fix: Fixes regions having the wrong type (#1260)
## Possible Breaking Change * Reverted regions.json back to RunUO until newer regions are implemented and proper expansion checks are added. ### Other Changes - [X] Adds `Region.IsPartOf<T1, T2>()` to check for multiple types. - [X] Fixes regions.json being wrong - [X] Adds lots of missing regions. **They are not implemented properly yet** - [X] Adds regions.xml -> regions.json (check ModernUO Discord) - [X] Adds expansion specific regions.
This commit is contained in:
parent
f9c72a62df
commit
1f778cfacf
38 changed files with 3424 additions and 2949 deletions
14
Projects/UOContent/Regions/PoisonedTreeRegion.cs
Normal file
14
Projects/UOContent/Regions/PoisonedTreeRegion.cs
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
namespace Server.Regions;
|
||||
|
||||
// TODO: Implement damage boost regions
|
||||
public class PoisonedTreeRegion : MondainRegion
|
||||
{
|
||||
public PoisonedTreeRegion(string name, Map map, Region parent, params Rectangle3D[] area): base(name, map, parent, area)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonedTreeRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area)
|
||||
: base(name, map, parent, priority, area)
|
||||
{
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue