Fixes regions implicit z level (#226)
Fixes regions implicit z level Bumps release
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4 changed files with 16 additions and 6 deletions
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@ -4880,10 +4880,10 @@ namespace Server
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var c = CreateCorpseHandler?.Invoke(this, hair, facialhair, content, equip);
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/*m_Corpse = c;
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for ( int i = 0; c != null && i < content.Count; ++i )
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c.DropItem( (Item)content[i] );
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if (c != null)
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c.MoveToWorld( this.Location, this.Map );*/
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@ -7465,7 +7465,7 @@ namespace Server
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/// SendMessage( "That is too heavy for you to lift." );
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/// return false;
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/// }
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///
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///
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/// return base.OnDragLift( item );
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/// }</code>
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/// </example>
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