fix: Fixes poison field duration, cleans up skill calculations and poison calculations (#1582)
### Summary - [X] Fixes poison field duration - [X] Adds SA+ poison spell calculations - [X] Cleans up skill calculations - [X] Adjusts poison level thresholds to properly reflect OSI
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16 changed files with 68 additions and 81 deletions
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@ -195,7 +195,7 @@ public abstract partial class BasePotion : Item, ICraftable, ICommodity
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public static int EnhancePotions(Mobile m)
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{
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var EP = AosAttributes.GetValue(m, AosAttribute.EnhancePotions);
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var skillBonus = m.Skills.Alchemy.Fixed / 330 * 10;
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var skillBonus = (int)(m.Skills.Alchemy.Value * 10 / 33);
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if (Core.ML && EP > 50 && m.AccessLevel <= AccessLevel.Player)
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{
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