More casting fixes
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commit
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40 changed files with 125 additions and 211 deletions
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@ -135,7 +135,7 @@ namespace Server.Misc
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if ( gc < 0.01 )
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gc = 0.01;
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if ( @from is BaseCreature creature && creature.Controlled )
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if ( from is BaseCreature creature && creature.Controlled )
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gc *= 2;
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if ( from.Alive && ( ( gc >= Utility.RandomDouble() && AllowGain( from, skill, amObj ) ) || skill.Base < 10.0 ) )
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@ -183,7 +183,7 @@ namespace Server.Misc
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if ( Core.AOS && Faction.InSkillLoss( from ) ) //Changed some time between the introduction of AoS and SE.
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return false;
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if ( AntiMacroCode && @from is PlayerMobile mobile && UseAntiMacro[skill.Info.SkillID] )
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if ( AntiMacroCode && from is PlayerMobile mobile && UseAntiMacro[skill.Info.SkillID] )
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return mobile.AntiMacroCheck( skill, obj );
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return true;
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@ -196,7 +196,7 @@ namespace Server.Misc
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if ( from.Region.IsPartOf( typeof( Regions.Jail ) ) )
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return;
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if ( @from is BaseCreature creature && creature.IsDeadPet )
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if ( from is BaseCreature creature && creature.IsDeadPet )
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return;
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if ( skill.SkillName == SkillName.Focus && from is BaseCreature )
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@ -227,7 +227,7 @@ namespace Server.Misc
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#region Scroll of Alacrity
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if ( @from is PlayerMobile pm && skill.SkillName == pm.AcceleratedSkill && pm.AcceleratedStart > DateTime.UtcNow )
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if ( from is PlayerMobile pm && skill.SkillName == pm.AcceleratedSkill && pm.AcceleratedStart > DateTime.UtcNow )
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toGain *= Utility.RandomMinMax(2, 5);
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#endregion
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@ -264,7 +264,7 @@ namespace Server.Misc
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public static bool CanRaise( Mobile from, Stat stat )
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{
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if ( !(@from is BaseCreature creature && creature.Controlled) )
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if ( !(from is BaseCreature creature && creature.Controlled) )
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{
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if ( from.RawStatTotal >= from.StatCap )
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return false;
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@ -343,7 +343,7 @@ namespace Server.Misc
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{
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case Stat.Str:
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{
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if ( @from is BaseCreature creature && creature.Controlled ) {
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if ( from is BaseCreature creature && creature.Controlled ) {
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if ( (creature.LastStrGain + m_PetStatGainDelay) >= DateTime.UtcNow )
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return;
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}
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@ -355,7 +355,7 @@ namespace Server.Misc
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}
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case Stat.Dex:
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{
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if ( @from is BaseCreature creature && creature.Controlled ) {
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if ( from is BaseCreature creature && creature.Controlled ) {
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if ( (creature.LastDexGain + m_PetStatGainDelay) >= DateTime.UtcNow )
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return;
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}
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@ -367,7 +367,7 @@ namespace Server.Misc
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}
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case Stat.Int:
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{
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if ( @from is BaseCreature creature && creature.Controlled ) {
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if ( from is BaseCreature creature && creature.Controlled ) {
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if ( (creature.LastIntGain + m_PetStatGainDelay) >= DateTime.UtcNow )
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return;
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}
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