rewrote unlock spell
tchests respawn on magic unlock
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42529d8d04
commit
1db4682222
2 changed files with 59 additions and 62 deletions
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@ -52,6 +52,23 @@ namespace Server.Items
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public override bool Locked {
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get { return m_Locked; }
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set {
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if ( m_Locked != value ) {
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m_Locked = value;
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if ( !m_Locked )
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StartResetTimer();
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else
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m_Picker = null;
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InvalidateProperties();
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}
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}
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}
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public override bool IsDecoContainer
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{
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get{ return false; }
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@ -191,13 +208,6 @@ namespace Server.Items
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DropItem( new Gold( MinGold, MaxGold ) );
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}
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public override void LockPick( Mobile from )
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{
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base.LockPick( from );
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StartResetTimer();
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}
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public void ClearContents()
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{
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for ( int i = Items.Count - 1; i >= 0; --i )
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@ -25,56 +25,6 @@ namespace Server.Spells.Third
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Caster.Target = new InternalTarget( this );
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}
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public void Target( LockableContainer targ )
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{
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if ( Multis.BaseHouse.CheckSecured( targ ) )
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{
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// You cannot cast this on a secure item.
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Caster.SendLocalizedMessage( 503098 );
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}
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else if ( CheckSequence() )
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{
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SpellHelper.Turn( Caster, targ );
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Point3D loc = targ.GetWorldLocation();
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Effects.SendLocationParticles(
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EffectItem.Create( loc, targ.Map, EffectItem.DefaultDuration ),
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0x376A, 9, 32, 5024 );
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Effects.PlaySound( loc, targ.Map, 0x1FF );
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if ( targ.Locked && targ.LockLevel != 0 )
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{
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double magery = Caster.Skills[SkillName.Magery].Value;
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int level = (int)(magery * 0.8) - 4;
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if ( level >= targ.RequiredSkill && !(targ is TreasureMapChest && ((TreasureMapChest)targ).Level > 2) )
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{
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targ.Locked = false;
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if ( targ.LockLevel == -255 )
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targ.LockLevel = targ.RequiredSkill - 10;
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if ( targ.LockLevel == 0 )
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targ.LockLevel = -1;
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}
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else
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{
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// My spell does not seem to have an effect on that lock.
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Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 503099 );
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}
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}
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else
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{
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// That did not need to be unlocked.
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Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 503101 );
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}
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private UnlockSpell m_Owner;
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@ -86,12 +36,49 @@ namespace Server.Spells.Third
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is LockableContainer )
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m_Owner.Target( (LockableContainer)o );
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else
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from.SendLocalizedMessage( 501666 ); // You can't unlock that!
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IPoint3D loc = o as IPoint3D;
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// TODO: Really we can cast on anything, even mobiles, but it will effect and say 'That did not need to be unlocked'
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if ( loc == null )
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return;
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if ( m_Owner.CheckSequence() ) {
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SpellHelper.Turn( from, o );
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Effects.SendLocationParticles( EffectItem.Create( loc, from.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5024 );
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Effects.PlaySound( loc, from.Map, 0x1FF );
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if ( o is Mobile )
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 503101 ); // That did not need to be unlocked.
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else if ( !( o is LockableContainer ) )
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from.SendLocalizedMessage( 501666 ); // You can't unlock that!
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else {
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LockableContainer cont = (LockableContainer)o;
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if ( Multis.BaseHouse.CheckSecured( cont ) )
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from.SendLocalizedMessage( 503098 ); // You cannot cast this on a secure item.
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else if ( !cont.Locked )
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 503101 ); // That did not need to be unlocked.
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else if ( cont.LockLevel == 0 )
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from.SendLocalizedMessage( 501666 ); // You can't unlock that!
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else {
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int level = (int)(from.Skills[SkillName.Magery].Value * 0.8) - 4;
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if ( level >= cont.RequiredSkill && !(cont is TreasureMapChest && ((TreasureMapChest)cont).Level > 2) ) {
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cont.Locked = false;
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if ( cont.LockLevel == -255 )
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cont.LockLevel = cont.RequiredSkill - 10;
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}
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else
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 503099 ); // My spell does not seem to have an effect on that lock.
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}
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else
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}
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}
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m_Owner.FinishSequence();
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}
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protected override void OnTargetFinish( Mobile from )
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