fix: Fixes poison field duration, cleans up skill calculations and poison calculations (#1582)

### Summary
- [X] Fixes poison field duration
- [X] Adds SA+ poison spell calculations
- [X] Cleans up skill calculations
- [X] Adjusts poison level thresholds to properly reflect OSI
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Kamron Batman 2023-11-04 12:32:54 -07:00 committed by GitHub
parent 54431f05b5
commit 1f04a13f67
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 68 additions and 81 deletions

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@ -359,11 +359,11 @@ namespace Server.Spells
if (curse)
{
percent = 8 + caster.Skills.EvalInt.Fixed / 100 - target.Skills.MagicResist.Fixed / 100;
percent = 8 + (caster.Skills.EvalInt.Value - target.Skills.MagicResist.Value) / 10;
}
else
{
percent = 1 + caster.Skills.EvalInt.Fixed / 100;
percent = 1 + caster.Skills.EvalInt.Value / 10;
}
percent *= 0.01;