fix: Converts ethics system to generic entity persistence (#1824)
### Summary Converts ethics system to entity persistence and removes the persistence item. ### TODO 1. The enable/disable toggle doesn't propagate to all code that does Ethics checks (notoriety, pvp, etc). 2. We need commands to remove them from an ethic.
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36 changed files with 1327 additions and 1338 deletions
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@ -120,5 +120,7 @@ public class FactionPersistence : Item
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new TownState(reader);
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}
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}
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Timer.DelayCall(Delete);
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}
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}
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