From 1d3be5752b32ae24ffcacd619364ee29212ea6bd Mon Sep 17 00:00:00 2001 From: athena Date: Sat, 7 Jan 2012 01:22:35 +0000 Subject: [PATCH] Removal of extra tabs and whitespace --- .../Items/Weapons/Maces/SilverEtchedMace.cs | 2 +- Scripts/Items/Weapons/Swords/Runesabre.cs | 2 +- Scripts/Mobiles/Townfolk/ML/Abbein.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Alelle.cs | 40 ++++++++-------- Scripts/Mobiles/Townfolk/ML/Alethanian.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Aluniol.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Aminia.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Aneen.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Athialon.cs | 42 ++++++++--------- Scripts/Mobiles/Townfolk/ML/Bolaevin.cs | 34 +++++++------- Scripts/Mobiles/Townfolk/ML/Daelas.cs | 38 +++++++-------- Scripts/Mobiles/Townfolk/ML/GrandpaCharley.cs | 34 +++++++------- Scripts/Mobiles/Townfolk/ML/Jothan.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Mallew.cs | 38 +++++++-------- Scripts/Mobiles/Townfolk/ML/Nythalia.cs | 30 ++++++------ Scripts/Mobiles/Townfolk/ML/Olaeni.cs | 32 ++++++------- Scripts/Mobiles/Townfolk/ML/Rebinil.cs | 32 ++++++------- Scripts/Mobiles/Townfolk/ML/Taellia.cs | 46 +++++++++---------- Scripts/Mobiles/Townfolk/ML/Tyeelor.cs | 42 ++++++++--------- Scripts/Mobiles/Townfolk/ML/Vicaie.cs | 34 +++++++------- Scripts/Mobiles/Townfolk/ML/Yellienir.cs | 46 +++++++++---------- 21 files changed, 336 insertions(+), 336 deletions(-) diff --git a/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs b/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs index e2a0f87ef..65c6531b6 100644 --- a/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs +++ b/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SilverEtchedMace : DiamondMace { - public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace + public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace [Constructable] public SilverEtchedMace() : base() diff --git a/Scripts/Items/Weapons/Swords/Runesabre.cs b/Scripts/Items/Weapons/Swords/Runesabre.cs index fa1f18396..624887830 100644 --- a/Scripts/Items/Weapons/Swords/Runesabre.cs +++ b/Scripts/Items/Weapons/Swords/Runesabre.cs @@ -11,7 +11,7 @@ namespace Server.Items public Runesabre() : base() { SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 ); - WeaponAttributes.MageWeapon = -29; + WeaponAttributes.MageWeapon = -29; } public Runesabre( Serial serial ) : base( serial ) diff --git a/Scripts/Mobiles/Townfolk/ML/Abbein.cs b/Scripts/Mobiles/Townfolk/ML/Abbein.cs index cdac66824..81b8a181d 100644 --- a/Scripts/Mobiles/Townfolk/ML/Abbein.cs +++ b/Scripts/Mobiles/Townfolk/ML/Abbein.cs @@ -10,55 +10,55 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Abbein() : base( "the wise" ) { Name = "Elder Abbein"; } - + public Abbein( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x824D; HairItemID = 0x2FD1; - HairHue = 0x321; + HairHue = 0x321; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x74B ) ); AddItem( new FemaleElvenRobe( 0x8A8 ) ); AddItem( new RoyalCirclet() ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } -} +} \ No newline at end of file diff --git a/Scripts/Mobiles/Townfolk/ML/Alelle.cs b/Scripts/Mobiles/Townfolk/ML/Alelle.cs index c3daaada6..35d7c82b1 100644 --- a/Scripts/Mobiles/Townfolk/ML/Alelle.cs +++ b/Scripts/Mobiles/Townfolk/ML/Alelle.cs @@ -10,66 +10,66 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Alelle() : base( "the aborist" ) - { + { Name = "Alelle"; } - + public Alelle( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x8374; HairItemID = 0x2FCC; - HairHue = 0x238; + HairHue = 0x238; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x1BB ) ); - + Item item; - + item = new LeafGloves(); item.Hue = 0x1BB; - AddItem( item ); - + AddItem( item ); + item = new LeafChest(); item.Hue = 0x37; AddItem( item ); - + item = new LeafLegs(); item.Hue = 0x746; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Alethanian.cs b/Scripts/Mobiles/Townfolk/ML/Alethanian.cs index 17391b25e..359dde26c 100644 --- a/Scripts/Mobiles/Townfolk/ML/Alethanian.cs +++ b/Scripts/Mobiles/Townfolk/ML/Alethanian.cs @@ -10,36 +10,36 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Alethanian() : base( "the wise" ) - { + { Name = "Elder Alethanian"; } - + public Alethanian( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x876C; HairItemID = 0x2FC2; - HairHue = 0x368; + HairHue = 0x368; } - + public override void InitOutfit() { AddItem( new ElvenBoots() ); @@ -48,18 +48,18 @@ namespace Server.Mobiles AddItem( new HideFemaleChest() ); AddItem( new HidePauldrons() ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Aluniol.cs b/Scripts/Mobiles/Townfolk/ML/Aluniol.cs index 224c693f9..a4ee425be 100644 --- a/Scripts/Mobiles/Townfolk/ML/Aluniol.cs +++ b/Scripts/Mobiles/Townfolk/ML/Aluniol.cs @@ -10,54 +10,54 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Aluniol() : base( "the healer" ) - { + { Name = "Aluniol"; } - + public Aluniol( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x8383; HairItemID = 0x2FBF; - HairHue = 0x323; + HairHue = 0x323; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x1BB ) ); AddItem( new MaleElvenRobe( 0x47E ) ); AddItem( new WildStaff() ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Aminia.cs b/Scripts/Mobiles/Townfolk/ML/Aminia.cs index 8e0e9c7cd..9ca380dd8 100644 --- a/Scripts/Mobiles/Townfolk/ML/Aminia.cs +++ b/Scripts/Mobiles/Townfolk/ML/Aminia.cs @@ -6,40 +6,40 @@ using Server.Items; namespace Server.Mobiles { public class Aminia : BaseCreature - { + { [Constructable] public Aminia() : base( AIType.AI_Melee, FightMode.None, 2, 1, 0.5, 2 ) - { + { Name = "Aminia"; Title = "the master weaponsmith's wife"; Blessed = true; - + InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Human; - + Hue = 0x83ED; HairItemID = 0x203B; - HairHue = 0x454; - + HairHue = 0x454; + AddItem( new Backpack() ); AddItem( new Sandals( 0x75B ) ); AddItem( new Tunic( 0x4BF ) ); AddItem( new Skirt( 0x8FD ) ); } - + public Aminia( Serial serial ) : base( serial ) { } - + public override void OnThink() { int hours = 0; int minutes = 0; - + Clock.GetTime( Map, Location.X, Location.Y, out hours, out minutes ); - + if ( hours == 21 ) { Blessed = false; @@ -51,18 +51,18 @@ namespace Server.Mobiles Body = 0x191; } } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Aneen.cs b/Scripts/Mobiles/Townfolk/ML/Aneen.cs index 63f3046e6..1585f1c7d 100644 --- a/Scripts/Mobiles/Townfolk/ML/Aneen.cs +++ b/Scripts/Mobiles/Townfolk/ML/Aneen.cs @@ -10,54 +10,54 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Aneen() : base( "the keeper of tradition" ) - { + { Name = "Lorekeeper Aneen"; } - + public Aneen( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x83E5; HairItemID = 0x2FBF; - HairHue = 0x90; + HairHue = 0x90; } - + public override void InitOutfit() { AddItem( new Sandals( 0x1BB ) ); AddItem( new MaleElvenRobe( 0x48F ) ); AddItem( new Item( 0xDF2 ) ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Athialon.cs b/Scripts/Mobiles/Townfolk/ML/Athialon.cs index 54f55f69e..6c95735b3 100644 --- a/Scripts/Mobiles/Townfolk/ML/Athialon.cs +++ b/Scripts/Mobiles/Townfolk/ML/Athialon.cs @@ -10,72 +10,72 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Athialon() : base( "the expeditionist" ) - { + { Name = "Athialon"; } - + public Athialon( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x8382; HairItemID = 0x2FC0; - HairHue = 0x35; + HairHue = 0x35; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x901 ) ); AddItem( new DiamondMace() ); AddItem( new WoodlandBelt() ); - + Item item; - + item = new WoodlandLegs(); item.Hue = 0x3B2; - AddItem( item ); - + AddItem( item ); + item = new WoodlandChest(); item.Hue = 0x3B2; AddItem( item ); - + item = new WoodlandArms(); item.Hue = 0x3B2; AddItem( item ); - + item = new WingedHelm(); item.Hue = 0x3B2; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Bolaevin.cs b/Scripts/Mobiles/Townfolk/ML/Bolaevin.cs index 8b4083cde..df8c3ef11 100644 --- a/Scripts/Mobiles/Townfolk/ML/Bolaevin.cs +++ b/Scripts/Mobiles/Townfolk/ML/Bolaevin.cs @@ -10,61 +10,61 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Bolaevin() : base( "the arcanist" ) - { + { Name = "Bolaevin"; } - + public Bolaevin( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x84DE; HairItemID = 0x2FC0; - HairHue = 0x36; + HairHue = 0x36; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x3B3 ) ); AddItem( new RoyalCirclet() ); AddItem( new LeafChest() ); AddItem( new LeafArms() ); - + Item item; - + item = new LeafLegs(); item.Hue = 0x1BB; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Daelas.cs b/Scripts/Mobiles/Townfolk/ML/Daelas.cs index 4fb8f4891..2c0194952 100644 --- a/Scripts/Mobiles/Townfolk/ML/Daelas.cs +++ b/Scripts/Mobiles/Townfolk/ML/Daelas.cs @@ -10,63 +10,63 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Daelas() : base( "the aborist" ) - { + { Name = "Daelas"; } - + public Daelas( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x84DE; HairItemID = 0x2FCF; - HairHue = 0x8F; + HairHue = 0x8F; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x901 ) ); AddItem( new ElvenPants( 0x8AB ) ); - + Item item; - + item = new LeafGloves(); item.Hue = 0x1BB; - AddItem( item ); - + AddItem( item ); + item = new LeafChest(); item.Hue = 0x8B0; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/GrandpaCharley.cs b/Scripts/Mobiles/Townfolk/ML/GrandpaCharley.cs index 2f5ddcf96..c6a62834e 100644 --- a/Scripts/Mobiles/Townfolk/ML/GrandpaCharley.cs +++ b/Scripts/Mobiles/Townfolk/ML/GrandpaCharley.cs @@ -10,42 +10,42 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool IsActiveVendor{ get{ return false; } } public override bool CanTeach{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public GrandpaCharley() : base( "the farmer" ) - { + { Name = "Grandpa Charley"; - + SetSkill( SkillName.ItemID, 70.0, 80.0 ); } - + public GrandpaCharley( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; CantWalk = false; Race = Race.Human; - + Hue = 0x8410; HairItemID = 0x203B; - HairHue = 0x3B2; + HairHue = 0x3B2; FacialHairItemID = 0x203E; - FacialHairHue = 0x3B2; + FacialHairHue = 0x3B2; } - + public override void InitOutfit() { AddItem( new Backpack() ); @@ -55,18 +55,18 @@ namespace Server.Mobiles AddItem( new FancyShirt( 0x600 ) ); AddItem( new WideBrimHat( 0x6B1 ) ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Jothan.cs b/Scripts/Mobiles/Townfolk/ML/Jothan.cs index 21c556901..99574b22e 100644 --- a/Scripts/Mobiles/Townfolk/ML/Jothan.cs +++ b/Scripts/Mobiles/Townfolk/ML/Jothan.cs @@ -10,36 +10,36 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Jothan() : base( "the wise" ) - { + { Name = "Elder Jothan"; } - + public Jothan( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x8579; HairItemID = 0x2FC2; - HairHue = 0x2C2; + HairHue = 0x2C2; } - + public override void InitOutfit() { AddItem( new ThighBoots() ); @@ -48,18 +48,18 @@ namespace Server.Mobiles AddItem( new Cloak( 0x21 ) ); AddItem( new Circlet() ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Mallew.cs b/Scripts/Mobiles/Townfolk/ML/Mallew.cs index 9a0946fa0..d668bccef 100644 --- a/Scripts/Mobiles/Townfolk/ML/Mallew.cs +++ b/Scripts/Mobiles/Townfolk/ML/Mallew.cs @@ -10,68 +10,68 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Mallew() : base( "the wise" ) - { + { Name = "Elder Mallew"; } - + public Mallew( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x876C; HairItemID = 0x2FD1; - HairHue = 0x31E; + HairHue = 0x31E; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x1BB ) ); AddItem( new Circlet() ); AddItem( new Cloak( 0x3B2 ) ); - + Item item; - + item = new LeafChest(); item.Hue = 0x53E; AddItem( item ); - + item = new LeafArms(); item.Hue = 0x53E; AddItem( item ); - + item = new LeafTonlet(); item.Hue = 0x53E; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Nythalia.cs b/Scripts/Mobiles/Townfolk/ML/Nythalia.cs index 7ea116387..943c96fc1 100644 --- a/Scripts/Mobiles/Townfolk/ML/Nythalia.cs +++ b/Scripts/Mobiles/Townfolk/ML/Nythalia.cs @@ -10,54 +10,54 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Nythalia() : base( "the student" ) - { + { Name = "Nythalia"; } - + public Nythalia( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x840C; HairItemID = 0x2045; - HairHue = 0x453; + HairHue = 0x453; } - + public override void InitOutfit() { AddItem( new Backpack() ); AddItem( new Sandals( 0x74A ) ); AddItem( new Robe( 0x498 ) ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Olaeni.cs b/Scripts/Mobiles/Townfolk/ML/Olaeni.cs index 8aed080da..047f64198 100644 --- a/Scripts/Mobiles/Townfolk/ML/Olaeni.cs +++ b/Scripts/Mobiles/Townfolk/ML/Olaeni.cs @@ -10,36 +10,36 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Olaeni() : base( "the thaumaturgist" ) - { + { Name = "Olaeni"; } - + public Olaeni( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x851D; HairItemID = 0x2FCF; - HairHue = 0x322; + HairHue = 0x322; } - + public override void InitOutfit() { AddItem( new Shoes( 0x736 ) ); @@ -47,19 +47,19 @@ namespace Server.Mobiles AddItem( new GemmedCirclet() ); AddItem( new Item( 0xDF2 ) ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } -} +} \ No newline at end of file diff --git a/Scripts/Mobiles/Townfolk/ML/Rebinil.cs b/Scripts/Mobiles/Townfolk/ML/Rebinil.cs index 677b4244f..e1051c2cd 100644 --- a/Scripts/Mobiles/Townfolk/ML/Rebinil.cs +++ b/Scripts/Mobiles/Townfolk/ML/Rebinil.cs @@ -10,55 +10,55 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Rebinil() : base( "the healer" ) - { + { Name = "Rebinil"; } - + public Rebinil( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x83E7; HairItemID = 0x2FD0; - HairHue = 0x26B; + HairHue = 0x26B; } - + public override void InitOutfit() { AddItem( new Sandals( 0x719 ) ); AddItem( new FemaleElvenRobe( 0x757 ) ); AddItem( new RoyalCirclet() ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } -} +} \ No newline at end of file diff --git a/Scripts/Mobiles/Townfolk/ML/Taellia.cs b/Scripts/Mobiles/Townfolk/ML/Taellia.cs index a9ecfe939..736a6c8b0 100644 --- a/Scripts/Mobiles/Townfolk/ML/Taellia.cs +++ b/Scripts/Mobiles/Townfolk/ML/Taellia.cs @@ -10,38 +10,38 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Taellia() : base( "the wise" ) - { + { Name = "Elder Taellia"; - + m_Spoken = DateTime.Now; } - + public Taellia( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x8385; HairItemID = 0x2FCD; - HairHue = 0x368; + HairHue = 0x368; } - + public override void InitOutfit() { AddItem( new Boots( 0x74B ) ); @@ -49,44 +49,44 @@ namespace Server.Mobiles AddItem( new Circlet() ); AddItem( new Item( 0xDF2 ) ); } - + private DateTime m_Spoken; - + public override void OnMovement( Mobile m, Point3D oldLocation ) { if ( m.Alive && m is PlayerMobile ) { PlayerMobile pm = (PlayerMobile)m; - + int range = 5; - + if ( range >= 0 && InRange( m, range ) && !InRange( oldLocation, range ) && DateTime.Now >= m_Spoken + TimeSpan.FromMinutes( 1 ) ) { /* Welcome Seeker. Do you wish to embrace your elven heritage, casting aside your humanity, and accepting the responsibilities of a caretaker of our beloved Sosaria. Then seek out Darius the Wise in Moonglow. He will place you on the path. */ - + Say( 1072800 ); - + m_Spoken = DateTime.Now; } } } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); - + m_Spoken = DateTime.Now; } } diff --git a/Scripts/Mobiles/Townfolk/ML/Tyeelor.cs b/Scripts/Mobiles/Townfolk/ML/Tyeelor.cs index ec95b99f8..1ee101949 100644 --- a/Scripts/Mobiles/Townfolk/ML/Tyeelor.cs +++ b/Scripts/Mobiles/Townfolk/ML/Tyeelor.cs @@ -10,74 +10,74 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() { } - + [Constructable] public Tyleelor() : base( "the expeditionist" ) - { + { Name = "Tyeelor"; } - + public Tyleelor( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = false; Race = Race.Elf; - + Hue = 0x8367; HairItemID = 0x2FC1; - HairHue = 0x38; + HairHue = 0x38; } - + public override void InitOutfit() { AddItem( new ElvenBoots( 0x1BB ) ); - + Item item; - + item = new WoodlandLegs(); item.Hue = 0x236; - AddItem( item ); - + AddItem( item ); + item = new WoodlandChest(); item.Hue = 0x236; AddItem( item ); - + item = new WoodlandArms(); item.Hue = 0x236; AddItem( item ); - + item = new WoodlandBelt(); item.Hue = 0x237; AddItem( item ); - + item = new VultureHelm(); item.Hue = 0x236; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Vicaie.cs b/Scripts/Mobiles/Townfolk/ML/Vicaie.cs index 545c3cbb7..a6b0937e8 100644 --- a/Scripts/Mobiles/Townfolk/ML/Vicaie.cs +++ b/Scripts/Mobiles/Townfolk/ML/Vicaie.cs @@ -10,59 +10,59 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Vicaie() : base( "the wise" ) - { + { Name = "Elder Vicaie"; } - + public Vicaie( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; Race = Race.Elf; - + Hue = 0x8362; HairItemID = 0x2FCD; - HairHue = 0x90; + HairHue = 0x90; } - + public override void InitOutfit() { AddItem( new ElvenBoots() ); AddItem( new Tunic( 0x1FA1 ) ); - + Item item; - + item = new LeafLegs(); item.Hue = 0x3B3; AddItem( item ); } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); } } diff --git a/Scripts/Mobiles/Townfolk/ML/Yellienir.cs b/Scripts/Mobiles/Townfolk/ML/Yellienir.cs index baa7a0336..35892b570 100644 --- a/Scripts/Mobiles/Townfolk/ML/Yellienir.cs +++ b/Scripts/Mobiles/Townfolk/ML/Yellienir.cs @@ -10,39 +10,39 @@ namespace Server.Mobiles { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - + public override bool CanTeach{ get{ return false; } } public override bool IsInvulnerable{ get{ return true; } } - + public override void InitSBInfo() - { + { } - + [Constructable] public Yellienir() : base( "the bark weaver" ) - { + { Name = "Yellienir"; - + m_Spoken = DateTime.Now; } - + public Yellienir( Serial serial ) : base( serial ) { } - + public override void InitBody() { InitStats( 100, 100, 25 ); - + Female = true; CantWalk = true; Race = Race.Elf; - + Hue = 0x851D; HairItemID = 0x2FCE; - HairHue = 0x35; + HairHue = 0x35; } - + public override void InitOutfit() { AddItem( new ElvenBoots() ); @@ -51,43 +51,43 @@ namespace Server.Mobiles AddItem( new LeafArms() ); AddItem( new LeafTonlet() ); } - + private DateTime m_Spoken; - + public override void OnMovement( Mobile m, Point3D oldLocation ) { if ( m.Alive && m is PlayerMobile ) { PlayerMobile pm = (PlayerMobile)m; - + int range = 5; - + if ( range >= 0 && InRange( m, range ) && !InRange( oldLocation, range ) && DateTime.Now >= m_Spoken + TimeSpan.FromMinutes( 1 ) ) { /* Human. Do you crave the chance to denounce your humanity and prove your elven ancestry. Do you yearn to accept the responsibilities of a caretaker of our beloved Sosaria and so redeem yourself. Then human, seek out Darius the Wise in Moonglow. */ - + Say( 1072801 ); - + m_Spoken = DateTime.Now; } } } - + public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); - + writer.Write( (int) 0 ); // version } - + public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); - + int version = reader.ReadInt(); - + m_Spoken = DateTime.Now; } }