Runic sewing kits will no longer apply durability
http://www.uodemise.com/forum/showthread.php?t=133757 Vendor Look/Browse/View will now work properly http://www.uodemise.com/forum/showthread.php?t=135531 Stacked Eggbombs will now unstack correctly http://www.uodemise.com/forum/showthread.php?t=134321 Unbonded pets should logout too http://www.uodemise.com/forum/showthread.php?t=119262 Paragon chests placed on player vendors will now behave correctly http://www.uodemise.com/forum/showthread.php?t=116864 Proper party fame/karma sharing http://www.uodemise.com/forum/showthread.php?t=122749 Guild Alliance/War update bug fixed http://www.uodemise.com/forum/showthread.php?t=115236 Fukiya properties updates and loading bug fixed http://www.uodemise.com/forum/showthread.php?t=136042 Shuriken, same problems as fukiya http://www.uodemise.com/forum/showthread.php?t=120212 greater mongbats will now be recognised as quest objectives http://www.uodemise.com/forum/showthread.php?t=128072 divine fury sound tweaks. http://www.uodemise.com/forum/showthread.php?t=136489 pet stat gains fix http://www.uodemise.com/forum/showthread.php?t=134820 Pets follow speed corrected http://www.uodemise.com/forum/showthread.php?t=124774 E-fields no longer block in trammel rulesets. http://www.uodemise.com/forum/showthread.php?t=116680 Disguise kit timer fix http://www.uodemise.com/forum/showthread.php?t=133913 Meer Mage special abilities fixes. http://www.uodemise.com/forum/showthread.php?t=122134 Missing food property if eggs, in animal lore gump http://www.uodemise.com/forum/showthread.php?t=135258 Pets will follow after an attack is completed. http://www.uodemise.com/forum/showthread.php?t=135962 Hides should not be scissored whilst still on the corpse http://www.uodemise.com/forum/showthread.php?t=118799 Pet bonding changed to include jewelry skill adjustments. http://www.uodemise.com/forum/showthread.php?t=121060 Skinning knife can be used to cut corpses http://www.uodemise.com/forum/showthread.php?t=115248 PlayerVendors will correctly send update packets to the client when hair is changed http://www.uodemise.com/forum/showthread.php?t=120216 Corrections to house sign gump http://www.uodemise.com/forum/showthread.php?t=134406 pet "guarding" system message added http://www.uodemise.com/forum/showthread.php?t=134091 Giant toads should be aggressive http://www.uodemise.com/forum/showthread.php?t=133984 bardiche and halberds are axe tools. http://www.uodemise.com/forum/showthread.php?t=122739
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parent
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37 changed files with 1058 additions and 226 deletions
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@ -333,6 +333,7 @@ namespace Server.Misc
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}
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private static TimeSpan m_StatGainDelay = TimeSpan.FromMinutes( 15.0 );
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private static TimeSpan m_PetStatGainDelay = TimeSpan.FromMinutes( 5.0 );
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public static void GainStat( Mobile from, Stat stat )
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{
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@ -340,7 +341,11 @@ namespace Server.Misc
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{
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case Stat.Str:
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{
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if( (from.LastStrGain + m_StatGainDelay) >= DateTime.Now )
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if ( from is BaseCreature && ((BaseCreature)from).Controlled ) {
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if ( (from.LastStrGain + m_PetStatGainDelay) >= DateTime.Now )
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return;
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}
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else if( (from.LastStrGain + m_StatGainDelay) >= DateTime.Now )
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return;
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from.LastStrGain = DateTime.Now;
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@ -348,7 +353,11 @@ namespace Server.Misc
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}
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case Stat.Dex:
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{
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if( (from.LastDexGain + m_StatGainDelay) >= DateTime.Now )
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if ( from is BaseCreature && ((BaseCreature)from).Controlled ) {
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if ( (from.LastDexGain + m_PetStatGainDelay) >= DateTime.Now )
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return;
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}
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else if( (from.LastDexGain + m_StatGainDelay) >= DateTime.Now )
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return;
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from.LastDexGain = DateTime.Now;
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@ -356,7 +365,12 @@ namespace Server.Misc
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}
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case Stat.Int:
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{
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if( (from.LastIntGain + m_StatGainDelay) >= DateTime.Now )
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if ( from is BaseCreature && ((BaseCreature)from).Controlled ) {
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if ( (from.LastIntGain + m_PetStatGainDelay) >= DateTime.Now )
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return;
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}
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else if( (from.LastIntGain + m_StatGainDelay) >= DateTime.Now )
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return;
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from.LastIntGain = DateTime.Now;
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