fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530)

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Kamron Batman 2023-10-03 00:42:49 -07:00 committed by GitHub
parent e18115dd94
commit 1f0acddc46
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12 changed files with 228 additions and 58 deletions

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@ -75,7 +75,7 @@ public static class PingServer
public static void Slice()
{
if (!Enabled || Core.Closing)
if (!Enabled)
{
return;
}