From 20ae1b3989cb7690b17a698120dc64b536fe34fc Mon Sep 17 00:00:00 2001 From: Kamron Batman Date: Tue, 20 Feb 2018 16:01:41 -0800 Subject: [PATCH] Fixes lots more spelling errors (#5) * Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors --- Scripts/Accounting/Account.cs | 6 +- Scripts/Commands/Add.cs | 16 +- Scripts/Commands/Docs.cs | 36 ++--- Scripts/Commands/GenCategorization.cs | 8 +- .../Engines/BulkOrders/Books/BulkOrderBook.cs | 2 +- Scripts/Engines/BulkOrders/LargeSmithBOD.cs | 2 +- Scripts/Engines/BulkOrders/LargeTailorBOD.cs | 2 +- Scripts/Engines/BulkOrders/SmallBOD.cs | 2 +- Scripts/Engines/BulkOrders/SmallSmithBOD.cs | 2 +- Scripts/Engines/BulkOrders/SmallTailorBOD.cs | 2 +- Scripts/Engines/CannedEvil/ChampionSkull.cs | 2 +- .../CannedEvil/ChampionSkullPlatform.cs | 2 +- Scripts/Engines/CannedEvil/ChampionSpawn.cs | 6 +- Scripts/Engines/CannedEvil/StarRoomGate.cs | 6 +- Scripts/Engines/Chat/Channel.cs | 4 +- Scripts/Engines/Chat/ChatActionHandlers.cs | 6 +- Scripts/Engines/ConPVP/Arena.cs | 2 +- Scripts/Engines/ConPVP/ArenaGump.cs | 2 +- Scripts/Engines/ConPVP/DuelTeleporterAddon.cs | 4 +- Scripts/Engines/ConPVP/Games/BombingRun.cs | 6 +- Scripts/Engines/ConPVP/Games/CTF.cs | 6 +- Scripts/Engines/ConPVP/Games/DoubleDom.cs | 6 +- Scripts/Engines/ConPVP/Games/KingOfTheHill.cs | 6 +- Scripts/Engines/ConPVP/Ladder.cs | 2 +- Scripts/Engines/ConPVP/LadderGump.cs | 2 +- Scripts/Engines/ConPVP/Preferences.cs | 2 +- Scripts/Engines/ConPVP/StakesContainer.cs | 2 +- Scripts/Engines/ConPVP/Tournament.cs | 8 +- Scripts/Engines/ConPVP/Trophy.cs | 4 +- Scripts/Engines/Doom/GauntletSpawner.cs | 4 +- Scripts/Engines/Ethics/Core/Persistance.cs | 2 +- .../Ethics/Evil/Mobiles/UnholyFamiliar.cs | 2 +- .../Ethics/Evil/Mobiles/UnholySteed.cs | 2 +- .../Ethics/Hero/Mobiles/HolyFamiliar.cs | 2 +- .../Engines/Ethics/Hero/Mobiles/HolySteed.cs | 2 +- .../Engines/Factions/Items/FactionStone.cs | 4 +- Scripts/Engines/Factions/Items/JoinStone.cs | 4 +- Scripts/Engines/Factions/Items/Silver.cs | 6 +- Scripts/Engines/Factions/Items/TownStone.cs | 4 +- .../Items/Traps/FactionExplosionTrap.cs | 2 +- .../Factions/Items/Traps/FactionGasTrap.cs | 2 +- .../Factions/Items/Traps/FactionSawTrap.cs | 2 +- .../Factions/Items/Traps/FactionSpikeTrap.cs | 2 +- .../Items/Traps/FactionTrapRemovalKit.cs | 2 +- .../Factions/Mobiles/FactionWarHorse.cs | 2 +- .../Mobiles/Guards/Types/FactionBerserker.cs | 2 +- .../Guards/Types/FactionDeathKnight.cs | 2 +- .../Mobiles/Guards/Types/FactionDragoon.cs | 2 +- .../Mobiles/Guards/Types/FactionHenchman.cs | 2 +- .../Mobiles/Guards/Types/FactionKnight.cs | 2 +- .../Mobiles/Guards/Types/FactionMercenary.cs | 2 +- .../Guards/Types/FactionNecromancer.cs | 2 +- .../Mobiles/Guards/Types/FactionPaladin.cs | 2 +- .../Mobiles/Guards/Types/FactionSorceress.cs | 2 +- .../Mobiles/Guards/Types/FactionWizard.cs | 2 +- .../Engines/Khaldun/Books/GrimmochJournal.cs | 18 +-- .../Engines/Khaldun/Books/LysanderNotebook.cs | 12 +- .../Engines/Khaldun/Books/TavarasJournal.cs | 26 ++-- .../Engines/Khaldun/KhaldunPitTeleporter.cs | 4 +- .../Khaldun/Mobiles/GrimmochDrummel.cs | 2 +- .../Khaldun/Mobiles/LysanderGathenwale.cs | 2 +- Scripts/Engines/Khaldun/Mobiles/MorgBergen.cs | 2 +- .../Engines/Khaldun/Mobiles/TavaraSewel.cs | 2 +- Scripts/Engines/Khaldun/PuzzleChest.cs | 8 +- Scripts/Engines/Khaldun/RaisableItem.cs | 6 +- Scripts/Engines/Khaldun/RaiseSwitch.cs | 4 +- .../MLQuests/Definitions/AGhostOfCovetous.cs | 8 +- .../Engines/MLQuests/Definitions/Bedlam.cs | 10 +- .../MLQuests/Definitions/BlightedGrove.cs | 4 +- .../Engines/MLQuests/Definitions/Britannia.cs | 4 +- .../Engines/MLQuests/Definitions/Heartwood.cs | 96 ++++++------ .../Engines/MLQuests/Definitions/Heritage.cs | 20 +-- .../MLQuests/Definitions/HonestBeggar.cs | 4 +- .../Engines/MLQuests/Definitions/Ilshenar.cs | 8 +- .../Engines/MLQuests/Definitions/LostItems.cs | 2 +- Scripts/Engines/MLQuests/Definitions/Malas.cs | 2 +- .../MLQuests/Definitions/MistakenIdentity.cs | 6 +- .../Definitions/NewHavenSkillTraining.cs | 80 +++++----- .../MLQuests/Definitions/NewHavenTraining.cs | 24 +-- .../Engines/MLQuests/Definitions/Sanctuary.cs | 20 +-- .../MLQuests/Definitions/Spellweaving.cs | 16 +- .../MLQuests/Definitions/TheAncientWorld.cs | 2 +- .../MLQuests/Definitions/UnfadingMemories.cs | 4 +- .../Engines/MLQuests/Gumps/RaceChangeGump.cs | 2 +- Scripts/Engines/MLQuests/Items/ABauble.cs | 2 +- .../Items/APersonalLetterAddressedToAhie.cs | 2 +- .../MLQuests/Items/AlchemistsBandage.cs | 2 +- .../Engines/MLQuests/Items/AnOldNecklace.cs | 2 +- Scripts/Engines/MLQuests/Items/AnOldRing.cs | 2 +- .../Engines/MLQuests/Items/AndricSatchel.cs | 2 +- .../Engines/MLQuests/Items/AndrosGratitude.cs | 2 +- .../Engines/MLQuests/Items/AsandosSatchel.cs | 2 +- .../Items/BasinOfCrystalClearWater.cs | 2 +- Scripts/Engines/MLQuests/Items/Bleach.cs | 2 +- .../Engines/MLQuests/Items/BridesLetter.cs | 2 +- .../CompletedTuitionReimbursementForm.cs | 2 +- .../MLQuests/Items/CraftmansSatchel.cs | 10 +- .../Engines/MLQuests/Items/CrateForSledge.cs | 2 +- .../Engines/MLQuests/Items/DreadSpiderSilk.cs | 2 +- .../Engines/MLQuests/Items/FragmentOfAMap.cs | 2 +- .../MLQuests/Items/FragmentOfAMapDelivery.cs | 2 +- .../MLQuests/Items/FriendOfTheLibraryToken.cs | 2 +- .../Items/FriendsOfTheLibraryApplication.cs | 2 +- Scripts/Engines/MLQuests/Items/GamanHorns.cs | 4 +- .../Engines/MLQuests/Items/GervisSatchel.cs | 2 +- .../Engines/MLQuests/Items/GiftForArielle.cs | 2 +- .../Engines/MLQuests/Items/HargroveSatchel.cs | 2 +- Scripts/Engines/MLQuests/Items/KirinBrains.cs | 2 +- .../Engines/MLQuests/Items/LowelSatchel.cs | 2 +- .../MLQuests/Items/MiniatureMushroom.cs | 2 +- .../MLQuests/Items/MirrorOfPurification.cs | 2 +- Scripts/Engines/MLQuests/Items/MuggSatchel.cs | 2 +- .../Engines/MLQuests/Items/NibbetSatchel.cs | 2 +- .../MLQuests/Items/NotarizedApplication.cs | 2 +- .../MLQuests/Items/OfficialSealingWax.cs | 2 +- .../MLQuests/Items/PeppercornFishsteak.cs | 2 +- Scripts/Engines/MLQuests/Items/PixieLeg.cs | 4 +- .../MLQuests/Items/PortraitOfTheBride.cs | 2 +- .../Engines/MLQuests/Items/PrismaticAmber.cs | 2 +- .../MLQuests/Items/PrismaticCrystal.cs | 2 +- .../Engines/MLQuests/Items/RedLeatherBook.cs | 2 +- .../Engines/MLQuests/Items/ReginasLetter.cs | 2 +- Scripts/Engines/MLQuests/Items/ReginasRing.cs | 2 +- Scripts/Engines/MLQuests/Items/RewardBags.cs | 10 +- .../Engines/MLQuests/Items/SadrahSatchel.cs | 2 +- .../Engines/MLQuests/Items/SapOfSosaria.cs | 4 +- .../MLQuests/Items/SealedNotesForJamal.cs | 2 +- .../Items/SealingWaxOrderAddressedToPetrus.cs | 2 +- .../Engines/MLQuests/Items/SeveredElfEars.cs | 6 +- .../MLQuests/Items/SeveredHumanEars.cs | 6 +- .../Items/SignedTuitionReimbursementForm.cs | 2 +- .../MLQuests/Items/SpecialTreatForDrithen.cs | 2 +- .../MLQuests/Items/SpeckledPoisonSac.cs | 2 +- .../Engines/MLQuests/Items/SpiritBottle.cs | 2 +- Scripts/Engines/MLQuests/Items/StoutWhip.cs | 2 +- .../MLQuests/Items/TaintedTreeSample.cs | 2 +- Scripts/Engines/MLQuests/Items/Teleporters.cs | 12 +- .../MLQuests/Items/TransparentHeart.cs | 2 +- .../Items/TuitionReimbursementForm.cs | 2 +- Scripts/Engines/MLQuests/Items/UnicornRibs.cs | 4 +- .../Engines/MLQuests/Mobiles/BoonCollector.cs | 4 +- Scripts/Engines/MLQuests/Mobiles/SirHelper.cs | 2 +- .../Engines/Plants/MiscItems/FertileDirt.cs | 4 +- .../Engines/Plants/MiscItems/GreenThorns.cs | 4 +- .../Engines/Plants/MiscItems/OrangePetals.cs | 4 +- Scripts/Engines/Plants/MiscItems/RedLeaves.cs | 4 +- .../Plants/MiscMobiles/GiantIceWorm.cs | 2 +- Scripts/Engines/Plants/PlantBowl.cs | 2 +- Scripts/Engines/Plants/PlantItem.cs | 4 +- Scripts/Engines/Plants/Seed.cs | 4 +- .../Mobiles/AmbitiousSolenQueen.cs | 4 +- .../Quests/Collector/Items/EnchantedPaints.cs | 2 +- .../Quests/Collector/Items/Obsidian.cs | 2 +- .../Quests/Collector/Items/PaintedImage.cs | 2 +- .../Quests/Collector/Mobiles/AlbertaGiacco.cs | 2 +- .../Collector/Mobiles/ElwoodMcCarrin.cs | 2 +- .../Quests/Collector/Mobiles/GabrielPiete.cs | 2 +- .../Quests/Collector/Mobiles/Impresario.cs | 2 +- .../Quests/Collector/Mobiles/TomasONeerlan.cs | 2 +- .../Quests/Core/Items/EnchantedSextant.cs | 2 +- .../Quests/Core/Items/HornOfRetreat.cs | 2 +- .../Dark Tides/Items/CrystalCaveBarrier.cs | 2 +- .../Quests/Dark Tides/Items/DarkTidesHorn.cs | 2 +- .../Dark Tides/Items/DarkTidesTeleporter.cs | 2 +- .../Quests/Dark Tides/Items/KronusScroll.cs | 2 +- .../Dark Tides/Items/KronusScrollBox.cs | 2 +- .../Quests/Dark Tides/Items/MaabusCoffin.cs | 2 +- .../Dark Tides/Items/ScrollOfAbraxus.cs | 2 +- .../Dark Tides/Items/VaultOfSecretsBarrier.cs | 2 +- .../Quests/Dark Tides/Mobiles/Horus.cs | 2 +- .../Quests/Dark Tides/Mobiles/Mardoth.cs | 2 +- .../Items/BlueNinjaQuestTeleporter.cs | 2 +- .../Emino's Undertaking/Items/EminosKatana.cs | 2 +- .../Items/EminosKatanaChest.cs | 2 +- .../Items/GreenNinjaQuestTeleporter.cs | 2 +- .../Items/GuardianBarrier.cs | 2 +- .../Emino's Undertaking/Items/NoteForZoel.cs | 2 +- .../Items/WhiteNinjaQuestTeleporter.cs | 2 +- .../Emino's Undertaking/Mobiles/Emino.cs | 2 +- .../Mobiles/EnshroudedFigure.cs | 2 +- .../Emino's Undertaking/Mobiles/Henchman.cs | 2 +- .../Mobiles/HiddenFigure.cs | 2 +- .../Mobiles/JedahEntille.cs | 2 +- .../Emino's Undertaking/Mobiles/Zoel.cs | 2 +- .../Haochi's Trials/Items/HaochisKatana.cs | 2 +- .../Items/HaochisKatanaGenerator.cs | 2 +- .../Items/HaochisTreasureChest.cs | 2 +- .../Haochi's Trials/Items/HonorCandle.cs | 2 +- .../Haochi's Trials/Mobiles/CursedSoul.cs | 2 +- .../Haochi's Trials/Mobiles/DeadlyImp.cs | 2 +- .../Haochi's Trials/Mobiles/DiseasedCat.cs | 2 +- .../Haochi's Trials/Mobiles/FierceDragon.cs | 2 +- .../Quests/Haochi's Trials/Mobiles/Haochi.cs | 2 +- .../Mobiles/HaochisGuardsman.cs | 2 +- .../Haochi's Trials/Mobiles/InjuredWolf.cs | 2 +- .../Quests/Haochi's Trials/Mobiles/Relnia.cs | 2 +- .../Haochi's Trials/Mobiles/YoungNinja.cs | 2 +- .../Haochi's Trials/Mobiles/YoungRonin.cs | 2 +- .../Solen Matriarch/Mobiles/SolenMatriarch.cs | 4 +- .../Mobiles/Naturalist.cs | 2 +- .../Mobiles/AnsellaGryen.cs | 2 +- .../The Summoning/Items/BellOfTheDead.cs | 2 +- .../The Summoning/Items/ChylothShroud.cs | 2 +- .../The Summoning/Items/ChylothStaff.cs | 2 +- .../Quests/The Summoning/Items/GoldenSkull.cs | 2 +- .../The Summoning/Items/GrandGrimoire.cs | 2 +- .../The Summoning/Items/SummoningAltar.cs | 2 +- .../Quests/The Summoning/Mobiles/Chyloth.cs | 2 +- .../Quests/The Summoning/Mobiles/Victoria.cs | 2 +- .../Quests/Uzeraan Turmoil/Items/Cannon.cs | 2 +- .../Uzeraan Turmoil/Items/DaemonBloodChest.cs | 2 +- .../Uzeraan Turmoil/Items/QuestDaemonBlood.cs | 2 +- .../Uzeraan Turmoil/Items/QuestDaemonBone.cs | 2 +- .../Uzeraan Turmoil/Items/QuestFertileDirt.cs | 2 +- .../Items/SchmendrickApprenticeCorpse.cs | 2 +- .../Items/UzeraanTurmoilHorn.cs | 2 +- .../Items/UzeraanTurmoilTeleporter.cs | 2 +- .../Quests/Uzeraan Turmoil/Mobiles/Dryad.cs | 2 +- .../Uzeraan Turmoil/Mobiles/MansionGuard.cs | 2 +- .../Mobiles/MilitiaCanoneer.cs | 2 +- .../Uzeraan Turmoil/Mobiles/MilitiaFighter.cs | 2 +- .../Uzeraan Turmoil/Mobiles/Schmendrick.cs | 2 +- .../Quests/Uzeraan Turmoil/Mobiles/Uzeraan.cs | 2 +- .../Quests/Witch Apprentice/Items/Cauldron.cs | 2 +- .../Items/HagApprenticeCorpse.cs | 2 +- .../Witch Apprentice/Items/HagCauldron.cs | 2 +- .../Quests/Witch Apprentice/Items/HagStew.cs | 2 +- .../Witch Apprentice/Items/HangoverCure.cs | 2 +- .../Witch Apprentice/Items/MagicFlute.cs | 2 +- .../Witch Apprentice/Items/MoonfireBrew.cs | 2 +- .../Witch Apprentice/Mobiles/Blackheart.cs | 2 +- .../Witch Apprentice/Mobiles/Grizelda.cs | 2 +- .../Objects/Charts/ChartItemCollection.cs | 2 +- .../Objects/Reports/ItemValueCollection.cs | 2 +- .../Objects/Reports/ReportColumnCollection.cs | 2 +- .../Objects/Reports/ReportItemCollection.cs | 2 +- .../Objects/Snapshots/SnapshotCollection.cs | 2 +- .../Objects/Staffing/PageInfoCollection.cs | 2 +- .../Objects/Staffing/QueueStatusCollection.cs | 2 +- .../Staffing/ResponseInfoCollection.cs | 2 +- .../PersistableObjectCollection.cs | 2 +- Scripts/Engines/Spawner/ProximitySpawner.cs | 8 +- Scripts/Engines/Spawner/Spawner.cs | 10 +- .../Treasures of Tokuno/GreaterArtifacts.cs | 24 +-- .../Treasures of Tokuno/LesserArtifacts.cs | 52 +++---- .../Treasures of Tokuno/TreasuresOfTokuno.cs | 2 +- .../CharacterStatueMaker.cs | 6 +- Scripts/Gumps/AddGump.cs | 2 +- .../Christmas/2010/Addons/FireFliesDeed.cs | 6 +- .../Christmas/2010/Items/AngelDecoration.cs | 2 +- .../Christmas/2010/Items/RockingHorse.cs | 2 +- .../Easter/2011/Items/DragonEasterEgg.cs | 2 +- .../Halloween/2006/Items/HalloweenPumpkin.cs | 2 +- .../Halloween/2006/Items/PumpkinScarecrow.cs | 2 +- .../Halloween/2006/Items/RuinedTapestry.cs | 2 +- .../Halloween/2006/Items/TwilightLantern.cs | 2 +- .../Halloween/2009/Foods/CreepyCake.cs | 2 +- .../Halloween/2009/Foods/HarvestWine.cs | 2 +- .../Halloween/2009/Foods/MrPlainsCookies.cs | 2 +- .../Halloween/2009/Foods/MurkyMilk.cs | 2 +- .../Halloween/2009/Foods/PumpkinPizza.cs | 2 +- .../Halloween/2009/Items/GrimWarning.cs | 2 +- .../Halloween/2009/Items/SkullsOnPike.cs | 2 +- .../2010/Items/ChairInAGhostCostume.cs | 2 +- .../Halloween/2010/Items/ColoredSmallWebs.cs | 2 +- .../2010/Items/ExcellentIronMaiden.cs | 2 +- .../2010/Items/HalloweenGuillotine.cs | 2 +- .../Halloween/2011/Items/ClownMask.cs | 2 +- .../Halloween/2011/Items/DaemonMask.cs | 2 +- .../Halloween/2011/Items/PlagueMask.cs | 2 +- .../Halloween/2011/Mobiles/PumpkinHead.cs | 2 +- .../Halloween/2012/Engines/PlayerZombies.cs | 2 +- .../Halloween/2012/Items/EvilJesterMask.cs | 2 +- .../Halloween/2012/Items/PorcelainMask.cs | 2 +- .../Halloween/Treats/Jellybeans.cs | 2 +- .../Halloween/Treats/Lollipops.cs | 4 +- .../Halloween/Treats/NougatSwirl.cs | 4 +- .../Holiday Stuff/Halloween/Treats/Taffy.cs | 2 +- .../Halloween/Treats/WrappedCandy.cs | 2 +- .../2010/Items/AnimatedHeartShapedBox.cs | 4 +- .../Valentine/2011/Items/StValentinesBears.cs | 12 +- .../Valentine/2012/Items/CupidStatue.cs | 4 +- .../Valentine/2012/Items/CupidsArrow.cs | 2 +- .../Valentine/2012/Items/HeartShapedBox.cs | 4 +- Scripts/Items/Addons/AbbatoirAddon.cs | 4 +- Scripts/Items/Addons/AddonComponent.cs | 8 +- .../Items/Addons/AddonContainerComponent.cs | 2 +- .../Items/Addons/AlchemistTableEastAddon.cs | 4 +- .../Items/Addons/AlchemistTableSouthAddon.cs | 4 +- Scripts/Items/Addons/AnvilEastAddon.cs | 4 +- Scripts/Items/Addons/AnvilSouthAddon.cs | 4 +- .../Items/Addons/ArcaneBookshelfEastAddon.cs | 4 +- .../Items/Addons/ArcaneBookshelfSouthAddon.cs | 4 +- Scripts/Items/Addons/ArcaneCircleAddon.cs | 4 +- .../Items/Addons/ArcanistStatueEastAddon.cs | 4 +- .../Items/Addons/ArcanistStatueSouthAddon.cs | 4 +- Scripts/Items/Addons/ArcheryButteAddon.cs | 8 +- Scripts/Items/Addons/BallotBox.cs | 4 +- .../Items/Addons/BaseAddonContainerDeed.cs | 2 +- Scripts/Items/Addons/BaseAddonDeed.cs | 2 +- Scripts/Items/Addons/BearRugs.cs | 16 +- Scripts/Items/Addons/BloodPentagram.cs | 2 +- Scripts/Items/Addons/DartBoard.cs | 8 +- Scripts/Items/Addons/ElvenBedEastAddon.cs | 4 +- Scripts/Items/Addons/ElvenBedSouthAddon.cs | 4 +- Scripts/Items/Addons/ElvenDresserEastAddon.cs | 4 +- .../Items/Addons/ElvenDresserSouthAddon.cs | 4 +- Scripts/Items/Addons/ElvenForgeAddon.cs | 4 +- .../Items/Addons/ElvenLoveseatEastAddon.cs | 4 +- .../Items/Addons/ElvenLoveseatSouthAddon.cs | 4 +- .../Addons/ElvenSpinningwheelEastAddon.cs | 4 +- .../Addons/ElvenSpinningwheelSouthAddon.cs | 4 +- Scripts/Items/Addons/ElvenStoveEastAddon.cs | 4 +- Scripts/Items/Addons/ElvenStoveSouthAddon.cs | 4 +- .../Items/Addons/ElvenWashbasinEastAddon.cs | 4 +- .../Items/Addons/ElvenWashbasinSouthAddon.cs | 4 +- .../Items/Addons/FancyElvenTableEastAddon.cs | 4 +- .../Items/Addons/FancyElvenTableSouthAddon.cs | 4 +- Scripts/Items/Addons/FireColumnAddon.cs | 4 +- Scripts/Items/Addons/FlourMillEastAddon.cs | 4 +- Scripts/Items/Addons/FlourMillSouthAddon.cs | 4 +- Scripts/Items/Addons/FlowerTapestries.cs | 16 +- Scripts/Items/Addons/GiantWebs.cs | 12 +- Scripts/Items/Addons/GozaMats.cs | 48 +++--- .../Addons/GrayBrickFireplaceEastAddon.cs | 4 +- .../Addons/GrayBrickFireplaceSouthAddon.cs | 4 +- Scripts/Items/Addons/JackOLantern.cs | 4 +- Scripts/Items/Addons/LargeBedEastAddon.cs | 4 +- Scripts/Items/Addons/LargeBedSouthAddon.cs | 4 +- Scripts/Items/Addons/LargeForgeEastAddon.cs | 4 +- Scripts/Items/Addons/LargeForgeSouthAddon.cs | 4 +- .../Items/Addons/LargeStoneTableEastAddon.cs | 6 +- .../Items/Addons/LargeStoneTableSouthAddon.cs | 6 +- Scripts/Items/Addons/LoomEastAddon.cs | 4 +- Scripts/Items/Addons/LoomSouthAddon.cs | 4 +- .../Items/Addons/MediumStoneTableEastAddon.cs | 6 +- .../Addons/MediumStoneTableSouthAddon.cs | 6 +- .../Items/Addons/OrnateElvenTableEastAddon.cs | 4 +- .../Addons/OrnateElvenTableSouthAddon.cs | 4 +- Scripts/Items/Addons/ParrotPerchAddon.cs | 4 +- Scripts/Items/Addons/PentagramAddon.cs | 4 +- Scripts/Items/Addons/PickpocketDips.cs | 10 +- Scripts/Items/Addons/PyramidAddon.cs | 2 +- Scripts/Items/Addons/RejuvinationAnkhs.cs | 4 +- Scripts/Items/Addons/SHTeleporter.cs | 10 +- .../Addons/SandstoneFireplaceEastAddon.cs | 4 +- .../Addons/SandstoneFireplaceSouthAddon.cs | 4 +- .../Items/Addons/SandstoneFountainAddon.cs | 2 +- Scripts/Items/Addons/SerpentPillarAddon.cs | 2 +- Scripts/Items/Addons/ShrineOfWisdomAddon.cs | 4 +- Scripts/Items/Addons/SkullPileAddon.cs | 2 +- Scripts/Items/Addons/SmallBedEastAddon.cs | 4 +- Scripts/Items/Addons/SmallBedSouthAddon.cs | 4 +- Scripts/Items/Addons/SmallForgeAddon.cs | 4 +- Scripts/Items/Addons/SolenAntHole.cs | 2 +- .../Items/Addons/SpinningwheelEastAddon.cs | 4 +- .../Items/Addons/SpinningwheelSouthAddon.cs | 4 +- .../Items/Addons/SquirrelStatueEastAddon.cs | 4 +- .../Items/Addons/SquirrelStatueSouthAddon.cs | 4 +- .../Items/Addons/StoneFireplaceEastAddon.cs | 4 +- .../Items/Addons/StoneFireplaceSouthAddon.cs | 4 +- Scripts/Items/Addons/StoneFountainAddon.cs | 2 +- Scripts/Items/Addons/StoneOvenEastAddon.cs | 4 +- Scripts/Items/Addons/StoneOvenSouthAddon.cs | 4 +- Scripts/Items/Addons/StretchedHides.cs | 16 +- Scripts/Items/Addons/TallElvenBedEastAddon.cs | 4 +- .../Items/Addons/TallElvenBedSouthAddon.cs | 4 +- Scripts/Items/Addons/Telescope.cs | 2 +- Scripts/Items/Addons/TrainingDummies.cs | 14 +- .../Items/Addons/WarriorStatueEastAddon.cs | 4 +- .../Items/Addons/WarriorStatueSouthAddon.cs | 4 +- Scripts/Items/Addons/WaterTroughEastAddon.cs | 4 +- Scripts/Items/Addons/WaterTroughSouthAddon.cs | 4 +- Scripts/Items/Addons/WaterVat.cs | 4 +- Scripts/Items/Aquarium/Aquarium.cs | 4 +- Scripts/Items/Aquarium/AquariumFishingNet.cs | 2 +- Scripts/Items/Aquarium/AquariumFood.cs | 2 +- Scripts/Items/Aquarium/BaseFish.cs | 2 +- .../Aquarium/Fish/AlbinoCourtesanFish.cs | 2 +- Scripts/Items/Aquarium/Fish/AlbinoFrog.cs | 2 +- .../Items/Aquarium/Fish/BritainCrownFish.cs | 2 +- Scripts/Items/Aquarium/Fish/FandancerFish.cs | 2 +- .../Items/Aquarium/Fish/GoldenBroadtail.cs | 2 +- Scripts/Items/Aquarium/Fish/Jellyfish.cs | 2 +- Scripts/Items/Aquarium/Fish/KillerFrog.cs | 2 +- Scripts/Items/Aquarium/Fish/LongClawCrab.cs | 2 +- .../Aquarium/Fish/MakotoCourtesanFish.cs | 2 +- Scripts/Items/Aquarium/Fish/MinocBlueFish.cs | 2 +- .../Items/Aquarium/Fish/NujelmHoneyFish.cs | 2 +- Scripts/Items/Aquarium/Fish/PurpleFrog.cs | 2 +- Scripts/Items/Aquarium/Fish/RedDartFish.cs | 2 +- Scripts/Items/Aquarium/Fish/Shrimp.cs | 2 +- .../Aquarium/Fish/SmallMouthSuckerFin.cs | 2 +- Scripts/Items/Aquarium/Fish/SpeckledCrab.cs | 2 +- .../Aquarium/Fish/SpinedScratcherFish.cs | 2 +- .../Items/Aquarium/Fish/SpottedBuccaneer.cs | 2 +- .../Items/Aquarium/Fish/VesperReefTiger.cs | 2 +- .../Items/Aquarium/Fish/YellowFinBluebelly.cs | 2 +- Scripts/Items/Aquarium/FishBowl.cs | 2 +- .../Items/Aquarium/Reward Fish/BrineShrimp.cs | 2 +- Scripts/Items/Aquarium/Reward Fish/Coral.cs | 2 +- .../Aquarium/Reward Fish/FullMoonFish.cs | 2 +- .../Items/Aquarium/Reward Fish/SeaHorse.cs | 2 +- .../Aquarium/Reward Fish/StrippedFlakeFish.cs | 2 +- .../Reward Fish/StrippedSosarianSwill.cs | 2 +- .../Items/Aquarium/Rewards/AquariumMessage.cs | 2 +- .../Rewards/CaptainBlackheartsFishingPole.cs | 2 +- .../Aquarium/Rewards/CraftysFishingHat.cs | 2 +- Scripts/Items/Aquarium/Rewards/FishBones.cs | 2 +- .../Items/Aquarium/Rewards/IslandStatue.cs | 2 +- Scripts/Items/Aquarium/Rewards/Shell.cs | 2 +- Scripts/Items/Aquarium/Rewards/ToyBoat.cs | 4 +- .../Aquarium/Rewards/WaterloggedBoots.cs | 2 +- Scripts/Items/Aquarium/VacationWafer.cs | 2 +- .../Items/Armor/Artifacts/ArmorOfFortune.cs | 2 +- .../Armor/Artifacts/Craftable/BrambleCoat.cs | 2 +- .../Artifacts/Craftable/IronwoodCrown.cs | 2 +- .../Artifacts/Craftable/SongWovenMantle.cs | 2 +- .../Artifacts/Craftable/SpellWovenBritches.cs | 2 +- .../Artifacts/Craftable/StitchersMittens.cs | 2 +- .../Armor/Artifacts/GauntletsOfNobility.cs | 2 +- .../Items/Armor/Artifacts/HelmOfInsight.cs | 2 +- .../Armor/Artifacts/HolyKnightsBreastplate.cs | 2 +- .../Armor/Artifacts/InquisitorsResolution.cs | 2 +- .../Items/Armor/Artifacts/JackalsCollar.cs | 2 +- .../Items/Armor/Artifacts/LeggingsOfBane.cs | 2 +- .../Items/Armor/Artifacts/MidnightBracers.cs | 2 +- .../Artifacts/OrnateCrownOfTheHarrower.cs | 2 +- .../Armor/Artifacts/ShadowDancerLeggings.cs | 2 +- Scripts/Items/Armor/Artifacts/TunicOfFire.cs | 2 +- .../Armor/Artifacts/VoiceOfTheFallenKing.cs | 2 +- Scripts/Items/Armor/Bone/BoneArms.cs | 4 +- Scripts/Items/Armor/Bone/BoneChest.cs | 4 +- Scripts/Items/Armor/Bone/BoneGloves.cs | 4 +- Scripts/Items/Armor/Bone/BoneLegs.cs | 4 +- Scripts/Items/Armor/Chain/ChainChest.cs | 4 +- Scripts/Items/Armor/Chain/ChainHatsuburi.cs | 2 +- Scripts/Items/Armor/Chain/ChainLegs.cs | 4 +- Scripts/Items/Armor/DaemonBone/DaemonArms.cs | 4 +- Scripts/Items/Armor/DaemonBone/DaemonChest.cs | 4 +- .../Items/Armor/DaemonBone/DaemonGloves.cs | 4 +- Scripts/Items/Armor/DaemonBone/DaemonLegs.cs | 4 +- Scripts/Items/Armor/Dragon/DragonArms.cs | 4 +- Scripts/Items/Armor/Dragon/DragonChest.cs | 4 +- Scripts/Items/Armor/Dragon/DragonGloves.cs | 4 +- Scripts/Items/Armor/Dragon/DragonHelm.cs | 4 +- Scripts/Items/Armor/Dragon/DragonLegs.cs | 4 +- .../Armor/Glasses/AnthropomorphistGlasses.cs | 2 +- Scripts/Items/Armor/Glasses/ArtsGlasses.cs | 2 +- Scripts/Items/Armor/Glasses/ElvenGlasses.cs | 2 +- .../Items/Armor/Glasses/FoldedSteelGlasses.cs | 2 +- .../Items/Armor/Glasses/LightOfWayGlasses.cs | 2 +- Scripts/Items/Armor/Glasses/LyricalGlasses.cs | 2 +- .../Items/Armor/Glasses/MaceShieldGlasses.cs | 2 +- .../Items/Armor/Glasses/MaritimeGlasses.cs | 2 +- .../Items/Armor/Glasses/NecromanticGlasses.cs | 2 +- .../Items/Armor/Glasses/PoisonedGlasses.cs | 2 +- Scripts/Items/Armor/Glasses/TradeGlasses.cs | 2 +- .../Armor/Glasses/TreasureTrinketGlasses.cs | 2 +- Scripts/Items/Armor/Glasses/WizardsGlasses.cs | 2 +- Scripts/Items/Armor/Helmets/Bascinet.cs | 2 +- Scripts/Items/Armor/Helmets/BoneHelm.cs | 4 +- Scripts/Items/Armor/Helmets/ChainCoif.cs | 4 +- Scripts/Items/Armor/Helmets/Circlet.cs | 4 +- Scripts/Items/Armor/Helmets/CloseHelm.cs | 2 +- Scripts/Items/Armor/Helmets/DaemonHelm.cs | 4 +- Scripts/Items/Armor/Helmets/GemmedCirclet.cs | 4 +- Scripts/Items/Armor/Helmets/Helmet.cs | 2 +- Scripts/Items/Armor/Helmets/LeatherCap.cs | 4 +- Scripts/Items/Armor/Helmets/NorseHelm.cs | 2 +- Scripts/Items/Armor/Helmets/OrcHelm.cs | 2 +- Scripts/Items/Armor/Helmets/PlateHelm.cs | 2 +- Scripts/Items/Armor/Helmets/RavenHelm.cs | 4 +- Scripts/Items/Armor/Helmets/RoyalCirclet.cs | 4 +- Scripts/Items/Armor/Helmets/VultureHelm.cs | 4 +- Scripts/Items/Armor/Helmets/WingedHelm.cs | 4 +- .../Items/Armor/Leather/FemaleLeafChest.cs | 4 +- .../Items/Armor/Leather/FemaleLeatherChest.cs | 4 +- Scripts/Items/Armor/Leather/LeafArms.cs | 4 +- Scripts/Items/Armor/Leather/LeafChest.cs | 4 +- Scripts/Items/Armor/Leather/LeafGloves.cs | 4 +- Scripts/Items/Armor/Leather/LeafGorget.cs | 2 +- Scripts/Items/Armor/Leather/LeafLegs.cs | 4 +- Scripts/Items/Armor/Leather/LeafTonlet.cs | 4 +- Scripts/Items/Armor/Leather/LeatherArms.cs | 4 +- .../Items/Armor/Leather/LeatherBustierArms.cs | 4 +- Scripts/Items/Armor/Leather/LeatherChest.cs | 4 +- Scripts/Items/Armor/Leather/LeatherDo.cs | 2 +- Scripts/Items/Armor/Leather/LeatherGloves.cs | 4 +- Scripts/Items/Armor/Leather/LeatherGorget.cs | 2 +- Scripts/Items/Armor/Leather/LeatherHaidate.cs | 2 +- .../Items/Armor/Leather/LeatherHiroSode.cs | 2 +- Scripts/Items/Armor/Leather/LeatherJingasa.cs | 2 +- Scripts/Items/Armor/Leather/LeatherLegs.cs | 4 +- Scripts/Items/Armor/Leather/LeatherMempo.cs | 2 +- .../Items/Armor/Leather/LeatherNinjaHood.cs | 2 +- .../Items/Armor/Leather/LeatherNinjaJacket.cs | 2 +- .../Items/Armor/Leather/LeatherNinjaMitts.cs | 2 +- .../Items/Armor/Leather/LeatherNinjaPants.cs | 2 +- Scripts/Items/Armor/Leather/LeatherShorts.cs | 4 +- Scripts/Items/Armor/Leather/LeatherSkirt.cs | 4 +- Scripts/Items/Armor/Leather/LeatherSuneate.cs | 2 +- .../Armor/Plate/DecorativePlateKabuto.cs | 2 +- Scripts/Items/Armor/Plate/FemalePlateChest.cs | 4 +- .../Items/Armor/Plate/FemaleWoodlandChest.cs | 4 +- .../Items/Armor/Plate/HeavyPlateJingasa.cs | 2 +- .../Items/Armor/Plate/LightPlateJingasa.cs | 2 +- Scripts/Items/Armor/Plate/PlateArms.cs | 4 +- .../Items/Armor/Plate/PlateBattleKabuto.cs | 2 +- Scripts/Items/Armor/Plate/PlateChest.cs | 4 +- Scripts/Items/Armor/Plate/PlateDo.cs | 2 +- Scripts/Items/Armor/Plate/PlateGloves.cs | 4 +- Scripts/Items/Armor/Plate/PlateGorget.cs | 2 +- Scripts/Items/Armor/Plate/PlateHaidate.cs | 2 +- Scripts/Items/Armor/Plate/PlateHatsuburi.cs | 2 +- Scripts/Items/Armor/Plate/PlateHiroSode.cs | 2 +- Scripts/Items/Armor/Plate/PlateLegs.cs | 4 +- Scripts/Items/Armor/Plate/PlateMempo.cs | 2 +- Scripts/Items/Armor/Plate/PlateSuneate.cs | 2 +- .../Items/Armor/Plate/SmallPlateJingasa.cs | 2 +- .../Items/Armor/Plate/StandardPlateKabuto.cs | 2 +- Scripts/Items/Armor/Plate/WoodlandArms.cs | 4 +- Scripts/Items/Armor/Plate/WoodlandChest.cs | 4 +- Scripts/Items/Armor/Plate/WoodlandGloves.cs | 4 +- Scripts/Items/Armor/Plate/WoodlandGorget.cs | 4 +- Scripts/Items/Armor/Plate/WoodlandLegs.cs | 4 +- Scripts/Items/Armor/Ranger/RangerArms.cs | 4 +- Scripts/Items/Armor/Ranger/RangerChest.cs | 4 +- Scripts/Items/Armor/Ranger/RangerGloves.cs | 4 +- Scripts/Items/Armor/Ranger/RangerGorget.cs | 2 +- Scripts/Items/Armor/Ranger/RangerLegs.cs | 4 +- Scripts/Items/Armor/Ring/RingmailArms.cs | 4 +- Scripts/Items/Armor/Ring/RingmailChest.cs | 4 +- Scripts/Items/Armor/Ring/RingmailGloves.cs | 4 +- Scripts/Items/Armor/Ring/RingmailLegs.cs | 4 +- .../Items/Armor/Studded/FemaleStuddedChest.cs | 4 +- Scripts/Items/Armor/Studded/HideChest.cs | 4 +- .../Items/Armor/Studded/HideFemaleChest.cs | 4 +- Scripts/Items/Armor/Studded/HideGloves.cs | 4 +- Scripts/Items/Armor/Studded/HideGorget.cs | 4 +- Scripts/Items/Armor/Studded/HidePants.cs | 4 +- Scripts/Items/Armor/Studded/HidePauldrons.cs | 4 +- Scripts/Items/Armor/Studded/StuddedArms.cs | 4 +- .../Items/Armor/Studded/StuddedBustierArms.cs | 4 +- Scripts/Items/Armor/Studded/StuddedChest.cs | 4 +- Scripts/Items/Armor/Studded/StuddedDo.cs | 2 +- Scripts/Items/Armor/Studded/StuddedGloves.cs | 4 +- Scripts/Items/Armor/Studded/StuddedGorget.cs | 2 +- Scripts/Items/Armor/Studded/StuddedHaidate.cs | 2 +- .../Items/Armor/Studded/StuddedHiroSode.cs | 2 +- Scripts/Items/Armor/Studded/StuddedLegs.cs | 4 +- Scripts/Items/Armor/Studded/StuddedMempo.cs | 2 +- Scripts/Items/Armor/Studded/StuddedSuneate.cs | 2 +- Scripts/Items/Body Parts/BonePile.cs | 4 +- Scripts/Items/Body Parts/Head.cs | 6 +- Scripts/Items/Body Parts/LeftArm.cs | 2 +- Scripts/Items/Body Parts/LeftLeg.cs | 2 +- Scripts/Items/Body Parts/RibCage.cs | 4 +- Scripts/Items/Body Parts/RightArm.cs | 2 +- Scripts/Items/Body Parts/RightLeg.cs | 2 +- Scripts/Items/Body Parts/Torso.cs | 2 +- Scripts/Items/Books/BaseBook.cs | 6 +- Scripts/Items/Books/BlueBook.cs | 6 +- Scripts/Items/Books/BrownBook.cs | 6 +- .../Books/Defined/BlackthornWelcomeBook.cs | 12 +- Scripts/Items/Books/Defined/DrakovsJournal.cs | 2 +- Scripts/Items/Books/Defined/FropozJournal.cs | 2 +- Scripts/Items/Books/Defined/KaburJournal.cs | 2 +- Scripts/Items/Books/Defined/LibraryBooks.cs | 56 +++---- .../Items/Books/Defined/NewAquariumBook.cs | 2 +- .../Defined/TranslatedGargoyleJournal.cs | 2 +- Scripts/Items/Books/RedBook.cs | 6 +- Scripts/Items/Books/TanBook.cs | 6 +- .../Decorative/ArtifactLargeVase.cs | 2 +- .../Decorative/ArtifactVase.cs | 2 +- .../Decorative/DemonSkull.cs | 2 +- .../Decorative/DirtPatch.cs | 2 +- .../Decorative/EvilIdolSkull.cs | 2 +- .../Champion Artifacts/Decorative/Futon.cs | 4 +- .../Champion Artifacts/Decorative/LavaTile.cs | 2 +- .../Champion Artifacts/Decorative/Pier.cs | 2 +- .../Decorative/SkullPole.cs | 2 +- .../Decorative/SwampTile.cs | 2 +- .../TatteredAncientMummyWrapping.cs | 2 +- .../Decorative/WallBlood.cs | 2 +- .../Decorative/WaterTile.cs | 2 +- .../Champion Artifacts/Decorative/Web.cs | 4 +- .../Decorative/WindSpirit.cs | 2 +- .../Shared/ANecromancerShroud.cs | 2 +- .../Shared/BraveKnightOfTheBritannia.cs | 2 +- .../Shared/CaptainJohnsHat.cs | 2 +- .../Shared/DetectiveBoots.cs | 2 +- .../Champion Artifacts/Shared/DjinnisRing.cs | 2 +- .../Shared/EmbroideredOakLeafCloak.cs | 2 +- .../Shared/GauntletsOfAnger.cs | 2 +- .../LieutenantOfTheBritannianRoyalGuard.cs | 2 +- .../Shared/OblivionsNeedle.cs | 2 +- .../Shared/RoyalGuardSurvivalKnife.cs | 2 +- .../Shared/SamaritanRobe.cs | 2 +- .../Shared/TheMostKnowledgePerson.cs | 2 +- .../Shared/TheRobeOfBritanniaAri.cs | 2 +- .../Unique/AcidProofRobe.cs | 2 +- .../Items/Champion Artifacts/Unique/Calm.cs | 2 +- .../Unique/CrownOfTalKeesh.cs | 2 +- .../Champion Artifacts/Unique/FangOfRactus.cs | 2 +- .../Unique/GladiatorsCollar.cs | 2 +- .../Unique/OrcChieftainHelm.cs | 2 +- .../Items/Champion Artifacts/Unique/Pacify.cs | 2 +- .../Items/Champion Artifacts/Unique/Quell.cs | 2 +- .../Unique/ShroudOfDeceit.cs | 2 +- .../Items/Champion Artifacts/Unique/Subdue.cs | 2 +- .../Clothing/Artifacts/CrimsonCincture.cs | 2 +- .../Clothing/Artifacts/DivineCountenance.cs | 2 +- .../Items/Clothing/Artifacts/HatOfTheMagi.cs | 2 +- .../Clothing/Artifacts/HuntersHeaddress.cs | 2 +- .../Clothing/Artifacts/SpiritOfTheTotem.cs | 2 +- Scripts/Items/Clothing/Cloaks.cs | 20 +-- Scripts/Items/Clothing/Hats.cs | 94 ++++++------ Scripts/Items/Clothing/MiddleTorso.cs | 48 +++--- Scripts/Items/Clothing/OuterLegs.cs | 24 +-- Scripts/Items/Clothing/OuterTorso.cs | 82 +++++----- Scripts/Items/Clothing/Pants.cs | 24 +-- Scripts/Items/Clothing/Shirts.cs | 26 ++-- Scripts/Items/Clothing/Shoes.cs | 54 +++---- Scripts/Items/Clothing/Waist.cs | 18 +-- Scripts/Items/Construction/Ankhs.cs | 8 +- Scripts/Items/Construction/Chairs/Benchs.cs | 4 +- Scripts/Items/Construction/Chairs/Chairs.cs | 32 ++-- Scripts/Items/Construction/Chairs/Stools.cs | 4 +- Scripts/Items/Construction/Chairs/Thrones.cs | 8 +- .../Decorative/DecorativeShield.cs | 60 ++++---- .../Decorative/DecorativeWeapon.cs | 24 +-- .../Decorative/PaintingPortraits.cs | 26 ++-- .../Items/Construction/Decorative/Tapestry.cs | 22 +-- Scripts/Items/Construction/Doors/Doors.cs | 26 ++-- .../Items/Construction/Doors/HouseDoors.cs | 8 +- .../Items/Construction/Doors/Portcullis.cs | 4 +- .../Items/Construction/Doors/SecretDoors.cs | 12 +- Scripts/Items/Construction/Floors/Floors.cs | 46 +++--- .../Items/Construction/Misc/BarrelParts.cs | 10 +- Scripts/Items/Construction/Misc/Easle.cs | 4 +- Scripts/Items/Construction/Misc/MeltedWax.cs | 2 +- Scripts/Items/Construction/Misc/MusicStand.cs | 8 +- Scripts/Items/Construction/Misc/Obelisk.cs | 2 +- Scripts/Items/Construction/Misc/Screens.cs | 8 +- Scripts/Items/Construction/Misc/Statues.cs | 24 +-- Scripts/Items/Construction/Misc/Vase.cs | 6 +- Scripts/Items/Construction/Misc/Vines.cs | 4 +- .../Construction/Ruined/RuinedItemSingle.cs | 38 ++--- .../Items/Construction/Signs/LocalizedSign.cs | 4 +- Scripts/Items/Construction/Signs/Sign.cs | 4 +- .../Items/Construction/Signs/SubtextSign.cs | 4 +- Scripts/Items/Construction/Tables/Tables.cs | 16 +- .../Items/Construction/Tables/WritingTable.cs | 4 +- .../Items/Construction/Walls/DarkWoodWall.cs | 2 +- .../Construction/Walls/ThickGrayStoneWall.cs | 2 +- .../Items/Construction/Walls/ThinBrickWall.cs | 2 +- .../Items/Construction/Walls/ThinStoneWall.cs | 2 +- .../Construction/Walls/WhiteStoneWall.cs | 2 +- Scripts/Items/Containers/Container.cs | 74 ++++----- .../Items/Containers/FillableContainers.cs | 34 ++--- .../Items/Containers/FurnitureContainer.cs | 48 +++--- Scripts/Items/Containers/MarkContainer.cs | 6 +- Scripts/Items/Containers/ParagonChest.cs | 4 +- Scripts/Items/Containers/SalvageBag.cs | 4 +- Scripts/Items/Containers/Strongbox.cs | 2 +- Scripts/Items/Containers/TreasureChest.cs | 12 +- Scripts/Items/Containers/TreasureMapChest.cs | 2 +- .../DoomDecorationArtifacts.cs | 46 +++--- .../SEDecorationArtifacts.cs | 106 ++++++------- Scripts/Items/Deeds/BarkeepContract.cs | 2 +- Scripts/Items/Deeds/ClothingBlessDeed.cs | 2 +- Scripts/Items/Deeds/CommodityDeed.cs | 2 +- Scripts/Items/Deeds/HairRestylingDeed.cs | 2 +- Scripts/Items/Deeds/HolidayTreeDeed.cs | 2 +- Scripts/Items/Deeds/NameChangeDeed.cs | 2 +- Scripts/Items/Deeds/NewPlayerTicket.cs | 2 +- Scripts/Items/Deeds/VendorRentalContract.cs | 6 +- Scripts/Items/Farming/FarmableCabbage.cs | 2 +- Scripts/Items/Farming/FarmableCarrot.cs | 2 +- Scripts/Items/Farming/FarmableCotton.cs | 2 +- Scripts/Items/Farming/FarmableFlax.cs | 2 +- Scripts/Items/Farming/FarmableLettuce.cs | 2 +- Scripts/Items/Farming/FarmableOnion.cs | 2 +- Scripts/Items/Farming/FarmablePumpkin.cs | 2 +- Scripts/Items/Farming/FarmableTurnip.cs | 2 +- Scripts/Items/Farming/FarmableWheat.cs | 2 +- Scripts/Items/Food/Asian.cs | 24 +-- Scripts/Items/Food/Beverage.cs | 26 ++-- Scripts/Items/Food/BeverageEmpty.cs | 6 +- Scripts/Items/Food/Bowls.cs | 30 ++-- Scripts/Items/Food/Chocolatiering.cs | 22 +-- Scripts/Items/Food/CookableFood.cs | 48 +++--- Scripts/Items/Food/Cooking.cs | 22 +-- Scripts/Items/Food/Food.cs | 118 +++++++-------- Scripts/Items/Food/Fruits.cs | 82 +++++----- Scripts/Items/Food/Vegetables.cs | 34 ++--- Scripts/Items/Games/Backgammon.cs | 4 +- Scripts/Items/Games/CheckerBoard.cs | 2 +- Scripts/Items/Games/Chessboard.cs | 2 +- Scripts/Items/Games/Dices.cs | 2 +- Scripts/Items/Games/Mahjong/MahjongGame.cs | 2 +- Scripts/Items/Gems/Amber.cs | 4 +- Scripts/Items/Gems/Amethyst.cs | 4 +- Scripts/Items/Gems/Citrine.cs | 4 +- Scripts/Items/Gems/Diamond.cs | 4 +- Scripts/Items/Gems/Emerald.cs | 4 +- Scripts/Items/Gems/Ruby.cs | 4 +- Scripts/Items/Gems/Sapphire.cs | 4 +- Scripts/Items/Gems/StarSapphire.cs | 4 +- Scripts/Items/Gems/Tourmaline.cs | 4 +- Scripts/Items/Guilds/GuildDeed.cs | 2 +- Scripts/Items/Guilds/GuildTeleporter.cs | 2 +- Scripts/Items/Guilds/Guildstone.cs | 6 +- .../Jewels/Artifacts/BraceletOfHealth.cs | 2 +- .../Artifacts/Craftable/EssenceOfBattle.cs | 2 +- .../Artifacts/Craftable/PendantOfTheMagi.cs | 2 +- .../Artifacts/Craftable/ResillientBracer.cs | 2 +- .../Jewels/Artifacts/OrnamentOfTheMagician.cs | 2 +- .../Jewels/Artifacts/RingOfTheElements.cs | 2 +- .../Items/Jewels/Artifacts/RingOfTheVile.cs | 2 +- Scripts/Items/Jewels/Beads.cs | 2 +- Scripts/Items/Jewels/Bracelet.cs | 4 +- Scripts/Items/Jewels/Earrings.cs | 4 +- Scripts/Items/Jewels/Necklace.cs | 10 +- Scripts/Items/Jewels/Ring.cs | 4 +- ...uipableLight.cs => BaseEquippableLight.cs} | 2 +- Scripts/Items/Lights/BaseLight.cs | 2 +- Scripts/Items/Lights/Brazier.cs | 2 +- Scripts/Items/Lights/BrazierTall.cs | 2 +- Scripts/Items/Lights/Candelabra.cs | 2 +- Scripts/Items/Lights/CandelabraStand.cs | 2 +- Scripts/Items/Lights/Candle.cs | 2 +- Scripts/Items/Lights/CandleLarge.cs | 2 +- Scripts/Items/Lights/CandleLong.cs | 2 +- Scripts/Items/Lights/CandleShort.cs | 2 +- Scripts/Items/Lights/CandleSkull.cs | 2 +- Scripts/Items/Lights/DarkSource.cs | 2 +- Scripts/Items/Lights/HangingLantern.cs | 2 +- Scripts/Items/Lights/HeatingStand.cs | 2 +- Scripts/Items/Lights/LampPost1.cs | 2 +- Scripts/Items/Lights/LampPost2.cs | 2 +- Scripts/Items/Lights/LampPost3.cs | 2 +- Scripts/Items/Lights/Lantern.cs | 4 +- Scripts/Items/Lights/LightSource.cs | 2 +- Scripts/Items/Lights/PaperLantern.cs | 4 +- Scripts/Items/Lights/RedHangingLantern.cs | 4 +- Scripts/Items/Lights/RoundPaperLantern.cs | 4 +- Scripts/Items/Lights/ShojiLantern.cs | 4 +- Scripts/Items/Lights/Torch.cs | 2 +- Scripts/Items/Lights/WallSconce.cs | 4 +- Scripts/Items/Lights/WallTorch.cs | 4 +- Scripts/Items/Lights/WhiteHangingLantern.cs | 4 +- Scripts/Items/Maps/BlankMap.cs | 2 +- Scripts/Items/Maps/CityMap.cs | 2 +- Scripts/Items/Maps/IndecipherableMap.cs | 2 +- Scripts/Items/Maps/LocalMap.cs | 2 +- Scripts/Items/Maps/MapItem.cs | 4 +- Scripts/Items/Maps/PresetMap.cs | 2 +- Scripts/Items/Maps/SeaChart.cs | 2 +- Scripts/Items/Maps/TreasureMap.cs | 2 +- Scripts/Items/Maps/WorldMap.cs | 2 +- .../Minor Artifacts/AdmiralsHeartyRum.cs | 2 +- .../Items/Minor Artifacts/AlchemistsBauble.cs | 2 +- .../Minor Artifacts/ArcticDeathDealer.cs | 2 +- Scripts/Items/Minor Artifacts/BlazeOfDeath.cs | 2 +- .../Items/Minor Artifacts/BowOfTheJukaKing.cs | 2 +- .../Items/Minor Artifacts/BurglarsBandana.cs | 2 +- .../Minor Artifacts/CandelabraOfSouls.cs | 2 +- .../CaptainQuacklebushsCutlass.cs | 2 +- .../Items/Minor Artifacts/CavortingClub.cs | 2 +- Scripts/Items/Minor Artifacts/ColdBlood.cs | 2 +- .../Items/Minor Artifacts/DreadPirateHat.cs | 2 +- .../Minor Artifacts/EnchantedTitanLegBone.cs | 2 +- .../Items/Minor Artifacts/GhostShipAnchor.cs | 2 +- .../Minor Artifacts/GlovesOfThePugilist.cs | 2 +- Scripts/Items/Minor Artifacts/GoldBricks.cs | 2 +- Scripts/Items/Minor Artifacts/GwennosHarp.cs | 2 +- .../Items/Minor Artifacts/HeartOfTheLion.cs | 2 +- Scripts/Items/Minor Artifacts/IolosLute.cs | 2 +- Scripts/Items/Minor Artifacts/LunaLance.cs | 2 +- .../Items/Minor Artifacts/ML/AegisOfGrace.cs | 2 +- .../Items/Minor Artifacts/ML/BladeDance.cs | 2 +- .../Minor Artifacts/ML/BloodwoodSpirit.cs | 2 +- .../Items/Minor Artifacts/ML/Bonesmasher.cs | 2 +- Scripts/Items/Minor Artifacts/ML/Boomstick.cs | 2 +- .../Minor Artifacts/ML/BrightsightLenses.cs | 2 +- .../Items/Minor Artifacts/ML/FeyLeggings.cs | 2 +- .../Items/Minor Artifacts/ML/FleshRipper.cs | 2 +- .../Minor Artifacts/ML/HelmOfSwiftness.cs | 2 +- .../ML/MelisandesCorrodedHatchet.cs | 2 +- .../Minor Artifacts/ML/PadsOfTheCuSidhe.cs | 2 +- .../Minor Artifacts/ML/QuiverOfElements.cs | 2 +- .../Items/Minor Artifacts/ML/QuiverOfRage.cs | 2 +- .../Items/Minor Artifacts/ML/RaedsGlory.cs | 2 +- .../Minor Artifacts/ML/RighteousAnger.cs | 2 +- .../Minor Artifacts/ML/RobeOfTheEclipse.cs | 4 +- .../Minor Artifacts/ML/RobeOfTheEquinox.cs | 4 +- .../Items/Minor Artifacts/ML/SoulSeeker.cs | 2 +- Scripts/Items/Minor Artifacts/ML/TalonBite.cs | 2 +- .../Items/Minor Artifacts/ML/TotemOfVoid.cs | 2 +- .../Items/Minor Artifacts/ML/WildfireBow.cs | 2 +- Scripts/Items/Minor Artifacts/ML/Windsong.cs | 2 +- Scripts/Items/Minor Artifacts/NightsKiss.cs | 2 +- .../NoxRangersHeavyCrossbow.cs | 2 +- Scripts/Items/Minor Artifacts/OrcishVisage.cs | 2 +- .../Minor Artifacts/PhillipsWoodenSteed.cs | 2 +- Scripts/Items/Minor Artifacts/PixieSwatter.cs | 2 +- .../Items/Minor Artifacts/PolarBearMask.cs | 2 +- .../Minor Artifacts/SeahorseStatuette.cs | 2 +- .../ShieldOfInvulnerability.cs | 2 +- .../Minor Artifacts/ShipModelOfTheHMSCape.cs | 2 +- Scripts/Items/Minor Artifacts/StaffOfPower.cs | 2 +- .../Items/Minor Artifacts/VioletCourage.cs | 2 +- .../Items/Minor Artifacts/WrathOfTheDryad.cs | 2 +- Scripts/Items/Misc/AcidSlime.cs | 4 +- Scripts/Items/Misc/ArcaneGem.cs | 8 +- Scripts/Items/Misc/BankCheck.cs | 2 +- .../Bedlam/GlobOfMonstreousInterredGrizzle.cs | 2 +- .../Misc/Bedlam/GrizzledSkullCollection.cs | 2 +- .../MonsterousInterredGrizzleMaggots.cs | 2 +- Scripts/Items/Misc/Bedlam/ResolvesBridle.cs | 2 +- .../Items/Misc/Bedlam/TombstoneOfTheDamned.cs | 2 +- Scripts/Items/Misc/Beeswax.cs | 4 +- .../Items/Misc/Blighted Grove/AbscessTail.cs | 2 +- .../Items/Misc/Blighted Grove/CoilsFang.cs | 2 +- .../Blighted Grove/EternallyCorruptTree.cs | 2 +- .../Items/Misc/Blighted Grove/HydraScale.cs | 2 +- .../Blighted Grove/MelisandesFermentedWine.cs | 2 +- .../Misc/Blighted Grove/MelisandesHairDye.cs | 2 +- .../Misc/Blighted Grove/SalivasFeather.cs | 2 +- .../Blighted Grove/SamplesOfCorruptedWater.cs | 2 +- .../Items/Misc/Blighted Grove/TaintedSeeds.cs | 2 +- .../Misc/Blighted Grove/ThorvaldsMedallion.cs | 2 +- .../Misc/Blighted Grove/ThrashersTail.cs | 2 +- Scripts/Items/Misc/Blocker.cs | 2 +- Scripts/Items/Misc/Blood.cs | 4 +- Scripts/Items/Misc/Bola.cs | 4 +- Scripts/Items/Misc/BolaBall.cs | 4 +- Scripts/Items/Misc/BulletinBoards.cs | 4 +- Scripts/Items/Misc/ClockworkAssembly.cs | 2 +- Scripts/Items/Misc/CommunicationCrystals.cs | 6 +- Scripts/Items/Misc/DeceitBrazier.cs | 2 +- Scripts/Items/Misc/EffectController.cs | 2 +- Scripts/Items/Misc/ExecutionersCap.cs | 2 +- Scripts/Items/Misc/Firebomb.cs | 4 +- ...ttribute.cs => FlippableAddonAttribute.cs} | 4 +- ...ableAttribute.cs => FlippableAttribute.cs} | 10 +- Scripts/Items/Misc/GlassItems.cs | 102 ++++++------- Scripts/Items/Misc/Gold.cs | 6 +- Scripts/Items/Misc/Guillotine.cs | 2 +- Scripts/Items/Misc/HairDye.cs | 2 +- Scripts/Items/Misc/HoveringWisp.cs | 2 +- Scripts/Items/Misc/InteriorDecorator.cs | 8 +- Scripts/Items/Misc/Key.cs | 8 +- Scripts/Items/Misc/KeyRing.cs | 2 +- Scripts/Items/Misc/LOSBlocker.cs | 2 +- .../Items/Misc/Labyrinth/MinotaurArtifact.cs | 2 +- Scripts/Items/Misc/Moonstone.cs | 2 +- Scripts/Items/Misc/MorphItem.cs | 4 +- Scripts/Items/Misc/OilCloth.cs | 2 +- Scripts/Items/Misc/Origami.cs | 14 +- Scripts/Items/Misc/Painted Caves/GrobusFur.cs | 2 +- .../Misc/Painted Caves/PrimitiveFetish.cs | 2 +- .../Palace of Paroxysmus/AcidProofRope.cs | 2 +- .../ParoxysmusCorrodedStein.cs | 2 +- .../Palace of Paroxysmus/ParoxysmusDinner.cs | 2 +- .../StringOfPartsOfParoxysmusVictims.cs | 2 +- .../Palace of Paroxysmus/SweatOfParoxysmus.cs | 2 +- Scripts/Items/Misc/PlayerBulletinBoards.cs | 4 +- Scripts/Items/Misc/PlayerVendorDeed.cs | 2 +- Scripts/Items/Misc/PoolOfAcid.cs | 4 +- Scripts/Items/Misc/PowerCrystal.cs | 2 +- Scripts/Items/Misc/PowerGenerator.cs | 4 +- .../Prism of Light/CrystallineFragments.cs | 2 +- Scripts/Items/Misc/Prism of Light/IcyHeart.cs | 2 +- .../Items/Misc/Prism of Light/LuckyDagger.cs | 2 +- .../Misc/Prism of Light/ProtectorsEssence.cs | 2 +- .../Misc/Prism of Light/ShimmeringCrystal.cs | 2 +- Scripts/Items/Misc/PromotionalToken.cs | 2 +- Scripts/Items/Misc/PublicMoongate.cs | 2 +- Scripts/Items/Misc/Rares.cs | 64 ++++---- Scripts/Items/Misc/Scales.cs | 2 +- Scripts/Items/Misc/SerpentPillar.cs | 2 +- Scripts/Items/Misc/SpecialBeardDye.cs | 2 +- Scripts/Items/Misc/SpecialHairDye.cs | 2 +- Scripts/Items/Misc/Static.cs | 8 +- Scripts/Items/Misc/SwarmOfFlies.cs | 2 +- Scripts/Items/Misc/Teleporter.cs | 22 +-- .../Misc/The Citadel/DragonFlameSectBadge.cs | 2 +- .../Items/Misc/The Citadel/OrdersFromMinax.cs | 2 +- .../Misc/The Citadel/SerpentFangSectBadge.cs | 2 +- .../Misc/The Citadel/TigerClawSectBadge.cs | 2 +- .../TravestysCollectionOfShells.cs | 2 +- .../The Citadel/TravestysFineTeakwoodTray.cs | 2 +- .../The Citadel/TravestysSushiPreparations.cs | 2 +- Scripts/Items/Misc/TrashBarrel.cs | 2 +- Scripts/Items/Misc/TrashChest.cs | 4 +- Scripts/Items/Misc/TribalBerry.cs | 4 +- Scripts/Items/Misc/TribalPaint.cs | 2 +- .../Misc/Twisted Weald/HornOfTheDreadhorn.cs | 4 +- .../Twisted Weald/MangledHeadOfDreadhorn.cs | 4 +- .../Misc/Twisted Weald/TaintedMushroom.cs | 2 +- Scripts/Items/Misc/UnholyBone.cs | 2 +- Scripts/Items/Misc/WarningItem.cs | 8 +- Scripts/Items/Misc/Waypoint.cs | 4 +- Scripts/Items/Misc/WindChimes.cs | 4 +- .../New Haven Quest Rewards/AmeliasToolbox.cs | 2 +- .../ArmsOfArmstrong.cs | 2 +- .../BagOfNecromancerReagents.cs | 4 +- .../BagOfSmokeBombs.cs | 4 +- .../BraceletOfResilience.cs | 2 +- .../BulwarkLeggings.cs | 2 +- .../ChurchillsWarMace.cs | 2 +- .../ClaspOfConcentration.cs | 2 +- .../New Haven Quest Rewards/EmberStaff.cs | 2 +- .../EscutcheonDeAriadne.cs | 2 +- .../GlovesOfSafeguarding.cs | 2 +- .../HallowedSpellbook.cs | 2 +- .../HammerOfHephaestus.cs | 4 +- .../New Haven Quest Rewards/HealersTouch.cs | 2 +- .../New Haven Quest Rewards/Heartseeker.cs | 2 +- .../New Haven Quest Rewards/JacobsPickaxe.cs | 2 +- .../JocklesQuicksword.cs | 2 +- .../PhilosophersHat.cs | 2 +- .../New Haven Quest Rewards/RecarosRiposte.cs | 2 +- .../RingOfTheSavant.cs | 2 +- .../SilverSerpentBlade.cs | 2 +- .../New Haven Quest Rewards/TheDragonsTail.cs | 2 +- .../TunicOfGuarding.cs | 2 +- .../New Haven Quest Rewards/TwilightJacket.cs | 2 +- .../WalkersLeggings.cs | 2 +- .../Items/PlantsFlowers/Potted/EmptyPots.cs | 4 +- .../PlantsFlowers/Potted/PottedCactus.cs | 12 +- .../PlantsFlowers/Potted/PottedPlants.cs | 6 +- .../Items/PlantsFlowers/Potted/PottedTrees.cs | 4 +- Scripts/Items/Quivers/ElvenQuiver.cs | 4 +- Scripts/Items/Quivers/QuiverOfBlight.cs | 2 +- Scripts/Items/Quivers/QuiverOfFire.cs | 2 +- Scripts/Items/Quivers/QuiverOfIce.cs | 2 +- Scripts/Items/Quivers/QuiverOfLightning.cs | 2 +- Scripts/Items/Resources/Arrows/Arrow.cs | 4 +- Scripts/Items/Resources/Arrows/Bolt.cs | 4 +- Scripts/Items/Resources/Arrows/Feather.cs | 4 +- Scripts/Items/Resources/Arrows/Shaft.cs | 4 +- .../Items/Resources/Blacksmithing/Ingots.cs | 54 +++---- Scripts/Items/Resources/Blacksmithing/Ore.cs | 36 ++--- .../Items/Resources/Blacksmithing/Scales.cs | 24 +-- Scripts/Items/Resources/Fishing/BigFish.cs | 2 +- Scripts/Items/Resources/Fishing/Fish.cs | 4 +- Scripts/Items/Resources/Fishing/MagicFish.cs | 8 +- Scripts/Items/Resources/Masonry/Granite.cs | 18 +-- Scripts/Items/Resources/MiscMLResources.cs | 142 +++++++++--------- .../Resources/Reagents/BagOfAllReagents.cs | 4 +- .../Resources/Reagents/BagOfNecroReagents.cs | 4 +- .../Items/Resources/Reagents/BagOfReagents.cs | 4 +- Scripts/Items/Resources/Reagents/BatWing.cs | 4 +- .../Items/Resources/Reagents/BlackPearl.cs | 4 +- Scripts/Items/Resources/Reagents/Bloodmoss.cs | 4 +- .../Items/Resources/Reagents/DaemonBlood.cs | 4 +- .../Items/Resources/Reagents/DaemonBone.cs | 4 +- Scripts/Items/Resources/Reagents/DeadWood.cs | 4 +- .../Items/Resources/Reagents/DragonsBlood.cs | 4 +- Scripts/Items/Resources/Reagents/Garlic.cs | 4 +- Scripts/Items/Resources/Reagents/Ginseng.cs | 4 +- Scripts/Items/Resources/Reagents/GraveDust.cs | 4 +- .../Items/Resources/Reagents/MandrakeRoot.cs | 4 +- .../Items/Resources/Reagents/Nightshade.cs | 4 +- .../Items/Resources/Reagents/NoxCrystal.cs | 4 +- Scripts/Items/Resources/Reagents/PigIron.cs | 4 +- .../Items/Resources/Reagents/SpidersSilk.cs | 4 +- .../Items/Resources/Reagents/SulfurousAsh.cs | 4 +- Scripts/Items/Resources/Tailor/BoltOfCloth.cs | 6 +- Scripts/Items/Resources/Tailor/Bone.cs | 4 +- Scripts/Items/Resources/Tailor/Cloth.cs | 6 +- Scripts/Items/Resources/Tailor/Cotton.cs | 4 +- Scripts/Items/Resources/Tailor/Flax.cs | 4 +- Scripts/Items/Resources/Tailor/Hides.cs | 24 +-- Scripts/Items/Resources/Tailor/Leathers.cs | 24 +-- Scripts/Items/Resources/Tailor/UncutCloth.cs | 6 +- Scripts/Items/Resources/Tailor/Wool.cs | 8 +- .../Items/Resources/Tailor/YarnsAndThreads.cs | 16 +- Scripts/Items/Shields/Artifacts/Aegis.cs | 2 +- .../Items/Shields/Artifacts/ArcaneShield.cs | 2 +- Scripts/Items/Shields/BronzeShield.cs | 2 +- Scripts/Items/Shields/Buckler.cs | 2 +- Scripts/Items/Shields/ChaosShield.cs | 2 +- Scripts/Items/Shields/HeaterShield.cs | 2 +- Scripts/Items/Shields/MetalKiteShield.cs | 2 +- Scripts/Items/Shields/MetalShield.cs | 2 +- Scripts/Items/Shields/OrderShield.cs | 2 +- Scripts/Items/Shields/WoodenKiteShield.cs | 2 +- Scripts/Items/Shields/WoodenShield.cs | 2 +- .../Blacksmith Items/Misc/AnvilForge.cs | 6 +- .../Blacksmith Items/Misc/LargeForge.cs | 4 +- Scripts/Items/Skill Items/Camping/Bedroll.cs | 4 +- Scripts/Items/Skill Items/Camping/Kindling.cs | 4 +- .../Skill Items/Carpenter Items/Board.cs | 34 ++--- .../Carpenter Items/TaxidermyKit.cs | 10 +- .../Items/Skill Items/Fishing/FishingPole.cs | 2 +- .../Fishing/Misc/MessageInABottle.cs | 4 +- Scripts/Items/Skill Items/Fishing/Misc/SOS.cs | 8 +- .../Items/Skill Items/Fishing/Misc/Sextant.cs | 2 +- .../Fishing/Misc/SpecialFishingNet.cs | 4 +- .../Harvest Tools/GargoylesPickaxe.cs | 4 +- .../Harvest Tools/ProspectorsTool.cs | 2 +- .../Items/Skill Items/Harvest Tools/Shovel.cs | 4 +- .../Harvest Tools/SturdyPickaxe.cs | 4 +- .../Skill Items/Harvest Tools/SturdyShovel.cs | 4 +- Scripts/Items/Skill Items/Lumberjack/Log.cs | 34 ++--- .../Skill Items/Magical/BookOfBushido.cs | 4 +- .../Skill Items/Magical/BookOfChivalry.cs | 4 +- .../Skill Items/Magical/BookOfNinjitsu.cs | 4 +- .../Skill Items/Magical/Misc/BlankScroll.cs | 4 +- .../Items/Skill Items/Magical/Misc/Bottle.cs | 4 +- .../Skill Items/Magical/Misc/Moongate.cs | 10 +- .../Skill Items/Magical/Misc/PotionKeg.cs | 2 +- .../Skill Items/Magical/Misc/RecallRune.cs | 4 +- .../Skill Items/Magical/MysticSpellbook.cs | 4 +- .../Magical/NecromancerSpellbook.cs | 4 +- .../Potions/Agility Potions/AgilityPotion.cs | 2 +- .../Agility Potions/GreaterAgilityPotion.cs | 2 +- .../Skill Items/Magical/Potions/BasePotion.cs | 4 +- .../ConflagrationPotion.cs | 2 +- .../GreaterConflagrationPotion.cs | 2 +- .../ConfusionBlastPotion.cs | 2 +- .../GreaterConfusionBlastPotion.cs | 2 +- .../Potions/Cure Potions/CurePotion.cs | 2 +- .../Potions/Cure Potions/GreaterCurePotion.cs | 2 +- .../Potions/Cure Potions/LesserCurePotion.cs | 2 +- .../Magical/Potions/DarkglowPotion.cs | 2 +- .../Explosion Potions/ExplosionPotion.cs | 2 +- .../GreaterExplosionPotion.cs | 2 +- .../LesserExplosionPotion.cs | 2 +- .../Potions/Heal Potions/GreaterHealPotion.cs | 2 +- .../Potions/Heal Potions/HealPotion.cs | 2 +- .../Potions/Heal Potions/LesserHealPotion.cs | 2 +- .../Magical/Potions/InvisibilityPotion.cs | 2 +- .../Skill Items/Magical/Potions/NightSight.cs | 2 +- .../Magical/Potions/ParasiticPotion.cs | 2 +- .../Poison Potions/DeadlyPoisonPotion.cs | 2 +- .../Poison Potions/GreaterPoisonPotion.cs | 2 +- .../Poison Potions/LesserPoisonPotion.cs | 2 +- .../Potions/Poison Potions/PoisonPotion.cs | 2 +- .../Potions/Refresh Potions/RefreshPotion.cs | 2 +- .../Refresh Potions/TotalRefreshPotion.cs | 2 +- .../Strength Potions/GreaterStrengthPotion.cs | 2 +- .../Strength Potions/StrengthPotion.cs | 2 +- Scripts/Items/Skill Items/Magical/Runebook.cs | 4 +- .../Scrolls/Eighth Circle/EarthquakeScroll.cs | 4 +- .../Eighth Circle/EnergyVortexScroll.cs | 4 +- .../Eighth Circle/ResurrectionScroll.cs | 4 +- .../Eighth Circle/SummonAirElementalScroll.cs | 4 +- .../Eighth Circle/SummonDaemonScroll.cs | 4 +- .../SummonEarthElementalScroll.cs | 4 +- .../SummonFireElementalScroll.cs | 4 +- .../SummonWaterElementalScroll.cs | 4 +- .../Fifth Circle/BladeSpiritsScroll.cs | 4 +- .../Scrolls/Fifth Circle/DispelFieldScroll.cs | 4 +- .../Scrolls/Fifth Circle/IncognitoScroll.cs | 4 +- .../Fifth Circle/MagicReflectScroll.cs | 4 +- .../Scrolls/Fifth Circle/MindBlastScroll.cs | 4 +- .../Scrolls/Fifth Circle/ParalyzeScroll.cs | 4 +- .../Scrolls/Fifth Circle/PoisonFieldScroll.cs | 4 +- .../Fifth Circle/SummonCreatureScroll.cs | 4 +- .../Scrolls/First Circle/ClumsyScroll.cs | 4 +- .../Scrolls/First Circle/CreateFoodScroll.cs | 4 +- .../Scrolls/First Circle/FeeblemindScroll.cs | 4 +- .../Scrolls/First Circle/HealScroll.cs | 4 +- .../Scrolls/First Circle/MagicArrowScroll.cs | 4 +- .../Scrolls/First Circle/NightSightScroll.cs | 4 +- .../First Circle/ReactiveArmorScroll.cs | 4 +- .../Scrolls/First Circle/WeakenScroll.cs | 4 +- .../Fourth Circle/ArchProtectionScroll.cs | 4 +- .../Scrolls/Fourth Circle/ArchcureScroll.cs | 4 +- .../Scrolls/Fourth Circle/CurseScroll.cs | 4 +- .../Scrolls/Fourth Circle/FireFieldScroll.cs | 4 +- .../Fourth Circle/GreaterHealScroll.cs | 4 +- .../Scrolls/Fourth Circle/LightningScroll.cs | 4 +- .../Scrolls/Fourth Circle/ManaDrainScroll.cs | 4 +- .../Scrolls/Fourth Circle/RecallScroll.cs | 4 +- .../Scrolls/Mysticism/AnimatedWeaponScroll.cs | 4 +- .../Scrolls/Mysticism/BombardScroll.cs | 4 +- .../Scrolls/Mysticism/CleansingWindsScroll.cs | 4 +- .../Scrolls/Mysticism/EagleStrikeScroll.cs | 4 +- .../Scrolls/Mysticism/EnchantScroll.cs | 4 +- .../Scrolls/Mysticism/HailStormScroll.cs | 4 +- .../Scrolls/Mysticism/HealingStoneScroll.cs | 4 +- .../Scrolls/Mysticism/MassSleepScroll.cs | 4 +- .../Scrolls/Mysticism/NetherBoltScroll.cs | 4 +- .../Scrolls/Mysticism/NetherCycloneScroll.cs | 4 +- .../Scrolls/Mysticism/PurgeMagicScroll.cs | 4 +- .../Scrolls/Mysticism/RisingColossusScroll.cs | 4 +- .../Magical/Scrolls/Mysticism/SleepScroll.cs | 4 +- .../Scrolls/Mysticism/SpellPlagueScroll.cs | 4 +- .../Scrolls/Mysticism/SpellTriggerScroll.cs | 4 +- .../Scrolls/Mysticism/StoneFormScroll.cs | 4 +- .../Scrolls/Necromancy/AnimateDeadScroll.cs | 4 +- .../Scrolls/Necromancy/BloodOathScroll.cs | 4 +- .../Scrolls/Necromancy/CorpseSkinScroll.cs | 4 +- .../Scrolls/Necromancy/CurseWeaponScroll.cs | 4 +- .../Scrolls/Necromancy/EvilOmenScroll.cs | 4 +- .../Scrolls/Necromancy/ExorcismScroll.cs | 4 +- .../Scrolls/Necromancy/HorrificBeastScroll.cs | 4 +- .../Scrolls/Necromancy/LichFormScroll.cs | 4 +- .../Scrolls/Necromancy/MindRotScroll.cs | 4 +- .../Scrolls/Necromancy/PainSpikeScroll.cs | 4 +- .../Scrolls/Necromancy/PoisonStrikeScroll.cs | 4 +- .../Scrolls/Necromancy/StrangleScroll.cs | 4 +- .../Necromancy/SummonFamiliarScroll.cs | 4 +- .../Necromancy/VampiricEmbraceScroll.cs | 4 +- .../Necromancy/VengefulSpiritScroll.cs | 4 +- .../Scrolls/Necromancy/WitherScroll.cs | 4 +- .../Scrolls/Necromancy/WraithFormScroll.cs | 4 +- .../Scrolls/Second Circle/AgilityScroll.cs | 4 +- .../Scrolls/Second Circle/CunningScroll.cs | 4 +- .../Scrolls/Second Circle/CureScroll.cs | 4 +- .../Scrolls/Second Circle/HarmScroll.cs | 4 +- .../Scrolls/Second Circle/MagicTrapScroll.cs | 4 +- .../Second Circle/MagicUnTrapScroll.cs | 4 +- .../Scrolls/Second Circle/ProtectionScroll.cs | 4 +- .../Scrolls/Second Circle/StrengthScroll.cs | 4 +- .../Seventh Circle/ChainLightningScroll.cs | 4 +- .../Seventh Circle/EnergyFieldScroll.cs | 4 +- .../Seventh Circle/FlamestrikeScroll.cs | 4 +- .../Seventh Circle/GateTravelScroll.cs | 4 +- .../Seventh Circle/ManaVampireScroll.cs | 4 +- .../Seventh Circle/MassDispelScroll.cs | 4 +- .../Seventh Circle/MeteorStormScroll.cs | 4 +- .../Scrolls/Seventh Circle/PolymorphScroll.cs | 4 +- .../Scrolls/Sixth Circle/DispelScroll.cs | 4 +- .../Scrolls/Sixth Circle/EnergyBoltScroll.cs | 4 +- .../Scrolls/Sixth Circle/ExplosionScroll.cs | 4 +- .../Sixth Circle/InvisibilityScroll.cs | 4 +- .../Scrolls/Sixth Circle/MarkScroll.cs | 4 +- .../Scrolls/Sixth Circle/MassCurseScroll.cs | 4 +- .../Sixth Circle/ParalyzeFieldSpell.cs | 4 +- .../Scrolls/Sixth Circle/RevealScroll.cs | 4 +- .../Magical/Scrolls/SpellScroll.cs | 4 +- .../Magical/Scrolls/SpellweavingScrolls.cs | 64 ++++---- .../Scrolls/Third Circle/BlessScroll.cs | 4 +- .../Scrolls/Third Circle/FireballScroll.cs | 4 +- .../Scrolls/Third Circle/MagicLockScroll.cs | 4 +- .../Scrolls/Third Circle/PoisonScroll.cs | 4 +- .../Scrolls/Third Circle/TelekinisisScroll.cs | 4 +- .../Scrolls/Third Circle/TeleportScroll.cs | 4 +- .../Scrolls/Third Circle/UnlockScroll.cs | 4 +- .../Scrolls/Third Circle/WallOfStoneScroll.cs | 4 +- .../Items/Skill Items/Magical/Spellbook.cs | 4 +- .../Skill Items/Magical/SpellweavingBook.cs | 4 +- Scripts/Items/Skill Items/Misc/Bandage.cs | 4 +- Scripts/Items/Skill Items/Misc/FireHorn.cs | 2 +- .../Items/Skill Items/Misc/RecipeScroll.cs | 2 +- Scripts/Items/Skill Items/Misc/RepairDeed.cs | 6 +- .../Musical Instruments/BambooFlute.cs | 2 +- .../Skill Items/Musical Instruments/Drums.cs | 2 +- .../Skill Items/Musical Instruments/Harp.cs | 2 +- .../Musical Instruments/LapHarp.cs | 2 +- .../Skill Items/Musical Instruments/Lute.cs | 2 +- .../Musical Instruments/Tambourine.cs | 2 +- .../Musical Instruments/TambourineTassel.cs | 2 +- Scripts/Items/Skill Items/Ninjitsu/EggBomb.cs | 2 +- Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs | 4 +- .../Items/Skill Items/Ninjitsu/FukiyaDarts.cs | 4 +- .../Skill Items/Ninjitsu/LeatherNinjaBelt.cs | 4 +- .../Items/Skill Items/Ninjitsu/Shuriken.cs | 6 +- .../Items/Skill Items/Ninjitsu/SmokeBomb.cs | 2 +- .../Specialized/GlassblowingBook.cs | 2 +- .../Skill Items/Specialized/MasonryBook.cs | 2 +- Scripts/Items/Skill Items/Specialized/Sand.cs | 6 +- .../Skill Items/Specialized/SandMiningBook.cs | 2 +- .../Specialized/StoneMiningBook.cs | 2 +- .../Tailor Items/Dyetubs/BlackDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/BlazeDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/DyeTub.cs | 2 +- .../Tailor Items/Dyetubs/FurnitureDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/LeatherDyeTub.cs | 2 +- .../Dyetubs/MetallicClothDyetub.cs | 2 +- .../Dyetubs/MetallicLeatherDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/RewardBlackDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/RunebookDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/SpecialDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/StatuetteDyeTub.cs | 2 +- .../Tailor Items/Dyetubs/WhiteClothDyeTub.cs | 2 +- .../Dyetubs/WhiteLeatherDyeTub.cs | 2 +- .../Tailor Items/Misc/Dressform.cs | 4 +- .../Skill Items/Tailor Items/Misc/Dyes.cs | 2 +- .../Skill Items/Tailor Items/Misc/Scissors.cs | 4 +- .../Items/Skill Items/Thief/DisguiseKit.cs | 2 +- Scripts/Items/Skill Items/Thief/LockPick.cs | 6 +- Scripts/Items/Skill Items/Tinkering/Axle.cs | 6 +- .../Items/Skill Items/Tinkering/AxleGears.cs | 6 +- .../Items/Skill Items/Tinkering/ClockFrame.cs | 6 +- .../Items/Skill Items/Tinkering/ClockParts.cs | 6 +- Scripts/Items/Skill Items/Tinkering/Clocks.cs | 14 +- Scripts/Items/Skill Items/Tinkering/Gears.cs | 6 +- Scripts/Items/Skill Items/Tinkering/Globe.cs | 4 +- Scripts/Items/Skill Items/Tinkering/Hinge.cs | 6 +- .../Skill Items/Tinkering/SextantParts.cs | 6 +- .../Items/Skill Items/Tinkering/Springs.cs | 6 +- .../Items/Skill Items/Tinkering/Spyglass.cs | 4 +- .../Items/Skill Items/Tinkering/Utensils.cs | 26 ++-- Scripts/Items/Skill Items/Tools/Blowpipe.cs | 6 +- .../Items/Skill Items/Tools/DovetailSaw.cs | 6 +- Scripts/Items/Skill Items/Tools/DrawKnife.cs | 4 +- .../Items/Skill Items/Tools/FletcherTools.cs | 6 +- .../Items/Skill Items/Tools/FlourSifter.cs | 4 +- Scripts/Items/Skill Items/Tools/Froe.cs | 4 +- Scripts/Items/Skill Items/Tools/Hammer.cs | 4 +- Scripts/Items/Skill Items/Tools/Inshave.cs | 4 +- .../Items/Skill Items/Tools/JointingPlane.cs | 6 +- .../Skill Items/Tools/MalletAndChisel.cs | 4 +- .../Items/Skill Items/Tools/MapmakersPen.cs | 6 +- .../Items/Skill Items/Tools/MortarPestle.cs | 4 +- .../Items/Skill Items/Tools/MouldingPlane.cs | 6 +- Scripts/Items/Skill Items/Tools/Nails.cs | 6 +- Scripts/Items/Skill Items/Tools/RollingPin.cs | 4 +- .../Skill Items/Tools/RunicDovetailSaw.cs | 4 +- .../Skill Items/Tools/RunicFletcherTool.cs | 4 +- .../Items/Skill Items/Tools/RunicHammer.cs | 6 +- .../Items/Skill Items/Tools/RunicSewingKit.cs | 4 +- Scripts/Items/Skill Items/Tools/Saw.cs | 6 +- Scripts/Items/Skill Items/Tools/Scorp.cs | 4 +- Scripts/Items/Skill Items/Tools/ScribesPen.cs | 6 +- Scripts/Items/Skill Items/Tools/SewingKit.cs | 4 +- Scripts/Items/Skill Items/Tools/Skillet.cs | 4 +- .../Items/Skill Items/Tools/SledgeHammer.cs | 6 +- .../Items/Skill Items/Tools/SmithHammer.cs | 6 +- .../Items/Skill Items/Tools/SmoothingPlane.cs | 6 +- .../Items/Skill Items/Tools/TinkerTools.cs | 10 +- Scripts/Items/Skill Items/Tools/Tongs.cs | 6 +- .../11th Year promo/EarringsOfProtection.cs | 6 +- .../Dawn's Music Box/DawnsMusicBox.cs | 4 +- .../Dawn's Music Box/DawnsMusicGear.cs | 6 +- .../8th Anniversary Items/DupresShield.cs | 2 +- .../8th Anniversary Items/FountainOfLife.cs | 14 +- .../8th Anniversary Items/OssianGrimoire.cs | 2 +- .../8th Anniversary Items/QuiverOfInfinity.cs | 2 +- .../8th Anniversary Items/Talismans.cs | 8 +- .../AoS Promotional/HoodedShroudOfShadows.cs | 6 +- .../Special/AoS Promotional/LuckyNecklace.cs | 2 +- .../BrokenArmoire.cs | 6 +- .../Broken Furniture Collection/BrokenBed.cs | 4 +- .../BrokenBookcase.cs | 6 +- .../BrokenChestOfDrawers.cs | 6 +- .../BrokenCoveredChair.cs | 6 +- .../BrokenFallenChair.cs | 6 +- .../BrokenVanity.cs | 4 +- .../StandingBrokenChair.cs | 6 +- .../Blacksmithy/AncientSmithyHammer.cs | 6 +- .../Blacksmithy/ColoredAnvil.cs | 6 +- .../Blacksmithy/GlovesOfMining.cs | 12 +- .../Blacksmithy/PowderOfTemperament.cs | 4 +- .../JesterHatofChuckles.cs | 4 +- .../AwesomeDisturbingPortrait.cs | 6 +- .../Evil Home Decor Collection/BedOfNails.cs | 6 +- .../Evil Home Decor Collection/BoneCouch.cs | 6 +- .../Evil Home Decor Collection/BoneTable.cs | 4 +- .../Evil Home Decor Collection/BoneThrone.cs | 6 +- .../CreepyPortrait.cs | 6 +- .../DisturbingPortrait.cs | 6 +- .../HauntedMirror.cs | 6 +- .../MountedPixieBlue.cs | 4 +- .../MountedPixieGreen.cs | 4 +- .../MountedPixieLime.cs | 4 +- .../MountedPixieOrange.cs | 4 +- .../MountedPixieWhite.cs | 4 +- .../SacrificialAltar.cs | 6 +- .../UnsettlingPortrait.cs | 6 +- .../Items/Special/Gifts/HearthOfHomeFire.cs | 4 +- Scripts/Items/Special/Gifts/HolySword.cs | 2 +- .../Items/Special/Gifts/LeggingsOfEmbers.cs | 2 +- Scripts/Items/Special/Gifts/RoseOfTrinsic.cs | 8 +- Scripts/Items/Special/Gifts/SamuraiHelm.cs | 4 +- .../Items/Special/Gifts/ShaminoCrossbow.cs | 2 +- .../Items/Special/Gifts/TapestryOfSosaria.cs | 4 +- .../Special/Heritage Items/AppleTrunk.cs | 4 +- .../Heritage Items/BlueDecorativeRug.cs | 4 +- .../Special/Heritage Items/BlueFancyRug.cs | 4 +- .../Special/Heritage Items/BluePlainRug.cs | 4 +- .../Special/Heritage Items/BoilingCauldron.cs | 6 +- .../Heritage Items/CherryBlossomTree.cs | 4 +- .../Heritage Items/CherryBlossomTrunk.cs | 4 +- .../Heritage Items/CinnamonFancyRug.cs | 4 +- .../Items/Special/Heritage Items/Curtains.cs | 4 +- .../Items/Special/Heritage Items/Fountain.cs | 4 +- .../Special/Heritage Items/FruitTrees.cs | 8 +- .../Heritage Items/GoldenDecorativeRug.cs | 4 +- .../Special/Heritage Items/Guillotine.cs | 6 +- .../Special/Heritage Items/HangingAxes.cs | 4 +- .../Special/Heritage Items/HangingSwords.cs | 4 +- .../Special/Heritage Items/HouseLadder.cs | 4 +- .../Special/Heritage Items/IronMaiden.cs | 2 +- .../Special/Heritage Items/LargeFishingNet.cs | 6 +- .../Special/Heritage Items/PeachTrunk.cs | 4 +- .../Special/Heritage Items/PinkFancyRug.cs | 4 +- .../Special/Heritage Items/RedPlainRug.cs | 4 +- .../Items/Special/Heritage Items/Scarecrow.cs | 6 +- .../Special/Heritage Items/SmallFishingNet.cs | 6 +- .../Items/Special/Heritage Items/Statue.cs | 4 +- .../Special/Heritage Items/SuitOfGoldArmor.cs | 6 +- .../Heritage Items/SuitOfSilverArmor.cs | 6 +- .../Heritage Items/TableWithBlueCloth.cs | 4 +- .../Heritage Items/TableWithOrangeCloth.cs | 4 +- .../Heritage Items/TableWithPurpleCloth.cs | 4 +- .../Heritage Items/TableWithRedCloth.cs | 4 +- .../Items/Special/Heritage Items/UnmadeBed.cs | 4 +- .../Items/Special/Heritage Items/Vanity.cs | 4 +- .../Items/Special/Heritage Items/WallTorch.cs | 4 +- .../Special/Heritage Items/WoodenCoffin.cs | 4 +- Scripts/Items/Special/HeritageToken.cs | 2 +- Scripts/Items/Special/Holiday/GiftBox.cs | 6 +- .../Special/Holiday/GingerBreadHouseDeed.cs | 2 +- Scripts/Items/Special/Holiday/HolidayBell.cs | 4 +- Scripts/Items/Special/Holiday/HolidayFoods.cs | 4 +- .../Items/Special/Holiday/HolidayGiftBoxes.cs | 16 +- .../Special/Holiday/HolidayPottedPlant.cs | 6 +- .../Items/Special/Holiday/HolidayTimepiece.cs | 2 +- Scripts/Items/Special/Holiday/Icecicles.cs | 12 +- Scripts/Items/Special/Holiday/IcyPatch.cs | 2 +- .../Items/Special/Holiday/PKHolidayStuff.cs | 6 +- Scripts/Items/Special/Holiday/Poinsettias.cs | 4 +- Scripts/Items/Special/Holiday/SnowGlobes.cs | 12 +- Scripts/Items/Special/Holiday/SnowPiles.cs | 4 +- Scripts/Items/Special/Holiday/SnowStatue.cs | 18 +-- Scripts/Items/Special/Holiday/Snowflakes.cs | 4 +- Scripts/Items/Special/Holiday/Snowman.cs | 10 +- Scripts/Items/Special/Holiday/Stockings.cs | 8 +- .../Special/Holiday/WinterGiftPackage2003.cs | 4 +- Scripts/Items/Special/Holiday/Wreath.cs | 10 +- Scripts/Items/Special/Holiday/WristWatch.cs | 2 +- .../Special/House Raffle/HouseRaffleDeed.cs | 2 +- .../Special/House Raffle/HouseRaffleStone.cs | 4 +- .../Items/Special/ML/BaseImprisonedMobile.cs | 2 +- .../Items/Special/ML/GrizzledMareStatuette.cs | 4 +- Scripts/Items/Special/ML/MinotaurHedge.cs | 2 +- Scripts/Items/Special/ML/TormentedChains.cs | 2 +- Scripts/Items/Special/MiniHouses.cs | 8 +- Scripts/Items/Special/MonsterStatuette.cs | 4 +- .../Special/Mutation Core/PlagueBeastGland.cs | 2 +- .../Mutation Core/PlagueBeastMutationCore.cs | 2 +- .../Items/Special/Rares/Containers/Bucket.cs | 4 +- .../Special/Rares/Containers/ClosedBarrel.cs | 2 +- .../Rares/Containers/UnfinishedBarrel.cs | 2 +- .../Special/Rares/Containers/WaterBarrel.cs | 4 +- .../Special/Rares/Containers/WaterTub.cs | 4 +- Scripts/Items/Special/Rares/Daily/DecoRock.cs | 2 +- .../Items/Special/Rares/Daily/DecoRock2.cs | 2 +- .../Items/Special/Rares/Daily/DecoRocks.cs | 2 +- .../Items/Special/Rares/Daily/DecoRocks2.cs | 2 +- .../Items/Special/Rares/Flowers/DecoFlower.cs | 2 +- .../Special/Rares/Flowers/DecoFlower2.cs | 2 +- .../Rares/Flowers/DecoRoseOfTrinsic.cs | 2 +- .../Rares/Flowers/DecoRoseOfTrinsic2.cs | 2 +- .../Rares/Flowers/DecoRoseOfTrinsic3.cs | 2 +- .../Special/Rares/Food/BottlesOfLiquor.cs | 2 +- Scripts/Items/Special/Rares/Food/Tray2.cs | 2 +- Scripts/Items/Special/Rares/Food/Trays.cs | 2 +- .../Special/Rares/Furniture/BrokenChair.cs | 2 +- .../Special/Rares/GamePieces/Checkers.cs | 2 +- .../Special/Rares/GamePieces/Checkers2.cs | 2 +- .../Special/Rares/GamePieces/Chessmen.cs | 2 +- .../Special/Rares/GamePieces/Chessmen2.cs | 2 +- .../Special/Rares/GamePieces/Chessmen3.cs | 2 +- .../Special/Rares/Ingots/DecoGoldIngot.cs | 2 +- .../Special/Rares/Ingots/DecoGoldIngot2.cs | 2 +- .../Special/Rares/Ingots/DecoGoldIngots.cs | 2 +- .../Special/Rares/Ingots/DecoGoldIngots2.cs | 2 +- .../Special/Rares/Ingots/DecoGoldIngots3.cs | 2 +- .../Special/Rares/Ingots/DecoGoldIngots4.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngot.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngot2.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngots.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngots2.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngots3.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngots4.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngots5.cs | 2 +- .../Special/Rares/Ingots/DecoIronIngots6.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngot.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngot2.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngots.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngots2.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngots3.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngots4.cs | 2 +- .../Special/Rares/Ingots/DecoSilverIngots5.cs | 2 +- Scripts/Items/Special/Rares/Jars/EmptyJars.cs | 10 +- Scripts/Items/Special/Rares/Jars/FullJars.cs | 6 +- .../Items/Special/Rares/Jars/HalfEmptyJars.cs | 10 +- .../Special/Rares/Magic/DecoCrystalBall.cs | 2 +- .../Special/Rares/Magic/DecoMagicalCrystal.cs | 2 +- .../Items/Special/Rares/Misc/DecoSpittoon.cs | 2 +- .../Rares/PaganReagents/DecoBlackmoor.cs | 2 +- .../Rares/PaganReagents/DecoBloodspawn.cs | 2 +- .../Rares/PaganReagents/DecoBrimstone.cs | 2 +- .../Rares/PaganReagents/DecoDragonsBlood.cs | 2 +- .../Rares/PaganReagents/DecoDragonsBlood2.cs | 2 +- .../Rares/PaganReagents/DecoEyeOfNewt.cs | 2 +- .../Special/Rares/PaganReagents/DecoGarlic.cs | 2 +- .../Rares/PaganReagents/DecoGarlic2.cs | 2 +- .../Rares/PaganReagents/DecoGarlicBulb.cs | 2 +- .../Rares/PaganReagents/DecoGarlicBulb2.cs | 2 +- .../Rares/PaganReagents/DecoGinseng.cs | 2 +- .../Rares/PaganReagents/DecoGinseng2.cs | 2 +- .../Rares/PaganReagents/DecoGinsengRoot.cs | 2 +- .../Rares/PaganReagents/DecoGinsengRoot2.cs | 2 +- .../Rares/PaganReagents/DecoMandrake.cs | 2 +- .../Rares/PaganReagents/DecoMandrake2.cs | 2 +- .../Rares/PaganReagents/DecoMandrake3.cs | 2 +- .../Rares/PaganReagents/DecoMandrakeRoot.cs | 2 +- .../Rares/PaganReagents/DecoMandrakeRoot2.cs | 2 +- .../Rares/PaganReagents/DecoNightshade.cs | 2 +- .../Rares/PaganReagents/DecoNightshade2.cs | 2 +- .../Rares/PaganReagents/DecoNightshade3.cs | 2 +- .../Rares/PaganReagents/DecoObsidian.cs | 2 +- .../Special/Rares/PaganReagents/DecoPumice.cs | 2 +- .../Rares/PaganReagents/DecoWyrmsHeart.cs | 2 +- .../Items/Special/Rares/PlayingCards/Cards.cs | 2 +- .../Special/Rares/PlayingCards/Cards2.cs | 2 +- .../Special/Rares/PlayingCards/Cards3.cs | 2 +- .../Special/Rares/PlayingCards/Cards4.cs | 2 +- .../Special/Rares/PlayingCards/Cards5.cs | 2 +- .../Rares/PlayingCards/PlayingCards.cs | 2 +- .../Rares/PlayingCards/PlayingCards2.cs | 2 +- Scripts/Items/Special/Rares/Stables/Bridle.cs | 2 +- .../Items/Special/Rares/Stables/Bridle2.cs | 2 +- .../Items/Special/Rares/Stables/DecoHay.cs | 2 +- .../Items/Special/Rares/Stables/DecoHay2.cs | 2 +- .../Special/Rares/Stables/DecoHorseDung.cs | 2 +- .../Rares/TarotCards/DecoDeckOfTarot.cs | 2 +- .../Rares/TarotCards/DecoDeckOfTarot2.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot2.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot3.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot4.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot5.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot6.cs | 2 +- .../Special/Rares/TarotCards/DecoTarot7.cs | 2 +- .../Items/Special/Rares/Tinker/ArrowShafts.cs | 2 +- .../Special/Rares/Tinker/CrossbowBolts.cs | 2 +- .../Special/Rares/Tinker/EmptyToolKit.cs | 2 +- .../Special/Rares/Tinker/EmptyToolKit2.cs | 2 +- .../Items/Special/Rares/Tinker/Lockpicks.cs | 2 +- Scripts/Items/Special/Rares/Tinker/ToolKit.cs | 2 +- Scripts/Items/Special/RewardCake.cs | 2 +- .../Items/Special/Solen Items/BagOfSending.cs | 4 +- .../Special/Solen Items/BallOfSummoning.cs | 2 +- .../Special/Solen Items/BraceletOfBinding.cs | 2 +- .../Solen Items/PowderOfTranslocation.cs | 4 +- .../Items/Special/Solen Items/ZoogiFungus.cs | 4 +- Scripts/Items/Special/SoulStone.cs | 22 +-- .../Special/Special Scrolls/PowerScroll.cs | 2 +- .../Special Scrolls/ScrollofAlacrity.cs | 2 +- .../Special Scrolls/ScrollofTranscendence.cs | 2 +- .../Special/Special Scrolls/StatScroll.cs | 2 +- .../Valentines/2007/RedVelvetGiftBox.cs | 4 +- .../Special/Valentines/2007/RoseInAVase.cs | 2 +- .../Special/Valentines/2007/ValentinesCard.cs | 6 +- .../Veteran Rewards/AnkhOfSacrifice.cs | 6 +- .../Items/Special/Veteran Rewards/Banner.cs | 4 +- .../Veteran Rewards/BloodyPentagram.cs | 4 +- .../Items/Special/Veteran Rewards/Brazier.cs | 6 +- .../Items/Special/Veteran Rewards/Cannon.cs | 4 +- .../Veteran Rewards/CommodityDeedBox.cs | 2 +- .../Veteran Rewards/ContestMiniHouse.cs | 8 +- .../Veteran Rewards/DecorativeShield.cs | 6 +- .../Special/Veteran Rewards/FlamingHead.cs | 6 +- .../Veteran Rewards/HangingSkeleton.cs | 6 +- .../Special/Veteran Rewards/MiningCart.cs | 4 +- .../Special/Veteran Rewards/MinotaurStatue.cs | 4 +- .../Special/Veteran Rewards/PottedCactus.cs | 6 +- .../Special/Veteran Rewards/StoneAnkh.cs | 6 +- .../Special/Veteran Rewards/TreeStump.cs | 4 +- .../Special/Veteran Rewards/WallBanner.cs | 4 +- .../Veteran Rewards/WeaponEngravingTool.cs | 4 +- Scripts/Items/Suits/AdminRobe.cs | 2 +- Scripts/Items/Suits/CounselorRobe.cs | 2 +- Scripts/Items/Suits/DeathShroud.cs | 2 +- Scripts/Items/Suits/DupreSuit.cs | 2 +- Scripts/Items/Suits/GMRobe.cs | 2 +- Scripts/Items/Suits/LordBlackthorneSuit.cs | 2 +- Scripts/Items/Suits/LordBritishSuit.cs | 2 +- Scripts/Items/Suits/SeerRobe.cs | 2 +- Scripts/Items/Talismans/BaseTalisman.cs | 4 +- .../Items/Talismans/Items/EnchantedSwitch.cs | 2 +- Scripts/Items/Talismans/Items/HollowPrism.cs | 2 +- .../Items/Talismans/Items/JeweledFiligree.cs | 2 +- Scripts/Items/Talismans/Items/RunedPrism.cs | 2 +- Scripts/Items/Talismans/Items/RunedSwitch.cs | 2 +- Scripts/Items/Talismans/RandomTalisman.cs | 2 +- Scripts/Items/Talismans/TalismanSummons.cs | 34 ++--- Scripts/Items/Traps/FireColumnTrap.cs | 2 +- Scripts/Items/Traps/FlameSpurtTrap.cs | 2 +- Scripts/Items/Traps/GasTrap.cs | 8 +- Scripts/Items/Traps/GiantSpikeTrap.cs | 2 +- Scripts/Items/Traps/MushroomTrap.cs | 2 +- Scripts/Items/Traps/SawTrap.cs | 4 +- Scripts/Items/Traps/SpikeTrap.cs | 4 +- Scripts/Items/Traps/StoneFaceTrap.cs | 4 +- .../TreasureChests/TreasureChestLevel1.cs | 2 +- .../TreasureChests/TreasureChestLevel2.cs | 2 +- .../TreasureChests/TreasureChestLevel3.cs | 2 +- .../TreasureChests/TreasureChestLevel4.cs | 2 +- Scripts/Items/Wands/ClumsyWand.cs | 2 +- Scripts/Items/Wands/FeebleWand.cs | 2 +- Scripts/Items/Wands/FireballWand.cs | 2 +- Scripts/Items/Wands/GreaterHealWand.cs | 2 +- Scripts/Items/Wands/HarmWand.cs | 2 +- Scripts/Items/Wands/HealWand.cs | 2 +- Scripts/Items/Wands/IDWand.cs | 2 +- Scripts/Items/Wands/LightningWand.cs | 2 +- Scripts/Items/Wands/MagicArrowWand.cs | 2 +- Scripts/Items/Wands/ManaDrainWand.cs | 2 +- Scripts/Items/Wands/WeaknessWand.cs | 2 +- .../Weapons/Artifacts/AxeOfTheHeavens.cs | 2 +- .../Weapons/Artifacts/BladeOfInsanity.cs | 2 +- .../Weapons/Artifacts/BladeOfTheRighteous.cs | 2 +- .../Items/Weapons/Artifacts/BoneCrusher.cs | 2 +- .../Weapons/Artifacts/BreathOfTheDead.cs | 2 +- .../Items/Weapons/Artifacts/Frostbringer.cs | 2 +- .../Weapons/Artifacts/LegacyOfTheDreadLord.cs | 2 +- .../Items/Weapons/Artifacts/SerpentsFang.cs | 2 +- .../Items/Weapons/Artifacts/StaffOfTheMagi.cs | 2 +- .../Weapons/Artifacts/TheBeserkersMaul.cs | 2 +- .../Weapons/Artifacts/TheDragonSlayer.cs | 2 +- .../Items/Weapons/Artifacts/TheDryadBow.cs | 2 +- .../Items/Weapons/Artifacts/TheTaskmaster.cs | 2 +- .../Items/Weapons/Artifacts/TitansHammer.cs | 2 +- .../Items/Weapons/Artifacts/ZyronicClaw.cs | 2 +- Scripts/Items/Weapons/Axes/Axe.cs | 4 +- Scripts/Items/Weapons/Axes/BattleAxe.cs | 4 +- Scripts/Items/Weapons/Axes/DoubleAxe.cs | 4 +- Scripts/Items/Weapons/Axes/ExecutionersAxe.cs | 4 +- Scripts/Items/Weapons/Axes/GuardianAxe.cs | 2 +- Scripts/Items/Weapons/Axes/Hatchet.cs | 4 +- Scripts/Items/Weapons/Axes/HeavyOrnateAxe.cs | 2 +- Scripts/Items/Weapons/Axes/LargeBattleAxe.cs | 4 +- Scripts/Items/Weapons/Axes/Pickaxe.cs | 4 +- Scripts/Items/Weapons/Axes/SingingAxe.cs | 2 +- Scripts/Items/Weapons/Axes/ThunderingAxe.cs | 2 +- Scripts/Items/Weapons/Axes/TwoHandedAxe.cs | 4 +- Scripts/Items/Weapons/Axes/WarAxe.cs | 4 +- Scripts/Items/Weapons/BaseWeapon.cs | 2 +- Scripts/Items/Weapons/Knives/ButcherKnife.cs | 4 +- Scripts/Items/Weapons/Knives/Cleaver.cs | 4 +- Scripts/Items/Weapons/Knives/Dagger.cs | 4 +- Scripts/Items/Weapons/Knives/SkinningKnife.cs | 4 +- .../Items/Weapons/Knives/ThrowingDagger.cs | 4 +- .../Artifacts/BlightGrippedLongbow.cs | 2 +- .../ML Weapons/Artifacts/ColdForgedBlade.cs | 2 +- .../ML Weapons/Artifacts/LuminousRuneBlade.cs | 2 +- .../Artifacts/OverseerSunderedBlade.cs | 2 +- .../ML Weapons/Artifacts/PhantomStaff.cs | 2 +- .../ML Weapons/Artifacts/RuneCarvingKnife.cs | 2 +- .../ML Weapons/Artifacts/ShardTrasher.cs | 2 +- .../Artifacts/SilvanisFeywoodBow.cs | 2 +- .../ML Weapons/Artifacts/TheNightReaper.cs | 2 +- .../Items/Weapons/ML Weapons/AssassinSpike.cs | 4 +- .../Weapons/ML Weapons/ButchersWarCleaver.cs | 2 +- .../Items/Weapons/ML Weapons/DiamondMace.cs | 4 +- .../ML Weapons/ElvenCompositeLongbow.cs | 4 +- .../Items/Weapons/ML Weapons/ElvenMachete.cs | 4 +- .../Weapons/ML Weapons/ElvenSpellblade.cs | 4 +- Scripts/Items/Weapons/ML Weapons/Leafblade.cs | 4 +- .../Weapons/ML Weapons/MagicalShortbow.cs | 4 +- Scripts/Items/Weapons/ML Weapons/OrnateAxe.cs | 4 +- .../Weapons/ML Weapons/RadiantScimitar.cs | 4 +- Scripts/Items/Weapons/ML Weapons/RuneBlade.cs | 4 +- .../Items/Weapons/ML Weapons/WarCleaver.cs | 4 +- Scripts/Items/Weapons/ML Weapons/WildStaff.cs | 4 +- Scripts/Items/Weapons/Maces/Club.cs | 4 +- Scripts/Items/Weapons/Maces/EmeraldMace.cs | 2 +- Scripts/Items/Weapons/Maces/FireworksWand.cs | 4 +- Scripts/Items/Weapons/Maces/HammerPick.cs | 4 +- Scripts/Items/Weapons/Maces/Mace.cs | 4 +- Scripts/Items/Weapons/Maces/MagicWand.cs | 2 +- Scripts/Items/Weapons/Maces/Maul.cs | 4 +- Scripts/Items/Weapons/Maces/RubyMace.cs | 2 +- Scripts/Items/Weapons/Maces/SapphireMace.cs | 2 +- Scripts/Items/Weapons/Maces/Scepter.cs | 4 +- .../Items/Weapons/Maces/SilverEtchedMace.cs | 2 +- Scripts/Items/Weapons/Maces/WarHammer.cs | 4 +- Scripts/Items/Weapons/Maces/WarMace.cs | 4 +- Scripts/Items/Weapons/PoleArms/Bardiche.cs | 4 +- Scripts/Items/Weapons/PoleArms/Halberd.cs | 4 +- Scripts/Items/Weapons/PoleArms/Scythe.cs | 4 +- .../Items/Weapons/Ranged/AssassinsShortbow.cs | 2 +- Scripts/Items/Weapons/Ranged/BarbedLongbow.cs | 2 +- Scripts/Items/Weapons/Ranged/Bow.cs | 4 +- Scripts/Items/Weapons/Ranged/CompositeBow.cs | 4 +- Scripts/Items/Weapons/Ranged/Crossbow.cs | 4 +- Scripts/Items/Weapons/Ranged/FrozenLongbow.cs | 2 +- Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs | 4 +- Scripts/Items/Weapons/Ranged/JukaBow.cs | 4 +- .../Weapons/Ranged/LightweightShortbow.cs | 2 +- .../Items/Weapons/Ranged/LongbowOfMight.cs | 2 +- .../Items/Weapons/Ranged/MysticalShortbow.cs | 2 +- .../Items/Weapons/Ranged/RangersShortbow.cs | 2 +- .../Items/Weapons/Ranged/RepeatingCrossbow.cs | 4 +- Scripts/Items/Weapons/Ranged/SlayerLongbow.cs | 2 +- Scripts/Items/Weapons/SE Weapons/Bokuto.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Daisho.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Kama.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Lajatang.cs | 4 +- Scripts/Items/Weapons/SE Weapons/NoDachi.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Nunchaku.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Sai.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Tekagi.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Tessen.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Tetsubo.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Wakizashi.cs | 4 +- Scripts/Items/Weapons/SE Weapons/Yumi.cs | 4 +- .../Weapons/SpearsAndForks/BladedStaff.cs | 4 +- .../SpearsAndForks/DoubleBladedStaff.cs | 4 +- Scripts/Items/Weapons/SpearsAndForks/Pike.cs | 4 +- .../Items/Weapons/SpearsAndForks/Pitchfork.cs | 4 +- .../Weapons/SpearsAndForks/ShortSpear.cs | 4 +- Scripts/Items/Weapons/SpearsAndForks/Spear.cs | 4 +- .../Weapons/SpearsAndForks/TribalSpear.cs | 4 +- .../Items/Weapons/SpearsAndForks/WarFork.cs | 4 +- Scripts/Items/Weapons/Staves/BlackStaff.cs | 4 +- Scripts/Items/Weapons/Staves/GlacialStaff.cs | 2 +- Scripts/Items/Weapons/Staves/GnarledStaff.cs | 4 +- Scripts/Items/Weapons/Staves/QuarterStaff.cs | 4 +- .../Items/Weapons/Staves/ShepherdsCrook.cs | 4 +- .../Weapons/Swords/AdventurersMachete.cs | 2 +- Scripts/Items/Weapons/Swords/BoneHarvester.cs | 4 +- Scripts/Items/Weapons/Swords/BoneMachete.cs | 2 +- Scripts/Items/Weapons/Swords/Broadsword.cs | 4 +- .../Weapons/Swords/ChargedAssassinSpike.cs | 2 +- .../Weapons/Swords/CorruptedRuneBlade.cs | 2 +- Scripts/Items/Weapons/Swords/CrescentBlade.cs | 4 +- Scripts/Items/Weapons/Swords/Cutlass.cs | 4 +- .../Items/Weapons/Swords/DarkglowScimitar.cs | 2 +- .../Items/Weapons/Swords/DiseasedMachete.cs | 2 +- .../Items/Weapons/Swords/FierySpellblade.cs | 2 +- Scripts/Items/Weapons/Swords/IcyScimitar.cs | 2 +- Scripts/Items/Weapons/Swords/IcySpellblade.cs | 2 +- Scripts/Items/Weapons/Swords/Katana.cs | 4 +- .../Items/Weapons/Swords/KnightsWarCleaver.cs | 2 +- Scripts/Items/Weapons/Swords/Kryss.cs | 4 +- Scripts/Items/Weapons/Swords/Lance.cs | 4 +- .../Items/Weapons/Swords/LeafbladeOfEase.cs | 2 +- Scripts/Items/Weapons/Swords/Longsword.cs | 4 +- Scripts/Items/Weapons/Swords/Luckblade.cs | 2 +- .../Items/Weapons/Swords/MacheteOfDefense.cs | 2 +- .../Weapons/Swords/MagekillerAssassinSpike.cs | 2 +- .../Weapons/Swords/MagekillerLeafblade.cs | 2 +- .../Items/Weapons/Swords/MagesRuneBlade.cs | 2 +- Scripts/Items/Weapons/Swords/OrcishMachete.cs | 2 +- .../Weapons/Swords/RuneBladeOfKnowledge.cs | 2 +- Scripts/Items/Weapons/Swords/Runesabre.cs | 2 +- Scripts/Items/Weapons/Swords/Scimitar.cs | 4 +- .../Weapons/Swords/SerratedWarCleaver.cs | 2 +- .../Weapons/Swords/SpellbladeOfDefense.cs | 2 +- Scripts/Items/Weapons/Swords/ThinLongsword.cs | 4 +- .../Items/Weapons/Swords/TrueAssassinSpike.cs | 2 +- Scripts/Items/Weapons/Swords/TrueLeafblade.cs | 2 +- .../Weapons/Swords/TrueRadiantScimitar.cs | 2 +- .../Items/Weapons/Swords/TrueSpellblade.cs | 2 +- .../Items/Weapons/Swords/TrueWarCleaver.cs | 2 +- .../Items/Weapons/Swords/TwinklingScimitar.cs | 2 +- Scripts/Items/Weapons/Swords/VikingSword.cs | 4 +- .../Weapons/Swords/WoundingAssassinSpike.cs | 2 +- .../Items/Weapons/Wooden/AncientWildStaff.cs | 2 +- .../Weapons/Wooden/ArcanistsWildStaff.cs | 2 +- .../Items/Weapons/Wooden/HardenedWildStaff.cs | 2 +- .../Items/Weapons/Wooden/ThornedWildStaff.cs | 2 +- .../Gifts/Winter2004/DecorativeTopiary.cs | 2 +- .../Misc/Gifts/Winter2004/FestiveCactus.cs | 2 +- .../Winter2004/LightOfTheWinterSolstice.cs | 6 +- Scripts/Misc/Gifts/Winter2004/Mistletoe.cs | 10 +- .../Gifts/Winter2004/PileOfGlacialSnow.cs | 2 +- Scripts/Misc/Gifts/Winter2004/SnowPile.cs | 2 +- Scripts/Misc/Gifts/Winter2004/SnowyTree.cs | 2 +- Scripts/Misc/RaceDefinitions.cs | 4 +- Scripts/Misc/ShardPoller.cs | 2 +- Scripts/Misc/ToggleItem.cs | 4 +- Scripts/Misc/Weather.cs | 2 +- Scripts/Mobiles/AI/BaseAI.cs | 8 +- Scripts/Mobiles/Animals/Bears/BlackBear.cs | 2 +- Scripts/Mobiles/Animals/Bears/BrownBear.cs | 2 +- Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs | 2 +- Scripts/Mobiles/Animals/Bears/PolarBear.cs | 2 +- Scripts/Mobiles/Animals/Birds/Chicken.cs | 2 +- Scripts/Mobiles/Animals/Birds/Crane.cs | 2 +- Scripts/Mobiles/Animals/Birds/Eagle.cs | 2 +- Scripts/Mobiles/Animals/Birds/Phoenix.cs | 2 +- Scripts/Mobiles/Animals/Canines/DireWolf.cs | 2 +- Scripts/Mobiles/Animals/Canines/GreyWolf.cs | 2 +- Scripts/Mobiles/Animals/Canines/TimberWolf.cs | 2 +- Scripts/Mobiles/Animals/Canines/WhiteWolf.cs | 2 +- Scripts/Mobiles/Animals/Cows/Bull.cs | 2 +- Scripts/Mobiles/Animals/Cows/Cow.cs | 2 +- Scripts/Mobiles/Animals/Felines/Cougar.cs | 2 +- Scripts/Mobiles/Animals/Felines/HellCat.cs | 2 +- Scripts/Mobiles/Animals/Felines/Panther.cs | 2 +- .../Animals/Felines/PredatorHellCat.cs | 2 +- .../Mobiles/Animals/Felines/SnowLeopard.cs | 2 +- Scripts/Mobiles/Animals/Misc/Boar.cs | 2 +- Scripts/Mobiles/Animals/Misc/BullFrog.cs | 2 +- Scripts/Mobiles/Animals/Misc/Dolphin.cs | 2 +- Scripts/Mobiles/Animals/Misc/Gaman.cs | 2 +- Scripts/Mobiles/Animals/Misc/GiantToad.cs | 2 +- Scripts/Mobiles/Animals/Misc/Goat.cs | 2 +- Scripts/Mobiles/Animals/Misc/Gorilla.cs | 2 +- Scripts/Mobiles/Animals/Misc/GreatHart.cs | 2 +- Scripts/Mobiles/Animals/Misc/Hind.cs | 2 +- Scripts/Mobiles/Animals/Misc/Llama.cs | 2 +- Scripts/Mobiles/Animals/Misc/MountainGoat.cs | 2 +- Scripts/Mobiles/Animals/Misc/PackHorse.cs | 2 +- Scripts/Mobiles/Animals/Misc/PackLlama.cs | 2 +- Scripts/Mobiles/Animals/Misc/Pig.cs | 2 +- Scripts/Mobiles/Animals/Misc/Sheep.cs | 2 +- Scripts/Mobiles/Animals/Misc/Walrus.cs | 2 +- Scripts/Mobiles/Animals/Mounts/Beetle.cs | 4 +- .../Mobiles/Animals/Mounts/DesertOstard.cs | 4 +- Scripts/Mobiles/Animals/Mounts/Ethereals.cs | 28 ++-- Scripts/Mobiles/Animals/Mounts/FireSteed.cs | 4 +- .../Mobiles/Animals/Mounts/ForestOstard.cs | 4 +- .../Mobiles/Animals/Mounts/FrenziedOstard.cs | 4 +- Scripts/Mobiles/Animals/Mounts/HellSteed.cs | 4 +- Scripts/Mobiles/Animals/Mounts/Hiryu.cs | 2 +- Scripts/Mobiles/Animals/Mounts/Horse.cs | 4 +- Scripts/Mobiles/Animals/Mounts/Kirin.cs | 4 +- Scripts/Mobiles/Animals/Mounts/LesserHiryu.cs | 2 +- Scripts/Mobiles/Animals/Mounts/Nightmare.cs | 4 +- .../Mobiles/Animals/Mounts/RidableLlama.cs | 4 +- Scripts/Mobiles/Animals/Mounts/Ridgeback.cs | 4 +- .../Mobiles/Animals/Mounts/SavageRidgeback.cs | 4 +- .../Animals/Mounts/ScaledSwampDragon.cs | 4 +- Scripts/Mobiles/Animals/Mounts/SeaHorse.cs | 4 +- Scripts/Mobiles/Animals/Mounts/SilverSteed.cs | 4 +- .../Mobiles/Animals/Mounts/SkeletalMount.cs | 4 +- Scripts/Mobiles/Animals/Mounts/SwampDragon.cs | 4 +- Scripts/Mobiles/Animals/Mounts/Unicorn.cs | 4 +- .../Animals/Mounts/War Horses/CoMWarHorse.cs | 2 +- .../Mounts/War Horses/MinaxWarHorse.cs | 2 +- .../Animals/Mounts/War Horses/SLWarHorse.cs | 2 +- .../Animals/Mounts/War Horses/TBWarHorse.cs | 2 +- Scripts/Mobiles/Animals/Reptiles/Alligator.cs | 2 +- .../Mobiles/Animals/Reptiles/GiantSerpent.cs | 2 +- .../Mobiles/Animals/Reptiles/IceSerpent.cs | 2 +- Scripts/Mobiles/Animals/Reptiles/IceSnake.cs | 2 +- .../Mobiles/Animals/Reptiles/LavaLizard.cs | 2 +- .../Mobiles/Animals/Reptiles/LavaSerpent.cs | 2 +- Scripts/Mobiles/Animals/Reptiles/LavaSnake.cs | 2 +- .../Mobiles/Animals/Reptiles/SilverSerpent.cs | 2 +- Scripts/Mobiles/Animals/Reptiles/Snake.cs | 2 +- Scripts/Mobiles/Animals/Rodents/GiantRat.cs | 2 +- Scripts/Mobiles/Animals/Rodents/JackRabbit.cs | 2 +- Scripts/Mobiles/Animals/Rodents/Rabbit.cs | 2 +- Scripts/Mobiles/Animals/Rodents/SewerRat.cs | 2 +- Scripts/Mobiles/Animals/Slimes/Jwilson.cs | 2 +- .../Town Critters/(UO 3D Only) Parrot.cs | 2 +- Scripts/Mobiles/Animals/Town Critters/Bird.cs | 4 +- Scripts/Mobiles/Animals/Town Critters/Cat.cs | 2 +- Scripts/Mobiles/Animals/Town Critters/Dog.cs | 2 +- Scripts/Mobiles/Animals/Town Critters/Rat.cs | 2 +- Scripts/Mobiles/BaseCreature.cs | 2 +- Scripts/Mobiles/Guards/ArcherGuard.cs | 2 +- Scripts/Mobiles/Guards/WarriorGuard.cs | 2 +- Scripts/Mobiles/Healers/EvilHealer.cs | 2 +- .../Mobiles/Healers/EvilWanderingHealer.cs | 2 +- Scripts/Mobiles/Healers/FortuneTeller.cs | 2 +- Scripts/Mobiles/Healers/Healer.cs | 2 +- Scripts/Mobiles/Healers/PricedHealer.cs | 4 +- Scripts/Mobiles/Healers/WanderingHealer.cs | 2 +- Scripts/Mobiles/Monsters/AOS/AbysmalHorror.cs | 8 +- Scripts/Mobiles/Monsters/AOS/BoneDemon.cs | 2 +- .../Mobiles/Monsters/AOS/CrystalElemental.cs | 2 +- .../Mobiles/Monsters/AOS/DarknightCreeper.cs | 2 +- Scripts/Mobiles/Monsters/AOS/DemonKnight.cs | 2 +- Scripts/Mobiles/Monsters/AOS/Devourer.cs | 2 +- Scripts/Mobiles/Monsters/AOS/FleshGolem.cs | 2 +- Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs | 2 +- Scripts/Mobiles/Monsters/AOS/Gibberling.cs | 2 +- Scripts/Mobiles/Monsters/AOS/GoreFiend.cs | 2 +- Scripts/Mobiles/Monsters/AOS/Impaler.cs | 2 +- .../Mobiles/Monsters/AOS/MoundOfMaggots.cs | 2 +- .../Mobiles/Monsters/AOS/PatchworkSkeleton.cs | 2 +- Scripts/Mobiles/Monsters/AOS/Ravager.cs | 2 +- Scripts/Mobiles/Monsters/AOS/ShadowKnight.cs | 2 +- .../Mobiles/Monsters/AOS/SkitteringHopper.cs | 2 +- Scripts/Mobiles/Monsters/AOS/Treefellow.cs | 2 +- Scripts/Mobiles/Monsters/AOS/VampireBat.cs | 2 +- .../Mobiles/Monsters/AOS/WailingBanshee.cs | 2 +- .../Mobiles/Monsters/AOS/WandererOfTheVoid.cs | 2 +- Scripts/Mobiles/Monsters/Ants/AntLion.cs | 2 +- .../Ants/BlackSolenInfiltratorQueen.cs | 2 +- .../Ants/BlackSolenInfiltratorWarrior.cs | 2 +- .../Mobiles/Monsters/Ants/BlackSolenQueen.cs | 2 +- .../Monsters/Ants/BlackSolenWarrior.cs | 2 +- .../Mobiles/Monsters/Ants/BlackSolenWorker.cs | 2 +- .../Monsters/Ants/RedSolenInfiltratorQueen.cs | 2 +- .../Ants/RedSolenInfiltratorWarrior.cs | 2 +- .../Mobiles/Monsters/Ants/RedSolenQueen.cs | 2 +- .../Mobiles/Monsters/Ants/RedSolenWarrior.cs | 2 +- .../Mobiles/Monsters/Ants/RedSolenWorker.cs | 2 +- .../Monsters/Arachnid/Magic/DreadSpider.cs | 2 +- .../Arachnid/Magic/TerathanAvenger.cs | 2 +- .../Arachnid/Magic/TerathanMatriarch.cs | 2 +- .../Monsters/Arachnid/Melee/FrostSpider.cs | 2 +- .../Arachnid/Melee/GiantBlackWidow.cs | 2 +- .../Monsters/Arachnid/Melee/GiantSpider.cs | 2 +- .../Monsters/Arachnid/Melee/TerathanDrone.cs | 2 +- .../Arachnid/Melee/TerathanWarrior.cs | 2 +- .../Monsters/Elemental/Magic/AcidElemental.cs | 2 +- .../Monsters/Elemental/Magic/AirElemental.cs | 2 +- .../Elemental/Magic/BloodElemental.cs | 2 +- .../Monsters/Elemental/Magic/Efreet.cs | 2 +- .../Monsters/Elemental/Magic/FireElemental.cs | 2 +- .../Monsters/Elemental/Magic/IceElemental.cs | 2 +- .../Elemental/Magic/PoisonElemental.cs | 2 +- .../Elemental/Magic/WaterElemental.cs | 2 +- .../Elemental/Melee/EarthElemental.cs | 2 +- .../Monsters/Elemental/Melee/SnowElemental.cs | 2 +- .../Monsters/Humanoid/Magic/AncientLich.cs | 6 +- .../Monsters/Humanoid/Magic/ArcaneDaemon.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Balron.cs | 2 +- .../Monsters/Humanoid/Magic/Betrayer.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Bogle.cs | 2 +- .../Monsters/Humanoid/Magic/BoneMagi.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Daemon.cs | 2 +- .../Monsters/Humanoid/Magic/ElderGazer.cs | 2 +- .../Monsters/Humanoid/Magic/EvilMage.cs | 2 +- .../Monsters/Humanoid/Magic/EvilMageLord.cs | 2 +- .../Monsters/Humanoid/Magic/FireGargoyle.cs | 2 +- .../Monsters/Humanoid/Magic/Gargoyle.cs | 2 +- .../Humanoid/Magic/GargoyleDestroyer.cs | 2 +- .../Humanoid/Magic/GargoyleEnforcer.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Gazer.cs | 2 +- .../Humanoid/Magic/GolemController.cs | 2 +- .../Monsters/Humanoid/Magic/IceFiend.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Imp.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Lich.cs | 2 +- .../Monsters/Humanoid/Magic/LichLord.cs | 6 +- .../Monsters/Humanoid/Magic/OrcishMage.cs | 2 +- .../Monsters/Humanoid/Magic/RatmanMage.cs | 2 +- .../Monsters/Humanoid/Magic/SavageShaman.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Shade.cs | 2 +- .../Monsters/Humanoid/Magic/SkeletalMage.cs | 2 +- .../Monsters/Humanoid/Magic/Spectre.cs | 2 +- .../Monsters/Humanoid/Magic/Succubus.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Titan.cs | 2 +- .../Mobiles/Monsters/Humanoid/Magic/Wraith.cs | 2 +- .../Monsters/Humanoid/Melee/ArcticOgreLord.cs | 2 +- .../Monsters/Humanoid/Melee/BoneKnight.cs | 2 +- .../Monsters/Humanoid/Melee/Brigand.cs | 2 +- .../Monsters/Humanoid/Melee/ChaosDaemon.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Cursed.cs | 2 +- .../Monsters/Humanoid/Melee/Cyclops.cs | 2 +- .../Monsters/Humanoid/Melee/Doppleganger.cs | 2 +- .../Monsters/Humanoid/Melee/ElfBrigand.cs | 2 +- .../Humanoid/Melee/EnslavedGargoyle.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Ettin.cs | 2 +- .../Monsters/Humanoid/Melee/Executioner.cs | 2 +- .../Monsters/Humanoid/Melee/FrostTroll.cs | 2 +- .../Monsters/Humanoid/Melee/GazerLarva.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Ghoul.cs | 2 +- .../Monsters/Humanoid/Melee/GreaterMongbat.cs | 2 +- .../Monsters/Humanoid/Melee/Guardian.cs | 2 +- .../Monsters/Humanoid/Melee/HeadlessOne.cs | 2 +- .../Monsters/Humanoid/Melee/HordeMinion.cs | 2 +- .../Monsters/Humanoid/Melee/Juggernaut.cs | 2 +- .../Humanoid/Melee/KhaldunSummoner.cs | 2 +- .../Monsters/Humanoid/Melee/KhaldunZealot.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Moloch.cs | 2 +- .../Monsters/Humanoid/Melee/Mongbat.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Mummy.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Ogre.cs | 2 +- .../Monsters/Humanoid/Melee/OgreLord.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Orc.cs | 2 +- .../Monsters/Humanoid/Melee/OrcBomber.cs | 2 +- .../Monsters/Humanoid/Melee/OrcBrute.cs | 2 +- .../Monsters/Humanoid/Melee/OrcCaptain.cs | 2 +- .../Monsters/Humanoid/Melee/OrcishLord.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Ratman.cs | 2 +- .../Monsters/Humanoid/Melee/RatmanArcher.cs | 2 +- .../Monsters/Humanoid/Melee/RestlessSoul.cs | 2 +- .../Monsters/Humanoid/Melee/RottingCorpse.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Savage.cs | 2 +- .../Monsters/Humanoid/Melee/SavageRider.cs | 2 +- .../Monsters/Humanoid/Melee/ShadowFiend.cs | 2 +- .../Monsters/Humanoid/Melee/SkeletalKnight.cs | 2 +- .../Monsters/Humanoid/Melee/Skeleton.cs | 2 +- .../Humanoid/Melee/SpawnedOrcishLord.cs | 2 +- .../Monsters/Humanoid/Melee/SpectralArmour.cs | 2 +- .../Monsters/Humanoid/Melee/StoneGargoyle.cs | 2 +- .../Monsters/Humanoid/Melee/StrongMongbat.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Troll.cs | 2 +- .../Mobiles/Monsters/Humanoid/Melee/Zombie.cs | 2 +- .../Monsters/LBR/Exodus/ExodusMinion.cs | 2 +- .../Monsters/LBR/Exodus/ExodusOverseer.cs | 2 +- .../Monsters/LBR/Jukas/ChaosDragoon.cs | 2 +- .../Monsters/LBR/Jukas/ChaosDragoonElite.cs | 2 +- .../Mobiles/Monsters/LBR/Jukas/JukaLord.cs | 2 +- .../Mobiles/Monsters/LBR/Jukas/JukaMage.cs | 2 +- .../Mobiles/Monsters/LBR/Jukas/JukaWarrior.cs | 2 +- .../Mobiles/Monsters/LBR/Meers/MeerCaptain.cs | 2 +- .../Mobiles/Monsters/LBR/Meers/MeerEternal.cs | 2 +- .../Mobiles/Monsters/LBR/Meers/MeerMage.cs | 2 +- .../Mobiles/Monsters/LBR/Meers/MeerWarrior.cs | 2 +- Scripts/Mobiles/Monsters/ML/Animal/CuSidhe.cs | 4 +- Scripts/Mobiles/Monsters/ML/Animal/Ferret.cs | 2 +- .../Monsters/ML/Animal/RagingGrizzlyBear.cs | 2 +- .../Mobiles/Monsters/ML/Animal/Squirrel.cs | 2 +- .../Monsters/ML/Bedlam/LadyJennifyr.cs | 2 +- .../Mobiles/Monsters/ML/Bedlam/LadyMarai.cs | 2 +- .../Monsters/ML/Bedlam/MasterJonath.cs | 2 +- .../Monsters/ML/Bedlam/MasterMikael.cs | 2 +- .../Monsters/ML/Bedlam/MasterTheophilus.cs | 2 +- .../Mobiles/Monsters/ML/Bedlam/RedDeath.cs | 2 +- .../Mobiles/Monsters/ML/Bedlam/SirPatrick.cs | 2 +- .../Monsters/ML/Blighted Grove/Abscess.cs | 2 +- .../Monsters/ML/Blighted Grove/Coil.cs | 2 +- .../ML/Blighted Grove/EnslavedSatyr.cs | 2 +- .../Monsters/ML/Blighted Grove/Hydra.cs | 2 +- .../Monsters/ML/Blighted Grove/InsaneDryad.cs | 2 +- .../Monsters/ML/Blighted Grove/Saliva.cs | 2 +- .../Monsters/ML/Blighted Grove/Tangle.cs | 2 +- .../Monsters/ML/Blighted Grove/Thrasher.cs | 2 +- .../ML/Humanoid/Magic/FetidEssence.cs | 2 +- .../ML/Humanoid/Magic/InterredGrizzle .cs | 2 +- .../Monsters/ML/Humanoid/Magic/MLDryad.cs | 2 +- .../Monsters/ML/Humanoid/Magic/Satyr.cs | 2 +- .../ML/Humanoid/Melee/CorruptedSoul.cs | 2 +- .../ML/Humanoid/Melee/FerelTreefellow.cs | 2 +- .../Monsters/ML/Humanoid/Melee/Minotaur.cs | 2 +- .../ML/Humanoid/Melee/MinotaurCaptain.cs | 2 +- .../ML/Humanoid/Melee/MinotaurScout.cs | 2 +- .../ML/Humanoid/Melee/PestilentBandage.cs | 2 +- .../ML/Humanoid/Melee/Tormented Minotaur.cs | 2 +- .../Monsters/ML/Humanoid/Melee/Troglodyte.cs | 2 +- .../Mobiles/Monsters/ML/Labyrinth/Miasma.cs | 2 +- Scripts/Mobiles/Monsters/ML/Labyrinth/Pyre.cs | 2 +- Scripts/Mobiles/Monsters/ML/Labyrinth/Rend.cs | 2 +- .../Monsters/ML/Misc/Magic/GreaterDragon.cs | 2 +- .../Monsters/ML/Misc/Melee/CorrosiveSlime.cs | 2 +- .../Monsters/ML/Misc/Melee/Reptalon.cs | 2 +- .../Monsters/ML/Painted Caves/Grobu.cs | 2 +- .../Mobiles/Monsters/ML/Painted Caves/Lurg.cs | 2 +- .../ML/Palace of Paroxysmus/Putrefier.cs | 2 +- .../ML/Prism of Light/CorporealBrume.cs | 2 +- .../ML/Prism of Light/CrystalDaemon.cs | 2 +- .../ML/Prism of Light/CrystalLatticeSeeker.cs | 2 +- .../ML/Prism of Light/CrystalSeaSerpent.cs | 2 +- .../ML/Prism of Light/CrystalVortex.cs | 2 +- .../Monsters/ML/Prism of Light/CrystalWisp.cs | 2 +- .../ML/Prism of Light/MantraEffervescence.cs | 2 +- .../Monsters/ML/Prism of Light/Protector.cs | 2 +- .../ML/Prism of Light/UnfrozenMummy.cs | 2 +- .../Monsters/ML/Sanctuary/Chiikkaha.cs | 2 +- .../Mobiles/Monsters/ML/Sanctuary/MougGuur.cs | 2 +- .../Mobiles/Monsters/ML/Sanctuary/Szavetra.cs | 2 +- .../Mobiles/Monsters/ML/Special/Ilhenir.cs | 6 +- .../Mobiles/Monsters/ML/Special/Meraktus.cs | 2 +- Scripts/Mobiles/Monsters/ML/Special/Twaulo.cs | 2 +- .../Monsters/ML/Twisted Weald/Changeling.cs | 2 +- .../Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs | 2 +- .../Monsters/ML/Twisted Weald/Guile.cs | 2 +- .../Mobiles/Monsters/ML/Twisted Weald/Irk.cs | 2 +- .../Monsters/ML/Twisted Weald/LadyLissith.cs | 2 +- .../Monsters/ML/Twisted Weald/LadySabrix.cs | 2 +- .../Monsters/ML/Twisted Weald/Malefic.cs | 2 +- .../Mobiles/Monsters/ML/Twisted Weald/Silk.cs | 2 +- .../Monsters/ML/Twisted Weald/Spite.cs | 2 +- .../Monsters/ML/Twisted Weald/Swoop.cs | 2 +- .../Monsters/ML/Twisted Weald/Virulent.cs | 2 +- .../Monsters/Mammal/Melee/HellHound.cs | 2 +- .../Monsters/Mammal/Melee/VorpalBunny.cs | 2 +- .../Mobiles/Monsters/Misc/Magic/DarkWisp.cs | 2 +- .../Monsters/Misc/Magic/EtherealWarrior.cs | 2 +- Scripts/Mobiles/Monsters/Misc/Magic/Pixie.cs | 2 +- .../Mobiles/Monsters/Misc/Magic/ShadowWisp.cs | 2 +- Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs | 2 +- .../Monsters/Misc/Melee/AnimatedWeapon.cs | 2 +- .../Monsters/Misc/Melee/BladeSpirits.cs | 2 +- .../Mobiles/Monsters/Misc/Melee/Centaur.cs | 2 +- .../Monsters/Misc/Melee/EnergyVortex.cs | 2 +- .../Mobiles/Monsters/Misc/Melee/FrostOoze.cs | 2 +- Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs | 4 +- .../Monsters/Misc/Melee/PlagueBeast.cs | 2 +- .../Monsters/Misc/Melee/PlagueBeastLord.cs | 2 +- .../Monsters/Misc/Melee/PlagueSpawn.cs | 2 +- .../Mobiles/Monsters/Misc/Melee/SandVortex.cs | 2 +- Scripts/Mobiles/Monsters/Misc/Melee/Slime.cs | 2 +- .../Ore Elementals/AgapiteElemental.cs | 4 +- .../Ore Elementals/BronzeElemental.cs | 4 +- .../Ore Elementals/CopperElemental.cs | 4 +- .../Ore Elementals/DullCopperElemental.cs | 4 +- .../Ore Elementals/GoldenElemental.cs | 4 +- .../Ore Elementals/ShadowIronElemental.cs | 4 +- .../Ore Elementals/ValoriteElemental.cs | 4 +- .../Ore Elementals/VeriteElemental.cs | 4 +- .../Mobiles/Monsters/Plant/Magic/Reaper.cs | 2 +- .../Mobiles/Monsters/Plant/Melee/BogThing.cs | 2 +- .../Mobiles/Monsters/Plant/Melee/Bogling.cs | 2 +- .../Mobiles/Monsters/Plant/Melee/Corpser.cs | 2 +- .../Mobiles/Monsters/Plant/Melee/Quagmire.cs | 2 +- .../Monsters/Plant/Melee/SwampTentacle.cs | 2 +- .../Monsters/Plant/Melee/WhippingVine.cs | 2 +- .../Monsters/Reptile/Magic/AncientWyrm.cs | 2 +- .../Monsters/Reptile/Magic/DeepSeaSerpent.cs | 2 +- .../Mobiles/Monsters/Reptile/Magic/Dragon.cs | 2 +- .../Monsters/Reptile/Magic/Leviathan.cs | 4 +- .../Reptile/Magic/OphidianArchmage.cs | 2 +- .../Monsters/Reptile/Magic/OphidianMage.cs | 2 +- .../Reptile/Magic/OphidianMatriarch.cs | 2 +- .../Monsters/Reptile/Magic/SeaSerpent.cs | 2 +- .../Reptile/Magic/SerpentineDragon.cs | 2 +- .../Monsters/Reptile/Magic/ShadowWyrm.cs | 2 +- .../Monsters/Reptile/Magic/SkeletalDragon.cs | 2 +- .../Monsters/Reptile/Magic/WhiteWyrm.cs | 2 +- .../Mobiles/Monsters/Reptile/Melee/Drake.cs | 2 +- .../Mobiles/Monsters/Reptile/Melee/Harpy.cs | 2 +- .../Mobiles/Monsters/Reptile/Melee/Kraken.cs | 2 +- .../Monsters/Reptile/Melee/Lizardman.cs | 2 +- .../Monsters/Reptile/Melee/OphidianKnight.cs | 2 +- .../Monsters/Reptile/Melee/OphidianWarrior.cs | 2 +- .../Monsters/Reptile/Melee/Scorpion.cs | 2 +- .../Monsters/Reptile/Melee/StoneHarpy.cs | 2 +- .../Mobiles/Monsters/Reptile/Melee/Wyvern.cs | 2 +- Scripts/Mobiles/Monsters/SE/BakeKitsune.cs | 2 +- .../Mobiles/Monsters/SE/DeathWatchBeetle.cs | 2 +- .../Monsters/SE/DeathWatchBeetleHatchling.cs | 2 +- Scripts/Mobiles/Monsters/SE/EliteNinja.cs | 2 +- Scripts/Mobiles/Monsters/SE/FanDancer.cs | 2 +- Scripts/Mobiles/Monsters/SE/FireBeetle.cs | 2 +- Scripts/Mobiles/Monsters/SE/Kappa.cs | 2 +- Scripts/Mobiles/Monsters/SE/KazeKemono.cs | 2 +- Scripts/Mobiles/Monsters/SE/LadyOfTheSnow.cs | 2 +- Scripts/Mobiles/Monsters/SE/Oni.cs | 2 +- Scripts/Mobiles/Monsters/SE/RaiJu.cs | 2 +- Scripts/Mobiles/Monsters/SE/RevenantLion.cs | 2 +- Scripts/Mobiles/Monsters/SE/Ronin.cs | 2 +- Scripts/Mobiles/Monsters/SE/RuneBeetle.cs | 2 +- Scripts/Mobiles/Monsters/SE/TsukiWolf.cs | 2 +- Scripts/Mobiles/Monsters/SE/Yamandon.cs | 2 +- Scripts/Mobiles/Monsters/SE/YomotsuElder.cs | 2 +- Scripts/Mobiles/Monsters/SE/YomotsuPriest.cs | 2 +- Scripts/Mobiles/Monsters/SE/YomotsuWarrior.cs | 2 +- .../Monsters/Summons/SummonedAirElemental.cs | 2 +- .../Monsters/Summons/SummonedDaemon.cs | 2 +- .../Summons/SummonedEarthElemental.cs | 2 +- .../Monsters/Summons/SummonedFireElemental.cs | 2 +- .../Summons/SummonedWaterElemental.cs | 2 +- Scripts/Mobiles/PlayerMobile.cs | 22 +-- Scripts/Mobiles/Special/Barracoon.cs | 2 +- .../Mobiles/Special/CapturedHordeMinion.cs | 2 +- Scripts/Mobiles/Special/ChaosGuard.cs | 2 +- Scripts/Mobiles/Special/DarkGuardian.cs | 2 +- Scripts/Mobiles/Special/Dummy.cs | 2 +- Scripts/Mobiles/Special/DummySpecific.cs | 18 +-- Scripts/Mobiles/Special/Harrower.cs | 2 +- Scripts/Mobiles/Special/HarrowerTentacles.cs | 2 +- Scripts/Mobiles/Special/LordOaks.cs | 2 +- Scripts/Mobiles/Special/Mephitis.cs | 2 +- Scripts/Mobiles/Special/Neira.cs | 2 +- Scripts/Mobiles/Special/OrderGuard.cs | 2 +- Scripts/Mobiles/Special/Rikktor.cs | 2 +- Scripts/Mobiles/Special/Semidar.cs | 2 +- Scripts/Mobiles/Special/Serado.cs | 2 +- Scripts/Mobiles/Special/ServantOfSemidar.cs | 2 +- Scripts/Mobiles/Special/Silvani.cs | 2 +- Scripts/Mobiles/Special/Wanderer.cs | 2 +- Scripts/Mobiles/Townfolk/Actor.cs | 2 +- Scripts/Mobiles/Townfolk/Artist.cs | 2 +- Scripts/Mobiles/Townfolk/Banker.cs | 2 +- Scripts/Mobiles/Townfolk/BaseEscortable.cs | 2 +- Scripts/Mobiles/Townfolk/BrideGroom.cs | 2 +- Scripts/Mobiles/Townfolk/EscortableMage.cs | 2 +- Scripts/Mobiles/Townfolk/Gypsy.cs | 2 +- Scripts/Mobiles/Townfolk/HarborMaster.cs | 2 +- Scripts/Mobiles/Townfolk/Merchant.cs | 2 +- Scripts/Mobiles/Townfolk/Messenger.cs | 2 +- Scripts/Mobiles/Townfolk/Minter.cs | 2 +- Scripts/Mobiles/Townfolk/Ninja.cs | 2 +- Scripts/Mobiles/Townfolk/Noble.cs | 2 +- Scripts/Mobiles/Townfolk/Peasant.cs | 2 +- Scripts/Mobiles/Townfolk/Prisoner.cs | 2 +- Scripts/Mobiles/Townfolk/Samurai.cs | 2 +- Scripts/Mobiles/Townfolk/Sculptor.cs | 2 +- Scripts/Mobiles/Townfolk/SeekerOfAdventure.cs | 2 +- Scripts/Mobiles/Townfolk/TownCrier.cs | 2 +- Scripts/Mobiles/Vendors/BaseVendor.cs | 6 +- Scripts/Mobiles/Vendors/NPC/Alchemist.cs | 2 +- Scripts/Mobiles/Vendors/NPC/AnimalTrainer.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Architect.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Armorer.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Baker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Bard.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Barkeeper.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Beekeeper.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Blacksmith.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Bowyer.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Butcher.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Carpenter.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Cobbler.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Cook.cs | 2 +- .../Mobiles/Vendors/NPC/CustomHairstylist.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Farmer.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Fisherman.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Furtrader.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Glassblower.cs | 2 +- Scripts/Mobiles/Vendors/NPC/GolemCrafter.cs | 2 +- .../NPC/Guildmasters/BardGuildmaster.cs | 2 +- .../NPC/Guildmasters/BlacksmithGuildmaster.cs | 2 +- .../NPC/Guildmasters/FisherGuildmaster.cs | 2 +- .../NPC/Guildmasters/HealerGuildmaster.cs | 2 +- .../NPC/Guildmasters/MageGuildmaster.cs | 2 +- .../NPC/Guildmasters/MerchantGuildmaster.cs | 2 +- .../NPC/Guildmasters/MinerGuildmaster.cs | 2 +- .../NPC/Guildmasters/RangerGuildmaster.cs | 2 +- .../NPC/Guildmasters/TailorGuildmaster.cs | 2 +- .../NPC/Guildmasters/ThiefGuildmaster.cs | 2 +- .../NPC/Guildmasters/TinkerGuildmaster.cs | 2 +- .../NPC/Guildmasters/WarriorGuildmaster.cs | 2 +- .../Mobiles/Vendors/NPC/GypsyAnimalTrainer.cs | 2 +- Scripts/Mobiles/Vendors/NPC/GypsyBanker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/GypsyMaiden.cs | 2 +- Scripts/Mobiles/Vendors/NPC/HairStylist.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Herbalist.cs | 2 +- Scripts/Mobiles/Vendors/NPC/HolyMage.cs | 2 +- Scripts/Mobiles/Vendors/NPC/InnKeeper.cs | 2 +- Scripts/Mobiles/Vendors/NPC/IronWorker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Jeweler.cs | 2 +- .../Mobiles/Vendors/NPC/KeeperOfChivalry.cs | 2 +- Scripts/Mobiles/Vendors/NPC/LeatherWorker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Mage.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Mapmaker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Miller.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Miner.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Monk.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Provisioner.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Rancher.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Ranger.cs | 2 +- .../Mobiles/Vendors/NPC/RealEstateBroker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Scribe.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Shipwright.cs | 2 +- Scripts/Mobiles/Vendors/NPC/StoneCrafter.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Tailor.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Tanner.cs | 2 +- Scripts/Mobiles/Vendors/NPC/TavernKeeper.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Thief.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Tinker.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Vagabond.cs | 2 +- Scripts/Mobiles/Vendors/NPC/VarietyDealer.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Veterinarian.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Waiter.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Weaponsmith.cs | 2 +- Scripts/Mobiles/Vendors/NPC/Weaver.cs | 2 +- Scripts/Multis/Boats/LargeBoat.cs | 4 +- Scripts/Multis/Boats/LargeDragonBoat.cs | 4 +- Scripts/Multis/Boats/MediumBoat.cs | 4 +- Scripts/Multis/Boats/MediumDragonBoat.cs | 4 +- Scripts/Multis/Boats/SmallBoat.cs | 4 +- Scripts/Multis/Boats/SmallDragonBoat.cs | 4 +- Scripts/Multis/Camps/BankerCamp.cs | 2 +- Scripts/Multis/Camps/BaseCamp.cs | 2 +- Scripts/Multis/Camps/BrigandCamp.cs | 2 +- Scripts/Multis/Camps/HealerCamp.cs | 2 +- Scripts/Multis/Camps/LizardmenCamp.cs | 2 +- Scripts/Multis/Camps/MageCamp.cs | 2 +- Scripts/Multis/Camps/OrcCamp.cs | 2 +- Scripts/Multis/Camps/RatCamp.cs | 2 +- Scripts/Multis/Deeds.cs | 40 ++--- Scripts/Multis/HousePlacementTool.cs | 2 +- Scripts/Multis/HouseTeleporter.cs | 2 +- Scripts/Scripts.csproj | 8 +- Scripts/Skills/Meditation.cs | 4 +- Scripts/Skills/Stealing.cs | 2 +- .../Items/Resurrection/ResGate.cs | 2 +- .../Items/Stones/AlchemyStone.cs | 2 +- .../SpecialSystems/Items/Stones/GMStone.cs | 2 +- .../Items/Stones/GamblingStone.cs | 2 +- .../SpecialSystems/Items/Stones/IngotStone.cs | 2 +- .../SpecialSystems/Items/Stones/RegStone.cs | 2 +- .../Items/Stones/ScribeStone.cs | 2 +- .../SpecialSystems/Items/Stones/SmithStone.cs | 2 +- .../Items/Stones/TailorStone.cs | 2 +- .../Items/SupplyBags/AlchemyBag.cs | 4 +- .../Items/SupplyBags/BagOfIngots.cs | 4 +- .../Items/SupplyBags/ScribeBag.cs | 4 +- .../Items/SupplyBags/SmithBag.cs | 4 +- .../Items/SupplyBags/TailorBag.cs | 4 +- Scripts/Spells/Chivalry/CloseWounds.cs | 4 +- Scripts/Spells/Spellweaving/ArcanistSpell.cs | 4 +- .../Spells/Spellweaving/Items/ArcaneFocus.cs | 4 +- .../Spellweaving/Items/TransientItem.cs | 2 +- .../Spells/Spellweaving/Mobiles/ArcaneFey.cs | 2 +- .../Spellweaving/Mobiles/ArcaneFiend.cs | 2 +- .../Spells/Spellweaving/Mobiles/NatureFury.cs | 2 +- Server/Attributes.cs | 6 +- Server/Item.cs | 12 +- Server/Items/BaseMulti.cs | 2 +- 2195 files changed, 4617 insertions(+), 4617 deletions(-) rename Scripts/Items/Lights/{BaseEquipableLight.cs => BaseEquippableLight.cs} (93%) rename Scripts/Items/Misc/{FlipableAddonAttribute.cs => FlippableAddonAttribute.cs} (92%) rename Scripts/Items/Misc/{FlipableAttribute.cs => FlippableAttribute.cs} (81%) diff --git a/Scripts/Accounting/Account.cs b/Scripts/Accounting/Account.cs index f776d3871..568530267 100644 --- a/Scripts/Accounting/Account.cs +++ b/Scripts/Accounting/Account.cs @@ -303,7 +303,7 @@ namespace Server.Accounting } /// - /// Gets or sets a flag indiciating if this account is banned. + /// Gets or sets a flag indicating if this account is banned. /// public bool Banned { @@ -1279,7 +1279,7 @@ namespace Server.Accounting } /// - /// Gets the maxmimum amount of characters that this account can hold. + /// Gets the maximum amount of characters that this account can hold. /// public int Length { @@ -1589,4 +1589,4 @@ namespace Server.Accounting } #endregion } -} \ No newline at end of file +} diff --git a/Scripts/Commands/Add.cs b/Scripts/Commands/Add.cs index ff2cffc9f..ff72bd31b 100644 --- a/Scripts/Commands/Add.cs +++ b/Scripts/Commands/Add.cs @@ -174,7 +174,7 @@ namespace Server.Commands { ConstructorInfo ctor = ctors[i]; - if ( !IsConstructable( ctor, from.AccessLevel ) ) + if ( !IsConstructible( ctor, from.AccessLevel ) ) continue; ParameterInfo[] paramList = ctor.GetParameters(); @@ -388,7 +388,7 @@ namespace Server.Commands { ConstructorInfo ctor = ctors[i]; - if ( !IsConstructable( ctor, from.AccessLevel ) ) + if ( !IsConstructible( ctor, from.AccessLevel ) ) continue; if ( !foundCtor ) @@ -401,7 +401,7 @@ namespace Server.Commands } if ( !foundCtor ) - from.SendMessage( "That type is not marked constructable." ); + from.SendMessage( "That type is not marked constructible." ); } public static void SendCtor( Type type, ConstructorInfo ctor, Mobile from ) @@ -648,16 +648,16 @@ namespace Server.Commands return m_EntityType.IsAssignableFrom( t ); } - private static Type m_ConstructableType = typeof( ConstructableAttribute ); + private static Type m_ConstructibleType = typeof( ConstructibleAttribute ); - public static bool IsConstructable( ConstructorInfo ctor, AccessLevel accessLevel ) + public static bool IsConstructible( ConstructorInfo ctor, AccessLevel accessLevel ) { - object[] attrs = ctor.GetCustomAttributes( m_ConstructableType, false ); + object[] attrs = ctor.GetCustomAttributes( m_ConstructibleType, false ); if ( attrs.Length == 0 ) return false; - return accessLevel >= ((ConstructableAttribute)attrs[0]).AccessLevel; + return accessLevel >= ((ConstructibleAttribute)attrs[0]).AccessLevel; } private static Type m_EnumType = typeof( Enum ); @@ -727,4 +727,4 @@ namespace Server.Commands return false; } } -} \ No newline at end of file +} diff --git a/Scripts/Commands/Docs.cs b/Scripts/Commands/Docs.cs index 837490e17..568d9b8c7 100644 --- a/Scripts/Commands/Docs.cs +++ b/Scripts/Commands/Docs.cs @@ -420,7 +420,7 @@ namespace Server.Commands LoadTypes( asms[i], asms ); DocumentLoadedTypes(); - DocumentConstructableObjects(); + DocumentConstructibleObjects(); return true; } @@ -474,7 +474,7 @@ namespace Server.Commands html.WriteLine( " " ); AddIndexLink( html, "commands.html", "Commands", "Every available command. This contains command name, usage, aliases, and description." ); - AddIndexLink( html, "objects.html", "Constructable Objects", "Every constructable item or npc. This contains object name and usage. Hover mouse over parameters to see type description." ); + AddIndexLink( html, "objects.html", "Constructible Objects", "Every constructable item or npc. This contains object name and usage. Hover mouse over parameters to see type description." ); AddIndexLink( html, "keywords.html", "Speech Keywords", "Lists speech keyword numbers and associated match patterns. These are used in some scripts for multi-language matching of client speech." ); AddIndexLink( html, "bodies.html", "Body List", "Every usable body number and name. Table is generated from a UO:3D client datafile. If you do not have UO:3D installed, this may be blank." ); AddIndexLink( html, "overview.html", "Class Overview", "Scripting reference. Contains every class type and contained methods in the core and scripts." ); @@ -1839,11 +1839,11 @@ namespace Server.Commands return false; } - #region Constructable Objects + #region Constructible Objects private static Type typeofItem = typeof( Item ), typeofMobile = typeof( Mobile ), typeofMap = typeof( Map ); private static Type typeofCustomEnum = typeof( CustomEnumAttribute ); - private static bool IsConstructable( Type t, out bool isItem ) + private static bool IsConstructible( Type t, out bool isItem ) { if( isItem = typeofItem.IsAssignableFrom( t ) ) return true; @@ -1851,12 +1851,12 @@ namespace Server.Commands return typeofMobile.IsAssignableFrom( t ); } - private static bool IsConstructable( ConstructorInfo ctor ) + private static bool IsConstructible( ConstructorInfo ctor ) { - return ctor.IsDefined( typeof( ConstructableAttribute ), false ); + return ctor.IsDefined( typeof( ConstructibleAttribute ), false ); } - private static void DocumentConstructableObjects() + private static void DocumentConstructibleObjects() { List types = new List( m_Types.Values ); types.Sort( new TypeComparer() ); @@ -1868,16 +1868,16 @@ namespace Server.Commands Type t = types[i].m_Type; bool isItem; - if( t.IsAbstract || !IsConstructable( t, out isItem ) ) + if( t.IsAbstract || !IsConstructible( t, out isItem ) ) continue; ConstructorInfo[] ctors = t.GetConstructors(); - bool anyConstructable = false; + bool anyConstructible = false; - for( int j = 0; !anyConstructable && j < ctors.Length; ++j ) - anyConstructable = IsConstructable( ctors[j] ); + for( int j = 0; !anyConstructible && j < ctors.Length; ++j ) + anyConstructible = IsConstructible( ctors[j] ); - if( anyConstructable ) + if( anyConstructible ) { (isItem ? items : mobiles).Add( t ); (isItem ? items : mobiles).Add( ctors ); @@ -1888,12 +1888,12 @@ namespace Server.Commands { html.WriteLine( "" ); html.WriteLine( " " ); - html.WriteLine( " RunUO Documentation - Constructable Objects" ); + html.WriteLine( " RunUO Documentation - Constructible Objects" ); html.WriteLine( " " ); html.WriteLine( " " ); html.WriteLine( " " ); html.WriteLine( "

Back to the index

" ); - html.WriteLine( "

Constructable Items and Mobiles

" ); + html.WriteLine( "

Constructible Items and Mobiles

" ); html.WriteLine( " " ); html.WriteLine( " " ); @@ -1902,7 +1902,7 @@ namespace Server.Commands html.WriteLine( " " ); for( int i = 0; i < items.Count; i += 2 ) - DocumentConstructableObject( html, (Type)items[i], (ConstructorInfo[])items[i + 1] ); + DocumentConstructibleObject( html, (Type)items[i], (ConstructorInfo[])items[i + 1] ); html.WriteLine( "
Item NameUsage


" ); @@ -1913,7 +1913,7 @@ namespace Server.Commands html.WriteLine( " Mobile NameUsage" ); for( int i = 0; i < mobiles.Count; i += 2 ) - DocumentConstructableObject( html, (Type)mobiles[i], (ConstructorInfo[])mobiles[i + 1] ); + DocumentConstructibleObject( html, (Type)mobiles[i], (ConstructorInfo[])mobiles[i + 1] ); html.WriteLine( " " ); @@ -1922,7 +1922,7 @@ namespace Server.Commands } } - private static void DocumentConstructableObject( StreamWriter html, Type t, ConstructorInfo[] ctors ) + private static void DocumentConstructibleObject( StreamWriter html, Type t, ConstructorInfo[] ctors ) { html.Write( " {0}", t.Name ); @@ -1932,7 +1932,7 @@ namespace Server.Commands { ConstructorInfo ctor = ctors[i]; - if( !IsConstructable( ctor ) ) + if( !IsConstructible( ctor ) ) continue; if( !first ) diff --git a/Scripts/Commands/GenCategorization.cs b/Scripts/Commands/GenCategorization.cs index 027aef164..343980c06 100644 --- a/Scripts/Commands/GenCategorization.cs +++ b/Scripts/Commands/GenCategorization.cs @@ -180,16 +180,16 @@ namespace Server.Commands private static Type typeofItem = typeof( Item ); private static Type typeofMobile = typeof( Mobile ); - private static Type typeofConstructable = typeof( ConstructableAttribute ); + private static Type typeofConstructible = typeof( ConstructibleAttribute ); - private static bool IsConstructable( Type type ) + private static bool IsConstructible( Type type ) { if ( !type.IsSubclassOf( typeofItem ) && !type.IsSubclassOf( typeofMobile ) ) return false; ConstructorInfo ctor = type.GetConstructor( Type.EmptyTypes ); - return ( ctor != null && ctor.IsDefined( typeofConstructable, false ) ); + return ( ctor != null && ctor.IsDefined( typeofConstructible, false ) ); } private static void AddTypes( Assembly asm, ArrayList types ) @@ -203,7 +203,7 @@ namespace Server.Commands if ( type.IsAbstract ) continue; - if ( IsConstructable( type ) ) + if ( IsConstructible( type ) ) types.Add( type ); } } diff --git a/Scripts/Engines/BulkOrders/Books/BulkOrderBook.cs b/Scripts/Engines/BulkOrders/Books/BulkOrderBook.cs index d970130bd..136348142 100644 --- a/Scripts/Engines/BulkOrders/Books/BulkOrderBook.cs +++ b/Scripts/Engines/BulkOrders/Books/BulkOrderBook.cs @@ -49,7 +49,7 @@ namespace Server.Engines.BulkOrders set{ m_ItemCount = value; } } - [Constructable] + [Constructible] public BulkOrderBook() : base( 0x2259 ) { Weight = 1.0; diff --git a/Scripts/Engines/BulkOrders/LargeSmithBOD.cs b/Scripts/Engines/BulkOrders/LargeSmithBOD.cs index d5903f1b7..d73df7f24 100644 --- a/Scripts/Engines/BulkOrders/LargeSmithBOD.cs +++ b/Scripts/Engines/BulkOrders/LargeSmithBOD.cs @@ -33,7 +33,7 @@ namespace Server.Engines.BulkOrders return SmithRewardCalculator.Instance.ComputeGold( this ); } - [Constructable] + [Constructible] public LargeSmithBOD() { LargeBulkEntry[] entries; diff --git a/Scripts/Engines/BulkOrders/LargeTailorBOD.cs b/Scripts/Engines/BulkOrders/LargeTailorBOD.cs index e7b8dd515..c0135a34f 100644 --- a/Scripts/Engines/BulkOrders/LargeTailorBOD.cs +++ b/Scripts/Engines/BulkOrders/LargeTailorBOD.cs @@ -27,7 +27,7 @@ namespace Server.Engines.BulkOrders return TailorRewardCalculator.Instance.ComputeGold( this ); } - [Constructable] + [Constructible] public LargeTailorBOD() { LargeBulkEntry[] entries; diff --git a/Scripts/Engines/BulkOrders/SmallBOD.cs b/Scripts/Engines/BulkOrders/SmallBOD.cs index cc2752b15..494432aef 100644 --- a/Scripts/Engines/BulkOrders/SmallBOD.cs +++ b/Scripts/Engines/BulkOrders/SmallBOD.cs @@ -43,7 +43,7 @@ namespace Server.Engines.BulkOrders public override int LabelNumber{ get{ return 1045151; } } // a bulk order deed - [Constructable] + [Constructible] public SmallBOD( int hue, int amountMax, Type type, int number, int graphic, bool requireExeptional, BulkMaterialType material ) : base( Core.AOS ? 0x2258 : 0x14EF ) { Weight = 1.0; diff --git a/Scripts/Engines/BulkOrders/SmallSmithBOD.cs b/Scripts/Engines/BulkOrders/SmallSmithBOD.cs index 58d7e0bf8..a32ca9faf 100644 --- a/Scripts/Engines/BulkOrders/SmallSmithBOD.cs +++ b/Scripts/Engines/BulkOrders/SmallSmithBOD.cs @@ -174,7 +174,7 @@ namespace Server.Engines.BulkOrders this.Material = material; } - [Constructable] + [Constructible] public SmallSmithBOD() { SmallBulkEntry[] entries; diff --git a/Scripts/Engines/BulkOrders/SmallTailorBOD.cs b/Scripts/Engines/BulkOrders/SmallTailorBOD.cs index 8f3a6b1a9..e241a2f38 100644 --- a/Scripts/Engines/BulkOrders/SmallTailorBOD.cs +++ b/Scripts/Engines/BulkOrders/SmallTailorBOD.cs @@ -166,7 +166,7 @@ namespace Server.Engines.BulkOrders this.Material = material; } - [Constructable] + [Constructible] public SmallTailorBOD() { SmallBulkEntry[] entries; diff --git a/Scripts/Engines/CannedEvil/ChampionSkull.cs b/Scripts/Engines/CannedEvil/ChampionSkull.cs index ce0710f1f..b066f4cf1 100644 --- a/Scripts/Engines/CannedEvil/ChampionSkull.cs +++ b/Scripts/Engines/CannedEvil/ChampionSkull.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1049479 + (int)m_Type; } } - [Constructable] + [Constructible] public ChampionSkull( ChampionSkullType type ) : base( 0x1AE1 ) { m_Type = type; diff --git a/Scripts/Engines/CannedEvil/ChampionSkullPlatform.cs b/Scripts/Engines/CannedEvil/ChampionSkullPlatform.cs index 009c38d3e..aa3648c24 100644 --- a/Scripts/Engines/CannedEvil/ChampionSkullPlatform.cs +++ b/Scripts/Engines/CannedEvil/ChampionSkullPlatform.cs @@ -10,7 +10,7 @@ namespace Server.Engines.CannedEvil { private ChampionSkullBrazier m_Power, m_Enlightenment, m_Venom, m_Pain, m_Greed, m_Death; - [Constructable] + [Constructible] public ChampionSkullPlatform() { AddComponent( new AddonComponent( 0x71A ), -1, -1, -1 ); diff --git a/Scripts/Engines/CannedEvil/ChampionSpawn.cs b/Scripts/Engines/CannedEvil/ChampionSpawn.cs index f259d23fc..6897b623a 100644 --- a/Scripts/Engines/CannedEvil/ChampionSpawn.cs +++ b/Scripts/Engines/CannedEvil/ChampionSpawn.cs @@ -69,7 +69,7 @@ namespace Server.Engines.CannedEvil set { m_HasBeenAdvanced = value; } } - [Constructable] + [Constructible] public ChampionSpawn() : base( 0xBD2 ) { Movable = false; @@ -116,7 +116,7 @@ namespace Server.Engines.CannedEvil else { m_Region.Unregister(); - //Why doesn't Region allow me to set it's map/Area meself? >< + //Why doesn't Region allow me to set it's map/Area myself? >< m_Region = new ChampionSpawnRegion( this ); } */ @@ -1343,4 +1343,4 @@ namespace Server.Engines.CannedEvil } } } -} \ No newline at end of file +} diff --git a/Scripts/Engines/CannedEvil/StarRoomGate.cs b/Scripts/Engines/CannedEvil/StarRoomGate.cs index 06e18ec46..b57bf4316 100644 --- a/Scripts/Engines/CannedEvil/StarRoomGate.cs +++ b/Scripts/Engines/CannedEvil/StarRoomGate.cs @@ -11,19 +11,19 @@ namespace Server.Items public override int LabelNumber{ get{ return 1049498; } } // dark moongate - [Constructable] + [Constructible] public StarRoomGate() : this( false ) { } - [Constructable] + [Constructible] public StarRoomGate( bool decays, Point3D loc, Map map ) : this( decays ) { MoveToWorld( loc, map ); Effects.PlaySound( loc, map, 0x20E ); } - [Constructable] + [Constructible] public StarRoomGate( bool decays ) : base( new Point3D( 5143, 1774, 0 ), Map.Felucca ) { Dispellable = false; diff --git a/Scripts/Engines/Chat/Channel.cs b/Scripts/Engines/Chat/Channel.cs index 4c9e42982..7f83db006 100644 --- a/Scripts/Engines/Chat/Channel.cs +++ b/Scripts/Engines/Chat/Channel.cs @@ -281,7 +281,7 @@ namespace Server.Engines.Chat m_Voices.Add( user ); if ( moderator != null ) - user.SendMessage( 54, moderator.Username ); // %1, a conference moderator, has granted you speaking priviledges in this conference. + user.SendMessage( 54, moderator.Username ); // %1, a conference moderator, has granted you speaking privileges in this conference. SendMessage( 52, user, user.Username ); // %1 now has speaking privileges in this conference. SendCommand( ChatCommand.AddUserToChannel, user, user.GetColorCharacter() + user.Username ); @@ -298,7 +298,7 @@ namespace Server.Engines.Chat m_Voices.Remove( user ); if ( moderator != null ) - user.SendMessage( 53, moderator.Username ); // %1, a conference moderator, has removed your speaking priviledges for this conference. + user.SendMessage( 53, moderator.Username ); // %1, a conference moderator, has removed your speaking privileges for this conference. SendMessage( 51, user, user.Username ); // %1 no longer has speaking privileges in this conference. SendCommand( ChatCommand.AddUserToChannel, user, user.GetColorCharacter() + user.Username ); diff --git a/Scripts/Engines/Chat/ChatActionHandlers.cs b/Scripts/Engines/Chat/ChatActionHandlers.cs index 92699938f..d85da3525 100644 --- a/Scripts/Engines/Chat/ChatActionHandlers.cs +++ b/Scripts/Engines/Chat/ChatActionHandlers.cs @@ -61,7 +61,7 @@ namespace Server.Engines.Chat if ( channel.CanTalk( from ) ) channel.SendIgnorableMessage( 57, from, from.GetColorCharacter() + from.Username, param ); // %1: %2 else - from.SendMessage( 36 ); // The moderator of this conference has not given you speaking priviledges. + from.SendMessage( 36 ); // The moderator of this conference has not given you speaking privileges. } public static void EmoteMessage( ChatUser from, Channel channel, string param ) @@ -69,7 +69,7 @@ namespace Server.Engines.Chat if ( channel.CanTalk( from ) ) channel.SendIgnorableMessage( 58, from, from.GetColorCharacter() + from.Username, param ); // %1 %2 else - from.SendMessage( 36 ); // The moderator of this conference has not given you speaking priviledges. + from.SendMessage( 36 ); // The moderator of this conference has not given you speaking privileges. } public static void PrivateMessage( ChatUser from, Channel channel, string param ) @@ -356,4 +356,4 @@ namespace Server.Engines.Chat channel.VoiceRestricted = !channel.VoiceRestricted; } } -} \ No newline at end of file +} diff --git a/Scripts/Engines/ConPVP/Arena.cs b/Scripts/Engines/ConPVP/Arena.cs index 5ce7aa646..ca05aeca4 100644 --- a/Scripts/Engines/ConPVP/Arena.cs +++ b/Scripts/Engines/ConPVP/Arena.cs @@ -21,7 +21,7 @@ namespace Server.Engines.ConPVP get { return "arena controller"; } } - [Constructable] + [Constructible] public ArenaController() : base( 0x1B7A ) { Visible = false; diff --git a/Scripts/Engines/ConPVP/ArenaGump.cs b/Scripts/Engines/ConPVP/ArenaGump.cs index 53abb3f4f..9db5528ee 100644 --- a/Scripts/Engines/ConPVP/ArenaGump.cs +++ b/Scripts/Engines/ConPVP/ArenaGump.cs @@ -16,7 +16,7 @@ namespace Server.Engines.ConPVP get { return "arena moongate"; } } - [Constructable] + [Constructible] public ArenasMoongate() : base( 0x1FD4 ) { Movable = false; diff --git a/Scripts/Engines/ConPVP/DuelTeleporterAddon.cs b/Scripts/Engines/ConPVP/DuelTeleporterAddon.cs index baf847ba8..4c977e665 100644 --- a/Scripts/Engines/ConPVP/DuelTeleporterAddon.cs +++ b/Scripts/Engines/ConPVP/DuelTeleporterAddon.cs @@ -33,12 +33,12 @@ namespace Server.Engines.ConPVP } } - [Constructable] + [Constructible] public DuelTeleporterAddon() : this( DuelTeleporterType.Squares ) { } - [Constructable] + [Constructible] public DuelTeleporterAddon( DuelTeleporterType type ) { int itemID = (int)type; diff --git a/Scripts/Engines/ConPVP/Games/BombingRun.cs b/Scripts/Engines/ConPVP/Games/BombingRun.cs index 4683b18d5..656b7cd83 100644 --- a/Scripts/Engines/ConPVP/Games/BombingRun.cs +++ b/Scripts/Engines/ConPVP/Games/BombingRun.cs @@ -858,7 +858,7 @@ namespace Server.Engines.ConPVP } } - [Constructable] + [Constructible] public BRGoal() { Name = "Bombing Run Goal"; @@ -951,7 +951,7 @@ namespace Server.Engines.ConPVP { public BRTeamInfo m_TeamInfo; - [Constructable] + [Constructible] public BRBoard() : base( 7774 ) { @@ -1467,7 +1467,7 @@ namespace Server.Engines.ConPVP return new BRGame( this, context ); } - [Constructable] + [Constructible] public BRController() { Visible = false; diff --git a/Scripts/Engines/ConPVP/Games/CTF.cs b/Scripts/Engines/ConPVP/Games/CTF.cs index 5e22ae4f3..91903d844 100644 --- a/Scripts/Engines/ConPVP/Games/CTF.cs +++ b/Scripts/Engines/ConPVP/Games/CTF.cs @@ -19,7 +19,7 @@ namespace Server.Engines.ConPVP get { return "scoreboard"; } } - [Constructable] + [Constructible] public CTFBoard() : base( 7774 ) { @@ -248,7 +248,7 @@ namespace Server.Engines.ConPVP private int m_ReturnCount; private Timer m_ReturnTimer; - [Constructable] + [Constructible] public CTFFlag() : base( 5643 ) { @@ -837,7 +837,7 @@ namespace Server.Engines.ConPVP return new CTFGame( this, context ); } - [Constructable] + [Constructible] public CTFController() { Visible = false; diff --git a/Scripts/Engines/ConPVP/Games/DoubleDom.cs b/Scripts/Engines/ConPVP/Games/DoubleDom.cs index 1749f9a6d..ddc1a24c3 100644 --- a/Scripts/Engines/ConPVP/Games/DoubleDom.cs +++ b/Scripts/Engines/ConPVP/Games/DoubleDom.cs @@ -20,7 +20,7 @@ namespace Server.Engines.ConPVP get { return "scoreboard"; } } - [Constructable] + [Constructible] public DDBoard() : base( 7774 ) { @@ -489,7 +489,7 @@ namespace Server.Engines.ConPVP public override string DefaultName { get { return "DD Controller"; } } - [Constructable] + [Constructible] public DDController() { Visible = false; @@ -1094,7 +1094,7 @@ namespace Server.Engines.ConPVP private DDTeamInfo m_TeamOwner; private DDGame m_Game; - [Constructable] + [Constructible] public DDWayPoint() { this.ItemID = 0x519; diff --git a/Scripts/Engines/ConPVP/Games/KingOfTheHill.cs b/Scripts/Engines/ConPVP/Games/KingOfTheHill.cs index e801fcdb4..14571fe43 100644 --- a/Scripts/Engines/ConPVP/Games/KingOfTheHill.cs +++ b/Scripts/Engines/ConPVP/Games/KingOfTheHill.cs @@ -18,7 +18,7 @@ namespace Server.Engines.ConPVP private Mobile m_King; private KingTimer m_KingTimer; - [Constructable] + [Constructible] public HillOfTheKing() : base(0x520) { @@ -298,7 +298,7 @@ namespace Server.Engines.ConPVP public KHGame m_Game; private KHController m_Controller; - [Constructable] + [Constructible] public KHBoard() : base(7774) { @@ -835,7 +835,7 @@ namespace Server.Engines.ConPVP m_Boards.Add(b); } - [Constructable] + [Constructible] public KHController() { Visible = false; diff --git a/Scripts/Engines/ConPVP/Ladder.cs b/Scripts/Engines/ConPVP/Ladder.cs index 549fed3d2..b14889669 100644 --- a/Scripts/Engines/ConPVP/Ladder.cs +++ b/Scripts/Engines/ConPVP/Ladder.cs @@ -16,7 +16,7 @@ namespace Server.Engines.ConPVP get { return "ladder controller"; } } - [Constructable] + [Constructible] public LadderController() : base( 0x1B7A ) { Visible = false; diff --git a/Scripts/Engines/ConPVP/LadderGump.cs b/Scripts/Engines/ConPVP/LadderGump.cs index 878e7ee1d..cc773d64c 100644 --- a/Scripts/Engines/ConPVP/LadderGump.cs +++ b/Scripts/Engines/ConPVP/LadderGump.cs @@ -22,7 +22,7 @@ namespace Server.Engines.ConPVP get { return "1v1 leaderboard"; } } - [Constructable] + [Constructible] public LadderItem() : base( 0x117F ) { Movable = false; diff --git a/Scripts/Engines/ConPVP/Preferences.cs b/Scripts/Engines/ConPVP/Preferences.cs index 3edde5f63..83b48b0f9 100644 --- a/Scripts/Engines/ConPVP/Preferences.cs +++ b/Scripts/Engines/ConPVP/Preferences.cs @@ -19,7 +19,7 @@ namespace Server.Engines.ConPVP get { return "preferences controller"; } } - [Constructable] + [Constructible] public PreferencesController() : base( 0x1B7A ) { Visible = false; diff --git a/Scripts/Engines/ConPVP/StakesContainer.cs b/Scripts/Engines/ConPVP/StakesContainer.cs index 1b61a0f94..e031ee260 100644 --- a/Scripts/Engines/ConPVP/StakesContainer.cs +++ b/Scripts/Engines/ConPVP/StakesContainer.cs @@ -7,7 +7,7 @@ using Server.Items; namespace Server.Engines.ConPVP { #if false - [Flipable( 0x9A8, 0xE80 )] + [Flippable( 0x9A8, 0xE80 )] public class StakesContainer : LockableContainer { private Mobile m_Initiator; diff --git a/Scripts/Engines/ConPVP/Tournament.cs b/Scripts/Engines/ConPVP/Tournament.cs index 9f5ed19d8..02d769fa1 100644 --- a/Scripts/Engines/ConPVP/Tournament.cs +++ b/Scripts/Engines/ConPVP/Tournament.cs @@ -46,7 +46,7 @@ namespace Server.Engines.ConPVP [CommandProperty( AccessLevel.GameMaster )] public TournamentController Tournament{ get{ return m_Tournament; } set{ m_Tournament = value; } } - [Constructable] + [Constructible] public TournamentRegistrar() { Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), TimeSpan.FromSeconds( 30.0 ), new TimerCallback( Announce_Callback ) ); @@ -151,7 +151,7 @@ namespace Server.Engines.ConPVP get { return "tournament signup book"; } } - [Constructable] + [Constructible] public TournamentSignupItem() : base( 4029 ) { Movable = false; @@ -1254,7 +1254,7 @@ namespace Server.Engines.ConPVP get { return "tournament controller"; } } - [Constructable] + [Constructible] public TournamentController() : base( 0x1B7A ) { Visible = false; @@ -3590,7 +3590,7 @@ namespace Server.Engines.ConPVP get { return "tournament bracket"; } } - [Constructable] + [Constructible] public TournamentBracketItem() : base( 3774 ) { Movable = false; diff --git a/Scripts/Engines/ConPVP/Trophy.cs b/Scripts/Engines/ConPVP/Trophy.cs index f1096f1f8..99af28579 100644 --- a/Scripts/Engines/ConPVP/Trophy.cs +++ b/Scripts/Engines/ConPVP/Trophy.cs @@ -12,7 +12,7 @@ namespace Server.Items Gold } - [Flipable( 5020, 4647 )] + [Flippable( 5020, 4647 )] public class Trophy : Item { private string m_Title; @@ -32,7 +32,7 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public DateTime Date{ get{ return m_Date; } } - [Constructable] + [Constructible] public Trophy( string title, TrophyRank rank ) : base( 5020 ) { m_Title = title; diff --git a/Scripts/Engines/Doom/GauntletSpawner.cs b/Scripts/Engines/Doom/GauntletSpawner.cs index 0ff985fe5..13b18fded 100644 --- a/Scripts/Engines/Doom/GauntletSpawner.cs +++ b/Scripts/Engines/Doom/GauntletSpawner.cs @@ -395,12 +395,12 @@ namespace Server.Engines.Doom get { return "doom spawner"; } } - [Constructable] + [Constructible] public GauntletSpawner() : this( null ) { } - [Constructable] + [Constructible] public GauntletSpawner( string typeName ) : base( 0x36FE ) { Visible = false; diff --git a/Scripts/Engines/Ethics/Core/Persistance.cs b/Scripts/Engines/Ethics/Core/Persistance.cs index 953ba3738..a14d8ddc2 100644 --- a/Scripts/Engines/Ethics/Core/Persistance.cs +++ b/Scripts/Engines/Ethics/Core/Persistance.cs @@ -13,7 +13,7 @@ namespace Server.Ethics get { return "Ethics Persistance - Internal"; } } - [Constructable] + [Constructible] public EthicsPersistance() : base( 1 ) { diff --git a/Scripts/Engines/Ethics/Evil/Mobiles/UnholyFamiliar.cs b/Scripts/Engines/Ethics/Evil/Mobiles/UnholyFamiliar.cs index 983482549..9de883088 100644 --- a/Scripts/Engines/Ethics/Evil/Mobiles/UnholyFamiliar.cs +++ b/Scripts/Engines/Ethics/Evil/Mobiles/UnholyFamiliar.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override bool IsDispellable { get { return false; } } public override bool IsBondable { get { return false; } } - [Constructable] + [Constructible] public UnholyFamiliar() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Engines/Ethics/Evil/Mobiles/UnholySteed.cs b/Scripts/Engines/Ethics/Evil/Mobiles/UnholySteed.cs index 02d85b8f7..ab1ed8ac5 100644 --- a/Scripts/Engines/Ethics/Evil/Mobiles/UnholySteed.cs +++ b/Scripts/Engines/Ethics/Evil/Mobiles/UnholySteed.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override bool HasBreath { get { return true; } } public override bool CanBreath { get { return true; } } - [Constructable] + [Constructible] public UnholySteed() : base( "a dark steed", 0x74, 0x3EA7, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Engines/Ethics/Hero/Mobiles/HolyFamiliar.cs b/Scripts/Engines/Ethics/Hero/Mobiles/HolyFamiliar.cs index 8e9b8f338..c83c57046 100644 --- a/Scripts/Engines/Ethics/Hero/Mobiles/HolyFamiliar.cs +++ b/Scripts/Engines/Ethics/Hero/Mobiles/HolyFamiliar.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override bool IsDispellable { get { return false; } } public override bool IsBondable { get { return false; } } - [Constructable] + [Constructible] public HolyFamiliar() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Engines/Ethics/Hero/Mobiles/HolySteed.cs b/Scripts/Engines/Ethics/Hero/Mobiles/HolySteed.cs index bc1f24a95..1f678bf2d 100644 --- a/Scripts/Engines/Ethics/Hero/Mobiles/HolySteed.cs +++ b/Scripts/Engines/Ethics/Hero/Mobiles/HolySteed.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override bool HasBreath { get { return true; } } public override bool CanBreath { get { return true; } } - [Constructable] + [Constructible] public HolySteed() : base( "a silver steed", 0x75, 0x3EA8, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Engines/Factions/Items/FactionStone.cs b/Scripts/Engines/Factions/Items/FactionStone.cs index ad4fc710f..133dc29f3 100644 --- a/Scripts/Engines/Factions/Items/FactionStone.cs +++ b/Scripts/Engines/Factions/Items/FactionStone.cs @@ -23,12 +23,12 @@ namespace Server.Factions public override string DefaultName { get { return "faction stone"; } } - [Constructable] + [Constructible] public FactionStone() : this( null ) { } - [Constructable] + [Constructible] public FactionStone( Faction faction ) : base( 0xEDC ) { Movable = false; diff --git a/Scripts/Engines/Factions/Items/JoinStone.cs b/Scripts/Engines/Factions/Items/JoinStone.cs index e2663bc2a..8bb5148dc 100644 --- a/Scripts/Engines/Factions/Items/JoinStone.cs +++ b/Scripts/Engines/Factions/Items/JoinStone.cs @@ -24,12 +24,12 @@ namespace Server.Factions public override string DefaultName { get { return "faction signup stone"; } } - [Constructable] + [Constructible] public JoinStone() : this( null ) { } - [Constructable] + [Constructible] public JoinStone( Faction faction ) : base( 0xEDC ) { Movable = false; diff --git a/Scripts/Engines/Factions/Items/Silver.cs b/Scripts/Engines/Factions/Items/Silver.cs index 8b4bf3d0f..72f17bfec 100644 --- a/Scripts/Engines/Factions/Items/Silver.cs +++ b/Scripts/Engines/Factions/Items/Silver.cs @@ -10,17 +10,17 @@ namespace Server.Factions get { return 0.02; } } - [Constructable] + [Constructible] public Silver() : this( 1 ) { } - [Constructable] + [Constructible] public Silver( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Silver( int amount ) : base( 0xEF0 ) { Stackable = true; diff --git a/Scripts/Engines/Factions/Items/TownStone.cs b/Scripts/Engines/Factions/Items/TownStone.cs index ccf8a46b2..f20bcc43e 100644 --- a/Scripts/Engines/Factions/Items/TownStone.cs +++ b/Scripts/Engines/Factions/Items/TownStone.cs @@ -23,12 +23,12 @@ namespace Server.Factions public override string DefaultName { get { return "faction town stone"; } } - [Constructable] + [Constructible] public TownStone() : this( null ) { } - [Constructable] + [Constructible] public TownStone( Town town ) : base( 0xEDE ) { Movable = false; diff --git a/Scripts/Engines/Factions/Items/Traps/FactionExplosionTrap.cs b/Scripts/Engines/Factions/Items/Traps/FactionExplosionTrap.cs index 455b6ae1e..0cc64ffd1 100644 --- a/Scripts/Engines/Factions/Items/Traps/FactionExplosionTrap.cs +++ b/Scripts/Engines/Factions/Items/Traps/FactionExplosionTrap.cs @@ -24,7 +24,7 @@ namespace Server.Factions m.Damage( Utility.Dice( 6, 10, 40 ), m ); } - [Constructable] + [Constructible] public FactionExplosionTrap() : this( null ) { } diff --git a/Scripts/Engines/Factions/Items/Traps/FactionGasTrap.cs b/Scripts/Engines/Factions/Items/Traps/FactionGasTrap.cs index 9a9857af8..a8ead8712 100644 --- a/Scripts/Engines/Factions/Items/Traps/FactionGasTrap.cs +++ b/Scripts/Engines/Factions/Items/Traps/FactionGasTrap.cs @@ -24,7 +24,7 @@ namespace Server.Factions m.ApplyPoison( m, Poison.Lethal ); } - [Constructable] + [Constructible] public FactionGasTrap() : this( null ) { } diff --git a/Scripts/Engines/Factions/Items/Traps/FactionSawTrap.cs b/Scripts/Engines/Factions/Items/Traps/FactionSawTrap.cs index e33eb538b..51e8907c0 100644 --- a/Scripts/Engines/Factions/Items/Traps/FactionSawTrap.cs +++ b/Scripts/Engines/Factions/Items/Traps/FactionSawTrap.cs @@ -24,7 +24,7 @@ namespace Server.Factions m.Damage( Utility.Dice( 6, 10, 40 ), m ); } - [Constructable] + [Constructible] public FactionSawTrap() : this( null ) { } diff --git a/Scripts/Engines/Factions/Items/Traps/FactionSpikeTrap.cs b/Scripts/Engines/Factions/Items/Traps/FactionSpikeTrap.cs index aed401aaa..6c47908e8 100644 --- a/Scripts/Engines/Factions/Items/Traps/FactionSpikeTrap.cs +++ b/Scripts/Engines/Factions/Items/Traps/FactionSpikeTrap.cs @@ -24,7 +24,7 @@ namespace Server.Factions m.Damage( Utility.Dice( 6, 10, 40 ), m ); } - [Constructable] + [Constructible] public FactionSpikeTrap() : this( null ) { } diff --git a/Scripts/Engines/Factions/Items/Traps/FactionTrapRemovalKit.cs b/Scripts/Engines/Factions/Items/Traps/FactionTrapRemovalKit.cs index ec53752d2..8defb2686 100644 --- a/Scripts/Engines/Factions/Items/Traps/FactionTrapRemovalKit.cs +++ b/Scripts/Engines/Factions/Items/Traps/FactionTrapRemovalKit.cs @@ -17,7 +17,7 @@ namespace Server.Factions public override int LabelNumber{ get{ return 1041508; } } // a faction trap removal kit - [Constructable] + [Constructible] public FactionTrapRemovalKit() : base( 7867 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/Factions/Mobiles/FactionWarHorse.cs b/Scripts/Engines/Factions/Mobiles/FactionWarHorse.cs index a787d53a2..4c92bdb98 100644 --- a/Scripts/Engines/Factions/Mobiles/FactionWarHorse.cs +++ b/Scripts/Engines/Factions/Mobiles/FactionWarHorse.cs @@ -25,7 +25,7 @@ namespace Server.Factions public const int SilverPrice = 500; public const int GoldPrice = 3000; - [Constructable] + [Constructible] public FactionWarHorse() : this( null ) { } diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionBerserker.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionBerserker.cs index 443542ef1..cd6a95828 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionBerserker.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionBerserker.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Melee | GuardAI.Curse | GuardAI.Bless; } } - [Constructable] + [Constructible] public FactionBerserker() : base( "the berserker" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDeathKnight.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDeathKnight.cs index d7d5fe2fb..b206162d0 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDeathKnight.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDeathKnight.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Melee | GuardAI.Curse | GuardAI.Bless; } } - [Constructable] + [Constructible] public FactionDeathKnight() : base( "the death knight" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDragoon.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDragoon.cs index fa6b2a2e1..f9957ae4a 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDragoon.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionDragoon.cs @@ -9,7 +9,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Magic | GuardAI.Melee | GuardAI.Smart | GuardAI.Bless | GuardAI.Curse; } } - [Constructable] + [Constructible] public FactionDragoon() : base( "the dragoon" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionHenchman.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionHenchman.cs index 6809a97b8..729ce1888 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionHenchman.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionHenchman.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Melee; } } - [Constructable] + [Constructible] public FactionHenchman() : base( "the henchman" ) { GenerateBody( false, true ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionKnight.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionKnight.cs index 56782ea2b..a938088c9 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionKnight.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionKnight.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Magic | GuardAI.Melee | GuardAI.Smart | GuardAI.Curse | GuardAI.Bless; } } - [Constructable] + [Constructible] public FactionKnight() : base( "the knight" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionMercenary.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionMercenary.cs index 6b8428d4f..27fd13775 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionMercenary.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionMercenary.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Melee | GuardAI.Smart; } } - [Constructable] + [Constructible] public FactionMercenary() : base( "the mercenary" ) { GenerateBody( false, true ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionNecromancer.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionNecromancer.cs index 526f3417c..028ea5a37 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionNecromancer.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionNecromancer.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Magic | GuardAI.Smart | GuardAI.Bless | GuardAI.Curse; } } - [Constructable] + [Constructible] public FactionNecromancer() : base( "the necromancer" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionPaladin.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionPaladin.cs index 025a89ab1..531c10c1d 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionPaladin.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionPaladin.cs @@ -9,7 +9,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Magic | GuardAI.Melee | GuardAI.Smart | GuardAI.Curse | GuardAI.Bless; } } - [Constructable] + [Constructible] public FactionPaladin() : base( "the paladin" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionSorceress.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionSorceress.cs index cd4f9ed37..5e94c748f 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionSorceress.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionSorceress.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Magic | GuardAI.Bless | GuardAI.Curse; } } - [Constructable] + [Constructible] public FactionSorceress() : base( "the sorceress" ) { GenerateBody( true, false ); diff --git a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionWizard.cs b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionWizard.cs index e423d4eed..32e09c319 100644 --- a/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionWizard.cs +++ b/Scripts/Engines/Factions/Mobiles/Guards/Types/FactionWizard.cs @@ -8,7 +8,7 @@ namespace Server.Factions { public override GuardAI GuardAI{ get{ return GuardAI.Magic | GuardAI.Smart | GuardAI.Bless | GuardAI.Curse; } } - [Constructable] + [Constructible] public FactionWizard() : base( "the wizard" ) { GenerateBody( false, false ); diff --git a/Scripts/Engines/Khaldun/Books/GrimmochJournal.cs b/Scripts/Engines/Khaldun/Books/GrimmochJournal.cs index 90695eddb..27ed9d753 100644 --- a/Scripts/Engines/Khaldun/Books/GrimmochJournal.cs +++ b/Scripts/Engines/Khaldun/Books/GrimmochJournal.cs @@ -67,7 +67,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal1() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -174,7 +174,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal2() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -278,7 +278,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal3() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -377,7 +377,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal6() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -464,7 +464,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal7() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -534,7 +534,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal11() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -621,7 +621,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal14() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -713,7 +713,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal17() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -753,7 +753,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrimmochJournal23() : base( Utility.Random( 0xFF1, 2 ), false ) { } diff --git a/Scripts/Engines/Khaldun/Books/LysanderNotebook.cs b/Scripts/Engines/Khaldun/Books/LysanderNotebook.cs index 8a4b0c552..7fb6abe91 100644 --- a/Scripts/Engines/Khaldun/Books/LysanderNotebook.cs +++ b/Scripts/Engines/Khaldun/Books/LysanderNotebook.cs @@ -38,7 +38,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LysanderNotebook1() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -133,7 +133,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LysanderNotebook2() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -221,7 +221,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LysanderNotebook3() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -326,7 +326,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LysanderNotebook7() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -421,7 +421,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LysanderNotebook8() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -513,7 +513,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LysanderNotebook11() : base( Utility.Random( 0xFF1, 2 ), false ) { } diff --git a/Scripts/Engines/Khaldun/Books/TavarasJournal.cs b/Scripts/Engines/Khaldun/Books/TavarasJournal.cs index d5d4f0605..3293fe24d 100644 --- a/Scripts/Engines/Khaldun/Books/TavarasJournal.cs +++ b/Scripts/Engines/Khaldun/Books/TavarasJournal.cs @@ -72,7 +72,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal1() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -201,7 +201,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal2() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -298,7 +298,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal3() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -408,7 +408,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal6() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -506,7 +506,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal7() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -624,7 +624,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal8() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -718,7 +718,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal9() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -836,7 +836,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal11() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -945,7 +945,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal14() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -1066,7 +1066,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal16() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -1176,7 +1176,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal16b() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -1247,7 +1247,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal17() : base( Utility.Random( 0xFF1, 2 ), false ) { } @@ -1307,7 +1307,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TavarasJournal19() : base( Utility.Random( 0xFF1, 2 ), false ) { } diff --git a/Scripts/Engines/Khaldun/KhaldunPitTeleporter.cs b/Scripts/Engines/Khaldun/KhaldunPitTeleporter.cs index 4f5853237..d313fdec5 100644 --- a/Scripts/Engines/Khaldun/KhaldunPitTeleporter.cs +++ b/Scripts/Engines/Khaldun/KhaldunPitTeleporter.cs @@ -31,12 +31,12 @@ namespace Server.Items public override int LabelNumber{ get{ return 1016511; } } // the floor of the cavern seems to have collapsed here - a faint light is visible at the bottom of the pit - [Constructable] + [Constructible] public KhaldunPitTeleporter() : this( new Point3D( 5451, 1374, 0 ), Map.Felucca ) { } - [Constructable] + [Constructible] public KhaldunPitTeleporter( Point3D pointDest, Map mapDest ) : base( 0x053B ) { Movable = false; diff --git a/Scripts/Engines/Khaldun/Mobiles/GrimmochDrummel.cs b/Scripts/Engines/Khaldun/Mobiles/GrimmochDrummel.cs index ce18780c3..a8b9df3be 100644 --- a/Scripts/Engines/Khaldun/Mobiles/GrimmochDrummel.cs +++ b/Scripts/Engines/Khaldun/Mobiles/GrimmochDrummel.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool ShowFameTitle{ get{ return false; } } public override bool DeleteCorpseOnDeath{ get{ return true; } } - [Constructable] + [Constructible] public GrimmochDrummel() : base( AIType.AI_Archer, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "the Cursed"; diff --git a/Scripts/Engines/Khaldun/Mobiles/LysanderGathenwale.cs b/Scripts/Engines/Khaldun/Mobiles/LysanderGathenwale.cs index b9b1a6c45..0b5ce5bb8 100644 --- a/Scripts/Engines/Khaldun/Mobiles/LysanderGathenwale.cs +++ b/Scripts/Engines/Khaldun/Mobiles/LysanderGathenwale.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool ShowFameTitle{ get{ return false; } } public override bool DeleteCorpseOnDeath{ get{ return true; } } - [Constructable] + [Constructible] public LysanderGathenwale() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "the Cursed"; diff --git a/Scripts/Engines/Khaldun/Mobiles/MorgBergen.cs b/Scripts/Engines/Khaldun/Mobiles/MorgBergen.cs index 870b4d8ba..fc212c1e3 100644 --- a/Scripts/Engines/Khaldun/Mobiles/MorgBergen.cs +++ b/Scripts/Engines/Khaldun/Mobiles/MorgBergen.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool ShowFameTitle{ get{ return false; } } public override bool DeleteCorpseOnDeath{ get{ return true; } } - [Constructable] + [Constructible] public MorgBergen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "the Cursed"; diff --git a/Scripts/Engines/Khaldun/Mobiles/TavaraSewel.cs b/Scripts/Engines/Khaldun/Mobiles/TavaraSewel.cs index 5a53f2d09..d49903045 100644 --- a/Scripts/Engines/Khaldun/Mobiles/TavaraSewel.cs +++ b/Scripts/Engines/Khaldun/Mobiles/TavaraSewel.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool ShowFameTitle{ get{ return false; } } public override bool DeleteCorpseOnDeath{ get{ return true; } } - [Constructable] + [Constructible] public TavaraSewel () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "the Cursed"; diff --git a/Scripts/Engines/Khaldun/PuzzleChest.cs b/Scripts/Engines/Khaldun/PuzzleChest.cs index 613758769..116c3f684 100644 --- a/Scripts/Engines/Khaldun/PuzzleChest.cs +++ b/Scripts/Engines/Khaldun/PuzzleChest.cs @@ -737,10 +737,10 @@ namespace Server.Items } } - [FlipableAttribute( 0xE41, 0xE40 )] + [FlippableAttribute( 0xE41, 0xE40 )] public class MetalGoldenPuzzleChest : PuzzleChest { - [Constructable] + [Constructible] public MetalGoldenPuzzleChest() : base( 0xE41 ) { } @@ -764,10 +764,10 @@ namespace Server.Items } } - [FlipableAttribute( 0xE80, 0x9A8 )] + [FlippableAttribute( 0xE80, 0x9A8 )] public class StrongBoxPuzzle : PuzzleChest { - [Constructable] + [Constructible] public StrongBoxPuzzle() : base( 0xE80 ) { } diff --git a/Scripts/Engines/Khaldun/RaisableItem.cs b/Scripts/Engines/Khaldun/RaisableItem.cs index 3d8541be1..b6655bdab 100644 --- a/Scripts/Engines/Khaldun/RaisableItem.cs +++ b/Scripts/Engines/Khaldun/RaisableItem.cs @@ -34,17 +34,17 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public TimeSpan CloseDelay{ get{ return m_CloseDelay; } set{ m_CloseDelay = value; } } - [Constructable] + [Constructible] public RaisableItem( int itemID ) : this( itemID, 20, -1, -1, TimeSpan.FromMinutes( 1.0 ) ) { } - [Constructable] + [Constructible] public RaisableItem( int itemID, int maxElevation, TimeSpan closeDelay ) : this( itemID, maxElevation, -1, -1, closeDelay ) { } - [Constructable] + [Constructible] public RaisableItem( int itemID, int maxElevation, int moveSound, int stopSound, TimeSpan closeDelay ) : base( itemID ) { Movable = false; diff --git a/Scripts/Engines/Khaldun/RaiseSwitch.cs b/Scripts/Engines/Khaldun/RaiseSwitch.cs index 13c1211d5..acbb0f56c 100644 --- a/Scripts/Engines/Khaldun/RaiseSwitch.cs +++ b/Scripts/Engines/Khaldun/RaiseSwitch.cs @@ -15,7 +15,7 @@ namespace Server.Items set{ m_RaisableItem = value; } } - [Constructable] + [Constructible] public RaiseSwitch() : this( 0x1093 ) { } @@ -149,7 +149,7 @@ namespace Server.Items { public int CurrentRange{ get{ return Visible ? 3 : 2; } } - [Constructable] + [Constructible] public DisappearingRaiseSwitch() : base( 0x108F ) { } diff --git a/Scripts/Engines/MLQuests/Definitions/AGhostOfCovetous.cs b/Scripts/Engines/MLQuests/Definitions/AGhostOfCovetous.cs index 42e557daa..07386ac82 100644 --- a/Scripts/Engines/MLQuests/Definitions/AGhostOfCovetous.cs +++ b/Scripts/Engines/MLQuests/Definitions/AGhostOfCovetous.cs @@ -108,7 +108,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Ben() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -155,7 +155,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Frederic() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -192,7 +192,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Leon() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -236,7 +236,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Andros() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Bedlam.cs b/Scripts/Engines/MLQuests/Definitions/Bedlam.cs index d297bdbfe..62da3f043 100644 --- a/Scripts/Engines/MLQuests/Definitions/Bedlam.cs +++ b/Scripts/Engines/MLQuests/Definitions/Bedlam.cs @@ -20,7 +20,7 @@ namespace Server.Engines.MLQuests.Definitions Title = 1074750; // Momento! Description = 1074751; // I was going to march right out there and get it myself, but no ... Master Gnosos won't let me. But you see, that bridle means so much to me. A momento of happier, less-dead ... well undead horseback riding. Could you fetch it for me? I think my horse, formerly known as 'Resolve', may still be wearing it. RefusalMessage = 1074752; // Hrmph. - InProgressMessage = 1074753; // The bridle would be hard to miss on him now ... since he's skeletal. Please do what you need to do to retreive it for me. + InProgressMessage = 1074753; // The bridle would be hard to miss on him now ... since he's skeletal. Please do what you need to do to retrieve it for me. CompletionMessage = 1074754; // I'd know that jingling sound anywhere! You have recovered my bridle. Thank you. Objectives.Add( new CollectObjective( 1, typeof( ResolvesBridle ), "Resolve's Bridle" ) ); @@ -71,7 +71,7 @@ namespace Server.Engines.MLQuests.Definitions Description = 1074856; // Pathetic really. I must say, a senior instructor going native -- forgetting about his students and peers and engaging in such disgraceful behavior! I'm speaking, of course, of Theophilus. Master Theophilus to you. He may have gone native but he still holds a Mastery Degree from Bedlam College! But, well, that's neither here nor there. I need you to take care of my colleague. Convince him of the error of his ways. He may resist. In fact, assume he will and kill him. We'll get him resurrected and be ready to cure his folly. What do you say? RefusalMessage = 1074857; // I understand. A Master of Bedlam, even one entirely off his rocker, is too much for you to handle. InProgressMessage = 1074858; // You had better get going. Master Theophilus isn't likely to kill himself just to save me this embarrassment. - CompletionMessage = 1074859; // You look a bit worse for wear! He put up a good fight did he? Hah! That's the spirit … a Master of Bedlam is a match for most. + CompletionMessage = 1074859; // You look a bit worse for wear! He put up a good fight did he? Hah! That's the spirit … a Master of Bedlam is a match for most. Objectives.Add( new KillObjective( 1, new Type[] { typeof( MasterTheophilus ) }, "Master Theophilus" ) ); @@ -88,7 +88,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Kia() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -138,7 +138,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074222 ); // Could I trouble you for some assistance? } - [Constructable] + [Constructible] public Emerillo() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -183,7 +183,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Nythalia() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/BlightedGrove.cs b/Scripts/Engines/MLQuests/Definitions/BlightedGrove.cs index beb0a0707..c82da08ad 100644 --- a/Scripts/Engines/MLQuests/Definitions/BlightedGrove.cs +++ b/Scripts/Engines/MLQuests/Definitions/BlightedGrove.cs @@ -180,7 +180,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Jamal() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.2, 0.4 ) { @@ -233,7 +233,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Iosep() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.2, 0.4 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Britannia.cs b/Scripts/Engines/MLQuests/Definitions/Britannia.cs index 41c4b0024..6cccef28b 100644 --- a/Scripts/Engines/MLQuests/Definitions/Britannia.cs +++ b/Scripts/Engines/MLQuests/Definitions/Britannia.cs @@ -112,7 +112,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Aurelia() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -162,7 +162,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public SkeletonOfSzandor() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Heartwood.cs b/Scripts/Engines/MLQuests/Definitions/Heartwood.cs index f5f5389ec..0d3a25501 100644 --- a/Scripts/Engines/MLQuests/Definitions/Heartwood.cs +++ b/Scripts/Engines/MLQuests/Definitions/Heartwood.cs @@ -1836,7 +1836,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Saril() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1897,7 +1897,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Cailla() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1959,7 +1959,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Tamm() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2019,7 +2019,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Landy() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2077,7 +2077,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074223 ); // Have you done it yet?  Oh, I haven’t told you, have I? } - [Constructable] + [Constructible] public Alejaha() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2140,7 +2140,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Mielan() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2198,7 +2198,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Ciala() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2260,7 +2260,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Aniel() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2319,7 +2319,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Aulan() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2389,7 +2389,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Brinnae() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2445,7 +2445,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Caelas() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2503,7 +2503,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Clehin() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2559,7 +2559,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Cloorne() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2630,7 +2630,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Salaenih() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2708,7 +2708,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Vilo() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2770,7 +2770,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Tholef() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2834,7 +2834,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Tillanil() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2891,7 +2891,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Waelian() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2955,7 +2955,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Sleen() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3013,7 +3013,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Unoelil() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3061,7 +3061,7 @@ namespace Server.Engines.MLQuests.Definitions public override bool IsInvulnerable { get { return true; } } public override bool CanTeach { get { return true; } } - [Constructable] + [Constructible] public Anolly() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3119,7 +3119,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Jusae() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3186,7 +3186,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Cillitha() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3243,7 +3243,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Lohn() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3307,7 +3307,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Olla() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3367,7 +3367,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Thallary() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3426,7 +3426,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Ahie() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3474,7 +3474,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Tyeelor() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3538,7 +3538,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Athailon() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3600,7 +3600,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public ElderTaellia() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3645,7 +3645,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public ElderMallew() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3703,7 +3703,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public ElderAbbein() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3747,7 +3747,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public ElderVicaie() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3796,7 +3796,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public ElderJothan() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3842,7 +3842,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public ElderAlethanian() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3888,7 +3888,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Rebinil() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3932,7 +3932,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Aluniol() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -3976,7 +3976,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Olaeni() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4021,7 +4021,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Bolaevin() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4072,7 +4072,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public LorekeeperAneen() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4116,7 +4116,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Daelas() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4169,7 +4169,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Alelle() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4227,7 +4227,7 @@ namespace Server.Engines.MLQuests.Definitions public override bool IsInvulnerable { get { return true; } } public override bool CanTeach { get { return true; } } - [Constructable] + [Constructible] public LorekeeperNillaen() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4287,7 +4287,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public LorekeeperRyal() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4343,7 +4343,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074187 ); // Want a job? } - [Constructable] + [Constructible] public Braen() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4397,7 +4397,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074197 ); // Pardon me, but if you could spare some time I’d greatly appreciate it. } - [Constructable] + [Constructible] public ElderAcob() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4450,7 +4450,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074204 ); // Greetings seeker.  I have an urgent matter for you, if you are willing. } - [Constructable] + [Constructible] public LorekeeperCalendor() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -4504,7 +4504,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074206 ); // Excuse me please traveler, might I have a little of your time? } - [Constructable] + [Constructible] public LorekeeperSiarra() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Heritage.cs b/Scripts/Engines/MLQuests/Definitions/Heritage.cs index 772e3eb83..ff9a73142 100644 --- a/Scripts/Engines/MLQuests/Definitions/Heritage.cs +++ b/Scripts/Engines/MLQuests/Definitions/Heritage.cs @@ -248,7 +248,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public MaulTheBear() { Name = "Maul"; @@ -281,7 +281,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Strongroot() { Name = "Strongroot"; @@ -313,7 +313,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Enigma() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -349,7 +349,7 @@ namespace Server.Engines.MLQuests.Definitions public override bool StaticMLQuester { get { return true; } } public override bool InitialInnocent { get { return true; } } - [Constructable] + [Constructible] public Bravehorn() { } @@ -424,7 +424,7 @@ namespace Server.Engines.MLQuests.Definitions public class BravehornsMate : Hind { - [Constructable] + [Constructible] public BravehornsMate() { Name = "bravehorn's mate"; @@ -455,7 +455,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Huntsman() { Name = "Huntsman"; @@ -487,7 +487,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Arielle() { Name = "Arielle"; @@ -662,7 +662,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Sledge() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -704,7 +704,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Patricus() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -756,7 +756,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, Utility.Random( 1074205, 2 ) ); } - [Constructable] + [Constructible] public Belulah() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/HonestBeggar.cs b/Scripts/Engines/MLQuests/Definitions/HonestBeggar.cs index ec13653b4..e8bf73bd9 100644 --- a/Scripts/Engines/MLQuests/Definitions/HonestBeggar.cs +++ b/Scripts/Engines/MLQuests/Definitions/HonestBeggar.cs @@ -77,7 +77,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Evan() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -121,7 +121,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Regina() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Ilshenar.cs b/Scripts/Engines/MLQuests/Definitions/Ilshenar.cs index 441b2028e..20795cecf 100644 --- a/Scripts/Engines/MLQuests/Definitions/Ilshenar.cs +++ b/Scripts/Engines/MLQuests/Definitions/Ilshenar.cs @@ -133,7 +133,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Lissbet() { } @@ -186,7 +186,7 @@ namespace Server.Engines.MLQuests.Definitions public override bool IsInvulnerable { get { return true; } } public override bool CanTeach { get { return true; } } - [Constructable] + [Constructible] public GrandpaCharley() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -243,7 +243,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074221 ); // Greetings!  I have a small task for you good traveler. } - [Constructable] + [Constructible] public Jelrice() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -293,7 +293,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074218 ); // Hey!  I want to talk to you, now. } - [Constructable] + [Constructible] public Yorus() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/LostItems.cs b/Scripts/Engines/MLQuests/Definitions/LostItems.cs index 34b5b7d17..c74d056d3 100644 --- a/Scripts/Engines/MLQuests/Definitions/LostItems.cs +++ b/Scripts/Engines/MLQuests/Definitions/LostItems.cs @@ -39,7 +39,7 @@ namespace Server.Engines.MLQuests.Definitions public override string DefaultName { get { return "battered bucket"; } } - [Constructable] + [Constructible] public BatteredBucket() : base( 0x2004, TimeSpan.FromMinutes( 10 ) ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Malas.cs b/Scripts/Engines/MLQuests/Definitions/Malas.cs index 443769d04..5e95d1ff8 100644 --- a/Scripts/Engines/MLQuests/Definitions/Malas.cs +++ b/Scripts/Engines/MLQuests/Definitions/Malas.cs @@ -52,7 +52,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074188 ); // Weakling! You are not up to the task I have. } - [Constructable] + [Constructible] public Drithen() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/MistakenIdentity.cs b/Scripts/Engines/MLQuests/Definitions/MistakenIdentity.cs index a83a32559..076c30ca0 100644 --- a/Scripts/Engines/MLQuests/Definitions/MistakenIdentity.cs +++ b/Scripts/Engines/MLQuests/Definitions/MistakenIdentity.cs @@ -185,7 +185,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Aernya() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -240,7 +240,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Gorrow() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -291,7 +291,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074186 ); // Come here, I have a task. } - [Constructable] + [Constructible] public MasterGnosos() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/NewHavenSkillTraining.cs b/Scripts/Engines/MLQuests/Definitions/NewHavenSkillTraining.cs index 6b56b37cc..1e1602ddc 100644 --- a/Scripts/Engines/MLQuests/Definitions/NewHavenSkillTraining.cs +++ b/Scripts/Engines/MLQuests/Definitions/NewHavenSkillTraining.cs @@ -253,9 +253,9 @@ namespace Server.Engines.MLQuests.Definitions Activated = true; OneTimeOnly = true; Title = 1077597; // Stopping the World - Description = 1077598; // Head East out of town and go to Old Haven. Use spells and abilites to deplete your mana and meditate there until you have raised your Meditation skill to 50. Well met! I can teach you how to 'Stop the World' around you and focus your inner energies on replenishing you mana. What is mana? Mana is the life force for everyone who practices arcane arts. When a practitioner of magic invokes a spell or scribes a scroll. It consumes mana. Having a abundant supply of mana is vital to excelling as a practitioner of the arcane. Those of us who study the art of Meditation are also known as stotics. The Meditation skill allows stoics to increase the rate at which they regenerate mana A Stoic needs to perform abilities or cast spells to deplete mana before he can meditate to replenish it. Meditation can occur passively or actively. Actively Meditation is more difficult to master but allows for the stoic to replenish mana at a significantly faster rate. Metal armor inerferes with the regenerative properties of Meditation. It is wise to wear leather or cloth protection when meditating. Head east out of town and go to Old Haven. Use spells and abilities to deplete your mana and actively meditate to replenish it. Come back once you feel you are at the worthy rank of Apprentice Stoic and i will reward you with a arcane prize. + Description = 1077598; // Head East out of town and go to Old Haven. Use spells and abilities to deplete your mana and meditate there until you have raised your Meditation skill to 50. Well met! I can teach you how to 'Stop the World' around you and focus your inner energies on replenishing you mana. What is mana? Mana is the life force for everyone who practices arcane arts. When a practitioner of magic invokes a spell or scribes a scroll. It consumes mana. Having a abundant supply of mana is vital to excelling as a practitioner of the arcane. Those of us who study the art of Meditation are also known as stotics. The Meditation skill allows stoics to increase the rate at which they regenerate mana A Stoic needs to perform abilities or cast spells to deplete mana before he can meditate to replenish it. Meditation can occur passively or actively. Actively Meditation is more difficult to master but allows for the stoic to replenish mana at a significantly faster rate. Metal armor inerferes with the regenerative properties of Meditation. It is wise to wear leather or cloth protection when meditating. Head east out of town and go to Old Haven. Use spells and abilities to deplete your mana and actively meditate to replenish it. Come back once you feel you are at the worthy rank of Apprentice Stoic and i will reward you with a arcane prize. RefusalMessage = 1077599; // Seek me out if you ever wish to study the art of Meditation. Good journey. - InProgressMessage = 1077628; // You have not achived the rank of Apprentice Stoic. Come back to me once you feel that you are worthy of the rank Apprentice Stoic and i will reward you with a arcane prize. + InProgressMessage = 1077628; // You have not achieved the rank of Apprentice Stoic. Come back to me once you feel that you are worthy of the rank Apprentice Stoic and i will reward you with a arcane prize. CompletionMessage = 1077626; // You have successfully begun your journey in becoming a true master of Magery. On behalf of the New Haven Mage Council I wish to present you with this bracelet. When worn, the Bracelet of Resilience will enhance your resistances vs. the elements, physical, and poison harm. The Bracelet of Resilience also magically enhances your ability fend off ranged and melee attacks. I hope it serves you well. CompletionNotice = 1077600; // You have achieved the rank of Apprentice Stoic (for Meditation). Return to Gustar in New Haven to receive your arcane prize. @@ -279,10 +279,10 @@ namespace Server.Engines.MLQuests.Definitions Activated = true; OneTimeOnly = true; Title = 1077615; // Scribing Arcane Knowledge - Description = 1077616; // While Here ar the New Haven Magery Library, use scribe's pen and scribe 3rd and 4th circle Magery scrolls that you have in your spellbook. Remeber, you will need blank scrolls aswell. Do this until you have raised your Inscription skill to 50. Greetings and welcome to the New Haven Magery Library! You wish to learn how to scribe spell scrolls? You have come to the right place! Inscribeed in a steady hand and imbued with te power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription man transcribe spells to create useful and valuale magical scrolls. Before you can inscribe a spell, you must first be able to cast the spell without the aid of a scroll. This means that you need the appropriate level of proficiency as a mage, the required mana, and the required reagents. Second, you will need a blank scroll to write on and a scribe's pen. Then, you will need to decide which particular spell you wish to scribe. It may sound easy, but there is a bit more to it. As with the development of all skills, you need to practice Inscription of lower level spells before you can move onto the more difficult ones. The most important aspect of Inscription is mana. Inscribing a scroll with a magic spell drains your mana. When inscribing 3rd or lower spells this is will not be much of a problem for these spells consume a small amount of mana. However, when you are inscribing higher circle spells, you may see your mana drain rapidly. When this happens, pause or meditate before continuing.I suggest you begin scribing any 3rd and 4th circle spells that you know. If you don't possess ant, you can alwayers barter with one of the local mage merchants or a fellow adventurer that is a seasoned Scribe. Come back to me once you feel that you are the worthy rankof Apprentice Scribe and i will reward you with an arcane prize. + Description = 1077616; // While here at the New Haven Magery Library, use a scribe's pen and scribe and 3rd and 4th circle Magery scrolls that you have in your spellbook. Remember, you will need blank scrolls as well. Do this until you have raised your Inscription skill to 50.
------

Greetings and welcome to the New Haven Magery Library! You wish to learn how to scribe spell scrolls? You have come to the right place! Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful and valuable magical scrolls.

Before you inscribe a spell, you must first be able to cast the spell without the aid of a scroll. This means that you need the appropriate level of proficiency as a mage, the required mana, and the required reagents. Second, you will need a blank scroll to write on and a scribe's pen. Then, you will need to decide which particular spell you wish to scribe. It may sound easy, but there is a bit more to it. As with the development of all skills, you need to practice Inscription of lower level spells before you can move onto the more difficult ones.

The most important aspect of Inscription is mana. Inscribing a scroll with a magic spell drains your mana. When inscribing 3rd circle or lower spells this will not be much of a problem for these spells consume a small amount of mana. However, when you are inscribing higher circle spells, you may see your mana drain rapidly. When this happens, pause or meditate before continuing.

I suggest you begin scribing any 3rd and 4th circle spells that you know. If you don't possess any, you can always barter with one of the local mage merchants or a fellow adventurer that is a seasoned Scribe.

Come back to me once you feel that you are worthy of the rank of Apprentice Scribe and I will reward you with an arcane prize. RefusalMessage = 1077617; // I understand. When you are ready, feel free to return to me for Inscription training. Thanks for stopping by! - InProgressMessage = 1077631; // You have not achived the rank of Apprentice Scribe. Come back to me once you feel that you are worthy of the rank Apprentice Scribe and i will reward you with a arcane prize. - CompletionMessage = 1077619; // Scribing is a very fulfilling pursuit. I am please to see you embark on this journey. You sling a pen well! On behalf of the New Haven Mage Council I wish to present you with this spellbook. When equipped, the Hallowed Spellbook greatly enhanced the potency of your offensive soells when used against Undead. Be mindful, though. While this book is equipped you invoke powerful spells and abilities vs Humanoids, such as other humans, orcs, ettins, and trolls. Your offensive spells will diminish in effectiveness. I suggest unequipping the Hallowed Spellbook when battling Humanoids. I hope this spellbook serves you well. + InProgressMessage = 1077631; // You have not achieved the rank of Apprentice Scribe. Come back to me once you feel that you are worthy of the rank Apprentice Scribe and i will reward you with a arcane prize. + CompletionMessage = 1077619; // Scribing is a very fulfilling pursuit. I am pleased to see you embark on this journey. You sling a pen well! On behalf of the New Haven Mage Council I wish to present you with this spellbook. When equipped, the Hallowed Spellbook greatly enhances the potency of your offensive spells when used against Undead. Be mindful, though. While this book is equipped, when you invoke your powerful spells and abilities vs. Humanoids such as other humans, orcs, ettins, trolls, and the like, your offensive spells will diminish in effectiveness. I suggest unequipping the Hallowed Spellbook when battling Humanoids. I hope this spellbook serves you well. CompletionNotice = 1077618; // You have achieved the rank of Apprentice Scribe. Return to Jillian in New Haven to receive your arcane prize. Objectives.Add( new GainSkillObjective( SkillName.Inscribe, 500, true, true ) ); @@ -358,14 +358,14 @@ namespace Server.Engines.MLQuests.Definitions OneTimeOnly = true; Title = 1077741; // The Right Tool for the Job Description = 1077744; // Create new scissors and hammers while inside Amelia's workshop. Try making scissors up to 45 skill, the switch to making hammers until 50 skill.
-----

Hello! I guess you're here to learn something about Tinkering, eh? You've come to the right place, as Tinkering is what I've dedicated my life to.

You'll need two things to get started: a supply of ingots and the right tools for the job. You can either buy ingots from the market, or go mine them yourself. As for tools, you can try making your own set of Tinker's Tools, or if you'd prefer to buy them, I have some for sale.

Working here in my shop will let me give you pointers as you go, so you'll be able to learn faster than anywhere else. Start off making scissors until you reach 45 tinkering skill, then switch to hammers until you've achieved 50. Once you've done that, come talk to me and I'll give you something for your hard work. - RefusalMessage = 1077745; // I’m disappointed that you aren’t interested in learning more about Tinkering. It’s really such a useful skill!

*Amelia smiles*

At least you know where to find me if you change your mind, since I rarely spend time outside of this shop. + RefusalMessage = 1077745; // I’m disappointed that you aren’t interested in learning more about Tinkering. It’s really such a useful skill!

*Amelia smiles*

At least you know where to find me if you change your mind, since I rarely spend time outside of this shop. InProgressMessage = 1077746; // Nice going! You're not quite at Apprentice Tinkering yet, though, so you better get back to work. Remember that the quickest way to learn is to make scissors up until 45 skill, and then switch to hammers. Also, don't forget that working here in my shop will let me give you tips so you can learn faster. CompletionMessage = 1077748; // You've done it! Look at our brand new Apprentice Tinker! You've still got quite a lot to learn if you want to be a Grandmaster Tinker, but I believe you can do it! Just keep in mind that if you're tinkering just to practice and improve your skill, make items that are moderately difficult (60-80% success chance), and try to stick to ones that use less ingots.

Come here, my brand new Apprentice Tinker, I want to give you something special. I created this just for you, so I hope you like it. It's a set of Tinker's Tools that contains a bit of magic. These tools have more charges than any Tinker's Tools a Tinker can make. You can even use them to make a normal set of tools, so that way you won't ever find yourself stuck somewhere with no tools! CompletionNotice = 1077747; // You have achieved the rank of Apprentice Tinker. Talk to Amelia Youngstone in New Haven to see what kind of reward she has waiting for you. Objectives.Add( new GainSkillObjective( SkillName.Tinkering, 500, true, true ) ); - Rewards.Add( new ItemReward( 1077749, typeof( AmeliasToolbox ) ) ); // Amelia’s Toolbox + Rewards.Add( new ItemReward( 1077749, typeof( AmeliasToolbox ) ) ); // Amelia’s Toolbox } public override void Generate() @@ -662,11 +662,11 @@ namespace Server.Engines.MLQuests.Definitions { Activated = true; OneTimeOnly = true; - Title = 1077750; // The Delucian’s Lost Mine + Title = 1077750; // The Delucian’s Lost Mine Description = 1077753; // Find Jacob's Lost Mine and mine iron ore there, using a pickaxe or shovel. Bring it back to Jacob's forge and smelt the ore into ingots, until you have raised your Mining skill to 50. You may find a packhorse useful for hauling the ore around. The animal trainer in New Haven has packhorses for sale.
-----

Howdy! Welcome to my camp. It's not much, I know, but it's all I'll be needin' up here. I don't need them fancy things those townspeople have down there in New Haven. Nope, not one bit. Just me, Bessie, my pick and a thick vein 'o valorite.

Anyhows, I'm guessin' that you're up here to ask me about minin', aren't ya? Well, don't be expectin' me to tell you where the valorite's at, cause I ain't gonna tell the King of Britannia, much less the likes of you. But I will show ya how to mine and smelt iron, cause there certainly is a 'nough of up in these hills.

*Jacob looks around, with a perplexed look on his face*

Problem is, I can't remember where my iron mine's at, so you'll have to find it yourself. Once you're there, have at it with a pickaxe or shovel, then haul it back to camp and I'll show ya how to smelt it. Ya look a bit wimpy, so you might wanna go buy yourself a packhorse in town from the animal trainer to help you haul around all that ore.

When you're an Apprentice Miner, talk to me and I'll give ya a little somethin' I've got layin' around here... somewhere. - RefusalMessage = 1077754; // Couldn’t find my iron mine, could ya? Well, neither can I!

*Jacob laughs*

Oh, ya don’t wanna find it? Well, allrighty then, ya might as well head on back down to town then and stop cluttering up my camp. Come back and talk to me if you’re interested in learnin’ ‘bout minin’. - InProgressMessage = 1077755; // Where ya been off a gallivantin’ all day, pilgrim? You ain’t seen no hard work yet! Get yer arse back out there to my mine and dig up some more iron. Don’t forget to take a pickaxe or shovel, and if you’re so inclined, a packhorse too. - CompletionMessage = 1077757; // Dang gun it! If that don't beat all! Ya went and did it, didn’t ya? What we got ourselves here is a mighty fine brand spankin’ new Apprentice Miner!

I can see ya put some meat on them bones too while you were at it!

Here’s that little somethin’ I told ya I had for ya. It’s a pickaxe with some high falutin’ magic inside that’ll help you find the good stuff when you’re off minin’. It wears out fast, though, so you can only use it a few times a day.

Welp, I’ve got some smeltin’ to do, so off with ya. Good luck, pilgrim! + RefusalMessage = 1077754; // Couldn’t find my iron mine, could ya? Well, neither can I!

*Jacob laughs*

Oh, ya don’t wanna find it? Well, allrighty then, ya might as well head on back down to town then and stop cluttering up my camp. Come back and talk to me if you’re interested in learnin’ ‘bout minin’. + InProgressMessage = 1077755; // Where ya been off a gallivantin’ all day, pilgrim? You ain’t seen no hard work yet! Get yer arse back out there to my mine and dig up some more iron. Don’t forget to take a pickaxe or shovel, and if you’re so inclined, a packhorse too. + CompletionMessage = 1077757; // Dang gun it! If that don't beat all! Ya went and did it, didn’t ya? What we got ourselves here is a mighty fine brand spankin’ new Apprentice Miner!

I can see ya put some meat on them bones too while you were at it!

Here’s that little somethin’ I told ya I had for ya. It’s a pickaxe with some high falutin’ magic inside that’ll help you find the good stuff when you’re off minin’. It wears out fast, though, so you can only use it a few times a day.

Welp, I’ve got some smeltin’ to do, so off with ya. Good luck, pilgrim! CompletionNotice = 1077756; // You have achieved the rank of Apprentice Miner. Return to Jacob Waltz in at his camp in the hills above New Haven as soon as you can to claim your reward. Objectives.Add( new GainSkillObjective( SkillName.Mining, 500, true, true ) ); @@ -688,10 +688,10 @@ namespace Server.Engines.MLQuests.Definitions { Activated = true; OneTimeOnly = true; - Title = 1077732; // It’s Hammer Time! + Title = 1077732; // It’s Hammer Time! Description = 1077735; // Create new daggers and maces using the forge and anvil in George's shop. Try making daggers up to 45 skill, the switch to making maces until 50 skill.
-----

Hail, and welcome to my humble shop. I'm George Hephaestus, New Haven's blacksmith. I assume that you're here to ask me to train you to be an Apprentice Blacksmith. I certainly can do that, but you're going to have to supply your own ingots.

You can always buy them at the market, but I highly suggest that you mine your own. That way, any items you sell will be pure profit!

So, once you have a supply of ingots, use my forge and anvil here to create items. You'll also need a supply of the proper tools; you can use a smith's hammer, a sledgehammer or tongs. You can either make them yourself if you have the tinkering skill, or buy them from a tinker at the market.

Since I'll be around to give you advice, you'll learn faster here than anywhere else. Start off making daggers until you reach 45 blacksmithing skill, then switch to maces until you've achieved 50. Once you've done that, come talk to me and I'll give you something for your hard work. RefusalMessage = 1077736; // You're not interested in learning to be a smith, eh? I thought for sure that's why you were here. Oh well, if you change your mind, you can always come back and talk to me. - InProgressMessage = 1077737; // You’re doing well, but you’re not quite there yet. Remember that the quickest way to learn is to make daggers up until 45 skill, and then switch to maces. Also, don’t forget that using my forge and anvil will help you learn faster. + InProgressMessage = 1077737; // You’re doing well, but you’re not quite there yet. Remember that the quickest way to learn is to make daggers up until 45 skill, and then switch to maces. Also, don’t forget that using my forge and anvil will help you learn faster. CompletionMessage = 1077739; // I've been watching you get better and better as you've been smithing, and I have to say, you're a natural! It's a long road to being a Grandmaster Blacksmith, but I have no doubt that if you put your mind to it you'll get there someday. Let me give you one final piece of advice. If you're smithing just to practice and improve your skill, make items that are moderately difficult (60-80% success chance), and try to stick to ones that use less ingots.

Now that you're an Apprentice Blacksmith, I have something for you. While you were busy practicing, I was crafting this hammer for you. It's finely balanced, and has a bit of magic imbued within that will help you craft better items. However, that magic needs to restore itself over time, so you can only use it so many times per day. I hope you find it useful! CompletionNotice = 1077738; // You have achieved the rank of Apprentice Blacksmith. Return to George Hephaestus in New Haven to see what kind of reward he has waiting for you. @@ -720,7 +720,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078133 ); // Hail, friend. Want to live the life of a paladin? } - [Constructable] + [Constructible] public Aelorn() { Name = "Aelorn"; @@ -786,7 +786,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078128 ); // You there! Wanna master hand to hand defense? Of course you do! } - [Constructable] + [Constructible] public Dimethro() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -845,7 +845,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078141 ); // Don't listen to Jockles. Real warriors wield mace weapons! } - [Constructable] + [Constructible] public Churchill() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -920,7 +920,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078202 ); // Archery requires a steady aim and dexterous fingers. } - [Constructable] + [Constructible] public Robyn() { Name = "Robyn"; @@ -1005,7 +1005,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078187 ); // The art of fencing requires a dexterous hand, a quick wit and fleet feet. } - [Constructable] + [Constructible] public Recaro() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1085,7 +1085,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078136 ); // There is an art to slaying your enemies swiftly. It's called tactics, and I can teach it to you. } - [Constructable] + [Constructible] public AldenArmstrong() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1146,7 +1146,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078135 ); // Talk to me to learn the way of the blade. } - [Constructable] + [Constructible] public Jockles() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1207,7 +1207,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078140 ); // Want to learn how to parry blows? } - [Constructable] + [Constructible] public TylAriadne() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1288,7 +1288,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078130 ); // A mage should learn how to resist spells. } - [Constructable] + [Constructible] public Alefian() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1344,7 +1344,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078126 ); // Meditation allows a mage to replenish mana quickly. I can teach you. } - [Constructable] + [Constructible] public Gustar() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1392,7 +1392,7 @@ namespace Server.Engines.MLQuests.Definitions public class GustarShroud : BaseOuterTorso { public override string DefaultName{ get{ return " "; } } - [Constructable] + [Constructible] public GustarShroud() : base( 0x2684 ) { Hue = 0x479; @@ -1428,7 +1428,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078129 ); // I can teach you how to scribe magic scrolls. } - [Constructable] + [Constructible] public Jillian() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1485,7 +1485,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078125 ); // Want to unlock the secrets of magery? } - [Constructable] + [Constructible] public Kaelynna() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1542,7 +1542,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078127 ); // Want to maximize your spell damage? I have a scholarly task for you! } - [Constructable] + [Constructible] public Mithneral() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1600,7 +1600,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078123 ); // Tinkering is very useful for a blacksmith. You can make your own tools. } - [Constructable] + [Constructible] public AmeliaYoungstone() { Name = "Amelia Youngstone"; @@ -1662,7 +1662,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078138 ); // Learning of the body will allow you to excel in combat. } - [Constructable] + [Constructible] public AndreasVesalius() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1722,7 +1722,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078137 ); // A warrior needs to learn how to apply bandages to wounds. } - [Constructable] + [Constructible] public Avicenna() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1779,7 +1779,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078139 ); // Know yourself, and you will become a true warrior. } - [Constructable] + [Constructible] public SarsmeaSmythe() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1841,7 +1841,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078155 ); // I can teach you Ninjitsu. The Art of Stealth. } - [Constructable] + [Constructible] public Ryuichi() : base( "the Ninjitsu Instructor" ) { @@ -1912,7 +1912,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078165 ); // To be undetected means you cannot be harmed. } - [Constructable] + [Constructible] public Chiyo() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1961,7 +1961,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078175 ); // Walk Silently. Remain unseen. I can teach you. } - [Constructable] + [Constructible] public Jun() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2025,7 +2025,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Walker() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2086,7 +2086,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078134 ); // Seek me to learn the way of the samurai. } - [Constructable] + [Constructible] public Hamato() : base( "the Bushido Instructor" ) { @@ -2155,7 +2155,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078131 ); // Allured by dark magic, aren't you? } - [Constructable] + [Constructible] public Mulcivikh() { Name = "Mulcivikh"; @@ -2232,7 +2232,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078132 ); // Want to learn how to channel the supernatural? } - [Constructable] + [Constructible] public Morganna() { Name = "Morganna"; @@ -2292,7 +2292,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078124 ); // You there! I can use some help mining these rocks! } - [Constructable] + [Constructible] public JacobWaltz() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -2352,7 +2352,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1078122 ); // Wanna learn how to make powerful weapons and armor? Talk to me. } - [Constructable] + [Constructible] public GeorgeHephaestus() { Name = "George Hephaestus"; diff --git a/Scripts/Engines/MLQuests/Definitions/NewHavenTraining.cs b/Scripts/Engines/MLQuests/Definitions/NewHavenTraining.cs index caf4c648e..2d4d82b5a 100644 --- a/Scripts/Engines/MLQuests/Definitions/NewHavenTraining.cs +++ b/Scripts/Engines/MLQuests/Definitions/NewHavenTraining.cs @@ -343,7 +343,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Andric() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -407,7 +407,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Kashiel() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -478,7 +478,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Asandos() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -534,7 +534,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Clairesse() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -588,7 +588,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Gervis() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -647,7 +647,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074211 ); // I could use some help. } - [Constructable] + [Constructible] public Mugg() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -703,7 +703,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Lowel() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -757,7 +757,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Lyle() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -800,7 +800,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Nibbet() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -855,7 +855,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Norton() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -909,7 +909,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Sadrah() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -964,7 +964,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Hargrove() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Sanctuary.cs b/Scripts/Engines/MLQuests/Definitions/Sanctuary.cs index a441b6179..261a0a4df 100644 --- a/Scripts/Engines/MLQuests/Definitions/Sanctuary.cs +++ b/Scripts/Engines/MLQuests/Definitions/Sanctuary.cs @@ -664,7 +664,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Beotham() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -726,7 +726,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074197 ); // Pardon me, but if you could spare some time I’d greatly appreciate it. } - [Constructable] + [Constructible] public Danoel() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -786,7 +786,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Tallinin() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -843,7 +843,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Tiana() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -910,7 +910,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074187 ); // Want a job? } - [Constructable] + [Constructible] public LorekeeperOolua() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -969,7 +969,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public LorekeeperRollarn() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1033,7 +1033,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Dallid() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1092,7 +1092,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Canir() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1139,7 +1139,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Yellienir() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -1195,7 +1195,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public ElderOnallan() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/Spellweaving.cs b/Scripts/Engines/MLQuests/Definitions/Spellweaving.cs index 028996f47..a67ca203e 100644 --- a/Scripts/Engines/MLQuests/Definitions/Spellweaving.cs +++ b/Scripts/Engines/MLQuests/Definitions/Spellweaving.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.Collections.Generic; using System.Text; using Server.Engines.MLQuests.Objectives; @@ -81,7 +81,7 @@ namespace Server.Engines.MLQuests.Definitions { Activated = true; Title = 1072797; // Needs of the Many - The Heartwood - Description = 1072763; // The way of the Arcanist involves cooperation with others and a strong committment to the community of your people. We have run low on the cotton we use to pack wounds and our people have need. Bring 10 bales of cotton to me. + Description = 1072763; // The way of the Arcanist involves cooperation with others and a strong commitment to the community of your people. We have run low on the cotton we use to pack wounds and our people have need. Bring 10 bales of cotton to me. RefusalMessage = 1072768; // You endanger your progress along the path with your unwillingness. InProgressMessage = 1072775; // I care not where you acquire the cotton, merely that you provide it. CompletionMessage = 1074110; // Well, where are the cotton bales? @@ -175,7 +175,7 @@ namespace Server.Engines.MLQuests.Definitions Activated = true; Title = 1072752; // Discipline Description = 1072761; // Learning to weave spells and control the forces of nature requires sacrifice, discipline, focus, and an unwavering dedication to Sosaria herself. We do not teach the unworthy. They do not comprehend the lessons nor the dedication required. If you would walk the path of the Arcanist, then you must do as I require without hesitation or question. Your first task is to rid our home of rats ... 50 of them in the next hour. - RefusalMessage = 1072767; // *nods* Not everyone has the temperment to undertake the way of the Arcanist. + RefusalMessage = 1072767; // *nods* Not everyone has the temperament to undertake the way of the Arcanist. InProgressMessage = 1072773; // You waste my time. The task is simple. Kill 50 rats in an hour. // No completion message @@ -202,7 +202,7 @@ namespace Server.Engines.MLQuests.Definitions { Activated = true; Title = 1072754; // Needs of the Many - Sanctuary - Description = 1072763; // The way of the Arcanist involves cooperation with others and a strong committment to the community of your people. We have run low on the cotton we use to pack wounds and our people have need. Bring 10 bales of cotton to me. + Description = 1072763; // The way of the Arcanist involves cooperation with others and a strong commitment to the community of your people. We have run low on the cotton we use to pack wounds and our people have need. Bring 10 bales of cotton to me. RefusalMessage = 1072768; // You endanger your progress along the path with your unwillingness. InProgressMessage = 1072775; // I care not where you acquire the cotton, merely that you provide it. CompletionMessage = 1074110; // Well, where are the cotton bales? @@ -461,7 +461,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, Utility.Random( 1074206, 2 ) ); } - [Constructable] + [Constructible] public Aeluva() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2.0 ) { @@ -519,7 +519,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public Koole() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2.0 ) { @@ -582,7 +582,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074223 ); // Have you done it yet?  Oh, I haven’t told you, have I? } - [Constructable] + [Constructible] public Synaeva() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2.0 ) { @@ -645,7 +645,7 @@ namespace Server.Engines.MLQuests.Definitions ) ); } - [Constructable] + [Constructible] public ElderBrae() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2.0 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/TheAncientWorld.cs b/Scripts/Engines/MLQuests/Definitions/TheAncientWorld.cs index 05db9075d..4b3b9d086 100644 --- a/Scripts/Engines/MLQuests/Definitions/TheAncientWorld.cs +++ b/Scripts/Engines/MLQuests/Definitions/TheAncientWorld.cs @@ -114,7 +114,7 @@ namespace Server.Engines.MLQuests.Definitions MLQuestSystem.Tell( this, pm, 1074200 ); // Thank goodness you are here, there’s no time to lose. } - [Constructable] + [Constructible] public LorekeeperBroolol() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Definitions/UnfadingMemories.cs b/Scripts/Engines/MLQuests/Definitions/UnfadingMemories.cs index d14692868..fc754ab35 100644 --- a/Scripts/Engines/MLQuests/Definitions/UnfadingMemories.cs +++ b/Scripts/Engines/MLQuests/Definitions/UnfadingMemories.cs @@ -99,7 +99,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Emilio() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { @@ -147,7 +147,7 @@ namespace Server.Engines.MLQuests.Definitions { public override bool IsInvulnerable { get { return true; } } - [Constructable] + [Constructible] public Thalia() : base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 ) { diff --git a/Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs b/Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs index a7e79d188..aa69ec5c7 100644 --- a/Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs +++ b/Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs @@ -291,7 +291,7 @@ namespace Server.Engines.MLQuests.Gumps { public override string DefaultName { get { return "a race change deed"; } } - [Constructable] + [Constructible] public RaceChangeDeed() : base( 0x14F0 ) { diff --git a/Scripts/Engines/MLQuests/Items/ABauble.cs b/Scripts/Engines/MLQuests/Items/ABauble.cs index dbe344d99..4a33fae78 100644 --- a/Scripts/Engines/MLQuests/Items/ABauble.cs +++ b/Scripts/Engines/MLQuests/Items/ABauble.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073137; } } // A bauble - [Constructable] + [Constructible] public ABauble() : base( 0x23B ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/APersonalLetterAddressedToAhie.cs b/Scripts/Engines/MLQuests/Items/APersonalLetterAddressedToAhie.cs index 5b14c73b4..f5d3a9616 100644 --- a/Scripts/Engines/MLQuests/Items/APersonalLetterAddressedToAhie.cs +++ b/Scripts/Engines/MLQuests/Items/APersonalLetterAddressedToAhie.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public APersonalLetterAddressedToAhie() : base( 0x14ED, TimeSpan.FromMinutes( 30 ) ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/AlchemistsBandage.cs b/Scripts/Engines/MLQuests/Items/AlchemistsBandage.cs index 82bf7813f..6170216a3 100644 --- a/Scripts/Engines/MLQuests/Items/AlchemistsBandage.cs +++ b/Scripts/Engines/MLQuests/Items/AlchemistsBandage.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public AlchemistsBandage() : base( 0xE21 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/AnOldNecklace.cs b/Scripts/Engines/MLQuests/Items/AnOldNecklace.cs index 7a05ba19f..1bb32f716 100644 --- a/Scripts/Engines/MLQuests/Items/AnOldNecklace.cs +++ b/Scripts/Engines/MLQuests/Items/AnOldNecklace.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075525; } } // an old necklace - [Constructable] + [Constructible] public AnOldNecklace() : base() { Hue = 0x222; diff --git a/Scripts/Engines/MLQuests/Items/AnOldRing.cs b/Scripts/Engines/MLQuests/Items/AnOldRing.cs index 122c1284e..7069e4777 100644 --- a/Scripts/Engines/MLQuests/Items/AnOldRing.cs +++ b/Scripts/Engines/MLQuests/Items/AnOldRing.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075524; } } // an old ring - [Constructable] + [Constructible] public AnOldRing() : base() { Hue = 0x222; diff --git a/Scripts/Engines/MLQuests/Items/AndricSatchel.cs b/Scripts/Engines/MLQuests/Items/AndricSatchel.cs index ab42353c0..34c70482b 100644 --- a/Scripts/Engines/MLQuests/Items/AndricSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/AndricSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class AndricSatchel : Backpack { - [Constructable] + [Constructible] public AndricSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/AndrosGratitude.cs b/Scripts/Engines/MLQuests/Items/AndrosGratitude.cs index 95b58caaf..ea995ffac 100644 --- a/Scripts/Engines/MLQuests/Items/AndrosGratitude.cs +++ b/Scripts/Engines/MLQuests/Items/AndrosGratitude.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075345; } } // Andros Gratitude - [Constructable] + [Constructible] public AndrosGratitude() : base( 10 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/AsandosSatchel.cs b/Scripts/Engines/MLQuests/Items/AsandosSatchel.cs index 5d71df62c..416d961c9 100644 --- a/Scripts/Engines/MLQuests/Items/AsandosSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/AsandosSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class AsandosSatchel : Backpack { - [Constructable] + [Constructible] public AsandosSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/BasinOfCrystalClearWater.cs b/Scripts/Engines/MLQuests/Items/BasinOfCrystalClearWater.cs index c646e6ccd..3acbfa9a7 100644 --- a/Scripts/Engines/MLQuests/Items/BasinOfCrystalClearWater.cs +++ b/Scripts/Engines/MLQuests/Items/BasinOfCrystalClearWater.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public BasinOfCrystalClearWater() : base( 0x1008 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/Bleach.cs b/Scripts/Engines/MLQuests/Items/Bleach.cs index 0cff9a870..f958deddf 100644 --- a/Scripts/Engines/MLQuests/Items/Bleach.cs +++ b/Scripts/Engines/MLQuests/Items/Bleach.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1075375; } } // Bleach - [Constructable] + [Constructible] public Bleach() : base( PigmentType.None ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/BridesLetter.cs b/Scripts/Engines/MLQuests/Items/BridesLetter.cs index 545e06c3f..390556acb 100644 --- a/Scripts/Engines/MLQuests/Items/BridesLetter.cs +++ b/Scripts/Engines/MLQuests/Items/BridesLetter.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public BridesLetter() : base( 0x14ED ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/CompletedTuitionReimbursementForm.cs b/Scripts/Engines/MLQuests/Items/CompletedTuitionReimbursementForm.cs index 14cfcfb60..65189b2bf 100644 --- a/Scripts/Engines/MLQuests/Items/CompletedTuitionReimbursementForm.cs +++ b/Scripts/Engines/MLQuests/Items/CompletedTuitionReimbursementForm.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public CompletedTuitionReimbursementForm() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/CraftmansSatchel.cs b/Scripts/Engines/MLQuests/Items/CraftmansSatchel.cs index f7d9b125b..6e6c8fbb8 100644 --- a/Scripts/Engines/MLQuests/Items/CraftmansSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/CraftmansSatchel.cs @@ -58,7 +58,7 @@ namespace Server.Engines.MLQuests.Items public class TailorSatchel : BaseCraftmansSatchel { - [Constructable] + [Constructible] public TailorSatchel() { AddBaseLoot( Loot.MLArmorTypes, Loot.JewelryTypes, m_TalismanType ); @@ -89,7 +89,7 @@ namespace Server.Engines.MLQuests.Items public class BlacksmithSatchel : BaseCraftmansSatchel { - [Constructable] + [Constructible] public BlacksmithSatchel() { AddBaseLoot( Loot.MLWeaponTypes, Loot.JewelryTypes, m_TalismanType ); @@ -120,7 +120,7 @@ namespace Server.Engines.MLQuests.Items public class TinkerSatchel : BaseCraftmansSatchel { - [Constructable] + [Constructible] public TinkerSatchel() { AddBaseLoot( Loot.MLArmorTypes, Loot.MLWeaponTypes, Loot.MLRangedWeaponTypes, Loot.JewelryTypes, m_TalismanType ); @@ -163,7 +163,7 @@ namespace Server.Engines.MLQuests.Items public class FletchingSatchel : BaseCraftmansSatchel { - [Constructable] + [Constructible] public FletchingSatchel() { AddBaseLoot( Loot.MLRangedWeaponTypes, Loot.JewelryTypes, m_TalismanType ); @@ -196,7 +196,7 @@ namespace Server.Engines.MLQuests.Items public class CarpentrySatchel : BaseCraftmansSatchel { - [Constructable] + [Constructible] public CarpentrySatchel() { AddBaseLoot( Loot.MLArmorTypes, Loot.MLWeaponTypes, Loot.MLRangedWeaponTypes, Loot.JewelryTypes, m_TalismanType ); diff --git a/Scripts/Engines/MLQuests/Items/CrateForSledge.cs b/Scripts/Engines/MLQuests/Items/CrateForSledge.cs index 97c03d8c6..850e85190 100644 --- a/Scripts/Engines/MLQuests/Items/CrateForSledge.cs +++ b/Scripts/Engines/MLQuests/Items/CrateForSledge.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public CrateForSledge() : base( 0x1FFF, TimeSpan.FromHours( 1 ) ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/DreadSpiderSilk.cs b/Scripts/Engines/MLQuests/Items/DreadSpiderSilk.cs index 1f1c05008..d52357d87 100644 --- a/Scripts/Engines/MLQuests/Items/DreadSpiderSilk.cs +++ b/Scripts/Engines/MLQuests/Items/DreadSpiderSilk.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public DreadSpiderSilk() : base( 0xDF8 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/FragmentOfAMap.cs b/Scripts/Engines/MLQuests/Items/FragmentOfAMap.cs index 6ff3e6027..6293b3f8a 100644 --- a/Scripts/Engines/MLQuests/Items/FragmentOfAMap.cs +++ b/Scripts/Engines/MLQuests/Items/FragmentOfAMap.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074533; } } // Fragment of a Map - [Constructable] + [Constructible] public FragmentOfAMap() : base( 0x14ED ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/FragmentOfAMapDelivery.cs b/Scripts/Engines/MLQuests/Items/FragmentOfAMapDelivery.cs index 40c6b5149..6f96e54ec 100644 --- a/Scripts/Engines/MLQuests/Items/FragmentOfAMapDelivery.cs +++ b/Scripts/Engines/MLQuests/Items/FragmentOfAMapDelivery.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public FragmentOfAMapDelivery() : base( 0x14ED ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/FriendOfTheLibraryToken.cs b/Scripts/Engines/MLQuests/Items/FriendOfTheLibraryToken.cs index 6b91a3893..572b36cf9 100644 --- a/Scripts/Engines/MLQuests/Items/FriendOfTheLibraryToken.cs +++ b/Scripts/Engines/MLQuests/Items/FriendOfTheLibraryToken.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073136; } } // Friend of the Library Token (allows donations to be made) - [Constructable] + [Constructible] public FriendOfTheLibraryToken() : base( 0x2F58 ) { Layer = Layer.Talisman; diff --git a/Scripts/Engines/MLQuests/Items/FriendsOfTheLibraryApplication.cs b/Scripts/Engines/MLQuests/Items/FriendsOfTheLibraryApplication.cs index d6b893264..8347c311e 100644 --- a/Scripts/Engines/MLQuests/Items/FriendsOfTheLibraryApplication.cs +++ b/Scripts/Engines/MLQuests/Items/FriendsOfTheLibraryApplication.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public FriendsOfTheLibraryApplication() : base( 0xEC0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/GamanHorns.cs b/Scripts/Engines/MLQuests/Items/GamanHorns.cs index 569c931cf..c364c9e70 100644 --- a/Scripts/Engines/MLQuests/Items/GamanHorns.cs +++ b/Scripts/Engines/MLQuests/Items/GamanHorns.cs @@ -7,12 +7,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074557; } } // Gaman Horns - [Constructable] + [Constructible] public GamanHorns() : this( 1 ) { } - [Constructable] + [Constructible] public GamanHorns( int amount ) : base( 0x1084 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/GervisSatchel.cs b/Scripts/Engines/MLQuests/Items/GervisSatchel.cs index bbbbb84d5..198968f89 100644 --- a/Scripts/Engines/MLQuests/Items/GervisSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/GervisSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class GervisSatchel : Backpack { - [Constructable] + [Constructible] public GervisSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/GiftForArielle.cs b/Scripts/Engines/MLQuests/Items/GiftForArielle.cs index 837cbc6ac..ed64a03c2 100644 --- a/Scripts/Engines/MLQuests/Items/GiftForArielle.cs +++ b/Scripts/Engines/MLQuests/Items/GiftForArielle.cs @@ -16,7 +16,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public GiftForArielle() : base( 0x1882 ) { Hue = 0x2C4; diff --git a/Scripts/Engines/MLQuests/Items/HargroveSatchel.cs b/Scripts/Engines/MLQuests/Items/HargroveSatchel.cs index 3d76d04f9..11deb3f65 100644 --- a/Scripts/Engines/MLQuests/Items/HargroveSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/HargroveSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class HargroveSatchel : Backpack { - [Constructable] + [Constructible] public HargroveSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/KirinBrains.cs b/Scripts/Engines/MLQuests/Items/KirinBrains.cs index 5a9118ee0..88b09af0f 100644 --- a/Scripts/Engines/MLQuests/Items/KirinBrains.cs +++ b/Scripts/Engines/MLQuests/Items/KirinBrains.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074612; } } // Ki-Rin Brains - [Constructable] + [Constructible] public KirinBrains() : base( 0x1CF0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/LowelSatchel.cs b/Scripts/Engines/MLQuests/Items/LowelSatchel.cs index 44db55fe5..b5a07886f 100644 --- a/Scripts/Engines/MLQuests/Items/LowelSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/LowelSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LowelSatchel : Backpack { - [Constructable] + [Constructible] public LowelSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/MiniatureMushroom.cs b/Scripts/Engines/MLQuests/Items/MiniatureMushroom.cs index a43ba5c58..a14949b06 100644 --- a/Scripts/Engines/MLQuests/Items/MiniatureMushroom.cs +++ b/Scripts/Engines/MLQuests/Items/MiniatureMushroom.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073138; } } // Miniature mushroom - [Constructable] + [Constructible] public MiniatureMushroom() : base( 0xD16 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/MirrorOfPurification.cs b/Scripts/Engines/MLQuests/Items/MirrorOfPurification.cs index 321d0913c..b3a563e8e 100644 --- a/Scripts/Engines/MLQuests/Items/MirrorOfPurification.cs +++ b/Scripts/Engines/MLQuests/Items/MirrorOfPurification.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075304; } } // Mirror of Purification - [Constructable] + [Constructible] public MirrorOfPurification() : base( 0x1008 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/MuggSatchel.cs b/Scripts/Engines/MLQuests/Items/MuggSatchel.cs index 81a74fa91..a2198489b 100644 --- a/Scripts/Engines/MLQuests/Items/MuggSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/MuggSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class MuggSatchel : Backpack { - [Constructable] + [Constructible] public MuggSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/NibbetSatchel.cs b/Scripts/Engines/MLQuests/Items/NibbetSatchel.cs index 96c9abbe7..499ebce76 100644 --- a/Scripts/Engines/MLQuests/Items/NibbetSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/NibbetSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class NibbetSatchel : Backpack { - [Constructable] + [Constructible] public NibbetSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/NotarizedApplication.cs b/Scripts/Engines/MLQuests/Items/NotarizedApplication.cs index 9a273094b..16d805ab5 100644 --- a/Scripts/Engines/MLQuests/Items/NotarizedApplication.cs +++ b/Scripts/Engines/MLQuests/Items/NotarizedApplication.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public NotarizedApplication() : base( 0x14EF ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/OfficialSealingWax.cs b/Scripts/Engines/MLQuests/Items/OfficialSealingWax.cs index 55e1f65a3..1385737b7 100644 --- a/Scripts/Engines/MLQuests/Items/OfficialSealingWax.cs +++ b/Scripts/Engines/MLQuests/Items/OfficialSealingWax.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public OfficialSealingWax() : base( 0x1426 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/PeppercornFishsteak.cs b/Scripts/Engines/MLQuests/Items/PeppercornFishsteak.cs index 8f6786b97..4b14d605a 100644 --- a/Scripts/Engines/MLQuests/Items/PeppercornFishsteak.cs +++ b/Scripts/Engines/MLQuests/Items/PeppercornFishsteak.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075557; } } // peppercorn fishsteak - [Constructable] + [Constructible] public PeppercornFishsteak() : base() { Hue = 0x222; diff --git a/Scripts/Engines/MLQuests/Items/PixieLeg.cs b/Scripts/Engines/MLQuests/Items/PixieLeg.cs index af0f70517..0bc09dd67 100644 --- a/Scripts/Engines/MLQuests/Items/PixieLeg.cs +++ b/Scripts/Engines/MLQuests/Items/PixieLeg.cs @@ -7,12 +7,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074613; } } // Pixie Leg - [Constructable] + [Constructible] public PixieLeg() : this( 1 ) { } - [Constructable] + [Constructible] public PixieLeg( int amount ) : base( amount ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/PortraitOfTheBride.cs b/Scripts/Engines/MLQuests/Items/PortraitOfTheBride.cs index 9c0cdc4ac..35a459ac1 100644 --- a/Scripts/Engines/MLQuests/Items/PortraitOfTheBride.cs +++ b/Scripts/Engines/MLQuests/Items/PortraitOfTheBride.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public PortraitOfTheBride() : base( 0xE9F ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/PrismaticAmber.cs b/Scripts/Engines/MLQuests/Items/PrismaticAmber.cs index 22788e795..67173c1b6 100644 --- a/Scripts/Engines/MLQuests/Items/PrismaticAmber.cs +++ b/Scripts/Engines/MLQuests/Items/PrismaticAmber.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075299; } } // Prismatic Amber - [Constructable] + [Constructible] public PrismaticAmber() : base() { } diff --git a/Scripts/Engines/MLQuests/Items/PrismaticCrystal.cs b/Scripts/Engines/MLQuests/Items/PrismaticCrystal.cs index e2ff52fbe..63f53f431 100644 --- a/Scripts/Engines/MLQuests/Items/PrismaticCrystal.cs +++ b/Scripts/Engines/MLQuests/Items/PrismaticCrystal.cs @@ -11,7 +11,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074269; } } // prismatic crystal - [Constructable] + [Constructible] public PrismaticCrystal() : base( 0x2DA ) { Movable = false; diff --git a/Scripts/Engines/MLQuests/Items/RedLeatherBook.cs b/Scripts/Engines/MLQuests/Items/RedLeatherBook.cs index faa639a56..8af4634c5 100644 --- a/Scripts/Engines/MLQuests/Items/RedLeatherBook.cs +++ b/Scripts/Engines/MLQuests/Items/RedLeatherBook.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class RedLeatherBook : BlueBook { - [Constructable] + [Constructible] public RedLeatherBook() { Hue = 0x485; diff --git a/Scripts/Engines/MLQuests/Items/ReginasLetter.cs b/Scripts/Engines/MLQuests/Items/ReginasLetter.cs index a8bd71def..77fd3b9e0 100644 --- a/Scripts/Engines/MLQuests/Items/ReginasLetter.cs +++ b/Scripts/Engines/MLQuests/Items/ReginasLetter.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public ReginasLetter() : base( 0x14ED ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/ReginasRing.cs b/Scripts/Engines/MLQuests/Items/ReginasRing.cs index 346679109..05d857616 100644 --- a/Scripts/Engines/MLQuests/Items/ReginasRing.cs +++ b/Scripts/Engines/MLQuests/Items/ReginasRing.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public ReginasRing() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/RewardBags.cs b/Scripts/Engines/MLQuests/Items/RewardBags.cs index bd220666c..608c73122 100644 --- a/Scripts/Engines/MLQuests/Items/RewardBags.cs +++ b/Scripts/Engines/MLQuests/Items/RewardBags.cs @@ -56,7 +56,7 @@ namespace Server.Engines.MLQuests.Items public class SmallBagOfTrinkets : Bag { - [Constructable] + [Constructible] public SmallBagOfTrinkets() { RewardBag.Fill( this, 1, 0.0 ); @@ -84,7 +84,7 @@ namespace Server.Engines.MLQuests.Items public class BagOfTrinkets : Bag { - [Constructable] + [Constructible] public BagOfTrinkets() { RewardBag.Fill( this, 2, 0.05 ); @@ -112,7 +112,7 @@ namespace Server.Engines.MLQuests.Items public class BagOfTreasure : Bag { - [Constructable] + [Constructible] public BagOfTreasure() { RewardBag.Fill( this, 3, 0.20 ); @@ -140,7 +140,7 @@ namespace Server.Engines.MLQuests.Items public class LargeBagOfTreasure : Bag { - [Constructable] + [Constructible] public LargeBagOfTreasure() { RewardBag.Fill( this, 4, 0.50 ); @@ -168,7 +168,7 @@ namespace Server.Engines.MLQuests.Items public class RewardStrongbox : WoodenBox { - [Constructable] + [Constructible] public RewardStrongbox() { RewardBag.Fill( this, 5, 1.0 ); diff --git a/Scripts/Engines/MLQuests/Items/SadrahSatchel.cs b/Scripts/Engines/MLQuests/Items/SadrahSatchel.cs index e7d7fd8dd..456785312 100644 --- a/Scripts/Engines/MLQuests/Items/SadrahSatchel.cs +++ b/Scripts/Engines/MLQuests/Items/SadrahSatchel.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SadrahSatchel : Backpack { - [Constructable] + [Constructible] public SadrahSatchel() { Hue = Utility.RandomBrightHue(); diff --git a/Scripts/Engines/MLQuests/Items/SapOfSosaria.cs b/Scripts/Engines/MLQuests/Items/SapOfSosaria.cs index f9086bcac..b76f5a87b 100644 --- a/Scripts/Engines/MLQuests/Items/SapOfSosaria.cs +++ b/Scripts/Engines/MLQuests/Items/SapOfSosaria.cs @@ -7,12 +7,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074178; } } // Sap of Sosaria - [Constructable] + [Constructible] public SapOfSosaria() : this( 1 ) { } - [Constructable] + [Constructible] public SapOfSosaria( int amount ) : base( 0x1848 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/SealedNotesForJamal.cs b/Scripts/Engines/MLQuests/Items/SealedNotesForJamal.cs index d3b054393..9b7825e35 100644 --- a/Scripts/Engines/MLQuests/Items/SealedNotesForJamal.cs +++ b/Scripts/Engines/MLQuests/Items/SealedNotesForJamal.cs @@ -16,7 +16,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public SealedNotesForJamal() : base( 0xEF9 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/SealingWaxOrderAddressedToPetrus.cs b/Scripts/Engines/MLQuests/Items/SealingWaxOrderAddressedToPetrus.cs index d0c24eddf..414735333 100644 --- a/Scripts/Engines/MLQuests/Items/SealingWaxOrderAddressedToPetrus.cs +++ b/Scripts/Engines/MLQuests/Items/SealingWaxOrderAddressedToPetrus.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public SealingWaxOrderAddressedToPetrus() : base( 0xEBF ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/SeveredElfEars.cs b/Scripts/Engines/MLQuests/Items/SeveredElfEars.cs index 217bdc527..8fad70681 100644 --- a/Scripts/Engines/MLQuests/Items/SeveredElfEars.cs +++ b/Scripts/Engines/MLQuests/Items/SeveredElfEars.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable(0x312D, 0x312E)] + [Flippable(0x312D, 0x312E)] public class SeveredElfEars : Item { - [Constructable] + [Constructible] public SeveredElfEars() : this( 1 ) { } - [Constructable] + [Constructible] public SeveredElfEars( int amount ) : base( Utility.RandomList( 0x312D, 0x312E ) ) { Stackable = true; diff --git a/Scripts/Engines/MLQuests/Items/SeveredHumanEars.cs b/Scripts/Engines/MLQuests/Items/SeveredHumanEars.cs index d4c6b5dda..4f3fdde5e 100644 --- a/Scripts/Engines/MLQuests/Items/SeveredHumanEars.cs +++ b/Scripts/Engines/MLQuests/Items/SeveredHumanEars.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable(0x312F, 0x3130)] + [Flippable(0x312F, 0x3130)] public class SeveredHumanEars : Item { - [Constructable] + [Constructible] public SeveredHumanEars() : this( 1 ) { } - [Constructable] + [Constructible] public SeveredHumanEars( int amount ) : base( Utility.RandomList( 0x312F, 0x3130 ) ) { Stackable = true; diff --git a/Scripts/Engines/MLQuests/Items/SignedTuitionReimbursementForm.cs b/Scripts/Engines/MLQuests/Items/SignedTuitionReimbursementForm.cs index 698a4fbbb..5734a2bb7 100644 --- a/Scripts/Engines/MLQuests/Items/SignedTuitionReimbursementForm.cs +++ b/Scripts/Engines/MLQuests/Items/SignedTuitionReimbursementForm.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public SignedTuitionReimbursementForm() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/SpecialTreatForDrithen.cs b/Scripts/Engines/MLQuests/Items/SpecialTreatForDrithen.cs index f2b771d6a..25e3b786b 100644 --- a/Scripts/Engines/MLQuests/Items/SpecialTreatForDrithen.cs +++ b/Scripts/Engines/MLQuests/Items/SpecialTreatForDrithen.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074517; } } // Special Treat for Drithen - [Constructable] + [Constructible] public SpecialTreatForDrithen() : base( 0x21B ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/SpeckledPoisonSac.cs b/Scripts/Engines/MLQuests/Items/SpeckledPoisonSac.cs index 9dd6b426d..f2c01f81a 100644 --- a/Scripts/Engines/MLQuests/Items/SpeckledPoisonSac.cs +++ b/Scripts/Engines/MLQuests/Items/SpeckledPoisonSac.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073133; } } // Speckled Poison Sac - [Constructable] + [Constructible] public SpeckledPoisonSac() : base( 0x23A, TimeSpan.FromHours( 1 ) ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/SpiritBottle.cs b/Scripts/Engines/MLQuests/Items/SpiritBottle.cs index f500c1d6c..551e45e11 100644 --- a/Scripts/Engines/MLQuests/Items/SpiritBottle.cs +++ b/Scripts/Engines/MLQuests/Items/SpiritBottle.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public SpiritBottle() : base( 0xEFB ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/StoutWhip.cs b/Scripts/Engines/MLQuests/Items/StoutWhip.cs index a69c6f1fd..17ec29271 100644 --- a/Scripts/Engines/MLQuests/Items/StoutWhip.cs +++ b/Scripts/Engines/MLQuests/Items/StoutWhip.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074812; } } // Stout Whip - [Constructable] + [Constructible] public StoutWhip() : base( 0x166F ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/TaintedTreeSample.cs b/Scripts/Engines/MLQuests/Items/TaintedTreeSample.cs index 1ea70e774..64796d0bd 100644 --- a/Scripts/Engines/MLQuests/Items/TaintedTreeSample.cs +++ b/Scripts/Engines/MLQuests/Items/TaintedTreeSample.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public TaintedTreeSample() : base( 0xDE2 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/Teleporters.cs b/Scripts/Engines/MLQuests/Items/Teleporters.cs index aaeeddc93..739780ec8 100644 --- a/Scripts/Engines/MLQuests/Items/Teleporters.cs +++ b/Scripts/Engines/MLQuests/Items/Teleporters.cs @@ -26,19 +26,19 @@ namespace Server.Engines.MLQuests.Items set { m_Message = value; } } - [Constructable] + [Constructible] public MLQuestTeleporter() : this(Point3D.Zero, null, null, null) { } - [Constructable] + [Constructible] public MLQuestTeleporter(Point3D pointDest, Map mapDest) : this(pointDest, mapDest, null, null) { } - [Constructable] + [Constructible] public MLQuestTeleporter(Point3D pointDest, Map mapDest, Type questType, TextDefinition message) : base(pointDest, mapDest) { @@ -132,19 +132,19 @@ namespace Server.Engines.MLQuests.Items set { m_Message = value; } } - [Constructable] + [Constructible] public TicketTeleporter() : this(Point3D.Zero, null, null, null) { } - [Constructable] + [Constructible] public TicketTeleporter(Point3D pointDest, Map mapDest) : this(pointDest, mapDest, null, null) { } - [Constructable] + [Constructible] public TicketTeleporter(Point3D pointDest, Map mapDest, Type ticketType, TextDefinition message) : base(pointDest, mapDest) { diff --git a/Scripts/Engines/MLQuests/Items/TransparentHeart.cs b/Scripts/Engines/MLQuests/Items/TransparentHeart.cs index bde8985ee..c5a982556 100644 --- a/Scripts/Engines/MLQuests/Items/TransparentHeart.cs +++ b/Scripts/Engines/MLQuests/Items/TransparentHeart.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075400; } } // Transparent Heart - [Constructable] + [Constructible] public TransparentHeart() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/TuitionReimbursementForm.cs b/Scripts/Engines/MLQuests/Items/TuitionReimbursementForm.cs index 82bf3e414..8c462d8b3 100644 --- a/Scripts/Engines/MLQuests/Items/TuitionReimbursementForm.cs +++ b/Scripts/Engines/MLQuests/Items/TuitionReimbursementForm.cs @@ -15,7 +15,7 @@ namespace Server.Items AddQuestItemProperty( list ); } - [Constructable] + [Constructible] public TuitionReimbursementForm() : base( 0xE3A ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Items/UnicornRibs.cs b/Scripts/Engines/MLQuests/Items/UnicornRibs.cs index cf02c2174..831112f40 100644 --- a/Scripts/Engines/MLQuests/Items/UnicornRibs.cs +++ b/Scripts/Engines/MLQuests/Items/UnicornRibs.cs @@ -7,12 +7,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074611; } } // Unicorn Ribs - [Constructable] + [Constructible] public UnicornRibs() : this( 1 ) { } - [Constructable] + [Constructible] public UnicornRibs( int amount ) : base( 0x9F1 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/MLQuests/Mobiles/BoonCollector.cs b/Scripts/Engines/MLQuests/Mobiles/BoonCollector.cs index fe861ba01..8caf58246 100644 --- a/Scripts/Engines/MLQuests/Mobiles/BoonCollector.cs +++ b/Scripts/Engines/MLQuests/Mobiles/BoonCollector.cs @@ -273,7 +273,7 @@ namespace Server.Engines.MLQuests.Mobiles public override TextDefinition[] Complete { get { return m_Complete; } } public override Type[] Needed { get { return m_Needed; } } - [Constructable] + [Constructible] public Darius() { Name = "Darius"; @@ -369,7 +369,7 @@ namespace Server.Engines.MLQuests.Mobiles public override TextDefinition[] Complete { get { return m_Complete; } } public override Type[] Needed { get { return m_Needed; } } - [Constructable] + [Constructible] public Nedrick() { Name = "Nedrick"; diff --git a/Scripts/Engines/MLQuests/Mobiles/SirHelper.cs b/Scripts/Engines/MLQuests/Mobiles/SirHelper.cs index eca75d07f..e6dc5a387 100644 --- a/Scripts/Engines/MLQuests/Mobiles/SirHelper.cs +++ b/Scripts/Engines/MLQuests/Mobiles/SirHelper.cs @@ -20,7 +20,7 @@ namespace Server.Engines.MLQuests.Mobiles public override bool IsActiveVendor { get { return false; } } - [Constructable] + [Constructible] public SirHelper() { Name = "Sir Helper"; diff --git a/Scripts/Engines/Plants/MiscItems/FertileDirt.cs b/Scripts/Engines/Plants/MiscItems/FertileDirt.cs index a484786bb..4a724020d 100644 --- a/Scripts/Engines/Plants/MiscItems/FertileDirt.cs +++ b/Scripts/Engines/Plants/MiscItems/FertileDirt.cs @@ -5,12 +5,12 @@ namespace Server.Items { public class FertileDirt : Item { - [Constructable] + [Constructible] public FertileDirt() : this( 1 ) { } - [Constructable] + [Constructible] public FertileDirt( int amount ) : base( 0xF81 ) { Stackable = true; diff --git a/Scripts/Engines/Plants/MiscItems/GreenThorns.cs b/Scripts/Engines/Plants/MiscItems/GreenThorns.cs index 0fc7a4a95..4aef76f90 100644 --- a/Scripts/Engines/Plants/MiscItems/GreenThorns.cs +++ b/Scripts/Engines/Plants/MiscItems/GreenThorns.cs @@ -10,12 +10,12 @@ namespace Server.Items { public override int LabelNumber { get { return 1060837; } } // green thorns - [Constructable] + [Constructible] public GreenThorns() : this( 1 ) { } - [Constructable] + [Constructible] public GreenThorns( int amount ) : base( 0xF42 ) { Stackable = true; diff --git a/Scripts/Engines/Plants/MiscItems/OrangePetals.cs b/Scripts/Engines/Plants/MiscItems/OrangePetals.cs index 54d75bef2..604d8b0a4 100644 --- a/Scripts/Engines/Plants/MiscItems/OrangePetals.cs +++ b/Scripts/Engines/Plants/MiscItems/OrangePetals.cs @@ -15,12 +15,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public OrangePetals() : this( 1 ) { } - [Constructable] + [Constructible] public OrangePetals( int amount ) : base( 0x1021 ) { Stackable = true; diff --git a/Scripts/Engines/Plants/MiscItems/RedLeaves.cs b/Scripts/Engines/Plants/MiscItems/RedLeaves.cs index 1b851ee58..6cbe63cc5 100644 --- a/Scripts/Engines/Plants/MiscItems/RedLeaves.cs +++ b/Scripts/Engines/Plants/MiscItems/RedLeaves.cs @@ -13,12 +13,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public RedLeaves() : this( 1 ) { } - [Constructable] + [Constructible] public RedLeaves( int amount ) : base( 0x1E85 ) { Stackable = true; diff --git a/Scripts/Engines/Plants/MiscMobiles/GiantIceWorm.cs b/Scripts/Engines/Plants/MiscMobiles/GiantIceWorm.cs index 160c2c4ef..eb0bb26c1 100644 --- a/Scripts/Engines/Plants/MiscMobiles/GiantIceWorm.cs +++ b/Scripts/Engines/Plants/MiscMobiles/GiantIceWorm.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override bool SubdueBeforeTame { get { return true; } } - [Constructable] + [Constructible] public GiantIceWorm() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 89; diff --git a/Scripts/Engines/Plants/PlantBowl.cs b/Scripts/Engines/Plants/PlantBowl.cs index d886318e2..b664b5107 100644 --- a/Scripts/Engines/Plants/PlantBowl.cs +++ b/Scripts/Engines/Plants/PlantBowl.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Plants { public override int LabelNumber { get { return 1060834; } } // a plant bowl - [Constructable] + [Constructible] public PlantBowl() : base( 0x15FD ) { Weight = 1.0; diff --git a/Scripts/Engines/Plants/PlantItem.cs b/Scripts/Engines/Plants/PlantItem.cs index c94e61c20..7a3e462a3 100644 --- a/Scripts/Engines/Plants/PlantItem.cs +++ b/Scripts/Engines/Plants/PlantItem.cs @@ -188,12 +188,12 @@ namespace Server.Engines.Plants public static ArrayList Plants{ get{ return m_Instances; } } - [Constructable] + [Constructible] public PlantItem() : this( false ) { } - [Constructable] + [Constructible] public PlantItem( bool fertileDirt ) : base( 0x1602 ) { Weight = 1.0; diff --git a/Scripts/Engines/Plants/Seed.cs b/Scripts/Engines/Plants/Seed.cs index 0b30e8d41..6859c9007 100644 --- a/Scripts/Engines/Plants/Seed.cs +++ b/Scripts/Engines/Plants/Seed.cs @@ -68,12 +68,12 @@ namespace Server.Engines.Plants } } - [Constructable] + [Constructible] public Seed() : this( PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration(), false ) { } - [Constructable] + [Constructible] public Seed( PlantType plantType, PlantHue plantHue, bool showType ) : base( 0xDCF ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Ambitious Solen Queen/Mobiles/AmbitiousSolenQueen.cs b/Scripts/Engines/Quests/Ambitious Solen Queen/Mobiles/AmbitiousSolenQueen.cs index 0c7c6c2be..61ef05842 100644 --- a/Scripts/Engines/Quests/Ambitious Solen Queen/Mobiles/AmbitiousSolenQueen.cs +++ b/Scripts/Engines/Quests/Ambitious Solen Queen/Mobiles/AmbitiousSolenQueen.cs @@ -171,7 +171,7 @@ namespace Server.Engines.Quests.Ambitious { public override bool RedSolen{ get{ return true; } } - [Constructable] + [Constructible] public RedAmbitiousSolenQueen() { } @@ -199,7 +199,7 @@ namespace Server.Engines.Quests.Ambitious { public override bool RedSolen{ get{ return false; } } - [Constructable] + [Constructible] public BlackAmbitiousSolenQueen() { } diff --git a/Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs b/Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs index f5df5a248..1df8b1d28 100644 --- a/Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs +++ b/Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector { public class EnchantedPaints : QuestItem { - [Constructable] + [Constructible] public EnchantedPaints() : base( 0xFC1 ) { LootType = LootType.Blessed; diff --git a/Scripts/Engines/Quests/Collector/Items/Obsidian.cs b/Scripts/Engines/Quests/Collector/Items/Obsidian.cs index 0afd5e281..22e67c190 100644 --- a/Scripts/Engines/Quests/Collector/Items/Obsidian.cs +++ b/Scripts/Engines/Quests/Collector/Items/Obsidian.cs @@ -122,7 +122,7 @@ namespace Server.Engines.Quests.Collector public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public Obsidian() : base( 0x1EA7 ) { Hue = 0x497; diff --git a/Scripts/Engines/Quests/Collector/Items/PaintedImage.cs b/Scripts/Engines/Quests/Collector/Items/PaintedImage.cs index 5216b99d2..f07dfe1e3 100644 --- a/Scripts/Engines/Quests/Collector/Items/PaintedImage.cs +++ b/Scripts/Engines/Quests/Collector/Items/PaintedImage.cs @@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Collector set { m_Image = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public PaintedImage( ImageType image ) : base( 0xFF3 ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Collector/Mobiles/AlbertaGiacco.cs b/Scripts/Engines/Quests/Collector/Mobiles/AlbertaGiacco.cs index da14c012b..21428c1da 100644 --- a/Scripts/Engines/Quests/Collector/Mobiles/AlbertaGiacco.cs +++ b/Scripts/Engines/Quests/Collector/Mobiles/AlbertaGiacco.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector { public class AlbertaGiacco : BaseQuester { - [Constructable] + [Constructible] public AlbertaGiacco() : base( "the respected painter" ) { } diff --git a/Scripts/Engines/Quests/Collector/Mobiles/ElwoodMcCarrin.cs b/Scripts/Engines/Quests/Collector/Mobiles/ElwoodMcCarrin.cs index 6d5bde82c..a127b7c83 100644 --- a/Scripts/Engines/Quests/Collector/Mobiles/ElwoodMcCarrin.cs +++ b/Scripts/Engines/Quests/Collector/Mobiles/ElwoodMcCarrin.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector { public class ElwoodMcCarrin : BaseQuester { - [Constructable] + [Constructible] public ElwoodMcCarrin() : base( "the well-known collector" ) { } diff --git a/Scripts/Engines/Quests/Collector/Mobiles/GabrielPiete.cs b/Scripts/Engines/Quests/Collector/Mobiles/GabrielPiete.cs index 64fe8330b..46de119f0 100644 --- a/Scripts/Engines/Quests/Collector/Mobiles/GabrielPiete.cs +++ b/Scripts/Engines/Quests/Collector/Mobiles/GabrielPiete.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector { public class GabrielPiete : BaseQuester { - [Constructable] + [Constructible] public GabrielPiete() : base( "the renowned minstrel" ) { } diff --git a/Scripts/Engines/Quests/Collector/Mobiles/Impresario.cs b/Scripts/Engines/Quests/Collector/Mobiles/Impresario.cs index 66e1501d0..124057e1e 100644 --- a/Scripts/Engines/Quests/Collector/Mobiles/Impresario.cs +++ b/Scripts/Engines/Quests/Collector/Mobiles/Impresario.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Collector { public class Impresario : BaseQuester { - [Constructable] + [Constructible] public Impresario() : base( "the impresario" ) { } diff --git a/Scripts/Engines/Quests/Collector/Mobiles/TomasONeerlan.cs b/Scripts/Engines/Quests/Collector/Mobiles/TomasONeerlan.cs index ed5959a17..3c0c49dc1 100644 --- a/Scripts/Engines/Quests/Collector/Mobiles/TomasONeerlan.cs +++ b/Scripts/Engines/Quests/Collector/Mobiles/TomasONeerlan.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector { public class TomasONeerlan : BaseQuester { - [Constructable] + [Constructible] public TomasONeerlan() : base( "the famed toymaker" ) { } diff --git a/Scripts/Engines/Quests/Core/Items/EnchantedSextant.cs b/Scripts/Engines/Quests/Core/Items/EnchantedSextant.cs index a00087cb0..72c3ebac1 100644 --- a/Scripts/Engines/Quests/Core/Items/EnchantedSextant.cs +++ b/Scripts/Engines/Quests/Core/Items/EnchantedSextant.cs @@ -70,7 +70,7 @@ namespace Server.Items public override int LabelNumber { get { return 1046226; } } // an enchanted sextant - [Constructable] + [Constructible] public EnchantedSextant() : base( 0x1058 ) { Weight = 2.0; diff --git a/Scripts/Engines/Quests/Core/Items/HornOfRetreat.cs b/Scripts/Engines/Quests/Core/Items/HornOfRetreat.cs index 5126c4dff..59191773f 100644 --- a/Scripts/Engines/Quests/Core/Items/HornOfRetreat.cs +++ b/Scripts/Engines/Quests/Core/Items/HornOfRetreat.cs @@ -36,7 +36,7 @@ namespace Server.Engines.Quests public override int LabelNumber{ get{ return 1049117; } } // Horn of Retreat - [Constructable] + [Constructible] public HornOfRetreat() : base( 0xFC4 ) { Hue = 0x482; diff --git a/Scripts/Engines/Quests/Dark Tides/Items/CrystalCaveBarrier.cs b/Scripts/Engines/Quests/Dark Tides/Items/CrystalCaveBarrier.cs index dacedda00..3bc88c283 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/CrystalCaveBarrier.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/CrystalCaveBarrier.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro { public class CrystalCaveBarrier : Item { - [Constructable] + [Constructible] public CrystalCaveBarrier() : base( 0x3967 ) { Movable = false; diff --git a/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesHorn.cs b/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesHorn.cs index a8eab4ce0..b2ee8ac76 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesHorn.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesHorn.cs @@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Necro return ( pm != null && pm.Quest is DarkTidesQuest ); } - [Constructable] + [Constructible] public DarkTidesHorn() { DestLoc = new Point3D( 2103, 1319, -68 ); diff --git a/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesTeleporter.cs b/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesTeleporter.cs index 662a80c39..a1f38f37a 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesTeleporter.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesTeleporter.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro { public class DarkTidesTeleporter : DynamicTeleporter { - [Constructable] + [Constructible] public DarkTidesTeleporter() { } diff --git a/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs b/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs index 17af9976e..ab33c70af 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Necro { public override int LabelNumber { get { return 1060149; } } // Calling of Kronus - [Constructable] + [Constructible] public KronusScroll() : base( 0x227A ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Dark Tides/Items/KronusScrollBox.cs b/Scripts/Engines/Quests/Dark Tides/Items/KronusScrollBox.cs index d6014e53b..858a435c9 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/KronusScrollBox.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/KronusScrollBox.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Necro { public class KronusScrollBox : MetalBox { - [Constructable] + [Constructible] public KronusScrollBox() { ItemID = 0xE80; diff --git a/Scripts/Engines/Quests/Dark Tides/Items/MaabusCoffin.cs b/Scripts/Engines/Quests/Dark Tides/Items/MaabusCoffin.cs index 50256a2c1..8bf692802 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/MaabusCoffin.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/MaabusCoffin.cs @@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Necro [CommandProperty( AccessLevel.GameMaster )] public Point3D SpawnLocation { get { return m_SpawnLocation; } set { m_SpawnLocation = value; } } - [Constructable] + [Constructible] public MaabusCoffin() { AddComponent( new MaabusCoffinComponent( 0x1C2B, 0x1C2B ), -1, -1, 0 ); diff --git a/Scripts/Engines/Quests/Dark Tides/Items/ScrollOfAbraxus.cs b/Scripts/Engines/Quests/Dark Tides/Items/ScrollOfAbraxus.cs index beaba214b..3fda445a5 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/ScrollOfAbraxus.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/ScrollOfAbraxus.cs @@ -12,7 +12,7 @@ namespace Server.Engines.Quests.Necro { public override int LabelNumber { get { return 1028827; } } // Scroll of Abraxus - [Constructable] + [Constructible] public ScrollOfAbraxus() : base( 0x227B ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Dark Tides/Items/VaultOfSecretsBarrier.cs b/Scripts/Engines/Quests/Dark Tides/Items/VaultOfSecretsBarrier.cs index cf9446558..56d3ccf98 100644 --- a/Scripts/Engines/Quests/Dark Tides/Items/VaultOfSecretsBarrier.cs +++ b/Scripts/Engines/Quests/Dark Tides/Items/VaultOfSecretsBarrier.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro { public class VaultOfSecretsBarrier : Item { - [Constructable] + [Constructible] public VaultOfSecretsBarrier() : base( 0x49E ) { Movable = false; diff --git a/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs b/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs index 18d093044..9bcfff4ac 100644 --- a/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs +++ b/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs @@ -13,7 +13,7 @@ namespace Server.Engines.Quests.Necro { public class Horus : BaseQuester { - [Constructable] + [Constructible] public Horus() : base( "the Guardian" ) { } diff --git a/Scripts/Engines/Quests/Dark Tides/Mobiles/Mardoth.cs b/Scripts/Engines/Quests/Dark Tides/Mobiles/Mardoth.cs index 98bd9e8cb..862f20f23 100644 --- a/Scripts/Engines/Quests/Dark Tides/Mobiles/Mardoth.cs +++ b/Scripts/Engines/Quests/Dark Tides/Mobiles/Mardoth.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Necro { public class Mardoth : BaseQuester { - [Constructable] + [Constructible] public Mardoth() : base( "the Ancient Necromancer" ) { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/BlueNinjaQuestTeleporter.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/BlueNinjaQuestTeleporter.cs index da44677dc..27dddb0ea 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/BlueNinjaQuestTeleporter.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/BlueNinjaQuestTeleporter.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public override int LabelNumber{ get{ return 1026157; } } // teleporter - [Constructable] + [Constructible] public BlueNinjaQuestTeleporter() : base( 0x51C, 0x2 ) { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatana.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatana.cs index 0ea9aea56..8719fb4ed 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatana.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatana.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public override int LabelNumber{ get{ return 1063214; } } // Daimyo Emino's Katana - [Constructable] + [Constructible] public EminosKatana() : base( 0x13FF ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatanaChest.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatanaChest.cs index ae15c5ef2..1efe74b70 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatanaChest.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/EminosKatanaChest.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public class EminosKatanaChest : WoodenChest { - [Constructable] + [Constructible] public EminosKatanaChest() { Movable = false; diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/GreenNinjaQuestTeleporter.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/GreenNinjaQuestTeleporter.cs index e18910e48..9ab12e5ab 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/GreenNinjaQuestTeleporter.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/GreenNinjaQuestTeleporter.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public override int LabelNumber{ get{ return 1026157; } } // teleporter - [Constructable] + [Constructible] public GreenNinjaQuestTeleporter() : base( 0x51C, 0x17E ) { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/GuardianBarrier.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/GuardianBarrier.cs index 54969742a..62e353a72 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/GuardianBarrier.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/GuardianBarrier.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Ninja { public class GuardianBarrier : Item { - [Constructable] + [Constructible] public GuardianBarrier() : base( 0x3967 ) { Movable = false; diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/NoteForZoel.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/NoteForZoel.cs index 20f30d438..55d724d54 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/NoteForZoel.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/NoteForZoel.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Ninja { public override int LabelNumber{ get{ return 1063186; } } // A Note for Zoel - [Constructable] + [Constructible] public NoteForZoel() : base( 0x14EF ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Items/WhiteNinjaQuestTeleporter.cs b/Scripts/Engines/Quests/Emino's Undertaking/Items/WhiteNinjaQuestTeleporter.cs index c27c8407c..b22d72138 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Items/WhiteNinjaQuestTeleporter.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Items/WhiteNinjaQuestTeleporter.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public override int LabelNumber{ get{ return 1026157; } } // teleporter - [Constructable] + [Constructible] public WhiteNinjaQuestTeleporter() : base( 0x51C, 0x47E ) { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Emino.cs b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Emino.cs index 435a9eb3e..05ca80e85 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Emino.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Emino.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public class Emino : BaseQuester { - [Constructable] + [Constructible] public Emino() : base( "the Notorious" ) { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/EnshroudedFigure.cs b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/EnshroudedFigure.cs index 73ec21f71..b573c9d52 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/EnshroudedFigure.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/EnshroudedFigure.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public class EnshroudedFigure : BaseQuester { - [Constructable] + [Constructible] public EnshroudedFigure() { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Henchman.cs b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Henchman.cs index c162e778e..b3de84124 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Henchman.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Henchman.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Ninja { public class Henchman : BaseCreature { - [Constructable] + [Constructible] public Henchman() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { InitStats( 45, 30, 5 ); diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/HiddenFigure.cs b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/HiddenFigure.cs index ac876cfb9..685ea87ad 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/HiddenFigure.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/HiddenFigure.cs @@ -19,7 +19,7 @@ namespace Server.Engines.Quests.Ninja [CommandProperty( AccessLevel.GameMaster )] public int Message{ get{ return m_Message; } set{ m_Message = value; } } - [Constructable] + [Constructible] public HiddenFigure() { m_Message = Utility.RandomList( Messages ); diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/JedahEntille.cs b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/JedahEntille.cs index 8cf80c6e3..3608dfd25 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/JedahEntille.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/JedahEntille.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja { public class JedahEntille : BaseQuester { - [Constructable] + [Constructible] public JedahEntille() : base( "the Silent" ) { } diff --git a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs index f5d2673c1..dfded5c45 100644 --- a/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs +++ b/Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Ninja { public class Zoel : BaseQuester { - [Constructable] + [Constructible] public Zoel() : base( "the Masterful Tactician" ) { } diff --git a/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatana.cs b/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatana.cs index 0f8d222c4..a04c72c68 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatana.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatana.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai { public override int LabelNumber{ get{ return 1063165; } } // Daimyo Haochi's Katana - [Constructable] + [Constructible] public HaochisKatana() : base( 0x13FF ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatanaGenerator.cs b/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatanaGenerator.cs index 49362ff95..d5facf07f 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatanaGenerator.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisKatanaGenerator.cs @@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Samurai { public class HaochisKatanaGenerator : Item { - [Constructable] + [Constructible] public HaochisKatanaGenerator() : base( 0x1B7B ) { Visible = false; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisTreasureChest.cs b/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisTreasureChest.cs index df009244e..78bad1a45 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisTreasureChest.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Items/HaochisTreasureChest.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai { public class HaochisTreasureChest : WoodenFootLocker { - [Constructable] + [Constructible] public HaochisTreasureChest() { Movable = false; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Items/HonorCandle.cs b/Scripts/Engines/Quests/Haochi's Trials/Items/HonorCandle.cs index c2303887c..0944ece87 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Items/HonorCandle.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Items/HonorCandle.cs @@ -12,7 +12,7 @@ namespace Server.Engines.Quests.Samurai public override int LitSound{ get{ return 0; } } public override int UnlitSound{ get{ return 0; } } - [Constructable] + [Constructible] public HonorCandle() { Movable = false; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/CursedSoul.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/CursedSoul.cs index fe5aee3a1..406079fcf 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/CursedSoul.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/CursedSoul.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Samurai [CorpseName( "a cursed soul corpse" )] public class CursedSoul : BaseCreature { - [Constructable] + [Constructible] public CursedSoul() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a cursed soul"; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DeadlyImp.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DeadlyImp.cs index cd5441293..04367daac 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DeadlyImp.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DeadlyImp.cs @@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai { public class DeadlyImp : BaseCreature { - [Constructable] + [Constructible] public DeadlyImp() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a deadly imp"; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DiseasedCat.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DiseasedCat.cs index 8c65d99ec..94b7f8170 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DiseasedCat.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DiseasedCat.cs @@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai { public class DiseasedCat : BaseCreature { - [Constructable] + [Constructible] public DiseasedCat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a diseased cat"; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/FierceDragon.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/FierceDragon.cs index 0fa72a9d4..3350858ca 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/FierceDragon.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/FierceDragon.cs @@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai { public class FierceDragon : BaseCreature { - [Constructable] + [Constructible] public FierceDragon() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a fierce dragon"; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Haochi.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Haochi.cs index 6f4b36824..15ceea959 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Haochi.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Haochi.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai { public class Haochi : BaseQuester { - [Constructable] + [Constructible] public Haochi() : base( "the Honorable Samurai Legend" ) { } diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/HaochisGuardsman.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/HaochisGuardsman.cs index 62c89fb39..a05c18be9 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/HaochisGuardsman.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/HaochisGuardsman.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai { public class HaochisGuardsman : BaseQuester { - [Constructable] + [Constructible] public HaochisGuardsman() : base( "the Guardsman of Daimyo Haochi" ) { } diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/InjuredWolf.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/InjuredWolf.cs index 9e6523e2b..3950665f9 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/InjuredWolf.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/InjuredWolf.cs @@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Samurai [CorpseName( "an injured wolf corpse" )] public class InjuredWolf : BaseCreature { - [Constructable] + [Constructible] public InjuredWolf() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Body = 0xE1; diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Relnia.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Relnia.cs index ad7914beb..63f1f9b4a 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Relnia.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/Relnia.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai { public class Relnia : BaseQuester { - [Constructable] + [Constructible] public Relnia() : base( "the Gypsy" ) { } diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs index bf861ec7a..e74513276 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai [CorpseName( "a young ninja's corpse" )] public class YoungNinja : BaseCreature { - [Constructable] + [Constructible] public YoungNinja() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { InitStats( 45, 30, 5 ); diff --git a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungRonin.cs b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungRonin.cs index 80a7d94ad..f108b555d 100644 --- a/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungRonin.cs +++ b/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungRonin.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai [CorpseName( "a young ronin's corpse" )] public class YoungRonin : BaseCreature { - [Constructable] + [Constructible] public YoungRonin() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { InitStats( 45, 30, 5 ); diff --git a/Scripts/Engines/Quests/Solen Matriarch/Mobiles/SolenMatriarch.cs b/Scripts/Engines/Quests/Solen Matriarch/Mobiles/SolenMatriarch.cs index 60dd74d21..d821459d5 100644 --- a/Scripts/Engines/Quests/Solen Matriarch/Mobiles/SolenMatriarch.cs +++ b/Scripts/Engines/Quests/Solen Matriarch/Mobiles/SolenMatriarch.cs @@ -285,7 +285,7 @@ namespace Server.Engines.Quests.Matriarch { public override bool RedSolen{ get{ return true; } } - [Constructable] + [Constructible] public RedSolenMatriarch() { } @@ -313,7 +313,7 @@ namespace Server.Engines.Quests.Matriarch { public override bool RedSolen{ get{ return false; } } - [Constructable] + [Constructible] public BlackSolenMatriarch() { } diff --git a/Scripts/Engines/Quests/Study of the Solen Hive/Mobiles/Naturalist.cs b/Scripts/Engines/Quests/Study of the Solen Hive/Mobiles/Naturalist.cs index 07d556f1a..6b5c6f21d 100644 --- a/Scripts/Engines/Quests/Study of the Solen Hive/Mobiles/Naturalist.cs +++ b/Scripts/Engines/Quests/Study of the Solen Hive/Mobiles/Naturalist.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Naturalist { public class Naturalist : BaseQuester { - [Constructable] + [Constructible] public Naturalist() : base( "the Naturalist" ) { } diff --git a/Scripts/Engines/Quests/Terrible Hatchlings/Mobiles/AnsellaGryen.cs b/Scripts/Engines/Quests/Terrible Hatchlings/Mobiles/AnsellaGryen.cs index b33cecefe..5c45c6b49 100644 --- a/Scripts/Engines/Quests/Terrible Hatchlings/Mobiles/AnsellaGryen.cs +++ b/Scripts/Engines/Quests/Terrible Hatchlings/Mobiles/AnsellaGryen.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Zento { public class AnsellaGryen : BaseQuester { - [Constructable] + [Constructible] public AnsellaGryen() { } diff --git a/Scripts/Engines/Quests/The Summoning/Items/BellOfTheDead.cs b/Scripts/Engines/Quests/The Summoning/Items/BellOfTheDead.cs index d51f5efed..0290e7542 100644 --- a/Scripts/Engines/Quests/The Summoning/Items/BellOfTheDead.cs +++ b/Scripts/Engines/Quests/The Summoning/Items/BellOfTheDead.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Doom { public override int LabelNumber{ get{ return 1050018; } } // bell of the dead - [Constructable] + [Constructible] public BellOfTheDead() : base( 0x91A ) { Hue = 0x835; diff --git a/Scripts/Engines/Quests/The Summoning/Items/ChylothShroud.cs b/Scripts/Engines/Quests/The Summoning/Items/ChylothShroud.cs index 5fc54c893..9ae478bd1 100644 --- a/Scripts/Engines/Quests/The Summoning/Items/ChylothShroud.cs +++ b/Scripts/Engines/Quests/The Summoning/Items/ChylothShroud.cs @@ -4,7 +4,7 @@ namespace Server.Engines.Quests.Doom { public class ChylothShroud : Item { - [Constructable] + [Constructible] public ChylothShroud() : base( 0x204E ) { Hue = 0x846; diff --git a/Scripts/Engines/Quests/The Summoning/Items/ChylothStaff.cs b/Scripts/Engines/Quests/The Summoning/Items/ChylothStaff.cs index 18b687018..9ab4c7320 100644 --- a/Scripts/Engines/Quests/The Summoning/Items/ChylothStaff.cs +++ b/Scripts/Engines/Quests/The Summoning/Items/ChylothStaff.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Doom { public override int LabelNumber{ get{ return 1041111; } } // a magic staff - [Constructable] + [Constructible] public ChylothStaff() { Hue = 0x482; diff --git a/Scripts/Engines/Quests/The Summoning/Items/GoldenSkull.cs b/Scripts/Engines/Quests/The Summoning/Items/GoldenSkull.cs index 7ea5e3a6c..23863b7fe 100644 --- a/Scripts/Engines/Quests/The Summoning/Items/GoldenSkull.cs +++ b/Scripts/Engines/Quests/The Summoning/Items/GoldenSkull.cs @@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom { public override int LabelNumber{ get{ return 1061619; } } // a golden skull - [Constructable] + [Constructible] public GoldenSkull() : base( Utility.Random( 0x1AE2, 3 ) ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/The Summoning/Items/GrandGrimoire.cs b/Scripts/Engines/Quests/The Summoning/Items/GrandGrimoire.cs index 3d2b54b2c..381a4b2d4 100644 --- a/Scripts/Engines/Quests/The Summoning/Items/GrandGrimoire.cs +++ b/Scripts/Engines/Quests/The Summoning/Items/GrandGrimoire.cs @@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom { public override int LabelNumber{ get{ return 1060801; } } // The Grand Grimoire - [Constructable] + [Constructible] public GrandGrimoire() : base( 0xEFA ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs b/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs index ddf51f493..e9d343717 100644 --- a/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs +++ b/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs @@ -32,7 +32,7 @@ namespace Server.Engines.Quests.Doom } } - [Constructable] + [Constructible] public SummoningAltar() { } diff --git a/Scripts/Engines/Quests/The Summoning/Mobiles/Chyloth.cs b/Scripts/Engines/Quests/The Summoning/Mobiles/Chyloth.cs index 7edc0c3dc..df1e27056 100644 --- a/Scripts/Engines/Quests/The Summoning/Mobiles/Chyloth.cs +++ b/Scripts/Engines/Quests/The Summoning/Mobiles/Chyloth.cs @@ -14,7 +14,7 @@ namespace Server.Engines.Quests.Doom { public class Chyloth : BaseQuester { - [Constructable] + [Constructible] public Chyloth() : base( "the Ferryman" ) { } diff --git a/Scripts/Engines/Quests/The Summoning/Mobiles/Victoria.cs b/Scripts/Engines/Quests/The Summoning/Mobiles/Victoria.cs index a7b1046a3..6e0a226af 100644 --- a/Scripts/Engines/Quests/The Summoning/Mobiles/Victoria.cs +++ b/Scripts/Engines/Quests/The Summoning/Mobiles/Victoria.cs @@ -22,7 +22,7 @@ namespace Server.Engines.Quests.Doom m_SBInfos.Add( new SBMage() ); } - [Constructable] + [Constructible] public Victoria() : base( "the Sorceress" ) { } diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/Cannon.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/Cannon.cs index ab01ec876..dd36f1019 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/Cannon.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/Cannon.cs @@ -24,7 +24,7 @@ namespace Server.Engines.Quests.Haven [CommandProperty( AccessLevel.GameMaster )] public MilitiaCanoneer Canoneer { get { return m_Canoneer; } set { m_Canoneer = value; } } - [Constructable] + [Constructible] public Cannon( CannonDirection direction ) { m_CannonDirection = direction; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/DaemonBloodChest.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/DaemonBloodChest.cs index b3d8fe7ad..4bd959c94 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/DaemonBloodChest.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/DaemonBloodChest.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven { public class DaemonBloodChest : MetalChest { - [Constructable] + [Constructible] public DaemonBloodChest() { Movable = false; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBlood.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBlood.cs index 98ea3e533..c3308a640 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBlood.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBlood.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven { public class QuestDaemonBlood : QuestItem { - [Constructable] + [Constructible] public QuestDaemonBlood() : base( 0xF7D ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBone.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBone.cs index b60b29357..56dfcdf9e 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBone.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBone.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven { public class QuestDaemonBone : QuestItem { - [Constructable] + [Constructible] public QuestDaemonBone() : base( 0xF80 ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestFertileDirt.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestFertileDirt.cs index 6e038d82d..50012a515 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestFertileDirt.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestFertileDirt.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven { public class QuestFertileDirt : QuestItem { - [Constructable] + [Constructible] public QuestFertileDirt() : base( 0xF81 ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/SchmendrickApprenticeCorpse.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/SchmendrickApprenticeCorpse.cs index bd1a004f6..a128413a7 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/SchmendrickApprenticeCorpse.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/SchmendrickApprenticeCorpse.cs @@ -80,7 +80,7 @@ namespace Server.Engines.Quests.Haven private Lantern m_Lantern; - [Constructable] + [Constructible] public SchmendrickApprenticeCorpse() : base( GetOwner(), GetHair(), GetFacialHair(), GetEquipment() ) { Direction = Direction.West; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilHorn.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilHorn.cs index 196c82198..879e649b9 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilHorn.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilHorn.cs @@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Haven return ( pm != null && pm.Quest is UzeraanTurmoilQuest ); } - [Constructable] + [Constructible] public UzeraanTurmoilHorn() { DestLoc = new Point3D( 3597, 2582, 0 ); diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilTeleporter.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilTeleporter.cs index 7def633e2..9a0536851 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilTeleporter.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilTeleporter.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven { public class UzeraanTurmoilTeleporter : DynamicTeleporter { - [Constructable] + [Constructible] public UzeraanTurmoilTeleporter() { } diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Dryad.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Dryad.cs index 84be2ff57..04d5a21f4 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Dryad.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Dryad.cs @@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Haven public override bool ClickTitle{ get { return true; } } public override bool CanTeach{ get{ return true; } } - [Constructable] + [Constructible] public Dryad() : base( "the Dryad" ) { SetSkill( SkillName.Peacemaking, 80.0, 100.0 ); diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MansionGuard.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MansionGuard.cs index 3412038d8..77eb3181d 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MansionGuard.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MansionGuard.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven { public class MansionGuard : BaseQuester { - [Constructable] + [Constructible] public MansionGuard() : base( "the Mansion Guard" ) { } diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaCanoneer.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaCanoneer.cs index 4f647de58..4c03d5358 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaCanoneer.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaCanoneer.cs @@ -17,7 +17,7 @@ namespace Server.Engines.Quests.Haven set { m_Active = value; } } - [Constructable] + [Constructible] public MilitiaCanoneer() : base( "the Militia Canoneer" ) { m_Active = true; diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaFighter.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaFighter.cs index c7e0d7f33..965ec2627 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaFighter.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/MilitiaFighter.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Haven { public class MilitiaFighter : BaseCreature { - [Constructable] + [Constructible] public MilitiaFighter() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { InitStats( 40, 30, 5 ); diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Schmendrick.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Schmendrick.cs index ef2745c34..ac09728f5 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Schmendrick.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Schmendrick.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Haven { public class Schmendrick : BaseQuester { - [Constructable] + [Constructible] public Schmendrick() : base( "the High Mage" ) { } diff --git a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Uzeraan.cs b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Uzeraan.cs index b1b1f8ca9..890e4a50f 100644 --- a/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Uzeraan.cs +++ b/Scripts/Engines/Quests/Uzeraan Turmoil/Mobiles/Uzeraan.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Haven { public class Uzeraan : BaseQuester { - [Constructable] + [Constructible] public Uzeraan() : base( "the Conjurer" ) { } diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/Cauldron.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/Cauldron.cs index d3830a128..7bacb1abc 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/Cauldron.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/Cauldron.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "a cauldron"; } } - [Constructable] + [Constructible] public Cauldron() : base( 0x9ED ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/HagApprenticeCorpse.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/HagApprenticeCorpse.cs index a45cc29f8..bbed4cd9f 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/HagApprenticeCorpse.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/HagApprenticeCorpse.cs @@ -42,7 +42,7 @@ namespace Server.Engines.Quests.Hag from.Send( new AsciiMessage( Serial, ItemID, MessageType.Label, hue, 3, "", "a charred corpse" ) ); } - [Constructable] + [Constructible] public HagApprenticeCorpse() : base( GetOwner(), GetEquipment() ) { Direction = Direction.South; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/HagCauldron.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/HagCauldron.cs index d59111946..f9d40f214 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/HagCauldron.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/HagCauldron.cs @@ -6,7 +6,7 @@ namespace Server.Items public class HagCauldron : BaseAddon { - [Constructable] + [Constructible] public HagCauldron() { AddonComponent pot; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/HagStew.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/HagStew.cs index 9cea35ae1..8dbdddd46 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/HagStew.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/HagStew.cs @@ -6,7 +6,7 @@ namespace Server.Items public class HagStew : BaseAddon { - [Constructable] + [Constructible] public HagStew() { AddonComponent stew; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/HangoverCure.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/HangoverCure.cs index 9f01c9c14..4d93a054e 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/HangoverCure.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/HangoverCure.cs @@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Hag set{ m_Uses = value; } } - [Constructable] + [Constructible] public HangoverCure() : base( 0xE2B ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/MagicFlute.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/MagicFlute.cs index 0e73f486a..55895aeec 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/MagicFlute.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/MagicFlute.cs @@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Hag { public override int LabelNumber{ get{ return 1055051; } } // magic flute - [Constructable] + [Constructible] public MagicFlute() : base( 0x1421 ) { Hue = 0x8AB; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Items/MoonfireBrew.cs b/Scripts/Engines/Quests/Witch Apprentice/Items/MoonfireBrew.cs index 58155814e..ebe342c51 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Items/MoonfireBrew.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Items/MoonfireBrew.cs @@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Hag { public override int LabelNumber{ get{ return 1055065; } } // a bottle of magical moonfire brew - [Constructable] + [Constructible] public MoonfireBrew() : base( 0xF04 ) { Weight = 1.0; diff --git a/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Blackheart.cs b/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Blackheart.cs index 599e4824f..fd148a05a 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Blackheart.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Blackheart.cs @@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Hag { public class Blackheart : BaseQuester { - [Constructable] + [Constructible] public Blackheart() : base( "the Drunken Pirate" ) { } diff --git a/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Grizelda.cs b/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Grizelda.cs index b711c4861..d22f6d014 100644 --- a/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Grizelda.cs +++ b/Scripts/Engines/Quests/Witch Apprentice/Mobiles/Grizelda.cs @@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Hag { public override bool ClickTitle{ get{ return true; } } - [Constructable] + [Constructible] public Grizelda() : base( "the Hag" ) { } diff --git a/Scripts/Engines/Reports/Objects/Charts/ChartItemCollection.cs b/Scripts/Engines/Reports/Objects/Charts/ChartItemCollection.cs index 90dfb2612..c99f228bc 100644 --- a/Scripts/Engines/Reports/Objects/Charts/ChartItemCollection.cs +++ b/Scripts/Engines/Reports/Objects/Charts/ChartItemCollection.cs @@ -187,7 +187,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Reports/ItemValueCollection.cs b/Scripts/Engines/Reports/Objects/Reports/ItemValueCollection.cs index 9fdaea60a..97117a103 100644 --- a/Scripts/Engines/Reports/Objects/Reports/ItemValueCollection.cs +++ b/Scripts/Engines/Reports/Objects/Reports/ItemValueCollection.cs @@ -192,7 +192,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Reports/ReportColumnCollection.cs b/Scripts/Engines/Reports/Objects/Reports/ReportColumnCollection.cs index 7a01fc1b9..de1324c4e 100644 --- a/Scripts/Engines/Reports/Objects/Reports/ReportColumnCollection.cs +++ b/Scripts/Engines/Reports/Objects/Reports/ReportColumnCollection.cs @@ -192,7 +192,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Reports/ReportItemCollection.cs b/Scripts/Engines/Reports/Objects/Reports/ReportItemCollection.cs index 283c44829..a0cc00cf3 100644 --- a/Scripts/Engines/Reports/Objects/Reports/ReportItemCollection.cs +++ b/Scripts/Engines/Reports/Objects/Reports/ReportItemCollection.cs @@ -197,7 +197,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Snapshots/SnapshotCollection.cs b/Scripts/Engines/Reports/Objects/Snapshots/SnapshotCollection.cs index 7ff7bc521..eb145bb19 100644 --- a/Scripts/Engines/Reports/Objects/Snapshots/SnapshotCollection.cs +++ b/Scripts/Engines/Reports/Objects/Snapshots/SnapshotCollection.cs @@ -182,7 +182,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Staffing/PageInfoCollection.cs b/Scripts/Engines/Reports/Objects/Staffing/PageInfoCollection.cs index 5bf6b23c5..7e4cb516f 100644 --- a/Scripts/Engines/Reports/Objects/Staffing/PageInfoCollection.cs +++ b/Scripts/Engines/Reports/Objects/Staffing/PageInfoCollection.cs @@ -182,7 +182,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Staffing/QueueStatusCollection.cs b/Scripts/Engines/Reports/Objects/Staffing/QueueStatusCollection.cs index c960ffb75..0bdcb82f9 100644 --- a/Scripts/Engines/Reports/Objects/Staffing/QueueStatusCollection.cs +++ b/Scripts/Engines/Reports/Objects/Staffing/QueueStatusCollection.cs @@ -182,7 +182,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Objects/Staffing/ResponseInfoCollection.cs b/Scripts/Engines/Reports/Objects/Staffing/ResponseInfoCollection.cs index d5227ca5c..f4eb7406c 100644 --- a/Scripts/Engines/Reports/Objects/Staffing/ResponseInfoCollection.cs +++ b/Scripts/Engines/Reports/Objects/Staffing/ResponseInfoCollection.cs @@ -187,7 +187,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Reports/Persistance/PersistableObjectCollection.cs b/Scripts/Engines/Reports/Persistance/PersistableObjectCollection.cs index 5f13695c6..7776733e4 100644 --- a/Scripts/Engines/Reports/Persistance/PersistableObjectCollection.cs +++ b/Scripts/Engines/Reports/Persistance/PersistableObjectCollection.cs @@ -187,7 +187,7 @@ namespace Server.Engines.Reports /// /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// - /// true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. + /// true, if the enumerator was successfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration. public bool MoveNext() { if ((_index diff --git a/Scripts/Engines/Spawner/ProximitySpawner.cs b/Scripts/Engines/Spawner/ProximitySpawner.cs index fcf2bad07..82ee3dd86 100644 --- a/Scripts/Engines/Spawner/ProximitySpawner.cs +++ b/Scripts/Engines/Spawner/ProximitySpawner.cs @@ -31,24 +31,24 @@ namespace Server.Mobiles set { m_InstantFlag = value; } } - [Constructable] + [Constructible] public ProximitySpawner() { } - [Constructable] + [Constructible] public ProximitySpawner( string spawnName ) : base( spawnName ) { } - [Constructable] + [Constructible] public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName ) : base( amount, minDelay, maxDelay, team, homeRange, spawnName ) { } - [Constructable] + [Constructible] public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName, int triggerRange, string spawnMessage, bool instantFlag ) : base( amount, minDelay, maxDelay, team, homeRange, spawnName ) { diff --git a/Scripts/Engines/Spawner/Spawner.cs b/Scripts/Engines/Spawner/Spawner.cs index 6e60f2a1f..443a89b44 100644 --- a/Scripts/Engines/Spawner/Spawner.cs +++ b/Scripts/Engines/Spawner/Spawner.cs @@ -238,25 +238,25 @@ namespace Server.Mobiles set { m_Group = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public Spawner() : this(null) { } - [Constructable] + [Constructible] public Spawner( string spawnName ) : this( 1, 5, 10, 0, 4, spawnName) { } - [Constructable] + [Constructible] public Spawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName ) : this( amount, TimeSpan.FromMinutes( minDelay ), TimeSpan.FromMinutes( maxDelay ), team, homeRange, spawnName ) { } - [Constructable] + [Constructible] public Spawner(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, string spawnName) : base(0x1f13) { @@ -573,7 +573,7 @@ namespace Server.Mobiles { ConstructorInfo ctor = ctors[i]; - if ( !Add.IsConstructable( ctor, AccessLevel.GameMaster ) ) + if ( !Add.IsConstructible( ctor, AccessLevel.GameMaster ) ) continue; ParameterInfo[] paramList = ctor.GetParameters(); diff --git a/Scripts/Engines/Treasures of Tokuno/GreaterArtifacts.cs b/Scripts/Engines/Treasures of Tokuno/GreaterArtifacts.cs index 4c71eb1a0..2890f37f9 100644 --- a/Scripts/Engines/Treasures of Tokuno/GreaterArtifacts.cs +++ b/Scripts/Engines/Treasures of Tokuno/GreaterArtifacts.cs @@ -12,7 +12,7 @@ namespace Server.Items public override int LabelNumber { get { return 1070966; } } // Darkened Sky - [Constructable] + [Constructible] public DarkenedSky() : base() { WeaponAttributes.HitLightning = 60; @@ -59,7 +59,7 @@ namespace Server.Items public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } - [Constructable] + [Constructible] public KasaOfTheRajin() : base() { Attributes.SpellDamage = 12; @@ -104,7 +104,7 @@ namespace Server.Items public override int BaseColdResistance { get { return 14; } } public override int BaseEnergyResistance { get { return 14; } } - [Constructable] + [Constructible] public RuneBeetleCarapace() : base() { Attributes.BonusMana = 10; @@ -145,7 +145,7 @@ namespace Server.Items public override int BaseColdResistance { get { return 18; } } public override int BaseEnergyResistance { get { return 18; } } - [Constructable] + [Constructible] public Stormgrip() : base() { Attributes.BonusInt = 8; @@ -180,7 +180,7 @@ namespace Server.Items public override int LabelNumber { get { return 1070964; } } // Sword of the Stampede - [Constructable] + [Constructible] public SwordOfTheStampede() : base() { WeaponAttributes.HitHarm = 100; @@ -221,7 +221,7 @@ namespace Server.Items public override int LabelNumber { get { return 1070963; } } // Swords of Prosperity - [Constructable] + [Constructible] public SwordsOfProsperity() : base() { WeaponAttributes.MageWeapon = 30; @@ -263,7 +263,7 @@ namespace Server.Items public override int LabelNumber { get { return 1070967; } } // The Horselord - [Constructable] + [Constructible] public TheHorselord() : base() { Attributes.BonusDex = 5; @@ -298,7 +298,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070971; } } // Tome of Lost Knowledge - [Constructable] + [Constructible] public TomeOfLostKnowledge() : base() { LootType = LootType.Regular; @@ -333,7 +333,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070965; } } // Wind's Edge - [Constructable] + [Constructible] public WindsEdge() : base() { WeaponAttributes.HitLeechMana = 40; @@ -460,17 +460,17 @@ namespace Server.Items public override int LabelNumber { get { return 1070933; } } // Pigments of Tokuno - [Constructable] + [Constructible] public PigmentsOfTokuno() : this( PigmentType.None, 10 ) { } - [Constructable] + [Constructible] public PigmentsOfTokuno( PigmentType type ) : this( type, (type == PigmentType.None||type >= PigmentType.FadedCoal)? 10 : 50 ) { } - [Constructable] + [Constructible] public PigmentsOfTokuno( PigmentType type, int uses ) : base( uses ) { Weight = 1.0; diff --git a/Scripts/Engines/Treasures of Tokuno/LesserArtifacts.cs b/Scripts/Engines/Treasures of Tokuno/LesserArtifacts.cs index a4ab801b9..55c108099 100644 --- a/Scripts/Engines/Treasures of Tokuno/LesserArtifacts.cs +++ b/Scripts/Engines/Treasures of Tokuno/LesserArtifacts.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get { return 255; } } - [Constructable] + [Constructible] public AncientFarmersKasa() : base() { Attributes.BonusStr = 5; @@ -61,7 +61,7 @@ namespace Server.Items public override int BasePoisonResistance { get { return 11; } } public override int BaseEnergyResistance { get { return 8; } } - [Constructable] + [Constructible] public AncientSamuraiDo() : base() { ArmorAttributes.LowerStatReq = 100; @@ -99,7 +99,7 @@ namespace Server.Items public override int BaseColdResistance { get { return 13; } } public override int BasePoisonResistance { get { return 8; } } - [Constructable] + [Constructible] public ArmsOfTacticalExcellence() : base() { Attributes.BonusDex = 5; @@ -141,7 +141,7 @@ namespace Server.Items public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } - [Constructable] + [Constructible] public BlackLotusHood() : base() { Attributes.LowerManaCost = 6; @@ -180,7 +180,7 @@ namespace Server.Items public override int BaseColdResistance { get { return 10; } } - [Constructable] + [Constructible] public DaimyosHelm() : base() { ArmorAttributes.LowerStatReq = 100; @@ -215,7 +215,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1070917; } } // Demon Forks - [Constructable] + [Constructible] public DemonForks() : base() { WeaponAttributes.ResistFireBonus = 10; @@ -252,7 +252,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1070914; } } // Dragon Nunchaku - [Constructable] + [Constructible] public DragonNunchaku() : base() { WeaponAttributes.ResistFireBonus = 5; @@ -289,7 +289,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1070913; } } // Exiler - [Constructable] + [Constructible] public Exiler() : base() { WeaponAttributes.HitDispel = 33; @@ -335,7 +335,7 @@ namespace Server.Items public override int BaseFireResistance { get { return 24; } } - [Constructable] + [Constructible] public GlovesOfTheSun() : base() { Attributes.RegenHits = 2; @@ -370,7 +370,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070918; } } // Hanzo's Bow - [Constructable] + [Constructible] public HanzosBow() : base() { WeaponAttributes.HitLeechHits = 40; @@ -410,7 +410,7 @@ namespace Server.Items public override int BasePhysicalResistance { get { return 20; } } public override int BasePoisonResistance { get { return 18; } } - [Constructable] + [Constructible] public LegsOfStability() : base() { Attributes.BonusStam = 5; @@ -446,7 +446,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070912; } } // Peasant's Bokuto - [Constructable] + [Constructible] public PeasantsBokuto() : base() { WeaponAttributes.SelfRepair = 3; @@ -483,7 +483,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070916; } } // Pilfered Dancer Fans - [Constructable] + [Constructible] public PilferedDancerFans() : base() { Attributes.WeaponDamage = 20; @@ -519,7 +519,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070915; } } // The Destroyer - [Constructable] + [Constructible] public TheDestroyer() : base() { WeaponAttributes.HitLeechStam = 40; @@ -555,7 +555,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070934; } } // Tome of Enlightenment - [Constructable] + [Constructible] public TomeOfEnlightenment() : base() { LootType = LootType.Regular; @@ -595,7 +595,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 10; } } public override int BaseEnergyResistance{ get{ return 15; } } - [Constructable] + [Constructible] public LeurociansMempoOfFortune() : base() { LootType = LootType.Regular; @@ -682,14 +682,14 @@ namespace Server.Items public override int LabelNumber { get { return 1071014; } } // Ancient Urn - [Constructable] + [Constructible] public AncientUrn( string urnName ) : base( 0x241D ) { m_UrnName = urnName; Weight = 1.0; } - [Constructable] + [Constructible] public AncientUrn() : this( m_Names[Utility.Random( m_Names.Length )] ) { } @@ -741,7 +741,7 @@ namespace Server.Items public override int LabelNumber { get { return 1071015; } } // Honorable Swords - [Constructable] + [Constructible] public HonorableSwords( string swordsName ) : base( 0x2853 ) { m_SwordsName = swordsName; @@ -749,7 +749,7 @@ namespace Server.Items Weight = 5.0; } - [Constructable] + [Constructible] public HonorableSwords() : this( AncientUrn.Names[Utility.Random( AncientUrn.Names.Length )] ) { } @@ -788,12 +788,12 @@ namespace Server.Items } [Furniture] - [Flipable( 0x2811, 0x2812 )] + [Flippable( 0x2811, 0x2812 )] public class ChestOfHeirlooms : LockableContainer { public override int LabelNumber{ get{ return 1070937; } } // Chest of heirlooms - [Constructable] + [Constructible] public ChestOfHeirlooms() : base( 0x2811 ) { Locked = true; @@ -872,7 +872,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1070927; } } // Flute of Renewal - [Constructable] + [Constructible] public FluteOfRenewal() : base() { Slayer = SlayerGroup.Groups[Utility.Random( SlayerGroup.Groups.Length - 1 )].Super.Name; //-1 to exclude Fey slayer. Try to confrim no fey slayer on this on OSI @@ -974,12 +974,12 @@ namespace Server.Items } } - [Constructable] + [Constructible] public LesserPigmentsOfTokuno() : this( (LesserPigmentType)Utility.Random(0,11) ) { } - [Constructable] + [Constructible] public LesserPigmentsOfTokuno( LesserPigmentType type ) : base( 1 ) { Weight = 1.0; @@ -1015,7 +1015,7 @@ namespace Server.Items public class MetalPigmentsOfTokuno : BasePigmentsOfTokuno { - [Constructable] + [Constructible] public MetalPigmentsOfTokuno() : base( 1 ) { RandomHue(); diff --git a/Scripts/Engines/Treasures of Tokuno/TreasuresOfTokuno.cs b/Scripts/Engines/Treasures of Tokuno/TreasuresOfTokuno.cs index 45393723a..6edce4f82 100644 --- a/Scripts/Engines/Treasures of Tokuno/TreasuresOfTokuno.cs +++ b/Scripts/Engines/Treasures of Tokuno/TreasuresOfTokuno.cs @@ -213,7 +213,7 @@ namespace Server.Mobiles } - [Constructable] + [Constructible] public IharaSoko() : base( "the Imperial Minister of Trade" ) { Name = "Ihara Soko"; diff --git a/Scripts/Engines/VeteranRewards/Character Statue Maker/CharacterStatueMaker.cs b/Scripts/Engines/VeteranRewards/Character Statue Maker/CharacterStatueMaker.cs index 9ec58db3e..579dbc856 100644 --- a/Scripts/Engines/VeteranRewards/Character Statue Maker/CharacterStatueMaker.cs +++ b/Scripts/Engines/VeteranRewards/Character Statue Maker/CharacterStatueMaker.cs @@ -96,7 +96,7 @@ namespace Server.Items public class MarbleStatueMaker : CharacterStatueMaker { - [Constructable] + [Constructible] public MarbleStatueMaker() : base( StatueType.Marble ) { } @@ -122,7 +122,7 @@ namespace Server.Items public class JadeStatueMaker : CharacterStatueMaker { - [Constructable] + [Constructible] public JadeStatueMaker() : base( StatueType.Jade ) { } @@ -148,7 +148,7 @@ namespace Server.Items public class BronzeStatueMaker : CharacterStatueMaker { - [Constructable] + [Constructible] public BronzeStatueMaker() : base( StatueType.Bronze ) { } diff --git a/Scripts/Gumps/AddGump.cs b/Scripts/Gumps/AddGump.cs index c13e91cc6..0ef889991 100644 --- a/Scripts/Gumps/AddGump.cs +++ b/Scripts/Gumps/AddGump.cs @@ -124,7 +124,7 @@ namespace Server.Gumps for ( int j = 0; j < ctors.Length; ++j ) { - if ( ctors[j].GetParameters().Length == 0 && ctors[j].IsDefined( typeof( ConstructableAttribute ), false ) ) + if ( ctors[j].GetParameters().Length == 0 && ctors[j].IsDefined( typeof( ConstructibleAttribute ), false ) ) { results.Add( t ); break; diff --git a/Scripts/Holiday Stuff/Christmas/2010/Addons/FireFliesDeed.cs b/Scripts/Holiday Stuff/Christmas/2010/Addons/FireFliesDeed.cs index a4a726026..485038760 100644 --- a/Scripts/Holiday Stuff/Christmas/2010/Addons/FireFliesDeed.cs +++ b/Scripts/Holiday Stuff/Christmas/2010/Addons/FireFliesDeed.cs @@ -33,13 +33,13 @@ namespace Server.Items } } - [Constructable] + [Constructible] public Fireflies() : this( 0x1596 ) { } - [Constructable] + [Constructible] public Fireflies( int itemID ) : base( itemID ) { @@ -100,7 +100,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1150061; } } - [Constructable] + [Constructible] public FirefliesDeed() : base( 0x14F0 ) { diff --git a/Scripts/Holiday Stuff/Christmas/2010/Items/AngelDecoration.cs b/Scripts/Holiday Stuff/Christmas/2010/Items/AngelDecoration.cs index ee90bc876..64824a3da 100644 --- a/Scripts/Holiday Stuff/Christmas/2010/Items/AngelDecoration.cs +++ b/Scripts/Holiday Stuff/Christmas/2010/Items/AngelDecoration.cs @@ -3,7 +3,7 @@ namespace Server.Items.Holiday { [TypeAlias( "Server.Items.AngelDecoration" )] - [Flipable( 0x46FA, 0x46FB )] + [Flippable( 0x46FA, 0x46FB )] public class AngelDecoration : Item { public AngelDecoration() : base ( 0x46FA ) diff --git a/Scripts/Holiday Stuff/Christmas/2010/Items/RockingHorse.cs b/Scripts/Holiday Stuff/Christmas/2010/Items/RockingHorse.cs index f78b3fb7a..4e18dc831 100644 --- a/Scripts/Holiday Stuff/Christmas/2010/Items/RockingHorse.cs +++ b/Scripts/Holiday Stuff/Christmas/2010/Items/RockingHorse.cs @@ -3,7 +3,7 @@ namespace Server.Items.Holiday { [TypeAlias( "Server.Items.RockingHorse" )] - [Flipable( 0x4214, 0x4215 )] + [Flippable( 0x4214, 0x4215 )] public class RockingHorse : Item { public RockingHorse() : base ( 0x4214 ) diff --git a/Scripts/Holiday Stuff/Easter/2011/Items/DragonEasterEgg.cs b/Scripts/Holiday Stuff/Easter/2011/Items/DragonEasterEgg.cs index fab3a482a..51d711e2d 100644 --- a/Scripts/Holiday Stuff/Easter/2011/Items/DragonEasterEgg.cs +++ b/Scripts/Holiday Stuff/Easter/2011/Items/DragonEasterEgg.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1097278; } } - [Constructable] + [Constructible] public DragonEasterEgg() : base( 0x47E6 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2006/Items/HalloweenPumpkin.cs b/Scripts/Holiday Stuff/Halloween/2006/Items/HalloweenPumpkin.cs index d33fd1e3e..4ff96d31c 100644 --- a/Scripts/Holiday Stuff/Halloween/2006/Items/HalloweenPumpkin.cs +++ b/Scripts/Holiday Stuff/Halloween/2006/Items/HalloweenPumpkin.cs @@ -11,7 +11,7 @@ namespace Server.Items "Ryan", "Mark", "Eos", "Athena", "Xavier", "Krrios", "Zippy" }; - [Constructable] + [Constructible] public HalloweenPumpkin() : base() { diff --git a/Scripts/Holiday Stuff/Halloween/2006/Items/PumpkinScarecrow.cs b/Scripts/Holiday Stuff/Halloween/2006/Items/PumpkinScarecrow.cs index 0635e116a..f9b0bd270 100644 --- a/Scripts/Holiday Stuff/Halloween/2006/Items/PumpkinScarecrow.cs +++ b/Scripts/Holiday Stuff/Halloween/2006/Items/PumpkinScarecrow.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1096947; } } - [Constructable] + [Constructible] public PumpkinScarecrow() : base( Utility.RandomBool() ? 0x469B : 0x469C ) { diff --git a/Scripts/Holiday Stuff/Halloween/2006/Items/RuinedTapestry.cs b/Scripts/Holiday Stuff/Halloween/2006/Items/RuinedTapestry.cs index fe7070d1a..217d1bc60 100644 --- a/Scripts/Holiday Stuff/Halloween/2006/Items/RuinedTapestry.cs +++ b/Scripts/Holiday Stuff/Halloween/2006/Items/RuinedTapestry.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override string DefaultName{ get { return "Ruined Tapestry "; } } - [Constructable] + [Constructible] public RuinedTapestry() : base( Utility.RandomBool() ? 0x4699 : 0x469A ) { diff --git a/Scripts/Holiday Stuff/Halloween/2006/Items/TwilightLantern.cs b/Scripts/Holiday Stuff/Halloween/2006/Items/TwilightLantern.cs index ce1342f0f..1e65b34c5 100644 --- a/Scripts/Holiday Stuff/Halloween/2006/Items/TwilightLantern.cs +++ b/Scripts/Holiday Stuff/Halloween/2006/Items/TwilightLantern.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override string DefaultName { get { return "Twilight Lantern"; } } - [Constructable] + [Constructible] public TwilightLantern() : base() { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Foods/CreepyCake.cs b/Scripts/Holiday Stuff/Halloween/2009/Foods/CreepyCake.cs index 5dd261ea7..0d5c06732 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Foods/CreepyCake.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Foods/CreepyCake.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override string DefaultName { get { return "Creepy Cake"; } } - [Constructable] + [Constructible] public CreepyCake() : base( 0x9e9 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Foods/HarvestWine.cs b/Scripts/Holiday Stuff/Halloween/2009/Foods/HarvestWine.cs index a2b102205..a59f1abe7 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Foods/HarvestWine.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Foods/HarvestWine.cs @@ -13,7 +13,7 @@ namespace Server.Items public override string DefaultName { get { return "Harvest Wine"; } } public override double DefaultWeight { get { return 1; } } - [Constructable] + [Constructible] public HarvestWine() : base( BeverageType.Wine ) { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Foods/MrPlainsCookies.cs b/Scripts/Holiday Stuff/Halloween/2009/Foods/MrPlainsCookies.cs index 606cb8b77..68ac2d216 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Foods/MrPlainsCookies.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Foods/MrPlainsCookies.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override string DefaultName{ get { return "Mr Plain's Cookies"; } } - [Constructable] + [Constructible] public MrPlainsCookies( ) : base( 0x160C ) { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Foods/MurkyMilk.cs b/Scripts/Holiday Stuff/Halloween/2009/Foods/MurkyMilk.cs index bb1f667e3..62efeaf2a 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Foods/MurkyMilk.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Foods/MurkyMilk.cs @@ -15,7 +15,7 @@ namespace Server.Items public override int MaxQuantity { get { return 5; } } public override double DefaultWeight { get { return 1; } } - [Constructable] + [Constructible] public MurkyMilk( ) : base( BeverageType.Milk ) { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Foods/PumpkinPizza.cs b/Scripts/Holiday Stuff/Halloween/2009/Foods/PumpkinPizza.cs index f5f0673a5..44f7a6556 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Foods/PumpkinPizza.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Foods/PumpkinPizza.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override string DefaultName { get { return "Pumpkin Pizza"; } } - [Constructable] + [Constructible] public PumpkinPizza( ) : base() { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Items/GrimWarning.cs b/Scripts/Holiday Stuff/Halloween/2009/Items/GrimWarning.cs index 5b72ac1ff..a90017ea0 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Items/GrimWarning.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Items/GrimWarning.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override double DefaultWeight { get { return 1; } } - [Constructable] + [Constructible] public GrimWarning () : base( 0x42BD ) { diff --git a/Scripts/Holiday Stuff/Halloween/2009/Items/SkullsOnPike.cs b/Scripts/Holiday Stuff/Halloween/2009/Items/SkullsOnPike.cs index 94ca8ed06..9d1c2f3d8 100644 --- a/Scripts/Holiday Stuff/Halloween/2009/Items/SkullsOnPike.cs +++ b/Scripts/Holiday Stuff/Halloween/2009/Items/SkullsOnPike.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override double DefaultWeight { get { return 1; } } - [Constructable] + [Constructible] public SkullsOnPike() : base( 0x42B5 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2010/Items/ChairInAGhostCostume.cs b/Scripts/Holiday Stuff/Halloween/2010/Items/ChairInAGhostCostume.cs index c8c50a1aa..90a5e3d08 100644 --- a/Scripts/Holiday Stuff/Halloween/2010/Items/ChairInAGhostCostume.cs +++ b/Scripts/Holiday Stuff/Halloween/2010/Items/ChairInAGhostCostume.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override double DefaultWeight { get { return 5; } } - [Constructable] + [Constructible] public ChairInAGhostCostume() : base( 0x3F26 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2010/Items/ColoredSmallWebs.cs b/Scripts/Holiday Stuff/Halloween/2010/Items/ColoredSmallWebs.cs index e166a7e7d..c10990caf 100644 --- a/Scripts/Holiday Stuff/Halloween/2010/Items/ColoredSmallWebs.cs +++ b/Scripts/Holiday Stuff/Halloween/2010/Items/ColoredSmallWebs.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override double DefaultWeight { get { return 5; } } - [Constructable] + [Constructible] public ColoredSmallWebs() : base( Utility.RandomBool() ? 0x10d6 : 0x10d7 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2010/Items/ExcellentIronMaiden.cs b/Scripts/Holiday Stuff/Halloween/2010/Items/ExcellentIronMaiden.cs index c9ea21068..bb11d30f6 100644 --- a/Scripts/Holiday Stuff/Halloween/2010/Items/ExcellentIronMaiden.cs +++ b/Scripts/Holiday Stuff/Halloween/2010/Items/ExcellentIronMaiden.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override double DefaultWeight { get { return 5; } } - [Constructable] + [Constructible] public ExcellentIronMaiden() : base( 0x3f15 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2010/Items/HalloweenGuillotine.cs b/Scripts/Holiday Stuff/Halloween/2010/Items/HalloweenGuillotine.cs index ac46ab289..74fa00423 100644 --- a/Scripts/Holiday Stuff/Halloween/2010/Items/HalloweenGuillotine.cs +++ b/Scripts/Holiday Stuff/Halloween/2010/Items/HalloweenGuillotine.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override double DefaultWeight { get { return 5; } } - [Constructable] + [Constructible] public HalloweenGuillotine() : base( 0x3F27 ) { } diff --git a/Scripts/Holiday Stuff/Halloween/2011/Items/ClownMask.cs b/Scripts/Holiday Stuff/Halloween/2011/Items/ClownMask.cs index a80339da1..be328795a 100644 --- a/Scripts/Holiday Stuff/Halloween/2011/Items/ClownMask.cs +++ b/Scripts/Holiday Stuff/Halloween/2011/Items/ClownMask.cs @@ -7,7 +7,7 @@ namespace Server.Items.Holiday { public override string MaskName { get { return "Evil Clown Mask"; } } - [Constructable] + [Constructible] public PaintedEvilClownMask( ) : base( 0x4a90 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2011/Items/DaemonMask.cs b/Scripts/Holiday Stuff/Halloween/2011/Items/DaemonMask.cs index d4660b8b3..7ab07ffb1 100644 --- a/Scripts/Holiday Stuff/Halloween/2011/Items/DaemonMask.cs +++ b/Scripts/Holiday Stuff/Halloween/2011/Items/DaemonMask.cs @@ -7,7 +7,7 @@ namespace Server.Items.Holiday { public override string MaskName { get { return "Daemon Mask"; } } - [Constructable] + [Constructible] public PaintedDaemonMask() : base( 0x4a92 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2011/Items/PlagueMask.cs b/Scripts/Holiday Stuff/Halloween/2011/Items/PlagueMask.cs index 777aaefa6..8aebd817e 100644 --- a/Scripts/Holiday Stuff/Halloween/2011/Items/PlagueMask.cs +++ b/Scripts/Holiday Stuff/Halloween/2011/Items/PlagueMask.cs @@ -7,7 +7,7 @@ namespace Server.Items.Holiday { public override string MaskName { get { return "Plague Mask"; } } - [Constructable] + [Constructible] public PaintedPlagueMask() : base( 0x4A8E ) { diff --git a/Scripts/Holiday Stuff/Halloween/2011/Mobiles/PumpkinHead.cs b/Scripts/Holiday Stuff/Halloween/2011/Mobiles/PumpkinHead.cs index f73facec5..8a78655e9 100644 --- a/Scripts/Holiday Stuff/Halloween/2011/Mobiles/PumpkinHead.cs +++ b/Scripts/Holiday Stuff/Halloween/2011/Mobiles/PumpkinHead.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override bool Unprovokable { get { return true; } } public override bool AreaPeaceImmune { get { return true; } } - [Constructable] + [Constructible] public PumpkinHead() : base( Utility.RandomBool() ? AIType.AI_Melee : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.05, 0.1 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs index fe400d7bc..69aa30c3f 100644 --- a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs +++ b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs @@ -148,7 +148,7 @@ namespace Server.Engines.Events public class PlayerBones : BaseContainer { - [Constructable] + [Constructible] public PlayerBones( String name ) : base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) ) { diff --git a/Scripts/Holiday Stuff/Halloween/2012/Items/EvilJesterMask.cs b/Scripts/Holiday Stuff/Halloween/2012/Items/EvilJesterMask.cs index ab8603d42..2fa7dbf62 100644 --- a/Scripts/Holiday Stuff/Halloween/2012/Items/EvilJesterMask.cs +++ b/Scripts/Holiday Stuff/Halloween/2012/Items/EvilJesterMask.cs @@ -7,7 +7,7 @@ namespace Server.Items.Holiday { public override string MaskName { get { return "Evil Jester Mask"; } } - [Constructable] + [Constructible] public PaintedEvilJesterMask() : base( 0x4BA5 ) { diff --git a/Scripts/Holiday Stuff/Halloween/2012/Items/PorcelainMask.cs b/Scripts/Holiday Stuff/Halloween/2012/Items/PorcelainMask.cs index 4493405b7..7c261b1f6 100644 --- a/Scripts/Holiday Stuff/Halloween/2012/Items/PorcelainMask.cs +++ b/Scripts/Holiday Stuff/Halloween/2012/Items/PorcelainMask.cs @@ -7,7 +7,7 @@ namespace Server.Items.Holiday { public override string MaskName { get { return "Porcelain Mask"; } } - [Constructable] + [Constructible] public PaintedPorcelainMask() : base( 0x4BA7 ) { diff --git a/Scripts/Holiday Stuff/Halloween/Treats/Jellybeans.cs b/Scripts/Holiday Stuff/Halloween/Treats/Jellybeans.cs index c23586881..a553d3ae5 100644 --- a/Scripts/Holiday Stuff/Halloween/Treats/Jellybeans.cs +++ b/Scripts/Holiday Stuff/Halloween/Treats/Jellybeans.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1096932; } } /* jellybeans */ - [Constructable] + [Constructible] public JellyBeans() : this( 1 ) { diff --git a/Scripts/Holiday Stuff/Halloween/Treats/Lollipops.cs b/Scripts/Holiday Stuff/Halloween/Treats/Lollipops.cs index b42ca0f53..52c26e88d 100644 --- a/Scripts/Holiday Stuff/Halloween/Treats/Lollipops.cs +++ b/Scripts/Holiday Stuff/Halloween/Treats/Lollipops.cs @@ -6,13 +6,13 @@ namespace Server.Items [TypeAlias( "Server.Items.Lollipop" )] public class Lollipops : CandyCane { - [Constructable] + [Constructible] public Lollipops() : this( 1 ) { } - [Constructable] + [Constructible] public Lollipops( int amount ) : base( 0x468D + Utility.Random( 3 )) { diff --git a/Scripts/Holiday Stuff/Halloween/Treats/NougatSwirl.cs b/Scripts/Holiday Stuff/Halloween/Treats/NougatSwirl.cs index 2cea6db70..fada6c633 100644 --- a/Scripts/Holiday Stuff/Halloween/Treats/NougatSwirl.cs +++ b/Scripts/Holiday Stuff/Halloween/Treats/NougatSwirl.cs @@ -7,13 +7,13 @@ namespace Server.Items { public override int LabelNumber { get { return 1096936; } } /* nougat swirl */ - [Constructable] + [Constructible] public NougatSwirl() : this(1) { } - [Constructable] + [Constructible] public NougatSwirl( int amount ) : base( 0x4690 ) { diff --git a/Scripts/Holiday Stuff/Halloween/Treats/Taffy.cs b/Scripts/Holiday Stuff/Halloween/Treats/Taffy.cs index 508d51b28..694c3d8c4 100644 --- a/Scripts/Holiday Stuff/Halloween/Treats/Taffy.cs +++ b/Scripts/Holiday Stuff/Halloween/Treats/Taffy.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1096949; } } /* taffy */ - [Constructable] + [Constructible] public Taffy() : this( 1 ) { diff --git a/Scripts/Holiday Stuff/Halloween/Treats/WrappedCandy.cs b/Scripts/Holiday Stuff/Halloween/Treats/WrappedCandy.cs index 16e864901..ea3d14096 100644 --- a/Scripts/Holiday Stuff/Halloween/Treats/WrappedCandy.cs +++ b/Scripts/Holiday Stuff/Halloween/Treats/WrappedCandy.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1096950; } } /* wrapped candy */ - [Constructable] + [Constructible] public WrappedCandy() : this( 1 ) { diff --git a/Scripts/Holiday Stuff/Valentine/2010/Items/AnimatedHeartShapedBox.cs b/Scripts/Holiday Stuff/Valentine/2010/Items/AnimatedHeartShapedBox.cs index 1b6eb3aed..71f620033 100644 --- a/Scripts/Holiday Stuff/Valentine/2010/Items/AnimatedHeartShapedBox.cs +++ b/Scripts/Holiday Stuff/Valentine/2010/Items/AnimatedHeartShapedBox.cs @@ -3,10 +3,10 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x49CC, 0x49D0 )] + [FlippableAttribute( 0x49CC, 0x49D0 )] public class AnimatedHeartShapedBox : HeartShapedBox { - [Constructable] + [Constructible] public AnimatedHeartShapedBox() { ItemID = 0x49CC; diff --git a/Scripts/Holiday Stuff/Valentine/2011/Items/StValentinesBears.cs b/Scripts/Holiday Stuff/Valentine/2011/Items/StValentinesBears.cs index 9b68f6db4..c28fb31f3 100644 --- a/Scripts/Holiday Stuff/Valentine/2011/Items/StValentinesBears.cs +++ b/Scripts/Holiday Stuff/Valentine/2011/Items/StValentinesBears.cs @@ -228,16 +228,16 @@ namespace Server.Items } } - [FlipableAttribute( 0x48E0, 0x48E1 )] + [FlippableAttribute( 0x48E0, 0x48E1 )] public class StValentinesPanda : StValentinesBear { - [Constructable] + [Constructible] public StValentinesPanda() : this( null ) { } - [Constructable] + [Constructible] public StValentinesPanda( string name ) : base( 0x48E0, name ) { @@ -263,16 +263,16 @@ namespace Server.Items } } - [FlipableAttribute( 0x48E2, 0x48E3 )] + [FlippableAttribute( 0x48E2, 0x48E3 )] public class StValentinesPolarBear : StValentinesBear { - [Constructable] + [Constructible] public StValentinesPolarBear() : this( null ) { } - [Constructable] + [Constructible] public StValentinesPolarBear( string name ) : base( 0x48E2, name ) { diff --git a/Scripts/Holiday Stuff/Valentine/2012/Items/CupidStatue.cs b/Scripts/Holiday Stuff/Valentine/2012/Items/CupidStatue.cs index babe3c7e6..66128bd43 100644 --- a/Scripts/Holiday Stuff/Valentine/2012/Items/CupidStatue.cs +++ b/Scripts/Holiday Stuff/Valentine/2012/Items/CupidStatue.cs @@ -3,12 +3,12 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x4F7C, 0x4F7D )] + [FlippableAttribute( 0x4F7C, 0x4F7D )] public class CupidStatue : Item { public override int LabelNumber { get { return 1099220; } } // cupid statue - [Constructable] + [Constructible] public CupidStatue() : base( 0x4F7D ) { diff --git a/Scripts/Holiday Stuff/Valentine/2012/Items/CupidsArrow.cs b/Scripts/Holiday Stuff/Valentine/2012/Items/CupidsArrow.cs index 08ec324f6..2bd341261 100644 --- a/Scripts/Holiday Stuff/Valentine/2012/Items/CupidsArrow.cs +++ b/Scripts/Holiday Stuff/Valentine/2012/Items/CupidsArrow.cs @@ -32,7 +32,7 @@ namespace Server.Items get { return ( m_From != null && m_To != null ); } } - [Constructable] + [Constructible] public CupidsArrow() : base( 0x4F7F ) { diff --git a/Scripts/Holiday Stuff/Valentine/2012/Items/HeartShapedBox.cs b/Scripts/Holiday Stuff/Valentine/2012/Items/HeartShapedBox.cs index 5d4a72f4f..19493fc43 100644 --- a/Scripts/Holiday Stuff/Valentine/2012/Items/HeartShapedBox.cs +++ b/Scripts/Holiday Stuff/Valentine/2012/Items/HeartShapedBox.cs @@ -3,12 +3,12 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x49CA, 0x49CB )] + [FlippableAttribute( 0x49CA, 0x49CB )] public class HeartShapedBox : BaseContainer { public override int DefaultDropSound { get { return m_DropSound; } } - [Constructable] + [Constructible] public HeartShapedBox() : base( 0x49CA ) { diff --git a/Scripts/Items/Addons/AbbatoirAddon.cs b/Scripts/Items/Addons/AbbatoirAddon.cs index 392f1d078..5222aa602 100644 --- a/Scripts/Items/Addons/AbbatoirAddon.cs +++ b/Scripts/Items/Addons/AbbatoirAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new AbbatoirDeed(); } } - [Constructable] + [Constructible] public AbbatoirAddon() { AddComponent( new AddonComponent( 0x120E ), -1, -1, 0 ); @@ -45,7 +45,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new AbbatoirAddon(); } } public override int LabelNumber{ get{ return 1044329; } } // abbatoir - [Constructable] + [Constructible] public AbbatoirDeed() { } diff --git a/Scripts/Items/Addons/AddonComponent.cs b/Scripts/Items/Addons/AddonComponent.cs index f593e7194..213db3670 100644 --- a/Scripts/Items/Addons/AddonComponent.cs +++ b/Scripts/Items/Addons/AddonComponent.cs @@ -6,7 +6,7 @@ namespace Server.Items [Server.Engines.Craft.Anvil] public class AnvilComponent : AddonComponent { - [Constructable] + [Constructible] public AnvilComponent( int itemID ) : base( itemID ) { } @@ -33,7 +33,7 @@ namespace Server.Items [Server.Engines.Craft.Forge] public class ForgeComponent : AddonComponent { - [Constructable] + [Constructible] public ForgeComponent( int itemID ) : base( itemID ) { } @@ -70,7 +70,7 @@ namespace Server.Items public override int LabelNumber{ get{ return m_LabelNumber; } } - [Constructable] + [Constructible] public LocalizedAddonComponent( int itemID, int labelNumber ) : base( itemID ) { m_LabelNumber = labelNumber; @@ -156,7 +156,7 @@ namespace Server.Items public virtual bool NeedsWall{ get{ return false; } } public virtual Point3D WallPosition{ get{ return Point3D.Zero; } } - [Constructable] + [Constructible] public AddonComponent( int itemID ) : base( itemID ) { Movable = false; diff --git a/Scripts/Items/Addons/AddonContainerComponent.cs b/Scripts/Items/Addons/AddonContainerComponent.cs index c6c93a360..b131f3b48 100644 --- a/Scripts/Items/Addons/AddonContainerComponent.cs +++ b/Scripts/Items/Addons/AddonContainerComponent.cs @@ -40,7 +40,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public AddonContainerComponent( int itemID ) : base( itemID ) { Movable = false; diff --git a/Scripts/Items/Addons/AlchemistTableEastAddon.cs b/Scripts/Items/Addons/AlchemistTableEastAddon.cs index 19577e023..690799831 100644 --- a/Scripts/Items/Addons/AlchemistTableEastAddon.cs +++ b/Scripts/Items/Addons/AlchemistTableEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new AlchemistTableEastDeed(); } } - [Constructable] + [Constructible] public AlchemistTableEastAddon() { AddComponent( new AddonComponent( 0x2DD3 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new AlchemistTableEastAddon(); } } public override int LabelNumber{ get{ return 1073397; } } // alchemist table (east) - [Constructable] + [Constructible] public AlchemistTableEastDeed() { } diff --git a/Scripts/Items/Addons/AlchemistTableSouthAddon.cs b/Scripts/Items/Addons/AlchemistTableSouthAddon.cs index 1302da0d9..fef964386 100644 --- a/Scripts/Items/Addons/AlchemistTableSouthAddon.cs +++ b/Scripts/Items/Addons/AlchemistTableSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new AlchemistTableSouthDeed(); } } - [Constructable] + [Constructible] public AlchemistTableSouthAddon() { AddComponent( new AddonComponent( 0x2DD4 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new AlchemistTableSouthAddon(); } } public override int LabelNumber{ get{ return 1073396; } } // alchemist table (south) - [Constructable] + [Constructible] public AlchemistTableSouthDeed() { } diff --git a/Scripts/Items/Addons/AnvilEastAddon.cs b/Scripts/Items/Addons/AnvilEastAddon.cs index 2df2183ff..74b69678e 100644 --- a/Scripts/Items/Addons/AnvilEastAddon.cs +++ b/Scripts/Items/Addons/AnvilEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new AnvilEastDeed(); } } - [Constructable] + [Constructible] public AnvilEastAddon() { AddComponent( new AnvilComponent( 0xFAF ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new AnvilEastAddon(); } } public override int LabelNumber{ get{ return 1044333; } } // anvil (east) - [Constructable] + [Constructible] public AnvilEastDeed() { } diff --git a/Scripts/Items/Addons/AnvilSouthAddon.cs b/Scripts/Items/Addons/AnvilSouthAddon.cs index e635c91ac..296e95da8 100644 --- a/Scripts/Items/Addons/AnvilSouthAddon.cs +++ b/Scripts/Items/Addons/AnvilSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new AnvilSouthDeed(); } } - [Constructable] + [Constructible] public AnvilSouthAddon() { AddComponent( new AnvilComponent( 0xFB0 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new AnvilSouthAddon(); } } public override int LabelNumber{ get{ return 1044334; } } // anvil (south) - [Constructable] + [Constructible] public AnvilSouthDeed() { } diff --git a/Scripts/Items/Addons/ArcaneBookshelfEastAddon.cs b/Scripts/Items/Addons/ArcaneBookshelfEastAddon.cs index 673d197d9..3bc572842 100644 --- a/Scripts/Items/Addons/ArcaneBookshelfEastAddon.cs +++ b/Scripts/Items/Addons/ArcaneBookshelfEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ArcaneBookshelfEastDeed(); } } - [Constructable] + [Constructible] public ArcaneBookshelfEastAddon() { AddComponent( new AddonComponent( 0x3084 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ArcaneBookshelfEastAddon(); } } public override int LabelNumber{ get{ return 1073371; } } // arcane bookshelf (east) - [Constructable] + [Constructible] public ArcaneBookshelfEastDeed() { } diff --git a/Scripts/Items/Addons/ArcaneBookshelfSouthAddon.cs b/Scripts/Items/Addons/ArcaneBookshelfSouthAddon.cs index f7e6499fc..b53e88430 100644 --- a/Scripts/Items/Addons/ArcaneBookshelfSouthAddon.cs +++ b/Scripts/Items/Addons/ArcaneBookshelfSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ArcaneBookshelfSouthDeed(); } } - [Constructable] + [Constructible] public ArcaneBookshelfSouthAddon() { AddComponent( new AddonComponent( 0x3087 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ArcaneBookshelfSouthAddon(); } } public override int LabelNumber{ get{ return 1072871; } } // arcane bookshelf (south) - [Constructable] + [Constructible] public ArcaneBookshelfSouthDeed() { } diff --git a/Scripts/Items/Addons/ArcaneCircleAddon.cs b/Scripts/Items/Addons/ArcaneCircleAddon.cs index e88704ce1..04641afd8 100644 --- a/Scripts/Items/Addons/ArcaneCircleAddon.cs +++ b/Scripts/Items/Addons/ArcaneCircleAddon.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ArcaneCircleDeed(); } } - [Constructable] + [Constructible] public ArcaneCircleAddon() { AddComponent( new AddonComponent( 0x3083 ), -1, -1, 0 ); @@ -61,7 +61,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ArcaneCircleAddon(); } } public override int LabelNumber{ get{ return 1072703; } } // arcane circle - [Constructable] + [Constructible] public ArcaneCircleDeed() { } diff --git a/Scripts/Items/Addons/ArcanistStatueEastAddon.cs b/Scripts/Items/Addons/ArcanistStatueEastAddon.cs index 1f13f1851..96c4ae201 100644 --- a/Scripts/Items/Addons/ArcanistStatueEastAddon.cs +++ b/Scripts/Items/Addons/ArcanistStatueEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ArcanistStatueEastDeed(); } } - [Constructable] + [Constructible] public ArcanistStatueEastAddon() { AddComponent( new AddonComponent( 0x2D0E ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ArcanistStatueEastAddon(); } } public override int LabelNumber{ get{ return 1072886; } } // arcanist statue (east) - [Constructable] + [Constructible] public ArcanistStatueEastDeed() { } diff --git a/Scripts/Items/Addons/ArcanistStatueSouthAddon.cs b/Scripts/Items/Addons/ArcanistStatueSouthAddon.cs index 1f055dec4..99323e066 100644 --- a/Scripts/Items/Addons/ArcanistStatueSouthAddon.cs +++ b/Scripts/Items/Addons/ArcanistStatueSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ArcanistStatueSouthDeed(); } } - [Constructable] + [Constructible] public ArcanistStatueSouthAddon() { AddComponent( new AddonComponent( 0x2D0F ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ArcanistStatueSouthAddon(); } } public override int LabelNumber{ get{ return 1072885; } } // arcanist statue (south) - [Constructable] + [Constructible] public ArcanistStatueSouthDeed() { } diff --git a/Scripts/Items/Addons/ArcheryButteAddon.cs b/Scripts/Items/Addons/ArcheryButteAddon.cs index 09628f23e..66e769a65 100644 --- a/Scripts/Items/Addons/ArcheryButteAddon.cs +++ b/Scripts/Items/Addons/ArcheryButteAddon.cs @@ -5,7 +5,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x100A/*East*/, 0x100B/*South*/ )] + [FlippableAttribute( 0x100A/*East*/, 0x100B/*South*/ )] public class ArcheryButte : AddonComponent { private double m_MinSkill; @@ -57,7 +57,7 @@ namespace Server.Items set{ m_Bolts = value; } } - [Constructable] + [Constructible] public ArcheryButte() : this( 0x100A ) { } @@ -311,7 +311,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ArcheryButteDeed(); } } - [Constructable] + [Constructible] public ArcheryButteAddon() { AddComponent( new ArcheryButte( 0x100A ), 0, 0, 0 ); @@ -341,7 +341,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ArcheryButteAddon(); } } public override int LabelNumber{ get{ return 1024106; } } // archery butte - [Constructable] + [Constructible] public ArcheryButteDeed() { } diff --git a/Scripts/Items/Addons/BallotBox.cs b/Scripts/Items/Addons/BallotBox.cs index 3d32741a9..477f36db8 100644 --- a/Scripts/Items/Addons/BallotBox.cs +++ b/Scripts/Items/Addons/BallotBox.cs @@ -34,7 +34,7 @@ namespace Server.Items get{ return m_No; } } - [Constructable] + [Constructible] public BallotBox() : base( 0x9A8 ) { m_Topic = new string[0]; @@ -366,7 +366,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1044327; } } // ballot box - [Constructable] + [Constructible] public BallotBoxDeed() { } diff --git a/Scripts/Items/Addons/BaseAddonContainerDeed.cs b/Scripts/Items/Addons/BaseAddonContainerDeed.cs index a44320ccc..e1d0c485c 100644 --- a/Scripts/Items/Addons/BaseAddonContainerDeed.cs +++ b/Scripts/Items/Addons/BaseAddonContainerDeed.cs @@ -7,7 +7,7 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x14F0, 0x14EF )] + [Flippable( 0x14F0, 0x14EF )] public abstract class BaseAddonContainerDeed : Item, ICraftable { public abstract BaseAddonContainer Addon{ get; } diff --git a/Scripts/Items/Addons/BaseAddonDeed.cs b/Scripts/Items/Addons/BaseAddonDeed.cs index e9b71fcc6..2ce15454c 100644 --- a/Scripts/Items/Addons/BaseAddonDeed.cs +++ b/Scripts/Items/Addons/BaseAddonDeed.cs @@ -6,7 +6,7 @@ using Server.Targeting; namespace Server.Items { - [Flipable( 0x14F0, 0x14EF )] + [Flippable( 0x14F0, 0x14EF )] public abstract class BaseAddonDeed : Item { public abstract BaseAddon Addon{ get; diff --git a/Scripts/Items/Addons/BearRugs.cs b/Scripts/Items/Addons/BearRugs.cs index e170100d6..ce5d31235 100644 --- a/Scripts/Items/Addons/BearRugs.cs +++ b/Scripts/Items/Addons/BearRugs.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new BrownBearRugEastDeed(); } } - [Constructable] + [Constructible] public BrownBearRugEastAddon() { AddComponent( new AddonComponent( 0x1E40 ), 1, 1, 0 ); @@ -45,7 +45,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new BrownBearRugEastAddon(); } } public override int LabelNumber{ get{ return 1049397; } } // a brown bear rug deed facing east - [Constructable] + [Constructible] public BrownBearRugEastDeed() { } @@ -73,7 +73,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new BrownBearRugSouthDeed(); } } - [Constructable] + [Constructible] public BrownBearRugSouthAddon() { AddComponent( new AddonComponent( 0x1E36 ), 1, 1, 0 ); @@ -111,7 +111,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new BrownBearRugSouthAddon(); } } public override int LabelNumber{ get{ return 1049398; } } // a brown bear rug deed facing south - [Constructable] + [Constructible] public BrownBearRugSouthDeed() { } @@ -139,7 +139,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new PolarBearRugEastDeed(); } } - [Constructable] + [Constructible] public PolarBearRugEastAddon() { AddComponent( new AddonComponent( 0x1E53 ), 1, 1, 0 ); @@ -177,7 +177,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new PolarBearRugEastAddon(); } } public override int LabelNumber{ get{ return 1049399; } } // a polar bear rug deed facing east - [Constructable] + [Constructible] public PolarBearRugEastDeed() { } @@ -205,7 +205,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new PolarBearRugSouthDeed(); } } - [Constructable] + [Constructible] public PolarBearRugSouthAddon() { AddComponent( new AddonComponent( 0x1E49 ), 1, 1, 0 ); @@ -243,7 +243,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new PolarBearRugSouthAddon(); } } public override int LabelNumber{ get{ return 1049400; } } // a polar bear rug deed facing south - [Constructable] + [Constructible] public PolarBearRugSouthDeed() { } diff --git a/Scripts/Items/Addons/BloodPentagram.cs b/Scripts/Items/Addons/BloodPentagram.cs index 628de00fe..3f5c71e2a 100644 --- a/Scripts/Items/Addons/BloodPentagram.cs +++ b/Scripts/Items/Addons/BloodPentagram.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class BloodPentagram : BaseAddon { - [Constructable] + [Constructible] public BloodPentagram () { AddComponent( new AddonComponent( 0x1CF9 ), 0, 1, 0 ); diff --git a/Scripts/Items/Addons/DartBoard.cs b/Scripts/Items/Addons/DartBoard.cs index 1744382a1..de94ea616 100644 --- a/Scripts/Items/Addons/DartBoard.cs +++ b/Scripts/Items/Addons/DartBoard.cs @@ -11,12 +11,12 @@ namespace Server.Items public bool East{ get{ return this.ItemID == 0x1E2F; } } - [Constructable] + [Constructible] public DartBoard() : this( true ) { } - [Constructable] + [Constructible] public DartBoard( bool east ) : base( east ? 0x1E2F : 0x1E2E ) { } @@ -134,7 +134,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1044326; } } // dartboard (east) - [Constructable] + [Constructible] public DartBoardEastDeed() { } @@ -192,7 +192,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1044325; } } // dartboard (south) - [Constructable] + [Constructible] public DartBoardSouthDeed() { } diff --git a/Scripts/Items/Addons/ElvenBedEastAddon.cs b/Scripts/Items/Addons/ElvenBedEastAddon.cs index 75b168e4f..25f325c32 100644 --- a/Scripts/Items/Addons/ElvenBedEastAddon.cs +++ b/Scripts/Items/Addons/ElvenBedEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenBedEastDeed(); } } - [Constructable] + [Constructible] public ElvenBedEastAddon() { AddComponent( new AddonComponent( 0x304D ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenBedEastAddon(); } } public override int LabelNumber{ get{ return 1072861; } } // elven bed (east) - [Constructable] + [Constructible] public ElvenBedEastDeed() { } diff --git a/Scripts/Items/Addons/ElvenBedSouthAddon.cs b/Scripts/Items/Addons/ElvenBedSouthAddon.cs index 8c76245db..8005213cd 100644 --- a/Scripts/Items/Addons/ElvenBedSouthAddon.cs +++ b/Scripts/Items/Addons/ElvenBedSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenBedSouthDeed(); } } - [Constructable] + [Constructible] public ElvenBedSouthAddon() { AddComponent( new AddonComponent( 0x3050 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenBedSouthAddon(); } } public override int LabelNumber{ get{ return 1072860; } } // elven bed (south) - [Constructable] + [Constructible] public ElvenBedSouthDeed() { } diff --git a/Scripts/Items/Addons/ElvenDresserEastAddon.cs b/Scripts/Items/Addons/ElvenDresserEastAddon.cs index f5f2bef60..f5af7658f 100644 --- a/Scripts/Items/Addons/ElvenDresserEastAddon.cs +++ b/Scripts/Items/Addons/ElvenDresserEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenDresserEastDeed(); } } - [Constructable] + [Constructible] public ElvenDresserEastAddon() { AddComponent( new AddonComponent( 0x30E4 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenDresserEastAddon(); } } public override int LabelNumber{ get{ return 1073388; } } // elven dresser (east) - [Constructable] + [Constructible] public ElvenDresserEastDeed() { } diff --git a/Scripts/Items/Addons/ElvenDresserSouthAddon.cs b/Scripts/Items/Addons/ElvenDresserSouthAddon.cs index 4db58cee8..fbddbb686 100644 --- a/Scripts/Items/Addons/ElvenDresserSouthAddon.cs +++ b/Scripts/Items/Addons/ElvenDresserSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenDresserSouthDeed(); } } - [Constructable] + [Constructible] public ElvenDresserSouthAddon() { AddComponent( new AddonComponent( 0x30E5 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenDresserSouthAddon(); } } public override int LabelNumber{ get{ return 1072864; } } // elven dresser (south) - [Constructable] + [Constructible] public ElvenDresserSouthDeed() { } diff --git a/Scripts/Items/Addons/ElvenForgeAddon.cs b/Scripts/Items/Addons/ElvenForgeAddon.cs index 2db9e1682..8a6cd234b 100644 --- a/Scripts/Items/Addons/ElvenForgeAddon.cs +++ b/Scripts/Items/Addons/ElvenForgeAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenForgeDeed(); } } - [Constructable] + [Constructible] public ElvenForgeAddon() { AddComponent( new AddonComponent( 0x2DD8 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenForgeAddon(); } } public override int LabelNumber{ get{ return 1072875; } } // squirrel statue (east) - [Constructable] + [Constructible] public ElvenForgeDeed() { } diff --git a/Scripts/Items/Addons/ElvenLoveseatEastAddon.cs b/Scripts/Items/Addons/ElvenLoveseatEastAddon.cs index 706e93b97..58fc4407d 100644 --- a/Scripts/Items/Addons/ElvenLoveseatEastAddon.cs +++ b/Scripts/Items/Addons/ElvenLoveseatEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenLoveseatEastDeed(); } } - [Constructable] + [Constructible] public ElvenLoveseatEastAddon() { AddComponent( new AddonComponent( 0x3089 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenLoveseatEastAddon(); } } public override int LabelNumber{ get{ return 1073372; } } // elven loveseat (east) - [Constructable] + [Constructible] public ElvenLoveseatEastDeed() { } diff --git a/Scripts/Items/Addons/ElvenLoveseatSouthAddon.cs b/Scripts/Items/Addons/ElvenLoveseatSouthAddon.cs index 071e7c59b..a6de0a0e3 100644 --- a/Scripts/Items/Addons/ElvenLoveseatSouthAddon.cs +++ b/Scripts/Items/Addons/ElvenLoveseatSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenLoveseatSouthDeed(); } } - [Constructable] + [Constructible] public ElvenLoveseatSouthAddon() { AddComponent( new AddonComponent( 0x308A ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenLoveseatSouthAddon(); } } public override int LabelNumber{ get{ return 1072867; } } // elven loveseat (south) - [Constructable] + [Constructible] public ElvenLoveseatSouthDeed() { } diff --git a/Scripts/Items/Addons/ElvenSpinningwheelEastAddon.cs b/Scripts/Items/Addons/ElvenSpinningwheelEastAddon.cs index 06aea8891..3958e47c4 100644 --- a/Scripts/Items/Addons/ElvenSpinningwheelEastAddon.cs +++ b/Scripts/Items/Addons/ElvenSpinningwheelEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenSpinningwheelEastDeed(); } } - [Constructable] + [Constructible] public ElvenSpinningwheelEastAddon() { AddComponent( new AddonComponent( 0x2DD9 ), 0, 0, 0 ); @@ -111,7 +111,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenSpinningwheelEastAddon(); } } public override int LabelNumber{ get{ return 1073393; } } // elven spinning wheel (east) - [Constructable] + [Constructible] public ElvenSpinningwheelEastDeed() { } diff --git a/Scripts/Items/Addons/ElvenSpinningwheelSouthAddon.cs b/Scripts/Items/Addons/ElvenSpinningwheelSouthAddon.cs index 0df8698ea..ae767c1b3 100644 --- a/Scripts/Items/Addons/ElvenSpinningwheelSouthAddon.cs +++ b/Scripts/Items/Addons/ElvenSpinningwheelSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenSpinningwheelSouthDeed(); } } - [Constructable] + [Constructible] public ElvenSpinningwheelSouthAddon() { AddComponent( new AddonComponent( 0x2DDA ), 0, 0, 0 ); @@ -113,7 +113,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenSpinningwheelSouthAddon(); } } public override int LabelNumber{ get{ return 1072878; } } // spinning wheel (south) - [Constructable] + [Constructible] public ElvenSpinningwheelSouthDeed() { } diff --git a/Scripts/Items/Addons/ElvenStoveEastAddon.cs b/Scripts/Items/Addons/ElvenStoveEastAddon.cs index 952a28914..7a785216e 100644 --- a/Scripts/Items/Addons/ElvenStoveEastAddon.cs +++ b/Scripts/Items/Addons/ElvenStoveEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenStoveEastDeed(); } } - [Constructable] + [Constructible] public ElvenStoveEastAddon() { AddComponent( new AddonComponent( 0x2DDB ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenStoveEastAddon(); } } public override int LabelNumber{ get{ return 1073395; } } // elven oven (east) - [Constructable] + [Constructible] public ElvenStoveEastDeed() { } diff --git a/Scripts/Items/Addons/ElvenStoveSouthAddon.cs b/Scripts/Items/Addons/ElvenStoveSouthAddon.cs index 2a4aa4b29..5d132f63e 100644 --- a/Scripts/Items/Addons/ElvenStoveSouthAddon.cs +++ b/Scripts/Items/Addons/ElvenStoveSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenStoveSouthDeed(); } } - [Constructable] + [Constructible] public ElvenStoveSouthAddon() { AddComponent( new AddonComponent( 0x2DDC ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenStoveSouthAddon(); } } public override int LabelNumber{ get{ return 1073394; } } // elven oven (south) - [Constructable] + [Constructible] public ElvenStoveSouthDeed() { } diff --git a/Scripts/Items/Addons/ElvenWashbasinEastAddon.cs b/Scripts/Items/Addons/ElvenWashbasinEastAddon.cs index dc07b415c..7130310a8 100644 --- a/Scripts/Items/Addons/ElvenWashbasinEastAddon.cs +++ b/Scripts/Items/Addons/ElvenWashbasinEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenWashBasinEastDeed(); } } - [Constructable] + [Constructible] public ElvenWashBasinEastAddon() { AddComponent( new AddonComponent( 0x30DF ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenWashBasinEastAddon(); } } public override int LabelNumber{ get{ return 1073387; } } // elven wash basin (east) - [Constructable] + [Constructible] public ElvenWashBasinEastDeed() { } diff --git a/Scripts/Items/Addons/ElvenWashbasinSouthAddon.cs b/Scripts/Items/Addons/ElvenWashbasinSouthAddon.cs index 6a32fc416..6708d74bb 100644 --- a/Scripts/Items/Addons/ElvenWashbasinSouthAddon.cs +++ b/Scripts/Items/Addons/ElvenWashbasinSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ElvenWashBasinSouthDeed(); } } - [Constructable] + [Constructible] public ElvenWashBasinSouthAddon() { AddComponent( new AddonComponent( 0x30E1 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ElvenWashBasinSouthAddon(); } } public override int LabelNumber{ get{ return 1072865; } } // elven wash basin (south) - [Constructable] + [Constructible] public ElvenWashBasinSouthDeed() { } diff --git a/Scripts/Items/Addons/FancyElvenTableEastAddon.cs b/Scripts/Items/Addons/FancyElvenTableEastAddon.cs index ebd4f6414..d6b1f2002 100644 --- a/Scripts/Items/Addons/FancyElvenTableEastAddon.cs +++ b/Scripts/Items/Addons/FancyElvenTableEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new FancyElvenTableEastDeed(); } } - [Constructable] + [Constructible] public FancyElvenTableEastAddon() { AddComponent( new AddonComponent( 0x3094 ), -1, 0, 0 ); @@ -39,7 +39,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new FancyElvenTableEastAddon(); } } public override int LabelNumber{ get{ return 1073386; } } // hardwood table (east) - [Constructable] + [Constructible] public FancyElvenTableEastDeed() { } diff --git a/Scripts/Items/Addons/FancyElvenTableSouthAddon.cs b/Scripts/Items/Addons/FancyElvenTableSouthAddon.cs index b59b27481..ddcbbe4aa 100644 --- a/Scripts/Items/Addons/FancyElvenTableSouthAddon.cs +++ b/Scripts/Items/Addons/FancyElvenTableSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new FancyElvenTableSouthDeed(); } } - [Constructable] + [Constructible] public FancyElvenTableSouthAddon() { AddComponent( new AddonComponent( 0x3095 ), 0, 1, 0 ); @@ -39,7 +39,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new FancyElvenTableSouthAddon(); } } public override int LabelNumber{ get{ return 1073385; } } // hardwood table (south) - [Constructable] + [Constructible] public FancyElvenTableSouthDeed() { } diff --git a/Scripts/Items/Addons/FireColumnAddon.cs b/Scripts/Items/Addons/FireColumnAddon.cs index 7693f7a45..9dc73f52b 100644 --- a/Scripts/Items/Addons/FireColumnAddon.cs +++ b/Scripts/Items/Addons/FireColumnAddon.cs @@ -14,13 +14,13 @@ namespace Server.Items get { return false; } } - [Constructable] + [Constructible] public FireColumnAddon() : this( false ) { } - [Constructable] + [Constructible] public FireColumnAddon( bool bloody ) { AddComponent( new AddonComponent( 0x3A5 ), 0, 0, 0 ); diff --git a/Scripts/Items/Addons/FlourMillEastAddon.cs b/Scripts/Items/Addons/FlourMillEastAddon.cs index c8eecd59d..9d21e0f47 100644 --- a/Scripts/Items/Addons/FlourMillEastAddon.cs +++ b/Scripts/Items/Addons/FlourMillEastAddon.cs @@ -159,7 +159,7 @@ namespace Server.Items StartWorking( from ); } - [Constructable] + [Constructible] public FlourMillEastAddon() { AddComponent( new AddonComponent( 0x1920 ),-1, 0, 0 ); @@ -204,7 +204,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new FlourMillEastAddon(); } } public override int LabelNumber{ get{ return 1044347; } } // flour mill (east) - [Constructable] + [Constructible] public FlourMillEastDeed() { } diff --git a/Scripts/Items/Addons/FlourMillSouthAddon.cs b/Scripts/Items/Addons/FlourMillSouthAddon.cs index 82d3b59d8..eadae9145 100644 --- a/Scripts/Items/Addons/FlourMillSouthAddon.cs +++ b/Scripts/Items/Addons/FlourMillSouthAddon.cs @@ -145,7 +145,7 @@ namespace Server.Items StartWorking( from ); } - [Constructable] + [Constructible] public FlourMillSouthAddon() { AddComponent( new AddonComponent( 0x192C ), 0,-1, 0 ); @@ -190,7 +190,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new FlourMillSouthAddon(); } } public override int LabelNumber{ get{ return 1044348; } } // flour mill (south) - [Constructable] + [Constructible] public FlourMillSouthDeed() { } diff --git a/Scripts/Items/Addons/FlowerTapestries.cs b/Scripts/Items/Addons/FlowerTapestries.cs index e1a77563b..fa5cfa9d3 100644 --- a/Scripts/Items/Addons/FlowerTapestries.cs +++ b/Scripts/Items/Addons/FlowerTapestries.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new LightFlowerTapestryEastDeed(); } } - [Constructable] + [Constructible] public LightFlowerTapestryEastAddon() { AddComponent( new AddonComponent( 0xFDC ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LightFlowerTapestryEastAddon(); } } public override int LabelNumber{ get{ return 1049393; } } // a flower tapestry deed facing east - [Constructable] + [Constructible] public LightFlowerTapestryEastDeed() { } @@ -66,7 +66,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new LightFlowerTapestrySouthDeed(); } } - [Constructable] + [Constructible] public LightFlowerTapestrySouthAddon() { AddComponent( new AddonComponent( 0xFD9 ), 0, 0, 0 ); @@ -97,7 +97,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LightFlowerTapestrySouthAddon(); } } public override int LabelNumber{ get{ return 1049394; } } // a flower tapestry deed facing south - [Constructable] + [Constructible] public LightFlowerTapestrySouthDeed() { } @@ -125,7 +125,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new DarkFlowerTapestryEastDeed(); } } - [Constructable] + [Constructible] public DarkFlowerTapestryEastAddon() { AddComponent( new AddonComponent( 0xFE0 ), 0, 0, 0 ); @@ -156,7 +156,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new DarkFlowerTapestryEastAddon(); } } public override int LabelNumber{ get{ return 1049395; } } // a dark flower tapestry deed facing east - [Constructable] + [Constructible] public DarkFlowerTapestryEastDeed() { } @@ -184,7 +184,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new DarkFlowerTapestrySouthDeed(); } } - [Constructable] + [Constructible] public DarkFlowerTapestrySouthAddon() { AddComponent( new AddonComponent( 0xFDD ), 0, 0, 0 ); @@ -215,7 +215,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new DarkFlowerTapestrySouthAddon(); } } public override int LabelNumber{ get{ return 1049396; } } // a dark flower tapestry deed facing south - [Constructable] + [Constructible] public DarkFlowerTapestrySouthDeed() { } diff --git a/Scripts/Items/Addons/GiantWebs.cs b/Scripts/Items/Addons/GiantWebs.cs index bf93d2634..5f3683f6a 100644 --- a/Scripts/Items/Addons/GiantWebs.cs +++ b/Scripts/Items/Addons/GiantWebs.cs @@ -9,7 +9,7 @@ namespace Server.Items { public class GiantWeb1 : BaseAddon { - [Constructable] + [Constructible] public GiantWeb1() { int itemID = 4280; @@ -42,7 +42,7 @@ namespace Server.Items public class GiantWeb2 : BaseAddon { - [Constructable] + [Constructible] public GiantWeb2() { int itemID = 4285; @@ -75,7 +75,7 @@ namespace Server.Items public class GiantWeb3 : BaseAddon { - [Constructable] + [Constructible] public GiantWeb3() { int itemID = 4290; @@ -108,7 +108,7 @@ namespace Server.Items public class GiantWeb4 : BaseAddon { - [Constructable] + [Constructible] public GiantWeb4() { int itemID = 4294; @@ -141,7 +141,7 @@ namespace Server.Items public class GiantWeb5 : BaseAddon { - [Constructable] + [Constructible] public GiantWeb5() { int itemID = 4298; @@ -174,7 +174,7 @@ namespace Server.Items public class GiantWeb6 : BaseAddon { - [Constructable] + [Constructible] public GiantWeb6() { int itemID = 4302; diff --git a/Scripts/Items/Addons/GozaMats.cs b/Scripts/Items/Addons/GozaMats.cs index 483fbaa73..4dc614b5f 100644 --- a/Scripts/Items/Addons/GozaMats.cs +++ b/Scripts/Items/Addons/GozaMats.cs @@ -9,12 +9,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public GozaMatEastAddon() : this( 0 ) { } - [Constructable] + [Constructible] public GozaMatEastAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28a4, 1030688 ), 1, 0, 0 ); @@ -46,7 +46,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new GozaMatEastAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1030404; } } // goza (east) - [Constructable] + [Constructible] public GozaMatEastDeed() { } @@ -76,12 +76,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public GozaMatSouthAddon() : this( 0 ) { } - [Constructable] + [Constructible] public GozaMatSouthAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28a6, 1030688 ), 0, 1, 0 ); @@ -113,7 +113,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new GozaMatSouthAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1030405; } } // goza (south) - [Constructable] + [Constructible] public GozaMatSouthDeed() { } @@ -144,12 +144,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public SquareGozaMatEastAddon() : this( 0 ) { } - [Constructable] + [Constructible] public SquareGozaMatEastAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28a8, 1030688 ), 0, 0, 0 ); @@ -180,7 +180,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SquareGozaMatEastAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1030407; } } // square goza (east) - [Constructable] + [Constructible] public SquareGozaMatEastDeed() { } @@ -210,12 +210,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public SquareGozaMatSouthAddon() : this( 0 ) { } - [Constructable] + [Constructible] public SquareGozaMatSouthAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28a9, 1030688 ), 0, 0, 0 ); @@ -247,7 +247,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1030406; } } // square goza (south) - [Constructable] + [Constructible] public SquareGozaMatSouthDeed() { } @@ -277,12 +277,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public BrocadeGozaMatEastAddon() : this( 0 ) { } - [Constructable] + [Constructible] public BrocadeGozaMatEastAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28AB, 1030688 ), 0, 0, 0 ); @@ -314,7 +314,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new BrocadeGozaMatEastAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1030408; } } // brocade goza (east) - [Constructable] + [Constructible] public BrocadeGozaMatEastDeed() { } @@ -343,12 +343,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public BrocadeGozaMatSouthAddon() : this( 0 ) { } - [Constructable] + [Constructible] public BrocadeGozaMatSouthAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28AD, 1030688 ), 0, 0, 0 ); @@ -380,7 +380,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new BrocadeGozaMatSouthAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1030409; } } // brocade goza (south) - [Constructable] + [Constructible] public BrocadeGozaMatSouthDeed() { } @@ -409,12 +409,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public BrocadeSquareGozaMatEastAddon() : this( 0 ) { } - [Constructable] + [Constructible] public BrocadeSquareGozaMatEastAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28AE, 1030688 ), 0, 0, 0 ); @@ -445,7 +445,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new BrocadeSquareGozaMatEastAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1030411; } } // brocade square goza (east) - [Constructable] + [Constructible] public BrocadeSquareGozaMatEastDeed() { } @@ -475,12 +475,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public BrocadeSquareGozaMatSouthAddon() : this( 0 ) { } - [Constructable] + [Constructible] public BrocadeSquareGozaMatSouthAddon( int hue ) { AddComponent( new LocalizedAddonComponent( 0x28AF, 1030688 ), 0, 0, 0 ); @@ -512,7 +512,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1030410; } } // brocade square goza (south) - [Constructable] + [Constructible] public BrocadeSquareGozaMatSouthDeed() { } diff --git a/Scripts/Items/Addons/GrayBrickFireplaceEastAddon.cs b/Scripts/Items/Addons/GrayBrickFireplaceEastAddon.cs index b206693ca..e68e08c47 100644 --- a/Scripts/Items/Addons/GrayBrickFireplaceEastAddon.cs +++ b/Scripts/Items/Addons/GrayBrickFireplaceEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new GrayBrickFireplaceEastDeed(); } } - [Constructable] + [Constructible] public GrayBrickFireplaceEastAddon() { AddComponent( new AddonComponent( 0x93D ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new GrayBrickFireplaceEastAddon(); } } public override int LabelNumber{ get{ return 1061846; } } // grey brick fireplace (east) - [Constructable] + [Constructible] public GrayBrickFireplaceEastDeed() { } diff --git a/Scripts/Items/Addons/GrayBrickFireplaceSouthAddon.cs b/Scripts/Items/Addons/GrayBrickFireplaceSouthAddon.cs index 9e3e86d91..44785adec 100644 --- a/Scripts/Items/Addons/GrayBrickFireplaceSouthAddon.cs +++ b/Scripts/Items/Addons/GrayBrickFireplaceSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new GrayBrickFireplaceSouthDeed(); } } - [Constructable] + [Constructible] public GrayBrickFireplaceSouthAddon() { AddComponent( new AddonComponent( 0x94B ), -1, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new GrayBrickFireplaceSouthAddon(); } } public override int LabelNumber{ get{ return 1061847; } } // grey brick fireplace (south) - [Constructable] + [Constructible] public GrayBrickFireplaceSouthDeed() { } diff --git a/Scripts/Items/Addons/JackOLantern.cs b/Scripts/Items/Addons/JackOLantern.cs index d4d5ea761..73bb88421 100644 --- a/Scripts/Items/Addons/JackOLantern.cs +++ b/Scripts/Items/Addons/JackOLantern.cs @@ -24,13 +24,13 @@ namespace Server.Items return ac; } - [Constructable] + [Constructible] public JackOLantern() : this( 1 > Utility.Random( 2 ) ) { } - [Constructable] + [Constructible] public JackOLantern( bool south ) { AddComponent( new AddonComponent( 5703 ), 0, 0, +0 ); diff --git a/Scripts/Items/Addons/LargeBedEastAddon.cs b/Scripts/Items/Addons/LargeBedEastAddon.cs index ac77ea22b..87f256cb7 100644 --- a/Scripts/Items/Addons/LargeBedEastAddon.cs +++ b/Scripts/Items/Addons/LargeBedEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new LargeBedEastDeed(); } } - [Constructable] + [Constructible] public LargeBedEastAddon() { AddComponent( new AddonComponent( 0xA7D ), 0, 0, 0 ); @@ -40,7 +40,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LargeBedEastAddon(); } } public override int LabelNumber{ get{ return 1044324; } } // large bed (east) - [Constructable] + [Constructible] public LargeBedEastDeed() { } diff --git a/Scripts/Items/Addons/LargeBedSouthAddon.cs b/Scripts/Items/Addons/LargeBedSouthAddon.cs index 29be75761..8773975ba 100644 --- a/Scripts/Items/Addons/LargeBedSouthAddon.cs +++ b/Scripts/Items/Addons/LargeBedSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new LargeBedSouthDeed(); } } - [Constructable] + [Constructible] public LargeBedSouthAddon() { AddComponent( new AddonComponent( 0xA83 ), 0, 0, 0 ); @@ -40,7 +40,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LargeBedSouthAddon(); } } public override int LabelNumber{ get{ return 1044323; } } // large bed (south) - [Constructable] + [Constructible] public LargeBedSouthDeed() { } diff --git a/Scripts/Items/Addons/LargeForgeEastAddon.cs b/Scripts/Items/Addons/LargeForgeEastAddon.cs index d98bea26c..f327821f4 100644 --- a/Scripts/Items/Addons/LargeForgeEastAddon.cs +++ b/Scripts/Items/Addons/LargeForgeEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new LargeForgeEastDeed(); } } - [Constructable] + [Constructible] public LargeForgeEastAddon() { AddComponent( new ForgeComponent( 0x1986 ), 0, 0, 0 ); @@ -40,7 +40,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LargeForgeEastAddon(); } } public override int LabelNumber{ get{ return 1044331; } } // large forge (east) - [Constructable] + [Constructible] public LargeForgeEastDeed() { } diff --git a/Scripts/Items/Addons/LargeForgeSouthAddon.cs b/Scripts/Items/Addons/LargeForgeSouthAddon.cs index a51061c45..5618515ce 100644 --- a/Scripts/Items/Addons/LargeForgeSouthAddon.cs +++ b/Scripts/Items/Addons/LargeForgeSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new LargeForgeSouthDeed(); } } - [Constructable] + [Constructible] public LargeForgeSouthAddon() { AddComponent( new ForgeComponent( 0x197A ), 0, 0, 0 ); @@ -40,7 +40,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LargeForgeSouthAddon(); } } public override int LabelNumber{ get{ return 1044332; } } // large forge (south) - [Constructable] + [Constructible] public LargeForgeSouthDeed() { } diff --git a/Scripts/Items/Addons/LargeStoneTableEastAddon.cs b/Scripts/Items/Addons/LargeStoneTableEastAddon.cs index 86012406e..819421695 100644 --- a/Scripts/Items/Addons/LargeStoneTableEastAddon.cs +++ b/Scripts/Items/Addons/LargeStoneTableEastAddon.cs @@ -9,12 +9,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public LargeStoneTableEastAddon() : this( 0 ) { } - [Constructable] + [Constructible] public LargeStoneTableEastAddon( int hue ) { AddComponent( new AddonComponent( 0x1202 ), 0, 0, 0 ); @@ -47,7 +47,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LargeStoneTableEastAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1044511; } } // large stone table (east) - [Constructable] + [Constructible] public LargeStoneTableEastDeed() { } diff --git a/Scripts/Items/Addons/LargeStoneTableSouthAddon.cs b/Scripts/Items/Addons/LargeStoneTableSouthAddon.cs index 576326fd5..cde6a38a7 100644 --- a/Scripts/Items/Addons/LargeStoneTableSouthAddon.cs +++ b/Scripts/Items/Addons/LargeStoneTableSouthAddon.cs @@ -9,12 +9,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public LargeStoneTableSouthAddon() : this( 0 ) { } - [Constructable] + [Constructible] public LargeStoneTableSouthAddon( int hue ) { AddComponent( new AddonComponent( 0x1205 ), 0, 0, 0 ); @@ -47,7 +47,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LargeStoneTableSouthAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1044512; } } // large stone table (South) - [Constructable] + [Constructible] public LargeStoneTableSouthDeed() { } diff --git a/Scripts/Items/Addons/LoomEastAddon.cs b/Scripts/Items/Addons/LoomEastAddon.cs index 6f49f4e4e..e0e239db7 100644 --- a/Scripts/Items/Addons/LoomEastAddon.cs +++ b/Scripts/Items/Addons/LoomEastAddon.cs @@ -16,7 +16,7 @@ namespace Server.Items public int Phase{ get{ return m_Phase; } set{ m_Phase = value; } } - [Constructable] + [Constructible] public LoomEastAddon() { AddComponent( new AddonComponent( 0x1060 ), 0, 0, 0 ); @@ -58,7 +58,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LoomEastAddon(); } } public override int LabelNumber{ get{ return 1044343; } } // loom (east) - [Constructable] + [Constructible] public LoomEastDeed() { } diff --git a/Scripts/Items/Addons/LoomSouthAddon.cs b/Scripts/Items/Addons/LoomSouthAddon.cs index ff0b5e24b..032fc56d3 100644 --- a/Scripts/Items/Addons/LoomSouthAddon.cs +++ b/Scripts/Items/Addons/LoomSouthAddon.cs @@ -11,7 +11,7 @@ namespace Server.Items public int Phase{ get{ return m_Phase; } set{ m_Phase = value; } } - [Constructable] + [Constructible] public LoomSouthAddon() { AddComponent( new AddonComponent( 0x1061 ), 0, 0, 0 ); @@ -53,7 +53,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new LoomSouthAddon(); } } public override int LabelNumber{ get{ return 1044344; } } // loom (south) - [Constructable] + [Constructible] public LoomSouthDeed() { } diff --git a/Scripts/Items/Addons/MediumStoneTableEastAddon.cs b/Scripts/Items/Addons/MediumStoneTableEastAddon.cs index 70c9f1b1f..716a65614 100644 --- a/Scripts/Items/Addons/MediumStoneTableEastAddon.cs +++ b/Scripts/Items/Addons/MediumStoneTableEastAddon.cs @@ -9,12 +9,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public MediumStoneTableEastAddon() : this( 0 ) { } - [Constructable] + [Constructible] public MediumStoneTableEastAddon( int hue ) { AddComponent( new AddonComponent( 0x1202 ), 0, 0, 0 ); @@ -46,7 +46,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new MediumStoneTableEastAddon( this.Hue ); } } public override int LabelNumber{ get{ return 1044508; } } // stone table (east) - [Constructable] + [Constructible] public MediumStoneTableEastDeed() { } diff --git a/Scripts/Items/Addons/MediumStoneTableSouthAddon.cs b/Scripts/Items/Addons/MediumStoneTableSouthAddon.cs index 3b4c17381..1d2233987 100644 --- a/Scripts/Items/Addons/MediumStoneTableSouthAddon.cs +++ b/Scripts/Items/Addons/MediumStoneTableSouthAddon.cs @@ -9,12 +9,12 @@ namespace Server.Items public override bool RetainDeedHue{ get{ return true; } } - [Constructable] + [Constructible] public MediumStoneTableSouthAddon() : this( 0 ) { } - [Constructable] + [Constructible] public MediumStoneTableSouthAddon( int hue ) { AddComponent( new AddonComponent( 0x1205 ), 0, 0, 0 ); @@ -46,7 +46,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new MediumStoneTableSouthAddon( Hue ); } } public override int LabelNumber{ get{ return 1044509; } } // stone table (South) - [Constructable] + [Constructible] public MediumStoneTableSouthDeed() { } diff --git a/Scripts/Items/Addons/OrnateElvenTableEastAddon.cs b/Scripts/Items/Addons/OrnateElvenTableEastAddon.cs index 222c03fc7..859f08168 100644 --- a/Scripts/Items/Addons/OrnateElvenTableEastAddon.cs +++ b/Scripts/Items/Addons/OrnateElvenTableEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new OrnateElvenTableEastDeed(); } } - [Constructable] + [Constructible] public OrnateElvenTableEastAddon() { AddComponent( new AddonComponent( 0x308E ), -1, 0, 0 ); @@ -39,7 +39,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new OrnateElvenTableEastAddon(); } } public override int LabelNumber{ get{ return 1073384; } } // ornate table (east) - [Constructable] + [Constructible] public OrnateElvenTableEastDeed() { } diff --git a/Scripts/Items/Addons/OrnateElvenTableSouthAddon.cs b/Scripts/Items/Addons/OrnateElvenTableSouthAddon.cs index 7f00e92da..fbbcee45d 100644 --- a/Scripts/Items/Addons/OrnateElvenTableSouthAddon.cs +++ b/Scripts/Items/Addons/OrnateElvenTableSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new OrnateElvenTableSouthDeed(); } } - [Constructable] + [Constructible] public OrnateElvenTableSouthAddon() { AddComponent( new AddonComponent( 0x308F ), 0, 1, 0 ); @@ -39,7 +39,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new OrnateElvenTableSouthAddon(); } } public override int LabelNumber{ get{ return 1072869; } } // ornate table (south) - [Constructable] + [Constructible] public OrnateElvenTableSouthDeed() { } diff --git a/Scripts/Items/Addons/ParrotPerchAddon.cs b/Scripts/Items/Addons/ParrotPerchAddon.cs index 9e16cf1ff..dbf18fb89 100644 --- a/Scripts/Items/Addons/ParrotPerchAddon.cs +++ b/Scripts/Items/Addons/ParrotPerchAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new ParrotPerchDeed(); } } - [Constructable] + [Constructible] public ParrotPerchAddon() { AddComponent( new AddonComponent( 0x2FF4 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new ParrotPerchAddon(); } } public override int LabelNumber{ get{ return 1072617; } } // parrot perch - [Constructable] + [Constructible] public ParrotPerchDeed() { } diff --git a/Scripts/Items/Addons/PentagramAddon.cs b/Scripts/Items/Addons/PentagramAddon.cs index 379a9209e..b022c0fba 100644 --- a/Scripts/Items/Addons/PentagramAddon.cs +++ b/Scripts/Items/Addons/PentagramAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new PentagramDeed(); } } - [Constructable] + [Constructible] public PentagramAddon() { AddComponent( new AddonComponent( 0xFE7 ), -1, -1, 0 ); @@ -45,7 +45,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new PentagramAddon(); } } public override int LabelNumber{ get{ return 1044328; } } // pentagram - [Constructable] + [Constructible] public PentagramDeed() { } diff --git a/Scripts/Items/Addons/PickpocketDips.cs b/Scripts/Items/Addons/PickpocketDips.cs index 7a20aacc9..293c2034f 100644 --- a/Scripts/Items/Addons/PickpocketDips.cs +++ b/Scripts/Items/Addons/PickpocketDips.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [Flipable( 0x1EC0, 0x1EC3 )] + [Flippable( 0x1EC0, 0x1EC3 )] public class PickpocketDip : AddonComponent { private double m_MinSkill; @@ -160,7 +160,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new PickpocketDipEastDeed(); } } - [Constructable] + [Constructible] public PickpocketDipEastAddon() { AddComponent( new PickpocketDip( 0x1EC3 ), 0, 0, 0 ); @@ -190,7 +190,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new PickpocketDipEastAddon(); } } public override int LabelNumber{ get{ return 1044337; } } // pickpocket dip (east) - [Constructable] + [Constructible] public PickpocketDipEastDeed() { } @@ -218,7 +218,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new PickpocketDipSouthDeed(); } } - [Constructable] + [Constructible] public PickpocketDipSouthAddon() { AddComponent( new PickpocketDip( 0x1EC0 ), 0, 0, 0 ); @@ -248,7 +248,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new PickpocketDipSouthAddon(); } } public override int LabelNumber{ get{ return 1044338; } } // pickpocket dip (south) - [Constructable] + [Constructible] public PickpocketDipSouthDeed() { } diff --git a/Scripts/Items/Addons/PyramidAddon.cs b/Scripts/Items/Addons/PyramidAddon.cs index e60fc2c53..96ce7d58f 100644 --- a/Scripts/Items/Addons/PyramidAddon.cs +++ b/Scripts/Items/Addons/PyramidAddon.cs @@ -14,7 +14,7 @@ namespace Server.Items get { return false; } } - [Constructable] + [Constructible] public PyramidAddon() { AddComponent( new AddonComponent( 1006 ), 0, 0, 5 ); diff --git a/Scripts/Items/Addons/RejuvinationAnkhs.cs b/Scripts/Items/Addons/RejuvinationAnkhs.cs index 8e7ebcc72..eac0977af 100644 --- a/Scripts/Items/Addons/RejuvinationAnkhs.cs +++ b/Scripts/Items/Addons/RejuvinationAnkhs.cs @@ -124,7 +124,7 @@ namespace Server.Items public class RejuvinationAnkhWest : BaseRejuvinationAnkh { - [Constructable] + [Constructible] public RejuvinationAnkhWest() { AddComponent( new RejuvinationAddonComponent( 0x3 ), 0, 0, 0 ); @@ -152,7 +152,7 @@ namespace Server.Items public class RejuvinationAnkhNorth : BaseRejuvinationAnkh { - [Constructable] + [Constructible] public RejuvinationAnkhNorth() { AddComponent( new RejuvinationAddonComponent( 0x4 ), 0, 0, 0 ); diff --git a/Scripts/Items/Addons/SHTeleporter.cs b/Scripts/Items/Addons/SHTeleporter.cs index 0edfc8a11..87e8fd04d 100644 --- a/Scripts/Items/Addons/SHTeleporter.cs +++ b/Scripts/Items/Addons/SHTeleporter.cs @@ -58,17 +58,17 @@ namespace Server.Items get { return "a hole"; } } - [Constructable] + [Constructible] public SHTeleComponent() : this( 0x1775 ) { } - [Constructable] + [Constructible] public SHTeleComponent( int itemID ) : this( itemID, new Point3D( 0, 0, 0 ) ) { } - [Constructable] + [Constructible] public SHTeleComponent( int itemID, Point3D offset ) : base( itemID ) { Movable = false; @@ -300,12 +300,12 @@ namespace Server.Items public SHTeleComponent DownTele { get { return m_DownTele; } } public SHTeleComponent LeftTele { get { return m_LeftTele; } } - [Constructable] + [Constructible] public SHTeleporter() : this( true ) { } - [Constructable] + [Constructible] public SHTeleporter( bool external ) { m_Changing = false; diff --git a/Scripts/Items/Addons/SandstoneFireplaceEastAddon.cs b/Scripts/Items/Addons/SandstoneFireplaceEastAddon.cs index cd7b5c524..04527f5cc 100644 --- a/Scripts/Items/Addons/SandstoneFireplaceEastAddon.cs +++ b/Scripts/Items/Addons/SandstoneFireplaceEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SandstoneFireplaceEastDeed(); } } - [Constructable] + [Constructible] public SandstoneFireplaceEastAddon() { AddComponent( new AddonComponent( 0x489 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SandstoneFireplaceEastAddon(); } } public override int LabelNumber{ get{ return 1061844; } } // sandstone fireplace (east) - [Constructable] + [Constructible] public SandstoneFireplaceEastDeed() { } diff --git a/Scripts/Items/Addons/SandstoneFireplaceSouthAddon.cs b/Scripts/Items/Addons/SandstoneFireplaceSouthAddon.cs index e1bb0a4ad..cf66beb6e 100644 --- a/Scripts/Items/Addons/SandstoneFireplaceSouthAddon.cs +++ b/Scripts/Items/Addons/SandstoneFireplaceSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SandstoneFireplaceSouthDeed(); } } - [Constructable] + [Constructible] public SandstoneFireplaceSouthAddon() { AddComponent( new AddonComponent( 0x482 ), -1, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SandstoneFireplaceSouthAddon(); } } public override int LabelNumber{ get{ return 1061845; } } // sandstone fireplace (south) - [Constructable] + [Constructible] public SandstoneFireplaceSouthDeed() { } diff --git a/Scripts/Items/Addons/SandstoneFountainAddon.cs b/Scripts/Items/Addons/SandstoneFountainAddon.cs index df3acb524..e0155e1ca 100644 --- a/Scripts/Items/Addons/SandstoneFountainAddon.cs +++ b/Scripts/Items/Addons/SandstoneFountainAddon.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SandstoneFountainAddon : BaseAddon { - [Constructable] + [Constructible] public SandstoneFountainAddon() { int itemID = 0x19C3; diff --git a/Scripts/Items/Addons/SerpentPillarAddon.cs b/Scripts/Items/Addons/SerpentPillarAddon.cs index 51f75cb0c..c73973bdf 100644 --- a/Scripts/Items/Addons/SerpentPillarAddon.cs +++ b/Scripts/Items/Addons/SerpentPillarAddon.cs @@ -9,7 +9,7 @@ namespace Server.Items { public class SerpentPillarAddon : BaseAddon { - [Constructable] + [Constructible] public SerpentPillarAddon() { AddComponent( new AddonComponent( 9020 ), -2, +1, 0 ); diff --git a/Scripts/Items/Addons/ShrineOfWisdomAddon.cs b/Scripts/Items/Addons/ShrineOfWisdomAddon.cs index 3592d2985..50faf44f8 100644 --- a/Scripts/Items/Addons/ShrineOfWisdomAddon.cs +++ b/Scripts/Items/Addons/ShrineOfWisdomAddon.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class ShrineOfWisdomAddon : BaseAddon { - [Constructable] + [Constructible] public ShrineOfWisdomAddon() { AddComponent( new ShrineOfWisdomComponent( 0x14C3 ), 0, 0, 0 ); @@ -39,7 +39,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1062046; } } // Shrine of Wisdom - [Constructable] + [Constructible] public ShrineOfWisdomComponent( int itemID ) : base( itemID ) { } diff --git a/Scripts/Items/Addons/SkullPileAddon.cs b/Scripts/Items/Addons/SkullPileAddon.cs index 72f634ad2..7fdb38986 100644 --- a/Scripts/Items/Addons/SkullPileAddon.cs +++ b/Scripts/Items/Addons/SkullPileAddon.cs @@ -9,7 +9,7 @@ namespace Server.Items { public class SkullPileAddon : BaseAddon { - [Constructable] + [Constructible] public SkullPileAddon() { AddComponent( new AddonComponent( 6872 ), 1, 1, 0 ); diff --git a/Scripts/Items/Addons/SmallBedEastAddon.cs b/Scripts/Items/Addons/SmallBedEastAddon.cs index bc223c201..dda984503 100644 --- a/Scripts/Items/Addons/SmallBedEastAddon.cs +++ b/Scripts/Items/Addons/SmallBedEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SmallBedEastDeed(); } } - [Constructable] + [Constructible] public SmallBedEastAddon() { AddComponent( new AddonComponent( 0xA5D ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SmallBedEastAddon(); } } public override int LabelNumber{ get{ return 1044322; } } // small bed (east) - [Constructable] + [Constructible] public SmallBedEastDeed() { } diff --git a/Scripts/Items/Addons/SmallBedSouthAddon.cs b/Scripts/Items/Addons/SmallBedSouthAddon.cs index 678de43a0..27431254c 100644 --- a/Scripts/Items/Addons/SmallBedSouthAddon.cs +++ b/Scripts/Items/Addons/SmallBedSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SmallBedSouthDeed(); } } - [Constructable] + [Constructible] public SmallBedSouthAddon() { AddComponent( new AddonComponent( 0xA63 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SmallBedSouthAddon(); } } public override int LabelNumber{ get{ return 1044321; } } // small bed (south) - [Constructable] + [Constructible] public SmallBedSouthDeed() { } diff --git a/Scripts/Items/Addons/SmallForgeAddon.cs b/Scripts/Items/Addons/SmallForgeAddon.cs index 5a461fb9e..c243659d1 100644 --- a/Scripts/Items/Addons/SmallForgeAddon.cs +++ b/Scripts/Items/Addons/SmallForgeAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SmallForgeDeed(); } } - [Constructable] + [Constructible] public SmallForgeAddon() { AddComponent( new ForgeComponent( 0xFB1 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SmallForgeAddon(); } } public override int LabelNumber{ get{ return 1044330; } } // small forge - [Constructable] + [Constructible] public SmallForgeDeed() { } diff --git a/Scripts/Items/Addons/SolenAntHole.cs b/Scripts/Items/Addons/SolenAntHole.cs index 9d4ca69dc..adbb45c69 100644 --- a/Scripts/Items/Addons/SolenAntHole.cs +++ b/Scripts/Items/Addons/SolenAntHole.cs @@ -56,7 +56,7 @@ namespace Server.Items private List m_Spawned; - [Constructable] + [Constructible] public SolenAntHole() : base() { m_Spawned = new List(); diff --git a/Scripts/Items/Addons/SpinningwheelEastAddon.cs b/Scripts/Items/Addons/SpinningwheelEastAddon.cs index 6d07f86c1..a6c92a1df 100644 --- a/Scripts/Items/Addons/SpinningwheelEastAddon.cs +++ b/Scripts/Items/Addons/SpinningwheelEastAddon.cs @@ -15,7 +15,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SpinningwheelEastDeed(); } } - [Constructable] + [Constructible] public SpinningwheelEastAddon() { AddComponent( new AddonComponent( 0x1019 ), 0, 0, 0 ); @@ -121,7 +121,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SpinningwheelEastAddon(); } } public override int LabelNumber{ get{ return 1044341; } } // spining wheel (east) - [Constructable] + [Constructible] public SpinningwheelEastDeed() { } diff --git a/Scripts/Items/Addons/SpinningwheelSouthAddon.cs b/Scripts/Items/Addons/SpinningwheelSouthAddon.cs index a2cd565f3..f561dd42a 100644 --- a/Scripts/Items/Addons/SpinningwheelSouthAddon.cs +++ b/Scripts/Items/Addons/SpinningwheelSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SpinningwheelSouthDeed(); } } - [Constructable] + [Constructible] public SpinningwheelSouthAddon() { AddComponent( new AddonComponent( 0x1015 ), 0, 0, 0 ); @@ -113,7 +113,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SpinningwheelSouthAddon(); } } public override int LabelNumber{ get{ return 1044342; } } // spining wheel (south) - [Constructable] + [Constructible] public SpinningwheelSouthDeed() { } diff --git a/Scripts/Items/Addons/SquirrelStatueEastAddon.cs b/Scripts/Items/Addons/SquirrelStatueEastAddon.cs index 6c7427ef5..15643d790 100644 --- a/Scripts/Items/Addons/SquirrelStatueEastAddon.cs +++ b/Scripts/Items/Addons/SquirrelStatueEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SquirrelStatueEastDeed(); } } - [Constructable] + [Constructible] public SquirrelStatueEastAddon() { AddComponent( new AddonComponent( 0x2D10 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SquirrelStatueEastAddon(); } } public override int LabelNumber{ get{ return 1073398; } } // squirrel statue (east) - [Constructable] + [Constructible] public SquirrelStatueEastDeed() { } diff --git a/Scripts/Items/Addons/SquirrelStatueSouthAddon.cs b/Scripts/Items/Addons/SquirrelStatueSouthAddon.cs index a4269ee25..5778f2c6f 100644 --- a/Scripts/Items/Addons/SquirrelStatueSouthAddon.cs +++ b/Scripts/Items/Addons/SquirrelStatueSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SquirrelStatueSouthDeed(); } } - [Constructable] + [Constructible] public SquirrelStatueSouthAddon() { AddComponent( new AddonComponent( 0x2D11 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SquirrelStatueSouthAddon(); } } public override int LabelNumber{ get{ return 1072884; } } // squirrel statue (south) - [Constructable] + [Constructible] public SquirrelStatueSouthDeed() { } diff --git a/Scripts/Items/Addons/StoneFireplaceEastAddon.cs b/Scripts/Items/Addons/StoneFireplaceEastAddon.cs index 0144bf310..a61fbdbe1 100644 --- a/Scripts/Items/Addons/StoneFireplaceEastAddon.cs +++ b/Scripts/Items/Addons/StoneFireplaceEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new StoneFireplaceEastDeed(); } } - [Constructable] + [Constructible] public StoneFireplaceEastAddon() { AddComponent( new AddonComponent( 0x959 ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new StoneFireplaceEastAddon(); } } public override int LabelNumber{ get{ return 1061848; } } // stone fireplace (east) - [Constructable] + [Constructible] public StoneFireplaceEastDeed() { } diff --git a/Scripts/Items/Addons/StoneFireplaceSouthAddon.cs b/Scripts/Items/Addons/StoneFireplaceSouthAddon.cs index 945c04bb3..3554acfb1 100644 --- a/Scripts/Items/Addons/StoneFireplaceSouthAddon.cs +++ b/Scripts/Items/Addons/StoneFireplaceSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new StoneFireplaceSouthDeed(); } } - [Constructable] + [Constructible] public StoneFireplaceSouthAddon() { AddComponent( new AddonComponent( 0x967 ), -1, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new StoneFireplaceSouthAddon(); } } public override int LabelNumber{ get{ return 1061849; } } // stone fireplace (south) - [Constructable] + [Constructible] public StoneFireplaceSouthDeed() { } diff --git a/Scripts/Items/Addons/StoneFountainAddon.cs b/Scripts/Items/Addons/StoneFountainAddon.cs index a0132e687..f98a23fde 100644 --- a/Scripts/Items/Addons/StoneFountainAddon.cs +++ b/Scripts/Items/Addons/StoneFountainAddon.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class StoneFountainAddon : BaseAddon { - [Constructable] + [Constructible] public StoneFountainAddon() { int itemID = 0x1731; diff --git a/Scripts/Items/Addons/StoneOvenEastAddon.cs b/Scripts/Items/Addons/StoneOvenEastAddon.cs index 59811cba7..13fcbabee 100644 --- a/Scripts/Items/Addons/StoneOvenEastAddon.cs +++ b/Scripts/Items/Addons/StoneOvenEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new StoneOvenEastDeed(); } } - [Constructable] + [Constructible] public StoneOvenEastAddon() { AddComponent( new AddonComponent( 0x92C ), 0, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new StoneOvenEastAddon(); } } public override int LabelNumber{ get{ return 1044345; } } // stone oven (east) - [Constructable] + [Constructible] public StoneOvenEastDeed() { } diff --git a/Scripts/Items/Addons/StoneOvenSouthAddon.cs b/Scripts/Items/Addons/StoneOvenSouthAddon.cs index 380a55449..0c1e1b0f7 100644 --- a/Scripts/Items/Addons/StoneOvenSouthAddon.cs +++ b/Scripts/Items/Addons/StoneOvenSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new StoneOvenSouthDeed(); } } - [Constructable] + [Constructible] public StoneOvenSouthAddon() { AddComponent( new AddonComponent( 0x931 ), -1, 0, 0 ); @@ -38,7 +38,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new StoneOvenSouthAddon(); } } public override int LabelNumber{ get{ return 1044346; } } // stone oven (south) - [Constructable] + [Constructible] public StoneOvenSouthDeed() { } diff --git a/Scripts/Items/Addons/StretchedHides.cs b/Scripts/Items/Addons/StretchedHides.cs index 7874bab98..e29c330c8 100644 --- a/Scripts/Items/Addons/StretchedHides.cs +++ b/Scripts/Items/Addons/StretchedHides.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SmallStretchedHideEastDeed(); } } - [Constructable] + [Constructible] public SmallStretchedHideEastAddon() { AddComponent( new AddonComponent( 0x1069 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SmallStretchedHideEastAddon(); } } public override int LabelNumber{ get{ return 1049401; } } // a small stretched hide deed facing east - [Constructable] + [Constructible] public SmallStretchedHideEastDeed() { } @@ -65,7 +65,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new SmallStretchedHideSouthDeed(); } } - [Constructable] + [Constructible] public SmallStretchedHideSouthAddon() { AddComponent( new AddonComponent( 0x107A ), 0, 0, 0 ); @@ -95,7 +95,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new SmallStretchedHideSouthAddon(); } } public override int LabelNumber{ get{ return 1049402; } } // a small stretched hide deed facing south - [Constructable] + [Constructible] public SmallStretchedHideSouthDeed() { } @@ -123,7 +123,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new MediumStretchedHideEastDeed(); } } - [Constructable] + [Constructible] public MediumStretchedHideEastAddon() { AddComponent( new AddonComponent( 0x106B ), 0, 0, 0 ); @@ -153,7 +153,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new MediumStretchedHideEastAddon(); } } public override int LabelNumber{ get{ return 1049403; } } // a medium stretched hide deed facing east - [Constructable] + [Constructible] public MediumStretchedHideEastDeed() { } @@ -181,7 +181,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new MediumStretchedHideSouthDeed(); } } - [Constructable] + [Constructible] public MediumStretchedHideSouthAddon() { AddComponent( new AddonComponent( 0x107C ), 0, 0, 0 ); @@ -211,7 +211,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new MediumStretchedHideSouthAddon(); } } public override int LabelNumber{ get{ return 1049404; } } // a medium stretched hide deed facing south - [Constructable] + [Constructible] public MediumStretchedHideSouthDeed() { } diff --git a/Scripts/Items/Addons/TallElvenBedEastAddon.cs b/Scripts/Items/Addons/TallElvenBedEastAddon.cs index 48fb16680..0053e1aba 100644 --- a/Scripts/Items/Addons/TallElvenBedEastAddon.cs +++ b/Scripts/Items/Addons/TallElvenBedEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new TallElvenBedEastDeed(); } } - [Constructable] + [Constructible] public TallElvenBedEastAddon() { AddComponent( new AddonComponent( 0x3054 ), 0, 0, 0 ); @@ -40,7 +40,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new TallElvenBedEastAddon(); } } public override int LabelNumber{ get{ return 1072859; } } // tall elven bed (east) - [Constructable] + [Constructible] public TallElvenBedEastDeed() { } diff --git a/Scripts/Items/Addons/TallElvenBedSouthAddon.cs b/Scripts/Items/Addons/TallElvenBedSouthAddon.cs index c981f4d09..9de1eb31e 100644 --- a/Scripts/Items/Addons/TallElvenBedSouthAddon.cs +++ b/Scripts/Items/Addons/TallElvenBedSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new TallElvenBedSouthDeed(); } } - [Constructable] + [Constructible] public TallElvenBedSouthAddon() { AddComponent( new AddonComponent( 0x3058 ), 0, 0, 0 ); // angolo alto sx @@ -40,7 +40,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new TallElvenBedSouthAddon(); } } public override int LabelNumber{ get{ return 1072858; } } // tall elven bed (south) - [Constructable] + [Constructible] public TallElvenBedSouthDeed() { } diff --git a/Scripts/Items/Addons/Telescope.cs b/Scripts/Items/Addons/Telescope.cs index cb592afd1..c070a4291 100644 --- a/Scripts/Items/Addons/Telescope.cs +++ b/Scripts/Items/Addons/Telescope.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class Telescope : BaseAddon { - [Constructable] + [Constructible] public Telescope() { AddComponent( new AddonComponent( 0x1494 ), 0, 5, 0 ); diff --git a/Scripts/Items/Addons/TrainingDummies.cs b/Scripts/Items/Addons/TrainingDummies.cs index d77feb36b..0585131d3 100644 --- a/Scripts/Items/Addons/TrainingDummies.cs +++ b/Scripts/Items/Addons/TrainingDummies.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [Flipable( 0x1070, 0x1074 )] + [Flippable( 0x1070, 0x1074 )] public class TrainingDummy : AddonComponent { private double m_MinSkill; @@ -31,12 +31,12 @@ namespace Server.Items get{ return ( m_Timer != null ); } } - [Constructable] + [Constructible] public TrainingDummy() : this( 0x1074 ) { } - [Constructable] + [Constructible] public TrainingDummy( int itemID ) : base( itemID ) { m_MinSkill = -25.0; @@ -170,7 +170,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new TrainingDummyEastDeed(); } } - [Constructable] + [Constructible] public TrainingDummyEastAddon() { AddComponent( new TrainingDummy( 0x1074 ), 0, 0, 0 ); @@ -200,7 +200,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new TrainingDummyEastAddon(); } } public override int LabelNumber{ get{ return 1044335; } } // training dummy (east) - [Constructable] + [Constructible] public TrainingDummyEastDeed() { } @@ -228,7 +228,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new TrainingDummySouthDeed(); } } - [Constructable] + [Constructible] public TrainingDummySouthAddon() { AddComponent( new TrainingDummy( 0x1070 ), 0, 0, 0 ); @@ -258,7 +258,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new TrainingDummySouthAddon(); } } public override int LabelNumber{ get{ return 1044336; } } // training dummy (south) - [Constructable] + [Constructible] public TrainingDummySouthDeed() { } diff --git a/Scripts/Items/Addons/WarriorStatueEastAddon.cs b/Scripts/Items/Addons/WarriorStatueEastAddon.cs index 8e87608b6..f66cf8612 100644 --- a/Scripts/Items/Addons/WarriorStatueEastAddon.cs +++ b/Scripts/Items/Addons/WarriorStatueEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new WarriorStatueEastDeed(); } } - [Constructable] + [Constructible] public WarriorStatueEastAddon() { AddComponent( new AddonComponent( 0x2D12 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new WarriorStatueEastAddon(); } } public override int LabelNumber{ get{ return 1072888; } } // warrior statue (east) - [Constructable] + [Constructible] public WarriorStatueEastDeed() { } diff --git a/Scripts/Items/Addons/WarriorStatueSouthAddon.cs b/Scripts/Items/Addons/WarriorStatueSouthAddon.cs index 0369aef53..d04a51cc9 100644 --- a/Scripts/Items/Addons/WarriorStatueSouthAddon.cs +++ b/Scripts/Items/Addons/WarriorStatueSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new WarriorStatueSouthDeed(); } } - [Constructable] + [Constructible] public WarriorStatueSouthAddon() { AddComponent( new AddonComponent( 0x2D13 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new WarriorStatueSouthAddon(); } } public override int LabelNumber{ get{ return 1072887; } } // warrior statue (south) - [Constructable] + [Constructible] public WarriorStatueSouthDeed() { } diff --git a/Scripts/Items/Addons/WaterTroughEastAddon.cs b/Scripts/Items/Addons/WaterTroughEastAddon.cs index 2c317df6a..07d2747f9 100644 --- a/Scripts/Items/Addons/WaterTroughEastAddon.cs +++ b/Scripts/Items/Addons/WaterTroughEastAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new WaterTroughEastDeed(); } } - [Constructable] + [Constructible] public WaterTroughEastAddon() { AddComponent( new AddonComponent( 0xB41 ), 0, 0, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new WaterTroughEastAddon(); } } public override int LabelNumber{ get{ return 1044349; } } // water trough (east) - [Constructable] + [Constructible] public WaterTroughEastDeed() { } diff --git a/Scripts/Items/Addons/WaterTroughSouthAddon.cs b/Scripts/Items/Addons/WaterTroughSouthAddon.cs index ffe6577b7..bb2ea49bb 100644 --- a/Scripts/Items/Addons/WaterTroughSouthAddon.cs +++ b/Scripts/Items/Addons/WaterTroughSouthAddon.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new WaterTroughSouthDeed(); } } - [Constructable] + [Constructible] public WaterTroughSouthAddon() { AddComponent( new AddonComponent( 0xB43 ), 0, 0, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon{ get{ return new WaterTroughSouthAddon(); } } public override int LabelNumber{ get{ return 1044350; } } // water trough (south) - [Constructable] + [Constructible] public WaterTroughSouthDeed() { } diff --git a/Scripts/Items/Addons/WaterVat.cs b/Scripts/Items/Addons/WaterVat.cs index 5ae73fc0f..6490df876 100644 --- a/Scripts/Items/Addons/WaterVat.cs +++ b/Scripts/Items/Addons/WaterVat.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class WaterVatEast : BaseAddon { - [Constructable] + [Constructible] public WaterVatEast() { AddComponent( new AddonComponent( 0x1558 ), 0, 0, 0 ); @@ -46,7 +46,7 @@ namespace Server.Items public class WaterVatSouth : BaseAddon { - [Constructable] + [Constructible] public WaterVatSouth() { AddComponent( new AddonComponent( 0x1558 ), 0, 0, 0 ); diff --git a/Scripts/Items/Aquarium/Aquarium.cs b/Scripts/Items/Aquarium/Aquarium.cs index e3f043dc8..694c76e2a 100644 --- a/Scripts/Items/Aquarium/Aquarium.cs +++ b/Scripts/Items/Aquarium/Aquarium.cs @@ -1155,7 +1155,7 @@ namespace Server.Items public override BaseAddonContainer Addon{ get{ return new Aquarium( 0x3062 ); } } public override int LabelNumber{ get{ return 1074501; } } // Large Aquarium (east) - [Constructable] + [Constructible] public AquariumEastDeed() : base() { } @@ -1184,7 +1184,7 @@ namespace Server.Items public override BaseAddonContainer Addon{ get{ return new Aquarium( 0x3060 ); } } public override int LabelNumber{ get{ return 1074497; } } // Large Aquarium (north) - [Constructable] + [Constructible] public AquariumNorthDeed() : base() { } diff --git a/Scripts/Items/Aquarium/AquariumFishingNet.cs b/Scripts/Items/Aquarium/AquariumFishingNet.cs index d540a709a..9d55d2d2b 100644 --- a/Scripts/Items/Aquarium/AquariumFishingNet.cs +++ b/Scripts/Items/Aquarium/AquariumFishingNet.cs @@ -10,7 +10,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074463; } } // An aquarium fishing net - [Constructable] + [Constructible] public AquariumFishNet() { ItemID = 0xDC8; diff --git a/Scripts/Items/Aquarium/AquariumFood.cs b/Scripts/Items/Aquarium/AquariumFood.cs index dc8020769..3a86eb69b 100644 --- a/Scripts/Items/Aquarium/AquariumFood.cs +++ b/Scripts/Items/Aquarium/AquariumFood.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074819; } } // Aquarium food - [Constructable] + [Constructible] public AquariumFood() : base( 0xEFC ) { } diff --git a/Scripts/Items/Aquarium/BaseFish.cs b/Scripts/Items/Aquarium/BaseFish.cs index bae0f909d..74937d247 100644 --- a/Scripts/Items/Aquarium/BaseFish.cs +++ b/Scripts/Items/Aquarium/BaseFish.cs @@ -16,7 +16,7 @@ namespace Server.Items get{ return ( ItemID == 0x3B0C ); } } - [Constructable] + [Constructible] public BaseFish( int itemID ) : base( itemID ) { StartTimer(); diff --git a/Scripts/Items/Aquarium/Fish/AlbinoCourtesanFish.cs b/Scripts/Items/Aquarium/Fish/AlbinoCourtesanFish.cs index cb88b5242..2d34beafe 100644 --- a/Scripts/Items/Aquarium/Fish/AlbinoCourtesanFish.cs +++ b/Scripts/Items/Aquarium/Fish/AlbinoCourtesanFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074592; } } // Albino Courtesan Fish - [Constructable] + [Constructible] public AlbinoCourtesanFish() : base( 0x3B04 ) { } diff --git a/Scripts/Items/Aquarium/Fish/AlbinoFrog.cs b/Scripts/Items/Aquarium/Fish/AlbinoFrog.cs index 2f21d0f82..79bd755b0 100644 --- a/Scripts/Items/Aquarium/Fish/AlbinoFrog.cs +++ b/Scripts/Items/Aquarium/Fish/AlbinoFrog.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073824; } } // An Albino Frog - [Constructable] + [Constructible] public AlbinoFrog() : base( 0x3B0D ) { Hue = 0x47E; diff --git a/Scripts/Items/Aquarium/Fish/BritainCrownFish.cs b/Scripts/Items/Aquarium/Fish/BritainCrownFish.cs index 2519570a2..c7d5b63b9 100644 --- a/Scripts/Items/Aquarium/Fish/BritainCrownFish.cs +++ b/Scripts/Items/Aquarium/Fish/BritainCrownFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074589; } } // Britain Crown Fish - [Constructable] + [Constructible] public BritainCrownFish() : base( 0x3AFF ) { } diff --git a/Scripts/Items/Aquarium/Fish/FandancerFish.cs b/Scripts/Items/Aquarium/Fish/FandancerFish.cs index 561171a02..9e018a840 100644 --- a/Scripts/Items/Aquarium/Fish/FandancerFish.cs +++ b/Scripts/Items/Aquarium/Fish/FandancerFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074591; } } // Fandancer Fish - [Constructable] + [Constructible] public FandancerFish() : base( 0x3B02 ) { } diff --git a/Scripts/Items/Aquarium/Fish/GoldenBroadtail.cs b/Scripts/Items/Aquarium/Fish/GoldenBroadtail.cs index 575f39df1..ded510174 100644 --- a/Scripts/Items/Aquarium/Fish/GoldenBroadtail.cs +++ b/Scripts/Items/Aquarium/Fish/GoldenBroadtail.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073828; } } // A Golden Broadtail - [Constructable] + [Constructible] public GoldenBroadtail() : base( 0x3B03 ) { } diff --git a/Scripts/Items/Aquarium/Fish/Jellyfish.cs b/Scripts/Items/Aquarium/Fish/Jellyfish.cs index 7bf6ada1f..1432d6c76 100644 --- a/Scripts/Items/Aquarium/Fish/Jellyfish.cs +++ b/Scripts/Items/Aquarium/Fish/Jellyfish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074593; } } // Jellyfish - [Constructable] + [Constructible] public Jellyfish() : base( 0x3B0E ) { } diff --git a/Scripts/Items/Aquarium/Fish/KillerFrog.cs b/Scripts/Items/Aquarium/Fish/KillerFrog.cs index 8c00daa0a..25809644a 100644 --- a/Scripts/Items/Aquarium/Fish/KillerFrog.cs +++ b/Scripts/Items/Aquarium/Fish/KillerFrog.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073825; } } // A Killer Frog - [Constructable] + [Constructible] public KillerFrog() : base( 0x3B0D ) { } diff --git a/Scripts/Items/Aquarium/Fish/LongClawCrab.cs b/Scripts/Items/Aquarium/Fish/LongClawCrab.cs index fa66aa59e..cd42fb2dc 100644 --- a/Scripts/Items/Aquarium/Fish/LongClawCrab.cs +++ b/Scripts/Items/Aquarium/Fish/LongClawCrab.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073827; } } // A Long Claw Crab - [Constructable] + [Constructible] public LongClawCrab() : base( 0x3AFC ) { Hue = 0x527; diff --git a/Scripts/Items/Aquarium/Fish/MakotoCourtesanFish.cs b/Scripts/Items/Aquarium/Fish/MakotoCourtesanFish.cs index a6602a6df..635923989 100644 --- a/Scripts/Items/Aquarium/Fish/MakotoCourtesanFish.cs +++ b/Scripts/Items/Aquarium/Fish/MakotoCourtesanFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073835; } } // A Makoto Courtesan Fish - [Constructable] + [Constructible] public MakotoCourtesanFish() : base( 0x3AFD ) { } diff --git a/Scripts/Items/Aquarium/Fish/MinocBlueFish.cs b/Scripts/Items/Aquarium/Fish/MinocBlueFish.cs index c0aeec711..6535ffcba 100644 --- a/Scripts/Items/Aquarium/Fish/MinocBlueFish.cs +++ b/Scripts/Items/Aquarium/Fish/MinocBlueFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073829; } } // A Minoc Blue Fish - [Constructable] + [Constructible] public MinocBlueFish() : base( 0x3AFE ) { } diff --git a/Scripts/Items/Aquarium/Fish/NujelmHoneyFish.cs b/Scripts/Items/Aquarium/Fish/NujelmHoneyFish.cs index 379aff281..d7e9e87e2 100644 --- a/Scripts/Items/Aquarium/Fish/NujelmHoneyFish.cs +++ b/Scripts/Items/Aquarium/Fish/NujelmHoneyFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073830; } } // A Nujel'm Honey Fish - [Constructable] + [Constructible] public NujelmHoneyFish() : base( 0x3B06 ) { } diff --git a/Scripts/Items/Aquarium/Fish/PurpleFrog.cs b/Scripts/Items/Aquarium/Fish/PurpleFrog.cs index 4fbef36e0..311de280b 100644 --- a/Scripts/Items/Aquarium/Fish/PurpleFrog.cs +++ b/Scripts/Items/Aquarium/Fish/PurpleFrog.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073823; } } // A Purple Frog - [Constructable] + [Constructible] public PurpleFrog() : base( 0x3B0D ) { Hue = 0x4FA; diff --git a/Scripts/Items/Aquarium/Fish/RedDartFish.cs b/Scripts/Items/Aquarium/Fish/RedDartFish.cs index 0fc6b63da..dece4480e 100644 --- a/Scripts/Items/Aquarium/Fish/RedDartFish.cs +++ b/Scripts/Items/Aquarium/Fish/RedDartFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073834; } } // A Red Dart Fish - [Constructable] + [Constructible] public RedDartFish() : base( 0x3B00 ) { } diff --git a/Scripts/Items/Aquarium/Fish/Shrimp.cs b/Scripts/Items/Aquarium/Fish/Shrimp.cs index 557a03cc5..ea9626162 100644 --- a/Scripts/Items/Aquarium/Fish/Shrimp.cs +++ b/Scripts/Items/Aquarium/Fish/Shrimp.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074596; } } // Shrimp - [Constructable] + [Constructible] public Shrimp() : base( 0x3B14 ) { } diff --git a/Scripts/Items/Aquarium/Fish/SmallMouthSuckerFin.cs b/Scripts/Items/Aquarium/Fish/SmallMouthSuckerFin.cs index 8a10a883d..a0a4c1bef 100644 --- a/Scripts/Items/Aquarium/Fish/SmallMouthSuckerFin.cs +++ b/Scripts/Items/Aquarium/Fish/SmallMouthSuckerFin.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074590; } } // Small Mouth Sucker Fin - [Constructable] + [Constructible] public SmallMouthSuckerFin() : base( 0x3B01 ) { } diff --git a/Scripts/Items/Aquarium/Fish/SpeckledCrab.cs b/Scripts/Items/Aquarium/Fish/SpeckledCrab.cs index 339492751..5d576e11d 100644 --- a/Scripts/Items/Aquarium/Fish/SpeckledCrab.cs +++ b/Scripts/Items/Aquarium/Fish/SpeckledCrab.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073826; } } // A Speckled Crab - [Constructable] + [Constructible] public SpeckledCrab() : base( 0x3AFC ) { } diff --git a/Scripts/Items/Aquarium/Fish/SpinedScratcherFish.cs b/Scripts/Items/Aquarium/Fish/SpinedScratcherFish.cs index 293820ef4..39e4cf941 100644 --- a/Scripts/Items/Aquarium/Fish/SpinedScratcherFish.cs +++ b/Scripts/Items/Aquarium/Fish/SpinedScratcherFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073832; } } // A Spined Scratcher Fish - [Constructable] + [Constructible] public SpinedScratcherFish() : base( 0x3B05 ) { } diff --git a/Scripts/Items/Aquarium/Fish/SpottedBuccaneer.cs b/Scripts/Items/Aquarium/Fish/SpottedBuccaneer.cs index bbcb7386f..65c6f1508 100644 --- a/Scripts/Items/Aquarium/Fish/SpottedBuccaneer.cs +++ b/Scripts/Items/Aquarium/Fish/SpottedBuccaneer.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073833; } } // A Spotted Buccaneer - [Constructable] + [Constructible] public SpottedBuccaneer() : base( 0x3B09 ) { } diff --git a/Scripts/Items/Aquarium/Fish/VesperReefTiger.cs b/Scripts/Items/Aquarium/Fish/VesperReefTiger.cs index bb3915a83..6eb6420c2 100644 --- a/Scripts/Items/Aquarium/Fish/VesperReefTiger.cs +++ b/Scripts/Items/Aquarium/Fish/VesperReefTiger.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073836; } } // A Vesper Reef Tiger - [Constructable] + [Constructible] public VesperReefTiger() : base( 0x3B08 ) { } diff --git a/Scripts/Items/Aquarium/Fish/YellowFinBluebelly.cs b/Scripts/Items/Aquarium/Fish/YellowFinBluebelly.cs index 7f7d8100f..96bdcf5fc 100644 --- a/Scripts/Items/Aquarium/Fish/YellowFinBluebelly.cs +++ b/Scripts/Items/Aquarium/Fish/YellowFinBluebelly.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073831; } } // A Yellow Fin Bluebelly - [Constructable] + [Constructible] public YellowFinBluebelly() : base( 0x3B07 ) { } diff --git a/Scripts/Items/Aquarium/FishBowl.cs b/Scripts/Items/Aquarium/FishBowl.cs index 3efc36a7e..e3b1ce1b2 100644 --- a/Scripts/Items/Aquarium/FishBowl.cs +++ b/Scripts/Items/Aquarium/FishBowl.cs @@ -34,7 +34,7 @@ namespace Server.Items public override double DefaultWeight { get { return 2.0; } } - [Constructable] + [Constructible] public FishBowl() : base( 0x241C ) { Hue = 0x47E; diff --git a/Scripts/Items/Aquarium/Reward Fish/BrineShrimp.cs b/Scripts/Items/Aquarium/Reward Fish/BrineShrimp.cs index 7567d0889..77164c725 100644 --- a/Scripts/Items/Aquarium/Reward Fish/BrineShrimp.cs +++ b/Scripts/Items/Aquarium/Reward Fish/BrineShrimp.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074415; } } // Brine shrimp - [Constructable] + [Constructible] public BrineShrimp() : base( 0x3B11 ) { } diff --git a/Scripts/Items/Aquarium/Reward Fish/Coral.cs b/Scripts/Items/Aquarium/Reward Fish/Coral.cs index 83f48651f..cadfcd181 100644 --- a/Scripts/Items/Aquarium/Reward Fish/Coral.cs +++ b/Scripts/Items/Aquarium/Reward Fish/Coral.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074588; } } // Coral - [Constructable] + [Constructible] public Coral() : base( Utility.RandomList( 0x3AF9, 0x3AFA, 0x3AFB ) ) { } diff --git a/Scripts/Items/Aquarium/Reward Fish/FullMoonFish.cs b/Scripts/Items/Aquarium/Reward Fish/FullMoonFish.cs index 91533f2e9..2b943a05b 100644 --- a/Scripts/Items/Aquarium/Reward Fish/FullMoonFish.cs +++ b/Scripts/Items/Aquarium/Reward Fish/FullMoonFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074597; } } // A Full Moon Fish - [Constructable] + [Constructible] public FullMoonFish() : base( 0x3B15 ) { } diff --git a/Scripts/Items/Aquarium/Reward Fish/SeaHorse.cs b/Scripts/Items/Aquarium/Reward Fish/SeaHorse.cs index 95742ef89..34a020333 100644 --- a/Scripts/Items/Aquarium/Reward Fish/SeaHorse.cs +++ b/Scripts/Items/Aquarium/Reward Fish/SeaHorse.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074414; } } // A sea horse - [Constructable] + [Constructible] public SeaHorseFish() : base( 0x3B10 ) { } diff --git a/Scripts/Items/Aquarium/Reward Fish/StrippedFlakeFish.cs b/Scripts/Items/Aquarium/Reward Fish/StrippedFlakeFish.cs index 52003ca7a..2e872c08b 100644 --- a/Scripts/Items/Aquarium/Reward Fish/StrippedFlakeFish.cs +++ b/Scripts/Items/Aquarium/Reward Fish/StrippedFlakeFish.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074595; } } // Stripped Flake Fish - [Constructable] + [Constructible] public StrippedFlakeFish() : base( 0x3B0A ) { } diff --git a/Scripts/Items/Aquarium/Reward Fish/StrippedSosarianSwill.cs b/Scripts/Items/Aquarium/Reward Fish/StrippedSosarianSwill.cs index 15ffbf499..8017ac5f2 100644 --- a/Scripts/Items/Aquarium/Reward Fish/StrippedSosarianSwill.cs +++ b/Scripts/Items/Aquarium/Reward Fish/StrippedSosarianSwill.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074594; } } // Stripped Sosarian Swill - [Constructable] + [Constructible] public StrippedSosarianSwill() : base( 0x3B0A ) { } diff --git a/Scripts/Items/Aquarium/Rewards/AquariumMessage.cs b/Scripts/Items/Aquarium/Rewards/AquariumMessage.cs index 8cbd99125..c35bcd4e0 100644 --- a/Scripts/Items/Aquarium/Rewards/AquariumMessage.cs +++ b/Scripts/Items/Aquarium/Rewards/AquariumMessage.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073894; } } // Message in a Bottle - [Constructable] + [Constructible] public AquariumMessage() : base() { } diff --git a/Scripts/Items/Aquarium/Rewards/CaptainBlackheartsFishingPole.cs b/Scripts/Items/Aquarium/Rewards/CaptainBlackheartsFishingPole.cs index 15736b7b4..45cd3ae6e 100644 --- a/Scripts/Items/Aquarium/Rewards/CaptainBlackheartsFishingPole.cs +++ b/Scripts/Items/Aquarium/Rewards/CaptainBlackheartsFishingPole.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074571; } } // Captain Blackheart's Fishing Pole - [Constructable] + [Constructible] public CaptainBlackheartsFishingPole() : base() { } diff --git a/Scripts/Items/Aquarium/Rewards/CraftysFishingHat.cs b/Scripts/Items/Aquarium/Rewards/CraftysFishingHat.cs index 6dd76333f..c7957ebc5 100644 --- a/Scripts/Items/Aquarium/Rewards/CraftysFishingHat.cs +++ b/Scripts/Items/Aquarium/Rewards/CraftysFishingHat.cs @@ -17,7 +17,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public CraftysFishingHat() : base( 0x1713 ) { } diff --git a/Scripts/Items/Aquarium/Rewards/FishBones.cs b/Scripts/Items/Aquarium/Rewards/FishBones.cs index 37ce1dadf..4b00b8f35 100644 --- a/Scripts/Items/Aquarium/Rewards/FishBones.cs +++ b/Scripts/Items/Aquarium/Rewards/FishBones.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1074601; } } // Fish bones public override double DefaultWeight{ get{ return 1.0; } } - [Constructable] + [Constructible] public FishBones() : base( 0x3B0C ) { } diff --git a/Scripts/Items/Aquarium/Rewards/IslandStatue.cs b/Scripts/Items/Aquarium/Rewards/IslandStatue.cs index 5cca7b399..1d2b98b1e 100644 --- a/Scripts/Items/Aquarium/Rewards/IslandStatue.cs +++ b/Scripts/Items/Aquarium/Rewards/IslandStatue.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1074600; } } // An island statue public override double DefaultWeight{ get{ return 1.0; } } - [Constructable] + [Constructible] public IslandStatue() : base( 0x3B0F ) { } diff --git a/Scripts/Items/Aquarium/Rewards/Shell.cs b/Scripts/Items/Aquarium/Rewards/Shell.cs index c46d177c0..887eda0e1 100644 --- a/Scripts/Items/Aquarium/Rewards/Shell.cs +++ b/Scripts/Items/Aquarium/Rewards/Shell.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1074598; } } // A shell public override double DefaultWeight{ get{ return 1.0; } } - [Constructable] + [Constructible] public Shell() : base( Utility.RandomList( 0x3B12, 0x3B13 ) ) { } diff --git a/Scripts/Items/Aquarium/Rewards/ToyBoat.cs b/Scripts/Items/Aquarium/Rewards/ToyBoat.cs index 0206e5ed8..5fc3281d7 100644 --- a/Scripts/Items/Aquarium/Rewards/ToyBoat.cs +++ b/Scripts/Items/Aquarium/Rewards/ToyBoat.cs @@ -4,13 +4,13 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x14F3, 0x14F4 )] + [FlippableAttribute( 0x14F3, 0x14F4 )] public class ToyBoat : Item { public override int LabelNumber{ get{ return 1074363; } } // A toy boat public override double DefaultWeight{ get{ return 1.0; } } - [Constructable] + [Constructible] public ToyBoat() : base( 0x14F4 ) { } diff --git a/Scripts/Items/Aquarium/Rewards/WaterloggedBoots.cs b/Scripts/Items/Aquarium/Rewards/WaterloggedBoots.cs index fd37b568c..b7eecb373 100644 --- a/Scripts/Items/Aquarium/Rewards/WaterloggedBoots.cs +++ b/Scripts/Items/Aquarium/Rewards/WaterloggedBoots.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074364; } } // Waterlogged boots - [Constructable] + [Constructible] public WaterloggedBoots() : base( 0x1711 ) { if ( Utility.RandomBool() ) diff --git a/Scripts/Items/Aquarium/VacationWafer.cs b/Scripts/Items/Aquarium/VacationWafer.cs index c61eb3463..4f34c0150 100644 --- a/Scripts/Items/Aquarium/VacationWafer.cs +++ b/Scripts/Items/Aquarium/VacationWafer.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1074431; } } // An aquarium flake sphere - [Constructable] + [Constructible] public VacationWafer() : base( 0x973 ) { } diff --git a/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs b/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs index d96d7eb0a..2f4529fcd 100644 --- a/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs +++ b/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ArmorOfFortune() { Hue = 0x501; diff --git a/Scripts/Items/Armor/Artifacts/Craftable/BrambleCoat.cs b/Scripts/Items/Armor/Artifacts/Craftable/BrambleCoat.cs index efab368e8..29c276f7b 100644 --- a/Scripts/Items/Armor/Artifacts/Craftable/BrambleCoat.cs +++ b/Scripts/Items/Armor/Artifacts/Craftable/BrambleCoat.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 8; } } public override int BaseEnergyResistance{ get{ return 7; } } - [Constructable] + [Constructible] public BrambleCoat() { Hue = 0x1; diff --git a/Scripts/Items/Armor/Artifacts/Craftable/IronwoodCrown.cs b/Scripts/Items/Armor/Artifacts/Craftable/IronwoodCrown.cs index 1a4450dbc..dee25f711 100644 --- a/Scripts/Items/Armor/Artifacts/Craftable/IronwoodCrown.cs +++ b/Scripts/Items/Armor/Artifacts/Craftable/IronwoodCrown.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 7; } } public override int BaseEnergyResistance{ get{ return 10; } } - [Constructable] + [Constructible] public IronwoodCrown() { Hue = 0x1; diff --git a/Scripts/Items/Armor/Artifacts/Craftable/SongWovenMantle.cs b/Scripts/Items/Armor/Artifacts/Craftable/SongWovenMantle.cs index cf715ed80..27f95e76e 100644 --- a/Scripts/Items/Armor/Artifacts/Craftable/SongWovenMantle.cs +++ b/Scripts/Items/Armor/Artifacts/Craftable/SongWovenMantle.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int BaseColdResistance{ get{ return 14; } } public override int BaseEnergyResistance{ get{ return 16; } } - [Constructable] + [Constructible] public SongWovenMantle() { Hue = 0x493; diff --git a/Scripts/Items/Armor/Artifacts/Craftable/SpellWovenBritches.cs b/Scripts/Items/Armor/Artifacts/Craftable/SpellWovenBritches.cs index 490ecc114..aaac1a201 100644 --- a/Scripts/Items/Armor/Artifacts/Craftable/SpellWovenBritches.cs +++ b/Scripts/Items/Armor/Artifacts/Craftable/SpellWovenBritches.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int BaseFireResistance{ get{ return 15; } } public override int BasePoisonResistance{ get{ return 16; } } - [Constructable] + [Constructible] public SpellWovenBritches() { Hue = 0x487; diff --git a/Scripts/Items/Armor/Artifacts/Craftable/StitchersMittens.cs b/Scripts/Items/Armor/Artifacts/Craftable/StitchersMittens.cs index 8862ff805..594dcfeae 100644 --- a/Scripts/Items/Armor/Artifacts/Craftable/StitchersMittens.cs +++ b/Scripts/Items/Armor/Artifacts/Craftable/StitchersMittens.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int BasePhysicalResistance{ get{ return 20; } } public override int BaseColdResistance{ get{ return 20; } } - [Constructable] + [Constructible] public StitchersMittens() { Hue = 0x481; diff --git a/Scripts/Items/Armor/Artifacts/GauntletsOfNobility.cs b/Scripts/Items/Armor/Artifacts/GauntletsOfNobility.cs index 4b67431e4..c5024f013 100644 --- a/Scripts/Items/Armor/Artifacts/GauntletsOfNobility.cs +++ b/Scripts/Items/Armor/Artifacts/GauntletsOfNobility.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public GauntletsOfNobility() { Hue = 0x4FE; diff --git a/Scripts/Items/Armor/Artifacts/HelmOfInsight.cs b/Scripts/Items/Armor/Artifacts/HelmOfInsight.cs index 51073d60d..045512918 100644 --- a/Scripts/Items/Armor/Artifacts/HelmOfInsight.cs +++ b/Scripts/Items/Armor/Artifacts/HelmOfInsight.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HelmOfInsight() { Hue = 0x554; diff --git a/Scripts/Items/Armor/Artifacts/HolyKnightsBreastplate.cs b/Scripts/Items/Armor/Artifacts/HolyKnightsBreastplate.cs index e0c358217..06a84cbe8 100644 --- a/Scripts/Items/Armor/Artifacts/HolyKnightsBreastplate.cs +++ b/Scripts/Items/Armor/Artifacts/HolyKnightsBreastplate.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HolyKnightsBreastplate() { Hue = 0x47E; diff --git a/Scripts/Items/Armor/Artifacts/InquisitorsResolution.cs b/Scripts/Items/Armor/Artifacts/InquisitorsResolution.cs index 5ed710ca5..310b60ab0 100644 --- a/Scripts/Items/Armor/Artifacts/InquisitorsResolution.cs +++ b/Scripts/Items/Armor/Artifacts/InquisitorsResolution.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public InquisitorsResolution() { Hue = 0x4F2; diff --git a/Scripts/Items/Armor/Artifacts/JackalsCollar.cs b/Scripts/Items/Armor/Artifacts/JackalsCollar.cs index ff8ef1c18..7e9d4ec14 100644 --- a/Scripts/Items/Armor/Artifacts/JackalsCollar.cs +++ b/Scripts/Items/Armor/Artifacts/JackalsCollar.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public JackalsCollar() { Hue = 0x6D1; diff --git a/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs b/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs index 9481952d3..59a456d08 100644 --- a/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs +++ b/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public LeggingsOfBane() { Hue = 0x4F5; diff --git a/Scripts/Items/Armor/Artifacts/MidnightBracers.cs b/Scripts/Items/Armor/Artifacts/MidnightBracers.cs index dcdecd8fe..5c0bda166 100644 --- a/Scripts/Items/Armor/Artifacts/MidnightBracers.cs +++ b/Scripts/Items/Armor/Artifacts/MidnightBracers.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public MidnightBracers() { Hue = 0x455; diff --git a/Scripts/Items/Armor/Artifacts/OrnateCrownOfTheHarrower.cs b/Scripts/Items/Armor/Artifacts/OrnateCrownOfTheHarrower.cs index cbc1e3de4..746dc7b1b 100644 --- a/Scripts/Items/Armor/Artifacts/OrnateCrownOfTheHarrower.cs +++ b/Scripts/Items/Armor/Artifacts/OrnateCrownOfTheHarrower.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public OrnateCrownOfTheHarrower() { Hue = 0x4F6; diff --git a/Scripts/Items/Armor/Artifacts/ShadowDancerLeggings.cs b/Scripts/Items/Armor/Artifacts/ShadowDancerLeggings.cs index 05dbeeafd..9b85335de 100644 --- a/Scripts/Items/Armor/Artifacts/ShadowDancerLeggings.cs +++ b/Scripts/Items/Armor/Artifacts/ShadowDancerLeggings.cs @@ -15,7 +15,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ShadowDancerLeggings() { ItemID = 0x13D2; diff --git a/Scripts/Items/Armor/Artifacts/TunicOfFire.cs b/Scripts/Items/Armor/Artifacts/TunicOfFire.cs index b74167a04..81450aa58 100644 --- a/Scripts/Items/Armor/Artifacts/TunicOfFire.cs +++ b/Scripts/Items/Armor/Artifacts/TunicOfFire.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TunicOfFire() { Hue = 0x54F; diff --git a/Scripts/Items/Armor/Artifacts/VoiceOfTheFallenKing.cs b/Scripts/Items/Armor/Artifacts/VoiceOfTheFallenKing.cs index bae6413f2..6902b9a1a 100644 --- a/Scripts/Items/Armor/Artifacts/VoiceOfTheFallenKing.cs +++ b/Scripts/Items/Armor/Artifacts/VoiceOfTheFallenKing.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public VoiceOfTheFallenKing() { Hue = 0x76D; diff --git a/Scripts/Items/Armor/Bone/BoneArms.cs b/Scripts/Items/Armor/Bone/BoneArms.cs index 06f45e825..d01935aa8 100644 --- a/Scripts/Items/Armor/Bone/BoneArms.cs +++ b/Scripts/Items/Armor/Bone/BoneArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x144e, 0x1453 )] + [FlippableAttribute( 0x144e, 0x1453 )] public class BoneArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public BoneArms() : base( 0x144E ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Bone/BoneChest.cs b/Scripts/Items/Armor/Bone/BoneChest.cs index 669c2ce3f..66acea23b 100644 --- a/Scripts/Items/Armor/Bone/BoneChest.cs +++ b/Scripts/Items/Armor/Bone/BoneChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x144f, 0x1454 )] + [FlippableAttribute( 0x144f, 0x1454 )] public class BoneChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public BoneChest() : base( 0x144F ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Bone/BoneGloves.cs b/Scripts/Items/Armor/Bone/BoneGloves.cs index dc0739f00..4c835597d 100644 --- a/Scripts/Items/Armor/Bone/BoneGloves.cs +++ b/Scripts/Items/Armor/Bone/BoneGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1450, 0x1455 )] + [FlippableAttribute( 0x1450, 0x1455 )] public class BoneGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public BoneGloves() : base( 0x1450 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Bone/BoneLegs.cs b/Scripts/Items/Armor/Bone/BoneLegs.cs index c647b3454..52c1d5f05 100644 --- a/Scripts/Items/Armor/Bone/BoneLegs.cs +++ b/Scripts/Items/Armor/Bone/BoneLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1452, 0x1457 )] + [FlippableAttribute( 0x1452, 0x1457 )] public class BoneLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public BoneLegs() : base( 0x1452 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Chain/ChainChest.cs b/Scripts/Items/Armor/Chain/ChainChest.cs index 7815f1aa8..d2c4765e8 100644 --- a/Scripts/Items/Armor/Chain/ChainChest.cs +++ b/Scripts/Items/Armor/Chain/ChainChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13bf, 0x13c4 )] + [FlippableAttribute( 0x13bf, 0x13c4 )] public class ChainChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 4; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } } - [Constructable] + [Constructible] public ChainChest() : base( 0x13BF ) { Weight = 7.0; diff --git a/Scripts/Items/Armor/Chain/ChainHatsuburi.cs b/Scripts/Items/Armor/Chain/ChainHatsuburi.cs index 734bee2fe..d7bafda49 100644 --- a/Scripts/Items/Armor/Chain/ChainHatsuburi.cs +++ b/Scripts/Items/Armor/Chain/ChainHatsuburi.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } } - [Constructable] + [Constructible] public ChainHatsuburi() : base( 0x2774 ) { Weight = 7.0; diff --git a/Scripts/Items/Armor/Chain/ChainLegs.cs b/Scripts/Items/Armor/Chain/ChainLegs.cs index 9602aecd3..23251048d 100644 --- a/Scripts/Items/Armor/Chain/ChainLegs.cs +++ b/Scripts/Items/Armor/Chain/ChainLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13be, 0x13c3 )] + [FlippableAttribute( 0x13be, 0x13c3 )] public class ChainLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 4; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } } - [Constructable] + [Constructible] public ChainLegs() : base( 0x13BE ) { Weight = 7.0; diff --git a/Scripts/Items/Armor/DaemonBone/DaemonArms.cs b/Scripts/Items/Armor/DaemonBone/DaemonArms.cs index b164cc041..5b3f0ded9 100644 --- a/Scripts/Items/Armor/DaemonBone/DaemonArms.cs +++ b/Scripts/Items/Armor/DaemonBone/DaemonArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x144e, 0x1453 )] + [FlippableAttribute( 0x144e, 0x1453 )] public class DaemonArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 6; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041371; } } // daemon bone arms - [Constructable] + [Constructible] public DaemonArms() : base( 0x144E ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/DaemonBone/DaemonChest.cs b/Scripts/Items/Armor/DaemonBone/DaemonChest.cs index ad87f3212..971a17f76 100644 --- a/Scripts/Items/Armor/DaemonBone/DaemonChest.cs +++ b/Scripts/Items/Armor/DaemonBone/DaemonChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x144f, 0x1454 )] + [FlippableAttribute( 0x144f, 0x1454 )] public class DaemonChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 6; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041372; } } // daemon bone armor - [Constructable] + [Constructible] public DaemonChest() : base( 0x144F ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/DaemonBone/DaemonGloves.cs b/Scripts/Items/Armor/DaemonBone/DaemonGloves.cs index fbfd5b9fe..31908b9a1 100644 --- a/Scripts/Items/Armor/DaemonBone/DaemonGloves.cs +++ b/Scripts/Items/Armor/DaemonBone/DaemonGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1450, 0x1455 )] + [FlippableAttribute( 0x1450, 0x1455 )] public class DaemonGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 6; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041373; } } // daemon bone gloves - [Constructable] + [Constructible] public DaemonGloves() : base( 0x1450 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/DaemonBone/DaemonLegs.cs b/Scripts/Items/Armor/DaemonBone/DaemonLegs.cs index 6e3b1f13b..b9dcc053d 100644 --- a/Scripts/Items/Armor/DaemonBone/DaemonLegs.cs +++ b/Scripts/Items/Armor/DaemonBone/DaemonLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1452, 0x1457 )] + [FlippableAttribute( 0x1452, 0x1457 )] public class DaemonLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 6; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041375; } } // daemon bone leggings - [Constructable] + [Constructible] public DaemonLegs() : base( 0x1452 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Dragon/DragonArms.cs b/Scripts/Items/Armor/Dragon/DragonArms.cs index 81fc97afb..dd5da9518 100644 --- a/Scripts/Items/Armor/Dragon/DragonArms.cs +++ b/Scripts/Items/Armor/Dragon/DragonArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2657, 0x2658 )] + [FlippableAttribute( 0x2657, 0x2658 )] public class DragonArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } } public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } } - [Constructable] + [Constructible] public DragonArms() : base( 0x2657 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Dragon/DragonChest.cs b/Scripts/Items/Armor/Dragon/DragonChest.cs index 07540ca44..8c364ddac 100644 --- a/Scripts/Items/Armor/Dragon/DragonChest.cs +++ b/Scripts/Items/Armor/Dragon/DragonChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2641, 0x2642 )] + [FlippableAttribute( 0x2641, 0x2642 )] public class DragonChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } } public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } } - [Constructable] + [Constructible] public DragonChest() : base( 0x2641 ) { Weight = 10.0; diff --git a/Scripts/Items/Armor/Dragon/DragonGloves.cs b/Scripts/Items/Armor/Dragon/DragonGloves.cs index 47cbf738f..439e9d443 100644 --- a/Scripts/Items/Armor/Dragon/DragonGloves.cs +++ b/Scripts/Items/Armor/Dragon/DragonGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2643, 0x2644 )] + [FlippableAttribute( 0x2643, 0x2644 )] public class DragonGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } } public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } } - [Constructable] + [Constructible] public DragonGloves() : base( 0x2643 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Dragon/DragonHelm.cs b/Scripts/Items/Armor/Dragon/DragonHelm.cs index 093a29ef0..e6eb064c4 100644 --- a/Scripts/Items/Armor/Dragon/DragonHelm.cs +++ b/Scripts/Items/Armor/Dragon/DragonHelm.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [Flipable( 0x2645, 0x2646 )] + [Flippable( 0x2645, 0x2646 )] public class DragonHelm : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } } public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } } - [Constructable] + [Constructible] public DragonHelm() : base( 0x2645 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Dragon/DragonLegs.cs b/Scripts/Items/Armor/Dragon/DragonLegs.cs index db5410df8..cbf8d55ea 100644 --- a/Scripts/Items/Armor/Dragon/DragonLegs.cs +++ b/Scripts/Items/Armor/Dragon/DragonLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2647, 0x2648 )] + [FlippableAttribute( 0x2647, 0x2648 )] public class DragonLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } } public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } } - [Constructable] + [Constructible] public DragonLegs() : base( 0x2647 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Glasses/AnthropomorphistGlasses.cs b/Scripts/Items/Armor/Glasses/AnthropomorphistGlasses.cs index 8b578f1d7..0228e854e 100644 --- a/Scripts/Items/Armor/Glasses/AnthropomorphistGlasses.cs +++ b/Scripts/Items/Armor/Glasses/AnthropomorphistGlasses.cs @@ -17,7 +17,7 @@ namespace Server.Items public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public AnthropomorphistGlasses() { Attributes.BonusHits = 5; diff --git a/Scripts/Items/Armor/Glasses/ArtsGlasses.cs b/Scripts/Items/Armor/Glasses/ArtsGlasses.cs index 44994c170..b0900b367 100644 --- a/Scripts/Items/Armor/Glasses/ArtsGlasses.cs +++ b/Scripts/Items/Armor/Glasses/ArtsGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ArtsGlasses() { Attributes.BonusStr = 5; diff --git a/Scripts/Items/Armor/Glasses/ElvenGlasses.cs b/Scripts/Items/Armor/Glasses/ElvenGlasses.cs index 51c3320ad..8aa4a9f6d 100644 --- a/Scripts/Items/Armor/Glasses/ElvenGlasses.cs +++ b/Scripts/Items/Armor/Glasses/ElvenGlasses.cs @@ -34,7 +34,7 @@ namespace Server.Items set{} } - [Constructable] + [Constructible] public ElvenGlasses() : base( 0x2FB8 ) { Weight = 2; diff --git a/Scripts/Items/Armor/Glasses/FoldedSteelGlasses.cs b/Scripts/Items/Armor/Glasses/FoldedSteelGlasses.cs index ad27ea94a..e65320f75 100644 --- a/Scripts/Items/Armor/Glasses/FoldedSteelGlasses.cs +++ b/Scripts/Items/Armor/Glasses/FoldedSteelGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public FoldedSteelGlasses() { Attributes.BonusStr = 8; diff --git a/Scripts/Items/Armor/Glasses/LightOfWayGlasses.cs b/Scripts/Items/Armor/Glasses/LightOfWayGlasses.cs index 375eb853a..1d44893c5 100644 --- a/Scripts/Items/Armor/Glasses/LightOfWayGlasses.cs +++ b/Scripts/Items/Armor/Glasses/LightOfWayGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public LightOfWayGlasses() { Attributes.BonusStr = 7; diff --git a/Scripts/Items/Armor/Glasses/LyricalGlasses.cs b/Scripts/Items/Armor/Glasses/LyricalGlasses.cs index ee2d52715..f17b9d686 100644 --- a/Scripts/Items/Armor/Glasses/LyricalGlasses.cs +++ b/Scripts/Items/Armor/Glasses/LyricalGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public LyricalGlasses() { WeaponAttributes.HitLowerDefend = 20; diff --git a/Scripts/Items/Armor/Glasses/MaceShieldGlasses.cs b/Scripts/Items/Armor/Glasses/MaceShieldGlasses.cs index ee6affb15..71b941cf1 100644 --- a/Scripts/Items/Armor/Glasses/MaceShieldGlasses.cs +++ b/Scripts/Items/Armor/Glasses/MaceShieldGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public MaceShieldGlasses() { WeaponAttributes.HitLowerDefend = 30; diff --git a/Scripts/Items/Armor/Glasses/MaritimeGlasses.cs b/Scripts/Items/Armor/Glasses/MaritimeGlasses.cs index f004ef656..819d1f485 100644 --- a/Scripts/Items/Armor/Glasses/MaritimeGlasses.cs +++ b/Scripts/Items/Armor/Glasses/MaritimeGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public MaritimeGlasses() { Attributes.Luck = 150; diff --git a/Scripts/Items/Armor/Glasses/NecromanticGlasses.cs b/Scripts/Items/Armor/Glasses/NecromanticGlasses.cs index 7cc2be5ae..6c1c2976d 100644 --- a/Scripts/Items/Armor/Glasses/NecromanticGlasses.cs +++ b/Scripts/Items/Armor/Glasses/NecromanticGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public NecromanticGlasses() { Attributes.LowerManaCost = 15; diff --git a/Scripts/Items/Armor/Glasses/PoisonedGlasses.cs b/Scripts/Items/Armor/Glasses/PoisonedGlasses.cs index f457d4133..73c1277fe 100644 --- a/Scripts/Items/Armor/Glasses/PoisonedGlasses.cs +++ b/Scripts/Items/Armor/Glasses/PoisonedGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public PoisonedGlasses() { Attributes.BonusStam = 3; diff --git a/Scripts/Items/Armor/Glasses/TradeGlasses.cs b/Scripts/Items/Armor/Glasses/TradeGlasses.cs index 40ba3cd7c..1751a98fd 100644 --- a/Scripts/Items/Armor/Glasses/TradeGlasses.cs +++ b/Scripts/Items/Armor/Glasses/TradeGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TradeGlasses() { Attributes.BonusStr = 10; diff --git a/Scripts/Items/Armor/Glasses/TreasureTrinketGlasses.cs b/Scripts/Items/Armor/Glasses/TreasureTrinketGlasses.cs index 6ed821840..0beb4c8ff 100644 --- a/Scripts/Items/Armor/Glasses/TreasureTrinketGlasses.cs +++ b/Scripts/Items/Armor/Glasses/TreasureTrinketGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TreasureTrinketGlasses() { Attributes.BonusInt = 10; diff --git a/Scripts/Items/Armor/Glasses/WizardsGlasses.cs b/Scripts/Items/Armor/Glasses/WizardsGlasses.cs index a87d6729c..1506837ba 100644 --- a/Scripts/Items/Armor/Glasses/WizardsGlasses.cs +++ b/Scripts/Items/Armor/Glasses/WizardsGlasses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public WizardsGlasses() { Attributes.BonusMana = 10; diff --git a/Scripts/Items/Armor/Helmets/Bascinet.cs b/Scripts/Items/Armor/Helmets/Bascinet.cs index e2c88337c..3a8274d05 100644 --- a/Scripts/Items/Armor/Helmets/Bascinet.cs +++ b/Scripts/Items/Armor/Helmets/Bascinet.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public Bascinet() : base( 0x140C ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/BoneHelm.cs b/Scripts/Items/Armor/Helmets/BoneHelm.cs index 430ce326f..61a46f97d 100644 --- a/Scripts/Items/Armor/Helmets/BoneHelm.cs +++ b/Scripts/Items/Armor/Helmets/BoneHelm.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x1451, 0x1456 )] + [FlippableAttribute( 0x1451, 0x1456 )] public class BoneHelm : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public BoneHelm() : base( 0x1451 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Helmets/ChainCoif.cs b/Scripts/Items/Armor/Helmets/ChainCoif.cs index 3292b3e90..d8428c032 100644 --- a/Scripts/Items/Armor/Helmets/ChainCoif.cs +++ b/Scripts/Items/Armor/Helmets/ChainCoif.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x13BB, 0x13C0 )] + [FlippableAttribute( 0x13BB, 0x13C0 )] public class ChainCoif : BaseArmor { public override int BasePhysicalResistance{ get{ return 4; } } @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } } - [Constructable] + [Constructible] public ChainCoif() : base( 0x13BB ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Helmets/Circlet.cs b/Scripts/Items/Armor/Helmets/Circlet.cs index 52ce0c060..786b70ad4 100644 --- a/Scripts/Items/Armor/Helmets/Circlet.cs +++ b/Scripts/Items/Armor/Helmets/Circlet.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2B6E, 0x3165 )] + [FlippableAttribute( 0x2B6E, 0x3165 )] public class Circlet : BaseArmor { public override int BasePhysicalResistance{ get{ return 1; } } @@ -26,7 +26,7 @@ namespace Server.Items public override Race RequiredRace{ get { return Race.Elf; } } - [Constructable] + [Constructible] public Circlet() : base( 0x2B6E ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Helmets/CloseHelm.cs b/Scripts/Items/Armor/Helmets/CloseHelm.cs index e17e7f72b..342b59c77 100644 --- a/Scripts/Items/Armor/Helmets/CloseHelm.cs +++ b/Scripts/Items/Armor/Helmets/CloseHelm.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public CloseHelm() : base( 0x1408 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/DaemonHelm.cs b/Scripts/Items/Armor/Helmets/DaemonHelm.cs index 11d29d54b..8d3d3f312 100644 --- a/Scripts/Items/Armor/Helmets/DaemonHelm.cs +++ b/Scripts/Items/Armor/Helmets/DaemonHelm.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x1451, 0x1456 )] + [FlippableAttribute( 0x1451, 0x1456 )] public class DaemonHelm : BaseArmor { public override int BasePhysicalResistance{ get{ return 6; } } @@ -25,7 +25,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041374; } } // daemon bone helmet - [Constructable] + [Constructible] public DaemonHelm() : base( 0x1451 ) { Hue = 0x648; diff --git a/Scripts/Items/Armor/Helmets/GemmedCirclet.cs b/Scripts/Items/Armor/Helmets/GemmedCirclet.cs index 1abfdaea9..9180b0426 100644 --- a/Scripts/Items/Armor/Helmets/GemmedCirclet.cs +++ b/Scripts/Items/Armor/Helmets/GemmedCirclet.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2B70, 0x3167 )] + [FlippableAttribute( 0x2B70, 0x3167 )] public class GemmedCirclet : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public GemmedCirclet() : base( 0x2B70 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Helmets/Helmet.cs b/Scripts/Items/Armor/Helmets/Helmet.cs index 24ea97819..b2830d14f 100644 --- a/Scripts/Items/Armor/Helmets/Helmet.cs +++ b/Scripts/Items/Armor/Helmets/Helmet.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public Helmet() : base( 0x140A ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/LeatherCap.cs b/Scripts/Items/Armor/Helmets/LeatherCap.cs index 13d4599f2..40bcaa33f 100644 --- a/Scripts/Items/Armor/Helmets/LeatherCap.cs +++ b/Scripts/Items/Armor/Helmets/LeatherCap.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x1db9, 0x1dba )] + [FlippableAttribute( 0x1db9, 0x1dba )] public class LeatherCap : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherCap() : base( 0x1DB9 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Helmets/NorseHelm.cs b/Scripts/Items/Armor/Helmets/NorseHelm.cs index 45b831fdf..bd9d20a96 100644 --- a/Scripts/Items/Armor/Helmets/NorseHelm.cs +++ b/Scripts/Items/Armor/Helmets/NorseHelm.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public NorseHelm() : base( 0x140E ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/OrcHelm.cs b/Scripts/Items/Armor/Helmets/OrcHelm.cs index acc276d36..92852b08d 100644 --- a/Scripts/Items/Armor/Helmets/OrcHelm.cs +++ b/Scripts/Items/Armor/Helmets/OrcHelm.cs @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.None; } } - [Constructable] + [Constructible] public OrcHelm() : base( 0x1F0B ) { } diff --git a/Scripts/Items/Armor/Helmets/PlateHelm.cs b/Scripts/Items/Armor/Helmets/PlateHelm.cs index b4bc1122d..af9f3fd97 100644 --- a/Scripts/Items/Armor/Helmets/PlateHelm.cs +++ b/Scripts/Items/Armor/Helmets/PlateHelm.cs @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateHelm() : base( 0x1412 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/RavenHelm.cs b/Scripts/Items/Armor/Helmets/RavenHelm.cs index 727923010..1a464faf6 100644 --- a/Scripts/Items/Armor/Helmets/RavenHelm.cs +++ b/Scripts/Items/Armor/Helmets/RavenHelm.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2B71, 0x3168 )] + [FlippableAttribute( 0x2B71, 0x3168 )] public class RavenHelm : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public RavenHelm() : base( 0x2B71 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/RoyalCirclet.cs b/Scripts/Items/Armor/Helmets/RoyalCirclet.cs index d968b59c0..4b9b1c83d 100644 --- a/Scripts/Items/Armor/Helmets/RoyalCirclet.cs +++ b/Scripts/Items/Armor/Helmets/RoyalCirclet.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2B6F, 0x3166 )] + [FlippableAttribute( 0x2B6F, 0x3166 )] public class RoyalCirclet : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public RoyalCirclet() : base( 0x2B6F ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Helmets/VultureHelm.cs b/Scripts/Items/Armor/Helmets/VultureHelm.cs index f6c211e13..96ecbc71d 100644 --- a/Scripts/Items/Armor/Helmets/VultureHelm.cs +++ b/Scripts/Items/Armor/Helmets/VultureHelm.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2B72, 0x3169 )] + [FlippableAttribute( 0x2B72, 0x3169 )] public class VultureHelm : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public VultureHelm() : base( 0x2B72 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Helmets/WingedHelm.cs b/Scripts/Items/Armor/Helmets/WingedHelm.cs index 464f55caa..b3217689d 100644 --- a/Scripts/Items/Armor/Helmets/WingedHelm.cs +++ b/Scripts/Items/Armor/Helmets/WingedHelm.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2B73, 0x316A )] + [FlippableAttribute( 0x2B73, 0x316A )] public class WingedHelm : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public WingedHelm() : base( 0x2B73 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Leather/FemaleLeafChest.cs b/Scripts/Items/Armor/Leather/FemaleLeafChest.cs index 1fa6ef81c..8503cad70 100644 --- a/Scripts/Items/Armor/Leather/FemaleLeafChest.cs +++ b/Scripts/Items/Armor/Leather/FemaleLeafChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2FCB, 0x3181 )] + [FlippableAttribute( 0x2FCB, 0x3181 )] public class FemaleLeafChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public FemaleLeafChest() : base( 0x2FCB ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/FemaleLeatherChest.cs b/Scripts/Items/Armor/Leather/FemaleLeatherChest.cs index 33eed6c3d..0e0bd0e3d 100644 --- a/Scripts/Items/Armor/Leather/FemaleLeatherChest.cs +++ b/Scripts/Items/Armor/Leather/FemaleLeatherChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c06, 0x1c07 )] + [FlippableAttribute( 0x1c06, 0x1c07 )] public class FemaleLeatherChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public FemaleLeatherChest() : base( 0x1C06 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Leather/LeafArms.cs b/Scripts/Items/Armor/Leather/LeafArms.cs index 32716ff9c..80c2934a7 100644 --- a/Scripts/Items/Armor/Leather/LeafArms.cs +++ b/Scripts/Items/Armor/Leather/LeafArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2FC8, 0x317E )] + [FlippableAttribute( 0x2FC8, 0x317E )] public class LeafArms : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeafArms() : base( 0x2FC8 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeafChest.cs b/Scripts/Items/Armor/Leather/LeafChest.cs index e9aded197..23914874b 100644 --- a/Scripts/Items/Armor/Leather/LeafChest.cs +++ b/Scripts/Items/Armor/Leather/LeafChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2FC5, 0x317B )] + [FlippableAttribute( 0x2FC5, 0x317B )] public class LeafChest : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeafChest() : base( 0x2FC5 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeafGloves.cs b/Scripts/Items/Armor/Leather/LeafGloves.cs index 5ffa9254a..4275608ae 100644 --- a/Scripts/Items/Armor/Leather/LeafGloves.cs +++ b/Scripts/Items/Armor/Leather/LeafGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [Flipable] + [Flippable] public class LeafGloves : BaseArmor, IArcaneEquip { public override Race RequiredRace { get { return Race.Elf; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeafGloves() : base( 0x2FC6 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeafGorget.cs b/Scripts/Items/Armor/Leather/LeafGorget.cs index 6f40f5bf8..527e78d51 100644 --- a/Scripts/Items/Armor/Leather/LeafGorget.cs +++ b/Scripts/Items/Armor/Leather/LeafGorget.cs @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeafGorget() : base( 0x2FC7 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeafLegs.cs b/Scripts/Items/Armor/Leather/LeafLegs.cs index 86918f1fc..51557558a 100644 --- a/Scripts/Items/Armor/Leather/LeafLegs.cs +++ b/Scripts/Items/Armor/Leather/LeafLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2FC9, 0x317F )] + [FlippableAttribute( 0x2FC9, 0x317F )] public class LeafLegs : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -27,7 +27,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeafLegs() : base( 0x2FC9 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeafTonlet.cs b/Scripts/Items/Armor/Leather/LeafTonlet.cs index 09cc5957d..c47baf570 100644 --- a/Scripts/Items/Armor/Leather/LeafTonlet.cs +++ b/Scripts/Items/Armor/Leather/LeafTonlet.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2FCA, 0x3180 )] + [FlippableAttribute( 0x2FCA, 0x3180 )] public class LeafTonlet : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeafTonlet() : base( 0x2FCA ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeatherArms.cs b/Scripts/Items/Armor/Leather/LeatherArms.cs index b7c7438cb..61f5c637a 100644 --- a/Scripts/Items/Armor/Leather/LeatherArms.cs +++ b/Scripts/Items/Armor/Leather/LeatherArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13cd, 0x13c5 )] + [FlippableAttribute( 0x13cd, 0x13c5 )] public class LeatherArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherArms() : base( 0x13CD ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeatherBustierArms.cs b/Scripts/Items/Armor/Leather/LeatherBustierArms.cs index 4e63ba65f..7513b1dbb 100644 --- a/Scripts/Items/Armor/Leather/LeatherBustierArms.cs +++ b/Scripts/Items/Armor/Leather/LeatherBustierArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c0a, 0x1c0b )] + [FlippableAttribute( 0x1c0a, 0x1c0b )] public class LeatherBustierArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public LeatherBustierArms() : base( 0x1C0A ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Leather/LeatherChest.cs b/Scripts/Items/Armor/Leather/LeatherChest.cs index 1fb39cda6..1a3b93bb2 100644 --- a/Scripts/Items/Armor/Leather/LeatherChest.cs +++ b/Scripts/Items/Armor/Leather/LeatherChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13cc, 0x13d3 )] + [FlippableAttribute( 0x13cc, 0x13d3 )] public class LeatherChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherChest() : base( 0x13CC ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Leather/LeatherDo.cs b/Scripts/Items/Armor/Leather/LeatherDo.cs index cc4e3113a..6c9eca915 100644 --- a/Scripts/Items/Armor/Leather/LeatherDo.cs +++ b/Scripts/Items/Armor/Leather/LeatherDo.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherDo() : base( 0x27C6 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Leather/LeatherGloves.cs b/Scripts/Items/Armor/Leather/LeatherGloves.cs index 3c1d7e6a0..bba4c009c 100644 --- a/Scripts/Items/Armor/Leather/LeatherGloves.cs +++ b/Scripts/Items/Armor/Leather/LeatherGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [Flipable] + [Flippable] public class LeatherGloves : BaseArmor, IArcaneEquip { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherGloves() : base( 0x13C6 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Leather/LeatherGorget.cs b/Scripts/Items/Armor/Leather/LeatherGorget.cs index c9d4a7a1a..49a4cb6aa 100644 --- a/Scripts/Items/Armor/Leather/LeatherGorget.cs +++ b/Scripts/Items/Armor/Leather/LeatherGorget.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherGorget() : base( 0x13C7 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Leather/LeatherHaidate.cs b/Scripts/Items/Armor/Leather/LeatherHaidate.cs index dbe853a53..76896c437 100644 --- a/Scripts/Items/Armor/Leather/LeatherHaidate.cs +++ b/Scripts/Items/Armor/Leather/LeatherHaidate.cs @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherHaidate() : base( 0x278A ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Leather/LeatherHiroSode.cs b/Scripts/Items/Armor/Leather/LeatherHiroSode.cs index 9759a3e13..2b464691f 100644 --- a/Scripts/Items/Armor/Leather/LeatherHiroSode.cs +++ b/Scripts/Items/Armor/Leather/LeatherHiroSode.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherHiroSode() : base( 0x277E ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Leather/LeatherJingasa.cs b/Scripts/Items/Armor/Leather/LeatherJingasa.cs index a08b295e7..9b6b5fd83 100644 --- a/Scripts/Items/Armor/Leather/LeatherJingasa.cs +++ b/Scripts/Items/Armor/Leather/LeatherJingasa.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherJingasa() : base( 0x2776 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Leather/LeatherLegs.cs b/Scripts/Items/Armor/Leather/LeatherLegs.cs index 82b2145f1..9469c63fd 100644 --- a/Scripts/Items/Armor/Leather/LeatherLegs.cs +++ b/Scripts/Items/Armor/Leather/LeatherLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13cb, 0x13d2 )] + [FlippableAttribute( 0x13cb, 0x13d2 )] public class LeatherLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherLegs() : base( 0x13CB ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Leather/LeatherMempo.cs b/Scripts/Items/Armor/Leather/LeatherMempo.cs index 067a31cd7..e87ddfbf2 100644 --- a/Scripts/Items/Armor/Leather/LeatherMempo.cs +++ b/Scripts/Items/Armor/Leather/LeatherMempo.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherMempo() : base( 0x277A ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeatherNinjaHood.cs b/Scripts/Items/Armor/Leather/LeatherNinjaHood.cs index 0caa5bdf1..199008a00 100644 --- a/Scripts/Items/Armor/Leather/LeatherNinjaHood.cs +++ b/Scripts/Items/Armor/Leather/LeatherNinjaHood.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherNinjaHood() : base( 0x278E ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeatherNinjaJacket.cs b/Scripts/Items/Armor/Leather/LeatherNinjaJacket.cs index 222bb99dd..4732038ba 100644 --- a/Scripts/Items/Armor/Leather/LeatherNinjaJacket.cs +++ b/Scripts/Items/Armor/Leather/LeatherNinjaJacket.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherNinjaJacket() : base( 0x2793 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Leather/LeatherNinjaMitts.cs b/Scripts/Items/Armor/Leather/LeatherNinjaMitts.cs index d44d61ec7..44da2972b 100644 --- a/Scripts/Items/Armor/Leather/LeatherNinjaMitts.cs +++ b/Scripts/Items/Armor/Leather/LeatherNinjaMitts.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherNinjaMitts() : base( 0x2792 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Leather/LeatherNinjaPants.cs b/Scripts/Items/Armor/Leather/LeatherNinjaPants.cs index ab8da69e9..d1fe5b34d 100644 --- a/Scripts/Items/Armor/Leather/LeatherNinjaPants.cs +++ b/Scripts/Items/Armor/Leather/LeatherNinjaPants.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherNinjaPants() : base( 0x2791 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Leather/LeatherShorts.cs b/Scripts/Items/Armor/Leather/LeatherShorts.cs index e062d975f..18b50471d 100644 --- a/Scripts/Items/Armor/Leather/LeatherShorts.cs +++ b/Scripts/Items/Armor/Leather/LeatherShorts.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c00, 0x1c01 )] + [FlippableAttribute( 0x1c00, 0x1c01 )] public class LeatherShorts : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public LeatherShorts() : base( 0x1C00 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Leather/LeatherSkirt.cs b/Scripts/Items/Armor/Leather/LeatherSkirt.cs index bebd13e59..306e4485e 100644 --- a/Scripts/Items/Armor/Leather/LeatherSkirt.cs +++ b/Scripts/Items/Armor/Leather/LeatherSkirt.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c08, 0x1c09 )] + [FlippableAttribute( 0x1c08, 0x1c09 )] public class LeatherSkirt : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public LeatherSkirt() : base( 0x1C08 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Leather/LeatherSuneate.cs b/Scripts/Items/Armor/Leather/LeatherSuneate.cs index d34f927d2..8ec92b69d 100644 --- a/Scripts/Items/Armor/Leather/LeatherSuneate.cs +++ b/Scripts/Items/Armor/Leather/LeatherSuneate.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } } - [Constructable] + [Constructible] public LeatherSuneate() : base( 0x2786 ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Plate/DecorativePlateKabuto.cs b/Scripts/Items/Armor/Plate/DecorativePlateKabuto.cs index 85e1d4844..a7c7ae708 100644 --- a/Scripts/Items/Armor/Plate/DecorativePlateKabuto.cs +++ b/Scripts/Items/Armor/Plate/DecorativePlateKabuto.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public DecorativePlateKabuto() : base( 0x2778 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Plate/FemalePlateChest.cs b/Scripts/Items/Armor/Plate/FemalePlateChest.cs index 08d88337e..66cdf60f4 100644 --- a/Scripts/Items/Armor/Plate/FemalePlateChest.cs +++ b/Scripts/Items/Armor/Plate/FemalePlateChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c04, 0x1c05 )] + [FlippableAttribute( 0x1c04, 0x1c05 )] public class FemalePlateChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -26,7 +26,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public FemalePlateChest() : base( 0x1C04 ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Plate/FemaleWoodlandChest.cs b/Scripts/Items/Armor/Plate/FemaleWoodlandChest.cs index 70e57827c..c4adaf8ce 100644 --- a/Scripts/Items/Armor/Plate/FemaleWoodlandChest.cs +++ b/Scripts/Items/Armor/Plate/FemaleWoodlandChest.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { //Is this a filler-type item? the clilocs don't match up and at a glacnce I can't find direct reference of it - [FlipableAttribute( 0x2B6D, 0x3164 )] + [FlippableAttribute( 0x2B6D, 0x3164 )] public class FemaleElvenPlateChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public FemaleElvenPlateChest() : base( 0x2B6D ) { Weight = 8.0; diff --git a/Scripts/Items/Armor/Plate/HeavyPlateJingasa.cs b/Scripts/Items/Armor/Plate/HeavyPlateJingasa.cs index b76a955e5..a4c3e3ade 100644 --- a/Scripts/Items/Armor/Plate/HeavyPlateJingasa.cs +++ b/Scripts/Items/Armor/Plate/HeavyPlateJingasa.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public HeavyPlateJingasa() : base( 0x2777 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Plate/LightPlateJingasa.cs b/Scripts/Items/Armor/Plate/LightPlateJingasa.cs index 1087dfd14..ef9158b3f 100644 --- a/Scripts/Items/Armor/Plate/LightPlateJingasa.cs +++ b/Scripts/Items/Armor/Plate/LightPlateJingasa.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public LightPlateJingasa() : base( 0x2781 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Plate/PlateArms.cs b/Scripts/Items/Armor/Plate/PlateArms.cs index a5f59aef4..cc4e70931 100644 --- a/Scripts/Items/Armor/Plate/PlateArms.cs +++ b/Scripts/Items/Armor/Plate/PlateArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1410, 0x1417 )] + [FlippableAttribute( 0x1410, 0x1417 )] public class PlateArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateArms() : base( 0x1410 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Plate/PlateBattleKabuto.cs b/Scripts/Items/Armor/Plate/PlateBattleKabuto.cs index 4acb465ee..91f7703bf 100644 --- a/Scripts/Items/Armor/Plate/PlateBattleKabuto.cs +++ b/Scripts/Items/Armor/Plate/PlateBattleKabuto.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateBattleKabuto() : base( 0x2785 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Plate/PlateChest.cs b/Scripts/Items/Armor/Plate/PlateChest.cs index 648d731cf..8d8a8db7d 100644 --- a/Scripts/Items/Armor/Plate/PlateChest.cs +++ b/Scripts/Items/Armor/Plate/PlateChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1415, 0x1416 )] + [FlippableAttribute( 0x1415, 0x1416 )] public class PlateChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateChest() : base( 0x1415 ) { Weight = 10.0; diff --git a/Scripts/Items/Armor/Plate/PlateDo.cs b/Scripts/Items/Armor/Plate/PlateDo.cs index ca5cfb2ff..d5d4a4a3a 100644 --- a/Scripts/Items/Armor/Plate/PlateDo.cs +++ b/Scripts/Items/Armor/Plate/PlateDo.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateDo() : base( 0x277D ) { Weight = 10.0; diff --git a/Scripts/Items/Armor/Plate/PlateGloves.cs b/Scripts/Items/Armor/Plate/PlateGloves.cs index 66b7243b6..7debe210c 100644 --- a/Scripts/Items/Armor/Plate/PlateGloves.cs +++ b/Scripts/Items/Armor/Plate/PlateGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1414, 0x1418 )] + [FlippableAttribute( 0x1414, 0x1418 )] public class PlateGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateGloves() : base( 0x1414 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Plate/PlateGorget.cs b/Scripts/Items/Armor/Plate/PlateGorget.cs index ed8ee7fb3..30d4e7135 100644 --- a/Scripts/Items/Armor/Plate/PlateGorget.cs +++ b/Scripts/Items/Armor/Plate/PlateGorget.cs @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateGorget() : base( 0x1413 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Plate/PlateHaidate.cs b/Scripts/Items/Armor/Plate/PlateHaidate.cs index eb666c361..86c9a7fb4 100644 --- a/Scripts/Items/Armor/Plate/PlateHaidate.cs +++ b/Scripts/Items/Armor/Plate/PlateHaidate.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateHaidate() : base( 0x278D ) { Weight = 7.0; diff --git a/Scripts/Items/Armor/Plate/PlateHatsuburi.cs b/Scripts/Items/Armor/Plate/PlateHatsuburi.cs index a34f66512..c9126dba4 100644 --- a/Scripts/Items/Armor/Plate/PlateHatsuburi.cs +++ b/Scripts/Items/Armor/Plate/PlateHatsuburi.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateHatsuburi() : base( 0x2775 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Plate/PlateHiroSode.cs b/Scripts/Items/Armor/Plate/PlateHiroSode.cs index f67981cd4..b8124bfe4 100644 --- a/Scripts/Items/Armor/Plate/PlateHiroSode.cs +++ b/Scripts/Items/Armor/Plate/PlateHiroSode.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateHiroSode() : base( 0x2780 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Plate/PlateLegs.cs b/Scripts/Items/Armor/Plate/PlateLegs.cs index 0f68e6fe6..f158aa51a 100644 --- a/Scripts/Items/Armor/Plate/PlateLegs.cs +++ b/Scripts/Items/Armor/Plate/PlateLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1411, 0x141a )] + [FlippableAttribute( 0x1411, 0x141a )] public class PlateLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateLegs() : base( 0x1411 ) { Weight = 7.0; diff --git a/Scripts/Items/Armor/Plate/PlateMempo.cs b/Scripts/Items/Armor/Plate/PlateMempo.cs index a7b9cc34c..75d22ac19 100644 --- a/Scripts/Items/Armor/Plate/PlateMempo.cs +++ b/Scripts/Items/Armor/Plate/PlateMempo.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateMempo() : base( 0x2779 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Plate/PlateSuneate.cs b/Scripts/Items/Armor/Plate/PlateSuneate.cs index 0e2bdd7ee..9b13183f1 100644 --- a/Scripts/Items/Armor/Plate/PlateSuneate.cs +++ b/Scripts/Items/Armor/Plate/PlateSuneate.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public PlateSuneate() : base( 0x2788 ) { Weight = 7.0; diff --git a/Scripts/Items/Armor/Plate/SmallPlateJingasa.cs b/Scripts/Items/Armor/Plate/SmallPlateJingasa.cs index 8cf5a63fe..750ba5e81 100644 --- a/Scripts/Items/Armor/Plate/SmallPlateJingasa.cs +++ b/Scripts/Items/Armor/Plate/SmallPlateJingasa.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public SmallPlateJingasa() : base( 0x2784 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Plate/StandardPlateKabuto.cs b/Scripts/Items/Armor/Plate/StandardPlateKabuto.cs index 38626d9b1..635f92e14 100644 --- a/Scripts/Items/Armor/Plate/StandardPlateKabuto.cs +++ b/Scripts/Items/Armor/Plate/StandardPlateKabuto.cs @@ -21,7 +21,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public StandardPlateKabuto() : base( 0x2789 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Plate/WoodlandArms.cs b/Scripts/Items/Armor/Plate/WoodlandArms.cs index 5d6e51122..d64f6427f 100644 --- a/Scripts/Items/Armor/Plate/WoodlandArms.cs +++ b/Scripts/Items/Armor/Plate/WoodlandArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B6C, 0x3163 )] + [FlippableAttribute( 0x2B6C, 0x3163 )] public class WoodlandArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public WoodlandArms() : base( 0x2B6C ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Plate/WoodlandChest.cs b/Scripts/Items/Armor/Plate/WoodlandChest.cs index b49bb1672..ab897d7e5 100644 --- a/Scripts/Items/Armor/Plate/WoodlandChest.cs +++ b/Scripts/Items/Armor/Plate/WoodlandChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B67, 0x315E )] + [FlippableAttribute( 0x2B67, 0x315E )] public class WoodlandChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public WoodlandChest() : base( 0x2B67 ) { Weight = 8.0; diff --git a/Scripts/Items/Armor/Plate/WoodlandGloves.cs b/Scripts/Items/Armor/Plate/WoodlandGloves.cs index df73c7ca2..ffa3f3cce 100644 --- a/Scripts/Items/Armor/Plate/WoodlandGloves.cs +++ b/Scripts/Items/Armor/Plate/WoodlandGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B6A, 0x3161 )] + [FlippableAttribute( 0x2B6A, 0x3161 )] public class WoodlandGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public WoodlandGloves() : base( 0x2B6A ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Plate/WoodlandGorget.cs b/Scripts/Items/Armor/Plate/WoodlandGorget.cs index 059ff730b..57ebcf8f8 100644 --- a/Scripts/Items/Armor/Plate/WoodlandGorget.cs +++ b/Scripts/Items/Armor/Plate/WoodlandGorget.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B69, 0x3160 )] + [FlippableAttribute( 0x2B69, 0x3160 )] public class WoodlandGorget : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public WoodlandGorget() : base( 0x2B69 ) { } diff --git a/Scripts/Items/Armor/Plate/WoodlandLegs.cs b/Scripts/Items/Armor/Plate/WoodlandLegs.cs index 62252decd..4125c8813 100644 --- a/Scripts/Items/Armor/Plate/WoodlandLegs.cs +++ b/Scripts/Items/Armor/Plate/WoodlandLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B6B, 0x3162 )] + [FlippableAttribute( 0x2B6B, 0x3162 )] public class WoodlandLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 5; } } @@ -23,7 +23,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public WoodlandLegs() : base( 0x2B6B ) { Weight = 8.0; diff --git a/Scripts/Items/Armor/Ranger/RangerArms.cs b/Scripts/Items/Armor/Ranger/RangerArms.cs index 17c6381c2..bf3dd3958 100644 --- a/Scripts/Items/Armor/Ranger/RangerArms.cs +++ b/Scripts/Items/Armor/Ranger/RangerArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13dc, 0x13d4 )] + [FlippableAttribute( 0x13dc, 0x13d4 )] public class RangerArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041493; } } // studded sleeves, ranger armor - [Constructable] + [Constructible] public RangerArms() : base( 0x13DC ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Ranger/RangerChest.cs b/Scripts/Items/Armor/Ranger/RangerChest.cs index 3114a071c..99eb79b75 100644 --- a/Scripts/Items/Armor/Ranger/RangerChest.cs +++ b/Scripts/Items/Armor/Ranger/RangerChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13db, 0x13e2 )] + [FlippableAttribute( 0x13db, 0x13e2 )] public class RangerChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041497; } } // studded tunic, ranger armor - [Constructable] + [Constructible] public RangerChest() : base( 0x13DB ) { Weight = 8.0; diff --git a/Scripts/Items/Armor/Ranger/RangerGloves.cs b/Scripts/Items/Armor/Ranger/RangerGloves.cs index 5e9a8cfa0..6dfe6fef5 100644 --- a/Scripts/Items/Armor/Ranger/RangerGloves.cs +++ b/Scripts/Items/Armor/Ranger/RangerGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13d5, 0x13dd )] + [FlippableAttribute( 0x13d5, 0x13dd )] public class RangerGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041494; } } // studded gloves, ranger armor - [Constructable] + [Constructible] public RangerGloves() : base( 0x13D5 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Ranger/RangerGorget.cs b/Scripts/Items/Armor/Ranger/RangerGorget.cs index 5166be751..36d1933de 100644 --- a/Scripts/Items/Armor/Ranger/RangerGorget.cs +++ b/Scripts/Items/Armor/Ranger/RangerGorget.cs @@ -24,7 +24,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041495; } } // studded gorget, ranger armor - [Constructable] + [Constructible] public RangerGorget() : base( 0x13D6 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Ranger/RangerLegs.cs b/Scripts/Items/Armor/Ranger/RangerLegs.cs index 57ecdb7ab..bcb150cd5 100644 --- a/Scripts/Items/Armor/Ranger/RangerLegs.cs +++ b/Scripts/Items/Armor/Ranger/RangerLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13da, 0x13e1 )] + [FlippableAttribute( 0x13da, 0x13e1 )] public class RangerLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041496; } } // studded leggings, ranger armor - [Constructable] + [Constructible] public RangerLegs() : base( 0x13DA ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Ring/RingmailArms.cs b/Scripts/Items/Armor/Ring/RingmailArms.cs index b1a899326..c66167f59 100644 --- a/Scripts/Items/Armor/Ring/RingmailArms.cs +++ b/Scripts/Items/Armor/Ring/RingmailArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13ee, 0x13ef )] + [FlippableAttribute( 0x13ee, 0x13ef )] public class RingmailArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Ringmail; } } - [Constructable] + [Constructible] public RingmailArms() : base( 0x13EE ) { Weight = 15.0; diff --git a/Scripts/Items/Armor/Ring/RingmailChest.cs b/Scripts/Items/Armor/Ring/RingmailChest.cs index c7843814e..2615e4e85 100644 --- a/Scripts/Items/Armor/Ring/RingmailChest.cs +++ b/Scripts/Items/Armor/Ring/RingmailChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13ec, 0x13ed )] + [FlippableAttribute( 0x13ec, 0x13ed )] public class RingmailChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Ringmail; } } - [Constructable] + [Constructible] public RingmailChest() : base( 0x13EC ) { Weight = 15.0; diff --git a/Scripts/Items/Armor/Ring/RingmailGloves.cs b/Scripts/Items/Armor/Ring/RingmailGloves.cs index 0ac4b6106..8e2df5dc7 100644 --- a/Scripts/Items/Armor/Ring/RingmailGloves.cs +++ b/Scripts/Items/Armor/Ring/RingmailGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13eb, 0x13f2 )] + [FlippableAttribute( 0x13eb, 0x13f2 )] public class RingmailGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Ringmail; } } - [Constructable] + [Constructible] public RingmailGloves() : base( 0x13EB ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Ring/RingmailLegs.cs b/Scripts/Items/Armor/Ring/RingmailLegs.cs index 59f9b9573..44b34de38 100644 --- a/Scripts/Items/Armor/Ring/RingmailLegs.cs +++ b/Scripts/Items/Armor/Ring/RingmailLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13f0, 0x13f1 )] + [FlippableAttribute( 0x13f0, 0x13f1 )] public class RingmailLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 3; } } @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Ringmail; } } - [Constructable] + [Constructible] public RingmailLegs() : base( 0x13F0 ) { Weight = 15.0; diff --git a/Scripts/Items/Armor/Studded/FemaleStuddedChest.cs b/Scripts/Items/Armor/Studded/FemaleStuddedChest.cs index 7c5fc5189..012bd3fe3 100644 --- a/Scripts/Items/Armor/Studded/FemaleStuddedChest.cs +++ b/Scripts/Items/Armor/Studded/FemaleStuddedChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c02, 0x1c03 )] + [FlippableAttribute( 0x1c02, 0x1c03 )] public class FemaleStuddedChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public FemaleStuddedChest() : base( 0x1C02 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Studded/HideChest.cs b/Scripts/Items/Armor/Studded/HideChest.cs index 98561a393..07f236740 100644 --- a/Scripts/Items/Armor/Studded/HideChest.cs +++ b/Scripts/Items/Armor/Studded/HideChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B74, 0x316B )] + [FlippableAttribute( 0x2B74, 0x316B )] public class HideChest : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -27,7 +27,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public HideChest() : base( 0x2B74 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Studded/HideFemaleChest.cs b/Scripts/Items/Armor/Studded/HideFemaleChest.cs index 56ad99306..460f9eecf 100644 --- a/Scripts/Items/Armor/Studded/HideFemaleChest.cs +++ b/Scripts/Items/Armor/Studded/HideFemaleChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B79, 0x3170 )] + [FlippableAttribute( 0x2B79, 0x3170 )] public class HideFemaleChest : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -29,7 +29,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public HideFemaleChest() : base( 0x2B79 ) { Weight = 6.0; diff --git a/Scripts/Items/Armor/Studded/HideGloves.cs b/Scripts/Items/Armor/Studded/HideGloves.cs index e5d5afcf8..62d6ab5ea 100644 --- a/Scripts/Items/Armor/Studded/HideGloves.cs +++ b/Scripts/Items/Armor/Studded/HideGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B75, 0x316C )] + [FlippableAttribute( 0x2B75, 0x316C )] public class HideGloves : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -27,7 +27,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public HideGloves() : base( 0x2B75 ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Studded/HideGorget.cs b/Scripts/Items/Armor/Studded/HideGorget.cs index 6b944c582..9289ec836 100644 --- a/Scripts/Items/Armor/Studded/HideGorget.cs +++ b/Scripts/Items/Armor/Studded/HideGorget.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B76, 0x316D )] + [FlippableAttribute( 0x2B76, 0x316D )] public class HideGorget : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -27,7 +27,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public HideGorget() : base( 0x2B76 ) { Weight = 3.0; diff --git a/Scripts/Items/Armor/Studded/HidePants.cs b/Scripts/Items/Armor/Studded/HidePants.cs index d11fa2412..5df11d6e5 100644 --- a/Scripts/Items/Armor/Studded/HidePants.cs +++ b/Scripts/Items/Armor/Studded/HidePants.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B78, 0x316F )] + [FlippableAttribute( 0x2B78, 0x316F )] public class HidePants : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -27,7 +27,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public HidePants() : base( 0x2B78 ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Studded/HidePauldrons.cs b/Scripts/Items/Armor/Studded/HidePauldrons.cs index f1f06a503..be86dd396 100644 --- a/Scripts/Items/Armor/Studded/HidePauldrons.cs +++ b/Scripts/Items/Armor/Studded/HidePauldrons.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2B77, 0x316E )] + [FlippableAttribute( 0x2B77, 0x316E )] public class HidePauldrons : BaseArmor { public override Race RequiredRace { get { return Race.Elf; } } @@ -27,7 +27,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public HidePauldrons() : base( 0x2B77 ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Studded/StuddedArms.cs b/Scripts/Items/Armor/Studded/StuddedArms.cs index ef0d72286..0cda14f4b 100644 --- a/Scripts/Items/Armor/Studded/StuddedArms.cs +++ b/Scripts/Items/Armor/Studded/StuddedArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13dc, 0x13d4 )] + [FlippableAttribute( 0x13dc, 0x13d4 )] public class StuddedArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public StuddedArms() : base( 0x13DC ) { Weight = 4.0; diff --git a/Scripts/Items/Armor/Studded/StuddedBustierArms.cs b/Scripts/Items/Armor/Studded/StuddedBustierArms.cs index 499db375f..a158e4113 100644 --- a/Scripts/Items/Armor/Studded/StuddedBustierArms.cs +++ b/Scripts/Items/Armor/Studded/StuddedBustierArms.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1c0c, 0x1c0d )] + [FlippableAttribute( 0x1c0c, 0x1c0d )] public class StuddedBustierArms : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -27,7 +27,7 @@ namespace Server.Items public override bool AllowMaleWearer{ get{ return false; } } - [Constructable] + [Constructible] public StuddedBustierArms() : base( 0x1C0C ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Studded/StuddedChest.cs b/Scripts/Items/Armor/Studded/StuddedChest.cs index 868212069..018a647af 100644 --- a/Scripts/Items/Armor/Studded/StuddedChest.cs +++ b/Scripts/Items/Armor/Studded/StuddedChest.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13db, 0x13e2 )] + [FlippableAttribute( 0x13db, 0x13e2 )] public class StuddedChest : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public StuddedChest() : base( 0x13DB ) { Weight = 8.0; diff --git a/Scripts/Items/Armor/Studded/StuddedDo.cs b/Scripts/Items/Armor/Studded/StuddedDo.cs index 6f55002c4..403811e9b 100644 --- a/Scripts/Items/Armor/Studded/StuddedDo.cs +++ b/Scripts/Items/Armor/Studded/StuddedDo.cs @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public StuddedDo() : base( 0x27C7 ) { Weight = 8.0; diff --git a/Scripts/Items/Armor/Studded/StuddedGloves.cs b/Scripts/Items/Armor/Studded/StuddedGloves.cs index caed71ea8..074680353 100644 --- a/Scripts/Items/Armor/Studded/StuddedGloves.cs +++ b/Scripts/Items/Armor/Studded/StuddedGloves.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13d5, 0x13dd )] + [FlippableAttribute( 0x13d5, 0x13dd )] public class StuddedGloves : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public StuddedGloves() : base( 0x13D5 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Studded/StuddedGorget.cs b/Scripts/Items/Armor/Studded/StuddedGorget.cs index 8608a2bcf..6c4357441 100644 --- a/Scripts/Items/Armor/Studded/StuddedGorget.cs +++ b/Scripts/Items/Armor/Studded/StuddedGorget.cs @@ -24,7 +24,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public StuddedGorget() : base( 0x13D6 ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Studded/StuddedHaidate.cs b/Scripts/Items/Armor/Studded/StuddedHaidate.cs index 2472b7fa0..ebb2dffe9 100644 --- a/Scripts/Items/Armor/Studded/StuddedHaidate.cs +++ b/Scripts/Items/Armor/Studded/StuddedHaidate.cs @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public StuddedHaidate() : base( 0x278B ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Studded/StuddedHiroSode.cs b/Scripts/Items/Armor/Studded/StuddedHiroSode.cs index 25adbc0b2..e4f78a384 100644 --- a/Scripts/Items/Armor/Studded/StuddedHiroSode.cs +++ b/Scripts/Items/Armor/Studded/StuddedHiroSode.cs @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public StuddedHiroSode() : base( 0x277F ) { Weight = 1.0; diff --git a/Scripts/Items/Armor/Studded/StuddedLegs.cs b/Scripts/Items/Armor/Studded/StuddedLegs.cs index 340552016..31a22cd82 100644 --- a/Scripts/Items/Armor/Studded/StuddedLegs.cs +++ b/Scripts/Items/Armor/Studded/StuddedLegs.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13da, 0x13e1 )] + [FlippableAttribute( 0x13da, 0x13e1 )] public class StuddedLegs : BaseArmor { public override int BasePhysicalResistance{ get{ return 2; } } @@ -25,7 +25,7 @@ namespace Server.Items public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } } - [Constructable] + [Constructible] public StuddedLegs() : base( 0x13DA ) { Weight = 5.0; diff --git a/Scripts/Items/Armor/Studded/StuddedMempo.cs b/Scripts/Items/Armor/Studded/StuddedMempo.cs index afc66fe1a..34b5fa88f 100644 --- a/Scripts/Items/Armor/Studded/StuddedMempo.cs +++ b/Scripts/Items/Armor/Studded/StuddedMempo.cs @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public StuddedMempo() : base( 0x279D ) { Weight = 2.0; diff --git a/Scripts/Items/Armor/Studded/StuddedSuneate.cs b/Scripts/Items/Armor/Studded/StuddedSuneate.cs index 0885969df..8d5c50180 100644 --- a/Scripts/Items/Armor/Studded/StuddedSuneate.cs +++ b/Scripts/Items/Armor/Studded/StuddedSuneate.cs @@ -22,7 +22,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } } public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public StuddedSuneate() : base( 0x27D2 ) { Weight = 5.0; diff --git a/Scripts/Items/Body Parts/BonePile.cs b/Scripts/Items/Body Parts/BonePile.cs index 63b60764b..b9c735caa 100644 --- a/Scripts/Items/Body Parts/BonePile.cs +++ b/Scripts/Items/Body Parts/BonePile.cs @@ -4,10 +4,10 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x1B09, 0x1B10 )] + [FlippableAttribute( 0x1B09, 0x1B10 )] public class BonePile : Item, IScissorable { - [Constructable] + [Constructible] public BonePile( ) : base( 0x1B09 + Utility.Random( 8 ) ) { Stackable = false; diff --git a/Scripts/Items/Body Parts/Head.cs b/Scripts/Items/Body Parts/Head.cs index d79875ae9..fcb7a593b 100644 --- a/Scripts/Items/Body Parts/Head.cs +++ b/Scripts/Items/Body Parts/Head.cs @@ -50,19 +50,19 @@ namespace Server.Items } } - [Constructable] + [Constructible] public Head() : this( null ) { } - [Constructable] + [Constructible] public Head( string playerName ) : this( HeadType.Regular, playerName ) { } - [Constructable] + [Constructible] public Head( HeadType headType, string playerName ) : base( 0x1DA0 ) { diff --git a/Scripts/Items/Body Parts/LeftArm.cs b/Scripts/Items/Body Parts/LeftArm.cs index 873bfda17..ac02b753f 100644 --- a/Scripts/Items/Body Parts/LeftArm.cs +++ b/Scripts/Items/Body Parts/LeftArm.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LeftArm : Item { - [Constructable] + [Constructible] public LeftArm() : base( 0x1DA1 ) { } diff --git a/Scripts/Items/Body Parts/LeftLeg.cs b/Scripts/Items/Body Parts/LeftLeg.cs index 06d33b4ad..4e7a1bcbf 100644 --- a/Scripts/Items/Body Parts/LeftLeg.cs +++ b/Scripts/Items/Body Parts/LeftLeg.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LeftLeg : Item { - [Constructable] + [Constructible] public LeftLeg() : base( 0x1DA3 ) { } diff --git a/Scripts/Items/Body Parts/RibCage.cs b/Scripts/Items/Body Parts/RibCage.cs index af86afbb3..ca7dac0a3 100644 --- a/Scripts/Items/Body Parts/RibCage.cs +++ b/Scripts/Items/Body Parts/RibCage.cs @@ -4,10 +4,10 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x1B17, 0x1B18 )] + [FlippableAttribute( 0x1B17, 0x1B18 )] public class RibCage : Item, IScissorable { - [Constructable] + [Constructible] public RibCage() : base( 0x1B17 + Utility.Random( 2 ) ) { Stackable = false; diff --git a/Scripts/Items/Body Parts/RightArm.cs b/Scripts/Items/Body Parts/RightArm.cs index 3d0778240..8b7f91cf7 100644 --- a/Scripts/Items/Body Parts/RightArm.cs +++ b/Scripts/Items/Body Parts/RightArm.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class RightArm : Item { - [Constructable] + [Constructible] public RightArm() : base( 0x1DA2 ) { } diff --git a/Scripts/Items/Body Parts/RightLeg.cs b/Scripts/Items/Body Parts/RightLeg.cs index 7de41e98c..2dc1aa226 100644 --- a/Scripts/Items/Body Parts/RightLeg.cs +++ b/Scripts/Items/Body Parts/RightLeg.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class RightLeg : Item { - [Constructable] + [Constructible] public RightLeg() : base( 0x1DA4 ) { } diff --git a/Scripts/Items/Body Parts/Torso.cs b/Scripts/Items/Body Parts/Torso.cs index 7ff9c7351..89b01a227 100644 --- a/Scripts/Items/Body Parts/Torso.cs +++ b/Scripts/Items/Body Parts/Torso.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class Torso : Item { - [Constructable] + [Constructible] public Torso() : base( 0x1D9F ) { Weight = 2.0; diff --git a/Scripts/Items/Books/BaseBook.cs b/Scripts/Items/Books/BaseBook.cs index df71a81a9..ffc6584c7 100644 --- a/Scripts/Items/Books/BaseBook.cs +++ b/Scripts/Items/Books/BaseBook.cs @@ -95,17 +95,17 @@ namespace Server.Items get { return m_Pages; } } - [Constructable] + [Constructible] public BaseBook( int itemID ) : this( itemID, 20, true ) { } - [Constructable] + [Constructible] public BaseBook( int itemID, int pageCount, bool writable ) : this( itemID, null, null, pageCount, writable ) { } - [Constructable] + [Constructible] public BaseBook( int itemID, string title, string author, int pageCount, bool writable ) : base( itemID ) { m_Title = title; diff --git a/Scripts/Items/Books/BlueBook.cs b/Scripts/Items/Books/BlueBook.cs index 775edf451..dc68caa50 100644 --- a/Scripts/Items/Books/BlueBook.cs +++ b/Scripts/Items/Books/BlueBook.cs @@ -6,17 +6,17 @@ namespace Server.Items public class BlueBook : BaseBook { - [Constructable] + [Constructible] public BlueBook() : base( 0xFF2, 40, true ) { } - [Constructable] + [Constructible] public BlueBook( int pageCount, bool writable ) : base( 0xFF2, pageCount, writable ) { } - [Constructable] + [Constructible] public BlueBook( string title, string author, int pageCount, bool writable ) : base( 0xFF2, title, author, pageCount, writable ) { } diff --git a/Scripts/Items/Books/BrownBook.cs b/Scripts/Items/Books/BrownBook.cs index b8b43ada2..b4419a244 100644 --- a/Scripts/Items/Books/BrownBook.cs +++ b/Scripts/Items/Books/BrownBook.cs @@ -5,17 +5,17 @@ namespace Server.Items { public class BrownBook : BaseBook { - [Constructable] + [Constructible] public BrownBook() : base( 0xFEF ) { } - [Constructable] + [Constructible] public BrownBook( int pageCount, bool writable ) : base( 0xFEF, pageCount, writable ) { } - [Constructable] + [Constructible] public BrownBook( string title, string author, int pageCount, bool writable ) : base( 0xFEF, title, author, pageCount, writable ) { } diff --git a/Scripts/Items/Books/Defined/BlackthornWelcomeBook.cs b/Scripts/Items/Books/Defined/BlackthornWelcomeBook.cs index f4e8ba2a0..0c906d786 100644 --- a/Scripts/Items/Books/Defined/BlackthornWelcomeBook.cs +++ b/Scripts/Items/Books/Defined/BlackthornWelcomeBook.cs @@ -43,7 +43,7 @@ namespace Server.Items ), new BookPageInfo ( - "and passed judgement", + "and passed judgment", "on our character. He", "suppressed our way of", "life by denying our", @@ -54,7 +54,7 @@ namespace Server.Items ), new BookPageInfo ( - "today in the absense", + "today in the absence", "of this man we still", "see the symbol of his", "tyranny, we watch his", @@ -70,7 +70,7 @@ namespace Server.Items "because you choose to", "be free. Like many", "Britannians you have", - "felt the opression of", + "felt the oppression of", "one man's ideas", "weighing down upon" ), @@ -125,7 +125,7 @@ namespace Server.Items "of men blinded by", "belief. I forced", "myself to bury the", - "very idealogy that", + "very ideology that", "made me an individual.", "I was fortunate that" ), @@ -270,7 +270,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public BlackthornWelcomeBook() : base( false ) { Hue = 0x89B; @@ -294,4 +294,4 @@ namespace Server.Items int version = reader.ReadEncodedInt(); } } -} \ No newline at end of file +} diff --git a/Scripts/Items/Books/Defined/DrakovsJournal.cs b/Scripts/Items/Books/Defined/DrakovsJournal.cs index 46cf1b6ad..8fa392e29 100644 --- a/Scripts/Items/Books/Defined/DrakovsJournal.cs +++ b/Scripts/Items/Books/Defined/DrakovsJournal.cs @@ -103,7 +103,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public DrakovsJournal() : base( false ) { } diff --git a/Scripts/Items/Books/Defined/FropozJournal.cs b/Scripts/Items/Books/Defined/FropozJournal.cs index c2ef0600d..737e46c33 100644 --- a/Scripts/Items/Books/Defined/FropozJournal.cs +++ b/Scripts/Items/Books/Defined/FropozJournal.cs @@ -146,7 +146,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public FropozJournal() : base( false ) { } diff --git a/Scripts/Items/Books/Defined/KaburJournal.cs b/Scripts/Items/Books/Defined/KaburJournal.cs index ee7e9acdd..f3b1e3b09 100644 --- a/Scripts/Items/Books/Defined/KaburJournal.cs +++ b/Scripts/Items/Books/Defined/KaburJournal.cs @@ -231,7 +231,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public KaburJournal() : base( false ) { } diff --git a/Scripts/Items/Books/Defined/LibraryBooks.cs b/Scripts/Items/Books/Defined/LibraryBooks.cs index 2dc92701e..d847b9537 100644 --- a/Scripts/Items/Books/Defined/LibraryBooks.cs +++ b/Scripts/Items/Books/Defined/LibraryBooks.cs @@ -266,7 +266,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GrammarOfOrcish() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -461,7 +461,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public CallToAnarchy() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -667,7 +667,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public ArmsAndWeaponsPrimer() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -761,7 +761,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public SongOfSamlethe() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -902,7 +902,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TaleOfThreeTribes() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -1127,7 +1127,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public GuideToGuilds() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -1464,7 +1464,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public BirdsOfBritannia() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -1696,7 +1696,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public BritannianFlora() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -1833,7 +1833,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public ChildrenTalesVol2() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -2094,7 +2094,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TalesOfVesperVol1() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -2257,7 +2257,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public DeceitDungeonOfHorror() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -2490,7 +2490,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public DimensionalTravel() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -2795,7 +2795,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public EthicalHedonism() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -3365,7 +3365,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public MyStory() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -3562,7 +3562,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public DiversityOfOurLand() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4012,7 +4012,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public QuestOfVirtues() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4089,7 +4089,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public RegardingLlamas() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4217,7 +4217,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TalkingToWisps() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4334,7 +4334,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TamingDragons() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4520,7 +4520,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public BoldStranger() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4806,7 +4806,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public BurningOfTrinsic() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -4980,7 +4980,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TheFight() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -5206,7 +5206,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public LifeOfATravellingMinstrel() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -5433,7 +5433,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public MajorTradeAssociation() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -5562,7 +5562,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public RankingsOfTrades() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -5771,7 +5771,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public WildGirlOfTheForest() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -5931,7 +5931,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TreatiseOnAlchemy() : base( Utility.Random( 0xFEF, 2 ), false ) { } @@ -6184,7 +6184,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public VirtueBook() : base( Utility.Random( 0xFEF, 2 ), false ) { } diff --git a/Scripts/Items/Books/Defined/NewAquariumBook.cs b/Scripts/Items/Books/Defined/NewAquariumBook.cs index c0dd4d7a5..047926e10 100644 --- a/Scripts/Items/Books/Defined/NewAquariumBook.cs +++ b/Scripts/Items/Books/Defined/NewAquariumBook.cs @@ -105,7 +105,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public NewAquariumBook() : base( false ) { Hue = 0; diff --git a/Scripts/Items/Books/Defined/TranslatedGargoyleJournal.cs b/Scripts/Items/Books/Defined/TranslatedGargoyleJournal.cs index d6f4b01a3..9aaeee5d5 100644 --- a/Scripts/Items/Books/Defined/TranslatedGargoyleJournal.cs +++ b/Scripts/Items/Books/Defined/TranslatedGargoyleJournal.cs @@ -128,7 +128,7 @@ namespace Server.Items public override BookContent DefaultContent{ get{ return Content; } } - [Constructable] + [Constructible] public TranslatedGargoyleJournal() : base( false ) { } diff --git a/Scripts/Items/Books/RedBook.cs b/Scripts/Items/Books/RedBook.cs index 8f98a1ee4..bd9bd3c71 100644 --- a/Scripts/Items/Books/RedBook.cs +++ b/Scripts/Items/Books/RedBook.cs @@ -5,17 +5,17 @@ namespace Server.Items { public class RedBook : BaseBook { - [Constructable] + [Constructible] public RedBook() : base( 0xFF1 ) { } - [Constructable] + [Constructible] public RedBook( int pageCount, bool writable ) : base( 0xFF1, pageCount, writable ) { } - [Constructable] + [Constructible] public RedBook( string title, string author, int pageCount, bool writable ) : base( 0xFF1, title, author, pageCount, writable ) { } diff --git a/Scripts/Items/Books/TanBook.cs b/Scripts/Items/Books/TanBook.cs index 50f1c556e..55f917aaa 100644 --- a/Scripts/Items/Books/TanBook.cs +++ b/Scripts/Items/Books/TanBook.cs @@ -5,17 +5,17 @@ namespace Server.Items { public class TanBook : BaseBook { - [Constructable] + [Constructible] public TanBook() : base( 0xFF0 ) { } - [Constructable] + [Constructible] public TanBook( int pageCount, bool writable ) : base( 0xFF0, pageCount, writable ) { } - [Constructable] + [Constructible] public TanBook( string title, string author, int pageCount, bool writable ) : base( 0xFF0, title, author, pageCount, writable ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/ArtifactLargeVase.cs b/Scripts/Items/Champion Artifacts/Decorative/ArtifactLargeVase.cs index 0dd023143..208f5656f 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/ArtifactLargeVase.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/ArtifactLargeVase.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class ArtifactLargeVase : Item { - [Constructable] + [Constructible] public ArtifactLargeVase() : base( 0x0B47 ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/ArtifactVase.cs b/Scripts/Items/Champion Artifacts/Decorative/ArtifactVase.cs index c8905869b..4ae0e38ee 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/ArtifactVase.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/ArtifactVase.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class ArtifactVase : Item { - [Constructable] + [Constructible] public ArtifactVase() : base( 0x0B48 ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/DemonSkull.cs b/Scripts/Items/Champion Artifacts/Decorative/DemonSkull.cs index e174c3167..515fb008c 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/DemonSkull.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/DemonSkull.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class DemonSkull : Item { - [Constructable] + [Constructible] public DemonSkull() : base( 0x224e + Utility.Random(4) ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/DirtPatch.cs b/Scripts/Items/Champion Artifacts/Decorative/DirtPatch.cs index 4197bd043..fbcb2ed42 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/DirtPatch.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/DirtPatch.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class DirtPatch : Item { - [Constructable] + [Constructible] public DirtPatch(): base(0x0913) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/EvilIdolSkull.cs b/Scripts/Items/Champion Artifacts/Decorative/EvilIdolSkull.cs index 2e2119ea0..69538d732 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/EvilIdolSkull.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/EvilIdolSkull.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1095237; } } // Evil Idol - [Constructable] + [Constructible] public EvilIdolSkull() : base( 0x1F18 ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/Futon.cs b/Scripts/Items/Champion Artifacts/Decorative/Futon.cs index 80edeb424..f350395d3 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/Futon.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/Futon.cs @@ -3,10 +3,10 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class Futon : Item { - [Constructable] + [Constructible] public Futon() : base( Utility.RandomDouble() > 0.5 ? 0x295C : 0x295E ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/LavaTile.cs b/Scripts/Items/Champion Artifacts/Decorative/LavaTile.cs index b6eb42663..b33af72b2 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/LavaTile.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/LavaTile.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class LavaTile : Item { - [Constructable] + [Constructible] public LavaTile() : base( 0x12EE ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/Pier.cs b/Scripts/Items/Champion Artifacts/Decorative/Pier.cs index 2ff07a33c..45eaf176a 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/Pier.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/Pier.cs @@ -25,7 +25,7 @@ namespace Server.Items 0x3486, 0x348b, 0x3ae }; - [Constructable] + [Constructible] public Pier() : base(m_itemids[Utility.Random(3)]) { diff --git a/Scripts/Items/Champion Artifacts/Decorative/SkullPole.cs b/Scripts/Items/Champion Artifacts/Decorative/SkullPole.cs index b31446feb..7368a2079 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/SkullPole.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/SkullPole.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class SkullPole : Item { - [Constructable] + [Constructible] public SkullPole() : base( 0x2204 ) { Weight = 5; diff --git a/Scripts/Items/Champion Artifacts/Decorative/SwampTile.cs b/Scripts/Items/Champion Artifacts/Decorative/SwampTile.cs index eff83d309..1b66e9359 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/SwampTile.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/SwampTile.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class SwampTile : Item { - [Constructable] + [Constructible] public SwampTile() : base( 0x320D ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/TatteredAncientMummyWrapping.cs b/Scripts/Items/Champion Artifacts/Decorative/TatteredAncientMummyWrapping.cs index 5945c4f7b..b6191edf6 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/TatteredAncientMummyWrapping.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/TatteredAncientMummyWrapping.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1094912; } } // Tattered Ancient Mummy Wrapping [Replica] - [Constructable] + [Constructible] public TatteredAncientMummyWrapping() : base( 0xE21 ) { Hue = 0x909; diff --git a/Scripts/Items/Champion Artifacts/Decorative/WallBlood.cs b/Scripts/Items/Champion Artifacts/Decorative/WallBlood.cs index c803bc011..cce3235fe 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/WallBlood.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/WallBlood.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class WallBlood : Item { - [Constructable] + [Constructible] public WallBlood() : base(Utility.RandomBool() ? 0x1D95 : 0x1D94) { diff --git a/Scripts/Items/Champion Artifacts/Decorative/WaterTile.cs b/Scripts/Items/Champion Artifacts/Decorative/WaterTile.cs index ce64be38e..47e0a4315 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/WaterTile.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/WaterTile.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class WaterTile : Item { - [Constructable] + [Constructible] public WaterTile() : base( 0x346E ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/Web.cs b/Scripts/Items/Champion Artifacts/Decorative/Web.cs index b5bc45174..a7ca70c15 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/Web.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/Web.cs @@ -10,13 +10,13 @@ namespace Server.Items 0x10d7, 0x10d8, 0x10dd }; - [Constructable] + [Constructible] public Web() : base(m_itemids[Utility.Random(3)]) { } - [Constructable] + [Constructible] public Web( int itemid ) : base( itemid ) { } diff --git a/Scripts/Items/Champion Artifacts/Decorative/WindSpirit.cs b/Scripts/Items/Champion Artifacts/Decorative/WindSpirit.cs index c244576d0..31e317862 100644 --- a/Scripts/Items/Champion Artifacts/Decorative/WindSpirit.cs +++ b/Scripts/Items/Champion Artifacts/Decorative/WindSpirit.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1094925; } } // Wind Spirit [Replica] - [Constructable] + [Constructible] public WindSpirit() : base( 0x1F1F ) { } diff --git a/Scripts/Items/Champion Artifacts/Shared/ANecromancerShroud.cs b/Scripts/Items/Champion Artifacts/Shared/ANecromancerShroud.cs index cada17c04..0de2921c4 100644 --- a/Scripts/Items/Champion Artifacts/Shared/ANecromancerShroud.cs +++ b/Scripts/Items/Champion Artifacts/Shared/ANecromancerShroud.cs @@ -14,7 +14,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public ANecromancerShroud() { Hue = 0x455; diff --git a/Scripts/Items/Champion Artifacts/Shared/BraveKnightOfTheBritannia.cs b/Scripts/Items/Champion Artifacts/Shared/BraveKnightOfTheBritannia.cs index 103d15e8b..f37553351 100644 --- a/Scripts/Items/Champion Artifacts/Shared/BraveKnightOfTheBritannia.cs +++ b/Scripts/Items/Champion Artifacts/Shared/BraveKnightOfTheBritannia.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public BraveKnightOfTheBritannia() { Hue = 0x47e; diff --git a/Scripts/Items/Champion Artifacts/Shared/CaptainJohnsHat.cs b/Scripts/Items/Champion Artifacts/Shared/CaptainJohnsHat.cs index 9c4be3099..74cc1eedf 100644 --- a/Scripts/Items/Champion Artifacts/Shared/CaptainJohnsHat.cs +++ b/Scripts/Items/Champion Artifacts/Shared/CaptainJohnsHat.cs @@ -18,7 +18,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public CaptainJohnsHat() { Hue = 0x455; diff --git a/Scripts/Items/Champion Artifacts/Shared/DetectiveBoots.cs b/Scripts/Items/Champion Artifacts/Shared/DetectiveBoots.cs index b9e2a683f..dc381ee4b 100644 --- a/Scripts/Items/Champion Artifacts/Shared/DetectiveBoots.cs +++ b/Scripts/Items/Champion Artifacts/Shared/DetectiveBoots.cs @@ -21,7 +21,7 @@ namespace Server.Items set{ m_Level = Math.Max( Math.Min( 2, value), 0 ); Attributes.BonusInt = 2 + m_Level; InvalidateProperties(); } } - [Constructable] + [Constructible] public DetectiveBoots() { Hue = 0x455; diff --git a/Scripts/Items/Champion Artifacts/Shared/DjinnisRing.cs b/Scripts/Items/Champion Artifacts/Shared/DjinnisRing.cs index c46ee10d0..256c21967 100644 --- a/Scripts/Items/Champion Artifacts/Shared/DjinnisRing.cs +++ b/Scripts/Items/Champion Artifacts/Shared/DjinnisRing.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 150; } } public override int InitMaxHits{ get{ return 150; } } - [Constructable] + [Constructible] public DjinnisRing() { Attributes.BonusInt = 5; diff --git a/Scripts/Items/Champion Artifacts/Shared/EmbroideredOakLeafCloak.cs b/Scripts/Items/Champion Artifacts/Shared/EmbroideredOakLeafCloak.cs index 6e70217d6..f00d1505a 100644 --- a/Scripts/Items/Champion Artifacts/Shared/EmbroideredOakLeafCloak.cs +++ b/Scripts/Items/Champion Artifacts/Shared/EmbroideredOakLeafCloak.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public EmbroideredOakLeafCloak() : base( 0x2684 ) { Hue = 0x483; diff --git a/Scripts/Items/Champion Artifacts/Shared/GauntletsOfAnger.cs b/Scripts/Items/Champion Artifacts/Shared/GauntletsOfAnger.cs index 3fb154129..b5758fc36 100644 --- a/Scripts/Items/Champion Artifacts/Shared/GauntletsOfAnger.cs +++ b/Scripts/Items/Champion Artifacts/Shared/GauntletsOfAnger.cs @@ -18,7 +18,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public GuantletsOfAnger() { Hue = 0x29b; diff --git a/Scripts/Items/Champion Artifacts/Shared/LieutenantOfTheBritannianRoyalGuard.cs b/Scripts/Items/Champion Artifacts/Shared/LieutenantOfTheBritannianRoyalGuard.cs index 263877bca..bc2da8dea 100644 --- a/Scripts/Items/Champion Artifacts/Shared/LieutenantOfTheBritannianRoyalGuard.cs +++ b/Scripts/Items/Champion Artifacts/Shared/LieutenantOfTheBritannianRoyalGuard.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public LieutenantOfTheBritannianRoyalGuard() { Hue = 0xe8; diff --git a/Scripts/Items/Champion Artifacts/Shared/OblivionsNeedle.cs b/Scripts/Items/Champion Artifacts/Shared/OblivionsNeedle.cs index 8c75cb5ab..7f0b5ab00 100644 --- a/Scripts/Items/Champion Artifacts/Shared/OblivionsNeedle.cs +++ b/Scripts/Items/Champion Artifacts/Shared/OblivionsNeedle.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public OblivionsNeedle() { Attributes.BonusStam = 20; diff --git a/Scripts/Items/Champion Artifacts/Shared/RoyalGuardSurvivalKnife.cs b/Scripts/Items/Champion Artifacts/Shared/RoyalGuardSurvivalKnife.cs index 51149c9f0..48d0affdb 100644 --- a/Scripts/Items/Champion Artifacts/Shared/RoyalGuardSurvivalKnife.cs +++ b/Scripts/Items/Champion Artifacts/Shared/RoyalGuardSurvivalKnife.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public RoyalGuardSurvivalKnife() { Attributes.SpellChanneling = 1; diff --git a/Scripts/Items/Champion Artifacts/Shared/SamaritanRobe.cs b/Scripts/Items/Champion Artifacts/Shared/SamaritanRobe.cs index 3194f2dfd..77fe4c5eb 100644 --- a/Scripts/Items/Champion Artifacts/Shared/SamaritanRobe.cs +++ b/Scripts/Items/Champion Artifacts/Shared/SamaritanRobe.cs @@ -14,7 +14,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public SamaritanRobe() { Hue = 0x2a3; diff --git a/Scripts/Items/Champion Artifacts/Shared/TheMostKnowledgePerson.cs b/Scripts/Items/Champion Artifacts/Shared/TheMostKnowledgePerson.cs index 8b7e2f0de..231e396fa 100644 --- a/Scripts/Items/Champion Artifacts/Shared/TheMostKnowledgePerson.cs +++ b/Scripts/Items/Champion Artifacts/Shared/TheMostKnowledgePerson.cs @@ -14,7 +14,7 @@ namespace Server.Items public override bool CanBeBlessed{ get{ return false; } } - [Constructable] + [Constructible] public TheMostKnowledgePerson() : base( 0x2684 ) { Hue = 0x117; diff --git a/Scripts/Items/Champion Artifacts/Shared/TheRobeOfBritanniaAri.cs b/Scripts/Items/Champion Artifacts/Shared/TheRobeOfBritanniaAri.cs index 876267321..2fa7ccc9e 100644 --- a/Scripts/Items/Champion Artifacts/Shared/TheRobeOfBritanniaAri.cs +++ b/Scripts/Items/Champion Artifacts/Shared/TheRobeOfBritanniaAri.cs @@ -14,7 +14,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public TheRobeOfBritanniaAri() : base( 0x2684 ) { Hue = 0x48b; diff --git a/Scripts/Items/Champion Artifacts/Unique/AcidProofRobe.cs b/Scripts/Items/Champion Artifacts/Unique/AcidProofRobe.cs index 29c61eceb..3a5efa445 100644 --- a/Scripts/Items/Champion Artifacts/Unique/AcidProofRobe.cs +++ b/Scripts/Items/Champion Artifacts/Unique/AcidProofRobe.cs @@ -14,7 +14,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public AcidProofRobe() { Hue = 0x455; diff --git a/Scripts/Items/Champion Artifacts/Unique/Calm.cs b/Scripts/Items/Champion Artifacts/Unique/Calm.cs index 20258239b..b0de7d680 100644 --- a/Scripts/Items/Champion Artifacts/Unique/Calm.cs +++ b/Scripts/Items/Champion Artifacts/Unique/Calm.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public Calm() { Hue = 0x2cb; diff --git a/Scripts/Items/Champion Artifacts/Unique/CrownOfTalKeesh.cs b/Scripts/Items/Champion Artifacts/Unique/CrownOfTalKeesh.cs index b08c87876..bd45448cb 100644 --- a/Scripts/Items/Champion Artifacts/Unique/CrownOfTalKeesh.cs +++ b/Scripts/Items/Champion Artifacts/Unique/CrownOfTalKeesh.cs @@ -18,7 +18,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public CrownOfTalKeesh() { Hue = 0x4F2; diff --git a/Scripts/Items/Champion Artifacts/Unique/FangOfRactus.cs b/Scripts/Items/Champion Artifacts/Unique/FangOfRactus.cs index 0edf2a19f..1901cd9cf 100644 --- a/Scripts/Items/Champion Artifacts/Unique/FangOfRactus.cs +++ b/Scripts/Items/Champion Artifacts/Unique/FangOfRactus.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public FangOfRactus() { Hue = 0x117; diff --git a/Scripts/Items/Champion Artifacts/Unique/GladiatorsCollar.cs b/Scripts/Items/Champion Artifacts/Unique/GladiatorsCollar.cs index 39df354a0..876b08925 100644 --- a/Scripts/Items/Champion Artifacts/Unique/GladiatorsCollar.cs +++ b/Scripts/Items/Champion Artifacts/Unique/GladiatorsCollar.cs @@ -18,7 +18,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public GladiatorsCollar() { Hue = 0x26d; diff --git a/Scripts/Items/Champion Artifacts/Unique/OrcChieftainHelm.cs b/Scripts/Items/Champion Artifacts/Unique/OrcChieftainHelm.cs index d205c4962..531278fd2 100644 --- a/Scripts/Items/Champion Artifacts/Unique/OrcChieftainHelm.cs +++ b/Scripts/Items/Champion Artifacts/Unique/OrcChieftainHelm.cs @@ -18,7 +18,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public OrcChieftainHelm() { Hue = 0x2a3; diff --git a/Scripts/Items/Champion Artifacts/Unique/Pacify.cs b/Scripts/Items/Champion Artifacts/Unique/Pacify.cs index ecc5c5aa0..5b3cc33c2 100644 --- a/Scripts/Items/Champion Artifacts/Unique/Pacify.cs +++ b/Scripts/Items/Champion Artifacts/Unique/Pacify.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public Pacify() { Hue = 0x835; diff --git a/Scripts/Items/Champion Artifacts/Unique/Quell.cs b/Scripts/Items/Champion Artifacts/Unique/Quell.cs index 62c4beb38..234d61367 100644 --- a/Scripts/Items/Champion Artifacts/Unique/Quell.cs +++ b/Scripts/Items/Champion Artifacts/Unique/Quell.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public Quell() { Hue = 0x225; diff --git a/Scripts/Items/Champion Artifacts/Unique/ShroudOfDeceit.cs b/Scripts/Items/Champion Artifacts/Unique/ShroudOfDeceit.cs index d128a438f..f6fdc8e08 100644 --- a/Scripts/Items/Champion Artifacts/Unique/ShroudOfDeceit.cs +++ b/Scripts/Items/Champion Artifacts/Unique/ShroudOfDeceit.cs @@ -18,7 +18,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public ShroudOfDeciet() { Hue = 0x38F; diff --git a/Scripts/Items/Champion Artifacts/Unique/Subdue.cs b/Scripts/Items/Champion Artifacts/Unique/Subdue.cs index a324eabb8..17879d64b 100644 --- a/Scripts/Items/Champion Artifacts/Unique/Subdue.cs +++ b/Scripts/Items/Champion Artifacts/Unique/Subdue.cs @@ -12,7 +12,7 @@ namespace Server.Items public override bool CanFortify{ get{ return false; } } - [Constructable] + [Constructible] public Subdue() { Hue = 0x2cb; diff --git a/Scripts/Items/Clothing/Artifacts/CrimsonCincture.cs b/Scripts/Items/Clothing/Artifacts/CrimsonCincture.cs index 41de9cb44..bb5e0ae08 100644 --- a/Scripts/Items/Clothing/Artifacts/CrimsonCincture.cs +++ b/Scripts/Items/Clothing/Artifacts/CrimsonCincture.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075043; } } // Crimson Cincture - [Constructable] + [Constructible] public CrimsonCincture() : base() { Hue = 0x485; diff --git a/Scripts/Items/Clothing/Artifacts/DivineCountenance.cs b/Scripts/Items/Clothing/Artifacts/DivineCountenance.cs index d067e91cb..adc91477c 100644 --- a/Scripts/Items/Clothing/Artifacts/DivineCountenance.cs +++ b/Scripts/Items/Clothing/Artifacts/DivineCountenance.cs @@ -17,7 +17,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public DivineCountenance() { Hue = 0x482; diff --git a/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs b/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs index 8757af72b..50602d06a 100644 --- a/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs +++ b/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs @@ -15,7 +15,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HatOfTheMagi() { Hue = 0x481; diff --git a/Scripts/Items/Clothing/Artifacts/HuntersHeaddress.cs b/Scripts/Items/Clothing/Artifacts/HuntersHeaddress.cs index bba6634e1..5df14b236 100644 --- a/Scripts/Items/Clothing/Artifacts/HuntersHeaddress.cs +++ b/Scripts/Items/Clothing/Artifacts/HuntersHeaddress.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HuntersHeaddress() { Hue = 0x594; diff --git a/Scripts/Items/Clothing/Artifacts/SpiritOfTheTotem.cs b/Scripts/Items/Clothing/Artifacts/SpiritOfTheTotem.cs index 00fa98c2f..d0449b96c 100644 --- a/Scripts/Items/Clothing/Artifacts/SpiritOfTheTotem.cs +++ b/Scripts/Items/Clothing/Artifacts/SpiritOfTheTotem.cs @@ -14,7 +14,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public SpiritOfTheTotem() { Hue = 0x455; diff --git a/Scripts/Items/Clothing/Cloaks.cs b/Scripts/Items/Clothing/Cloaks.cs index 8c81208ae..2d4b100e7 100644 --- a/Scripts/Items/Clothing/Cloaks.cs +++ b/Scripts/Items/Clothing/Cloaks.cs @@ -32,7 +32,7 @@ namespace Server.Items } } - [Flipable] + [Flippable] public class Cloak : BaseCloak, IArcaneEquip { #region Arcane Impl @@ -94,12 +94,12 @@ namespace Server.Items } #endregion - [Constructable] + [Constructible] public Cloak() : this( 0 ) { } - [Constructable] + [Constructible] public Cloak( int hue ) : base( 0x1515, hue ) { Weight = 5.0; @@ -155,7 +155,7 @@ namespace Server.Items } } - [Flipable] + [Flippable] public class RewardCloak : BaseCloak, IRewardItem { private int m_LabelNumber; @@ -226,17 +226,17 @@ namespace Server.Items return !m_IsRewardItem || Engines.VeteranRewards.RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } ); } - [Constructable] + [Constructible] public RewardCloak() : this( 0 ) { } - [Constructable] + [Constructible] public RewardCloak( int hue ) : this( hue, 0 ) { } - [Constructable] + [Constructible] public RewardCloak( int hue, int labelNumber ) : base( 0x1515, hue ) { Weight = 5.0; @@ -280,15 +280,15 @@ namespace Server.Items } } - [Flipable( 0x230A, 0x2309 )] + [Flippable( 0x230A, 0x2309 )] public class FurCape : BaseCloak { - [Constructable] + [Constructible] public FurCape() : this( 0 ) { } - [Constructable] + [Constructible] public FurCape( int hue ) : base( 0x230A, hue ) { Weight = 4.0; diff --git a/Scripts/Items/Clothing/Hats.cs b/Scripts/Items/Clothing/Hats.cs index 32aaf212d..4f48f9631 100644 --- a/Scripts/Items/Clothing/Hats.cs +++ b/Scripts/Items/Clothing/Hats.cs @@ -80,7 +80,7 @@ namespace Server.Items } } - [Flipable( 0x2798, 0x27E3 )] + [Flippable( 0x2798, 0x27E3 )] public class Kasa : BaseHat { public override int BasePhysicalResistance{ get{ return 0; } } @@ -92,12 +92,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public Kasa() : this( 0 ) { } - [Constructable] + [Constructible] public Kasa( int hue ) : base( 0x2798, hue ) { Weight = 3.0; @@ -122,7 +122,7 @@ namespace Server.Items } } - [Flipable( 0x278F, 0x27DA )] + [Flippable( 0x278F, 0x27DA )] public class ClothNinjaHood : BaseHat { public override int BasePhysicalResistance{ get{ return 3; } } @@ -134,12 +134,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public ClothNinjaHood() : this( 0 ) { } - [Constructable] + [Constructible] public ClothNinjaHood( int hue ) : base( 0x278F, hue ) { Weight = 2.0; @@ -164,7 +164,7 @@ namespace Server.Items } } - [Flipable( 0x2306, 0x2305 )] + [Flippable( 0x2306, 0x2305 )] public class FlowerGarland : BaseHat { public override int BasePhysicalResistance{ get{ return 3; } } @@ -176,12 +176,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public FlowerGarland() : this( 0 ) { } - [Constructable] + [Constructible] public FlowerGarland( int hue ) : base( 0x2306, hue ) { Weight = 1.0; @@ -217,12 +217,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public FloppyHat() : this( 0 ) { } - [Constructable] + [Constructible] public FloppyHat( int hue ) : base( 0x1713, hue ) { Weight = 1.0; @@ -258,12 +258,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public WideBrimHat() : this( 0 ) { } - [Constructable] + [Constructible] public WideBrimHat( int hue ) : base( 0x1714, hue ) { Weight = 1.0; @@ -299,12 +299,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public Cap() : this( 0 ) { } - [Constructable] + [Constructible] public Cap( int hue ) : base( 0x1715, hue ) { Weight = 1.0; @@ -340,12 +340,12 @@ namespace Server.Items public override int InitMinHits{ get{ return ( Core.ML ? 14 : 7 ); } } public override int InitMaxHits{ get{ return ( Core.ML ? 28 : 12 ); } } - [Constructable] + [Constructible] public SkullCap() : this( 0 ) { } - [Constructable] + [Constructible] public SkullCap( int hue ) : base( 0x1544, hue ) { Weight = 1.0; @@ -381,12 +381,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public Bandana() : this( 0 ) { } - [Constructable] + [Constructible] public Bandana( int hue ) : base( 0x1540, hue ) { Weight = 1.0; @@ -422,12 +422,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public BearMask() : this( 0 ) { } - [Constructable] + [Constructible] public BearMask( int hue ) : base( 0x1545, hue ) { Weight = 5.0; @@ -469,12 +469,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public DeerMask() : this( 0 ) { } - [Constructable] + [Constructible] public DeerMask( int hue ) : base( 0x1547, hue ) { Weight = 4.0; @@ -516,12 +516,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public HornedTribalMask() : this( 0 ) { } - [Constructable] + [Constructible] public HornedTribalMask( int hue ) : base( 0x1549, hue ) { Weight = 2.0; @@ -563,12 +563,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public TribalMask() : this( 0 ) { } - [Constructable] + [Constructible] public TribalMask( int hue ) : base( 0x154B, hue ) { Weight = 2.0; @@ -610,12 +610,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public TallStrawHat() : this( 0 ) { } - [Constructable] + [Constructible] public TallStrawHat( int hue ) : base( 0x1716, hue ) { Weight = 1.0; @@ -651,12 +651,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public StrawHat() : this( 0 ) { } - [Constructable] + [Constructible] public StrawHat( int hue ) : base( 0x1717, hue ) { Weight = 1.0; @@ -703,12 +703,12 @@ namespace Server.Items get { return "a mask of orcish kin"; } } - [Constructable] + [Constructible] public OrcishKinMask() : this( 0x8A4 ) { } - [Constructable] + [Constructible] public OrcishKinMask( int hue ) : base( 0x141B, hue ) { Weight = 2.0; @@ -785,12 +785,12 @@ namespace Server.Items return false; } - [Constructable] + [Constructible] public SavageMask() : this( GetRandomHue() ) { } - [Constructable] + [Constructible] public SavageMask( int hue ) : base( 0x154B, hue ) { Weight = 2.0; @@ -829,12 +829,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public WizardsHat() : this( 0 ) { } - [Constructable] + [Constructible] public WizardsHat( int hue ) : base( 0x1718, hue ) { Weight = 1.0; @@ -876,12 +876,12 @@ namespace Server.Items public override int BaseDexBonus{ get{ return -5; } } public override int BaseIntBonus{ get{ return +5; } } - [Constructable] + [Constructible] public MagicWizardsHat() : this( 0 ) { } - [Constructable] + [Constructible] public MagicWizardsHat( int hue ) : base( 0x1718, hue ) { Weight = 1.0; @@ -917,12 +917,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public Bonnet() : this( 0 ) { } - [Constructable] + [Constructible] public Bonnet( int hue ) : base( 0x1719, hue ) { Weight = 1.0; @@ -958,12 +958,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public FeatheredHat() : this( 0 ) { } - [Constructable] + [Constructible] public FeatheredHat( int hue ) : base( 0x171A, hue ) { Weight = 1.0; @@ -999,12 +999,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public TricorneHat() : this( 0 ) { } - [Constructable] + [Constructible] public TricorneHat( int hue ) : base( 0x171B, hue ) { Weight = 1.0; @@ -1040,12 +1040,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 20; } } public override int InitMaxHits{ get{ return 30; } } - [Constructable] + [Constructible] public JesterHat() : this( 0 ) { } - [Constructable] + [Constructible] public JesterHat( int hue ) : base( 0x171C, hue ) { Weight = 1.0; diff --git a/Scripts/Items/Clothing/MiddleTorso.cs b/Scripts/Items/Clothing/MiddleTorso.cs index dfcbbb572..2a634f5e1 100644 --- a/Scripts/Items/Clothing/MiddleTorso.cs +++ b/Scripts/Items/Clothing/MiddleTorso.cs @@ -31,15 +31,15 @@ namespace Server.Items } } - [Flipable( 0x1541, 0x1542 )] + [Flippable( 0x1541, 0x1542 )] public class BodySash : BaseMiddleTorso { - [Constructable] + [Constructible] public BodySash() : this( 0 ) { } - [Constructable] + [Constructible] public BodySash( int hue ) : base( 0x1541, hue ) { Weight = 1.0; @@ -64,15 +64,15 @@ namespace Server.Items } } - [Flipable( 0x153d, 0x153e )] + [Flippable( 0x153d, 0x153e )] public class FullApron : BaseMiddleTorso { - [Constructable] + [Constructible] public FullApron() : this( 0 ) { } - [Constructable] + [Constructible] public FullApron( int hue ) : base( 0x153d, hue ) { Weight = 4.0; @@ -97,15 +97,15 @@ namespace Server.Items } } - [Flipable( 0x1f7b, 0x1f7c )] + [Flippable( 0x1f7b, 0x1f7c )] public class Doublet : BaseMiddleTorso { - [Constructable] + [Constructible] public Doublet() : this( 0 ) { } - [Constructable] + [Constructible] public Doublet( int hue ) : base( 0x1F7B, hue ) { Weight = 2.0; @@ -130,15 +130,15 @@ namespace Server.Items } } - [Flipable( 0x1ffd, 0x1ffe )] + [Flippable( 0x1ffd, 0x1ffe )] public class Surcoat : BaseMiddleTorso { - [Constructable] + [Constructible] public Surcoat() : this( 0 ) { } - [Constructable] + [Constructible] public Surcoat( int hue ) : base( 0x1FFD, hue ) { Weight = 6.0; @@ -166,15 +166,15 @@ namespace Server.Items } } - [Flipable( 0x1fa1, 0x1fa2 )] + [Flippable( 0x1fa1, 0x1fa2 )] public class Tunic : BaseMiddleTorso { - [Constructable] + [Constructible] public Tunic() : this( 0 ) { } - [Constructable] + [Constructible] public Tunic( int hue ) : base( 0x1FA1, hue ) { Weight = 5.0; @@ -199,15 +199,15 @@ namespace Server.Items } } - [Flipable( 0x2310, 0x230F )] + [Flippable( 0x2310, 0x230F )] public class FormalShirt : BaseMiddleTorso { - [Constructable] + [Constructible] public FormalShirt() : this( 0 ) { } - [Constructable] + [Constructible] public FormalShirt( int hue ) : base( 0x2310, hue ) { Weight = 1.0; @@ -235,15 +235,15 @@ namespace Server.Items } } - [Flipable( 0x1f9f, 0x1fa0 )] + [Flippable( 0x1f9f, 0x1fa0 )] public class JesterSuit : BaseMiddleTorso { - [Constructable] + [Constructible] public JesterSuit() : this( 0 ) { } - [Constructable] + [Constructible] public JesterSuit( int hue ) : base( 0x1F9F, hue ) { Weight = 4.0; @@ -268,15 +268,15 @@ namespace Server.Items } } - [Flipable( 0x27A1, 0x27EC )] + [Flippable( 0x27A1, 0x27EC )] public class JinBaori : BaseMiddleTorso { - [Constructable] + [Constructible] public JinBaori() : this( 0 ) { } - [Constructable] + [Constructible] public JinBaori( int hue ) : base( 0x27A1, hue ) { Weight = 3.0; diff --git a/Scripts/Items/Clothing/OuterLegs.cs b/Scripts/Items/Clothing/OuterLegs.cs index 947105f8f..83cd5b8a7 100644 --- a/Scripts/Items/Clothing/OuterLegs.cs +++ b/Scripts/Items/Clothing/OuterLegs.cs @@ -31,15 +31,15 @@ namespace Server.Items } } - [Flipable( 0x230C, 0x230B )] + [Flippable( 0x230C, 0x230B )] public class FurSarong : BaseOuterLegs { - [Constructable] + [Constructible] public FurSarong() : this( 0 ) { } - [Constructable] + [Constructible] public FurSarong( int hue ) : base( 0x230C, hue ) { Weight = 3.0; @@ -67,15 +67,15 @@ namespace Server.Items } } - [Flipable( 0x1516, 0x1531 )] + [Flippable( 0x1516, 0x1531 )] public class Skirt : BaseOuterLegs { - [Constructable] + [Constructible] public Skirt() : this( 0 ) { } - [Constructable] + [Constructible] public Skirt( int hue ) : base( 0x1516, hue ) { Weight = 4.0; @@ -100,15 +100,15 @@ namespace Server.Items } } - [Flipable( 0x1537, 0x1538 )] + [Flippable( 0x1537, 0x1538 )] public class Kilt : BaseOuterLegs { - [Constructable] + [Constructible] public Kilt() : this( 0 ) { } - [Constructable] + [Constructible] public Kilt( int hue ) : base( 0x1537, hue ) { Weight = 2.0; @@ -133,15 +133,15 @@ namespace Server.Items } } - [Flipable( 0x279A, 0x27E5 )] + [Flippable( 0x279A, 0x27E5 )] public class Hakama : BaseOuterLegs { - [Constructable] + [Constructible] public Hakama() : this( 0 ) { } - [Constructable] + [Constructible] public Hakama( int hue ) : base( 0x279A, hue ) { Weight = 2.0; diff --git a/Scripts/Items/Clothing/OuterTorso.cs b/Scripts/Items/Clothing/OuterTorso.cs index 1dd9bd303..9ec21ae77 100644 --- a/Scripts/Items/Clothing/OuterTorso.cs +++ b/Scripts/Items/Clothing/OuterTorso.cs @@ -32,15 +32,15 @@ namespace Server.Items } } - [Flipable( 0x230E, 0x230D )] + [Flippable( 0x230E, 0x230D )] public class GildedDress : BaseOuterTorso { - [Constructable] + [Constructible] public GildedDress() : this( 0 ) { } - [Constructable] + [Constructible] public GildedDress( int hue ) : base( 0x230E, hue ) { Weight = 3.0; @@ -65,15 +65,15 @@ namespace Server.Items } } - [Flipable( 0x1F00, 0x1EFF )] + [Flippable( 0x1F00, 0x1EFF )] public class FancyDress : BaseOuterTorso { - [Constructable] + [Constructible] public FancyDress() : this( 0 ) { } - [Constructable] + [Constructible] public FancyDress( int hue ) : base( 0x1F00, hue ) { Weight = 3.0; @@ -110,7 +110,7 @@ namespace Server.Items get{ return false; } } - [Constructable] + [Constructible] public DeathRobe() { LootType = LootType.Newbied; @@ -232,7 +232,7 @@ namespace Server.Items } } - [Flipable] + [Flippable] public class RewardRobe : BaseOuterTorso, IRewardItem { private int m_LabelNumber; @@ -303,17 +303,17 @@ namespace Server.Items return !m_IsRewardItem || RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } ); } - [Constructable] + [Constructible] public RewardRobe() : this( 0 ) { } - [Constructable] + [Constructible] public RewardRobe( int hue ) : this( hue, 0 ) { } - [Constructable] + [Constructible] public RewardRobe( int hue, int labelNumber ) : base( 0x1F03, hue ) { Weight = 3.0; @@ -357,7 +357,7 @@ namespace Server.Items } } - [Flipable] + [Flippable] public class RewardDress : BaseOuterTorso, IRewardItem { private int m_LabelNumber; @@ -428,17 +428,17 @@ namespace Server.Items return !m_IsRewardItem || RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } ); } - [Constructable] + [Constructible] public RewardDress() : this( 0 ) { } - [Constructable] + [Constructible] public RewardDress( int hue ) : this( hue, 0 ) { } - [Constructable] + [Constructible] public RewardDress( int hue, int labelNumber ) : base( 0x1F01, hue ) { Weight = 2.0; @@ -482,7 +482,7 @@ namespace Server.Items } } - [Flipable] + [Flippable] public class Robe : BaseOuterTorso, IArcaneEquip { #region Arcane Impl @@ -544,12 +544,12 @@ namespace Server.Items } #endregion - [Constructable] + [Constructible] public Robe() : this( 0 ) { } - [Constructable] + [Constructible] public Robe( int hue ) : base( 0x1F03, hue ) { Weight = 3.0; @@ -604,12 +604,12 @@ namespace Server.Items public class MonkRobe : BaseOuterTorso { - [Constructable] + [Constructible] public MonkRobe() : this( 0x21E ) { } - [Constructable] + [Constructible] public MonkRobe( int hue ) : base( 0x2687, hue ) { Weight = 1.0; @@ -640,15 +640,15 @@ namespace Server.Items } } - [Flipable( 0x1f01, 0x1f02 )] + [Flippable( 0x1f01, 0x1f02 )] public class PlainDress : BaseOuterTorso { - [Constructable] + [Constructible] public PlainDress() : this( 0 ) { } - [Constructable] + [Constructible] public PlainDress( int hue ) : base( 0x1F01, hue ) { Weight = 2.0; @@ -676,15 +676,15 @@ namespace Server.Items } } - [Flipable( 0x2799, 0x27E4 )] + [Flippable( 0x2799, 0x27E4 )] public class Kamishimo : BaseOuterTorso { - [Constructable] + [Constructible] public Kamishimo() : this( 0 ) { } - [Constructable] + [Constructible] public Kamishimo( int hue ) : base( 0x2799, hue ) { Weight = 3.0; @@ -709,15 +709,15 @@ namespace Server.Items } } - [Flipable( 0x279C, 0x27E7 )] + [Flippable( 0x279C, 0x27E7 )] public class HakamaShita : BaseOuterTorso { - [Constructable] + [Constructible] public HakamaShita() : this( 0 ) { } - [Constructable] + [Constructible] public HakamaShita( int hue ) : base( 0x279C, hue ) { Weight = 3.0; @@ -742,15 +742,15 @@ namespace Server.Items } } - [Flipable( 0x2782, 0x27CD )] + [Flippable( 0x2782, 0x27CD )] public class MaleKimono : BaseOuterTorso { - [Constructable] + [Constructible] public MaleKimono() : this( 0 ) { } - [Constructable] + [Constructible] public MaleKimono( int hue ) : base( 0x2782, hue ) { Weight = 3.0; @@ -777,15 +777,15 @@ namespace Server.Items } } - [Flipable( 0x2783, 0x27CE )] + [Flippable( 0x2783, 0x27CE )] public class FemaleKimono : BaseOuterTorso { - [Constructable] + [Constructible] public FemaleKimono() : this( 0 ) { } - [Constructable] + [Constructible] public FemaleKimono( int hue ) : base( 0x2783, hue ) { Weight = 3.0; @@ -812,17 +812,17 @@ namespace Server.Items } } - [Flipable( 0x2FB9, 0x3173 )] + [Flippable( 0x2FB9, 0x3173 )] public class MaleElvenRobe : BaseOuterTorso { public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public MaleElvenRobe() : this( 0 ) { } - [Constructable] + [Constructible] public MaleElvenRobe( int hue ) : base( 0x2FB9, hue ) { Weight = 2.0; @@ -847,16 +847,16 @@ namespace Server.Items } } - [Flipable( 0x2FBA, 0x3174 )] + [Flippable( 0x2FBA, 0x3174 )] public class FemaleElvenRobe : BaseOuterTorso { public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public FemaleElvenRobe() : this( 0 ) { } - [Constructable] + [Constructible] public FemaleElvenRobe( int hue ) : base( 0x2FBA, hue ) { Weight = 2.0; diff --git a/Scripts/Items/Clothing/Pants.cs b/Scripts/Items/Clothing/Pants.cs index c4c6a50a9..b2c95b5c4 100644 --- a/Scripts/Items/Clothing/Pants.cs +++ b/Scripts/Items/Clothing/Pants.cs @@ -31,15 +31,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x152e, 0x152f )] + [FlippableAttribute( 0x152e, 0x152f )] public class ShortPants : BasePants { - [Constructable] + [Constructible] public ShortPants() : this( 0 ) { } - [Constructable] + [Constructible] public ShortPants( int hue ) : base( 0x152E, hue ) { Weight = 2.0; @@ -64,15 +64,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1539, 0x153a )] + [FlippableAttribute( 0x1539, 0x153a )] public class LongPants : BasePants { - [Constructable] + [Constructible] public LongPants() : this( 0 ) { } - [Constructable] + [Constructible] public LongPants( int hue ) : base( 0x1539, hue ) { Weight = 2.0; @@ -97,15 +97,15 @@ namespace Server.Items } } - [Flipable( 0x279B, 0x27E6 )] + [Flippable( 0x279B, 0x27E6 )] public class TattsukeHakama : BasePants { - [Constructable] + [Constructible] public TattsukeHakama() : this( 0 ) { } - [Constructable] + [Constructible] public TattsukeHakama( int hue ) : base( 0x279B, hue ) { Weight = 2.0; @@ -130,17 +130,17 @@ namespace Server.Items } } - [FlipableAttribute( 0x2FC3, 0x3179 )] + [FlippableAttribute( 0x2FC3, 0x3179 )] public class ElvenPants : BasePants { public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public ElvenPants() : this( 0 ) { } - [Constructable] + [Constructible] public ElvenPants( int hue ) : base( 0x2FC3, hue ) { Weight = 2.0; diff --git a/Scripts/Items/Clothing/Shirts.cs b/Scripts/Items/Clothing/Shirts.cs index af7733bf1..a61ef6236 100644 --- a/Scripts/Items/Clothing/Shirts.cs +++ b/Scripts/Items/Clothing/Shirts.cs @@ -31,15 +31,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1efd, 0x1efe )] + [FlippableAttribute( 0x1efd, 0x1efe )] public class FancyShirt : BaseShirt { - [Constructable] + [Constructible] public FancyShirt() : this( 0 ) { } - [Constructable] + [Constructible] public FancyShirt( int hue ) : base( 0x1EFD, hue ) { Weight = 2.0; @@ -64,15 +64,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1517, 0x1518 )] + [FlippableAttribute( 0x1517, 0x1518 )] public class Shirt : BaseShirt { - [Constructable] + [Constructible] public Shirt() : this( 0 ) { } - [Constructable] + [Constructible] public Shirt( int hue ) : base( 0x1517, hue ) { Weight = 1.0; @@ -100,15 +100,15 @@ namespace Server.Items } } - [Flipable( 0x2794, 0x27DF )] + [Flippable( 0x2794, 0x27DF )] public class ClothNinjaJacket : BaseShirt { - [Constructable] + [Constructible] public ClothNinjaJacket() : this( 0 ) { } - [Constructable] + [Constructible] public ClothNinjaJacket( int hue ) : base( 0x2794, hue ) { Weight = 5.0; @@ -138,12 +138,12 @@ namespace Server.Items { public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public ElvenShirt() : this( 0 ) { } - [Constructable] + [Constructible] public ElvenShirt( int hue ) : base( 0x3175, hue ) { Weight = 2.0; @@ -172,12 +172,12 @@ namespace Server.Items public class ElvenDarkShirt : BaseShirt { public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public ElvenDarkShirt() : this( 0 ) { } - [Constructable] + [Constructible] public ElvenDarkShirt( int hue ) : base( 0x3176, hue ) { Weight = 2.0; diff --git a/Scripts/Items/Clothing/Shoes.cs b/Scripts/Items/Clothing/Shoes.cs index f25f392ab..2cade0abb 100644 --- a/Scripts/Items/Clothing/Shoes.cs +++ b/Scripts/Items/Clothing/Shoes.cs @@ -55,15 +55,15 @@ namespace Server.Items } } - [Flipable( 0x2307, 0x2308 )] + [Flippable( 0x2307, 0x2308 )] public class FurBoots : BaseShoes { - [Constructable] + [Constructible] public FurBoots() : this( 0 ) { } - [Constructable] + [Constructible] public FurBoots( int hue ) : base( 0x2307, hue ) { Weight = 3.0; @@ -88,17 +88,17 @@ namespace Server.Items } } - [FlipableAttribute( 0x170b, 0x170c )] + [FlippableAttribute( 0x170b, 0x170c )] public class Boots : BaseShoes { public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public Boots() : this( 0 ) { } - [Constructable] + [Constructible] public Boots( int hue ) : base( 0x170B, hue ) { Weight = 3.0; @@ -123,7 +123,7 @@ namespace Server.Items } } - [Flipable] + [Flippable] public class ThighBoots : BaseShoes, IArcaneEquip { #region Arcane Impl @@ -187,12 +187,12 @@ namespace Server.Items public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public ThighBoots() : this( 0 ) { } - [Constructable] + [Constructible] public ThighBoots( int hue ) : base( 0x1711, hue ) { Weight = 4.0; @@ -245,17 +245,17 @@ namespace Server.Items } } - [FlipableAttribute( 0x170f, 0x1710 )] + [FlippableAttribute( 0x170f, 0x1710 )] public class Shoes : BaseShoes { public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public Shoes() : this( 0 ) { } - [Constructable] + [Constructible] public Shoes( int hue ) : base( 0x170F, hue ) { Weight = 2.0; @@ -280,17 +280,17 @@ namespace Server.Items } } - [FlipableAttribute( 0x170d, 0x170e )] + [FlippableAttribute( 0x170d, 0x170e )] public class Sandals : BaseShoes { public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } - [Constructable] + [Constructible] public Sandals() : this( 0 ) { } - [Constructable] + [Constructible] public Sandals( int hue ) : base( 0x170D, hue ) { Weight = 1.0; @@ -320,15 +320,15 @@ namespace Server.Items } } - [Flipable( 0x2797, 0x27E2 )] + [Flippable( 0x2797, 0x27E2 )] public class NinjaTabi : BaseShoes { - [Constructable] + [Constructible] public NinjaTabi() : this( 0 ) { } - [Constructable] + [Constructible] public NinjaTabi( int hue ) : base( 0x2797, hue ) { Weight = 2.0; @@ -353,15 +353,15 @@ namespace Server.Items } } - [Flipable( 0x2796, 0x27E1 )] + [Flippable( 0x2796, 0x27E1 )] public class SamuraiTabi : BaseShoes { - [Constructable] + [Constructible] public SamuraiTabi() : this( 0 ) { } - [Constructable] + [Constructible] public SamuraiTabi( int hue ) : base( 0x2796, hue ) { Weight = 2.0; @@ -386,15 +386,15 @@ namespace Server.Items } } - [Flipable( 0x2796, 0x27E1 )] + [Flippable( 0x2796, 0x27E1 )] public class Waraji : BaseShoes { - [Constructable] + [Constructible] public Waraji() : this( 0 ) { } - [Constructable] + [Constructible] public Waraji( int hue ) : base( 0x2796, hue ) { Weight = 2.0; @@ -419,19 +419,19 @@ namespace Server.Items } } - [FlipableAttribute( 0x2FC4, 0x317A )] + [FlippableAttribute( 0x2FC4, 0x317A )] public class ElvenBoots : BaseShoes { public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public ElvenBoots() : this( 0 ) { } - [Constructable] + [Constructible] public ElvenBoots( int hue ) : base( 0x2FC4, hue ) { Weight = 2.0; diff --git a/Scripts/Items/Clothing/Waist.cs b/Scripts/Items/Clothing/Waist.cs index 5e2d7bb2e..e22851df1 100644 --- a/Scripts/Items/Clothing/Waist.cs +++ b/Scripts/Items/Clothing/Waist.cs @@ -32,15 +32,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x153b, 0x153c )] + [FlippableAttribute( 0x153b, 0x153c )] public class HalfApron : BaseWaist { - [Constructable] + [Constructible] public HalfApron() : this( 0 ) { } - [Constructable] + [Constructible] public HalfApron( int hue ) : base( 0x153b, hue ) { Weight = 2.0; @@ -65,15 +65,15 @@ namespace Server.Items } } - [Flipable( 0x27A0, 0x27EB )] + [Flippable( 0x27A0, 0x27EB )] public class Obi : BaseWaist { - [Constructable] + [Constructible] public Obi() : this( 0 ) { } - [Constructable] + [Constructible] public Obi( int hue ) : base( 0x27A0, hue ) { Weight = 1.0; @@ -98,17 +98,17 @@ namespace Server.Items } } - [FlipableAttribute( 0x2B68, 0x315F )] + [FlippableAttribute( 0x2B68, 0x315F )] public class WoodlandBelt : BaseWaist { public override Race RequiredRace { get { return Race.Elf; } } - [Constructable] + [Constructible] public WoodlandBelt() : this( 0 ) { } - [Constructable] + [Constructible] public WoodlandBelt( int hue ) : base( 0x2B68, hue ) { Weight = 4.0; diff --git a/Scripts/Items/Construction/Ankhs.cs b/Scripts/Items/Construction/Ankhs.cs index a75b5c4e6..9aaa17901 100644 --- a/Scripts/Items/Construction/Ankhs.cs +++ b/Scripts/Items/Construction/Ankhs.cs @@ -103,12 +103,12 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public AnkhWest() : this( false ) { } - [Constructable] + [Constructible] public AnkhWest( bool bloodied ) : base( bloodied ? 0x1D98 : 0x3 ) { Movable = false; @@ -270,12 +270,12 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public AnkhNorth() : this( false ) { } - [Constructable] + [Constructible] public AnkhNorth( bool bloodied ) : base( bloodied ? 0x1E5D : 0x4 ) { Movable = false; diff --git a/Scripts/Items/Construction/Chairs/Benchs.cs b/Scripts/Items/Construction/Chairs/Benchs.cs index 4c067d168..4f01528c4 100644 --- a/Scripts/Items/Construction/Chairs/Benchs.cs +++ b/Scripts/Items/Construction/Chairs/Benchs.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable( 0xB2D, 0xB2C )] + [Flippable( 0xB2D, 0xB2C )] public class WoodenBench : Item { - [Constructable] + [Constructible] public WoodenBench() : base( 0xB2D ) { Weight = 6; diff --git a/Scripts/Items/Construction/Chairs/Chairs.cs b/Scripts/Items/Construction/Chairs/Chairs.cs index ff1ac6c38..e5170bc68 100644 --- a/Scripts/Items/Construction/Chairs/Chairs.cs +++ b/Scripts/Items/Construction/Chairs/Chairs.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable( 0xB4F, 0xB4E, 0xB50, 0xB51 )] + [Flippable( 0xB4F, 0xB4E, 0xB50, 0xB51 )] public class FancyWoodenChairCushion : Item { - [Constructable] + [Constructible] public FancyWoodenChairCushion() : base(0xB4F) { Weight = 20.0; @@ -35,10 +35,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xB53, 0xB52, 0xB54, 0xB55 )] + [Flippable( 0xB53, 0xB52, 0xB54, 0xB55 )] public class WoodenChairCushion : Item { - [Constructable] + [Constructible] public WoodenChairCushion() : base(0xB53) { Weight = 20.0; @@ -67,10 +67,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xB57, 0xB56, 0xB59, 0xB58 )] + [Flippable( 0xB57, 0xB56, 0xB59, 0xB58 )] public class WoodenChair : Item { - [Constructable] + [Constructible] public WoodenChair() : base(0xB57) { Weight = 20.0; @@ -99,10 +99,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )] + [Flippable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )] public class BambooChair : Item { - [Constructable] + [Constructible] public BambooChair() : base(0xB5B) { Weight = 20.0; @@ -131,10 +131,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable(0x1218, 0x1219, 0x121A, 0x121B)] + [Flippable(0x1218, 0x1219, 0x121A, 0x121B)] public class StoneChair : Item { - [Constructable] + [Constructible] public StoneChair() : base(0x1218) { Weight = 20; @@ -160,10 +160,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable( 0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6 )] + [Flippable( 0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6 )] public class OrnateElvenChair : Item { - [Constructable] + [Constructible] public OrnateElvenChair() : base( 0x2DE3 ) { Weight = 1.0; @@ -189,10 +189,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable( 0x2DEB, 0x2DEC, 0x2DED, 0x2DEE )] + [Flippable( 0x2DEB, 0x2DEC, 0x2DED, 0x2DEE )] public class BigElvenChair : Item { - [Constructable] + [Constructible] public BigElvenChair() : base( 0x2DEB ) { } @@ -217,10 +217,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable( 0x2DF5, 0x2DF6 )] + [Flippable( 0x2DF5, 0x2DF6 )] public class ElvenReadingChair : Item { - [Constructable] + [Constructible] public ElvenReadingChair() : base( 0x2DF5 ) { } diff --git a/Scripts/Items/Construction/Chairs/Stools.cs b/Scripts/Items/Construction/Chairs/Stools.cs index 00ea2a27b..efedb62a4 100644 --- a/Scripts/Items/Construction/Chairs/Stools.cs +++ b/Scripts/Items/Construction/Chairs/Stools.cs @@ -5,7 +5,7 @@ namespace Server.Items [Furniture] public class Stool : Item { - [Constructable] + [Constructible] public Stool() : base( 0xA2A ) { Weight = 10.0; @@ -36,7 +36,7 @@ namespace Server.Items [Furniture] public class FootStool : Item { - [Constructable] + [Constructible] public FootStool() : base( 0xB5E ) { Weight = 6.0; diff --git a/Scripts/Items/Construction/Chairs/Thrones.cs b/Scripts/Items/Construction/Chairs/Thrones.cs index 0024f4418..f9496fbc6 100644 --- a/Scripts/Items/Construction/Chairs/Thrones.cs +++ b/Scripts/Items/Construction/Chairs/Thrones.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable(0xB32, 0xB33)] + [Flippable(0xB32, 0xB33)] public class Throne : Item { - [Constructable] + [Constructible] public Throne() : base(0xB33) { Weight = 1.0; @@ -35,10 +35,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xB2E, 0xB2F, 0xB31, 0xB30 )] + [Flippable( 0xB2E, 0xB2F, 0xB31, 0xB30 )] public class WoodenThrone : Item { - [Constructable] + [Constructible] public WoodenThrone() : base(0xB2E) { Weight = 15.0; diff --git a/Scripts/Items/Construction/Decorative/DecorativeShield.cs b/Scripts/Items/Construction/Decorative/DecorativeShield.cs index fc2d4e6c9..369d98426 100644 --- a/Scripts/Items/Construction/Decorative/DecorativeShield.cs +++ b/Scripts/Items/Construction/Decorative/DecorativeShield.cs @@ -4,10 +4,10 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x156C, 0x156D )] + [FlippableAttribute( 0x156C, 0x156D )] public class DecorativeShield1 : Item { - [Constructable] + [Constructible] public DecorativeShield1() : base( 0x156C ) { Movable = false; @@ -31,10 +31,10 @@ namespace Server.Items int version = reader.ReadInt(); } } - [FlipableAttribute( 0x156E, 0x156F )] + [FlippableAttribute( 0x156E, 0x156F )] public class DecorativeShield2 : Item { - [Constructable] + [Constructible] public DecorativeShield2() : base( 0x156E ) { Movable = false; @@ -59,10 +59,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1570, 0x1571 )] + [FlippableAttribute( 0x1570, 0x1571 )] public class DecorativeShield3 : Item { - [Constructable] + [Constructible] public DecorativeShield3() : base( 0x1570 ) { Movable = false; @@ -87,10 +87,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1572, 0x1573 )] + [FlippableAttribute( 0x1572, 0x1573 )] public class DecorativeShield4 : Item { - [Constructable] + [Constructible] public DecorativeShield4() : base( 0x1572 ) { Movable = false; @@ -115,10 +115,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1574, 0x1575 )] + [FlippableAttribute( 0x1574, 0x1575 )] public class DecorativeShield5 : Item { - [Constructable] + [Constructible] public DecorativeShield5() : base( 0x1574 ) { Movable = false; @@ -143,10 +143,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1576, 0x1577 )] + [FlippableAttribute( 0x1576, 0x1577 )] public class DecorativeShield6 : Item { - [Constructable] + [Constructible] public DecorativeShield6() : base( 0x1576 ) { Movable = false; @@ -171,10 +171,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1578, 0x1579 )] + [FlippableAttribute( 0x1578, 0x1579 )] public class DecorativeShield7 : Item { - [Constructable] + [Constructible] public DecorativeShield7() : base( 0x1578 ) { Movable = false; @@ -199,10 +199,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x157A, 0x157B )] + [FlippableAttribute( 0x157A, 0x157B )] public class DecorativeShield8 : Item { - [Constructable] + [Constructible] public DecorativeShield8() : base( 0x157A ) { Movable = false; @@ -227,10 +227,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x157C, 0x157D )] + [FlippableAttribute( 0x157C, 0x157D )] public class DecorativeShield9 : Item { - [Constructable] + [Constructible] public DecorativeShield9() : base( 0x157C ) { Movable = false; @@ -255,10 +255,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x157E, 0x157F )] + [FlippableAttribute( 0x157E, 0x157F )] public class DecorativeShield10 : Item { - [Constructable] + [Constructible] public DecorativeShield10() : base( 0x157E ) { Movable = false; @@ -283,10 +283,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1580, 0x1581 )] + [FlippableAttribute( 0x1580, 0x1581 )] public class DecorativeShield11 : Item { - [Constructable] + [Constructible] public DecorativeShield11() : base( 0x1580 ) { Movable = false; @@ -311,10 +311,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1582, 0x1583, 0x1634, 0x1635 )] + [FlippableAttribute( 0x1582, 0x1583, 0x1634, 0x1635 )] public class DecorativeShieldSword1North : Item { - [Constructable] + [Constructible] public DecorativeShieldSword1North() : base( Utility.Random( 0x1582, 2 ) ) { Movable = false; @@ -339,10 +339,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1634, 0x1635, 0x1582, 0x1583 )] + [FlippableAttribute( 0x1634, 0x1635, 0x1582, 0x1583 )] public class DecorativeShieldSword1West : Item { - [Constructable] + [Constructible] public DecorativeShieldSword1West() : base( Utility.Random( 0x1634, 2 ) ) { Movable = false; @@ -367,10 +367,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1584, 0x1585, 0x1636, 0x1637 )] + [FlippableAttribute( 0x1584, 0x1585, 0x1636, 0x1637 )] public class DecorativeShieldSword2North : Item { - [Constructable] + [Constructible] public DecorativeShieldSword2North() : base( Utility.Random( 0x1584, 2 ) ) { Movable = false; @@ -395,10 +395,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1636, 0x1637, 0x1584, 0x1585 )] + [FlippableAttribute( 0x1636, 0x1637, 0x1584, 0x1585 )] public class DecorativeShieldSword2West : Item { - [Constructable] + [Constructible] public DecorativeShieldSword2West() : base( Utility.Random( 0x1636, 2 ) ) { Movable = false; diff --git a/Scripts/Items/Construction/Decorative/DecorativeWeapon.cs b/Scripts/Items/Construction/Decorative/DecorativeWeapon.cs index b93fe40d7..9bd2a7de2 100644 --- a/Scripts/Items/Construction/Decorative/DecorativeWeapon.cs +++ b/Scripts/Items/Construction/Decorative/DecorativeWeapon.cs @@ -3,10 +3,10 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x155E, 0x155F, 0x155C, 0x155D )] + [FlippableAttribute( 0x155E, 0x155F, 0x155C, 0x155D )] public class DecorativeBowWest : Item { - [Constructable] + [Constructible] public DecorativeBowWest() : base( Utility.Random( 0x155E, 2 ) ) { Movable = false; @@ -31,10 +31,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x155C, 0x155D, 0x155E, 0x155F )] + [FlippableAttribute( 0x155C, 0x155D, 0x155E, 0x155F )] public class DecorativeBowNorth : Item { - [Constructable] + [Constructible] public DecorativeBowNorth() : base( Utility.Random( 0x155C, 2 ) ) { Movable = false; @@ -59,10 +59,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1560, 0x1561, 0x1562, 0x1563 )] + [FlippableAttribute( 0x1560, 0x1561, 0x1562, 0x1563 )] public class DecorativeAxeNorth : Item { - [Constructable] + [Constructible] public DecorativeAxeNorth() : base( Utility.Random( 0x1560, 2 ) ) { Movable = false; @@ -87,10 +87,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1562, 0x1563, 0x1560, 0x1561 )] + [FlippableAttribute( 0x1562, 0x1563, 0x1560, 0x1561 )] public class DecorativeAxeWest : Item { - [Constructable] + [Constructible] public DecorativeAxeWest() : base( Utility.Random( 0x1562, 2 ) ) { Movable = false; @@ -119,7 +119,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public DecorativeSwordNorth() : base( 0x1565 ) { Movable = false; @@ -226,7 +226,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public DecorativeSwordWest() : base( 0x1566 ) { Movable = false; @@ -333,7 +333,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public DecorativeDAxeNorth() : base( 0x1569 ) { Movable = false; @@ -440,7 +440,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public DecorativeDAxeWest() : base( 0x156A ) { Movable = false; diff --git a/Scripts/Items/Construction/Decorative/PaintingPortraits.cs b/Scripts/Items/Construction/Decorative/PaintingPortraits.cs index eaa06bc0e..7d211c3fe 100644 --- a/Scripts/Items/Construction/Decorative/PaintingPortraits.cs +++ b/Scripts/Items/Construction/Decorative/PaintingPortraits.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LargePainting : Item { - [Constructable] + [Constructible] public LargePainting() : base( 0x0EA0 ) { Movable = false; @@ -30,10 +30,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x0E9F, 0x0EC8 )] + [FlippableAttribute( 0x0E9F, 0x0EC8 )] public class WomanPortrait1 : Item { - [Constructable] + [Constructible] public WomanPortrait1() : base( 0x0E9F ) { Movable = false; @@ -58,10 +58,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x0EE7, 0x0EC9 )] + [FlippableAttribute( 0x0EE7, 0x0EC9 )] public class WomanPortrait2 : Item { - [Constructable] + [Constructible] public WomanPortrait2() : base( 0x0EE7 ) { Movable = false; @@ -86,10 +86,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x0EA2, 0x0EA1 )] + [FlippableAttribute( 0x0EA2, 0x0EA1 )] public class ManPortrait1 : Item { - [Constructable] + [Constructible] public ManPortrait1() : base( 0x0EA2 ) { Movable = false; @@ -114,10 +114,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x0EA3, 0x0EA4 )] + [FlippableAttribute( 0x0EA3, 0x0EA4 )] public class ManPortrait2 : Item { - [Constructable] + [Constructible] public ManPortrait2() : base( 0x0EA3 ) { Movable = false; @@ -142,10 +142,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x0EA6, 0x0EA5 )] + [FlippableAttribute( 0x0EA6, 0x0EA5 )] public class LadyPortrait1 : Item { - [Constructable] + [Constructible] public LadyPortrait1() : base( 0x0EA6 ) { Movable = false; @@ -170,10 +170,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x0EA7, 0x0EA8 )] + [FlippableAttribute( 0x0EA7, 0x0EA8 )] public class LadyPortrait2 : Item { - [Constructable] + [Constructible] public LadyPortrait2() : base( 0x0EA7 ) { Movable = false; diff --git a/Scripts/Items/Construction/Decorative/Tapestry.cs b/Scripts/Items/Construction/Decorative/Tapestry.cs index 76055d1b3..2729c980e 100644 --- a/Scripts/Items/Construction/Decorative/Tapestry.cs +++ b/Scripts/Items/Construction/Decorative/Tapestry.cs @@ -7,7 +7,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry1N() : base( 0xEAA ) { Movable = false; @@ -115,7 +115,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry2N() : base( 0xEAC ) { Movable = false; @@ -222,7 +222,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry2W() : base( 0xEAE ) { Movable = false; @@ -330,7 +330,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry3N() : base( 0xFD6 ) { Movable = false; @@ -438,7 +438,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry3W() : base( 0xFD7 ) { Movable = false; @@ -546,7 +546,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry4N() : base( 0xFDA ) { Movable = false; @@ -653,7 +653,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry4W() : base( 0xFDB ) { Movable = false; @@ -762,7 +762,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry5N() : base( 0xFDE ) { Movable = false; @@ -869,7 +869,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry5W() : base( 0xFDF ) { Movable = false; @@ -978,7 +978,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry6N() : base( 0xFE2 ) { Movable = false; @@ -1085,7 +1085,7 @@ namespace Server.Items { private InternalItem m_Item; - [Constructable] + [Constructible] public Tapestry6W() : base( 0xFE3 ) { Movable = false; diff --git a/Scripts/Items/Construction/Doors/Doors.cs b/Scripts/Items/Construction/Doors/Doors.cs index 8ecab9345..c089ec197 100644 --- a/Scripts/Items/Construction/Doors/Doors.cs +++ b/Scripts/Items/Construction/Doors/Doors.cs @@ -21,7 +21,7 @@ namespace Server.Items public class IronGateShort : BaseDoor { - [Constructable] + [Constructible] public IronGateShort( DoorFacing facing ) : base( 0x84c + (2 * (int)facing), 0x84d + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -47,7 +47,7 @@ namespace Server.Items public class IronGate : BaseDoor { - [Constructable] + [Constructible] public IronGate( DoorFacing facing ) : base( 0x824 + (2 * (int)facing), 0x825 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -73,7 +73,7 @@ namespace Server.Items public class LightWoodGate : BaseDoor { - [Constructable] + [Constructible] public LightWoodGate( DoorFacing facing ) : base( 0x839 + (2 * (int)facing), 0x83A + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) ) { } @@ -99,7 +99,7 @@ namespace Server.Items public class DarkWoodGate : BaseDoor { - [Constructable] + [Constructible] public DarkWoodGate( DoorFacing facing ) : base( 0x866 + (2 * (int)facing), 0x867 + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) ) { } @@ -125,7 +125,7 @@ namespace Server.Items public class MetalDoor : BaseDoor { - [Constructable] + [Constructible] public MetalDoor( DoorFacing facing ) : base( 0x675 + (2 * (int)facing), 0x676 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -151,7 +151,7 @@ namespace Server.Items public class BarredMetalDoor : BaseDoor { - [Constructable] + [Constructible] public BarredMetalDoor( DoorFacing facing ) : base( 0x685 + (2 * (int)facing), 0x686 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -177,7 +177,7 @@ namespace Server.Items public class BarredMetalDoor2 : BaseDoor { - [Constructable] + [Constructible] public BarredMetalDoor2( DoorFacing facing ) : base( 0x1FED + (2 * (int)facing), 0x1FEE + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -203,7 +203,7 @@ namespace Server.Items public class RattanDoor : BaseDoor { - [Constructable] + [Constructible] public RattanDoor( DoorFacing facing ) : base( 0x695 + (2 * (int)facing), 0x696 + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) ) { } @@ -229,7 +229,7 @@ namespace Server.Items public class DarkWoodDoor : BaseDoor { - [Constructable] + [Constructible] public DarkWoodDoor( DoorFacing facing ) : base( 0x6A5 + (2 * (int)facing), 0x6A6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) ) { } @@ -255,7 +255,7 @@ namespace Server.Items public class MediumWoodDoor : BaseDoor { - [Constructable] + [Constructible] public MediumWoodDoor( DoorFacing facing ) : base( 0x6B5 + (2 * (int)facing), 0x6B6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) ) { } @@ -281,7 +281,7 @@ namespace Server.Items public class MetalDoor2 : BaseDoor { - [Constructable] + [Constructible] public MetalDoor2( DoorFacing facing ) : base( 0x6C5 + (2 * (int)facing), 0x6C6 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -307,7 +307,7 @@ namespace Server.Items public class LightWoodDoor : BaseDoor { - [Constructable] + [Constructible] public LightWoodDoor( DoorFacing facing ) : base( 0x6D5 + (2 * (int)facing), 0x6D6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) ) { } @@ -333,7 +333,7 @@ namespace Server.Items public class StrongWoodDoor : BaseDoor { - [Constructable] + [Constructible] public StrongWoodDoor( DoorFacing facing ) : base( 0x6E5 + (2 * (int)facing), 0x6E6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) ) { } diff --git a/Scripts/Items/Construction/Doors/HouseDoors.cs b/Scripts/Items/Construction/Doors/HouseDoors.cs index 766bb2ca8..8e60c919c 100644 --- a/Scripts/Items/Construction/Doors/HouseDoors.cs +++ b/Scripts/Items/Construction/Doors/HouseDoors.cs @@ -10,7 +10,7 @@ namespace Server.Items { public class MetalHouseDoor : BaseHouseDoor { - [Constructable] + [Constructible] public MetalHouseDoor( DoorFacing facing ) : base( facing, 0x675 + (2 * (int)facing), 0x676 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) ) { } @@ -36,7 +36,7 @@ namespace Server.Items public class DarkWoodHouseDoor : BaseHouseDoor { - [Constructable] + [Constructible] public DarkWoodHouseDoor( DoorFacing facing ) : base( facing, 0x6A5 + (2 * (int)facing), 0x6A6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) ) { } @@ -62,12 +62,12 @@ namespace Server.Items public class GenericHouseDoor : BaseHouseDoor { - [Constructable] + [Constructible] public GenericHouseDoor( DoorFacing facing, int baseItemID, int openedSound, int closedSound ) : this( facing, baseItemID, openedSound, closedSound, true ) { } - [Constructable] + [Constructible] public GenericHouseDoor( DoorFacing facing, int baseItemID, int openedSound, int closedSound, bool autoAdjust ) : base( facing, baseItemID + (autoAdjust ? (2 * (int)facing) : 0), baseItemID + 1 + (autoAdjust ? (2 * (int)facing) : 0), openedSound, closedSound, BaseDoor.GetOffset( facing ) ) { diff --git a/Scripts/Items/Construction/Doors/Portcullis.cs b/Scripts/Items/Construction/Doors/Portcullis.cs index 129547fde..7477e4d71 100644 --- a/Scripts/Items/Construction/Doors/Portcullis.cs +++ b/Scripts/Items/Construction/Doors/Portcullis.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override bool UseChainedFunctionality{ get{ return true; } } - [Constructable] + [Constructible] public PortcullisNS() : base( 0x6F5, 0x6F5, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) ) { } @@ -34,7 +34,7 @@ namespace Server.Items { public override bool UseChainedFunctionality{ get{ return true; } } - [Constructable] + [Constructible] public PortcullisEW() : base( 0x6F6, 0x6F6, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) ) { } diff --git a/Scripts/Items/Construction/Doors/SecretDoors.cs b/Scripts/Items/Construction/Doors/SecretDoors.cs index d43cc51d1..dde73b666 100644 --- a/Scripts/Items/Construction/Doors/SecretDoors.cs +++ b/Scripts/Items/Construction/Doors/SecretDoors.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class SecretStoneDoor1 : BaseDoor { - [Constructable] + [Constructible] public SecretStoneDoor1( DoorFacing facing ) : base( 0xE8 + (2 * (int)facing), 0xE9 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) ) { } @@ -30,7 +30,7 @@ namespace Server.Items public class SecretDungeonDoor : BaseDoor { - [Constructable] + [Constructible] public SecretDungeonDoor( DoorFacing facing ) : base( 0x314 + (2 * (int)facing), 0x315 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) ) { } @@ -56,7 +56,7 @@ namespace Server.Items public class SecretStoneDoor2 : BaseDoor { - [Constructable] + [Constructible] public SecretStoneDoor2( DoorFacing facing ) : base( 0x324 + (2 * (int)facing), 0x325 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) ) { } @@ -82,7 +82,7 @@ namespace Server.Items public class SecretWoodenDoor : BaseDoor { - [Constructable] + [Constructible] public SecretWoodenDoor( DoorFacing facing ) : base( 0x334 + (2 * (int)facing), 0x335 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) ) { } @@ -108,7 +108,7 @@ namespace Server.Items public class SecretLightWoodDoor : BaseDoor { - [Constructable] + [Constructible] public SecretLightWoodDoor( DoorFacing facing ) : base( 0x344 + (2 * (int)facing), 0x345 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) ) { } @@ -134,7 +134,7 @@ namespace Server.Items public class SecretStoneDoor3 : BaseDoor { - [Constructable] + [Constructible] public SecretStoneDoor3( DoorFacing facing ) : base( 0x354 + (2 * (int)facing), 0x355 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) ) { } diff --git a/Scripts/Items/Construction/Floors/Floors.cs b/Scripts/Items/Construction/Floors/Floors.cs index cdb577d42..12057a6d6 100644 --- a/Scripts/Items/Construction/Floors/Floors.cs +++ b/Scripts/Items/Construction/Floors/Floors.cs @@ -30,7 +30,7 @@ namespace Server.Items public class StonePaversLight : BaseFloor { - [Constructable] + [Constructible] public StonePaversLight() : base( 0x519, 4 ) { } @@ -56,7 +56,7 @@ namespace Server.Items public class StonePaversMedium : BaseFloor { - [Constructable] + [Constructible] public StonePaversMedium() : base( 0x51D, 4 ) { } @@ -82,7 +82,7 @@ namespace Server.Items public class StonePaversDark : BaseFloor { - [Constructable] + [Constructible] public StonePaversDark() : base( 0x521, 4 ) { } @@ -108,7 +108,7 @@ namespace Server.Items public class GreyFlagstones : BaseFloor { - [Constructable] + [Constructible] public GreyFlagstones() : base( 0x4FC, 4 ) { } @@ -134,7 +134,7 @@ namespace Server.Items public class SandFlagstones : BaseFloor { - [Constructable] + [Constructible] public SandFlagstones() : base( 0x500, 4 ) { } @@ -160,7 +160,7 @@ namespace Server.Items public class MarbleFloor : BaseFloor { - [Constructable] + [Constructible] public MarbleFloor() : base( 0x50D, 2 ) { } @@ -186,7 +186,7 @@ namespace Server.Items public class GreenMarbleFloor : BaseFloor { - [Constructable] + [Constructible] public GreenMarbleFloor() : base( 0x50F, 2 ) { } @@ -212,7 +212,7 @@ namespace Server.Items public class GreyMarbleFloor : BaseFloor { - [Constructable] + [Constructible] public GreyMarbleFloor() : base( 0x511, 4 ) { } @@ -238,7 +238,7 @@ namespace Server.Items public class CobblestonesFloor : BaseFloor { - [Constructable] + [Constructible] public CobblestonesFloor() : base( 0x515, 4 ) { } @@ -264,7 +264,7 @@ namespace Server.Items public class SandstoneFloorN : BaseFloor { - [Constructable] + [Constructible] public SandstoneFloorN() : base( 0x525, 4 ) { } @@ -290,7 +290,7 @@ namespace Server.Items public class SandstoneFloorW : BaseFloor { - [Constructable] + [Constructible] public SandstoneFloorW() : base( 0x529, 4 ) { } @@ -316,7 +316,7 @@ namespace Server.Items public class DarkSandstoneFloorN : BaseFloor { - [Constructable] + [Constructible] public DarkSandstoneFloorN() : base( 0x52F, 4 ) { } @@ -342,7 +342,7 @@ namespace Server.Items public class DarkSandstoneFloorW : BaseFloor { - [Constructable] + [Constructible] public DarkSandstoneFloorW() : base( 0x533, 4 ) { } @@ -368,7 +368,7 @@ namespace Server.Items public class BricksFloor1 : BaseFloor { - [Constructable] + [Constructible] public BricksFloor1() : base( 0x4E2, 8 ) { } @@ -394,7 +394,7 @@ namespace Server.Items public class BricksFloor2 : BaseFloor { - [Constructable] + [Constructible] public BricksFloor2() : base( 0x537, 4 ) { } @@ -420,7 +420,7 @@ namespace Server.Items public class CaveFloorCenter : BaseFloor { - [Constructable] + [Constructible] public CaveFloorCenter() : base( 0x53B, 4 ) { } @@ -446,7 +446,7 @@ namespace Server.Items public class CaveFloorSouth : BaseFloor { - [Constructable] + [Constructible] public CaveFloorSouth() : base( 0x541, 3 ) { } @@ -472,7 +472,7 @@ namespace Server.Items public class CaveFloorEast : BaseFloor { - [Constructable] + [Constructible] public CaveFloorEast() : base( 0x544, 3 ) { } @@ -498,7 +498,7 @@ namespace Server.Items public class CaveFloorWest : BaseFloor { - [Constructable] + [Constructible] public CaveFloorWest() : base( 0x54A, 3 ) { } @@ -524,7 +524,7 @@ namespace Server.Items public class CaveFloorNorth : BaseFloor { - [Constructable] + [Constructible] public CaveFloorNorth() : base( 0x54D, 3 ) { } @@ -550,7 +550,7 @@ namespace Server.Items public class MarblePavers : BaseFloor { - [Constructable] + [Constructible] public MarblePavers() : base( 0x495, 4 ) { } @@ -576,7 +576,7 @@ namespace Server.Items public class BlueSlateFloorCenter : BaseFloor { - [Constructable] + [Constructible] public BlueSlateFloorCenter() : base( 0x49B, 1 ) { } @@ -602,7 +602,7 @@ namespace Server.Items public class GreySlateFloor : BaseFloor { - [Constructable] + [Constructible] public GreySlateFloor() : base( 0x49C, 1 ) { } diff --git a/Scripts/Items/Construction/Misc/BarrelParts.cs b/Scripts/Items/Construction/Misc/BarrelParts.cs index f61401a2a..df8e98d0e 100644 --- a/Scripts/Items/Construction/Misc/BarrelParts.cs +++ b/Scripts/Items/Construction/Misc/BarrelParts.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class BarrelLid : Item { - [Constructable] + [Constructible] public BarrelLid() : base(0x1DB8) { Weight = 2; @@ -29,10 +29,10 @@ namespace Server.Items } } - [FlipableAttribute(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)] + [FlippableAttribute(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)] public class BarrelStaves : Item { - [Constructable] + [Constructible] public BarrelStaves() : base(0x1EB1) { Weight = 1; @@ -61,7 +61,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1011228; } } // Barrel hoops - [Constructable] + [Constructible] public BarrelHoops() : base(0x1DB7) { Weight = 5; @@ -88,7 +88,7 @@ namespace Server.Items public class BarrelTap : Item { - [Constructable] + [Constructible] public BarrelTap() : base(0x1004) { Weight = 1; diff --git a/Scripts/Items/Construction/Misc/Easle.cs b/Scripts/Items/Construction/Misc/Easle.cs index d3a180fcc..5bd0063a4 100644 --- a/Scripts/Items/Construction/Misc/Easle.cs +++ b/Scripts/Items/Construction/Misc/Easle.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable(0xF65, 0xF67, 0xF69)] + [Flippable(0xF65, 0xF67, 0xF69)] public class Easle : Item { - [Constructable] + [Constructible] public Easle() : base(0xF65) { Weight = 25.0; diff --git a/Scripts/Items/Construction/Misc/MeltedWax.cs b/Scripts/Items/Construction/Misc/MeltedWax.cs index ea67d3d20..d8e4f7011 100644 --- a/Scripts/Items/Construction/Misc/MeltedWax.cs +++ b/Scripts/Items/Construction/Misc/MeltedWax.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1016492; } } // melted wax - [Constructable] + [Constructible] public MeltedWax() : base( 0x122A ) { Movable = false; diff --git a/Scripts/Items/Construction/Misc/MusicStand.cs b/Scripts/Items/Construction/Misc/MusicStand.cs index ce76b1b1b..d9fab0998 100644 --- a/Scripts/Items/Construction/Misc/MusicStand.cs +++ b/Scripts/Items/Construction/Misc/MusicStand.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable(0xEBB, 0xEBC)] + [Flippable(0xEBB, 0xEBC)] public class TallMusicStand : Item { - [Constructable] + [Constructible] public TallMusicStand() : base(0xEBB) { Weight = 10.0; @@ -35,10 +35,10 @@ namespace Server.Items } [Furniture] - [Flipable(0xEB6,0xEB8)] + [Flippable(0xEB6,0xEB8)] public class ShortMusicStand : Item { - [Constructable] + [Constructible] public ShortMusicStand() : base(0xEB6) { Weight = 10.0; diff --git a/Scripts/Items/Construction/Misc/Obelisk.cs b/Scripts/Items/Construction/Misc/Obelisk.cs index d48e550d3..39558b406 100644 --- a/Scripts/Items/Construction/Misc/Obelisk.cs +++ b/Scripts/Items/Construction/Misc/Obelisk.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1016474; } } // an obelisk - [Constructable] + [Constructible] public Obelisk() : base(0x1184) { Movable = false; diff --git a/Scripts/Items/Construction/Misc/Screens.cs b/Scripts/Items/Construction/Misc/Screens.cs index c538d4e22..9bac55aa3 100644 --- a/Scripts/Items/Construction/Misc/Screens.cs +++ b/Scripts/Items/Construction/Misc/Screens.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable( 0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4 )] + [Flippable( 0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4 )] public class BambooScreen : Item { - [Constructable] + [Constructible] public BambooScreen() : base(0x24D0) { Weight = 20.0; @@ -33,10 +33,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF )] + [Flippable( 0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF )] public class ShojiScreen : Item { - [Constructable] + [Constructible] public ShojiScreen() : base(0x24CB) { Weight = 20.0; diff --git a/Scripts/Items/Construction/Misc/Statues.cs b/Scripts/Items/Construction/Misc/Statues.cs index 22aedeeb5..c1f2c4546 100644 --- a/Scripts/Items/Construction/Misc/Statues.cs +++ b/Scripts/Items/Construction/Misc/Statues.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class StatueSouth : Item { - [Constructable] + [Constructible] public StatueSouth() : base(0x139A) { Weight = 10; @@ -33,7 +33,7 @@ namespace Server.Items public class StatueSouth2 : Item { - [Constructable] + [Constructible] public StatueSouth2() : base(0x1227) { Weight = 10; @@ -62,7 +62,7 @@ namespace Server.Items public class StatueNorth : Item { - [Constructable] + [Constructible] public StatueNorth() : base(0x139B) { Weight = 10; @@ -91,7 +91,7 @@ namespace Server.Items public class StatueWest : Item { - [Constructable] + [Constructible] public StatueWest() : base(0x1226) { Weight = 10; @@ -120,7 +120,7 @@ namespace Server.Items public class StatueEast : Item { - [Constructable] + [Constructible] public StatueEast() : base(0x139C) { Weight = 10; @@ -149,7 +149,7 @@ namespace Server.Items public class StatueEast2 : Item { - [Constructable] + [Constructible] public StatueEast2() : base(0x1224) { Weight = 10; @@ -178,7 +178,7 @@ namespace Server.Items public class StatueSouthEast : Item { - [Constructable] + [Constructible] public StatueSouthEast() : base(0x1225) { Weight = 10; @@ -207,7 +207,7 @@ namespace Server.Items public class BustSouth : Item { - [Constructable] + [Constructible] public BustSouth() : base(0x12CB) { Weight = 10; @@ -236,7 +236,7 @@ namespace Server.Items public class BustEast : Item { - [Constructable] + [Constructible] public BustEast() : base(0x12CA) { Weight = 10; @@ -265,7 +265,7 @@ namespace Server.Items public class StatuePegasus : Item { - [Constructable] + [Constructible] public StatuePegasus() : base(0x139D) { Weight = 10; @@ -294,7 +294,7 @@ namespace Server.Items public class StatuePegasus2 : Item { - [Constructable] + [Constructible] public StatuePegasus2() : base(0x1228) { Weight = 10; @@ -323,7 +323,7 @@ namespace Server.Items public class SmallTowerSculpture : Item { - [Constructable] + [Constructible] public SmallTowerSculpture() : base(0x241A) { Weight = 20.0; diff --git a/Scripts/Items/Construction/Misc/Vase.cs b/Scripts/Items/Construction/Misc/Vase.cs index 87778301b..ed0402273 100644 --- a/Scripts/Items/Construction/Misc/Vase.cs +++ b/Scripts/Items/Construction/Misc/Vase.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class Vase : Item { - [Constructable] + [Constructible] public Vase() : base( 0xB46 ) { Weight = 10; @@ -31,7 +31,7 @@ namespace Server.Items public class LargeVase : Item { - [Constructable] + [Constructible] public LargeVase() : base( 0xB45 ) { Weight = 15; @@ -58,7 +58,7 @@ namespace Server.Items public class SmallUrn : Item { - [Constructable] + [Constructible] public SmallUrn() : base( 0x241C ) { Weight = 20.0; diff --git a/Scripts/Items/Construction/Misc/Vines.cs b/Scripts/Items/Construction/Misc/Vines.cs index 8de661052..c53fd3dd2 100644 --- a/Scripts/Items/Construction/Misc/Vines.cs +++ b/Scripts/Items/Construction/Misc/Vines.cs @@ -4,12 +4,12 @@ namespace Server.Items { public class Vines : Item { - [Constructable] + [Constructible] public Vines() : this( Utility.Random( 8 ) ) { } - [Constructable] + [Constructible] public Vines( int v ) : base( 0xCEB ) { if ( v < 0 || v > 7 ) diff --git a/Scripts/Items/Construction/Ruined/RuinedItemSingle.cs b/Scripts/Items/Construction/Ruined/RuinedItemSingle.cs index 6c37b87eb..10499b6c9 100644 --- a/Scripts/Items/Construction/Ruined/RuinedItemSingle.cs +++ b/Scripts/Items/Construction/Ruined/RuinedItemSingle.cs @@ -3,10 +3,10 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xC10, 0xC11 )] + [FlippableAttribute( 0xC10, 0xC11 )] public class RuinedFallenChairA : Item { - [Constructable] + [Constructible] public RuinedFallenChairA() : base( 0xC10 ) { Movable = false; @@ -32,10 +32,10 @@ namespace Server.Items } - [FlipableAttribute( 0xC13, 0xC12 )] + [FlippableAttribute( 0xC13, 0xC12 )] public class RuinedArmoire : Item { - [Constructable] + [Constructible] public RuinedArmoire() : base( 0xC13 ) { Movable = false; @@ -61,10 +61,10 @@ namespace Server.Items } - [FlipableAttribute( 0xC14, 0xC15 )] + [FlippableAttribute( 0xC14, 0xC15 )] public class RuinedBookcase : Item { - [Constructable] + [Constructible] public RuinedBookcase() : base( 0xC14 ) { Movable = false; @@ -92,7 +92,7 @@ namespace Server.Items public class RuinedBooks : Item { - [Constructable] + [Constructible] public RuinedBooks() : base( 0xC16 ) { Movable = false; @@ -117,10 +117,10 @@ namespace Server.Items } } - [FlipableAttribute( 0xC17, 0xC18 )] + [FlippableAttribute( 0xC17, 0xC18 )] public class CoveredChair : Item { - [Constructable] + [Constructible] public CoveredChair() : base( 0xC17 ) { Movable = false; @@ -146,10 +146,10 @@ namespace Server.Items } - [FlipableAttribute( 0xC19, 0xC1A )] + [FlippableAttribute( 0xC19, 0xC1A )] public class RuinedFallenChairB : Item { - [Constructable] + [Constructible] public RuinedFallenChairB() : base( 0xC19 ) { Movable = false; @@ -175,10 +175,10 @@ namespace Server.Items } - [FlipableAttribute( 0xC1B, 0xC1C, 0xC1E, 0xC1D )] + [FlippableAttribute( 0xC1B, 0xC1C, 0xC1E, 0xC1D )] public class RuinedChair : Item { - [Constructable] + [Constructible] public RuinedChair() : base( 0xC1B ) { Movable = false; @@ -205,7 +205,7 @@ namespace Server.Items public class RuinedClock : Item { - [Constructable] + [Constructible] public RuinedClock() : base( 0xC1F ) { Movable = false; @@ -230,10 +230,10 @@ namespace Server.Items } } - [FlipableAttribute( 0xC24, 0xC25 )] + [FlippableAttribute( 0xC24, 0xC25 )] public class RuinedDrawers : Item { - [Constructable] + [Constructible] public RuinedDrawers() : base( 0xC24 ) { Movable = false; @@ -260,7 +260,7 @@ namespace Server.Items public class RuinedPainting : Item { - [Constructable] + [Constructible] public RuinedPainting() : base( 0xC2C ) { Movable = false; @@ -285,10 +285,10 @@ namespace Server.Items } } - [FlipableAttribute( 0xC2D, 0xC2F, 0xC2E, 0xC30 )] + [FlippableAttribute( 0xC2D, 0xC2F, 0xC2E, 0xC30 )] public class WoodDebris : Item { - [Constructable] + [Constructible] public WoodDebris() : base( 0xC2D ) { Movable = false; diff --git a/Scripts/Items/Construction/Signs/LocalizedSign.cs b/Scripts/Items/Construction/Signs/LocalizedSign.cs index b2c0fbc43..e0b260fdc 100644 --- a/Scripts/Items/Construction/Signs/LocalizedSign.cs +++ b/Scripts/Items/Construction/Signs/LocalizedSign.cs @@ -12,13 +12,13 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public int Number{ get{ return m_LabelNumber; } set{ m_LabelNumber = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public LocalizedSign( SignType type, SignFacing facing, int labelNumber ) : base( ( 0xB95 + (2 * (int)type) ) + (int)facing ) { m_LabelNumber = labelNumber; } - [Constructable] + [Constructible] public LocalizedSign( int itemID, int labelNumber ) : base( itemID ) { m_LabelNumber = labelNumber; diff --git a/Scripts/Items/Construction/Signs/Sign.cs b/Scripts/Items/Construction/Signs/Sign.cs index 5fd80833c..1a802f7ea 100644 --- a/Scripts/Items/Construction/Signs/Sign.cs +++ b/Scripts/Items/Construction/Signs/Sign.cs @@ -76,12 +76,12 @@ namespace Server.Items public class Sign : BaseSign { - [Constructable] + [Constructible] public Sign( SignType type, SignFacing facing ) : base( ( 0xB95 + (2 * (int)type) ) + (int)facing ) { } - [Constructable] + [Constructible] public Sign( int itemID ) : base( itemID ) { } diff --git a/Scripts/Items/Construction/Signs/SubtextSign.cs b/Scripts/Items/Construction/Signs/SubtextSign.cs index 122061e6d..a4c2c76a0 100644 --- a/Scripts/Items/Construction/Signs/SubtextSign.cs +++ b/Scripts/Items/Construction/Signs/SubtextSign.cs @@ -14,14 +14,14 @@ namespace Server.Items set { m_Subtext = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public SubtextSign( SignType type, SignFacing facing, string subtext ) : base( type, facing ) { m_Subtext = subtext; } - [Constructable] + [Constructible] public SubtextSign( int itemID, string subtext ) : base( itemID ) { diff --git a/Scripts/Items/Construction/Tables/Tables.cs b/Scripts/Items/Construction/Tables/Tables.cs index 22078e896..d96988f53 100644 --- a/Scripts/Items/Construction/Tables/Tables.cs +++ b/Scripts/Items/Construction/Tables/Tables.cs @@ -6,7 +6,7 @@ namespace Server.Items [Furniture] public class ElegantLowTable : Item { - [Constructable] + [Constructible] public ElegantLowTable() : base(0x2819) { Weight = 1.0; @@ -35,7 +35,7 @@ namespace Server.Items [Furniture] public class PlainLowTable : Item { - [Constructable] + [Constructible] public PlainLowTable() : base(0x281A) { Weight = 1.0; @@ -62,10 +62,10 @@ namespace Server.Items } [Furniture] - [Flipable(0xB90,0xB7D)] + [Flippable(0xB90,0xB7D)] public class LargeTable : Item { - [Constructable] + [Constructible] public LargeTable() : base(0xB90) { Weight = 1.0; @@ -94,10 +94,10 @@ namespace Server.Items } [Furniture] - [Flipable(0xB35,0xB34)] + [Flippable(0xB35,0xB34)] public class Nightstand : Item { - [Constructable] + [Constructible] public Nightstand() : base(0xB35) { Weight = 1.0; @@ -126,10 +126,10 @@ namespace Server.Items } [Furniture] - [Flipable(0xB8F,0xB7C)] + [Flippable(0xB8F,0xB7C)] public class YewWoodTable : Item { - [Constructable] + [Constructible] public YewWoodTable() : base(0xB8F) { Weight = 1.0; diff --git a/Scripts/Items/Construction/Tables/WritingTable.cs b/Scripts/Items/Construction/Tables/WritingTable.cs index 3ece21dab..6cece8a2e 100644 --- a/Scripts/Items/Construction/Tables/WritingTable.cs +++ b/Scripts/Items/Construction/Tables/WritingTable.cs @@ -3,10 +3,10 @@ using System; namespace Server.Items { [Furniture] - [Flipable(0xB4A,0xB49, 0xB4B, 0xB4C)] + [Flippable(0xB4A,0xB49, 0xB4B, 0xB4C)] public class WritingTable : Item { - [Constructable] + [Constructible] public WritingTable() : base(0xB4A) { Weight = 1.0; diff --git a/Scripts/Items/Construction/Walls/DarkWoodWall.cs b/Scripts/Items/Construction/Walls/DarkWoodWall.cs index 32a69e014..aece38f3d 100644 --- a/Scripts/Items/Construction/Walls/DarkWoodWall.cs +++ b/Scripts/Items/Construction/Walls/DarkWoodWall.cs @@ -28,7 +28,7 @@ namespace Server.Items public class DarkWoodWall : BaseWall { - [Constructable] + [Constructible] public DarkWoodWall( DarkWoodWallTypes type ) : base( 0x0006 + (int)type ) { } diff --git a/Scripts/Items/Construction/Walls/ThickGrayStoneWall.cs b/Scripts/Items/Construction/Walls/ThickGrayStoneWall.cs index 9de353d6f..4a7e16a29 100644 --- a/Scripts/Items/Construction/Walls/ThickGrayStoneWall.cs +++ b/Scripts/Items/Construction/Walls/ThickGrayStoneWall.cs @@ -38,7 +38,7 @@ namespace Server.Items public class ThickGrayStoneWall : BaseWall { - [Constructable] + [Constructible] public ThickGrayStoneWall( ThickGrayStoneWallTypes type) : base( 0x007A + (int)type ) { } diff --git a/Scripts/Items/Construction/Walls/ThinBrickWall.cs b/Scripts/Items/Construction/Walls/ThinBrickWall.cs index 4f3a9a349..d54b72864 100644 --- a/Scripts/Items/Construction/Walls/ThinBrickWall.cs +++ b/Scripts/Items/Construction/Walls/ThinBrickWall.cs @@ -44,7 +44,7 @@ namespace Server.Items public class ThinBrickWall : BaseWall { - [Constructable] + [Constructible] public ThinBrickWall( ThinBrickWallTypes type ) : base( 0x0033 + (int)type ) { } diff --git a/Scripts/Items/Construction/Walls/ThinStoneWall.cs b/Scripts/Items/Construction/Walls/ThinStoneWall.cs index 10b8c7afc..48762e755 100644 --- a/Scripts/Items/Construction/Walls/ThinStoneWall.cs +++ b/Scripts/Items/Construction/Walls/ThinStoneWall.cs @@ -33,7 +33,7 @@ namespace Server.Items public class ThinStoneWall : BaseWall { - [Constructable] + [Constructible] public ThinStoneWall( ThinStoneWallTypes type ) : base( 0x001A + (int)type ) { } diff --git a/Scripts/Items/Construction/Walls/WhiteStoneWall.cs b/Scripts/Items/Construction/Walls/WhiteStoneWall.cs index c0ee6a389..845adaa3a 100644 --- a/Scripts/Items/Construction/Walls/WhiteStoneWall.cs +++ b/Scripts/Items/Construction/Walls/WhiteStoneWall.cs @@ -51,7 +51,7 @@ namespace Server.Items public class WhiteStoneWall : BaseWall { - [Constructable] + [Constructible] public WhiteStoneWall( WhiteStoneWallTypes type) : base( 0x0057 + (int)type ) { } diff --git a/Scripts/Items/Containers/Container.cs b/Scripts/Items/Containers/Container.cs index b8c3b151c..cdf2607d0 100644 --- a/Scripts/Items/Containers/Container.cs +++ b/Scripts/Items/Containers/Container.cs @@ -154,7 +154,7 @@ namespace Server.Items public class CreatureBackpack : Backpack //Used on BaseCreature { - [Constructable] + [Constructible] public CreatureBackpack( string name ) { Name = name; @@ -222,7 +222,7 @@ namespace Server.Items public class StrongBackpack : Backpack //Used on Pack animals { - [Constructable] + [Constructible] public StrongBackpack() { Layer = Layer.Backpack; @@ -270,7 +270,7 @@ namespace Server.Items public class Backpack : BaseContainer, IDyable { - [Constructable] + [Constructible] public Backpack() : base( 0xE75 ) { Layer = Layer.Backpack; @@ -325,7 +325,7 @@ namespace Server.Items public class Pouch : TrappableContainer { - [Constructable] + [Constructible] public Pouch() : base( 0xE79 ) { Weight = 1.0; @@ -388,7 +388,7 @@ namespace Server.Items public class SmallBagBall : BaseBagBall { - [Constructable] + [Constructible] public SmallBagBall() : base( 0x2256 ) { } @@ -414,7 +414,7 @@ namespace Server.Items public class LargeBagBall : BaseBagBall { - [Constructable] + [Constructible] public LargeBagBall() : base( 0x2257 ) { } @@ -440,7 +440,7 @@ namespace Server.Items public class Bag : BaseContainer, IDyable { - [Constructable] + [Constructible] public Bag() : base( 0xE76 ) { Weight = 2.0; @@ -476,7 +476,7 @@ namespace Server.Items public class Barrel : BaseContainer { - [Constructable] + [Constructible] public Barrel() : base( 0xE77 ) { Weight = 25.0; @@ -506,7 +506,7 @@ namespace Server.Items public class Keg : BaseContainer { - [Constructable] + [Constructible] public Keg() : base( 0xE7F ) { Weight = 15.0; @@ -533,7 +533,7 @@ namespace Server.Items public class PicnicBasket : BaseContainer { - [Constructable] + [Constructible] public PicnicBasket() : base( 0xE7A ) { Weight = 2.0; // Stratics doesn't know weight @@ -560,7 +560,7 @@ namespace Server.Items public class Basket : BaseContainer { - [Constructable] + [Constructible] public Basket() : base( 0x990 ) { Weight = 1.0; // Stratics doesn't know weight @@ -586,10 +586,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x9AA, 0xE7D )] + [Flippable( 0x9AA, 0xE7D )] public class WoodenBox : LockableContainer { - [Constructable] + [Constructible] public WoodenBox() : base( 0x9AA ) { Weight = 4.0; @@ -615,10 +615,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x9A9, 0xE7E )] + [Flippable( 0x9A9, 0xE7E )] public class SmallCrate : LockableContainer { - [Constructable] + [Constructible] public SmallCrate() : base( 0x9A9 ) { Weight = 2.0; @@ -647,10 +647,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xE3F, 0xE3E )] + [Flippable( 0xE3F, 0xE3E )] public class MediumCrate : LockableContainer { - [Constructable] + [Constructible] public MediumCrate() : base( 0xE3F ) { Weight = 2.0; @@ -679,10 +679,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xE3D, 0xE3C )] + [Flippable( 0xE3D, 0xE3C )] public class LargeCrate : LockableContainer { - [Constructable] + [Constructible] public LargeCrate() : base( 0xE3D ) { Weight = 1.0; @@ -711,10 +711,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable( 0x9A8, 0xE80 )] + [Flippable( 0x9A8, 0xE80 )] public class MetalBox : LockableContainer { - [Constructable] + [Constructible] public MetalBox() : base( 0x9A8 ) { } @@ -742,10 +742,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable( 0x9AB, 0xE7C )] + [Flippable( 0x9AB, 0xE7C )] public class MetalChest : LockableContainer { - [Constructable] + [Constructible] public MetalChest() : base( 0x9AB ) { } @@ -773,10 +773,10 @@ namespace Server.Items } [DynamicFliping] - [Flipable( 0xE41, 0xE40 )] + [Flippable( 0xE41, 0xE40 )] public class MetalGoldenChest : LockableContainer { - [Constructable] + [Constructible] public MetalGoldenChest() : base( 0xE41 ) { } @@ -804,10 +804,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xe43, 0xe42 )] + [Flippable( 0xe43, 0xe42 )] public class WoodenChest : LockableContainer { - [Constructable] + [Constructible] public WoodenChest() : base( 0xe43 ) { Weight = 2.0; @@ -836,10 +836,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x280B, 0x280C )] + [Flippable( 0x280B, 0x280C )] public class PlainWoodenChest : LockableContainer { - [Constructable] + [Constructible] public PlainWoodenChest() : base( 0x280B ) { } @@ -867,10 +867,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x280D, 0x280E )] + [Flippable( 0x280D, 0x280E )] public class OrnateWoodenChest : LockableContainer { - [Constructable] + [Constructible] public OrnateWoodenChest() : base( 0x280D ) { } @@ -898,10 +898,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x280F, 0x2810 )] + [Flippable( 0x280F, 0x2810 )] public class GildedWoodenChest : LockableContainer { - [Constructable] + [Constructible] public GildedWoodenChest() : base( 0x280F ) { } @@ -929,10 +929,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x2811, 0x2812 )] + [Flippable( 0x2811, 0x2812 )] public class WoodenFootLocker : LockableContainer { - [Constructable] + [Constructible] public WoodenFootLocker() : base( 0x2811 ) { GumpID = 0x10B; @@ -964,10 +964,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x2813, 0x2814 )] + [Flippable( 0x2813, 0x2814 )] public class FinishedWoodenChest : LockableContainer { - [Constructable] + [Constructible] public FinishedWoodenChest() : base( 0x2813 ) { } diff --git a/Scripts/Items/Containers/FillableContainers.cs b/Scripts/Items/Containers/FillableContainers.cs index c07b3a3d9..dbebffa72 100644 --- a/Scripts/Items/Containers/FillableContainers.cs +++ b/Scripts/Items/Containers/FillableContainers.cs @@ -271,7 +271,7 @@ namespace Server.Items } } - [Flipable( 0xA97, 0xA99, 0xA98, 0xA9A, 0xA9B, 0xA9C )] + [Flippable( 0xA97, 0xA99, 0xA98, 0xA9A, 0xA9B, 0xA9C )] public class LibraryBookcase : FillableContainer { public override bool IsLockable { get { return false; } } @@ -293,7 +293,7 @@ namespace Server.Items Respawn(); } - [Constructable] + [Constructible] public LibraryBookcase() : base( 0xA97 ) { @@ -323,10 +323,10 @@ namespace Server.Items } } - [Flipable( 0xE3D, 0xE3C )] + [Flippable( 0xE3D, 0xE3C )] public class FillableLargeCrate : FillableContainer { - [Constructable] + [Constructible] public FillableLargeCrate() : base( 0xE3D ) { @@ -353,10 +353,10 @@ namespace Server.Items } } - [Flipable( 0x9A9, 0xE7E )] + [Flippable( 0x9A9, 0xE7E )] public class FillableSmallCrate : FillableContainer { - [Constructable] + [Constructible] public FillableSmallCrate() : base( 0x9A9 ) { @@ -383,10 +383,10 @@ namespace Server.Items } } - [Flipable( 0x9AA, 0xE7D )] + [Flippable( 0x9AA, 0xE7D )] public class FillableWoodenBox : FillableContainer { - [Constructable] + [Constructible] public FillableWoodenBox() : base( 0x9AA ) { @@ -413,10 +413,10 @@ namespace Server.Items } } - [Flipable( 0x9A8, 0xE80 )] + [Flippable( 0x9A8, 0xE80 )] public class FillableMetalBox : FillableContainer { - [Constructable] + [Constructible] public FillableMetalBox() : base( 0x9A8 ) { @@ -449,7 +449,7 @@ namespace Server.Items { public override bool IsLockable { get { return false; } } - [Constructable] + [Constructible] public FillableBarrel() : base( 0xE77 ) { @@ -478,10 +478,10 @@ namespace Server.Items } } - [Flipable( 0x9AB, 0xE7C )] + [Flippable( 0x9AB, 0xE7C )] public class FillableMetalChest : FillableContainer { - [Constructable] + [Constructible] public FillableMetalChest() : base( 0x9AB ) { @@ -510,10 +510,10 @@ namespace Server.Items } } - [Flipable( 0xE41, 0xE40 )] + [Flippable( 0xE41, 0xE40 )] public class FillableMetalGoldenChest : FillableContainer { - [Constructable] + [Constructible] public FillableMetalGoldenChest() : base( 0xE41 ) { @@ -542,10 +542,10 @@ namespace Server.Items } } - [Flipable( 0xE43, 0xE42 )] + [Flippable( 0xE43, 0xE42 )] public class FillableWoodenChest : FillableContainer { - [Constructable] + [Constructible] public FillableWoodenChest() : base( 0xE43 ) { diff --git a/Scripts/Items/Containers/FurnitureContainer.cs b/Scripts/Items/Containers/FurnitureContainer.cs index 9e3d01169..312cf9485 100644 --- a/Scripts/Items/Containers/FurnitureContainer.cs +++ b/Scripts/Items/Containers/FurnitureContainer.cs @@ -7,10 +7,10 @@ using Server.Network; namespace Server.Items { [Furniture] - [Flipable( 0x2815, 0x2816 )] + [Flippable( 0x2815, 0x2816 )] public class TallCabinet : BaseContainer { - [Constructable] + [Constructible] public TallCabinet() : base( 0x2815 ) { Weight = 1.0; @@ -34,10 +34,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x2817, 0x2818 )] + [Flippable( 0x2817, 0x2818 )] public class ShortCabinet : BaseContainer { - [Constructable] + [Constructible] public ShortCabinet() : base( 0x2817 ) { Weight = 1.0; @@ -62,10 +62,10 @@ namespace Server.Items [Furniture] - [Flipable( 0x2857, 0x2858 )] + [Flippable( 0x2857, 0x2858 )] public class RedArmoire : BaseContainer { - [Constructable] + [Constructible] public RedArmoire() : base( 0x2857 ) { Weight = 1.0; @@ -89,10 +89,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x285D, 0x285E )] + [Flippable( 0x285D, 0x285E )] public class CherryArmoire : BaseContainer { - [Constructable] + [Constructible] public CherryArmoire() : base( 0x285D ) { Weight = 1.0; @@ -116,10 +116,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x285B, 0x285C )] + [Flippable( 0x285B, 0x285C )] public class MapleArmoire : BaseContainer { - [Constructable] + [Constructible] public MapleArmoire() : base( 0x285B ) { Weight = 1.0; @@ -143,10 +143,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0x2859, 0x285A )] + [Flippable( 0x2859, 0x285A )] public class ElegantArmoire : BaseContainer { - [Constructable] + [Constructible] public ElegantArmoire() : base( 0x2859 ) { Weight = 1.0; @@ -170,10 +170,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xa97, 0xa99, 0xa98, 0xa9a, 0xa9b, 0xa9c )] + [Flippable( 0xa97, 0xa99, 0xa98, 0xa9a, 0xa9b, 0xa9c )] public class FullBookcase : BaseContainer { - [Constructable] + [Constructible] public FullBookcase() : base( 0xA97 ) { Weight = 1.0; @@ -197,10 +197,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xa9d, 0xa9e )] + [Flippable( 0xa9d, 0xa9e )] public class EmptyBookcase : BaseContainer { - [Constructable] + [Constructible] public EmptyBookcase() : base( 0xA9D ) { } @@ -227,10 +227,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xa2c, 0xa34 )] + [Flippable( 0xa2c, 0xa34 )] public class Drawer : BaseContainer { - [Constructable] + [Constructible] public Drawer() : base( 0xA2C ) { Weight = 1.0; @@ -254,10 +254,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xa30, 0xa38 )] + [Flippable( 0xa30, 0xa38 )] public class FancyDrawer : BaseContainer { - [Constructable] + [Constructible] public FancyDrawer() : base( 0xA30 ) { Weight = 1.0; @@ -281,10 +281,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xa4f, 0xa53 )] + [Flippable( 0xa4f, 0xa53 )] public class Armoire : BaseContainer { - [Constructable] + [Constructible] public Armoire() : base( 0xA4F ) { Weight = 1.0; @@ -316,10 +316,10 @@ namespace Server.Items } [Furniture] - [Flipable( 0xa4d, 0xa51 )] + [Flippable( 0xa4d, 0xa51 )] public class FancyArmoire : BaseContainer { - [Constructable] + [Constructible] public FancyArmoire() : base( 0xA4D ) { Weight = 1.0; diff --git a/Scripts/Items/Containers/MarkContainer.cs b/Scripts/Items/Containers/MarkContainer.cs index 5214a1c9b..1ed6f535f 100644 --- a/Scripts/Items/Containers/MarkContainer.cs +++ b/Scripts/Items/Containers/MarkContainer.cs @@ -106,17 +106,17 @@ namespace Server.Items get{ return false; } } - [Constructable] + [Constructible] public MarkContainer() : this( false ) { } - [Constructable] + [Constructible] public MarkContainer( bool bone ) : this( bone, false ) { } - [Constructable] + [Constructible] public MarkContainer( bool bone, bool locked ) : base( bone ? 0xECA : 0xE79 ) { Movable = false; diff --git a/Scripts/Items/Containers/ParagonChest.cs b/Scripts/Items/Containers/ParagonChest.cs index 15375791b..d39d5f116 100644 --- a/Scripts/Items/Containers/ParagonChest.cs +++ b/Scripts/Items/Containers/ParagonChest.cs @@ -9,7 +9,7 @@ using Server.Engines.PartySystem; namespace Server.Items { - [Flipable] + [Flippable] public class ParagonChest : LockableContainer { private static int[] m_ItemIDs = new int[] @@ -25,7 +25,7 @@ namespace Server.Items private string m_Name; - [Constructable] + [Constructible] public ParagonChest( string name, int level ) : base( Utility.RandomList( m_ItemIDs ) ) { m_Name = name; diff --git a/Scripts/Items/Containers/SalvageBag.cs b/Scripts/Items/Containers/SalvageBag.cs index 1db987046..9fd0c8e55 100644 --- a/Scripts/Items/Containers/SalvageBag.cs +++ b/Scripts/Items/Containers/SalvageBag.cs @@ -14,13 +14,13 @@ namespace Server.Items public override int LabelNumber { get { return 1079931; } } // Salvage Bag - [Constructable] + [Constructible] public SalvageBag() : this( Utility.RandomBlueHue() ) { } - [Constructable] + [Constructible] public SalvageBag( int hue ) { Weight = 2.0; diff --git a/Scripts/Items/Containers/Strongbox.cs b/Scripts/Items/Containers/Strongbox.cs index 157490a9c..984253f45 100644 --- a/Scripts/Items/Containers/Strongbox.cs +++ b/Scripts/Items/Containers/Strongbox.cs @@ -6,7 +6,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xE80, 0x9A8 )] + [FlippableAttribute( 0xE80, 0x9A8 )] public class StrongBox : BaseContainer, IChopable { private Mobile m_Owner; diff --git a/Scripts/Items/Containers/TreasureChest.cs b/Scripts/Items/Containers/TreasureChest.cs index 87b83d48b..5db838d4f 100644 --- a/Scripts/Items/Containers/TreasureChest.cs +++ b/Scripts/Items/Containers/TreasureChest.cs @@ -6,10 +6,10 @@ using System; namespace Server.Items { - [FlipableAttribute( 0xe43, 0xe42 )] + [FlippableAttribute( 0xe43, 0xe42 )] public class WoodenTreasureChest : BaseTreasureChest { - [Constructable] + [Constructible] public WoodenTreasureChest() : base( 0xE43 ) { } @@ -33,10 +33,10 @@ namespace Server.Items } } - [FlipableAttribute( 0xe41, 0xe40 )] + [FlippableAttribute( 0xe41, 0xe40 )] public class MetalGoldenTreasureChest : BaseTreasureChest { - [Constructable] + [Constructible] public MetalGoldenTreasureChest() : base( 0xE41 ) { } @@ -60,10 +60,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x9ab, 0xe7c )] + [FlippableAttribute( 0x9ab, 0xe7c )] public class MetalTreasureChest : BaseTreasureChest { - [Constructable] + [Constructible] public MetalTreasureChest() : base( 0x9AB ) { } diff --git a/Scripts/Items/Containers/TreasureMapChest.cs b/Scripts/Items/Containers/TreasureMapChest.cs index 6d04f870f..6efbca871 100644 --- a/Scripts/Items/Containers/TreasureMapChest.cs +++ b/Scripts/Items/Containers/TreasureMapChest.cs @@ -48,7 +48,7 @@ namespace Server.Items public List Guardians { get { return m_Guardians; } } - [Constructable] + [Constructible] public TreasureMapChest( int level ) : this( null, level, false ) { } diff --git a/Scripts/Items/Decoration Artifacts/DoomDecorationArtifacts.cs b/Scripts/Items/Decoration Artifacts/DoomDecorationArtifacts.cs index c02613727..5525b2a2a 100644 --- a/Scripts/Items/Decoration Artifacts/DoomDecorationArtifacts.cs +++ b/Scripts/Items/Decoration Artifacts/DoomDecorationArtifacts.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public BackpackArtifact() : base( 0x9B2 ) { } @@ -38,7 +38,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public BloodyWaterArtifact() : base( 0xE23 ) { } @@ -68,7 +68,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public BooksWestArtifact() : base( 0x1E25 ) { } @@ -98,7 +98,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public BooksNorthArtifact() : base( 0x1E24 ) { } @@ -128,7 +128,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public BooksFaceDownArtifact() : base( 0x1E21 ) { } @@ -158,7 +158,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public BottleArtifact() : base( 0xE28 ) { } @@ -188,7 +188,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public BrazierArtifact() : base( 0xE31 ) { Light = LightType.Circle150; @@ -219,7 +219,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 7; } } - [Constructable] + [Constructible] public CocoonArtifact() : base( 0x10DA ) { } @@ -249,7 +249,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public DamagedBooksArtifact() : base( 0xC16 ) { } @@ -279,7 +279,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public EggCaseArtifact() : base( 0x10D9 ) { } @@ -309,7 +309,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public GruesomeStandardArtifact() : base( 0x428 ) { } @@ -339,7 +339,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public LampPostArtifact() : base( 0xB24 ) { Light = LightType.Circle300; @@ -370,7 +370,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public LeatherTunicArtifact() : base( 0x13CA ) { } @@ -400,7 +400,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public RockArtifact() : base( 0x1363 ) { } @@ -430,7 +430,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 12; } } - [Constructable] + [Constructible] public RuinedPaintingArtifact() : base( 0xC2C ) { } @@ -460,7 +460,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public SaddleArtifact() : base( 0xF38 ) { } @@ -490,7 +490,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public SkinnedDeerArtifact() : base( 0x1E91 ) { } @@ -520,7 +520,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public SkinnedGoatArtifact() : base( 0x1E88 ) { } @@ -550,7 +550,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public SkullCandleArtifact() : base( 0x1858 ) { Light = LightType.Circle150; @@ -581,7 +581,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public StretchedHideArtifact() : base( 0x106B ) { } @@ -611,7 +611,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public StuddedLeggingsArtifact() : base( 0x13D8 ) { } @@ -641,7 +641,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 7; } } - [Constructable] + [Constructible] public StuddedTunicArtifact() : base( 0x13D9 ) { } @@ -671,7 +671,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public TarotCardsArtifact() : base( 0x12A5 ) { } diff --git a/Scripts/Items/Decoration Artifacts/SEDecorationArtifacts.cs b/Scripts/Items/Decoration Artifacts/SEDecorationArtifacts.cs index c668ae726..d316c2f50 100644 --- a/Scripts/Items/Decoration Artifacts/SEDecorationArtifacts.cs +++ b/Scripts/Items/Decoration Artifacts/SEDecorationArtifacts.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public Basket1Artifact() : base( 0x24DD ) { } @@ -38,7 +38,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public Basket2Artifact() : base( 0x24D7 ) { } @@ -68,7 +68,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public Basket3WestArtifact() : base( 0x24D9 ) { } @@ -98,7 +98,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 1; } } - [Constructable] + [Constructible] public Basket3NorthArtifact() : base( 0x24DA ) { } @@ -128,7 +128,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public Basket4Artifact() : base( 0x24D8 ) { } @@ -158,7 +158,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public Basket5WestArtifact() : base( 0x24DC ) { } @@ -188,7 +188,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public Basket5NorthArtifact() : base( 0x24DB ) { } @@ -218,7 +218,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public Basket6Artifact() : base( 0x24D5 ) { } @@ -248,7 +248,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public BowlArtifact() : base( 0x24DE ) { } @@ -278,7 +278,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public BowlsVerticalArtifact() : base( 0x24DF ) { } @@ -308,7 +308,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public BowlsHorizontalArtifact() : base( 0x24E0 ) { } @@ -338,7 +338,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public CupsArtifact() : base( 0x24E1 ) { } @@ -368,7 +368,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public FanWestArtifact() : base( 0x240A ) { } @@ -398,7 +398,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public FanNorthArtifact() : base( 0x2409 ) { } @@ -428,7 +428,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public TripleFanWestArtifact() : base( 0x240C ) { } @@ -458,7 +458,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public TripleFanNorthArtifact() : base( 0x240B ) { } @@ -488,7 +488,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 7; } } - [Constructable] + [Constructible] public FlowersArtifact() : base( 0x284A ) { } @@ -518,7 +518,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public Painting1WestArtifact() : base( 0x240E ) { } @@ -548,7 +548,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public Painting1NorthArtifact() : base( 0x240D ) { } @@ -578,7 +578,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public Painting2WestArtifact() : base( 0x2410 ) { } @@ -608,7 +608,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public Painting2NorthArtifact() : base( 0x240F ) { } @@ -638,7 +638,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public Painting3Artifact() : base( 0x2411 ) { } @@ -668,7 +668,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 6; } } - [Constructable] + [Constructible] public Painting4WestArtifact() : base( 0x2412 ) { } @@ -698,7 +698,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 6; } } - [Constructable] + [Constructible] public Painting4NorthArtifact() : base( 0x2411 ) { } @@ -728,7 +728,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public Painting5WestArtifact() : base( 0x2416 ) { } @@ -758,7 +758,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public Painting5NorthArtifact() : base( 0x2415 ) { } @@ -788,7 +788,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public Painting6WestArtifact() : base( 0x2418 ) { } @@ -818,7 +818,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public Painting6NorthArtifact() : base( 0x2417 ) { } @@ -848,7 +848,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 4; } } - [Constructable] + [Constructible] public SakeArtifact() : base( 0x24E2 ) { } @@ -878,7 +878,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public Sculpture1Artifact() : base( 0x2419 ) { } @@ -908,7 +908,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public Sculpture2Artifact() : base( 0x241B ) { } @@ -938,7 +938,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public DolphinLeftArtifact() : base( 0x2846 ) { } @@ -968,7 +968,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public DolphinRightArtifact() : base( 0x2847 ) { } @@ -998,7 +998,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public ManStatuetteSouthArtifact() : base( 0x2848 ) { } @@ -1028,7 +1028,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public ManStatuetteEastArtifact() : base( 0x2849 ) { } @@ -1058,7 +1058,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public SwordDisplay1WestArtifact() : base( 0x2842 ) { } @@ -1088,7 +1088,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 5; } } - [Constructable] + [Constructible] public SwordDisplay1NorthArtifact() : base( 0x2843 ) { } @@ -1118,7 +1118,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 6; } } - [Constructable] + [Constructible] public SwordDisplay2WestArtifact() : base( 0x2844 ) { } @@ -1148,7 +1148,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 6; } } - [Constructable] + [Constructible] public SwordDisplay2NorthArtifact() : base( 0x2845 ) { } @@ -1178,7 +1178,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public SwordDisplay3SouthArtifact() : base( 0x2855 ) { } @@ -1208,7 +1208,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public SwordDisplay3EastArtifact() : base( 0x2856 ) { } @@ -1238,7 +1238,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 8; } } - [Constructable] + [Constructible] public SwordDisplay4WestArtifact() : base( 0x2853 ) { } @@ -1268,7 +1268,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public SwordDisplay4NorthArtifact() : base( 0x2854 ) { } @@ -1298,7 +1298,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public SwordDisplay5WestArtifact() : base( 0x2851 ) { } @@ -1328,7 +1328,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 9; } } - [Constructable] + [Constructible] public SwordDisplay5NorthArtifact() : base( 0x2852 ) { } @@ -1358,7 +1358,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public TeapotWestArtifact() : base( 0x24E7 ) { } @@ -1388,7 +1388,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public TeapotNorthArtifact() : base( 0x24E6 ) { } @@ -1425,7 +1425,7 @@ namespace Server.Items set{ this.ItemID = value ? 0x24BF : 0x24C0; } } - [Constructable] + [Constructible] public TowerLanternArtifact() : base( 0x24C0 ) { this.Light = LightType.Circle225; @@ -1480,7 +1480,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public Urn1Artifact() : base( 0x241D ) { } @@ -1510,7 +1510,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public Urn2Artifact() : base( 0x241E ) { } @@ -1540,7 +1540,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 2; } } - [Constructable] + [Constructible] public ZenRock1Artifact() : base( 0x24E4 ) { } @@ -1570,7 +1570,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public ZenRock2Artifact() : base( 0x24E3 ) { } @@ -1600,7 +1600,7 @@ namespace Server.Items { public override int ArtifactRarity{ get{ return 3; } } - [Constructable] + [Constructible] public ZenRock3Artifact() : base( 0x24E5 ) { } diff --git a/Scripts/Items/Deeds/BarkeepContract.cs b/Scripts/Items/Deeds/BarkeepContract.cs index 2ea0e2d02..bee9a4c87 100644 --- a/Scripts/Items/Deeds/BarkeepContract.cs +++ b/Scripts/Items/Deeds/BarkeepContract.cs @@ -13,7 +13,7 @@ namespace Server.Items get { return "a barkeep contract"; } } - [Constructable] + [Constructible] public BarkeepContract() : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Deeds/ClothingBlessDeed.cs b/Scripts/Items/Deeds/ClothingBlessDeed.cs index 4bd46ffc6..abcc30fa0 100644 --- a/Scripts/Items/Deeds/ClothingBlessDeed.cs +++ b/Scripts/Items/Deeds/ClothingBlessDeed.cs @@ -68,7 +68,7 @@ namespace Server.Items get { return "a clothing bless deed"; } } - [Constructable] + [Constructible] public ClothingBlessDeed() : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Deeds/CommodityDeed.cs b/Scripts/Items/Deeds/CommodityDeed.cs index 64699b91e..320037f4d 100644 --- a/Scripts/Items/Deeds/CommodityDeed.cs +++ b/Scripts/Items/Deeds/CommodityDeed.cs @@ -81,7 +81,7 @@ namespace Server.Items LootType = LootType.Blessed; } - [Constructable] + [Constructible] public CommodityDeed() : this( null ) { } diff --git a/Scripts/Items/Deeds/HairRestylingDeed.cs b/Scripts/Items/Deeds/HairRestylingDeed.cs index 7d642eeef..7e60cc6ab 100644 --- a/Scripts/Items/Deeds/HairRestylingDeed.cs +++ b/Scripts/Items/Deeds/HairRestylingDeed.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041061; } } // a coupon for a free hair restyling - [Constructable] + [Constructible] public HairRestylingDeed() : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Deeds/HolidayTreeDeed.cs b/Scripts/Items/Deeds/HolidayTreeDeed.cs index ccb866411..2cc8522bd 100644 --- a/Scripts/Items/Deeds/HolidayTreeDeed.cs +++ b/Scripts/Items/Deeds/HolidayTreeDeed.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041116; } } // a deed for a holiday tree - [Constructable] + [Constructible] public HolidayTreeDeed() : base( 0x14F0 ) { Hue = 0x488; diff --git a/Scripts/Items/Deeds/NameChangeDeed.cs b/Scripts/Items/Deeds/NameChangeDeed.cs index ca9d1394a..36ce733f5 100644 --- a/Scripts/Items/Deeds/NameChangeDeed.cs +++ b/Scripts/Items/Deeds/NameChangeDeed.cs @@ -13,7 +13,7 @@ namespace Server.Items get { return "a name change deed"; } } - [Constructable] + [Constructible] public NameChangeDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Deeds/NewPlayerTicket.cs b/Scripts/Items/Deeds/NewPlayerTicket.cs index 2029892a0..fe8978316 100644 --- a/Scripts/Items/Deeds/NewPlayerTicket.cs +++ b/Scripts/Items/Deeds/NewPlayerTicket.cs @@ -20,7 +20,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1062094; } } // a young player ticket - [Constructable] + [Constructible] public NewPlayerTicket() : base( 0x14EF ) { Weight = 1.0; diff --git a/Scripts/Items/Deeds/VendorRentalContract.cs b/Scripts/Items/Deeds/VendorRentalContract.cs index 434cca02f..62e191610 100644 --- a/Scripts/Items/Deeds/VendorRentalContract.cs +++ b/Scripts/Items/Deeds/VendorRentalContract.cs @@ -68,7 +68,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public VendorRentalContract() : base( 0x14F0 ) { Weight = 1.0; @@ -178,7 +178,7 @@ namespace Server.Items } else if ( !house.CanPlaceNewVendor() ) { - from.SendLocalizedMessage( 1062352 ); // You do not have enought storage available to place this contract. + from.SendLocalizedMessage( 1062352 ); // You do not have enough storage available to place this contract. } else { @@ -365,4 +365,4 @@ namespace Server.Items m_LandlordRenew = reader.ReadBool(); } } -} \ No newline at end of file +} diff --git a/Scripts/Items/Farming/FarmableCabbage.cs b/Scripts/Items/Farming/FarmableCabbage.cs index cbca259c4..42c1e7075 100644 --- a/Scripts/Items/Farming/FarmableCabbage.cs +++ b/Scripts/Items/Farming/FarmableCabbage.cs @@ -25,7 +25,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableCabbage() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmableCarrot.cs b/Scripts/Items/Farming/FarmableCarrot.cs index e90c74238..f55fc263c 100644 --- a/Scripts/Items/Farming/FarmableCarrot.cs +++ b/Scripts/Items/Farming/FarmableCarrot.cs @@ -25,7 +25,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableCarrot() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmableCotton.cs b/Scripts/Items/Farming/FarmableCotton.cs index 22de5ca63..9ef2136ee 100644 --- a/Scripts/Items/Farming/FarmableCotton.cs +++ b/Scripts/Items/Farming/FarmableCotton.cs @@ -21,7 +21,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableCotton() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmableFlax.cs b/Scripts/Items/Farming/FarmableFlax.cs index 578174d7b..032759293 100644 --- a/Scripts/Items/Farming/FarmableFlax.cs +++ b/Scripts/Items/Farming/FarmableFlax.cs @@ -25,7 +25,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableFlax() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmableLettuce.cs b/Scripts/Items/Farming/FarmableLettuce.cs index 30c150601..50ff1543f 100644 --- a/Scripts/Items/Farming/FarmableLettuce.cs +++ b/Scripts/Items/Farming/FarmableLettuce.cs @@ -25,7 +25,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableLettuce() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmableOnion.cs b/Scripts/Items/Farming/FarmableOnion.cs index b4234b61c..b46151564 100644 --- a/Scripts/Items/Farming/FarmableOnion.cs +++ b/Scripts/Items/Farming/FarmableOnion.cs @@ -25,7 +25,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableOnion() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmablePumpkin.cs b/Scripts/Items/Farming/FarmablePumpkin.cs index 5a9ae6087..7f2e88c7c 100644 --- a/Scripts/Items/Farming/FarmablePumpkin.cs +++ b/Scripts/Items/Farming/FarmablePumpkin.cs @@ -25,7 +25,7 @@ namespace Server.Items return Utility.Random( 3166, 3 ); } - [Constructable] + [Constructible] public FarmablePumpkin() : base( GetCropID() ) { diff --git a/Scripts/Items/Farming/FarmableTurnip.cs b/Scripts/Items/Farming/FarmableTurnip.cs index 227917cf1..cd3b62ab0 100644 --- a/Scripts/Items/Farming/FarmableTurnip.cs +++ b/Scripts/Items/Farming/FarmableTurnip.cs @@ -25,7 +25,7 @@ namespace Server.Items return 3254; } - [Constructable] + [Constructible] public FarmableTurnip() : base( GetCropID() ) { } diff --git a/Scripts/Items/Farming/FarmableWheat.cs b/Scripts/Items/Farming/FarmableWheat.cs index 87e983d82..8f55f0c2c 100644 --- a/Scripts/Items/Farming/FarmableWheat.cs +++ b/Scripts/Items/Farming/FarmableWheat.cs @@ -21,7 +21,7 @@ namespace Server.Items return Utility.Random( 3502, 2 ); } - [Constructable] + [Constructible] public FarmableWheat() : base( GetCropID() ) { } diff --git a/Scripts/Items/Food/Asian.cs b/Scripts/Items/Food/Asian.cs index 5d8b50b22..faa0d28d7 100644 --- a/Scripts/Items/Food/Asian.cs +++ b/Scripts/Items/Food/Asian.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class Wasabi : Item { - [Constructable] + [Constructible] public Wasabi() : base( 0x24E8 ) { Weight = 1.0; @@ -31,7 +31,7 @@ namespace Server.Items public class WasabiClumps : Food { - [Constructable] + [Constructible] public WasabiClumps() : base( 0x24EB ) { Stackable = false; @@ -60,7 +60,7 @@ namespace Server.Items public class EmptyBentoBox : Item { - [Constructable] + [Constructible] public EmptyBentoBox() : base( 0x2834 ) { Weight = 5.0; @@ -87,7 +87,7 @@ namespace Server.Items public class BentoBox : Food { - [Constructable] + [Constructible] public BentoBox() : base( 0x2836 ) { Stackable = false; @@ -125,7 +125,7 @@ namespace Server.Items public class SushiRolls : Food { - [Constructable] + [Constructible] public SushiRolls() : base( 0x283E ) { Stackable = false; @@ -154,7 +154,7 @@ namespace Server.Items public class SushiPlatter : Food { - [Constructable] + [Constructible] public SushiPlatter() : base( 0x2840 ) { Stackable = Core.ML; @@ -183,7 +183,7 @@ namespace Server.Items public class GreenTeaBasket : Item { - [Constructable] + [Constructible] public GreenTeaBasket() : base( 0x284B ) { Weight = 10.0; @@ -210,7 +210,7 @@ namespace Server.Items public class GreenTea : Food { - [Constructable] + [Constructible] public GreenTea() : base( 0x284C ) { Stackable = false; @@ -239,7 +239,7 @@ namespace Server.Items public class MisoSoup : Food { - [Constructable] + [Constructible] public MisoSoup() : base( 0x284D ) { Stackable = false; @@ -268,7 +268,7 @@ namespace Server.Items public class WhiteMisoSoup : Food { - [Constructable] + [Constructible] public WhiteMisoSoup() : base( 0x284E ) { Stackable = false; @@ -297,7 +297,7 @@ namespace Server.Items public class RedMisoSoup : Food { - [Constructable] + [Constructible] public RedMisoSoup() : base( 0x284F ) { Stackable = false; @@ -326,7 +326,7 @@ namespace Server.Items public class AwaseMisoSoup : Food { - [Constructable] + [Constructible] public AwaseMisoSoup() : base( 0x2850 ) { Stackable = false; diff --git a/Scripts/Items/Food/Beverage.cs b/Scripts/Items/Food/Beverage.cs index 6d7735f13..b5e5b88a6 100644 --- a/Scripts/Items/Food/Beverage.cs +++ b/Scripts/Items/Food/Beverage.cs @@ -29,7 +29,7 @@ namespace Server.Items { } - // TODO: Flipable attributes + // TODO: Flippable attributes [TypeAlias( "Server.Items.BottleAle", "Server.Items.BottleLiquor", "Server.Items.BottleWine" )] public class BeverageBottle : BaseBeverage @@ -56,7 +56,7 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public BeverageBottle( BeverageType type ) : base( type ) { @@ -125,7 +125,7 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public Jug( BeverageType type ) : base( type ) { @@ -167,13 +167,13 @@ namespace Server.Items return 0x995; } - [Constructable] + [Constructible] public CeramicMug() { Weight = 1.0; } - [Constructable] + [Constructible] public CeramicMug( BeverageType type ) : base( type ) { @@ -213,13 +213,13 @@ namespace Server.Items return 0xFFF; } - [Constructable] + [Constructible] public PewterMug() { Weight = 1.0; } - [Constructable] + [Constructible] public PewterMug( BeverageType type ) : base( type ) { @@ -259,13 +259,13 @@ namespace Server.Items return 0x99A; } - [Constructable] + [Constructible] public Goblet() { Weight = 1.0; } - [Constructable] + [Constructible] public Goblet( BeverageType type ) : base( type ) { @@ -318,13 +318,13 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public GlassMug() { Weight = 1.0; } - [Constructable] + [Constructible] public GlassMug( BeverageType type ) : base( type ) { @@ -461,13 +461,13 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public Pitcher() { Weight = 2.0; } - [Constructable] + [Constructible] public Pitcher( BeverageType type ) : base( type ) { diff --git a/Scripts/Items/Food/BeverageEmpty.cs b/Scripts/Items/Food/BeverageEmpty.cs index 1de135e25..19bfc920e 100644 --- a/Scripts/Items/Food/BeverageEmpty.cs +++ b/Scripts/Items/Food/BeverageEmpty.cs @@ -2,10 +2,10 @@ using System; namespace Server.Items { - [FlipableAttribute( 0x1f81, 0x1f82, 0x1f83, 0x1f84 )] + [FlippableAttribute( 0x1f81, 0x1f82, 0x1f83, 0x1f84 )] public class Glass : Item { - [Constructable] + [Constructible] public Glass() : base( 0x1f81 ) { this.Weight = 0.1; @@ -32,7 +32,7 @@ namespace Server.Items public class GlassBottle : Item { - [Constructable] + [Constructible] public GlassBottle() : base( 0xe2b ) { this.Weight = 0.3; diff --git a/Scripts/Items/Food/Bowls.cs b/Scripts/Items/Food/Bowls.cs index 78b275472..629d7d89d 100644 --- a/Scripts/Items/Food/Bowls.cs +++ b/Scripts/Items/Food/Bowls.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class EmptyWoodenBowl : Item { - [Constructable] + [Constructible] public EmptyWoodenBowl() : base( 0x15F8 ) { Weight = 1.0; @@ -31,7 +31,7 @@ namespace Server.Items public class EmptyPewterBowl : Item { - [Constructable] + [Constructible] public EmptyPewterBowl() : base( 0x15FD ) { Weight = 1.0; @@ -58,7 +58,7 @@ namespace Server.Items public class WoodenBowlOfCarrots : Food { - [Constructable] + [Constructible] public WoodenBowlOfCarrots() : base( 0x15F9 ) { Stackable = false; @@ -96,7 +96,7 @@ namespace Server.Items public class WoodenBowlOfCorn : Food { - [Constructable] + [Constructible] public WoodenBowlOfCorn() : base( 0x15FA ) { Stackable = false; @@ -134,7 +134,7 @@ namespace Server.Items public class WoodenBowlOfLettuce : Food { - [Constructable] + [Constructible] public WoodenBowlOfLettuce() : base( 0x15FB ) { Stackable = false; @@ -172,7 +172,7 @@ namespace Server.Items public class WoodenBowlOfPeas : Food { - [Constructable] + [Constructible] public WoodenBowlOfPeas() : base( 0x15FC ) { Stackable = false; @@ -210,7 +210,7 @@ namespace Server.Items public class PewterBowlOfCarrots : Food { - [Constructable] + [Constructible] public PewterBowlOfCarrots() : base( 0x15FE ) { Stackable = false; @@ -248,7 +248,7 @@ namespace Server.Items public class PewterBowlOfCorn : Food { - [Constructable] + [Constructible] public PewterBowlOfCorn() : base( 0x15FF ) { Stackable = false; @@ -286,7 +286,7 @@ namespace Server.Items public class PewterBowlOfLettuce : Food { - [Constructable] + [Constructible] public PewterBowlOfLettuce() : base( 0x1600 ) { Stackable = false; @@ -324,7 +324,7 @@ namespace Server.Items public class PewterBowlOfPeas : Food { - [Constructable] + [Constructible] public PewterBowlOfPeas() : base( 0x1601 ) { Stackable = false; @@ -362,7 +362,7 @@ namespace Server.Items public class PewterBowlOfPotatos : Food { - [Constructable] + [Constructible] public PewterBowlOfPotatos() : base( 0x1602 ) { Stackable = false; @@ -401,7 +401,7 @@ namespace Server.Items [TypeAlias( "Server.Items.EmptyLargeWoodenBowl" )] public class EmptyWoodenTub : Item { - [Constructable] + [Constructible] public EmptyWoodenTub() : base( 0x1605 ) { Weight = 2.0; @@ -429,7 +429,7 @@ namespace Server.Items [TypeAlias( "Server.Items.EmptyLargePewterBowl" )] public class EmptyPewterTub : Item { - [Constructable] + [Constructible] public EmptyPewterTub() : base( 0x1603 ) { Weight = 2.0; @@ -456,7 +456,7 @@ namespace Server.Items public class WoodenBowlOfStew : Food { - [Constructable] + [Constructible] public WoodenBowlOfStew() : base( 0x1604 ) { Stackable = false; @@ -494,7 +494,7 @@ namespace Server.Items public class WoodenBowlOfTomatoSoup : Food { - [Constructable] + [Constructible] public WoodenBowlOfTomatoSoup() : base( 0x1606 ) { Stackable = false; diff --git a/Scripts/Items/Food/Chocolatiering.cs b/Scripts/Items/Food/Chocolatiering.cs index f4921b792..276809c94 100644 --- a/Scripts/Items/Food/Chocolatiering.cs +++ b/Scripts/Items/Food/Chocolatiering.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber { get { return 1080007; } } // Cocoa liquor public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public CocoaLiquor() : base( 0x103F ) { @@ -40,13 +40,13 @@ namespace Server.Items public override int LabelNumber { get { return 1080003; } } // Sack of sugar public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public SackOfSugar() : this( 1 ) { } - [Constructable] + [Constructible] public SackOfSugar( int amount ) : base( 0x1039 ) { @@ -80,7 +80,7 @@ namespace Server.Items public override int LabelNumber { get { return 1080005; } } // Cocoa butter public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public CocoaButter() : base( 0x1044 ) { @@ -112,13 +112,13 @@ namespace Server.Items public override int LabelNumber { get { return 1080009; } } // Vanilla public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public Vanilla() : this( 1 ) { } - [Constructable] + [Constructible] public Vanilla( int amount ) : base( 0xE2A ) { @@ -152,13 +152,13 @@ namespace Server.Items public override int LabelNumber { get { return 1080530; } } // cocoa pulp public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public CocoaPulp() : this( 1 ) { } - [Constructable] + [Constructible] public CocoaPulp( int amount ) : base( 0xF7C ) { @@ -192,7 +192,7 @@ namespace Server.Items public override int LabelNumber { get { return 1079994; } } // Dark chocolate public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public DarkChocolate() : base( 0xF10 ) { @@ -225,7 +225,7 @@ namespace Server.Items public override int LabelNumber { get { return 1079995; } } // Milk chocolate public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public MilkChocolate() : base( 0xF18 ) { @@ -258,7 +258,7 @@ namespace Server.Items public override int LabelNumber { get { return 1079996; } } // White chocolate public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public WhiteChocolate() : base( 0xF11 ) { diff --git a/Scripts/Items/Food/CookableFood.cs b/Scripts/Items/Food/CookableFood.cs index bc7669c15..010120f03 100644 --- a/Scripts/Items/Food/CookableFood.cs +++ b/Scripts/Items/Food/CookableFood.cs @@ -174,12 +174,12 @@ namespace Server.Items // ********** RawRibs ********** public class RawRibs : CookableFood { - [Constructable] + [Constructible] public RawRibs() : this( 1 ) { } - [Constructable] + [Constructible] public RawRibs( int amount ) : base( 0x9F1, 10 ) { Weight = 1.0; @@ -215,12 +215,12 @@ namespace Server.Items // ********** RawLambLeg ********** public class RawLambLeg : CookableFood { - [Constructable] + [Constructible] public RawLambLeg() : this( 1 ) { } - [Constructable] + [Constructible] public RawLambLeg( int amount ) : base( 0x1609, 10 ) { Stackable = true; @@ -257,7 +257,7 @@ namespace Server.Items // ********** RawChickenLeg ********** public class RawChickenLeg : CookableFood { - [Constructable] + [Constructible] public RawChickenLeg() : base( 0x1607, 10 ) { Weight = 1.0; @@ -292,12 +292,12 @@ namespace Server.Items // ********** RawBird ********** public class RawBird : CookableFood { - [Constructable] + [Constructible] public RawBird() : this( 1 ) { } - [Constructable] + [Constructible] public RawBird( int amount ) : base( 0x9B9, 10 ) { Weight = 1.0; @@ -335,7 +335,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041335; } } // unbaked peach cobbler - [Constructable] + [Constructible] public UnbakedPeachCobbler() : base( 0x1042, 25 ) { Weight = 1.0; @@ -369,7 +369,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041334; } } // unbaked fruit pie - [Constructable] + [Constructible] public UnbakedFruitPie() : base( 0x1042, 25 ) { Weight = 1.0; @@ -404,7 +404,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041338; } } // unbaked meat pie - [Constructable] + [Constructible] public UnbakedMeatPie() : base( 0x1042, 25 ) { Weight = 1.0; @@ -439,7 +439,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041342; } } // unbaked pumpkin pie - [Constructable] + [Constructible] public UnbakedPumpkinPie() : base( 0x1042, 25 ) { Weight = 1.0; @@ -474,7 +474,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041336; } } // unbaked apple pie - [Constructable] + [Constructible] public UnbakedApplePie() : base( 0x1042, 25 ) { Weight = 1.0; @@ -510,7 +510,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041341; } } // uncooked cheese pizza - [Constructable] + [Constructible] public UncookedCheesePizza() : base( 0x1083, 20 ) { Weight = 1.0; @@ -551,7 +551,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041337; } } // uncooked sausage pizza - [Constructable] + [Constructible] public UncookedSausagePizza() : base( 0x1083, 20 ) { Weight = 1.0; @@ -585,7 +585,7 @@ namespace Server.Items // ********** UncookedPizza ********** public class UncookedPizza : CookableFood { - [Constructable] + [Constructible] public UncookedPizza() : base( 0x1083, 20 ) { Weight = 1.0; @@ -627,7 +627,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041339; } } // unbaked quiche - [Constructable] + [Constructible] public UnbakedQuiche() : base( 0x1042, 25 ) { Weight = 1.0; @@ -660,12 +660,12 @@ namespace Server.Items // ********** Eggs ********** public class Eggs : CookableFood { - [Constructable] + [Constructible] public Eggs() : this( 1 ) { } - [Constructable] + [Constructible] public Eggs( int amount ) : base( 0x9B5, 15 ) { Weight = 1.0; @@ -713,7 +713,7 @@ namespace Server.Items get { return "brightly colored eggs"; } } - [Constructable] + [Constructible] public BrightlyColoredEggs() : base( 0x9B5, 15 ) { Weight = 0.5; @@ -749,7 +749,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1016105; } } // Easter Eggs - [Constructable] + [Constructible] public EasterEggs() : base( 0x9B5, 15 ) { Weight = 0.5; @@ -783,7 +783,7 @@ namespace Server.Items // ********** CookieMix ********** public class CookieMix : CookableFood { - [Constructable] + [Constructible] public CookieMix() : base( 0x103F, 20 ) { Weight = 1.0; @@ -818,7 +818,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041002; } } // cake mix - [Constructable] + [Constructible] public CakeMix() : base( 0x103F, 40 ) { Weight = 1.0; @@ -855,12 +855,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public RawFishSteak() : this( 1 ) { } - [Constructable] + [Constructible] public RawFishSteak( int amount ) : base( 0x097A, 10 ) { Stackable = true; diff --git a/Scripts/Items/Food/Cooking.cs b/Scripts/Items/Food/Cooking.cs index 772688811..5cd16b466 100644 --- a/Scripts/Items/Food/Cooking.cs +++ b/Scripts/Items/Food/Cooking.cs @@ -23,7 +23,7 @@ namespace Server.Items // ********** Dough ********** public class Dough : Item { - [Constructable] + [Constructible] public Dough() : base( 0x103d ) { Stackable = Core.ML; @@ -122,7 +122,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041340; } } // sweet dough - [Constructable] + [Constructible] public SweetDough() : base( 0x103d ) { Stackable = Core.ML; @@ -226,7 +226,7 @@ namespace Server.Items // ********** JarHoney ********** public class JarHoney : Item { - [Constructable] + [Constructible] public JarHoney() : base( 0x9ec ) { Weight = 1.0; @@ -295,7 +295,7 @@ namespace Server.Items // ********** BowlFlour ********** public class BowlFlour : Item { - [Constructable] + [Constructible] public BowlFlour() : base( 0xa1e ) { Weight = 1.0; @@ -323,7 +323,7 @@ namespace Server.Items // ********** WoodenBowl ********** public class WoodenBowl : Item { - [Constructable] + [Constructible] public WoodenBowl() : base( 0x15f8 ) { Weight = 1.0; @@ -351,7 +351,7 @@ namespace Server.Items // ********** PitcherWater ********** /*public class PitcherWater : Item { - [Constructable] + [Constructible] public PitcherWater() : base(Utility.Random( 0x1f9d, 2 )) { Weight = 1.0; @@ -434,7 +434,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public SackFlour() : base( 0x1039 ) { Weight = 5.0; @@ -502,7 +502,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1024166; } } // open sack of flour - [Constructable] + [Constructible] public SackFlourOpen() : base(UtilityItem.RandomChoice( 0x1046, 0x103a )) { Weight = 1.0; @@ -578,7 +578,7 @@ namespace Server.Items // ********** Eggshells ********** public class Eggshells : Item { - [Constructable] + [Constructible] public Eggshells() : base( 0x9b4 ) { Weight = 0.5; @@ -605,12 +605,12 @@ namespace Server.Items public class WheatSheaf : Item { - [Constructable] + [Constructible] public WheatSheaf() : this( 1 ) { } - [Constructable] + [Constructible] public WheatSheaf( int amount ) : base( 7869 ) { Weight = 1.0; diff --git a/Scripts/Items/Food/Food.cs b/Scripts/Items/Food/Food.cs index 8947ce512..dfe030067 100644 --- a/Scripts/Items/Food/Food.cs +++ b/Scripts/Items/Food/Food.cs @@ -184,12 +184,12 @@ namespace Server.Items public class BreadLoaf : Food { - [Constructable] + [Constructible] public BreadLoaf() : this( 1 ) { } - [Constructable] + [Constructible] public BreadLoaf( int amount ) : base( amount, 0x103B ) { this.Weight = 1.0; @@ -217,12 +217,12 @@ namespace Server.Items public class Bacon : Food { - [Constructable] + [Constructible] public Bacon() : this( 1 ) { } - [Constructable] + [Constructible] public Bacon( int amount ) : base( amount, 0x979 ) { this.Weight = 1.0; @@ -250,12 +250,12 @@ namespace Server.Items public class SlabOfBacon : Food { - [Constructable] + [Constructible] public SlabOfBacon() : this( 1 ) { } - [Constructable] + [Constructible] public SlabOfBacon( int amount ) : base( amount, 0x976 ) { this.Weight = 1.0; @@ -288,12 +288,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public FishSteak() : this( 1 ) { } - [Constructable] + [Constructible] public FishSteak( int amount ) : base( amount, 0x97B ) { this.FillFactor = 3; @@ -325,12 +325,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public CheeseWheel() : this( 1 ) { } - [Constructable] + [Constructible] public CheeseWheel( int amount ) : base( amount, 0x97E ) { this.FillFactor = 3; @@ -362,12 +362,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public CheeseWedge() : this( 1 ) { } - [Constructable] + [Constructible] public CheeseWedge( int amount ) : base( amount, 0x97D ) { this.FillFactor = 3; @@ -399,12 +399,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public CheeseSlice() : this( 1 ) { } - [Constructable] + [Constructible] public CheeseSlice( int amount ) : base( amount, 0x97C ) { this.FillFactor = 1; @@ -431,12 +431,12 @@ namespace Server.Items public class FrenchBread : Food { - [Constructable] + [Constructible] public FrenchBread() : this( 1 ) { } - [Constructable] + [Constructible] public FrenchBread( int amount ) : base( amount, 0x98C ) { this.Weight = 2.0; @@ -465,12 +465,12 @@ namespace Server.Items public class FriedEggs : Food { - [Constructable] + [Constructible] public FriedEggs() : this( 1 ) { } - [Constructable] + [Constructible] public FriedEggs( int amount ) : base( amount, 0x9B6 ) { this.Weight = 1.0; @@ -498,12 +498,12 @@ namespace Server.Items public class CookedBird : Food { - [Constructable] + [Constructible] public CookedBird() : this( 1 ) { } - [Constructable] + [Constructible] public CookedBird( int amount ) : base( amount, 0x9B7 ) { this.Weight = 1.0; @@ -531,12 +531,12 @@ namespace Server.Items public class RoastPig : Food { - [Constructable] + [Constructible] public RoastPig() : this( 1 ) { } - [Constructable] + [Constructible] public RoastPig( int amount ) : base( amount, 0x9BB ) { this.Weight = 45.0; @@ -564,12 +564,12 @@ namespace Server.Items public class Sausage : Food { - [Constructable] + [Constructible] public Sausage() : this( 1 ) { } - [Constructable] + [Constructible] public Sausage( int amount ) : base( amount, 0x9C0 ) { this.Weight = 1.0; @@ -597,12 +597,12 @@ namespace Server.Items public class Ham : Food { - [Constructable] + [Constructible] public Ham() : this( 1 ) { } - [Constructable] + [Constructible] public Ham( int amount ) : base( amount, 0x9C9 ) { this.Weight = 1.0; @@ -630,7 +630,7 @@ namespace Server.Items public class Cake : Food { - [Constructable] + [Constructible] public Cake() : base( 0x9E9 ) { Stackable = false; @@ -659,12 +659,12 @@ namespace Server.Items public class Ribs : Food { - [Constructable] + [Constructible] public Ribs() : this( 1 ) { } - [Constructable] + [Constructible] public Ribs( int amount ) : base( amount, 0x9F2 ) { this.Weight = 1.0; @@ -692,7 +692,7 @@ namespace Server.Items public class Cookies : Food { - [Constructable] + [Constructible] public Cookies() : base( 0x160b ) { Stackable = Core.ML; @@ -721,7 +721,7 @@ namespace Server.Items public class Muffins : Food { - [Constructable] + [Constructible] public Muffins() : base( 0x9eb ) { Stackable = false; @@ -753,7 +753,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1044516; } } // cheese pizza - [Constructable] + [Constructible] public CheesePizza() : base( 0x1040 ) { Stackable = false; @@ -784,7 +784,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1044517; } } // sausage pizza - [Constructable] + [Constructible] public SausagePizza() : base( 0x1040 ) { Stackable = false; @@ -814,7 +814,7 @@ namespace Server.Items #if false public class Pizza : Food { - [Constructable] + [Constructible] public Pizza() : base( 0x1040 ) { Stackable = false; @@ -846,7 +846,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041346; } } // baked fruit pie - [Constructable] + [Constructible] public FruitPie() : base( 0x1041 ) { Stackable = false; @@ -877,7 +877,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041347; } } // baked meat pie - [Constructable] + [Constructible] public MeatPie() : base( 0x1041 ) { Stackable = false; @@ -908,7 +908,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041348; } } // baked pumpkin pie - [Constructable] + [Constructible] public PumpkinPie() : base( 0x1041 ) { Stackable = false; @@ -939,7 +939,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041343; } } // baked apple pie - [Constructable] + [Constructible] public ApplePie() : base( 0x1041 ) { Stackable = false; @@ -970,7 +970,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041344; } } // baked peach cobbler - [Constructable] + [Constructible] public PeachCobbler() : base( 0x1041 ) { Stackable = false; @@ -1001,7 +1001,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041345; } } // baked quiche - [Constructable] + [Constructible] public Quiche() : base( 0x1041 ) { Stackable = Core.ML; @@ -1030,12 +1030,12 @@ namespace Server.Items public class LambLeg : Food { - [Constructable] + [Constructible] public LambLeg() : this( 1 ) { } - [Constructable] + [Constructible] public LambLeg( int amount ) : base( amount, 0x160a ) { this.Weight = 2.0; @@ -1063,12 +1063,12 @@ namespace Server.Items public class ChickenLeg : Food { - [Constructable] + [Constructible] public ChickenLeg() : this( 1 ) { } - [Constructable] + [Constructible] public ChickenLeg( int amount ) : base( amount, 0x1608 ) { this.Weight = 1.0; @@ -1094,15 +1094,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xC74, 0xC75 )] + [FlippableAttribute( 0xC74, 0xC75 )] public class HoneydewMelon : Food { - [Constructable] + [Constructible] public HoneydewMelon() : this( 1 ) { } - [Constructable] + [Constructible] public HoneydewMelon( int amount ) : base( amount, 0xC74 ) { this.Weight = 1.0; @@ -1128,15 +1128,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xC64, 0xC65 )] + [FlippableAttribute( 0xC64, 0xC65 )] public class YellowGourd : Food { - [Constructable] + [Constructible] public YellowGourd() : this( 1 ) { } - [Constructable] + [Constructible] public YellowGourd( int amount ) : base( amount, 0xC64 ) { this.Weight = 1.0; @@ -1162,15 +1162,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xC66, 0xC67 )] + [FlippableAttribute( 0xC66, 0xC67 )] public class GreenGourd : Food { - [Constructable] + [Constructible] public GreenGourd() : this( 1 ) { } - [Constructable] + [Constructible] public GreenGourd( int amount ) : base( amount, 0xC66 ) { this.Weight = 1.0; @@ -1196,15 +1196,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xC7F, 0xC81 )] + [FlippableAttribute( 0xC7F, 0xC81 )] public class EarOfCorn : Food { - [Constructable] + [Constructible] public EarOfCorn() : this( 1 ) { } - [Constructable] + [Constructible] public EarOfCorn( int amount ) : base( amount, 0xC81 ) { this.Weight = 1.0; @@ -1232,12 +1232,12 @@ namespace Server.Items public class Turnip : Food { - [Constructable] + [Constructible] public Turnip() : this( 1 ) { } - [Constructable] + [Constructible] public Turnip( int amount ) : base( amount, 0xD3A ) { this.Weight = 1.0; @@ -1265,7 +1265,7 @@ namespace Server.Items public class SheafOfHay : Item { - [Constructable] + [Constructible] public SheafOfHay() : base( 0xF36 ) { this.Weight = 10.0; diff --git a/Scripts/Items/Food/Fruits.cs b/Scripts/Items/Food/Fruits.cs index 8ee1b9c6f..40b0787d9 100644 --- a/Scripts/Items/Food/Fruits.cs +++ b/Scripts/Items/Food/Fruits.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class FruitBasket : Food { - [Constructable] + [Constructible] public FruitBasket() : base( 1, 0x993 ) { Weight = 2.0; @@ -41,15 +41,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x171f, 0x1720 )] + [FlippableAttribute( 0x171f, 0x1720 )] public class Banana : Food { - [Constructable] + [Constructible] public Banana() : this( 1 ) { } - [Constructable] + [Constructible] public Banana( int amount ) : base( amount, 0x171f ) { this.Weight = 1.0; @@ -74,15 +74,15 @@ namespace Server.Items } } - [Flipable( 0x1721, 0x1722 )] + [Flippable( 0x1721, 0x1722 )] public class Bananas : Food { - [Constructable] + [Constructible] public Bananas() : this( 1 ) { } - [Constructable] + [Constructible] public Bananas( int amount ) : base( amount, 0x1721 ) { this.Weight = 1.0; @@ -109,12 +109,12 @@ namespace Server.Items public class SplitCoconut : Food { - [Constructable] + [Constructible] public SplitCoconut() : this( 1 ) { } - [Constructable] + [Constructible] public SplitCoconut( int amount ) : base( amount, 0x1725 ) { this.Weight = 1.0; @@ -141,12 +141,12 @@ namespace Server.Items public class Lemon : Food { - [Constructable] + [Constructible] public Lemon() : this( 1 ) { } - [Constructable] + [Constructible] public Lemon( int amount ) : base( amount, 0x1728 ) { this.Weight = 1.0; @@ -173,12 +173,12 @@ namespace Server.Items public class Lemons : Food { - [Constructable] + [Constructible] public Lemons() : this( 1 ) { } - [Constructable] + [Constructible] public Lemons( int amount ) : base( amount, 0x1729 ) { this.Weight = 1.0; @@ -205,12 +205,12 @@ namespace Server.Items public class Lime : Food { - [Constructable] + [Constructible] public Lime() : this( 1 ) { } - [Constructable] + [Constructible] public Lime( int amount ) : base( amount, 0x172a ) { this.Weight = 1.0; @@ -237,12 +237,12 @@ namespace Server.Items public class Limes : Food { - [Constructable] + [Constructible] public Limes() : this( 1 ) { } - [Constructable] + [Constructible] public Limes( int amount ) : base( amount, 0x172B ) { this.Weight = 1.0; @@ -269,12 +269,12 @@ namespace Server.Items public class Coconut : Food { - [Constructable] + [Constructible] public Coconut() : this( 1 ) { } - [Constructable] + [Constructible] public Coconut( int amount ) : base( amount, 0x1726 ) { this.Weight = 1.0; @@ -301,12 +301,12 @@ namespace Server.Items public class OpenCoconut : Food { - [Constructable] + [Constructible] public OpenCoconut() : this( 1 ) { } - [Constructable] + [Constructible] public OpenCoconut( int amount ) : base( amount, 0x1723 ) { this.Weight = 1.0; @@ -333,12 +333,12 @@ namespace Server.Items public class Dates : Food { - [Constructable] + [Constructible] public Dates() : this( 1 ) { } - [Constructable] + [Constructible] public Dates( int amount ) : base( amount, 0x1727 ) { this.Weight = 1.0; @@ -365,12 +365,12 @@ namespace Server.Items public class Grapes : Food { - [Constructable] + [Constructible] public Grapes() : this( 1 ) { } - [Constructable] + [Constructible] public Grapes( int amount ) : base( amount, 0x9D1 ) { this.Weight = 1.0; @@ -397,12 +397,12 @@ namespace Server.Items public class Peach : Food { - [Constructable] + [Constructible] public Peach() : this( 1 ) { } - [Constructable] + [Constructible] public Peach( int amount ) : base( amount, 0x9D2 ) { this.Weight = 1.0; @@ -429,12 +429,12 @@ namespace Server.Items public class Pear : Food { - [Constructable] + [Constructible] public Pear() : this( 1 ) { } - [Constructable] + [Constructible] public Pear( int amount ) : base( amount, 0x994 ) { this.Weight = 1.0; @@ -461,12 +461,12 @@ namespace Server.Items public class Apple : Food { - [Constructable] + [Constructible] public Apple() : this( 1 ) { } - [Constructable] + [Constructible] public Apple( int amount ) : base( amount, 0x9D0 ) { this.Weight = 1.0; @@ -493,12 +493,12 @@ namespace Server.Items public class Watermelon : Food { - [Constructable] + [Constructible] public Watermelon() : this( 1 ) { } - [Constructable] + [Constructible] public Watermelon( int amount ) : base( amount, 0xC5C ) { this.Weight = 5.0; @@ -534,12 +534,12 @@ namespace Server.Items public class SmallWatermelon : Food { - [Constructable] + [Constructible] public SmallWatermelon() : this( 1 ) { } - [Constructable] + [Constructible] public SmallWatermelon( int amount ) : base( amount, 0xC5D ) { this.Weight = 5.0; @@ -564,15 +564,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xc72, 0xc73 )] + [FlippableAttribute( 0xc72, 0xc73 )] public class Squash : Food { - [Constructable] + [Constructible] public Squash() : this( 1 ) { } - [Constructable] + [Constructible] public Squash( int amount ) : base( amount, 0xc72 ) { this.Weight = 1.0; @@ -597,15 +597,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xc79, 0xc7a )] + [FlippableAttribute( 0xc79, 0xc7a )] public class Cantaloupe : Food { - [Constructable] + [Constructible] public Cantaloupe() : this( 1 ) { } - [Constructable] + [Constructible] public Cantaloupe( int amount ) : base( amount, 0xc79 ) { this.Weight = 1.0; diff --git a/Scripts/Items/Food/Vegetables.cs b/Scripts/Items/Food/Vegetables.cs index 2b84ee343..e94b9dd84 100644 --- a/Scripts/Items/Food/Vegetables.cs +++ b/Scripts/Items/Food/Vegetables.cs @@ -3,15 +3,15 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xc77, 0xc78 )] + [FlippableAttribute( 0xc77, 0xc78 )] public class Carrot : Food { - [Constructable] + [Constructible] public Carrot() : this( 1 ) { } - [Constructable] + [Constructible] public Carrot( int amount ) : base( amount, 0xc78 ) { this.Weight = 1.0; @@ -36,15 +36,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xc7b, 0xc7c )] + [FlippableAttribute( 0xc7b, 0xc7c )] public class Cabbage : Food { - [Constructable] + [Constructible] public Cabbage() : this( 1 ) { } - [Constructable] + [Constructible] public Cabbage( int amount ) : base( amount, 0xc7b ) { this.Weight = 1.0; @@ -69,15 +69,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xc6d, 0xc6e )] + [FlippableAttribute( 0xc6d, 0xc6e )] public class Onion : Food { - [Constructable] + [Constructible] public Onion() : this( 1 ) { } - [Constructable] + [Constructible] public Onion( int amount ) : base( amount, 0xc6d ) { this.Weight = 1.0; @@ -102,15 +102,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xc70, 0xc71 )] + [FlippableAttribute( 0xc70, 0xc71 )] public class Lettuce : Food { - [Constructable] + [Constructible] public Lettuce() : this( 1 ) { } - [Constructable] + [Constructible] public Lettuce( int amount ) : base( amount, 0xc70 ) { this.Weight = 1.0; @@ -135,15 +135,15 @@ namespace Server.Items } } - [FlipableAttribute( 0xC6A, 0xC6B )] + [FlippableAttribute( 0xC6A, 0xC6B )] public class Pumpkin : Food { - [Constructable] + [Constructible] public Pumpkin() : this( 1 ) { } - [Constructable] + [Constructible] public Pumpkin( int amount ) : base( amount, 0xC6A ) { this.Weight = 1.0; @@ -179,12 +179,12 @@ namespace Server.Items public class SmallPumpkin : Food { - [Constructable] + [Constructible] public SmallPumpkin() : this( 1 ) { } - [Constructable] + [Constructible] public SmallPumpkin( int amount ) : base( amount, 0xC6C ) { this.Weight = 1.0; diff --git a/Scripts/Items/Games/Backgammon.cs b/Scripts/Items/Games/Backgammon.cs index 0b906c3bd..36896fde5 100644 --- a/Scripts/Items/Games/Backgammon.cs +++ b/Scripts/Items/Games/Backgammon.cs @@ -3,10 +3,10 @@ using System.Collections; namespace Server.Items { - [Flipable( 0xE1C, 0xFAD )] + [Flippable( 0xE1C, 0xFAD )] public class Backgammon : BaseBoard { - [Constructable] + [Constructible] public Backgammon() : base( 0xE1C ) { } diff --git a/Scripts/Items/Games/CheckerBoard.cs b/Scripts/Items/Games/CheckerBoard.cs index df7c3a50e..5f29aea97 100644 --- a/Scripts/Items/Games/CheckerBoard.cs +++ b/Scripts/Items/Games/CheckerBoard.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1016449; } } // a checker board - [Constructable] + [Constructible] public CheckerBoard() : base( 0xFA6 ) { } diff --git a/Scripts/Items/Games/Chessboard.cs b/Scripts/Items/Games/Chessboard.cs index 58747682a..194b9d782 100644 --- a/Scripts/Items/Games/Chessboard.cs +++ b/Scripts/Items/Games/Chessboard.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1016450; } } // a chessboard - [Constructable] + [Constructible] public Chessboard() : base( 0xFA6 ) { } diff --git a/Scripts/Items/Games/Dices.cs b/Scripts/Items/Games/Dices.cs index 0c47b5222..b8bedb826 100644 --- a/Scripts/Items/Games/Dices.cs +++ b/Scripts/Items/Games/Dices.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class Dices : Item, ITelekinesisable { - [Constructable] + [Constructible] public Dices() : base( 0xFA7 ) { Weight = 1.0; diff --git a/Scripts/Items/Games/Mahjong/MahjongGame.cs b/Scripts/Items/Games/Mahjong/MahjongGame.cs index e057cd11d..5ad09faad 100644 --- a/Scripts/Items/Games/Mahjong/MahjongGame.cs +++ b/Scripts/Items/Games/Mahjong/MahjongGame.cs @@ -79,7 +79,7 @@ namespace Server.Engines.Mahjong } } - [Constructable] + [Constructible] public MahjongGame() : base( 0xFAA ) { Weight = 5.0; diff --git a/Scripts/Items/Gems/Amber.cs b/Scripts/Items/Gems/Amber.cs index 64ca7987d..8d0b3ba71 100644 --- a/Scripts/Items/Gems/Amber.cs +++ b/Scripts/Items/Gems/Amber.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Amber() : this( 1 ) { } - [Constructable] + [Constructible] public Amber( int amount ) : base( 0xF25 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Amethyst.cs b/Scripts/Items/Gems/Amethyst.cs index 2bd9e2673..2af6d4a77 100644 --- a/Scripts/Items/Gems/Amethyst.cs +++ b/Scripts/Items/Gems/Amethyst.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Amethyst() : this( 1 ) { } - [Constructable] + [Constructible] public Amethyst( int amount ) : base( 0xF16 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Citrine.cs b/Scripts/Items/Gems/Citrine.cs index f87fb3fbb..e99c29b7d 100644 --- a/Scripts/Items/Gems/Citrine.cs +++ b/Scripts/Items/Gems/Citrine.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Citrine() : this( 1 ) { } - [Constructable] + [Constructible] public Citrine( int amount ) : base( 0xF15 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Diamond.cs b/Scripts/Items/Gems/Diamond.cs index 14b7935dc..0297b1556 100644 --- a/Scripts/Items/Gems/Diamond.cs +++ b/Scripts/Items/Gems/Diamond.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Diamond() : this( 1 ) { } - [Constructable] + [Constructible] public Diamond( int amount ) : base( 0xF26 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Emerald.cs b/Scripts/Items/Gems/Emerald.cs index 437c3eea7..975330b72 100644 --- a/Scripts/Items/Gems/Emerald.cs +++ b/Scripts/Items/Gems/Emerald.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Emerald() : this( 1 ) { } - [Constructable] + [Constructible] public Emerald( int amount ) : base( 0xF10 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Ruby.cs b/Scripts/Items/Gems/Ruby.cs index 62f3c0761..5ca7ae4e5 100644 --- a/Scripts/Items/Gems/Ruby.cs +++ b/Scripts/Items/Gems/Ruby.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Ruby() : this( 1 ) { } - [Constructable] + [Constructible] public Ruby( int amount ) : base( 0xF13 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Sapphire.cs b/Scripts/Items/Gems/Sapphire.cs index c845532c6..3c7dc27cb 100644 --- a/Scripts/Items/Gems/Sapphire.cs +++ b/Scripts/Items/Gems/Sapphire.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Sapphire() : this( 1 ) { } - [Constructable] + [Constructible] public Sapphire( int amount ) : base( 0xF19 ) { Stackable = true; diff --git a/Scripts/Items/Gems/StarSapphire.cs b/Scripts/Items/Gems/StarSapphire.cs index a94e278b3..10388b5fb 100644 --- a/Scripts/Items/Gems/StarSapphire.cs +++ b/Scripts/Items/Gems/StarSapphire.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public StarSapphire() : this( 1 ) { } - [Constructable] + [Constructible] public StarSapphire( int amount ) : base( 0xF21 ) { Stackable = true; diff --git a/Scripts/Items/Gems/Tourmaline.cs b/Scripts/Items/Gems/Tourmaline.cs index 18b233afa..17176c960 100644 --- a/Scripts/Items/Gems/Tourmaline.cs +++ b/Scripts/Items/Gems/Tourmaline.cs @@ -10,12 +10,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Tourmaline() : this( 1 ) { } - [Constructable] + [Constructible] public Tourmaline( int amount ) : base( 0xF2D ) { Stackable = true; diff --git a/Scripts/Items/Guilds/GuildDeed.cs b/Scripts/Items/Guilds/GuildDeed.cs index 4360ac781..88c6a3de1 100644 --- a/Scripts/Items/Guilds/GuildDeed.cs +++ b/Scripts/Items/Guilds/GuildDeed.cs @@ -11,7 +11,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041055; } } // a guild deed - [Constructable] + [Constructible] public GuildDeed() : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Guilds/GuildTeleporter.cs b/Scripts/Items/Guilds/GuildTeleporter.cs index ef756d094..9e87e0dde 100644 --- a/Scripts/Items/Guilds/GuildTeleporter.cs +++ b/Scripts/Items/Guilds/GuildTeleporter.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041054; } } // guildstone teleporter - [Constructable] + [Constructible] public GuildTeleporter() : this( null ) { } diff --git a/Scripts/Items/Guilds/Guildstone.cs b/Scripts/Items/Guilds/Guildstone.cs index eadea1e05..6f66e76fe 100644 --- a/Scripts/Items/Guilds/Guildstone.cs +++ b/Scripts/Items/Guilds/Guildstone.cs @@ -272,7 +272,7 @@ namespace Server.Items #endregion } - [Flipable( 0x14F0, 0x14EF )] + [Flippable( 0x14F0, 0x14EF )] public class GuildstoneDeed : Item { public override int LabelNumber { get { return 1041233; } } // deed to a guildstone @@ -304,12 +304,12 @@ namespace Server.Items } } - [Constructable] + [Constructible] public GuildstoneDeed() : this( null, null ) { } - [Constructable] + [Constructible] public GuildstoneDeed( string guildName, string abbrev ) : this( null, guildName, abbrev ) { } diff --git a/Scripts/Items/Jewels/Artifacts/BraceletOfHealth.cs b/Scripts/Items/Jewels/Artifacts/BraceletOfHealth.cs index 5871d504a..90da7ce13 100644 --- a/Scripts/Items/Jewels/Artifacts/BraceletOfHealth.cs +++ b/Scripts/Items/Jewels/Artifacts/BraceletOfHealth.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1061103; } } // Bracelet of Health public override int ArtifactRarity{ get{ return 11; } } - [Constructable] + [Constructible] public BraceletOfHealth() { Hue = 0x21; diff --git a/Scripts/Items/Jewels/Artifacts/Craftable/EssenceOfBattle.cs b/Scripts/Items/Jewels/Artifacts/Craftable/EssenceOfBattle.cs index 76dca030a..e9064d3f3 100644 --- a/Scripts/Items/Jewels/Artifacts/Craftable/EssenceOfBattle.cs +++ b/Scripts/Items/Jewels/Artifacts/Craftable/EssenceOfBattle.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072935; } } // Essence of Battle - [Constructable] + [Constructible] public EssenceOfBattle() { Hue = 0x550; diff --git a/Scripts/Items/Jewels/Artifacts/Craftable/PendantOfTheMagi.cs b/Scripts/Items/Jewels/Artifacts/Craftable/PendantOfTheMagi.cs index 2837a7d37..d2bbc3f1e 100644 --- a/Scripts/Items/Jewels/Artifacts/Craftable/PendantOfTheMagi.cs +++ b/Scripts/Items/Jewels/Artifacts/Craftable/PendantOfTheMagi.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072937; } } // Pendant of the Magi - [Constructable] + [Constructible] public PendantOfTheMagi() { Hue = 0x48D; diff --git a/Scripts/Items/Jewels/Artifacts/Craftable/ResillientBracer.cs b/Scripts/Items/Jewels/Artifacts/Craftable/ResillientBracer.cs index b518492e6..b9dcb0b51 100644 --- a/Scripts/Items/Jewels/Artifacts/Craftable/ResillientBracer.cs +++ b/Scripts/Items/Jewels/Artifacts/Craftable/ResillientBracer.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int PhysicalResistance{ get { return 20; } } - [Constructable] + [Constructible] public ResilientBracer() { Hue = 0x488; diff --git a/Scripts/Items/Jewels/Artifacts/OrnamentOfTheMagician.cs b/Scripts/Items/Jewels/Artifacts/OrnamentOfTheMagician.cs index c1490490d..093e2ec64 100644 --- a/Scripts/Items/Jewels/Artifacts/OrnamentOfTheMagician.cs +++ b/Scripts/Items/Jewels/Artifacts/OrnamentOfTheMagician.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1061105; } } // Ornament of the Magician public override int ArtifactRarity{ get{ return 11; } } - [Constructable] + [Constructible] public OrnamentOfTheMagician() { Hue = 0x554; diff --git a/Scripts/Items/Jewels/Artifacts/RingOfTheElements.cs b/Scripts/Items/Jewels/Artifacts/RingOfTheElements.cs index 590f807ba..c51578e46 100644 --- a/Scripts/Items/Jewels/Artifacts/RingOfTheElements.cs +++ b/Scripts/Items/Jewels/Artifacts/RingOfTheElements.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1061104; } } // Ring of the Elements public override int ArtifactRarity{ get{ return 11; } } - [Constructable] + [Constructible] public RingOfTheElements() { Hue = 0x4E9; diff --git a/Scripts/Items/Jewels/Artifacts/RingOfTheVile.cs b/Scripts/Items/Jewels/Artifacts/RingOfTheVile.cs index 19fae708a..70df08480 100644 --- a/Scripts/Items/Jewels/Artifacts/RingOfTheVile.cs +++ b/Scripts/Items/Jewels/Artifacts/RingOfTheVile.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1061102; } } // Ring of the Vile public override int ArtifactRarity{ get{ return 11; } } - [Constructable] + [Constructible] public RingOfTheVile() { Hue = 0x4F7; diff --git a/Scripts/Items/Jewels/Beads.cs b/Scripts/Items/Jewels/Beads.cs index 95a087623..ab048e75c 100644 --- a/Scripts/Items/Jewels/Beads.cs +++ b/Scripts/Items/Jewels/Beads.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class Beads : Item { - [Constructable] + [Constructible] public Beads() : base( 0x108B ) { Weight = 1.0; diff --git a/Scripts/Items/Jewels/Bracelet.cs b/Scripts/Items/Jewels/Bracelet.cs index 1d16332bd..fbd70c7c6 100644 --- a/Scripts/Items/Jewels/Bracelet.cs +++ b/Scripts/Items/Jewels/Bracelet.cs @@ -31,7 +31,7 @@ namespace Server.Items public class GoldBracelet : BaseBracelet { - [Constructable] + [Constructible] public GoldBracelet() : base( 0x1086 ) { Weight = 0.1; @@ -58,7 +58,7 @@ namespace Server.Items public class SilverBracelet : BaseBracelet { - [Constructable] + [Constructible] public SilverBracelet() : base( 0x1F06 ) { Weight = 0.1; diff --git a/Scripts/Items/Jewels/Earrings.cs b/Scripts/Items/Jewels/Earrings.cs index 747810fb1..ba6028f73 100644 --- a/Scripts/Items/Jewels/Earrings.cs +++ b/Scripts/Items/Jewels/Earrings.cs @@ -31,7 +31,7 @@ namespace Server.Items public class GoldEarrings : BaseEarrings { - [Constructable] + [Constructible] public GoldEarrings() : base( 0x1087 ) { Weight = 0.1; @@ -58,7 +58,7 @@ namespace Server.Items public class SilverEarrings : BaseEarrings { - [Constructable] + [Constructible] public SilverEarrings() : base( 0x1F07 ) { Weight = 0.1; diff --git a/Scripts/Items/Jewels/Necklace.cs b/Scripts/Items/Jewels/Necklace.cs index 5f239584a..6ff9c8d59 100644 --- a/Scripts/Items/Jewels/Necklace.cs +++ b/Scripts/Items/Jewels/Necklace.cs @@ -31,7 +31,7 @@ namespace Server.Items public class Necklace : BaseNecklace { - [Constructable] + [Constructible] public Necklace() : base( 0x1085 ) { Weight = 0.1; @@ -58,7 +58,7 @@ namespace Server.Items public class GoldNecklace : BaseNecklace { - [Constructable] + [Constructible] public GoldNecklace() : base( 0x1088 ) { Weight = 0.1; @@ -85,7 +85,7 @@ namespace Server.Items public class GoldBeadNecklace : BaseNecklace { - [Constructable] + [Constructible] public GoldBeadNecklace() : base( 0x1089 ) { Weight = 0.1; @@ -113,7 +113,7 @@ namespace Server.Items public class SilverNecklace : BaseNecklace { - [Constructable] + [Constructible] public SilverNecklace() : base( 0x1F08 ) { Weight = 0.1; @@ -140,7 +140,7 @@ namespace Server.Items public class SilverBeadNecklace : BaseNecklace { - [Constructable] + [Constructible] public SilverBeadNecklace() : base( 0x1F05 ) { Weight = 0.1; diff --git a/Scripts/Items/Jewels/Ring.cs b/Scripts/Items/Jewels/Ring.cs index 71135fd8c..20ba3166e 100644 --- a/Scripts/Items/Jewels/Ring.cs +++ b/Scripts/Items/Jewels/Ring.cs @@ -31,7 +31,7 @@ namespace Server.Items public class GoldRing : BaseRing { - [Constructable] + [Constructible] public GoldRing() : base( 0x108a ) { Weight = 0.1; @@ -58,7 +58,7 @@ namespace Server.Items public class SilverRing : BaseRing { - [Constructable] + [Constructible] public SilverRing() : base( 0x1F09 ) { Weight = 0.1; diff --git a/Scripts/Items/Lights/BaseEquipableLight.cs b/Scripts/Items/Lights/BaseEquippableLight.cs similarity index 93% rename from Scripts/Items/Lights/BaseEquipableLight.cs rename to Scripts/Items/Lights/BaseEquippableLight.cs index 9afe1f34c..920e40a05 100644 --- a/Scripts/Items/Lights/BaseEquipableLight.cs +++ b/Scripts/Items/Lights/BaseEquippableLight.cs @@ -5,7 +5,7 @@ namespace Server.Items { public abstract class BaseEquipableLight : BaseLight { - [Constructable] + [Constructible] public BaseEquipableLight( int itemID ) : base( itemID ) { Layer = Layer.TwoHanded; diff --git a/Scripts/Items/Lights/BaseLight.cs b/Scripts/Items/Lights/BaseLight.cs index add02d156..6c5262cc5 100644 --- a/Scripts/Items/Lights/BaseLight.cs +++ b/Scripts/Items/Lights/BaseLight.cs @@ -67,7 +67,7 @@ namespace Server.Items set { m_Duration = value; } } - [Constructable] + [Constructible] public BaseLight( int itemID ) : base( itemID ) { } diff --git a/Scripts/Items/Lights/Brazier.cs b/Scripts/Items/Lights/Brazier.cs index 223bacfb4..5bbd544ab 100644 --- a/Scripts/Items/Lights/Brazier.cs +++ b/Scripts/Items/Lights/Brazier.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LitItemID{ get { return 0xE31; } } - [Constructable] + [Constructible] public Brazier() : base( 0xE31 ) { Movable = false; diff --git a/Scripts/Items/Lights/BrazierTall.cs b/Scripts/Items/Lights/BrazierTall.cs index 8c39312d7..9f98addb5 100644 --- a/Scripts/Items/Lights/BrazierTall.cs +++ b/Scripts/Items/Lights/BrazierTall.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LitItemID{ get { return 0x19AA; } } - [Constructable] + [Constructible] public BrazierTall() : base( 0x19AA ) { Movable = false; diff --git a/Scripts/Items/Lights/Candelabra.cs b/Scripts/Items/Lights/Candelabra.cs index dd2b86516..ed5a4c951 100644 --- a/Scripts/Items/Lights/Candelabra.cs +++ b/Scripts/Items/Lights/Candelabra.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xB1D; } } public override int UnlitItemID{ get { return 0xA27; } } - [Constructable] + [Constructible] public Candelabra() : base( 0xA27 ) { Duration = TimeSpan.Zero; // Never burnt out diff --git a/Scripts/Items/Lights/CandelabraStand.cs b/Scripts/Items/Lights/CandelabraStand.cs index 314c210b4..38a61c3b6 100644 --- a/Scripts/Items/Lights/CandelabraStand.cs +++ b/Scripts/Items/Lights/CandelabraStand.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xB26; } } public override int UnlitItemID{ get { return 0xA29; } } - [Constructable] + [Constructible] public CandelabraStand() : base( 0xA29 ) { Duration = TimeSpan.Zero; // Never burnt out diff --git a/Scripts/Items/Lights/Candle.cs b/Scripts/Items/Lights/Candle.cs index e7b3eef45..be6c773fa 100644 --- a/Scripts/Items/Lights/Candle.cs +++ b/Scripts/Items/Lights/Candle.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xA0F; } } public override int UnlitItemID{ get { return 0xA28; } } - [Constructable] + [Constructible] public Candle() : base( 0xA28 ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/CandleLarge.cs b/Scripts/Items/Lights/CandleLarge.cs index a930f2159..abfdc59a0 100644 --- a/Scripts/Items/Lights/CandleLarge.cs +++ b/Scripts/Items/Lights/CandleLarge.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xB1A; } } public override int UnlitItemID{ get { return 0xA26; } } - [Constructable] + [Constructible] public CandleLarge() : base( 0xA26 ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/CandleLong.cs b/Scripts/Items/Lights/CandleLong.cs index 8f89b0ac5..0d4c0ad04 100644 --- a/Scripts/Items/Lights/CandleLong.cs +++ b/Scripts/Items/Lights/CandleLong.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0x1430; } } public override int UnlitItemID{ get { return 0x1433; } } - [Constructable] + [Constructible] public CandleLong() : base( 0x1433 ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/CandleShort.cs b/Scripts/Items/Lights/CandleShort.cs index dca875883..a9f386d2d 100644 --- a/Scripts/Items/Lights/CandleShort.cs +++ b/Scripts/Items/Lights/CandleShort.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0x142C; } } public override int UnlitItemID{ get { return 0x142F; } } - [Constructable] + [Constructible] public CandleShort() : base( 0x142F ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/CandleSkull.cs b/Scripts/Items/Lights/CandleSkull.cs index 080d4a9d0..c675dbca8 100644 --- a/Scripts/Items/Lights/CandleSkull.cs +++ b/Scripts/Items/Lights/CandleSkull.cs @@ -27,7 +27,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public CandleSkull() : base( 0x1853 ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/DarkSource.cs b/Scripts/Items/Lights/DarkSource.cs index 838d27de9..0e84780de 100644 --- a/Scripts/Items/Lights/DarkSource.cs +++ b/Scripts/Items/Lights/DarkSource.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class DarkSource : Item { - [Constructable] + [Constructible] public DarkSource() : base( 0x1646 ) { Layer = Layer.TwoHanded; diff --git a/Scripts/Items/Lights/HangingLantern.cs b/Scripts/Items/Lights/HangingLantern.cs index b48c4ac90..16e6a449e 100644 --- a/Scripts/Items/Lights/HangingLantern.cs +++ b/Scripts/Items/Lights/HangingLantern.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xA1A; } } public override int UnlitItemID{ get { return 0xA1D; } } - [Constructable] + [Constructible] public HangingLantern() : base( 0xA1D ) { Movable = false; diff --git a/Scripts/Items/Lights/HeatingStand.cs b/Scripts/Items/Lights/HeatingStand.cs index 6466fb8b3..b6c7211e6 100644 --- a/Scripts/Items/Lights/HeatingStand.cs +++ b/Scripts/Items/Lights/HeatingStand.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0x184A; } } public override int UnlitItemID{ get { return 0x1849; } } - [Constructable] + [Constructible] public HeatingStand() : base( 0x1849 ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/LampPost1.cs b/Scripts/Items/Lights/LampPost1.cs index 55924f6f8..500a4e660 100644 --- a/Scripts/Items/Lights/LampPost1.cs +++ b/Scripts/Items/Lights/LampPost1.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xB20; } } public override int UnlitItemID{ get { return 0xB21; } } - [Constructable] + [Constructible] public LampPost1() : base( 0xB21 ) { Movable = false; diff --git a/Scripts/Items/Lights/LampPost2.cs b/Scripts/Items/Lights/LampPost2.cs index 2fa44919e..f7b75afe4 100644 --- a/Scripts/Items/Lights/LampPost2.cs +++ b/Scripts/Items/Lights/LampPost2.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xB22; } } public override int UnlitItemID{ get { return 0xB23; } } - [Constructable] + [Constructible] public LampPost2() : base( 0xB23 ) { Movable = false; diff --git a/Scripts/Items/Lights/LampPost3.cs b/Scripts/Items/Lights/LampPost3.cs index 00c38dfbe..1b382fa83 100644 --- a/Scripts/Items/Lights/LampPost3.cs +++ b/Scripts/Items/Lights/LampPost3.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LitItemID{ get { return 0xB24; } } public override int UnlitItemID{ get { return 0xB25; } } - [Constructable] + [Constructible] public LampPost3() : base( 0xb25 ) { Movable = false; diff --git a/Scripts/Items/Lights/Lantern.cs b/Scripts/Items/Lights/Lantern.cs index 5c266150e..98ea921fe 100644 --- a/Scripts/Items/Lights/Lantern.cs +++ b/Scripts/Items/Lights/Lantern.cs @@ -27,7 +27,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public Lantern() : base( 0xA25 ) { if ( Burnout ) @@ -61,7 +61,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1061618; } } // Lantern of Souls - [Constructable] + [Constructible] public LanternOfSouls() { Hue = 0x482; diff --git a/Scripts/Items/Lights/LightSource.cs b/Scripts/Items/Lights/LightSource.cs index 04c3d7b31..a5b4adcd7 100644 --- a/Scripts/Items/Lights/LightSource.cs +++ b/Scripts/Items/Lights/LightSource.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class LightSource : Item { - [Constructable] + [Constructible] public LightSource() : base( 0x1647 ) { Layer = Layer.TwoHanded; diff --git a/Scripts/Items/Lights/PaperLantern.cs b/Scripts/Items/Lights/PaperLantern.cs index a5cb53681..c60f07a24 100644 --- a/Scripts/Items/Lights/PaperLantern.cs +++ b/Scripts/Items/Lights/PaperLantern.cs @@ -3,13 +3,13 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class PaperLantern : BaseLight { public override int LitItemID{ get { return 0x24BD; } } public override int UnlitItemID{ get { return 0x24BE; } } - [Constructable] + [Constructible] public PaperLantern() : base( 0x24BE ) { Movable = true; diff --git a/Scripts/Items/Lights/RedHangingLantern.cs b/Scripts/Items/Lights/RedHangingLantern.cs index 1ed424694..c3cc03366 100644 --- a/Scripts/Items/Lights/RedHangingLantern.cs +++ b/Scripts/Items/Lights/RedHangingLantern.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class RedHangingLantern : BaseLight { public override int LitItemID @@ -28,7 +28,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public RedHangingLantern() : base( 0x24C2 ) { Movable = true; diff --git a/Scripts/Items/Lights/RoundPaperLantern.cs b/Scripts/Items/Lights/RoundPaperLantern.cs index 6b40d12fd..ecb4f50ac 100644 --- a/Scripts/Items/Lights/RoundPaperLantern.cs +++ b/Scripts/Items/Lights/RoundPaperLantern.cs @@ -3,13 +3,13 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class RoundPaperLantern : BaseLight { public override int LitItemID{ get { return 0x24C9; } } public override int UnlitItemID{ get { return 0x24CA; } } - [Constructable] + [Constructible] public RoundPaperLantern() : base( 0x24CA ) { Movable = true; diff --git a/Scripts/Items/Lights/ShojiLantern.cs b/Scripts/Items/Lights/ShojiLantern.cs index 9944a427b..f77b6c065 100644 --- a/Scripts/Items/Lights/ShojiLantern.cs +++ b/Scripts/Items/Lights/ShojiLantern.cs @@ -3,13 +3,13 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class ShojiLantern : BaseLight { public override int LitItemID{ get { return 0x24BB; } } public override int UnlitItemID{ get { return 0x24BC; } } - [Constructable] + [Constructible] public ShojiLantern() : base( 0x24BC ) { Movable = true; diff --git a/Scripts/Items/Lights/Torch.cs b/Scripts/Items/Lights/Torch.cs index 68fae024d..9a0cc1c42 100644 --- a/Scripts/Items/Lights/Torch.cs +++ b/Scripts/Items/Lights/Torch.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int LitSound{ get { return 0x54; } } public override int UnlitSound{ get { return 0x4BB; } } - [Constructable] + [Constructible] public Torch() : base( 0xF6B ) { if ( Burnout ) diff --git a/Scripts/Items/Lights/WallSconce.cs b/Scripts/Items/Lights/WallSconce.cs index 8edf3b76f..7ac1d51c5 100644 --- a/Scripts/Items/Lights/WallSconce.cs +++ b/Scripts/Items/Lights/WallSconce.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class WallSconce : BaseLight { public override int LitItemID @@ -28,7 +28,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public WallSconce() : base( 0x9FB ) { Movable = false; diff --git a/Scripts/Items/Lights/WallTorch.cs b/Scripts/Items/Lights/WallTorch.cs index ba4c330c5..e98ac13ea 100644 --- a/Scripts/Items/Lights/WallTorch.cs +++ b/Scripts/Items/Lights/WallTorch.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class WallTorch : BaseLight { public override int LitItemID @@ -28,7 +28,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public WallTorch() : base( 0xA05 ) { Movable = false; diff --git a/Scripts/Items/Lights/WhiteHangingLantern.cs b/Scripts/Items/Lights/WhiteHangingLantern.cs index e0dcf122a..646be6484 100644 --- a/Scripts/Items/Lights/WhiteHangingLantern.cs +++ b/Scripts/Items/Lights/WhiteHangingLantern.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [Flipable] + [Flippable] public class WhiteHangingLantern : BaseLight { public override int LitItemID @@ -28,7 +28,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public WhiteHangingLantern() : base( 0x24C6 ) { Movable = true; diff --git a/Scripts/Items/Maps/BlankMap.cs b/Scripts/Items/Maps/BlankMap.cs index e0dbb7928..d252c33d3 100644 --- a/Scripts/Items/Maps/BlankMap.cs +++ b/Scripts/Items/Maps/BlankMap.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class BlankMap : MapItem { - [Constructable] + [Constructible] public BlankMap() { } diff --git a/Scripts/Items/Maps/CityMap.cs b/Scripts/Items/Maps/CityMap.cs index 26f6ed68b..1940daba8 100644 --- a/Scripts/Items/Maps/CityMap.cs +++ b/Scripts/Items/Maps/CityMap.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class CityMap : MapItem { - [Constructable] + [Constructible] public CityMap() { SetDisplay( 0, 0, 5119, 4095, 400, 400 ); diff --git a/Scripts/Items/Maps/IndecipherableMap.cs b/Scripts/Items/Maps/IndecipherableMap.cs index b3675eac5..88e8c2ec3 100644 --- a/Scripts/Items/Maps/IndecipherableMap.cs +++ b/Scripts/Items/Maps/IndecipherableMap.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1070799; } } // indecipherable map - [Constructable] + [Constructible] public IndecipherableMap() { if ( Utility.RandomDouble() < 0.2 ) diff --git a/Scripts/Items/Maps/LocalMap.cs b/Scripts/Items/Maps/LocalMap.cs index 41090ca77..a7e3219ea 100644 --- a/Scripts/Items/Maps/LocalMap.cs +++ b/Scripts/Items/Maps/LocalMap.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LocalMap : MapItem { - [Constructable] + [Constructible] public LocalMap() { SetDisplay( 0, 0, 5119, 4095, 400, 400 ); diff --git a/Scripts/Items/Maps/MapItem.cs b/Scripts/Items/Maps/MapItem.cs index 9ad615f7f..acdff5051 100644 --- a/Scripts/Items/Maps/MapItem.cs +++ b/Scripts/Items/Maps/MapItem.cs @@ -8,7 +8,7 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x14EB, 0x14EC )] + [Flippable( 0x14EB, 0x14EC )] public class MapItem : Item, ICraftable { private Rectangle2D m_Bounds; @@ -55,7 +55,7 @@ namespace Server.Items get { return m_Pins; } } - [Constructable] + [Constructible] public MapItem() : base( 0x14EC ) { Weight = 1.0; diff --git a/Scripts/Items/Maps/PresetMap.cs b/Scripts/Items/Maps/PresetMap.cs index 21547a06c..8cb2ccad1 100644 --- a/Scripts/Items/Maps/PresetMap.cs +++ b/Scripts/Items/Maps/PresetMap.cs @@ -7,7 +7,7 @@ namespace Server.Items { private int m_LabelNumber; - [Constructable] + [Constructible] public PresetMap( PresetMapType type ) { int v = (int)type; diff --git a/Scripts/Items/Maps/SeaChart.cs b/Scripts/Items/Maps/SeaChart.cs index 2757f696e..8f1a56ff7 100644 --- a/Scripts/Items/Maps/SeaChart.cs +++ b/Scripts/Items/Maps/SeaChart.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SeaChart : MapItem { - [Constructable] + [Constructible] public SeaChart() { SetDisplay( 0, 0, 5119, 4095, 400, 400 ); diff --git a/Scripts/Items/Maps/TreasureMap.cs b/Scripts/Items/Maps/TreasureMap.cs index 1ac465d29..b1ec245cd 100644 --- a/Scripts/Items/Maps/TreasureMap.cs +++ b/Scripts/Items/Maps/TreasureMap.cs @@ -196,7 +196,7 @@ namespace Server.Items return null; } - [Constructable] + [Constructible] public TreasureMap( int level, Map map ) { m_Level = level; diff --git a/Scripts/Items/Maps/WorldMap.cs b/Scripts/Items/Maps/WorldMap.cs index c60c4d30c..2564fd4e9 100644 --- a/Scripts/Items/Maps/WorldMap.cs +++ b/Scripts/Items/Maps/WorldMap.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class WorldMap : MapItem { - [Constructable] + [Constructible] public WorldMap() { SetDisplay( 0, 0, 5119, 4095, 400, 400 ); diff --git a/Scripts/Items/Minor Artifacts/AdmiralsHeartyRum.cs b/Scripts/Items/Minor Artifacts/AdmiralsHeartyRum.cs index 84dcdaa48..2da8b8a87 100644 --- a/Scripts/Items/Minor Artifacts/AdmiralsHeartyRum.cs +++ b/Scripts/Items/Minor Artifacts/AdmiralsHeartyRum.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1063477; } } - [Constructable] + [Constructible] public AdmiralsHeartyRum() : base( BeverageType.Ale ) { Hue = 0x66C; diff --git a/Scripts/Items/Minor Artifacts/AlchemistsBauble.cs b/Scripts/Items/Minor Artifacts/AlchemistsBauble.cs index 1a81ded76..c13babe58 100644 --- a/Scripts/Items/Minor Artifacts/AlchemistsBauble.cs +++ b/Scripts/Items/Minor Artifacts/AlchemistsBauble.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1070638; } } - [Constructable] + [Constructible] public AlchemistsBauble() { Hue = 0x290; diff --git a/Scripts/Items/Minor Artifacts/ArcticDeathDealer.cs b/Scripts/Items/Minor Artifacts/ArcticDeathDealer.cs index 83dc05d7c..9363d9899 100644 --- a/Scripts/Items/Minor Artifacts/ArcticDeathDealer.cs +++ b/Scripts/Items/Minor Artifacts/ArcticDeathDealer.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ArcticDeathDealer() { Hue = 0x480; diff --git a/Scripts/Items/Minor Artifacts/BlazeOfDeath.cs b/Scripts/Items/Minor Artifacts/BlazeOfDeath.cs index 48908eb35..0ff1d5b51 100644 --- a/Scripts/Items/Minor Artifacts/BlazeOfDeath.cs +++ b/Scripts/Items/Minor Artifacts/BlazeOfDeath.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BlazeOfDeath() { Hue = 0x501; diff --git a/Scripts/Items/Minor Artifacts/BowOfTheJukaKing.cs b/Scripts/Items/Minor Artifacts/BowOfTheJukaKing.cs index 51fbb13c6..1b7993692 100644 --- a/Scripts/Items/Minor Artifacts/BowOfTheJukaKing.cs +++ b/Scripts/Items/Minor Artifacts/BowOfTheJukaKing.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BowOfTheJukaKing() { Hue = 0x460; diff --git a/Scripts/Items/Minor Artifacts/BurglarsBandana.cs b/Scripts/Items/Minor Artifacts/BurglarsBandana.cs index e7a3a5ae5..22ccffb38 100644 --- a/Scripts/Items/Minor Artifacts/BurglarsBandana.cs +++ b/Scripts/Items/Minor Artifacts/BurglarsBandana.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BurglarsBandana() { Hue = Utility.RandomBool() ? 0x58C : 0x10; diff --git a/Scripts/Items/Minor Artifacts/CandelabraOfSouls.cs b/Scripts/Items/Minor Artifacts/CandelabraOfSouls.cs index 29605d2c8..5ebe479f6 100644 --- a/Scripts/Items/Minor Artifacts/CandelabraOfSouls.cs +++ b/Scripts/Items/Minor Artifacts/CandelabraOfSouls.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1063478; } } - [Constructable] + [Constructible] public CandelabraOfSouls() : base( 0xB26 ) { } diff --git a/Scripts/Items/Minor Artifacts/CaptainQuacklebushsCutlass.cs b/Scripts/Items/Minor Artifacts/CaptainQuacklebushsCutlass.cs index faab6ae5c..92fe11c85 100644 --- a/Scripts/Items/Minor Artifacts/CaptainQuacklebushsCutlass.cs +++ b/Scripts/Items/Minor Artifacts/CaptainQuacklebushsCutlass.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public CaptainQuacklebushsCutlass() { Hue = 0x66C; diff --git a/Scripts/Items/Minor Artifacts/CavortingClub.cs b/Scripts/Items/Minor Artifacts/CavortingClub.cs index 0296bc3c9..ac5cd24cb 100644 --- a/Scripts/Items/Minor Artifacts/CavortingClub.cs +++ b/Scripts/Items/Minor Artifacts/CavortingClub.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public CavortingClub() { Hue = 0x593; diff --git a/Scripts/Items/Minor Artifacts/ColdBlood.cs b/Scripts/Items/Minor Artifacts/ColdBlood.cs index b58d8caab..aee7feaff 100644 --- a/Scripts/Items/Minor Artifacts/ColdBlood.cs +++ b/Scripts/Items/Minor Artifacts/ColdBlood.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ColdBlood() { Hue = 0x4F2; diff --git a/Scripts/Items/Minor Artifacts/DreadPirateHat.cs b/Scripts/Items/Minor Artifacts/DreadPirateHat.cs index 2153c9d1a..ddd2b9a28 100644 --- a/Scripts/Items/Minor Artifacts/DreadPirateHat.cs +++ b/Scripts/Items/Minor Artifacts/DreadPirateHat.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public DreadPirateHat() { Hue = 0x497; diff --git a/Scripts/Items/Minor Artifacts/EnchantedTitanLegBone.cs b/Scripts/Items/Minor Artifacts/EnchantedTitanLegBone.cs index d7d4e815f..da2895007 100644 --- a/Scripts/Items/Minor Artifacts/EnchantedTitanLegBone.cs +++ b/Scripts/Items/Minor Artifacts/EnchantedTitanLegBone.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public EnchantedTitanLegBone() { Hue = 0x8A5; diff --git a/Scripts/Items/Minor Artifacts/GhostShipAnchor.cs b/Scripts/Items/Minor Artifacts/GhostShipAnchor.cs index 2c9a78760..d0dc17e27 100644 --- a/Scripts/Items/Minor Artifacts/GhostShipAnchor.cs +++ b/Scripts/Items/Minor Artifacts/GhostShipAnchor.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1070816; } } // Ghost Ship Anchor - [Constructable] + [Constructible] public GhostShipAnchor() : base( 0x14F7 ) { Hue = 0x47E; diff --git a/Scripts/Items/Minor Artifacts/GlovesOfThePugilist.cs b/Scripts/Items/Minor Artifacts/GlovesOfThePugilist.cs index e97404611..d6bc69094 100644 --- a/Scripts/Items/Minor Artifacts/GlovesOfThePugilist.cs +++ b/Scripts/Items/Minor Artifacts/GlovesOfThePugilist.cs @@ -12,7 +12,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public GlovesOfThePugilist() { Hue = 0x6D1; diff --git a/Scripts/Items/Minor Artifacts/GoldBricks.cs b/Scripts/Items/Minor Artifacts/GoldBricks.cs index 53231a634..75fdb4610 100644 --- a/Scripts/Items/Minor Artifacts/GoldBricks.cs +++ b/Scripts/Items/Minor Artifacts/GoldBricks.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1063489; } } - [Constructable] + [Constructible] public GoldBricks() : base( 0x1BEB ) { } diff --git a/Scripts/Items/Minor Artifacts/GwennosHarp.cs b/Scripts/Items/Minor Artifacts/GwennosHarp.cs index d8edc7b61..cbccb3a51 100644 --- a/Scripts/Items/Minor Artifacts/GwennosHarp.cs +++ b/Scripts/Items/Minor Artifacts/GwennosHarp.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinUses{ get{ return 1600; } } public override int InitMaxUses{ get{ return 1600; } } - [Constructable] + [Constructible] public GwennosHarp() { Hue = 0x47E; diff --git a/Scripts/Items/Minor Artifacts/HeartOfTheLion.cs b/Scripts/Items/Minor Artifacts/HeartOfTheLion.cs index 62664c926..40b9e538f 100644 --- a/Scripts/Items/Minor Artifacts/HeartOfTheLion.cs +++ b/Scripts/Items/Minor Artifacts/HeartOfTheLion.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HeartOfTheLion() { Hue = 0x501; diff --git a/Scripts/Items/Minor Artifacts/IolosLute.cs b/Scripts/Items/Minor Artifacts/IolosLute.cs index f33010170..2882d9e63 100644 --- a/Scripts/Items/Minor Artifacts/IolosLute.cs +++ b/Scripts/Items/Minor Artifacts/IolosLute.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinUses{ get{ return 1600; } } public override int InitMaxUses{ get{ return 1600; } } - [Constructable] + [Constructible] public IolosLute() { Hue = 0x47E; diff --git a/Scripts/Items/Minor Artifacts/LunaLance.cs b/Scripts/Items/Minor Artifacts/LunaLance.cs index 71fa35794..a82ccfa03 100644 --- a/Scripts/Items/Minor Artifacts/LunaLance.cs +++ b/Scripts/Items/Minor Artifacts/LunaLance.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public LunaLance() { Hue = 0x47E; diff --git a/Scripts/Items/Minor Artifacts/ML/AegisOfGrace.cs b/Scripts/Items/Minor Artifacts/ML/AegisOfGrace.cs index b831beb1e..17e2cfbab 100644 --- a/Scripts/Items/Minor Artifacts/ML/AegisOfGrace.cs +++ b/Scripts/Items/Minor Artifacts/ML/AegisOfGrace.cs @@ -20,7 +20,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public AegisOfGrace() { SkillBonuses.SetValues( 0, SkillName.MagicResist, 10.0 ); diff --git a/Scripts/Items/Minor Artifacts/ML/BladeDance.cs b/Scripts/Items/Minor Artifacts/ML/BladeDance.cs index 04ec5d719..3f00b6d57 100644 --- a/Scripts/Items/Minor Artifacts/ML/BladeDance.cs +++ b/Scripts/Items/Minor Artifacts/ML/BladeDance.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BladeDance() { Hue = 0x66C; diff --git a/Scripts/Items/Minor Artifacts/ML/BloodwoodSpirit.cs b/Scripts/Items/Minor Artifacts/ML/BloodwoodSpirit.cs index 5badd1cd4..ecbc50d37 100644 --- a/Scripts/Items/Minor Artifacts/ML/BloodwoodSpirit.cs +++ b/Scripts/Items/Minor Artifacts/ML/BloodwoodSpirit.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1075034; } } // Bloodwood Spirit public override bool ForceShowName{ get{ return true; } } - [Constructable] + [Constructible] public BloodwoodSpirit() : base( 0x2F5A ) { Hue = 0x27; diff --git a/Scripts/Items/Minor Artifacts/ML/Bonesmasher.cs b/Scripts/Items/Minor Artifacts/ML/Bonesmasher.cs index 4f4c84e72..e7635f0f4 100644 --- a/Scripts/Items/Minor Artifacts/ML/Bonesmasher.cs +++ b/Scripts/Items/Minor Artifacts/ML/Bonesmasher.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public Bonesmasher() { ItemID = 0x2D30; diff --git a/Scripts/Items/Minor Artifacts/ML/Boomstick.cs b/Scripts/Items/Minor Artifacts/ML/Boomstick.cs index 33f3c5081..e632405ef 100644 --- a/Scripts/Items/Minor Artifacts/ML/Boomstick.cs +++ b/Scripts/Items/Minor Artifacts/ML/Boomstick.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public Boomstick() : base() { Hue = 0x25; diff --git a/Scripts/Items/Minor Artifacts/ML/BrightsightLenses.cs b/Scripts/Items/Minor Artifacts/ML/BrightsightLenses.cs index aec6159c5..053648f82 100644 --- a/Scripts/Items/Minor Artifacts/ML/BrightsightLenses.cs +++ b/Scripts/Items/Minor Artifacts/ML/BrightsightLenses.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BrightsightLenses() : base() { Hue = 0x501; diff --git a/Scripts/Items/Minor Artifacts/ML/FeyLeggings.cs b/Scripts/Items/Minor Artifacts/ML/FeyLeggings.cs index c935744db..3b67eff9e 100644 --- a/Scripts/Items/Minor Artifacts/ML/FeyLeggings.cs +++ b/Scripts/Items/Minor Artifacts/ML/FeyLeggings.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int InitMaxHits{ get { return 255; } } - [Constructable] + [Constructible] public FeyLeggings() { Attributes.BonusHits = 6; diff --git a/Scripts/Items/Minor Artifacts/ML/FleshRipper.cs b/Scripts/Items/Minor Artifacts/ML/FleshRipper.cs index bb346310e..7f7d20316 100644 --- a/Scripts/Items/Minor Artifacts/ML/FleshRipper.cs +++ b/Scripts/Items/Minor Artifacts/ML/FleshRipper.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public FleshRipper() { Hue = 0x341; diff --git a/Scripts/Items/Minor Artifacts/ML/HelmOfSwiftness.cs b/Scripts/Items/Minor Artifacts/ML/HelmOfSwiftness.cs index 632ea92bd..d43c1375a 100644 --- a/Scripts/Items/Minor Artifacts/ML/HelmOfSwiftness.cs +++ b/Scripts/Items/Minor Artifacts/ML/HelmOfSwiftness.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HelmOfSwiftness() : base() { Hue = 0x592; diff --git a/Scripts/Items/Minor Artifacts/ML/MelisandesCorrodedHatchet.cs b/Scripts/Items/Minor Artifacts/ML/MelisandesCorrodedHatchet.cs index 53db3294e..90690b8a1 100644 --- a/Scripts/Items/Minor Artifacts/ML/MelisandesCorrodedHatchet.cs +++ b/Scripts/Items/Minor Artifacts/ML/MelisandesCorrodedHatchet.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072115; } } // Melisande's Corroded Hatchet - [Constructable] + [Constructible] public MelisandesCorrodedHatchet() { Hue = 0x494; diff --git a/Scripts/Items/Minor Artifacts/ML/PadsOfTheCuSidhe.cs b/Scripts/Items/Minor Artifacts/ML/PadsOfTheCuSidhe.cs index 58015fdd5..e98761f48 100644 --- a/Scripts/Items/Minor Artifacts/ML/PadsOfTheCuSidhe.cs +++ b/Scripts/Items/Minor Artifacts/ML/PadsOfTheCuSidhe.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075048; } } // Pads of the Cu Sidhe - [Constructable] + [Constructible] public PadsOfTheCuSidhe() : base( 0x47E ) { } diff --git a/Scripts/Items/Minor Artifacts/ML/QuiverOfElements.cs b/Scripts/Items/Minor Artifacts/ML/QuiverOfElements.cs index 04e165438..039781ae4 100644 --- a/Scripts/Items/Minor Artifacts/ML/QuiverOfElements.cs +++ b/Scripts/Items/Minor Artifacts/ML/QuiverOfElements.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075040; } } // Quiver of the Elements - [Constructable] + [Constructible] public QuiverOfElements() : base() { Hue = 0xEB; diff --git a/Scripts/Items/Minor Artifacts/ML/QuiverOfRage.cs b/Scripts/Items/Minor Artifacts/ML/QuiverOfRage.cs index 1a531c146..d04063795 100644 --- a/Scripts/Items/Minor Artifacts/ML/QuiverOfRage.cs +++ b/Scripts/Items/Minor Artifacts/ML/QuiverOfRage.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075038; } } // Quiver of Rage - [Constructable] + [Constructible] public QuiverOfRage() : base() { Hue = 0x24C; diff --git a/Scripts/Items/Minor Artifacts/ML/RaedsGlory.cs b/Scripts/Items/Minor Artifacts/ML/RaedsGlory.cs index 193bbc6fe..ae6716f8f 100644 --- a/Scripts/Items/Minor Artifacts/ML/RaedsGlory.cs +++ b/Scripts/Items/Minor Artifacts/ML/RaedsGlory.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public RaedsGlory() { ItemID = 0x2D23; diff --git a/Scripts/Items/Minor Artifacts/ML/RighteousAnger.cs b/Scripts/Items/Minor Artifacts/ML/RighteousAnger.cs index 8361e55e9..68c1369af 100644 --- a/Scripts/Items/Minor Artifacts/ML/RighteousAnger.cs +++ b/Scripts/Items/Minor Artifacts/ML/RighteousAnger.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public RighteousAnger() { Hue = 0x284; diff --git a/Scripts/Items/Minor Artifacts/ML/RobeOfTheEclipse.cs b/Scripts/Items/Minor Artifacts/ML/RobeOfTheEclipse.cs index e5d1cc1b2..aa535a26d 100644 --- a/Scripts/Items/Minor Artifacts/ML/RobeOfTheEclipse.cs +++ b/Scripts/Items/Minor Artifacts/ML/RobeOfTheEclipse.cs @@ -3,12 +3,12 @@ using Server; namespace Server.Items { - [Flipable( 0x1F03, 0x1F04 )] + [Flippable( 0x1F03, 0x1F04 )] public class RobeOfTheEclipse : BaseOuterTorso { public override int LabelNumber{ get{ return 1075082; } } // Robe of the Eclipse - [Constructable] + [Constructible] public RobeOfTheEclipse() : base( 0x1F03, 0x486 ) { Weight = 3.0; diff --git a/Scripts/Items/Minor Artifacts/ML/RobeOfTheEquinox.cs b/Scripts/Items/Minor Artifacts/ML/RobeOfTheEquinox.cs index 2cfcf48e2..317fd936f 100644 --- a/Scripts/Items/Minor Artifacts/ML/RobeOfTheEquinox.cs +++ b/Scripts/Items/Minor Artifacts/ML/RobeOfTheEquinox.cs @@ -3,12 +3,12 @@ using Server; namespace Server.Items { - [Flipable( 0x1F03, 0x1F04 )] + [Flippable( 0x1F03, 0x1F04 )] public class RobeOfTheEquinox : BaseOuterTorso { public override int LabelNumber{ get{ return 1075042; } } // Robe of the Equinox - [Constructable] + [Constructible] public RobeOfTheEquinox() : base( 0x1F04, 0xD6 ) { Weight = 3.0; diff --git a/Scripts/Items/Minor Artifacts/ML/SoulSeeker.cs b/Scripts/Items/Minor Artifacts/ML/SoulSeeker.cs index b195f0cfb..667e7c797 100644 --- a/Scripts/Items/Minor Artifacts/ML/SoulSeeker.cs +++ b/Scripts/Items/Minor Artifacts/ML/SoulSeeker.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public SoulSeeker() { Hue = 0x38C; diff --git a/Scripts/Items/Minor Artifacts/ML/TalonBite.cs b/Scripts/Items/Minor Artifacts/ML/TalonBite.cs index e17c2db69..be4f9d51e 100644 --- a/Scripts/Items/Minor Artifacts/ML/TalonBite.cs +++ b/Scripts/Items/Minor Artifacts/ML/TalonBite.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TalonBite() { ItemID = 0x2D34; diff --git a/Scripts/Items/Minor Artifacts/ML/TotemOfVoid.cs b/Scripts/Items/Minor Artifacts/ML/TotemOfVoid.cs index 8505103b4..23efb2f2f 100644 --- a/Scripts/Items/Minor Artifacts/ML/TotemOfVoid.cs +++ b/Scripts/Items/Minor Artifacts/ML/TotemOfVoid.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1075035; } } // Totem of the Void public override bool ForceShowName{ get{ return true; } } - [Constructable] + [Constructible] public TotemOfVoid() : base( 0x2F5B ) { Hue = 0x2D0; diff --git a/Scripts/Items/Minor Artifacts/ML/WildfireBow.cs b/Scripts/Items/Minor Artifacts/ML/WildfireBow.cs index 491819c7d..e3433678d 100644 --- a/Scripts/Items/Minor Artifacts/ML/WildfireBow.cs +++ b/Scripts/Items/Minor Artifacts/ML/WildfireBow.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public WildfireBow() : base() { Hue = 0x489; diff --git a/Scripts/Items/Minor Artifacts/ML/Windsong.cs b/Scripts/Items/Minor Artifacts/ML/Windsong.cs index 60723224d..02abc0ffb 100644 --- a/Scripts/Items/Minor Artifacts/ML/Windsong.cs +++ b/Scripts/Items/Minor Artifacts/ML/Windsong.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public Windsong() : base() { Hue = 0xF7; diff --git a/Scripts/Items/Minor Artifacts/NightsKiss.cs b/Scripts/Items/Minor Artifacts/NightsKiss.cs index 3019e15d1..c5c9415a0 100644 --- a/Scripts/Items/Minor Artifacts/NightsKiss.cs +++ b/Scripts/Items/Minor Artifacts/NightsKiss.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public NightsKiss() { ItemID = 0xF51; diff --git a/Scripts/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs b/Scripts/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs index 5ea50ffed..b9821b54c 100644 --- a/Scripts/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs +++ b/Scripts/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public NoxRangersHeavyCrossbow() { Hue = 0x58C; diff --git a/Scripts/Items/Minor Artifacts/OrcishVisage.cs b/Scripts/Items/Minor Artifacts/OrcishVisage.cs index 81535f7a1..9e4dd4214 100644 --- a/Scripts/Items/Minor Artifacts/OrcishVisage.cs +++ b/Scripts/Items/Minor Artifacts/OrcishVisage.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public OrcishVisage() { Hue = 0x592; diff --git a/Scripts/Items/Minor Artifacts/PhillipsWoodenSteed.cs b/Scripts/Items/Minor Artifacts/PhillipsWoodenSteed.cs index 237f8421d..fe7659512 100644 --- a/Scripts/Items/Minor Artifacts/PhillipsWoodenSteed.cs +++ b/Scripts/Items/Minor Artifacts/PhillipsWoodenSteed.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class PhillipsWoodenSteed : MonsterStatuette { - [Constructable] + [Constructible] public PhillipsWoodenSteed() : base( MonsterStatuetteType.PhillipsWoodenSteed ) { LootType = LootType.Regular; diff --git a/Scripts/Items/Minor Artifacts/PixieSwatter.cs b/Scripts/Items/Minor Artifacts/PixieSwatter.cs index 967a09d8a..66718803e 100644 --- a/Scripts/Items/Minor Artifacts/PixieSwatter.cs +++ b/Scripts/Items/Minor Artifacts/PixieSwatter.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public PixieSwatter() { Hue = 0x8A; diff --git a/Scripts/Items/Minor Artifacts/PolarBearMask.cs b/Scripts/Items/Minor Artifacts/PolarBearMask.cs index e1062e6d7..3b4aecf83 100644 --- a/Scripts/Items/Minor Artifacts/PolarBearMask.cs +++ b/Scripts/Items/Minor Artifacts/PolarBearMask.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public PolarBearMask() { Hue = 0x481; diff --git a/Scripts/Items/Minor Artifacts/SeahorseStatuette.cs b/Scripts/Items/Minor Artifacts/SeahorseStatuette.cs index ee5732fe0..b28d8fe1a 100644 --- a/Scripts/Items/Minor Artifacts/SeahorseStatuette.cs +++ b/Scripts/Items/Minor Artifacts/SeahorseStatuette.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SeahorseStatuette : MonsterStatuette { - [Constructable] + [Constructible] public SeahorseStatuette() : base( MonsterStatuetteType.Seahorse ) { LootType = LootType.Regular; diff --git a/Scripts/Items/Minor Artifacts/ShieldOfInvulnerability.cs b/Scripts/Items/Minor Artifacts/ShieldOfInvulnerability.cs index 847ef42ab..62bb837be 100644 --- a/Scripts/Items/Minor Artifacts/ShieldOfInvulnerability.cs +++ b/Scripts/Items/Minor Artifacts/ShieldOfInvulnerability.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ShieldOfInvulnerability() { Hue = 0x4F2; diff --git a/Scripts/Items/Minor Artifacts/ShipModelOfTheHMSCape.cs b/Scripts/Items/Minor Artifacts/ShipModelOfTheHMSCape.cs index f0ea293f4..b2cd9d95a 100644 --- a/Scripts/Items/Minor Artifacts/ShipModelOfTheHMSCape.cs +++ b/Scripts/Items/Minor Artifacts/ShipModelOfTheHMSCape.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1063476; } } - [Constructable] + [Constructible] public ShipModelOfTheHMSCape() : base( 0x14F3 ) { Hue = 0x37B; diff --git a/Scripts/Items/Minor Artifacts/StaffOfPower.cs b/Scripts/Items/Minor Artifacts/StaffOfPower.cs index bdf9a0883..4dbae62a7 100644 --- a/Scripts/Items/Minor Artifacts/StaffOfPower.cs +++ b/Scripts/Items/Minor Artifacts/StaffOfPower.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public StaffOfPower() { Hue = 0x4F2; diff --git a/Scripts/Items/Minor Artifacts/VioletCourage.cs b/Scripts/Items/Minor Artifacts/VioletCourage.cs index d17f9d6e1..a274797b7 100644 --- a/Scripts/Items/Minor Artifacts/VioletCourage.cs +++ b/Scripts/Items/Minor Artifacts/VioletCourage.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public VioletCourage() { Hue = 0x486; diff --git a/Scripts/Items/Minor Artifacts/WrathOfTheDryad.cs b/Scripts/Items/Minor Artifacts/WrathOfTheDryad.cs index 0976a7629..c6684da18 100644 --- a/Scripts/Items/Minor Artifacts/WrathOfTheDryad.cs +++ b/Scripts/Items/Minor Artifacts/WrathOfTheDryad.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public WrathOfTheDryad() { Hue = 0x29C; diff --git a/Scripts/Items/Misc/AcidSlime.cs b/Scripts/Items/Misc/AcidSlime.cs index 35003f9ff..f512f9889 100644 --- a/Scripts/Items/Misc/AcidSlime.cs +++ b/Scripts/Items/Misc/AcidSlime.cs @@ -16,14 +16,14 @@ namespace Server.Items private bool m_Drying; private Timer m_Timer; - [Constructable] + [Constructible] public AcidSlime() : this( TimeSpan.FromSeconds( 10.0 ), 5, 10 ) { } public override string DefaultName { get { return "slime"; } } - [Constructable] + [Constructible] public AcidSlime( TimeSpan duration, int minDamage, int maxDamage ) : base( 0x122A ) { diff --git a/Scripts/Items/Misc/ArcaneGem.cs b/Scripts/Items/Misc/ArcaneGem.cs index 699051abb..d6aee9563 100644 --- a/Scripts/Items/Misc/ArcaneGem.cs +++ b/Scripts/Items/Misc/ArcaneGem.cs @@ -13,7 +13,7 @@ namespace Server.Items get { return "arcane gem"; } } - [Constructable] + [Constructible] public ArcaneGem() : base( 0x1EA7 ) { Stackable = Core.ML; @@ -68,7 +68,7 @@ namespace Server.Items resource = ((BaseClothing)item).Resource; else if( item is BaseArmor ) resource = ((BaseArmor)item).Resource; - else if( item is BaseWeapon ) // Sanity, weapons cannot recieve gems... + else if( item is BaseWeapon ) // Sanity, weapons cannot receive gems... resource = ((BaseWeapon)item).Resource; IArcaneEquip eq = (IArcaneEquip)obj; @@ -137,7 +137,7 @@ namespace Server.Items ((BaseArmor)item).Crafter = from; ((BaseArmor)item).PhysicalBonus = ((BaseArmor)item).FireBonus = ((BaseArmor)item).ColdBonus = ((BaseArmor)item).PoisonBonus = ((BaseArmor)item).EnergyBonus = 0; // Is there a method to remove bonuses? } - else if ( item is BaseWeapon ) // Sanity, weapons cannot recieve gems... + else if ( item is BaseWeapon ) // Sanity, weapons cannot receive gems... { ((BaseWeapon)item).Quality = WeaponQuality.Regular; ((BaseWeapon)item).Crafter = from; @@ -230,4 +230,4 @@ namespace Server.Items int version = reader.ReadInt(); } } -} \ No newline at end of file +} diff --git a/Scripts/Items/Misc/BankCheck.cs b/Scripts/Items/Misc/BankCheck.cs index 53a3edd44..06bad1c45 100644 --- a/Scripts/Items/Misc/BankCheck.cs +++ b/Scripts/Items/Misc/BankCheck.cs @@ -52,7 +52,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public BankCheck( int worth ) : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/Bedlam/GlobOfMonstreousInterredGrizzle.cs b/Scripts/Items/Misc/Bedlam/GlobOfMonstreousInterredGrizzle.cs index 249246f9c..272930a6d 100644 --- a/Scripts/Items/Misc/Bedlam/GlobOfMonstreousInterredGrizzle.cs +++ b/Scripts/Items/Misc/Bedlam/GlobOfMonstreousInterredGrizzle.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072117; } } // Glob of Monsterous Interred Grizzle - [Constructable] + [Constructible] public GlobOfMonstreousInterredGrizzle() : base( 0x2F3 ) { } diff --git a/Scripts/Items/Misc/Bedlam/GrizzledSkullCollection.cs b/Scripts/Items/Misc/Bedlam/GrizzledSkullCollection.cs index 4fc49b903..13b580dda 100644 --- a/Scripts/Items/Misc/Bedlam/GrizzledSkullCollection.cs +++ b/Scripts/Items/Misc/Bedlam/GrizzledSkullCollection.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072116; } } // Grizzled Skull collection - [Constructable] + [Constructible] public GrizzledSkullCollection() : base( 0x21FC ) { } diff --git a/Scripts/Items/Misc/Bedlam/MonsterousInterredGrizzleMaggots.cs b/Scripts/Items/Misc/Bedlam/MonsterousInterredGrizzleMaggots.cs index c4d80e6c8..23716acbc 100644 --- a/Scripts/Items/Misc/Bedlam/MonsterousInterredGrizzleMaggots.cs +++ b/Scripts/Items/Misc/Bedlam/MonsterousInterredGrizzleMaggots.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075090; } } // Monsterous Interred Grizzle Maggots - [Constructable] + [Constructible] public MonsterousInterredGrizzleMaggots() : base( 0x2633 ) { } diff --git a/Scripts/Items/Misc/Bedlam/ResolvesBridle.cs b/Scripts/Items/Misc/Bedlam/ResolvesBridle.cs index 178961655..3fcbdeddd 100644 --- a/Scripts/Items/Misc/Bedlam/ResolvesBridle.cs +++ b/Scripts/Items/Misc/Bedlam/ResolvesBridle.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074761; } } // Resolve's Bridle - [Constructable] + [Constructible] public ResolvesBridle() : base( 0x1374 ) { } diff --git a/Scripts/Items/Misc/Bedlam/TombstoneOfTheDamned.cs b/Scripts/Items/Misc/Bedlam/TombstoneOfTheDamned.cs index 7608dceef..ff1304832 100644 --- a/Scripts/Items/Misc/Bedlam/TombstoneOfTheDamned.cs +++ b/Scripts/Items/Misc/Bedlam/TombstoneOfTheDamned.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072123; } } // Tombstone of the Damned - [Constructable] + [Constructible] public TombstoneOfTheDamned() : base( Utility.RandomMinMax( 0xED7, 0xEDE ) ) { } diff --git a/Scripts/Items/Misc/Beeswax.cs b/Scripts/Items/Misc/Beeswax.cs index b9cb7fb78..427779681 100644 --- a/Scripts/Items/Misc/Beeswax.cs +++ b/Scripts/Items/Misc/Beeswax.cs @@ -4,12 +4,12 @@ namespace Server.Items { public class Beeswax : Item { - [Constructable] + [Constructible] public Beeswax() : this( 1 ) { } - [Constructable] + [Constructible] public Beeswax( int amount ) : base( 0x1422 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/Blighted Grove/AbscessTail.cs b/Scripts/Items/Misc/Blighted Grove/AbscessTail.cs index d7546caca..fddc612fe 100644 --- a/Scripts/Items/Misc/Blighted Grove/AbscessTail.cs +++ b/Scripts/Items/Misc/Blighted Grove/AbscessTail.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074231; } } // Abscess' Tail - [Constructable] + [Constructible] public AbscessTail() : base( 0x1A9D ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/CoilsFang.cs b/Scripts/Items/Misc/Blighted Grove/CoilsFang.cs index d875ecf51..34c74e40c 100644 --- a/Scripts/Items/Misc/Blighted Grove/CoilsFang.cs +++ b/Scripts/Items/Misc/Blighted Grove/CoilsFang.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074229; } } // Coil's Fang - [Constructable] + [Constructible] public CoilsFang() : base( 0x10E8 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/EternallyCorruptTree.cs b/Scripts/Items/Misc/Blighted Grove/EternallyCorruptTree.cs index d5449cf39..6cc8ceb99 100644 --- a/Scripts/Items/Misc/Blighted Grove/EternallyCorruptTree.cs +++ b/Scripts/Items/Misc/Blighted Grove/EternallyCorruptTree.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree - [Constructable] + [Constructible] public EternallyCorruptTree() : base( 0x20FA ) { Hue = Utility.RandomMinMax( 0x899, 0x8B0 ); diff --git a/Scripts/Items/Misc/Blighted Grove/HydraScale.cs b/Scripts/Items/Misc/Blighted Grove/HydraScale.cs index 334a40fc8..5884c169c 100644 --- a/Scripts/Items/Misc/Blighted Grove/HydraScale.cs +++ b/Scripts/Items/Misc/Blighted Grove/HydraScale.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074760; } } // A hydra scale. - [Constructable] + [Constructible] public HydraScale() : base( 0x26B4 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/MelisandesFermentedWine.cs b/Scripts/Items/Misc/Blighted Grove/MelisandesFermentedWine.cs index 936c300fa..33b0afeca 100644 --- a/Scripts/Items/Misc/Blighted Grove/MelisandesFermentedWine.cs +++ b/Scripts/Items/Misc/Blighted Grove/MelisandesFermentedWine.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072114; } } // Melisande's Fermented Wine - [Constructable] + [Constructible] public MelisandesFermentedWine() { Stackable = false; diff --git a/Scripts/Items/Misc/Blighted Grove/MelisandesHairDye.cs b/Scripts/Items/Misc/Blighted Grove/MelisandesHairDye.cs index f8a9b8c05..698b007fb 100644 --- a/Scripts/Items/Misc/Blighted Grove/MelisandesHairDye.cs +++ b/Scripts/Items/Misc/Blighted Grove/MelisandesHairDye.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041088; } } // Hair Dye - [Constructable] + [Constructible] public MelisandesHairDye() : base( 0xEFF ) { Hue = Utility.RandomMinMax( 0x47E, 0x499 ); diff --git a/Scripts/Items/Misc/Blighted Grove/SalivasFeather.cs b/Scripts/Items/Misc/Blighted Grove/SalivasFeather.cs index 90a2adcd3..78b086dc4 100644 --- a/Scripts/Items/Misc/Blighted Grove/SalivasFeather.cs +++ b/Scripts/Items/Misc/Blighted Grove/SalivasFeather.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074234; } } // Saliva's Feather - [Constructable] + [Constructible] public SalivasFeather() : base( 0x1020 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/SamplesOfCorruptedWater.cs b/Scripts/Items/Misc/Blighted Grove/SamplesOfCorruptedWater.cs index bea2b4121..b79c93619 100644 --- a/Scripts/Items/Misc/Blighted Grove/SamplesOfCorruptedWater.cs +++ b/Scripts/Items/Misc/Blighted Grove/SamplesOfCorruptedWater.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074999; } } // samples of corrupted water - [Constructable] + [Constructible] public SamplesOfCorruptedWater() : base( 0xEFE ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/TaintedSeeds.cs b/Scripts/Items/Misc/Blighted Grove/TaintedSeeds.cs index 6bedbece0..1cc688bb9 100644 --- a/Scripts/Items/Misc/Blighted Grove/TaintedSeeds.cs +++ b/Scripts/Items/Misc/Blighted Grove/TaintedSeeds.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074233; } } // Tainted Seeds - [Constructable] + [Constructible] public TaintedSeeds() : base( 0xDFA ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/ThorvaldsMedallion.cs b/Scripts/Items/Misc/Blighted Grove/ThorvaldsMedallion.cs index 3eed96e4c..697a8bcb7 100644 --- a/Scripts/Items/Misc/Blighted Grove/ThorvaldsMedallion.cs +++ b/Scripts/Items/Misc/Blighted Grove/ThorvaldsMedallion.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074232; } } // Thorvald's Medallion - [Constructable] + [Constructible] public ThorvaldsMedallion() : base( 0x2AAA ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blighted Grove/ThrashersTail.cs b/Scripts/Items/Misc/Blighted Grove/ThrashersTail.cs index fac159495..bc93caf68 100644 --- a/Scripts/Items/Misc/Blighted Grove/ThrashersTail.cs +++ b/Scripts/Items/Misc/Blighted Grove/ThrashersTail.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074230; } } // Thrasher's Tail - [Constructable] + [Constructible] public ThrashersTail() : base( 0x1A9D ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Blocker.cs b/Scripts/Items/Misc/Blocker.cs index 28324533e..97cf879d9 100644 --- a/Scripts/Items/Misc/Blocker.cs +++ b/Scripts/Items/Misc/Blocker.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 503057; } } // Impassable! - [Constructable] + [Constructible] public Blocker() : base( 0x21A4 ) { Movable = false; diff --git a/Scripts/Items/Misc/Blood.cs b/Scripts/Items/Misc/Blood.cs index d8d6457d0..47a80b52b 100644 --- a/Scripts/Items/Misc/Blood.cs +++ b/Scripts/Items/Misc/Blood.cs @@ -5,12 +5,12 @@ namespace Server.Items { public class Blood : Item { - [Constructable] + [Constructible] public Blood() : this( Utility.RandomList( 0x1645, 0x122A, 0x122B, 0x122C, 0x122D, 0x122E, 0x122F )) { } - [Constructable] + [Constructible] public Blood( int itemID ) : base( itemID ) { Movable = false; diff --git a/Scripts/Items/Misc/Bola.cs b/Scripts/Items/Misc/Bola.cs index 12d4e57ea..e5d8792ae 100644 --- a/Scripts/Items/Misc/Bola.cs +++ b/Scripts/Items/Misc/Bola.cs @@ -9,12 +9,12 @@ namespace Server.Items { public class Bola : Item { - [Constructable] + [Constructible] public Bola() : this( 1 ) { } - [Constructable] + [Constructible] public Bola( int amount ) : base( 0x26AC ) { Weight = 4.0; diff --git a/Scripts/Items/Misc/BolaBall.cs b/Scripts/Items/Misc/BolaBall.cs index 769f4d794..fbd97d270 100644 --- a/Scripts/Items/Misc/BolaBall.cs +++ b/Scripts/Items/Misc/BolaBall.cs @@ -4,12 +4,12 @@ namespace Server.Items { public class BolaBall : Item { - [Constructable] + [Constructible] public BolaBall() : this( 1 ) { } - [Constructable] + [Constructible] public BolaBall( int amount ) : base( 0xE73 ) { Weight = 4.0; diff --git a/Scripts/Items/Misc/BulletinBoards.cs b/Scripts/Items/Misc/BulletinBoards.cs index ec92e2681..89cafc6b8 100644 --- a/Scripts/Items/Misc/BulletinBoards.cs +++ b/Scripts/Items/Misc/BulletinBoards.cs @@ -7,10 +7,10 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x1E5E, 0x1E5F )] + [Flippable( 0x1E5E, 0x1E5F )] public class BulletinBoard : BaseBulletinBoard { - [Constructable] + [Constructible] public BulletinBoard() : base( 0x1E5E ) { } diff --git a/Scripts/Items/Misc/ClockworkAssembly.cs b/Scripts/Items/Misc/ClockworkAssembly.cs index c1d9373bb..a46fd0d5c 100644 --- a/Scripts/Items/Misc/ClockworkAssembly.cs +++ b/Scripts/Items/Misc/ClockworkAssembly.cs @@ -12,7 +12,7 @@ namespace Server.Items get { return "clockwork assembly"; } } - [Constructable] + [Constructible] public ClockworkAssembly() : base( 0x1EA8 ) { Weight = 5.0; diff --git a/Scripts/Items/Misc/CommunicationCrystals.cs b/Scripts/Items/Misc/CommunicationCrystals.cs index 8414db0a2..76bfb3940 100644 --- a/Scripts/Items/Misc/CommunicationCrystals.cs +++ b/Scripts/Items/Misc/CommunicationCrystals.cs @@ -81,12 +81,12 @@ namespace Server.Items get{ return m_Receivers; } } - [Constructable] + [Constructible] public BroadcastCrystal() : this( 2000 ) { } - [Constructable] + [Constructible] public BroadcastCrystal( int charges ) : base( 0x1ED0 ) { Light = LightType.Circle150; @@ -340,7 +340,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public ReceiverCrystal() : base( 0x1ED0 ) { Light = LightType.Circle150; diff --git a/Scripts/Items/Misc/DeceitBrazier.cs b/Scripts/Items/Misc/DeceitBrazier.cs index 678fc9611..38650270d 100644 --- a/Scripts/Items/Misc/DeceitBrazier.cs +++ b/Scripts/Items/Misc/DeceitBrazier.cs @@ -86,7 +86,7 @@ namespace Server.Items public override int LabelNumber { get { return 1023633; } } // Brazier - [Constructable] + [Constructible] public DeceitBrazier() : base( 0xE31 ) { Movable = false; diff --git a/Scripts/Items/Misc/EffectController.cs b/Scripts/Items/Misc/EffectController.cs index 65865dae0..8ebc50152 100644 --- a/Scripts/Items/Misc/EffectController.cs +++ b/Scripts/Items/Misc/EffectController.cs @@ -146,7 +146,7 @@ namespace Server.Items get { return "Effect Controller"; } } - [Constructable] + [Constructible] public EffectController() : base( 0x1B72 ) { Movable = false; diff --git a/Scripts/Items/Misc/ExecutionersCap.cs b/Scripts/Items/Misc/ExecutionersCap.cs index 7396e74b7..7bf3c7b14 100644 --- a/Scripts/Items/Misc/ExecutionersCap.cs +++ b/Scripts/Items/Misc/ExecutionersCap.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class ExecutionersCap : Item { - [Constructable] + [Constructible] public ExecutionersCap() : base(0xF83) { Weight = 1.0; diff --git a/Scripts/Items/Misc/Firebomb.cs b/Scripts/Items/Misc/Firebomb.cs index d3660c97d..d8427bb7d 100644 --- a/Scripts/Items/Misc/Firebomb.cs +++ b/Scripts/Items/Misc/Firebomb.cs @@ -13,12 +13,12 @@ namespace Server.Items private Mobile m_LitBy; private List m_Users; - [Constructable] + [Constructible] public Firebomb() : this( 0x99B ) { } - [Constructable] + [Constructible] public Firebomb( int itemID ) : base( itemID ) { //Name = "a firebomb"; diff --git a/Scripts/Items/Misc/FlipableAddonAttribute.cs b/Scripts/Items/Misc/FlippableAddonAttribute.cs similarity index 92% rename from Scripts/Items/Misc/FlipableAddonAttribute.cs rename to Scripts/Items/Misc/FlippableAddonAttribute.cs index d03997fd5..22774fc47 100644 --- a/Scripts/Items/Misc/FlipableAddonAttribute.cs +++ b/Scripts/Items/Misc/FlippableAddonAttribute.cs @@ -6,7 +6,7 @@ using Server.Multis; namespace Server.Items { [AttributeUsage( AttributeTargets.Class )] - public class FlipableAddonAttribute : Attribute + public class FlippableAddonAttribute : Attribute { private static string m_MethodName = "Flip"; @@ -22,7 +22,7 @@ namespace Server.Items get { return m_Directions; } } - public FlipableAddonAttribute( params Direction[] directions ) + public FlippableAddonAttribute( params Direction[] directions ) { m_Directions = directions; } diff --git a/Scripts/Items/Misc/FlipableAttribute.cs b/Scripts/Items/Misc/FlippableAttribute.cs similarity index 81% rename from Scripts/Items/Misc/FlipableAttribute.cs rename to Scripts/Items/Misc/FlippableAttribute.cs index adac01da5..87e4d5b1f 100644 --- a/Scripts/Items/Misc/FlipableAttribute.cs +++ b/Scripts/Items/Misc/FlippableAttribute.cs @@ -38,14 +38,14 @@ namespace Server.Items Type type = targeted.GetType(); - FlipableAttribute[] AttributeArray = (FlipableAttribute[])type.GetCustomAttributes( typeof( FlipableAttribute ), false ); + FlippableAttribute[] AttributeArray = (FlippableAttribute[])type.GetCustomAttributes( typeof( FlippableAttribute ), false ); if( AttributeArray.Length == 0 ) { return; } - FlipableAttribute fa = AttributeArray[0]; + FlippableAttribute fa = AttributeArray[0]; fa.Flip( (Item)targeted ); } @@ -62,7 +62,7 @@ namespace Server.Items } [AttributeUsage( AttributeTargets.Class )] - public class FlipableAttribute : Attribute + public class FlippableAttribute : Attribute { private int[] m_ItemIDs; @@ -71,12 +71,12 @@ namespace Server.Items get { return m_ItemIDs; } } - public FlipableAttribute() + public FlippableAttribute() : this( null ) { } - public FlipableAttribute( params int[] itemIDs ) + public FlippableAttribute( params int[] itemIDs ) { m_ItemIDs = itemIDs; } diff --git a/Scripts/Items/Misc/GlassItems.cs b/Scripts/Items/Misc/GlassItems.cs index c4cd713e6..ae055df32 100644 --- a/Scripts/Items/Misc/GlassItems.cs +++ b/Scripts/Items/Misc/GlassItems.cs @@ -3,10 +3,10 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x182E, 0x182F, 0x1830, 0x1831 )] + [FlippableAttribute( 0x182E, 0x182F, 0x1830, 0x1831 )] public class SmallFlask : Item { - [Constructable] + [Constructible] public SmallFlask() : base( 0x182E ) { Weight = 1.0; @@ -32,10 +32,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x182A, 0x182B, 0x182C, 0x182D )] + [FlippableAttribute( 0x182A, 0x182B, 0x182C, 0x182D )] public class MediumFlask : Item { - [Constructable] + [Constructible] public MediumFlask() : base( 0x182A ) { Weight = 1.0; @@ -61,10 +61,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x183B, 0x183C, 0x183D )] + [FlippableAttribute( 0x183B, 0x183C, 0x183D )] public class LargeFlask : Item { - [Constructable] + [Constructible] public LargeFlask() : base( 0x183B ) { Weight = 1.0; @@ -90,10 +90,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1832, 0x1833, 0x1834, 0x1835, 0x1836, 0x1837 )] + [FlippableAttribute( 0x1832, 0x1833, 0x1834, 0x1835, 0x1836, 0x1837 )] public class CurvedFlask : Item { - [Constructable] + [Constructible] public CurvedFlask() : base( 0x1832 ) { Weight = 1.0; @@ -119,10 +119,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x1838, 0x1839, 0x183A )] + [FlippableAttribute( 0x1838, 0x1839, 0x183A )] public class LongFlask : Item { - [Constructable] + [Constructible] public LongFlask() : base( 0x1838 ) { Weight = 1.0; @@ -148,10 +148,10 @@ namespace Server.Items } } - [Flipable( 0x1810, 0x1811 )] + [Flippable( 0x1810, 0x1811 )] public class SpinningHourglass : Item { - [Constructable] + [Constructible] public SpinningHourglass() : base( 0x1810 ) { Weight = 1.0; @@ -179,7 +179,7 @@ namespace Server.Items public class GreenBottle : Item { - [Constructable] + [Constructible] public GreenBottle() : base( 0x0EFB ) { Weight = 1.0; @@ -207,7 +207,7 @@ namespace Server.Items public class RedBottle : Item { - [Constructable] + [Constructible] public RedBottle() : base( 0x0EFC ) { Weight = 1.0; @@ -235,7 +235,7 @@ namespace Server.Items public class SmallBrownBottle : Item { - [Constructable] + [Constructible] public SmallBrownBottle() : base( 0x0EFD ) { Weight = 1.0; @@ -263,7 +263,7 @@ namespace Server.Items public class SmallGreenBottle : Item { - [Constructable] + [Constructible] public SmallGreenBottle() : base( 0x0F01 ) { Weight = 1.0; @@ -291,7 +291,7 @@ namespace Server.Items public class SmallVioletBottle : Item { - [Constructable] + [Constructible] public SmallVioletBottle() : base( 0x0F02 ) { Weight = 1.0; @@ -319,7 +319,7 @@ namespace Server.Items public class TinyYellowBottle : Item { - [Constructable] + [Constructible] public TinyYellowBottle() : base( 0x0F03 ) { Weight = 1.0; @@ -347,7 +347,7 @@ namespace Server.Items //remove public class SmallBlueFlask : Item { - [Constructable] + [Constructible] public SmallBlueFlask() : base( 0x182A ) { Weight = 1.0; @@ -375,7 +375,7 @@ namespace Server.Items public class SmallYellowFlask : Item { - [Constructable] + [Constructible] public SmallYellowFlask() : base( 0x182B ) { Weight = 1.0; @@ -403,7 +403,7 @@ namespace Server.Items public class SmallRedFlask : Item { - [Constructable] + [Constructible] public SmallRedFlask() : base( 0x182C ) { Weight = 1.0; @@ -431,7 +431,7 @@ namespace Server.Items public class SmallEmptyFlask : Item { - [Constructable] + [Constructible] public SmallEmptyFlask() : base( 0x182D ) { Weight = 1.0; @@ -459,7 +459,7 @@ namespace Server.Items public class YellowBeaker : Item { - [Constructable] + [Constructible] public YellowBeaker() : base( 0x182E ) { Weight = 1.0; @@ -487,7 +487,7 @@ namespace Server.Items public class RedBeaker : Item { - [Constructable] + [Constructible] public RedBeaker() : base( 0x182F ) { Weight = 1.0; @@ -515,7 +515,7 @@ namespace Server.Items public class BlueBeaker : Item { - [Constructable] + [Constructible] public BlueBeaker() : base( 0x1830 ) { Weight = 1.0; @@ -543,7 +543,7 @@ namespace Server.Items public class GreenBeaker : Item { - [Constructable] + [Constructible] public GreenBeaker() : base( 0x1831 ) { Weight = 1.0; @@ -571,7 +571,7 @@ namespace Server.Items public class EmptyCurvedFlaskW : Item { - [Constructable] + [Constructible] public EmptyCurvedFlaskW() : base( 0x1832 ) { Weight = 1.0; @@ -599,7 +599,7 @@ namespace Server.Items public class RedCurvedFlask : Item { - [Constructable] + [Constructible] public RedCurvedFlask() : base( 0x1833 ) { Weight = 1.0; @@ -627,7 +627,7 @@ namespace Server.Items public class LtBlueCurvedFlask : Item { - [Constructable] + [Constructible] public LtBlueCurvedFlask() : base( 0x1834 ) { Weight = 1.0; @@ -655,7 +655,7 @@ namespace Server.Items public class EmptyCurvedFlaskE : Item { - [Constructable] + [Constructible] public EmptyCurvedFlaskE() : base( 0x1835 ) { Weight = 1.0; @@ -683,7 +683,7 @@ namespace Server.Items public class BlueCurvedFlask : Item { - [Constructable] + [Constructible] public BlueCurvedFlask() : base( 0x1836 ) { Weight = 1.0; @@ -711,7 +711,7 @@ namespace Server.Items public class GreenCurvedFlask : Item { - [Constructable] + [Constructible] public GreenCurvedFlask() : base( 0x1837 ) { Weight = 1.0; @@ -739,7 +739,7 @@ namespace Server.Items public class RedRibbedFlask : Item { - [Constructable] + [Constructible] public RedRibbedFlask() : base( 0x1838 ) { Weight = 1.0; @@ -767,7 +767,7 @@ namespace Server.Items public class VioletRibbedFlask : Item { - [Constructable] + [Constructible] public VioletRibbedFlask() : base( 0x1839 ) { Weight = 1.0; @@ -795,7 +795,7 @@ namespace Server.Items public class EmptyRibbedFlask : Item { - [Constructable] + [Constructible] public EmptyRibbedFlask() : base( 0x183A ) { Weight = 1.0; @@ -823,7 +823,7 @@ namespace Server.Items public class LargeYellowFlask : Item { - [Constructable] + [Constructible] public LargeYellowFlask() : base( 0x183B ) { Weight = 1.0; @@ -851,7 +851,7 @@ namespace Server.Items public class LargeVioletFlask : Item { - [Constructable] + [Constructible] public LargeVioletFlask() : base( 0x183C ) { Weight = 1.0; @@ -879,7 +879,7 @@ namespace Server.Items public class LargeEmptyFlask : Item { - [Constructable] + [Constructible] public LargeEmptyFlask() : base( 0x183D ) { Weight = 1.0; @@ -907,7 +907,7 @@ namespace Server.Items public class AniRedRibbedFlask : Item { - [Constructable] + [Constructible] public AniRedRibbedFlask() : base( 0x183E ) { Weight = 1.0; @@ -935,7 +935,7 @@ namespace Server.Items public class AniLargeVioletFlask : Item { - [Constructable] + [Constructible] public AniLargeVioletFlask() : base( 0x1841 ) { Weight = 1.0; @@ -963,7 +963,7 @@ namespace Server.Items public class AniSmallBlueFlask : Item { - [Constructable] + [Constructible] public AniSmallBlueFlask() : base( 0x1844 ) { Weight = 1.0; @@ -991,7 +991,7 @@ namespace Server.Items public class SmallBlueBottle : Item { - [Constructable] + [Constructible] public SmallBlueBottle() : base( 0x1847 ) { Weight = 1.0; @@ -1019,7 +1019,7 @@ namespace Server.Items public class SmallGreenBottle2 : Item { - [Constructable] + [Constructible] public SmallGreenBottle2() : base( 0x1848 ) { Weight = 1.0; @@ -1045,10 +1045,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x185B, 0x185C )] + [FlippableAttribute( 0x185B, 0x185C )] public class EmptyVialsWRack : Item { - [Constructable] + [Constructible] public EmptyVialsWRack() : base( 0x185B ) { Weight = 1.0; @@ -1074,10 +1074,10 @@ namespace Server.Items } } - [FlipableAttribute( 0x185D, 0x185E )] + [FlippableAttribute( 0x185D, 0x185E )] public class FullVialsWRack : Item { - [Constructable] + [Constructible] public FullVialsWRack() : base( 0x185D ) { Weight = 1.0; @@ -1106,7 +1106,7 @@ namespace Server.Items public class EmptyVial : Item { - [Constructable] + [Constructible] public EmptyVial() : base( 0x0E24 ) { Weight = 1.0; @@ -1134,7 +1134,7 @@ namespace Server.Items public class HourglassAni : Item { - [Constructable] + [Constructible] public HourglassAni() : base( 0x1811 ) { Weight = 1.0; @@ -1162,7 +1162,7 @@ namespace Server.Items public class Hourglass : Item { - [Constructable] + [Constructible] public Hourglass() : base( 0x1810 ) { Weight = 1.0; @@ -1190,7 +1190,7 @@ namespace Server.Items public class TinyRedBottle : Item { - [Constructable] + [Constructible] public TinyRedBottle() : base( 0x0F04 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/Gold.cs b/Scripts/Items/Misc/Gold.cs index 6bfd04ec5..680c8f823 100644 --- a/Scripts/Items/Misc/Gold.cs +++ b/Scripts/Items/Misc/Gold.cs @@ -11,17 +11,17 @@ namespace Server.Items get { return ( Core.ML ? ( 0.02 / 3 ) : 0.02 ); } } - [Constructable] + [Constructible] public Gold() : this( 1 ) { } - [Constructable] + [Constructible] public Gold( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Gold( int amount ) : base( 0xEED ) { Stackable = true; diff --git a/Scripts/Items/Misc/Guillotine.cs b/Scripts/Items/Misc/Guillotine.cs index c07483a0e..85fc5436a 100644 --- a/Scripts/Items/Misc/Guillotine.cs +++ b/Scripts/Items/Misc/Guillotine.cs @@ -8,7 +8,7 @@ namespace Server.Items { public class Guillotine : Item { - [Constructable] + [Constructible] public Guillotine() : base( 4656 ) { diff --git a/Scripts/Items/Misc/HairDye.cs b/Scripts/Items/Misc/HairDye.cs index e111e0fe4..5ab2b4dd8 100644 --- a/Scripts/Items/Misc/HairDye.cs +++ b/Scripts/Items/Misc/HairDye.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041060; } } // Hair Dye - [Constructable] + [Constructible] public HairDye() : base( 0xEFF ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/HoveringWisp.cs b/Scripts/Items/Misc/HoveringWisp.cs index 57b6a4c6e..cb100b549 100644 --- a/Scripts/Items/Misc/HoveringWisp.cs +++ b/Scripts/Items/Misc/HoveringWisp.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072881; } } // hovering wisp - [Constructable] + [Constructible] public HoveringWisp() : base( 0x2100 ) { } diff --git a/Scripts/Items/Misc/InteriorDecorator.cs b/Scripts/Items/Misc/InteriorDecorator.cs index 30b630744..199452e31 100644 --- a/Scripts/Items/Misc/InteriorDecorator.cs +++ b/Scripts/Items/Misc/InteriorDecorator.cs @@ -23,7 +23,7 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public DecorateCommand Command{ get{ return m_Command; } set{ m_Command = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public InteriorDecorator() : base( 0xFC1 ) { Weight = 1.0; @@ -186,7 +186,7 @@ namespace Server.Items if ( m_Decorator.Command == DecorateCommand.Turn ) { - FlipableAddonAttribute[] attributes = (FlipableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlipableAddonAttribute ), false ); + FlippableAddonAttribute[] attributes = (FlippableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlippableAddonAttribute ), false ); if ( attributes.Length > 0 ) isDecorableComponent = true; @@ -251,7 +251,7 @@ namespace Server.Items else if ( item is BaseAddonContainer ) addon = (BaseAddonContainer) item; - FlipableAddonAttribute[] aAttributes = (FlipableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlipableAddonAttribute ), false ); + FlippableAddonAttribute[] aAttributes = (FlippableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlippableAddonAttribute ), false ); if ( aAttributes.Length > 0 ) { @@ -260,7 +260,7 @@ namespace Server.Items } } - FlipableAttribute[] attributes = (FlipableAttribute[]) item.GetType().GetCustomAttributes( typeof( FlipableAttribute ), false ); + FlippableAttribute[] attributes = (FlippableAttribute[]) item.GetType().GetCustomAttributes( typeof( FlippableAttribute ), false ); if ( attributes.Length > 0 ) attributes[ 0 ].Flip( item ); diff --git a/Scripts/Items/Misc/Key.cs b/Scripts/Items/Misc/Key.cs index da2563dd2..d1b404435 100644 --- a/Scripts/Items/Misc/Key.cs +++ b/Scripts/Items/Misc/Key.cs @@ -199,22 +199,22 @@ namespace Server.Items } } - [Constructable] + [Constructible] public Key() : this( KeyType.Iron, 0 ) { } - [Constructable] + [Constructible] public Key( KeyType type ) : this( type, 0 ) { } - [Constructable] + [Constructible] public Key( uint val ) : this ( KeyType.Iron, val ) { } - [Constructable] + [Constructible] public Key( KeyType type, uint LockVal ) : this( type, LockVal, null ) { m_KeyVal = LockVal; diff --git a/Scripts/Items/Misc/KeyRing.cs b/Scripts/Items/Misc/KeyRing.cs index 2ead1e40b..2abd4d223 100644 --- a/Scripts/Items/Misc/KeyRing.cs +++ b/Scripts/Items/Misc/KeyRing.cs @@ -14,7 +14,7 @@ namespace Server.Items public List Keys { get { return m_Keys; } } - [Constructable] + [Constructible] public KeyRing() : base( 0x1011 ) { Weight = 1.0; // They seem to have no weight on OSI ?! diff --git a/Scripts/Items/Misc/LOSBlocker.cs b/Scripts/Items/Misc/LOSBlocker.cs index e06e47559..e189252ad 100644 --- a/Scripts/Items/Misc/LOSBlocker.cs +++ b/Scripts/Items/Misc/LOSBlocker.cs @@ -17,7 +17,7 @@ namespace Server.Items get { return "no line of sight"; } } - [Constructable] + [Constructible] public LOSBlocker() : base( 0x21A2 ) { Movable = false; diff --git a/Scripts/Items/Misc/Labyrinth/MinotaurArtifact.cs b/Scripts/Items/Misc/Labyrinth/MinotaurArtifact.cs index a1083bbae..0ea8cb21d 100644 --- a/Scripts/Items/Misc/Labyrinth/MinotaurArtifact.cs +++ b/Scripts/Items/Misc/Labyrinth/MinotaurArtifact.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1074826; } } // Minotaur Artifact public override double DefaultWeight{ get{ return 5.0; } } - [Constructable] + [Constructible] public MinotaurArtifact() : base( Utility.RandomList( 0xB46, 0xB48, 0x9ED ) ) { if ( ItemID == 0x9ED ) diff --git a/Scripts/Items/Misc/Moonstone.cs b/Scripts/Items/Misc/Moonstone.cs index a37411447..0edd44086 100644 --- a/Scripts/Items/Misc/Moonstone.cs +++ b/Scripts/Items/Misc/Moonstone.cs @@ -30,7 +30,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041490 + (int)m_Type; } } - [Constructable] + [Constructible] public Moonstone( MoonstoneType type ) : base( 0xF8B ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/MorphItem.cs b/Scripts/Items/Misc/MorphItem.cs index 48cf014ba..012ad6f93 100644 --- a/Scripts/Items/Misc/MorphItem.cs +++ b/Scripts/Items/Misc/MorphItem.cs @@ -40,12 +40,12 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public int CurrentRange{ get{ return ItemID == InactiveItemID ? InRange : OutRange; } } - [Constructable] + [Constructible] public MorphItem( int inactiveItemID, int activeItemID, int range ) : this( inactiveItemID, activeItemID, range, range ) { } - [Constructable] + [Constructible] public MorphItem( int inactiveItemID, int activeItemID, int inRange, int outRange ) : base( inactiveItemID ) { Movable = false; diff --git a/Scripts/Items/Misc/OilCloth.cs b/Scripts/Items/Misc/OilCloth.cs index aa38fe414..831c6eae0 100644 --- a/Scripts/Items/Misc/OilCloth.cs +++ b/Scripts/Items/Misc/OilCloth.cs @@ -14,7 +14,7 @@ namespace Server.Items get { return 1.0; } } - [Constructable] + [Constructible] public OilCloth() : base( 0x175D ) { Hue = 2001; diff --git a/Scripts/Items/Misc/Origami.cs b/Scripts/Items/Misc/Origami.cs index 854c7f512..37f0b7aa9 100644 --- a/Scripts/Items/Misc/Origami.cs +++ b/Scripts/Items/Misc/Origami.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030288; } } // origami paper - [Constructable] + [Constructible] public OrigamiPaper() : base( 0x2830 ) { } @@ -65,7 +65,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030296; } } // a delicate origami butterfly - [Constructable] + [Constructible] public OrigamiButterfly() : base( 0x2838 ) { LootType = LootType.Blessed; @@ -94,7 +94,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030297; } } // a delicate origami swan - [Constructable] + [Constructible] public OrigamiSwan() : base( 0x2839 ) { LootType = LootType.Blessed; @@ -125,7 +125,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030298; } } // a delicate origami frog - [Constructable] + [Constructible] public OrigamiFrog() : base( 0x283A ) { LootType = LootType.Blessed; @@ -156,7 +156,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030299; } } // an intricate geometric origami shape - [Constructable] + [Constructible] public OrigamiShape() : base( 0x283B ) { LootType = LootType.Blessed; @@ -187,7 +187,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030300; } } // a delicate origami songbird - [Constructable] + [Constructible] public OrigamiSongbird() : base( 0x283C ) { LootType = LootType.Blessed; @@ -218,7 +218,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030301; } } // a delicate origami fish - [Constructable] + [Constructible] public OrigamiFish() : base( 0x283D ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Painted Caves/GrobusFur.cs b/Scripts/Items/Misc/Painted Caves/GrobusFur.cs index 88c174ea6..ee578d2f5 100644 --- a/Scripts/Items/Misc/Painted Caves/GrobusFur.cs +++ b/Scripts/Items/Misc/Painted Caves/GrobusFur.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074676; } } // Grobu's Fur - [Constructable] + [Constructible] public GrobusFur() : base( 0x11F4 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Painted Caves/PrimitiveFetish.cs b/Scripts/Items/Misc/Painted Caves/PrimitiveFetish.cs index f9b6f36b5..838a3b3be 100644 --- a/Scripts/Items/Misc/Painted Caves/PrimitiveFetish.cs +++ b/Scripts/Items/Misc/Painted Caves/PrimitiveFetish.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074675; } } // Primitive Fetish - [Constructable] + [Constructible] public PrimitiveFetish() : base( 0x23F ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Palace of Paroxysmus/AcidProofRope.cs b/Scripts/Items/Misc/Palace of Paroxysmus/AcidProofRope.cs index 12f8144e9..5a0653bfc 100644 --- a/Scripts/Items/Misc/Palace of Paroxysmus/AcidProofRope.cs +++ b/Scripts/Items/Misc/Palace of Paroxysmus/AcidProofRope.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074886; } } // Acid Proof Rope - [Constructable] + [Constructible] public AcidProofRope() : base( 0x20D ) { Hue = 0x3D1; // TODO check diff --git a/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusCorrodedStein.cs b/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusCorrodedStein.cs index ed35fde6e..82ae8f45e 100644 --- a/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusCorrodedStein.cs +++ b/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusCorrodedStein.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072083; } } // Paroxysmus' Corroded Stein - [Constructable] + [Constructible] public ParoxysmusCorrodedStein() : base( 0x9D6 ) { } diff --git a/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusDinner.cs b/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusDinner.cs index 22b7a8637..1945733b7 100644 --- a/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusDinner.cs +++ b/Scripts/Items/Misc/Palace of Paroxysmus/ParoxysmusDinner.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072086; } } // Paroxysmus' Dinner - [Constructable] + [Constructible] public ParoxysmusDinner() : base( 0x1E95 ) { } diff --git a/Scripts/Items/Misc/Palace of Paroxysmus/StringOfPartsOfParoxysmusVictims.cs b/Scripts/Items/Misc/Palace of Paroxysmus/StringOfPartsOfParoxysmusVictims.cs index c8b69f307..936243fcb 100644 --- a/Scripts/Items/Misc/Palace of Paroxysmus/StringOfPartsOfParoxysmusVictims.cs +++ b/Scripts/Items/Misc/Palace of Paroxysmus/StringOfPartsOfParoxysmusVictims.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072082; } } // String of Parts of Paroxysmus' Victims - [Constructable] + [Constructible] public StringOfPartsOfParoxysmusVictims() : base( 0xFD2 ) { } diff --git a/Scripts/Items/Misc/Palace of Paroxysmus/SweatOfParoxysmus.cs b/Scripts/Items/Misc/Palace of Paroxysmus/SweatOfParoxysmus.cs index 9cc1a30fd..4c1a4e089 100644 --- a/Scripts/Items/Misc/Palace of Paroxysmus/SweatOfParoxysmus.cs +++ b/Scripts/Items/Misc/Palace of Paroxysmus/SweatOfParoxysmus.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072081; } } // Sweat of Paroxysmus - [Constructable] + [Constructible] public SweatOfParoxysmus() : base( 0xF01 ) { } diff --git a/Scripts/Items/Misc/PlayerBulletinBoards.cs b/Scripts/Items/Misc/PlayerBulletinBoards.cs index e65909622..2184455e9 100644 --- a/Scripts/Items/Misc/PlayerBulletinBoards.cs +++ b/Scripts/Items/Misc/PlayerBulletinBoards.cs @@ -15,7 +15,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1062421; } } // bulletin board (south) - [Constructable] + [Constructible] public PlayerBBSouth() : base( 0x2311 ) { Weight = 15.0; @@ -44,7 +44,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1062420; } } // bulletin board (east) - [Constructable] + [Constructible] public PlayerBBEast() : base( 0x2312 ) { Weight = 15.0; diff --git a/Scripts/Items/Misc/PlayerVendorDeed.cs b/Scripts/Items/Misc/PlayerVendorDeed.cs index 0226db102..c8d900ed9 100644 --- a/Scripts/Items/Misc/PlayerVendorDeed.cs +++ b/Scripts/Items/Misc/PlayerVendorDeed.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041243; } } // a contract of employment - [Constructable] + [Constructible] public ContractOfEmployment() : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/PoolOfAcid.cs b/Scripts/Items/Misc/PoolOfAcid.cs index 8bc196b8d..34192be4d 100644 --- a/Scripts/Items/Misc/PoolOfAcid.cs +++ b/Scripts/Items/Misc/PoolOfAcid.cs @@ -16,14 +16,14 @@ namespace Server.Items private bool m_Drying; private Timer m_Timer; - [Constructable] + [Constructible] public PoolOfAcid() : this( TimeSpan.FromSeconds( 10.0 ), 2, 5 ) { } public override string DefaultName { get { return "a pool of acid"; } } - [Constructable] + [Constructible] public PoolOfAcid( TimeSpan duration, int minDamage, int maxDamage ) : base( 0x122A ) { diff --git a/Scripts/Items/Misc/PowerCrystal.cs b/Scripts/Items/Misc/PowerCrystal.cs index ba052232e..4d6f9d840 100644 --- a/Scripts/Items/Misc/PowerCrystal.cs +++ b/Scripts/Items/Misc/PowerCrystal.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "power crystal"; } } - [Constructable] + [Constructible] public PowerCrystal() : base( 0x1F1C ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/PowerGenerator.cs b/Scripts/Items/Misc/PowerGenerator.cs index 2b3a116ae..117f24425 100644 --- a/Scripts/Items/Misc/PowerGenerator.cs +++ b/Scripts/Items/Misc/PowerGenerator.cs @@ -8,12 +8,12 @@ namespace Server.Items { public class PowerGenerator : BaseAddon { - [Constructable] + [Constructible] public PowerGenerator() : this( Utility.RandomMinMax( 3, 6 ) ) { } - [Constructable] + [Constructible] public PowerGenerator( int sideLength ) { AddGeneratorComponent( 0x4FA1, 0, 0, 0 ); diff --git a/Scripts/Items/Misc/Prism of Light/CrystallineFragments.cs b/Scripts/Items/Misc/Prism of Light/CrystallineFragments.cs index d5595ec4c..b590fbc94 100644 --- a/Scripts/Items/Misc/Prism of Light/CrystallineFragments.cs +++ b/Scripts/Items/Misc/Prism of Light/CrystallineFragments.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073160; } } // Crystalline Fragments - [Constructable] + [Constructible] public CrystallineFragments() : base( 0x223B ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/Prism of Light/IcyHeart.cs b/Scripts/Items/Misc/Prism of Light/IcyHeart.cs index 5e8b2dcbb..0bd2f58fd 100644 --- a/Scripts/Items/Misc/Prism of Light/IcyHeart.cs +++ b/Scripts/Items/Misc/Prism of Light/IcyHeart.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073162; } } // Icy Heart - [Constructable] + [Constructible] public IcyHeart() : base( 0x24B ) { } diff --git a/Scripts/Items/Misc/Prism of Light/LuckyDagger.cs b/Scripts/Items/Misc/Prism of Light/LuckyDagger.cs index 80bafbf04..58accc016 100644 --- a/Scripts/Items/Misc/Prism of Light/LuckyDagger.cs +++ b/Scripts/Items/Misc/Prism of Light/LuckyDagger.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LuckyDagger : Item { - [Constructable] + [Constructible] public LuckyDagger() : base( 0xF52 ) { Hue = 0x8A5; diff --git a/Scripts/Items/Misc/Prism of Light/ProtectorsEssence.cs b/Scripts/Items/Misc/Prism of Light/ProtectorsEssence.cs index ad01b1699..de2980a00 100644 --- a/Scripts/Items/Misc/Prism of Light/ProtectorsEssence.cs +++ b/Scripts/Items/Misc/Prism of Light/ProtectorsEssence.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073159; } } // Protector's Essence - [Constructable] + [Constructible] public ProtectorsEssence() : base( 0x23F ) { } diff --git a/Scripts/Items/Misc/Prism of Light/ShimmeringCrystal.cs b/Scripts/Items/Misc/Prism of Light/ShimmeringCrystal.cs index 0784f3822..a78cb69e3 100644 --- a/Scripts/Items/Misc/Prism of Light/ShimmeringCrystal.cs +++ b/Scripts/Items/Misc/Prism of Light/ShimmeringCrystal.cs @@ -16,7 +16,7 @@ namespace Server.Items 0x2224, 0x2225, 0x2226, 0x2227, 0x2228, 0x2229, 0x222A, 0x222B, 0x222C }; - [Constructable] + [Constructible] public ShimmeringCrystals() : base( Utility.RandomList( m_ItemIDs ) ) { } diff --git a/Scripts/Items/Misc/PromotionalToken.cs b/Scripts/Items/Misc/PromotionalToken.cs index c775a2109..7e8ad82c0 100644 --- a/Scripts/Items/Misc/PromotionalToken.cs +++ b/Scripts/Items/Misc/PromotionalToken.cs @@ -133,7 +133,7 @@ namespace Server.Items public override TextDefinition ItemName { get { return 1071000; } }//soulstone fragment public override TextDefinition ItemReceiveMessage{ get{ return 1070976; } } // A soulstone fragment has been created in your bank box. - [Constructable] + [Constructible] public SoulstoneFragmentToken() : base() { } diff --git a/Scripts/Items/Misc/PublicMoongate.cs b/Scripts/Items/Misc/PublicMoongate.cs index d33aa9cf6..7b7b1ef5a 100644 --- a/Scripts/Items/Misc/PublicMoongate.cs +++ b/Scripts/Items/Misc/PublicMoongate.cs @@ -13,7 +13,7 @@ namespace Server.Items { public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public PublicMoongate() : base( 0xF6C ) { Movable = false; diff --git a/Scripts/Items/Misc/Rares.cs b/Scripts/Items/Misc/Rares.cs index bf4fcf4c5..776ca27b8 100644 --- a/Scripts/Items/Misc/Rares.cs +++ b/Scripts/Items/Misc/Rares.cs @@ -4,12 +4,12 @@ namespace Server.Items { public class Rope : Item { - [Constructable] + [Constructible] public Rope() : this( 1 ) { } - [Constructable] + [Constructible] public Rope( int amount ) : base( 0x14F8 ) { Stackable = true; @@ -40,12 +40,12 @@ namespace Server.Items public class IronWire : Item { - [Constructable] + [Constructible] public IronWire() : this( 1 ) { } - [Constructable] + [Constructible] public IronWire( int amount ) : base( 0x1876 ) { Stackable = true; @@ -79,12 +79,12 @@ namespace Server.Items public class SilverWire : Item { - [Constructable] + [Constructible] public SilverWire() : this( 1 ) { } - [Constructable] + [Constructible] public SilverWire( int amount ) : base( 0x1877 ) { Stackable = true; @@ -118,12 +118,12 @@ namespace Server.Items public class GoldWire : Item { - [Constructable] + [Constructible] public GoldWire() : this( 1 ) { } - [Constructable] + [Constructible] public GoldWire( int amount ) : base( 0x1878 ) { Stackable = true; @@ -157,12 +157,12 @@ namespace Server.Items public class CopperWire : Item { - [Constructable] + [Constructible] public CopperWire() : this( 1 ) { } - [Constructable] + [Constructible] public CopperWire( int amount ) : base( 0x1879 ) { Stackable = true; @@ -196,12 +196,12 @@ namespace Server.Items public class WhiteDriedFlowers : Item { - [Constructable] + [Constructible] public WhiteDriedFlowers() : this( 1 ) { } - [Constructable] + [Constructible] public WhiteDriedFlowers( int amount ) : base( 0xC3C ) { Stackable = true; @@ -232,12 +232,12 @@ namespace Server.Items public class GreenDriedFlowers : Item { - [Constructable] + [Constructible] public GreenDriedFlowers() : this( 1 ) { } - [Constructable] + [Constructible] public GreenDriedFlowers( int amount ) : base( 0xC3E ) { Stackable = true; @@ -268,12 +268,12 @@ namespace Server.Items public class DriedOnions : Item { - [Constructable] + [Constructible] public DriedOnions() : this( 1 ) { } - [Constructable] + [Constructible] public DriedOnions( int amount ) : base( 0xC40 ) { Stackable = true; @@ -304,12 +304,12 @@ namespace Server.Items public class DriedHerbs : Item { - [Constructable] + [Constructible] public DriedHerbs() : this( 1 ) { } - [Constructable] + [Constructible] public DriedHerbs( int amount ) : base( 0xC42 ) { Stackable = true; @@ -340,7 +340,7 @@ namespace Server.Items public class HorseShoes : Item { - [Constructable] + [Constructible] public HorseShoes() : base( 0xFB6 ) { Weight = 3.0; @@ -367,7 +367,7 @@ namespace Server.Items public class ForgedMetal : Item { - [Constructable] + [Constructible] public ForgedMetal() : base( 0xFB8 ) { Weight = 5.0; @@ -394,7 +394,7 @@ namespace Server.Items public class Whip : Item { - [Constructable] + [Constructible] public Whip() : base( 0x166E ) { Weight = 1.0; @@ -421,7 +421,7 @@ namespace Server.Items public class PaintsAndBrush : Item { - [Constructable] + [Constructible] public PaintsAndBrush() : base( 0xFC1 ) { Weight = 1.0; @@ -448,7 +448,7 @@ namespace Server.Items public class PenAndInk : Item { - [Constructable] + [Constructible] public PenAndInk() : base( 0xFBF ) { Weight = 1.0; @@ -475,7 +475,7 @@ namespace Server.Items public class ChiselsNorth : Item { - [Constructable] + [Constructible] public ChiselsNorth() : base( 0x1026 ) { Weight = 1.0; @@ -502,7 +502,7 @@ namespace Server.Items public class ChiselsWest : Item { - [Constructable] + [Constructible] public ChiselsWest() : base( 0x1027 ) { Weight = 1.0; @@ -529,7 +529,7 @@ namespace Server.Items public class DirtyPan : Item { - [Constructable] + [Constructible] public DirtyPan() : base( 0x9E8 ) { Weight = 1.0; @@ -556,7 +556,7 @@ namespace Server.Items public class DirtySmallRoundPot : Item { - [Constructable] + [Constructible] public DirtySmallRoundPot() : base( 0x9E7 ) { Weight = 1.0; @@ -583,7 +583,7 @@ namespace Server.Items public class DirtyPot : Item { - [Constructable] + [Constructible] public DirtyPot() : base( 0x9E6 ) { Weight = 1.0; @@ -610,7 +610,7 @@ namespace Server.Items public class DirtyRoundPot : Item { - [Constructable] + [Constructible] public DirtyRoundPot() : base( 0x9DF ) { Weight = 1.0; @@ -637,7 +637,7 @@ namespace Server.Items public class DirtyFrypan : Item { - [Constructable] + [Constructible] public DirtyFrypan() : base( 0x9DE ) { Weight = 1.0; @@ -664,7 +664,7 @@ namespace Server.Items public class DirtySmallPot : Item { - [Constructable] + [Constructible] public DirtySmallPot() : base( 0x9DD ) { Weight = 1.0; @@ -691,7 +691,7 @@ namespace Server.Items public class DirtyKettle : Item { - [Constructable] + [Constructible] public DirtyKettle() : base( 0x9DC ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/Scales.cs b/Scripts/Items/Misc/Scales.cs index 7a75839d4..8c5875420 100644 --- a/Scripts/Items/Misc/Scales.cs +++ b/Scripts/Items/Misc/Scales.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class Scales : Item { - [Constructable] + [Constructible] public Scales() : base( 0x1852 ) { Weight = 4.0; diff --git a/Scripts/Items/Misc/SerpentPillar.cs b/Scripts/Items/Misc/SerpentPillar.cs index 6b02ba367..4a72454aa 100644 --- a/Scripts/Items/Misc/SerpentPillar.cs +++ b/Scripts/Items/Misc/SerpentPillar.cs @@ -31,7 +31,7 @@ namespace Server.Items set{ m_Destination = value; } } - [Constructable] + [Constructible] public SerpentPillar() : this( null, new Rectangle2D(), false ) { } diff --git a/Scripts/Items/Misc/SpecialBeardDye.cs b/Scripts/Items/Misc/SpecialBeardDye.cs index 0b9b829be..4806352c1 100644 --- a/Scripts/Items/Misc/SpecialBeardDye.cs +++ b/Scripts/Items/Misc/SpecialBeardDye.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041087; } } // Special Beard Dye - [Constructable] + [Constructible] public SpecialBeardDye() : base( 0xE26 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/SpecialHairDye.cs b/Scripts/Items/Misc/SpecialHairDye.cs index c6563fa16..cfc0ec677 100644 --- a/Scripts/Items/Misc/SpecialHairDye.cs +++ b/Scripts/Items/Misc/SpecialHairDye.cs @@ -12,7 +12,7 @@ namespace Server.Items get { return "Special Hair Dye"; } } - [Constructable] + [Constructible] public SpecialHairDye() : base( 0xE26 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/Static.cs b/Scripts/Items/Misc/Static.cs index 09fceb626..8621f0570 100644 --- a/Scripts/Items/Misc/Static.cs +++ b/Scripts/Items/Misc/Static.cs @@ -10,13 +10,13 @@ namespace Server.Items Movable = false; } - [Constructable] + [Constructible] public Static( int itemID ) : base( itemID ) { Movable = false; } - [Constructable] + [Constructible] public Static( int itemID, int count ) : this( Utility.Random( itemID, count ) ) { } @@ -56,12 +56,12 @@ namespace Server.Items public override int LabelNumber{ get{ return m_LabelNumber; } } - [Constructable] + [Constructible] public LocalizedStatic( int itemID ) : this( itemID, itemID < 0x4000 ? 1020000 + itemID : 1078872 + itemID ) { } - [Constructable] + [Constructible] public LocalizedStatic( int itemID, int labelNumber ) : base( itemID ) { m_LabelNumber = labelNumber; diff --git a/Scripts/Items/Misc/SwarmOfFlies.cs b/Scripts/Items/Misc/SwarmOfFlies.cs index ad44aa119..879d68ba8 100644 --- a/Scripts/Items/Misc/SwarmOfFlies.cs +++ b/Scripts/Items/Misc/SwarmOfFlies.cs @@ -9,7 +9,7 @@ namespace Server.Items get { return "a swarm of flies"; } } - [Constructable] + [Constructible] public SwarmOfFlies() : base( 0x91B ) { Hue = 1; diff --git a/Scripts/Items/Misc/Teleporter.cs b/Scripts/Items/Misc/Teleporter.cs index 6edc1b761..b005ee0bf 100644 --- a/Scripts/Items/Misc/Teleporter.cs +++ b/Scripts/Items/Misc/Teleporter.cs @@ -90,19 +90,19 @@ namespace Server.Items public override int LabelNumber { get { return 1026095; } } // teleporter - [Constructable] + [Constructible] public Teleporter() : this(new Point3D(0, 0, 0), null, false) { } - [Constructable] + [Constructible] public Teleporter(Point3D pointDest, Map mapDest) : this(pointDest, mapDest, false) { } - [Constructable] + [Constructible] public Teleporter(Point3D pointDest, Map mapDest, bool creatures) : base(0x1BC3) { @@ -378,7 +378,7 @@ namespace Server.Items list.Add(1060662, "Message\t#{0}", m_MessageNumber); } - [Constructable] + [Constructible] public SkillTeleporter() { } @@ -500,7 +500,7 @@ namespace Server.Items list.Add(1060663, "Substring\t{0}", m_Substring); } - [Constructable] + [Constructible] public KeywordTeleporter() { m_Keyword = -1; @@ -607,7 +607,7 @@ namespace Server.Items set { m_ShowTimeRemaining = value; } } - [Constructable] + [Constructible] public WaitTeleporter() { } @@ -740,19 +740,19 @@ namespace Server.Items set { m_TimeoutDelay = value; } } - [Constructable] + [Constructible] public TimeoutTeleporter() : this(new Point3D(0, 0, 0), null, false) { } - [Constructable] + [Constructible] public TimeoutTeleporter(Point3D pointDest, Map mapDest) : this(pointDest, mapDest, false) { } - [Constructable] + [Constructible] public TimeoutTeleporter(Point3D pointDest, Map mapDest, bool creatures) : base(pointDest, mapDest, creatures) { @@ -858,7 +858,7 @@ namespace Server.Items set { m_Teleporter = value; } } - [Constructable] + [Constructible] public TimeoutGoal() : base(0x1822) { @@ -1068,7 +1068,7 @@ namespace Server.Items return true; } - [Constructable] + [Constructible] public ConditionTeleporter() { } diff --git a/Scripts/Items/Misc/The Citadel/DragonFlameSectBadge.cs b/Scripts/Items/Misc/The Citadel/DragonFlameSectBadge.cs index 4869bfdf6..04f575ebd 100644 --- a/Scripts/Items/Misc/The Citadel/DragonFlameSectBadge.cs +++ b/Scripts/Items/Misc/The Citadel/DragonFlameSectBadge.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073141; } } // A Dragon Flame Sect Badge - [Constructable] + [Constructible] public DragonFlameSectBadge() : base( 0x23E ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/The Citadel/OrdersFromMinax.cs b/Scripts/Items/Misc/The Citadel/OrdersFromMinax.cs index f7953be09..9d4d8257d 100644 --- a/Scripts/Items/Misc/The Citadel/OrdersFromMinax.cs +++ b/Scripts/Items/Misc/The Citadel/OrdersFromMinax.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1074639; } } // Orders from Minax - [Constructable] + [Constructible] public OrdersFromMinax() : base( 0x2279 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/The Citadel/SerpentFangSectBadge.cs b/Scripts/Items/Misc/The Citadel/SerpentFangSectBadge.cs index 802b5e870..e057baf95 100644 --- a/Scripts/Items/Misc/The Citadel/SerpentFangSectBadge.cs +++ b/Scripts/Items/Misc/The Citadel/SerpentFangSectBadge.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073139; } } // A Serpent Fang Sect Badge - [Constructable] + [Constructible] public SerpentFangSectBadge() : base( 0x23C ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/The Citadel/TigerClawSectBadge.cs b/Scripts/Items/Misc/The Citadel/TigerClawSectBadge.cs index 34397f6eb..7ee51bf1f 100644 --- a/Scripts/Items/Misc/The Citadel/TigerClawSectBadge.cs +++ b/Scripts/Items/Misc/The Citadel/TigerClawSectBadge.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073140; } } // A Tiger Claw Sect Badge - [Constructable] + [Constructible] public TigerClawSectBadge() : base( 0x23D ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Misc/The Citadel/TravestysCollectionOfShells.cs b/Scripts/Items/Misc/The Citadel/TravestysCollectionOfShells.cs index f17460db2..0d41dda55 100644 --- a/Scripts/Items/Misc/The Citadel/TravestysCollectionOfShells.cs +++ b/Scripts/Items/Misc/The Citadel/TravestysCollectionOfShells.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072090; } } // Travesty's Collection of Shells - [Constructable] + [Constructible] public TravestysCollectionOfShells() : base( 0xFD3 ) { } diff --git a/Scripts/Items/Misc/The Citadel/TravestysFineTeakwoodTray.cs b/Scripts/Items/Misc/The Citadel/TravestysFineTeakwoodTray.cs index 98a1907ee..816460d7d 100644 --- a/Scripts/Items/Misc/The Citadel/TravestysFineTeakwoodTray.cs +++ b/Scripts/Items/Misc/The Citadel/TravestysFineTeakwoodTray.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075094; } } // Travesty's Fine Teakwood Tray - [Constructable] + [Constructible] public TravestysFineTeakwoodTray() : base( Utility.Random( 0x991, 2 ) ) { } diff --git a/Scripts/Items/Misc/The Citadel/TravestysSushiPreparations.cs b/Scripts/Items/Misc/The Citadel/TravestysSushiPreparations.cs index 5d4ab4888..a6682a9e3 100644 --- a/Scripts/Items/Misc/The Citadel/TravestysSushiPreparations.cs +++ b/Scripts/Items/Misc/The Citadel/TravestysSushiPreparations.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1075093; } } // Travesty's Sushi Preparations - [Constructable] + [Constructible] public TravestysSushiPreparations() : base( Utility.Random( 0x1E15, 2 ) ) { } diff --git a/Scripts/Items/Misc/TrashBarrel.cs b/Scripts/Items/Misc/TrashBarrel.cs index d3f9f1dcf..455379127 100644 --- a/Scripts/Items/Misc/TrashBarrel.cs +++ b/Scripts/Items/Misc/TrashBarrel.cs @@ -16,7 +16,7 @@ namespace Server.Items get{ return false; } } - [Constructable] + [Constructible] public TrashBarrel() : base( 0xE77 ) { Hue = 0x3B2; diff --git a/Scripts/Items/Misc/TrashChest.cs b/Scripts/Items/Misc/TrashChest.cs index 7b03a784c..b897ecde3 100644 --- a/Scripts/Items/Misc/TrashChest.cs +++ b/Scripts/Items/Misc/TrashChest.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [FlipableAttribute( 0xE41, 0xE40 )] + [FlippableAttribute( 0xE41, 0xE40 )] public class TrashChest : Container { public override int DefaultMaxWeight{ get{ return 0; } } // A value of 0 signals unlimited weight @@ -12,7 +12,7 @@ namespace Server.Items get{ return false; } } - [Constructable] + [Constructible] public TrashChest() : base( 0xE41 ) { Movable = false; diff --git a/Scripts/Items/Misc/TribalBerry.cs b/Scripts/Items/Misc/TribalBerry.cs index baf171f20..43fa77c89 100644 --- a/Scripts/Items/Misc/TribalBerry.cs +++ b/Scripts/Items/Misc/TribalBerry.cs @@ -6,12 +6,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1040001; } } // tribal berry - [Constructable] + [Constructible] public TribalBerry() : this( 1 ) { } - [Constructable] + [Constructible] public TribalBerry( int amount ) : base( 0x9D0 ) { Weight = 1.0; diff --git a/Scripts/Items/Misc/TribalPaint.cs b/Scripts/Items/Misc/TribalPaint.cs index 638634cbf..905948254 100644 --- a/Scripts/Items/Misc/TribalPaint.cs +++ b/Scripts/Items/Misc/TribalPaint.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1040000; } } // savage kin paint - [Constructable] + [Constructible] public TribalPaint() : base( 0x9EC ) { Hue = 2101; diff --git a/Scripts/Items/Misc/Twisted Weald/HornOfTheDreadhorn.cs b/Scripts/Items/Misc/Twisted Weald/HornOfTheDreadhorn.cs index efcfed4da..6d6d1bc9a 100644 --- a/Scripts/Items/Misc/Twisted Weald/HornOfTheDreadhorn.cs +++ b/Scripts/Items/Misc/Twisted Weald/HornOfTheDreadhorn.cs @@ -2,12 +2,12 @@ using System; namespace Server.Items { - [Flipable(0x315C, 0x315D)] + [Flippable(0x315C, 0x315D)] public class HornOfTheDreadhorn : Item { public override int LabelNumber{ get{ return 1072089; } } // Horn of the Dread - [Constructable] + [Constructible] public HornOfTheDreadhorn() : base( 0x315C ) { } diff --git a/Scripts/Items/Misc/Twisted Weald/MangledHeadOfDreadhorn.cs b/Scripts/Items/Misc/Twisted Weald/MangledHeadOfDreadhorn.cs index 649b25c19..e26f2d741 100644 --- a/Scripts/Items/Misc/Twisted Weald/MangledHeadOfDreadhorn.cs +++ b/Scripts/Items/Misc/Twisted Weald/MangledHeadOfDreadhorn.cs @@ -2,12 +2,12 @@ using System; namespace Server.Items { - [Flipable(0x3156, 0x3157)] + [Flippable(0x3156, 0x3157)] public class MangledHeadOfDreadhorn : Item { public override int LabelNumber{ get{ return 1072088; } } // The Mangled Head of Dread Horn - [Constructable] + [Constructible] public MangledHeadOfDreadhorn() : base( 0x3156 ) { } diff --git a/Scripts/Items/Misc/Twisted Weald/TaintedMushroom.cs b/Scripts/Items/Misc/Twisted Weald/TaintedMushroom.cs index 04ad18541..efac2bd80 100644 --- a/Scripts/Items/Misc/Twisted Weald/TaintedMushroom.cs +++ b/Scripts/Items/Misc/Twisted Weald/TaintedMushroom.cs @@ -7,7 +7,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1075088; } } // Dread Horn Tainted Mushroom public override bool ForceShowProperties{ get{ return true; } } - [Constructable] + [Constructible] public TaintedMushroom() : base( Utility.RandomMinMax( 0x222E, 0x2231 ) ) { } diff --git a/Scripts/Items/Misc/UnholyBone.cs b/Scripts/Items/Misc/UnholyBone.cs index 30a81ae70..befe3529c 100644 --- a/Scripts/Items/Misc/UnholyBone.cs +++ b/Scripts/Items/Misc/UnholyBone.cs @@ -13,7 +13,7 @@ namespace Server.Items get { return "unholy bone"; } } - [Constructable] + [Constructible] public UnholyBone() : base( 0xF7E ) { Movable = false; diff --git a/Scripts/Items/Misc/WarningItem.cs b/Scripts/Items/Misc/WarningItem.cs index 78227fd5c..6c840caf2 100644 --- a/Scripts/Items/Misc/WarningItem.cs +++ b/Scripts/Items/Misc/WarningItem.cs @@ -41,7 +41,7 @@ namespace Server.Items set{ m_ResetDelay = value; } } - [Constructable] + [Constructible] public WarningItem( int itemID, int range, int warning ) : base( itemID ) { if ( range > 18 ) @@ -53,7 +53,7 @@ namespace Server.Items m_Range = range; } - [Constructable] + [Constructible] public WarningItem( int itemID, int range, string warning ) : base( itemID ) { if ( range > 18 ) @@ -190,13 +190,13 @@ namespace Server.Items public override bool OnlyToTriggerer{ get{ return true; } } - [Constructable] + [Constructible] public HintItem( int itemID, int range, int warning, int hint ) : base( itemID, range, warning ) { m_HintNumber = hint; } - [Constructable] + [Constructible] public HintItem( int itemID, int range, string warning, string hint ) : base( itemID, range, warning ) { m_HintString = hint; diff --git a/Scripts/Items/Misc/Waypoint.cs b/Scripts/Items/Misc/Waypoint.cs index 608ea3001..edacfbd9b 100644 --- a/Scripts/Items/Misc/Waypoint.cs +++ b/Scripts/Items/Misc/Waypoint.cs @@ -5,7 +5,7 @@ using Server.Commands; namespace Server.Items { - [FlipableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )] + [FlippableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )] public class WayPoint : Item { public static void Initialize() @@ -26,7 +26,7 @@ namespace Server.Items get { return "AI Way Point"; } } - [Constructable] + [Constructible] public WayPoint() : base( 0x1f14 ) { this.Hue = 0x498; diff --git a/Scripts/Items/Misc/WindChimes.cs b/Scripts/Items/Misc/WindChimes.cs index 7cf3f231e..9e655c442 100644 --- a/Scripts/Items/Misc/WindChimes.cs +++ b/Scripts/Items/Misc/WindChimes.cs @@ -139,7 +139,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030290; } } - [Constructable] + [Constructible] public WindChimes() : base( 0x2832 ) { } @@ -165,7 +165,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1030291; } } - [Constructable] + [Constructible] public FancyWindChimes() : base( 0x2833 ) { } diff --git a/Scripts/Items/New Haven Quest Rewards/AmeliasToolbox.cs b/Scripts/Items/New Haven Quest Rewards/AmeliasToolbox.cs index c13da7690..3eadad648 100644 --- a/Scripts/Items/New Haven Quest Rewards/AmeliasToolbox.cs +++ b/Scripts/Items/New Haven Quest Rewards/AmeliasToolbox.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1077749; } } // Amelias Toolbox - [Constructable] + [Constructible] public AmeliasToolbox() : base( 500 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/ArmsOfArmstrong.cs b/Scripts/Items/New Haven Quest Rewards/ArmsOfArmstrong.cs index d39b0ebec..288d053a1 100644 --- a/Scripts/Items/New Haven Quest Rewards/ArmsOfArmstrong.cs +++ b/Scripts/Items/New Haven Quest Rewards/ArmsOfArmstrong.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 5; } } public override int BaseEnergyResistance{ get{ return 5; } } - [Constructable] + [Constructible] public ArmsOfArmstrong() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/BagOfNecromancerReagents.cs b/Scripts/Items/New Haven Quest Rewards/BagOfNecromancerReagents.cs index 1657e8eec..a387e9c36 100644 --- a/Scripts/Items/New Haven Quest Rewards/BagOfNecromancerReagents.cs +++ b/Scripts/Items/New Haven Quest Rewards/BagOfNecromancerReagents.cs @@ -5,12 +5,12 @@ namespace Server.Items { public class BagOfNecromancerReagents : Bag { - [Constructable] + [Constructible] public BagOfNecromancerReagents() : this( 50 ) { } - [Constructable] + [Constructible] public BagOfNecromancerReagents( int amount ) { DropItem( new BatWing ( amount ) ); diff --git a/Scripts/Items/New Haven Quest Rewards/BagOfSmokeBombs.cs b/Scripts/Items/New Haven Quest Rewards/BagOfSmokeBombs.cs index 46e2d5bf0..a54a5a512 100644 --- a/Scripts/Items/New Haven Quest Rewards/BagOfSmokeBombs.cs +++ b/Scripts/Items/New Haven Quest Rewards/BagOfSmokeBombs.cs @@ -5,12 +5,12 @@ namespace Server.Items { public class BagOfSmokeBombs : Bag { - [Constructable] + [Constructible] public BagOfSmokeBombs() : this( 20 ) { } - [Constructable] + [Constructible] public BagOfSmokeBombs( int amount ) { for ( int i = 0; i < amount; ++i ) diff --git a/Scripts/Items/New Haven Quest Rewards/BraceletOfResilience.cs b/Scripts/Items/New Haven Quest Rewards/BraceletOfResilience.cs index b0e5bab4c..3033e05ad 100644 --- a/Scripts/Items/New Haven Quest Rewards/BraceletOfResilience.cs +++ b/Scripts/Items/New Haven Quest Rewards/BraceletOfResilience.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1077627; } } // Bracelet of Resilience - [Constructable] + [Constructible] public BraceletOfResilience() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/BulwarkLeggings.cs b/Scripts/Items/New Haven Quest Rewards/BulwarkLeggings.cs index 3c80a0fd8..19653155b 100644 --- a/Scripts/Items/New Haven Quest Rewards/BulwarkLeggings.cs +++ b/Scripts/Items/New Haven Quest Rewards/BulwarkLeggings.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 5; } } public override int BaseEnergyResistance{ get{ return 3; } } - [Constructable] + [Constructible] public BulwarkLeggings() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/ChurchillsWarMace.cs b/Scripts/Items/New Haven Quest Rewards/ChurchillsWarMace.cs index 71382428a..d2a5946be 100644 --- a/Scripts/Items/New Haven Quest Rewards/ChurchillsWarMace.cs +++ b/Scripts/Items/New Haven Quest Rewards/ChurchillsWarMace.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1078062; } } // Churchill's War Mace - [Constructable] + [Constructible] public ChurchillsWarMace() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/ClaspOfConcentration.cs b/Scripts/Items/New Haven Quest Rewards/ClaspOfConcentration.cs index 83a0a416c..43d358b1a 100644 --- a/Scripts/Items/New Haven Quest Rewards/ClaspOfConcentration.cs +++ b/Scripts/Items/New Haven Quest Rewards/ClaspOfConcentration.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1077695; } } // Clasp of Concentration - [Constructable] + [Constructible] public ClaspOfConcentration() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/EmberStaff.cs b/Scripts/Items/New Haven Quest Rewards/EmberStaff.cs index e1688f65c..b18f1a009 100644 --- a/Scripts/Items/New Haven Quest Rewards/EmberStaff.cs +++ b/Scripts/Items/New Haven Quest Rewards/EmberStaff.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1077582; } } // Ember Staff - [Constructable] + [Constructible] public EmberStaff() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/EscutcheonDeAriadne.cs b/Scripts/Items/New Haven Quest Rewards/EscutcheonDeAriadne.cs index 560732549..7045c9670 100644 --- a/Scripts/Items/New Haven Quest Rewards/EscutcheonDeAriadne.cs +++ b/Scripts/Items/New Haven Quest Rewards/EscutcheonDeAriadne.cs @@ -12,7 +12,7 @@ namespace Server.Items public override int AosStrReq{ get{ return 14; } } - [Constructable] + [Constructible] public EscutcheonDeAriadne() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs b/Scripts/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs index c290c4c03..6e5636b6e 100644 --- a/Scripts/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs +++ b/Scripts/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 5; } } public override int BaseEnergyResistance{ get{ return 5; } } - [Constructable] + [Constructible] public GlovesOfSafeguarding() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/HallowedSpellbook.cs b/Scripts/Items/New Haven Quest Rewards/HallowedSpellbook.cs index 8c8edf5f2..204a3dcd6 100644 --- a/Scripts/Items/New Haven Quest Rewards/HallowedSpellbook.cs +++ b/Scripts/Items/New Haven Quest Rewards/HallowedSpellbook.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1077620; } } // Hallowed Spellbook - [Constructable] + [Constructible] public HallowedSpellbook() : base( 0x3FFFFFFFF ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/HammerOfHephaestus.cs b/Scripts/Items/New Haven Quest Rewards/HammerOfHephaestus.cs index bd324ee32..0708de3bb 100644 --- a/Scripts/Items/New Haven Quest Rewards/HammerOfHephaestus.cs +++ b/Scripts/Items/New Haven Quest Rewards/HammerOfHephaestus.cs @@ -3,14 +3,14 @@ using Server.Mobiles; namespace Server.Items { - [FlipableAttribute( 0x13E3, 0x13E4 )] + [FlippableAttribute( 0x13E3, 0x13E4 )] public class HammerOfHephaestus : SmithHammer { public override int LabelNumber{ get{ return 1077740; } } // Hammer of Hephaestus public static readonly TimeSpan RechargeDelay = TimeSpan.FromMinutes( 5 ); - [Constructable] + [Constructible] public HammerOfHephaestus() { UsesRemaining = 20; diff --git a/Scripts/Items/New Haven Quest Rewards/HealersTouch.cs b/Scripts/Items/New Haven Quest Rewards/HealersTouch.cs index 0ead8bac6..82c4f7f16 100644 --- a/Scripts/Items/New Haven Quest Rewards/HealersTouch.cs +++ b/Scripts/Items/New Haven Quest Rewards/HealersTouch.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 5; } } public override int BaseEnergyResistance{ get{ return 5; } } - [Constructable] + [Constructible] public HealersTouch() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/Heartseeker.cs b/Scripts/Items/New Haven Quest Rewards/Heartseeker.cs index 8e6135775..aad955b05 100644 --- a/Scripts/Items/New Haven Quest Rewards/Heartseeker.cs +++ b/Scripts/Items/New Haven Quest Rewards/Heartseeker.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1078210; } } // Heartseeker - [Constructable] + [Constructible] public Heartseeker() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/JacobsPickaxe.cs b/Scripts/Items/New Haven Quest Rewards/JacobsPickaxe.cs index a36dbf355..774f084e0 100644 --- a/Scripts/Items/New Haven Quest Rewards/JacobsPickaxe.cs +++ b/Scripts/Items/New Haven Quest Rewards/JacobsPickaxe.cs @@ -9,7 +9,7 @@ namespace Server.Items // TODO: Recharges 1 use every 5 minutes. Doesn't break when it reaches 0, you get a system message "You must wait a moment for it to recharge" 1072306 if you attempt to use it with no uses remaining. - [Constructable] + [Constructible] public JacobsPickaxe() { UsesRemaining = 20; diff --git a/Scripts/Items/New Haven Quest Rewards/JocklesQuicksword.cs b/Scripts/Items/New Haven Quest Rewards/JocklesQuicksword.cs index 7562bca4a..826874c4c 100644 --- a/Scripts/Items/New Haven Quest Rewards/JocklesQuicksword.cs +++ b/Scripts/Items/New Haven Quest Rewards/JocklesQuicksword.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1077666; } } // Jockles' Quicksword - [Constructable] + [Constructible] public JocklesQuicksword() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/PhilosophersHat.cs b/Scripts/Items/New Haven Quest Rewards/PhilosophersHat.cs index 2b64d718b..6c00aaad5 100644 --- a/Scripts/Items/New Haven Quest Rewards/PhilosophersHat.cs +++ b/Scripts/Items/New Haven Quest Rewards/PhilosophersHat.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 5; } } public override int BaseEnergyResistance{ get{ return 5; } } - [Constructable] + [Constructible] public PhilosophersHat() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/RecarosRiposte.cs b/Scripts/Items/New Haven Quest Rewards/RecarosRiposte.cs index e66d2852e..6d931555d 100644 --- a/Scripts/Items/New Haven Quest Rewards/RecarosRiposte.cs +++ b/Scripts/Items/New Haven Quest Rewards/RecarosRiposte.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1078195; } } // Recaro's Riposte - [Constructable] + [Constructible] public RecarosRiposte() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/RingOfTheSavant.cs b/Scripts/Items/New Haven Quest Rewards/RingOfTheSavant.cs index 79aefe0e0..77c54c333 100644 --- a/Scripts/Items/New Haven Quest Rewards/RingOfTheSavant.cs +++ b/Scripts/Items/New Haven Quest Rewards/RingOfTheSavant.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1077608; } } // Ring of the Savant - [Constructable] + [Constructible] public RingOfTheSavant() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/SilverSerpentBlade.cs b/Scripts/Items/New Haven Quest Rewards/SilverSerpentBlade.cs index 3bc45a8a1..3c19a95f5 100644 --- a/Scripts/Items/New Haven Quest Rewards/SilverSerpentBlade.cs +++ b/Scripts/Items/New Haven Quest Rewards/SilverSerpentBlade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1078163; } } // Silver Serpent Blade - [Constructable] + [Constructible] public SilverSerpentBlade() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/TheDragonsTail.cs b/Scripts/Items/New Haven Quest Rewards/TheDragonsTail.cs index 4811e62fe..e2c9c990f 100644 --- a/Scripts/Items/New Haven Quest Rewards/TheDragonsTail.cs +++ b/Scripts/Items/New Haven Quest Rewards/TheDragonsTail.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 80; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public TheDragonsTail() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/TunicOfGuarding.cs b/Scripts/Items/New Haven Quest Rewards/TunicOfGuarding.cs index 990b6bda5..6193b2ddf 100644 --- a/Scripts/Items/New Haven Quest Rewards/TunicOfGuarding.cs +++ b/Scripts/Items/New Haven Quest Rewards/TunicOfGuarding.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 5; } } public override int BaseEnergyResistance{ get{ return 5; } } - [Constructable] + [Constructible] public TunicOfGuarding() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/TwilightJacket.cs b/Scripts/Items/New Haven Quest Rewards/TwilightJacket.cs index fd4d6246f..2b8209c96 100644 --- a/Scripts/Items/New Haven Quest Rewards/TwilightJacket.cs +++ b/Scripts/Items/New Haven Quest Rewards/TwilightJacket.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 3; } } public override int BaseEnergyResistance{ get{ return 3; } } - [Constructable] + [Constructible] public TwilightJacket() { LootType = LootType.Blessed; diff --git a/Scripts/Items/New Haven Quest Rewards/WalkersLeggings.cs b/Scripts/Items/New Haven Quest Rewards/WalkersLeggings.cs index a078ce886..47dd66ca5 100644 --- a/Scripts/Items/New Haven Quest Rewards/WalkersLeggings.cs +++ b/Scripts/Items/New Haven Quest Rewards/WalkersLeggings.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 3; } } public override int BaseEnergyResistance{ get{ return 3; } } - [Constructable] + [Constructible] public WalkersLeggings() { LootType = LootType.Blessed; diff --git a/Scripts/Items/PlantsFlowers/Potted/EmptyPots.cs b/Scripts/Items/PlantsFlowers/Potted/EmptyPots.cs index ef869040c..965d86fe6 100644 --- a/Scripts/Items/PlantsFlowers/Potted/EmptyPots.cs +++ b/Scripts/Items/PlantsFlowers/Potted/EmptyPots.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class SmallEmptyPot : Item { - [Constructable] + [Constructible] public SmallEmptyPot() : base(0x11C6) { Weight = 100; @@ -31,7 +31,7 @@ namespace Server.Items public class LargeEmptyPot : Item { - [Constructable] + [Constructible] public LargeEmptyPot() : base(0x11C7) { Weight = 6; diff --git a/Scripts/Items/PlantsFlowers/Potted/PottedCactus.cs b/Scripts/Items/PlantsFlowers/Potted/PottedCactus.cs index 0b5accbde..0a4ddfd07 100644 --- a/Scripts/Items/PlantsFlowers/Potted/PottedCactus.cs +++ b/Scripts/Items/PlantsFlowers/Potted/PottedCactus.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class PottedCactus : Item { - [Constructable] + [Constructible] public PottedCactus() : base(0x1E0F) { Weight = 100; @@ -31,7 +31,7 @@ namespace Server.Items public class PottedCactus1 : Item { - [Constructable] + [Constructible] public PottedCactus1() : base(0x1E10) { Weight = 100; @@ -58,7 +58,7 @@ namespace Server.Items public class PottedCactus2 : Item { - [Constructable] + [Constructible] public PottedCactus2() : base(0x1E11) { Weight = 100; @@ -85,7 +85,7 @@ namespace Server.Items public class PottedCactus3 : Item { - [Constructable] + [Constructible] public PottedCactus3() : base(0x1E12) { Weight = 100; @@ -112,7 +112,7 @@ namespace Server.Items public class PottedCactus4 : Item { - [Constructable] + [Constructible] public PottedCactus4() : base(0x1E13) { Weight = 100; @@ -139,7 +139,7 @@ namespace Server.Items public class PottedCactus5 : Item { - [Constructable] + [Constructible] public PottedCactus5() : base(0x1E14) { Weight = 100; diff --git a/Scripts/Items/PlantsFlowers/Potted/PottedPlants.cs b/Scripts/Items/PlantsFlowers/Potted/PottedPlants.cs index b085d6e9d..c5241288b 100644 --- a/Scripts/Items/PlantsFlowers/Potted/PottedPlants.cs +++ b/Scripts/Items/PlantsFlowers/Potted/PottedPlants.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class PottedPlant : Item { - [Constructable] + [Constructible] public PottedPlant() : base(0x11CA) { Weight = 100; @@ -31,7 +31,7 @@ namespace Server.Items public class PottedPlant1 : Item { - [Constructable] + [Constructible] public PottedPlant1() : base(0x11CB) { Weight = 100; @@ -58,7 +58,7 @@ namespace Server.Items public class PottedPlant2 : Item { - [Constructable] + [Constructible] public PottedPlant2() : base(0x11CC) { Weight = 100; diff --git a/Scripts/Items/PlantsFlowers/Potted/PottedTrees.cs b/Scripts/Items/PlantsFlowers/Potted/PottedTrees.cs index f4ab44b2a..b772f4560 100644 --- a/Scripts/Items/PlantsFlowers/Potted/PottedTrees.cs +++ b/Scripts/Items/PlantsFlowers/Potted/PottedTrees.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class PottedTree : Item { - [Constructable] + [Constructible] public PottedTree() : base(0x11C8) { Weight = 100; @@ -31,7 +31,7 @@ namespace Server.Items public class PottedTree1 : Item { - [Constructable] + [Constructible] public PottedTree1() : base(0x11C9) { Weight = 100; diff --git a/Scripts/Items/Quivers/ElvenQuiver.cs b/Scripts/Items/Quivers/ElvenQuiver.cs index af957e9e1..036626819 100644 --- a/Scripts/Items/Quivers/ElvenQuiver.cs +++ b/Scripts/Items/Quivers/ElvenQuiver.cs @@ -3,12 +3,12 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x2FB7, 0x3171 )] + [FlippableAttribute( 0x2FB7, 0x3171 )] public class ElvenQuiver : BaseQuiver { public override int LabelNumber{ get{ return 1032657; } } // elven quiver - [Constructable] + [Constructible] public ElvenQuiver() : base() { WeightReduction = 30; diff --git a/Scripts/Items/Quivers/QuiverOfBlight.cs b/Scripts/Items/Quivers/QuiverOfBlight.cs index 32dff2a61..0947886bc 100644 --- a/Scripts/Items/Quivers/QuiverOfBlight.cs +++ b/Scripts/Items/Quivers/QuiverOfBlight.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073111; } } // Quiver of Blight - [Constructable] + [Constructible] public QuiverOfBlight() : base() { Hue = 0x4F3; diff --git a/Scripts/Items/Quivers/QuiverOfFire.cs b/Scripts/Items/Quivers/QuiverOfFire.cs index 203696cdb..527d4f463 100644 --- a/Scripts/Items/Quivers/QuiverOfFire.cs +++ b/Scripts/Items/Quivers/QuiverOfFire.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073109; } } // quiver of fire - [Constructable] + [Constructible] public QuiverOfFire() : base() { Hue = 0x4E7; diff --git a/Scripts/Items/Quivers/QuiverOfIce.cs b/Scripts/Items/Quivers/QuiverOfIce.cs index 178dd427d..a9371e549 100644 --- a/Scripts/Items/Quivers/QuiverOfIce.cs +++ b/Scripts/Items/Quivers/QuiverOfIce.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073110; } } // quiver of ice - [Constructable] + [Constructible] public QuiverOfIce() : base() { Hue = 0x4ED; diff --git a/Scripts/Items/Quivers/QuiverOfLightning.cs b/Scripts/Items/Quivers/QuiverOfLightning.cs index 92a9b536c..f4581ba42 100644 --- a/Scripts/Items/Quivers/QuiverOfLightning.cs +++ b/Scripts/Items/Quivers/QuiverOfLightning.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073112; } } // Quiver of Lightning - [Constructable] + [Constructible] public QuiverOfLightning() : base() { Hue = 0x4F9; diff --git a/Scripts/Items/Resources/Arrows/Arrow.cs b/Scripts/Items/Resources/Arrows/Arrow.cs index 801bed524..b6cbf877f 100644 --- a/Scripts/Items/Resources/Arrows/Arrow.cs +++ b/Scripts/Items/Resources/Arrows/Arrow.cs @@ -12,12 +12,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Arrow() : this( 1 ) { } - [Constructable] + [Constructible] public Arrow( int amount ) : base( 0xF3F ) { Stackable = true; diff --git a/Scripts/Items/Resources/Arrows/Bolt.cs b/Scripts/Items/Resources/Arrows/Bolt.cs index a6928997f..cd08926a1 100644 --- a/Scripts/Items/Resources/Arrows/Bolt.cs +++ b/Scripts/Items/Resources/Arrows/Bolt.cs @@ -12,12 +12,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Bolt() : this( 1 ) { } - [Constructable] + [Constructible] public Bolt( int amount ) : base( 0x1BFB ) { Stackable = true; diff --git a/Scripts/Items/Resources/Arrows/Feather.cs b/Scripts/Items/Resources/Arrows/Feather.cs index f37bb8443..d3b0811cc 100644 --- a/Scripts/Items/Resources/Arrows/Feather.cs +++ b/Scripts/Items/Resources/Arrows/Feather.cs @@ -13,12 +13,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Feather() : this( 1 ) { } - [Constructable] + [Constructible] public Feather( int amount ) : base( 0x1BD1 ) { Stackable = true; diff --git a/Scripts/Items/Resources/Arrows/Shaft.cs b/Scripts/Items/Resources/Arrows/Shaft.cs index 5e0254442..1d9afee42 100644 --- a/Scripts/Items/Resources/Arrows/Shaft.cs +++ b/Scripts/Items/Resources/Arrows/Shaft.cs @@ -13,12 +13,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Shaft() : this( 1 ) { } - [Constructable] + [Constructible] public Shaft( int amount ) : base( 0x1BD4 ) { Stackable = true; diff --git a/Scripts/Items/Resources/Blacksmithing/Ingots.cs b/Scripts/Items/Resources/Blacksmithing/Ingots.cs index a5e7427de..62a67d0c0 100644 --- a/Scripts/Items/Resources/Blacksmithing/Ingots.cs +++ b/Scripts/Items/Resources/Blacksmithing/Ingots.cs @@ -121,15 +121,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class IronIngot : BaseIngot { - [Constructable] + [Constructible] public IronIngot() : this( 1 ) { } - [Constructable] + [Constructible] public IronIngot( int amount ) : base( CraftResource.Iron, amount ) { } @@ -155,15 +155,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class DullCopperIngot : BaseIngot { - [Constructable] + [Constructible] public DullCopperIngot() : this( 1 ) { } - [Constructable] + [Constructible] public DullCopperIngot( int amount ) : base( CraftResource.DullCopper, amount ) { } @@ -189,15 +189,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class ShadowIronIngot : BaseIngot { - [Constructable] + [Constructible] public ShadowIronIngot() : this( 1 ) { } - [Constructable] + [Constructible] public ShadowIronIngot( int amount ) : base( CraftResource.ShadowIron, amount ) { } @@ -223,15 +223,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class CopperIngot : BaseIngot { - [Constructable] + [Constructible] public CopperIngot() : this( 1 ) { } - [Constructable] + [Constructible] public CopperIngot( int amount ) : base( CraftResource.Copper, amount ) { } @@ -257,15 +257,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class BronzeIngot : BaseIngot { - [Constructable] + [Constructible] public BronzeIngot() : this( 1 ) { } - [Constructable] + [Constructible] public BronzeIngot( int amount ) : base( CraftResource.Bronze, amount ) { } @@ -291,15 +291,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class GoldIngot : BaseIngot { - [Constructable] + [Constructible] public GoldIngot() : this( 1 ) { } - [Constructable] + [Constructible] public GoldIngot( int amount ) : base( CraftResource.Gold, amount ) { } @@ -325,15 +325,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class AgapiteIngot : BaseIngot { - [Constructable] + [Constructible] public AgapiteIngot() : this( 1 ) { } - [Constructable] + [Constructible] public AgapiteIngot( int amount ) : base( CraftResource.Agapite, amount ) { } @@ -359,15 +359,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class VeriteIngot : BaseIngot { - [Constructable] + [Constructible] public VeriteIngot() : this( 1 ) { } - [Constructable] + [Constructible] public VeriteIngot( int amount ) : base( CraftResource.Verite, amount ) { } @@ -393,15 +393,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1BF2, 0x1BEF )] + [FlippableAttribute( 0x1BF2, 0x1BEF )] public class ValoriteIngot : BaseIngot { - [Constructable] + [Constructible] public ValoriteIngot() : this( 1 ) { } - [Constructable] + [Constructible] public ValoriteIngot( int amount ) : base( CraftResource.Valorite, amount ) { } diff --git a/Scripts/Items/Resources/Blacksmithing/Ore.cs b/Scripts/Items/Resources/Blacksmithing/Ore.cs index fda62e630..a06b0fbaa 100644 --- a/Scripts/Items/Resources/Blacksmithing/Ore.cs +++ b/Scripts/Items/Resources/Blacksmithing/Ore.cs @@ -371,12 +371,12 @@ namespace Server.Items public class IronOre : BaseOre { - [Constructable] + [Constructible] public IronOre() : this( 1 ) { } - [Constructable] + [Constructible] public IronOre( int amount ) : base( CraftResource.Iron, amount ) { } @@ -413,12 +413,12 @@ namespace Server.Items public class DullCopperOre : BaseOre { - [Constructable] + [Constructible] public DullCopperOre() : this( 1 ) { } - [Constructable] + [Constructible] public DullCopperOre( int amount ) : base( CraftResource.DullCopper, amount ) { } @@ -449,12 +449,12 @@ namespace Server.Items public class ShadowIronOre : BaseOre { - [Constructable] + [Constructible] public ShadowIronOre() : this( 1 ) { } - [Constructable] + [Constructible] public ShadowIronOre( int amount ) : base( CraftResource.ShadowIron, amount ) { } @@ -485,12 +485,12 @@ namespace Server.Items public class CopperOre : BaseOre { - [Constructable] + [Constructible] public CopperOre() : this( 1 ) { } - [Constructable] + [Constructible] public CopperOre( int amount ) : base( CraftResource.Copper, amount ) { } @@ -521,12 +521,12 @@ namespace Server.Items public class BronzeOre : BaseOre { - [Constructable] + [Constructible] public BronzeOre() : this( 1 ) { } - [Constructable] + [Constructible] public BronzeOre( int amount ) : base( CraftResource.Bronze, amount ) { } @@ -557,12 +557,12 @@ namespace Server.Items public class GoldOre : BaseOre { - [Constructable] + [Constructible] public GoldOre() : this( 1 ) { } - [Constructable] + [Constructible] public GoldOre( int amount ) : base( CraftResource.Gold, amount ) { } @@ -593,12 +593,12 @@ namespace Server.Items public class AgapiteOre : BaseOre { - [Constructable] + [Constructible] public AgapiteOre() : this( 1 ) { } - [Constructable] + [Constructible] public AgapiteOre( int amount ) : base( CraftResource.Agapite, amount ) { } @@ -629,12 +629,12 @@ namespace Server.Items public class VeriteOre : BaseOre { - [Constructable] + [Constructible] public VeriteOre() : this( 1 ) { } - [Constructable] + [Constructible] public VeriteOre( int amount ) : base( CraftResource.Verite, amount ) { } @@ -665,12 +665,12 @@ namespace Server.Items public class ValoriteOre : BaseOre { - [Constructable] + [Constructible] public ValoriteOre() : this( 1 ) { } - [Constructable] + [Constructible] public ValoriteOre( int amount ) : base( CraftResource.Valorite, amount ) { } diff --git a/Scripts/Items/Resources/Blacksmithing/Scales.cs b/Scripts/Items/Resources/Blacksmithing/Scales.cs index 88f1f74aa..8dc51e565 100644 --- a/Scripts/Items/Resources/Blacksmithing/Scales.cs +++ b/Scripts/Items/Resources/Blacksmithing/Scales.cs @@ -70,12 +70,12 @@ namespace Server.Items public class RedScales : BaseScales { - [Constructable] + [Constructible] public RedScales() : this( 1 ) { } - [Constructable] + [Constructible] public RedScales( int amount ) : base( CraftResource.RedScales, amount ) { } @@ -103,12 +103,12 @@ namespace Server.Items public class YellowScales : BaseScales { - [Constructable] + [Constructible] public YellowScales() : this( 1 ) { } - [Constructable] + [Constructible] public YellowScales( int amount ) : base( CraftResource.YellowScales, amount ) { } @@ -136,12 +136,12 @@ namespace Server.Items public class BlackScales : BaseScales { - [Constructable] + [Constructible] public BlackScales() : this( 1 ) { } - [Constructable] + [Constructible] public BlackScales( int amount ) : base( CraftResource.BlackScales, amount ) { } @@ -169,12 +169,12 @@ namespace Server.Items public class GreenScales : BaseScales { - [Constructable] + [Constructible] public GreenScales() : this( 1 ) { } - [Constructable] + [Constructible] public GreenScales( int amount ) : base( CraftResource.GreenScales, amount ) { } @@ -202,12 +202,12 @@ namespace Server.Items public class WhiteScales : BaseScales { - [Constructable] + [Constructible] public WhiteScales() : this( 1 ) { } - [Constructable] + [Constructible] public WhiteScales( int amount ) : base( CraftResource.WhiteScales, amount ) { } @@ -237,12 +237,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1053140; } } // sea serpent scales - [Constructable] + [Constructible] public BlueScales() : this( 1 ) { } - [Constructable] + [Constructible] public BlueScales( int amount ) : base( CraftResource.BlueScales, amount ) { } diff --git a/Scripts/Items/Resources/Fishing/BigFish.cs b/Scripts/Items/Resources/Fishing/BigFish.cs index 5ee957382..1bbc6cdc8 100644 --- a/Scripts/Items/Resources/Fishing/BigFish.cs +++ b/Scripts/Items/Resources/Fishing/BigFish.cs @@ -22,7 +22,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041112; } } // a big fish - [Constructable] + [Constructible] public BigFish() : base( 0x09CC ) { Weight = Utility.RandomMinMax( 3, 200 ); //TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest diff --git a/Scripts/Items/Resources/Fishing/Fish.cs b/Scripts/Items/Resources/Fishing/Fish.cs index 541439e0b..bffb013f0 100644 --- a/Scripts/Items/Resources/Fishing/Fish.cs +++ b/Scripts/Items/Resources/Fishing/Fish.cs @@ -11,12 +11,12 @@ namespace Server.Items base.ScissorHelper( from, new RawFishSteak(), 4 ); } - [Constructable] + [Constructible] public Fish() : this( 1 ) { } - [Constructable] + [Constructible] public Fish( int amount ) : base( Utility.Random( 0x09CC, 4 ) ) { Stackable = true; diff --git a/Scripts/Items/Resources/Fishing/MagicFish.cs b/Scripts/Items/Resources/Fishing/MagicFish.cs index 0a44b3c2c..6603a86f6 100644 --- a/Scripts/Items/Resources/Fishing/MagicFish.cs +++ b/Scripts/Items/Resources/Fishing/MagicFish.cs @@ -69,7 +69,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041073; } } // prized fish - [Constructable] + [Constructible] public PrizedFish() : base( 51 ) { } @@ -103,7 +103,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041074; } } // wondrous fish - [Constructable] + [Constructible] public WondrousFish() : base( 86 ) { } @@ -137,7 +137,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041075; } } // truly rare fish - [Constructable] + [Constructible] public TrulyRareFish() : base( 76 ) { } @@ -168,7 +168,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041076; } } // highly peculiar fish - [Constructable] + [Constructible] public PeculiarFish() : base( 66 ) { } diff --git a/Scripts/Items/Resources/Masonry/Granite.cs b/Scripts/Items/Resources/Masonry/Granite.cs index 565249678..e84e5ed3c 100644 --- a/Scripts/Items/Resources/Masonry/Granite.cs +++ b/Scripts/Items/Resources/Masonry/Granite.cs @@ -81,7 +81,7 @@ namespace Server.Items public class Granite : BaseGranite { - [Constructable] + [Constructible] public Granite() : base( CraftResource.Iron ) { } @@ -107,7 +107,7 @@ namespace Server.Items public class DullCopperGranite : BaseGranite { - [Constructable] + [Constructible] public DullCopperGranite() : base( CraftResource.DullCopper ) { } @@ -133,7 +133,7 @@ namespace Server.Items public class ShadowIronGranite : BaseGranite { - [Constructable] + [Constructible] public ShadowIronGranite() : base( CraftResource.ShadowIron ) { } @@ -159,7 +159,7 @@ namespace Server.Items public class CopperGranite : BaseGranite { - [Constructable] + [Constructible] public CopperGranite() : base( CraftResource.Copper ) { } @@ -185,7 +185,7 @@ namespace Server.Items public class BronzeGranite : BaseGranite { - [Constructable] + [Constructible] public BronzeGranite() : base( CraftResource.Bronze ) { } @@ -211,7 +211,7 @@ namespace Server.Items public class GoldGranite : BaseGranite { - [Constructable] + [Constructible] public GoldGranite() : base( CraftResource.Gold ) { } @@ -237,7 +237,7 @@ namespace Server.Items public class AgapiteGranite : BaseGranite { - [Constructable] + [Constructible] public AgapiteGranite() : base( CraftResource.Agapite ) { } @@ -263,7 +263,7 @@ namespace Server.Items public class VeriteGranite : BaseGranite { - [Constructable] + [Constructible] public VeriteGranite() : base( CraftResource.Verite ) { } @@ -289,7 +289,7 @@ namespace Server.Items public class ValoriteGranite : BaseGranite { - [Constructable] + [Constructible] public ValoriteGranite() : base( CraftResource.Valorite ) { } diff --git a/Scripts/Items/Resources/MiscMLResources.cs b/Scripts/Items/Resources/MiscMLResources.cs index f78d3fa8c..33a0c64b9 100644 --- a/Scripts/Items/Resources/MiscMLResources.cs +++ b/Scripts/Items/Resources/MiscMLResources.cs @@ -4,13 +4,13 @@ namespace Server.Items { public class Blight : Item { - [Constructable] + [Constructible] public Blight() : this( 1 ) { } - [Constructable] + [Constructible] public Blight( int amount ) : base( 0x3183 ) { @@ -40,13 +40,13 @@ namespace Server.Items public class LuminescentFungi : Item { - [Constructable] + [Constructible] public LuminescentFungi() : this( 1 ) { } - [Constructable] + [Constructible] public LuminescentFungi( int amount ) : base( 0x3191 ) { @@ -77,13 +77,13 @@ namespace Server.Items public class CapturedEssence : Item { - [Constructable] + [Constructible] public CapturedEssence() : this( 1 ) { } - [Constructable] + [Constructible] public CapturedEssence( int amount ) : base( 0x318E ) { @@ -114,19 +114,19 @@ namespace Server.Items public class EyeOfTheTravesty : Item { - [Constructable] + [Constructible] public EyeOfTheTravesty() : this( 1 ) { } - [Constructable] + [Constructible] public EyeOfTheTravesty( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public EyeOfTheTravesty( int amount ) : base( 0x318D ) { @@ -157,19 +157,19 @@ namespace Server.Items public class Corruption : Item { - [Constructable] + [Constructible] public Corruption() : this( 1 ) { } - [Constructable] + [Constructible] public Corruption( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Corruption( int amount ) : base( 0x3184 ) { @@ -200,19 +200,19 @@ namespace Server.Items public class DreadHornMane : Item { - [Constructable] + [Constructible] public DreadHornMane() : this( 1 ) { } - [Constructable] + [Constructible] public DreadHornMane( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public DreadHornMane( int amount ) : base( 0x318A ) { @@ -243,19 +243,19 @@ namespace Server.Items public class ParasiticPlant : Item { - [Constructable] + [Constructible] public ParasiticPlant() : this( 1 ) { } - [Constructable] + [Constructible] public ParasiticPlant( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public ParasiticPlant( int amount ) : base( 0x3190 ) { @@ -286,19 +286,19 @@ namespace Server.Items public class Muculent : Item { - [Constructable] + [Constructible] public Muculent() : this( 1 ) { } - [Constructable] + [Constructible] public Muculent( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Muculent( int amount ) : base( 0x3188 ) { @@ -329,19 +329,19 @@ namespace Server.Items public class DiseasedBark : Item { - [Constructable] + [Constructible] public DiseasedBark() : this( 1 ) { } - [Constructable] + [Constructible] public DiseasedBark( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public DiseasedBark( int amount ) : base( 0x318B ) { @@ -372,19 +372,19 @@ namespace Server.Items public class BarkFragment : Item { - [Constructable] + [Constructible] public BarkFragment() : this( 1 ) { } - [Constructable] + [Constructible] public BarkFragment( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public BarkFragment( int amount ) : base( 0x318F ) { @@ -415,19 +415,19 @@ namespace Server.Items public class GrizzledBones : Item { - [Constructable] + [Constructible] public GrizzledBones() : this( 1 ) { } - [Constructable] + [Constructible] public GrizzledBones( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public GrizzledBones( int amount ) : base( 0x318C ) { @@ -461,19 +461,19 @@ namespace Server.Items public class LardOfParoxysmus : Item { - [Constructable] + [Constructible] public LardOfParoxysmus() : this( 1 ) { } - [Constructable] + [Constructible] public LardOfParoxysmus( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public LardOfParoxysmus( int amount ) : base( 0x3189 ) { @@ -503,19 +503,19 @@ namespace Server.Items public class PerfectEmerald : Item { - [Constructable] + [Constructible] public PerfectEmerald() : this( 1 ) { } - [Constructable] + [Constructible] public PerfectEmerald( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public PerfectEmerald( int amount ) : base( 0x3194 ) { @@ -545,19 +545,19 @@ namespace Server.Items public class DarkSapphire : Item { - [Constructable] + [Constructible] public DarkSapphire() : this( 1 ) { } - [Constructable] + [Constructible] public DarkSapphire( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public DarkSapphire( int amount ) : base( 0x3192 ) { @@ -588,19 +588,19 @@ namespace Server.Items public class Turquoise : Item { - [Constructable] + [Constructible] public Turquoise() : this( 1 ) { } - [Constructable] + [Constructible] public Turquoise( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Turquoise( int amount ) : base( 0x3193 ) { @@ -631,19 +631,19 @@ namespace Server.Items public class EcruCitrine : Item { - [Constructable] + [Constructible] public EcruCitrine() : this( 1 ) { } - [Constructable] + [Constructible] public EcruCitrine( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public EcruCitrine( int amount ) : base( 0x3195 ) { @@ -674,19 +674,19 @@ namespace Server.Items public class WhitePearl : Item { - [Constructable] + [Constructible] public WhitePearl() : this( 1 ) { } - [Constructable] + [Constructible] public WhitePearl( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public WhitePearl( int amount ) : base( 0x3196 ) { @@ -717,19 +717,19 @@ namespace Server.Items public class FireRuby : Item { - [Constructable] + [Constructible] public FireRuby() : this( 1 ) { } - [Constructable] + [Constructible] public FireRuby( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public FireRuby( int amount ) : base( 0x3197 ) { @@ -760,19 +760,19 @@ namespace Server.Items public class BlueDiamond : Item { - [Constructable] + [Constructible] public BlueDiamond() : this( 1 ) { } - [Constructable] + [Constructible] public BlueDiamond( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public BlueDiamond( int amount ) : base( 0x3198 ) { @@ -803,19 +803,19 @@ namespace Server.Items public class BrilliantAmber : Item { - [Constructable] + [Constructible] public BrilliantAmber() : this( 1 ) { } - [Constructable] + [Constructible] public BrilliantAmber( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public BrilliantAmber( int amount ) : base( 0x3199 ) { @@ -845,19 +845,19 @@ namespace Server.Items public class Scourge : Item { - [Constructable] + [Constructible] public Scourge() : this( 1 ) { } - [Constructable] + [Constructible] public Scourge( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Scourge( int amount ) : base( 0x3185 ) { @@ -889,19 +889,19 @@ namespace Server.Items public class Putrefication : Item { - [Constructable] + [Constructible] public Putrefication() : this( 1 ) { } - [Constructable] + [Constructible] public Putrefication( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Putrefication( int amount ) : base( 0x3186 ) { @@ -933,19 +933,19 @@ namespace Server.Items public class Taint : Item { - [Constructable] + [Constructible] public Taint() : this( 1 ) { } - [Constructable] + [Constructible] public Taint( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public Taint( int amount ) : base( 0x3187 ) { @@ -974,10 +974,10 @@ namespace Server.Items } } - [Flipable( 0x315A, 0x315B )] + [Flippable( 0x315A, 0x315B )] public class PristineDreadHorn : Item { - [Constructable] + [Constructible] public PristineDreadHorn() : base( 0x315A ) { @@ -1006,19 +1006,19 @@ namespace Server.Items public class SwitchItem : Item { - [Constructable] + [Constructible] public SwitchItem() : this( 1 ) { } - [Constructable] + [Constructible] public SwitchItem( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) ) { } - [Constructable] + [Constructible] public SwitchItem( int amount ) : base( 0x2F5F ) { diff --git a/Scripts/Items/Resources/Reagents/BagOfAllReagents.cs b/Scripts/Items/Resources/Reagents/BagOfAllReagents.cs index 4791fbeeb..2dd98b634 100644 --- a/Scripts/Items/Resources/Reagents/BagOfAllReagents.cs +++ b/Scripts/Items/Resources/Reagents/BagOfAllReagents.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BagOfAllReagents : Bag { - [Constructable] + [Constructible] public BagOfAllReagents() : this( 50 ) { } - [Constructable] + [Constructible] public BagOfAllReagents( int amount ) { DropItem( new BlackPearl ( amount ) ); diff --git a/Scripts/Items/Resources/Reagents/BagOfNecroReagents.cs b/Scripts/Items/Resources/Reagents/BagOfNecroReagents.cs index 5f4b48b3d..59af234fe 100644 --- a/Scripts/Items/Resources/Reagents/BagOfNecroReagents.cs +++ b/Scripts/Items/Resources/Reagents/BagOfNecroReagents.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BagOfNecroReagents : Bag { - [Constructable] + [Constructible] public BagOfNecroReagents() : this( 50 ) { } - [Constructable] + [Constructible] public BagOfNecroReagents( int amount ) { DropItem( new BatWing ( amount ) ); diff --git a/Scripts/Items/Resources/Reagents/BagOfReagents.cs b/Scripts/Items/Resources/Reagents/BagOfReagents.cs index 31cfe86af..2912fe2ea 100644 --- a/Scripts/Items/Resources/Reagents/BagOfReagents.cs +++ b/Scripts/Items/Resources/Reagents/BagOfReagents.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BagOfReagents : Bag { - [Constructable] + [Constructible] public BagOfReagents() : this( 50 ) { } - [Constructable] + [Constructible] public BagOfReagents( int amount ) { DropItem( new BlackPearl ( amount ) ); diff --git a/Scripts/Items/Resources/Reagents/BatWing.cs b/Scripts/Items/Resources/Reagents/BatWing.cs index 9bb287703..ca96d06f8 100644 --- a/Scripts/Items/Resources/Reagents/BatWing.cs +++ b/Scripts/Items/Resources/Reagents/BatWing.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public BatWing() : this( 1 ) { } - [Constructable] + [Constructible] public BatWing( int amount ) : base( 0xF78, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/BlackPearl.cs b/Scripts/Items/Resources/Reagents/BlackPearl.cs index 2096bdf9a..ead26eee4 100644 --- a/Scripts/Items/Resources/Reagents/BlackPearl.cs +++ b/Scripts/Items/Resources/Reagents/BlackPearl.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public BlackPearl() : this( 1 ) { } - [Constructable] + [Constructible] public BlackPearl( int amount ) : base( 0xF7A, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/Bloodmoss.cs b/Scripts/Items/Resources/Reagents/Bloodmoss.cs index b8474fead..08323d84e 100644 --- a/Scripts/Items/Resources/Reagents/Bloodmoss.cs +++ b/Scripts/Items/Resources/Reagents/Bloodmoss.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Bloodmoss() : this( 1 ) { } - [Constructable] + [Constructible] public Bloodmoss( int amount ) : base( 0xF7B, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/DaemonBlood.cs b/Scripts/Items/Resources/Reagents/DaemonBlood.cs index 3e0404ec2..488a995c7 100644 --- a/Scripts/Items/Resources/Reagents/DaemonBlood.cs +++ b/Scripts/Items/Resources/Reagents/DaemonBlood.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public DaemonBlood() : this( 1 ) { } - [Constructable] + [Constructible] public DaemonBlood( int amount ) : base( 0xF7D, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/DaemonBone.cs b/Scripts/Items/Resources/Reagents/DaemonBone.cs index 4fbe465b0..f20829f87 100644 --- a/Scripts/Items/Resources/Reagents/DaemonBone.cs +++ b/Scripts/Items/Resources/Reagents/DaemonBone.cs @@ -12,12 +12,12 @@ namespace Server.Items get { return 1.0; } } - [Constructable] + [Constructible] public DaemonBone() : this( 1 ) { } - [Constructable] + [Constructible] public DaemonBone( int amount ) : base( 0xF80, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/DeadWood.cs b/Scripts/Items/Resources/Reagents/DeadWood.cs index 40a1af589..ad1c55b34 100644 --- a/Scripts/Items/Resources/Reagents/DeadWood.cs +++ b/Scripts/Items/Resources/Reagents/DeadWood.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public DeadWood() : this( 1 ) { } - [Constructable] + [Constructible] public DeadWood( int amount ) : base( 0xF90, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/DragonsBlood.cs b/Scripts/Items/Resources/Reagents/DragonsBlood.cs index c9d4c98b6..f93ee5b0b 100644 --- a/Scripts/Items/Resources/Reagents/DragonsBlood.cs +++ b/Scripts/Items/Resources/Reagents/DragonsBlood.cs @@ -8,13 +8,13 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return Core.ML; } } - [Constructable] + [Constructible] public DragonsBlood() : this( 1 ) { } - [Constructable] + [Constructible] public DragonsBlood( int amount ) : base( 0x4077, amount ) { diff --git a/Scripts/Items/Resources/Reagents/Garlic.cs b/Scripts/Items/Resources/Reagents/Garlic.cs index 84fbf4093..7d3e0ebb3 100644 --- a/Scripts/Items/Resources/Reagents/Garlic.cs +++ b/Scripts/Items/Resources/Reagents/Garlic.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Garlic() : this( 1 ) { } - [Constructable] + [Constructible] public Garlic( int amount ) : base( 0xF84, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/Ginseng.cs b/Scripts/Items/Resources/Reagents/Ginseng.cs index 7f544ce9a..18157dcc5 100644 --- a/Scripts/Items/Resources/Reagents/Ginseng.cs +++ b/Scripts/Items/Resources/Reagents/Ginseng.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Ginseng() : this( 1 ) { } - [Constructable] + [Constructible] public Ginseng( int amount ) : base( 0xF85, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/GraveDust.cs b/Scripts/Items/Resources/Reagents/GraveDust.cs index 371638389..6b1489a86 100644 --- a/Scripts/Items/Resources/Reagents/GraveDust.cs +++ b/Scripts/Items/Resources/Reagents/GraveDust.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public GraveDust() : this( 1 ) { } - [Constructable] + [Constructible] public GraveDust( int amount ) : base( 0xF8F, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/MandrakeRoot.cs b/Scripts/Items/Resources/Reagents/MandrakeRoot.cs index a3bd00db6..c4e2bc3e9 100644 --- a/Scripts/Items/Resources/Reagents/MandrakeRoot.cs +++ b/Scripts/Items/Resources/Reagents/MandrakeRoot.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public MandrakeRoot() : this( 1 ) { } - [Constructable] + [Constructible] public MandrakeRoot( int amount ) : base( 0xF86, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/Nightshade.cs b/Scripts/Items/Resources/Reagents/Nightshade.cs index 3a8cd4b9a..93da7727a 100644 --- a/Scripts/Items/Resources/Reagents/Nightshade.cs +++ b/Scripts/Items/Resources/Reagents/Nightshade.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Nightshade() : this( 1 ) { } - [Constructable] + [Constructible] public Nightshade( int amount ) : base( 0xF88, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/NoxCrystal.cs b/Scripts/Items/Resources/Reagents/NoxCrystal.cs index 4c8b1339c..b85fbacb9 100644 --- a/Scripts/Items/Resources/Reagents/NoxCrystal.cs +++ b/Scripts/Items/Resources/Reagents/NoxCrystal.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public NoxCrystal() : this( 1 ) { } - [Constructable] + [Constructible] public NoxCrystal( int amount ) : base( 0xF8E, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/PigIron.cs b/Scripts/Items/Resources/Reagents/PigIron.cs index 999c212a5..aa8c6c684 100644 --- a/Scripts/Items/Resources/Reagents/PigIron.cs +++ b/Scripts/Items/Resources/Reagents/PigIron.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public PigIron() : this( 1 ) { } - [Constructable] + [Constructible] public PigIron( int amount ) : base( 0xF8A, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/SpidersSilk.cs b/Scripts/Items/Resources/Reagents/SpidersSilk.cs index cc3eef3ef..baff0cc4c 100644 --- a/Scripts/Items/Resources/Reagents/SpidersSilk.cs +++ b/Scripts/Items/Resources/Reagents/SpidersSilk.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public SpidersSilk() : this( 1 ) { } - [Constructable] + [Constructible] public SpidersSilk( int amount ) : base( 0xF8D, amount ) { } diff --git a/Scripts/Items/Resources/Reagents/SulfurousAsh.cs b/Scripts/Items/Resources/Reagents/SulfurousAsh.cs index 83a68c969..91f87a6ec 100644 --- a/Scripts/Items/Resources/Reagents/SulfurousAsh.cs +++ b/Scripts/Items/Resources/Reagents/SulfurousAsh.cs @@ -9,12 +9,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public SulfurousAsh() : this( 1 ) { } - [Constructable] + [Constructible] public SulfurousAsh( int amount ) : base( 0xF8C, amount ) { } diff --git a/Scripts/Items/Resources/Tailor/BoltOfCloth.cs b/Scripts/Items/Resources/Tailor/BoltOfCloth.cs index 6b429b722..b77684fab 100644 --- a/Scripts/Items/Resources/Tailor/BoltOfCloth.cs +++ b/Scripts/Items/Resources/Tailor/BoltOfCloth.cs @@ -4,18 +4,18 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xF95, 0xF96, 0xF97, 0xF98, 0xF99, 0xF9A, 0xF9B, 0xF9C )] + [FlippableAttribute( 0xF95, 0xF96, 0xF97, 0xF98, 0xF99, 0xF9A, 0xF9B, 0xF9C )] public class BoltOfCloth : Item, IScissorable, IDyable, ICommodity { int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public BoltOfCloth() : this( 1 ) { } - [Constructable] + [Constructible] public BoltOfCloth( int amount ) : base( 0xF95 ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/Bone.cs b/Scripts/Items/Resources/Tailor/Bone.cs index 38106d00e..9b5c7301e 100644 --- a/Scripts/Items/Resources/Tailor/Bone.cs +++ b/Scripts/Items/Resources/Tailor/Bone.cs @@ -8,12 +8,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Bone() : this( 1 ) { } - [Constructable] + [Constructible] public Bone( int amount ) : base( 0xf7e ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/Cloth.cs b/Scripts/Items/Resources/Tailor/Cloth.cs index c88f0cb4c..36b3f5ad6 100644 --- a/Scripts/Items/Resources/Tailor/Cloth.cs +++ b/Scripts/Items/Resources/Tailor/Cloth.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x1766, 0x1768 )] + [FlippableAttribute( 0x1766, 0x1768 )] public class Cloth : Item, IScissorable, IDyable, ICommodity { int ICommodity.DescriptionNumber { get { return LabelNumber; } } @@ -15,12 +15,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public Cloth() : this( 1 ) { } - [Constructable] + [Constructible] public Cloth( int amount ) : base( 0x1766 ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/Cotton.cs b/Scripts/Items/Resources/Tailor/Cotton.cs index a167d4e00..2e96d5999 100644 --- a/Scripts/Items/Resources/Tailor/Cotton.cs +++ b/Scripts/Items/Resources/Tailor/Cotton.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class Cotton : Item, IDyable { - [Constructable] + [Constructible] public Cotton() : this( 1 ) { } - [Constructable] + [Constructible] public Cotton( int amount ) : base( 0xDF9 ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/Flax.cs b/Scripts/Items/Resources/Tailor/Flax.cs index e4ce574cf..a329ebb06 100644 --- a/Scripts/Items/Resources/Tailor/Flax.cs +++ b/Scripts/Items/Resources/Tailor/Flax.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class Flax : Item { - [Constructable] + [Constructible] public Flax() : this( 1 ) { } - [Constructable] + [Constructible] public Flax( int amount ) : base( 0x1A9C ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/Hides.cs b/Scripts/Items/Resources/Tailor/Hides.cs index 8afc3dda6..2509b0246 100644 --- a/Scripts/Items/Resources/Tailor/Hides.cs +++ b/Scripts/Items/Resources/Tailor/Hides.cs @@ -103,15 +103,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1079, 0x1078 )] + [FlippableAttribute( 0x1079, 0x1078 )] public class Hides : BaseHides, IScissorable { - [Constructable] + [Constructible] public Hides() : this( 1 ) { } - [Constructable] + [Constructible] public Hides( int amount ) : base( CraftResource.RegularLeather, amount ) { } @@ -149,15 +149,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1079, 0x1078 )] + [FlippableAttribute( 0x1079, 0x1078 )] public class SpinedHides : BaseHides, IScissorable { - [Constructable] + [Constructible] public SpinedHides() : this( 1 ) { } - [Constructable] + [Constructible] public SpinedHides( int amount ) : base( CraftResource.SpinedLeather, amount ) { } @@ -196,15 +196,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1079, 0x1078 )] + [FlippableAttribute( 0x1079, 0x1078 )] public class HornedHides : BaseHides, IScissorable { - [Constructable] + [Constructible] public HornedHides() : this( 1 ) { } - [Constructable] + [Constructible] public HornedHides( int amount ) : base( CraftResource.HornedLeather, amount ) { } @@ -243,15 +243,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1079, 0x1078 )] + [FlippableAttribute( 0x1079, 0x1078 )] public class BarbedHides : BaseHides, IScissorable { - [Constructable] + [Constructible] public BarbedHides() : this( 1 ) { } - [Constructable] + [Constructible] public BarbedHides( int amount ) : base( CraftResource.BarbedLeather, amount ) { } diff --git a/Scripts/Items/Resources/Tailor/Leathers.cs b/Scripts/Items/Resources/Tailor/Leathers.cs index 7998796d5..899420491 100644 --- a/Scripts/Items/Resources/Tailor/Leathers.cs +++ b/Scripts/Items/Resources/Tailor/Leathers.cs @@ -103,15 +103,15 @@ namespace Server.Items } } - [FlipableAttribute( 0x1081, 0x1082 )] + [FlippableAttribute( 0x1081, 0x1082 )] public class Leather : BaseLeather { - [Constructable] + [Constructible] public Leather() : this( 1 ) { } - [Constructable] + [Constructible] public Leather( int amount ) : base( CraftResource.RegularLeather, amount ) { } @@ -137,15 +137,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1081, 0x1082 )] + [FlippableAttribute( 0x1081, 0x1082 )] public class SpinedLeather : BaseLeather { - [Constructable] + [Constructible] public SpinedLeather() : this( 1 ) { } - [Constructable] + [Constructible] public SpinedLeather( int amount ) : base( CraftResource.SpinedLeather, amount ) { } @@ -171,15 +171,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1081, 0x1082 )] + [FlippableAttribute( 0x1081, 0x1082 )] public class HornedLeather : BaseLeather { - [Constructable] + [Constructible] public HornedLeather() : this( 1 ) { } - [Constructable] + [Constructible] public HornedLeather( int amount ) : base( CraftResource.HornedLeather, amount ) { } @@ -205,15 +205,15 @@ namespace Server.Items } - [FlipableAttribute( 0x1081, 0x1082 )] + [FlippableAttribute( 0x1081, 0x1082 )] public class BarbedLeather : BaseLeather { - [Constructable] + [Constructible] public BarbedLeather() : this( 1 ) { } - [Constructable] + [Constructible] public BarbedLeather( int amount ) : base( CraftResource.BarbedLeather, amount ) { } diff --git a/Scripts/Items/Resources/Tailor/UncutCloth.cs b/Scripts/Items/Resources/Tailor/UncutCloth.cs index b0f42d0e5..7352542ab 100644 --- a/Scripts/Items/Resources/Tailor/UncutCloth.cs +++ b/Scripts/Items/Resources/Tailor/UncutCloth.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x1765, 0x1767 )] + [FlippableAttribute( 0x1765, 0x1767 )] public class UncutCloth : Item, IScissorable, IDyable, ICommodity { int ICommodity.DescriptionNumber { get { return LabelNumber; } } @@ -15,12 +15,12 @@ namespace Server.Items get { return 0.1; } } - [Constructable] + [Constructible] public UncutCloth() : this( 1 ) { } - [Constructable] + [Constructible] public UncutCloth( int amount ) : base( 0x1767 ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/Wool.cs b/Scripts/Items/Resources/Tailor/Wool.cs index 3286d6cbf..e55b7cb91 100644 --- a/Scripts/Items/Resources/Tailor/Wool.cs +++ b/Scripts/Items/Resources/Tailor/Wool.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class Wool : Item, IDyable { - [Constructable] + [Constructible] public Wool() : this( 1 ) { } - [Constructable] + [Constructible] public Wool( int amount ) : base( 0xDF8 ) { Stackable = true; @@ -115,12 +115,12 @@ namespace Server.Items } public class TaintedWool : Wool { - [Constructable] + [Constructible] public TaintedWool() : this( 1 ) { } - [Constructable] + [Constructible] public TaintedWool( int amount ) : base( 0x101F ) { Stackable = true; diff --git a/Scripts/Items/Resources/Tailor/YarnsAndThreads.cs b/Scripts/Items/Resources/Tailor/YarnsAndThreads.cs index e27e6f25b..36a418b5c 100644 --- a/Scripts/Items/Resources/Tailor/YarnsAndThreads.cs +++ b/Scripts/Items/Resources/Tailor/YarnsAndThreads.cs @@ -111,12 +111,12 @@ namespace Server.Items public class DarkYarn : BaseClothMaterial { - [Constructable] + [Constructible] public DarkYarn() : this( 1 ) { } - [Constructable] + [Constructible] public DarkYarn( int amount ) : base( 0xE1D, amount ) { } @@ -142,12 +142,12 @@ namespace Server.Items public class LightYarn : BaseClothMaterial { - [Constructable] + [Constructible] public LightYarn() : this( 1 ) { } - [Constructable] + [Constructible] public LightYarn( int amount ) : base( 0xE1E, amount ) { } @@ -173,12 +173,12 @@ namespace Server.Items public class LightYarnUnraveled : BaseClothMaterial { - [Constructable] + [Constructible] public LightYarnUnraveled() : this( 1 ) { } - [Constructable] + [Constructible] public LightYarnUnraveled( int amount ) : base( 0xE1F, amount ) { } @@ -204,12 +204,12 @@ namespace Server.Items public class SpoolOfThread : BaseClothMaterial { - [Constructable] + [Constructible] public SpoolOfThread() : this( 1 ) { } - [Constructable] + [Constructible] public SpoolOfThread( int amount ) : base( 0xFA0, amount ) { } diff --git a/Scripts/Items/Shields/Artifacts/Aegis.cs b/Scripts/Items/Shields/Artifacts/Aegis.cs index 7f891eefd..cc672b37d 100644 --- a/Scripts/Items/Shields/Artifacts/Aegis.cs +++ b/Scripts/Items/Shields/Artifacts/Aegis.cs @@ -13,7 +13,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public Aegis() { Hue = 0x47E; diff --git a/Scripts/Items/Shields/Artifacts/ArcaneShield.cs b/Scripts/Items/Shields/Artifacts/ArcaneShield.cs index 26ed115ad..2a161ef33 100644 --- a/Scripts/Items/Shields/Artifacts/ArcaneShield.cs +++ b/Scripts/Items/Shields/Artifacts/ArcaneShield.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ArcaneShield() { ItemID = 0x1B78; diff --git a/Scripts/Items/Shields/BronzeShield.cs b/Scripts/Items/Shields/BronzeShield.cs index 8a3369e97..cd61d37e7 100644 --- a/Scripts/Items/Shields/BronzeShield.cs +++ b/Scripts/Items/Shields/BronzeShield.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 10; } } - [Constructable] + [Constructible] public BronzeShield() : base( 0x1B72 ) { Weight = 6.0; diff --git a/Scripts/Items/Shields/Buckler.cs b/Scripts/Items/Shields/Buckler.cs index f08937cd5..a2cf33c3d 100644 --- a/Scripts/Items/Shields/Buckler.cs +++ b/Scripts/Items/Shields/Buckler.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 7; } } - [Constructable] + [Constructible] public Buckler() : base( 0x1B73 ) { Weight = 5.0; diff --git a/Scripts/Items/Shields/ChaosShield.cs b/Scripts/Items/Shields/ChaosShield.cs index 424982274..65bc92fbf 100644 --- a/Scripts/Items/Shields/ChaosShield.cs +++ b/Scripts/Items/Shields/ChaosShield.cs @@ -19,7 +19,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 32; } } - [Constructable] + [Constructible] public ChaosShield() : base( 0x1BC3 ) { if ( !Core.AOS ) diff --git a/Scripts/Items/Shields/HeaterShield.cs b/Scripts/Items/Shields/HeaterShield.cs index c1e808284..ac41048fd 100644 --- a/Scripts/Items/Shields/HeaterShield.cs +++ b/Scripts/Items/Shields/HeaterShield.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 23; } } - [Constructable] + [Constructible] public HeaterShield() : base( 0x1B76 ) { Weight = 8.0; diff --git a/Scripts/Items/Shields/MetalKiteShield.cs b/Scripts/Items/Shields/MetalKiteShield.cs index 9ff4ee237..78e8eff1d 100644 --- a/Scripts/Items/Shields/MetalKiteShield.cs +++ b/Scripts/Items/Shields/MetalKiteShield.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 16; } } - [Constructable] + [Constructible] public MetalKiteShield() : base( 0x1B74 ) { Weight = 7.0; diff --git a/Scripts/Items/Shields/MetalShield.cs b/Scripts/Items/Shields/MetalShield.cs index 5de9c530e..73bdf9ce8 100644 --- a/Scripts/Items/Shields/MetalShield.cs +++ b/Scripts/Items/Shields/MetalShield.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 11; } } - [Constructable] + [Constructible] public MetalShield() : base( 0x1B7B ) { Weight = 6.0; diff --git a/Scripts/Items/Shields/OrderShield.cs b/Scripts/Items/Shields/OrderShield.cs index 3b0a9c55c..f5fc20acb 100644 --- a/Scripts/Items/Shields/OrderShield.cs +++ b/Scripts/Items/Shields/OrderShield.cs @@ -19,7 +19,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 30; } } - [Constructable] + [Constructible] public OrderShield() : base( 0x1BC4 ) { if ( !Core.AOS ) diff --git a/Scripts/Items/Shields/WoodenKiteShield.cs b/Scripts/Items/Shields/WoodenKiteShield.cs index 067818150..4df15f848 100644 --- a/Scripts/Items/Shields/WoodenKiteShield.cs +++ b/Scripts/Items/Shields/WoodenKiteShield.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 12; } } - [Constructable] + [Constructible] public WoodenKiteShield() : base( 0x1B79 ) { Weight = 5.0; diff --git a/Scripts/Items/Shields/WoodenShield.cs b/Scripts/Items/Shields/WoodenShield.cs index 188777d45..ab1b08ad3 100644 --- a/Scripts/Items/Shields/WoodenShield.cs +++ b/Scripts/Items/Shields/WoodenShield.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int ArmorBase{ get{ return 8; } } - [Constructable] + [Constructible] public WoodenShield() : base( 0x1B7A ) { Weight = 5.0; diff --git a/Scripts/Items/Skill Items/Blacksmith Items/Misc/AnvilForge.cs b/Scripts/Items/Skill Items/Blacksmith Items/Misc/AnvilForge.cs index 6796eafc6..d00507f3f 100644 --- a/Scripts/Items/Skill Items/Blacksmith Items/Misc/AnvilForge.cs +++ b/Scripts/Items/Skill Items/Blacksmith Items/Misc/AnvilForge.cs @@ -2,11 +2,11 @@ using System; namespace Server.Items { - [FlipableAttribute( 0xFAF, 0xFB0 )] + [FlippableAttribute( 0xFAF, 0xFB0 )] [Server.Engines.Craft.Anvil] public class Anvil : Item { - [Constructable] + [Constructible] public Anvil() : base( 0xFAF ) { Movable = false; @@ -34,7 +34,7 @@ namespace Server.Items [Server.Engines.Craft.Forge] public class Forge : Item { - [Constructable] + [Constructible] public Forge() : base( 0xFB1 ) { Movable = false; diff --git a/Scripts/Items/Skill Items/Blacksmith Items/Misc/LargeForge.cs b/Scripts/Items/Skill Items/Blacksmith Items/Misc/LargeForge.cs index f5c8024c7..780f52bc1 100644 --- a/Scripts/Items/Skill Items/Blacksmith Items/Misc/LargeForge.cs +++ b/Scripts/Items/Skill Items/Blacksmith Items/Misc/LargeForge.cs @@ -9,7 +9,7 @@ namespace Server.Items private InternalItem m_Item; private InternalItem2 m_Item2; - [Constructable] + [Constructible] public LargeForgeWest() : base( 0x199A ) { Movable = false; @@ -185,7 +185,7 @@ namespace Server.Items private InternalItem m_Item; private InternalItem2 m_Item2; - [Constructable] + [Constructible] public LargeForgeEast() : base( 0x197A ) { Movable = false; diff --git a/Scripts/Items/Skill Items/Camping/Bedroll.cs b/Scripts/Items/Skill Items/Camping/Bedroll.cs index e909f4396..8aee936ae 100644 --- a/Scripts/Items/Skill Items/Camping/Bedroll.cs +++ b/Scripts/Items/Skill Items/Camping/Bedroll.cs @@ -6,10 +6,10 @@ using Server.Gumps; namespace Server.Items { - [FlipableAttribute( 0xA57, 0xA58, 0xA59 )] + [FlippableAttribute( 0xA57, 0xA58, 0xA59 )] public class Bedroll : Item { - [Constructable] + [Constructible] public Bedroll() : base( 0xA57 ) { Weight = 5.0; diff --git a/Scripts/Items/Skill Items/Camping/Kindling.cs b/Scripts/Items/Skill Items/Camping/Kindling.cs index 49bbb2fb0..9ef84b073 100644 --- a/Scripts/Items/Skill Items/Camping/Kindling.cs +++ b/Scripts/Items/Skill Items/Camping/Kindling.cs @@ -8,12 +8,12 @@ namespace Server.Items { public class Kindling : Item { - [Constructable] + [Constructible] public Kindling() : this( 1 ) { } - [Constructable] + [Constructible] public Kindling( int amount ) : base( 0xDE1 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Carpenter Items/Board.cs b/Scripts/Items/Skill Items/Carpenter Items/Board.cs index 2567e49af..64592b99e 100644 --- a/Scripts/Items/Skill Items/Carpenter Items/Board.cs +++ b/Scripts/Items/Skill Items/Carpenter Items/Board.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [FlipableAttribute( 0x1BD7, 0x1BDA )] + [FlippableAttribute( 0x1BD7, 0x1BDA )] public class Board : Item, ICommodity { private CraftResource m_Resource; @@ -34,13 +34,13 @@ namespace Server.Items bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Board() : this( 1 ) { } - [Constructable] + [Constructible] public Board( int amount ) : this( CraftResource.RegularWood, amount ) { @@ -51,12 +51,12 @@ namespace Server.Items { } - [Constructable] + [Constructible] public Board( CraftResource resource ) : this( resource, 1 ) { } - [Constructable] + [Constructible] public Board( CraftResource resource, int amount ) : base( 0x1BD7 ) { @@ -120,13 +120,13 @@ namespace Server.Items public class HeartwoodBoard : Board { - [Constructable] + [Constructible] public HeartwoodBoard() : this( 1 ) { } - [Constructable] + [Constructible] public HeartwoodBoard( int amount ) : base( CraftResource.Heartwood, amount ) { @@ -154,13 +154,13 @@ namespace Server.Items public class BloodwoodBoard : Board { - [Constructable] + [Constructible] public BloodwoodBoard() : this( 1 ) { } - [Constructable] + [Constructible] public BloodwoodBoard( int amount ) : base( CraftResource.Bloodwood, amount ) { @@ -188,13 +188,13 @@ namespace Server.Items public class FrostwoodBoard : Board { - [Constructable] + [Constructible] public FrostwoodBoard() : this( 1 ) { } - [Constructable] + [Constructible] public FrostwoodBoard( int amount ) : base( CraftResource.Frostwood, amount ) { @@ -222,13 +222,13 @@ namespace Server.Items public class OakBoard : Board { - [Constructable] + [Constructible] public OakBoard() : this( 1 ) { } - [Constructable] + [Constructible] public OakBoard( int amount ) : base( CraftResource.OakWood, amount ) { @@ -256,13 +256,13 @@ namespace Server.Items public class AshBoard : Board { - [Constructable] + [Constructible] public AshBoard() : this( 1 ) { } - [Constructable] + [Constructible] public AshBoard( int amount ) : base( CraftResource.AshWood, amount ) { @@ -290,13 +290,13 @@ namespace Server.Items public class YewBoard : Board { - [Constructable] + [Constructible] public YewBoard() : this( 1 ) { } - [Constructable] + [Constructible] public YewBoard( int amount ) : base( CraftResource.YewWood, amount ) { diff --git a/Scripts/Items/Skill Items/Carpenter Items/TaxidermyKit.cs b/Scripts/Items/Skill Items/Carpenter Items/TaxidermyKit.cs index 3bfc13b49..97e294171 100644 --- a/Scripts/Items/Skill Items/Carpenter Items/TaxidermyKit.cs +++ b/Scripts/Items/Skill Items/Carpenter Items/TaxidermyKit.cs @@ -6,12 +6,12 @@ using Server.Targeting; namespace Server.Items { - [FlipableAttribute( 0x1EBA, 0x1EBB )] + [FlippableAttribute( 0x1EBA, 0x1EBB )] public class TaxidermyKit : Item { public override int LabelNumber{ get{ return 1041279; } } // a taxidermy kit - [Constructable] + [Constructible] public TaxidermyKit() : base( 0x1EBA ) { Weight = 1.0; @@ -204,7 +204,7 @@ namespace Server.Items public override int LabelNumber{ get{ return m_AddonNumber; } } - [Constructable] + [Constructible] public TrophyAddon( Mobile from, int itemID, int westID, int northID, int deedNumber, int addonNumber ) : this( from, itemID, westID, northID, deedNumber, addonNumber, null, 0 ) { } @@ -341,7 +341,7 @@ namespace Server.Items } } - [Flipable( 0x14F0, 0x14EF )] + [Flippable( 0x14F0, 0x14EF )] public class TrophyDeed : Item { private int m_WestID; @@ -372,7 +372,7 @@ namespace Server.Items public override int LabelNumber{ get{ return m_DeedNumber; } } - [Constructable] + [Constructible] public TrophyDeed( int westID, int northID, int deedNumber, int addonNumber ) : this( westID, northID, deedNumber, addonNumber, null, 0 ) { } diff --git a/Scripts/Items/Skill Items/Fishing/FishingPole.cs b/Scripts/Items/Skill Items/Fishing/FishingPole.cs index 77c443c0d..63bef1add 100644 --- a/Scripts/Items/Skill Items/Fishing/FishingPole.cs +++ b/Scripts/Items/Skill Items/Fishing/FishingPole.cs @@ -11,7 +11,7 @@ namespace Server.Items { public class FishingPole : Item { - [Constructable] + [Constructible] public FishingPole() : base( 0x0DC0 ) { Layer = Layer.TwoHanded; diff --git a/Scripts/Items/Skill Items/Fishing/Misc/MessageInABottle.cs b/Scripts/Items/Skill Items/Fishing/Misc/MessageInABottle.cs index c6ca20d41..21709d3fd 100644 --- a/Scripts/Items/Skill Items/Fishing/Misc/MessageInABottle.cs +++ b/Scripts/Items/Skill Items/Fishing/Misc/MessageInABottle.cs @@ -33,7 +33,7 @@ namespace Server.Items set{ m_Level = Math.Max( 1, Math.Min( value, 4 ) ); } } - [Constructable] + [Constructible] public MessageInABottle() : this( Map.Trammel ) { } @@ -42,7 +42,7 @@ namespace Server.Items { } - [Constructable] + [Constructible] public MessageInABottle( Map map, int level ) : base( 0x099F ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Fishing/Misc/SOS.cs b/Scripts/Items/Skill Items/Fishing/Misc/SOS.cs index a701670f1..83cbda359 100644 --- a/Scripts/Items/Skill Items/Fishing/Misc/SOS.cs +++ b/Scripts/Items/Skill Items/Fishing/Misc/SOS.cs @@ -4,7 +4,7 @@ using Server.Gumps; namespace Server.Items { - [Flipable( 0x14ED, 0x14EE )] + [Flippable( 0x14ED, 0x14EE )] public class SOS : Item { public override int LabelNumber @@ -70,17 +70,17 @@ namespace Server.Items Hue = 0; } - [Constructable] + [Constructible] public SOS() : this( Map.Trammel ) { } - [Constructable] + [Constructible] public SOS( Map map ) : this( map, MessageInABottle.GetRandomLevel() ) { } - [Constructable] + [Constructible] public SOS( Map map, int level ) : base( 0x14EE ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Fishing/Misc/Sextant.cs b/Scripts/Items/Skill Items/Fishing/Misc/Sextant.cs index f1c920ef9..3917ee405 100644 --- a/Scripts/Items/Skill Items/Fishing/Misc/Sextant.cs +++ b/Scripts/Items/Skill Items/Fishing/Misc/Sextant.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class Sextant : Item { - [Constructable] + [Constructible] public Sextant() : base( 0x1058 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Fishing/Misc/SpecialFishingNet.cs b/Scripts/Items/Skill Items/Fishing/Misc/SpecialFishingNet.cs index 5a868eb82..2a75008f6 100644 --- a/Scripts/Items/Skill Items/Fishing/Misc/SpecialFishingNet.cs +++ b/Scripts/Items/Skill Items/Fishing/Misc/SpecialFishingNet.cs @@ -20,7 +20,7 @@ namespace Server.Items set{ m_InUse = value; } } - [Constructable] + [Constructible] public SpecialFishingNet() : base( 0x0DCA ) { Weight = 1.0; @@ -366,7 +366,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1063451; } } // a fabled fishing net - [Constructable] + [Constructible] public FabledFishingNet() { Hue = 0x481; diff --git a/Scripts/Items/Skill Items/Harvest Tools/GargoylesPickaxe.cs b/Scripts/Items/Skill Items/Harvest Tools/GargoylesPickaxe.cs index 5db42efd8..9ecc6c756 100644 --- a/Scripts/Items/Skill Items/Harvest Tools/GargoylesPickaxe.cs +++ b/Scripts/Items/Skill Items/Harvest Tools/GargoylesPickaxe.cs @@ -28,12 +28,12 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } } - [Constructable] + [Constructible] public GargoylesPickaxe() : this( Utility.RandomMinMax( 101, 125 )) { } - [Constructable] + [Constructible] public GargoylesPickaxe( int uses ) : base( 0xE85 + Utility.Random( 2 )) { Weight = 11.0; diff --git a/Scripts/Items/Skill Items/Harvest Tools/ProspectorsTool.cs b/Scripts/Items/Skill Items/Harvest Tools/ProspectorsTool.cs index 4be38eac7..1a666c5da 100644 --- a/Scripts/Items/Skill Items/Harvest Tools/ProspectorsTool.cs +++ b/Scripts/Items/Skill Items/Harvest Tools/ProspectorsTool.cs @@ -33,7 +33,7 @@ namespace Server.Items public override int OldMaxDamage{ get{ return 8; } } public override int OldSpeed{ get{ return 33; } } - [Constructable] + [Constructible] public ProspectorsTool() : base( 0xFB4 ) { Weight = 9.0; diff --git a/Scripts/Items/Skill Items/Harvest Tools/Shovel.cs b/Scripts/Items/Skill Items/Harvest Tools/Shovel.cs index 3d4e1e493..80f560f2c 100644 --- a/Scripts/Items/Skill Items/Harvest Tools/Shovel.cs +++ b/Scripts/Items/Skill Items/Harvest Tools/Shovel.cs @@ -8,12 +8,12 @@ namespace Server.Items { public override HarvestSystem HarvestSystem{ get{ return Mining.System; } } - [Constructable] + [Constructible] public Shovel() : this( 50 ) { } - [Constructable] + [Constructible] public Shovel( int uses ) : base( uses, 0xF39 ) { Weight = 5.0; diff --git a/Scripts/Items/Skill Items/Harvest Tools/SturdyPickaxe.cs b/Scripts/Items/Skill Items/Harvest Tools/SturdyPickaxe.cs index 5d8d8bb27..01b645ea0 100644 --- a/Scripts/Items/Skill Items/Harvest Tools/SturdyPickaxe.cs +++ b/Scripts/Items/Skill Items/Harvest Tools/SturdyPickaxe.cs @@ -25,12 +25,12 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } } - [Constructable] + [Constructible] public SturdyPickaxe() : this( 180 ) { } - [Constructable] + [Constructible] public SturdyPickaxe( int uses ) : base( 0xE86 ) { Weight = 11.0; diff --git a/Scripts/Items/Skill Items/Harvest Tools/SturdyShovel.cs b/Scripts/Items/Skill Items/Harvest Tools/SturdyShovel.cs index 090d8cff5..60f1d5429 100644 --- a/Scripts/Items/Skill Items/Harvest Tools/SturdyShovel.cs +++ b/Scripts/Items/Skill Items/Harvest Tools/SturdyShovel.cs @@ -9,12 +9,12 @@ namespace Server.Items public override int LabelNumber{ get{ return 1045125; } } // sturdy shovel public override HarvestSystem HarvestSystem{ get{ return Mining.System; } } - [Constructable] + [Constructible] public SturdyShovel() : this( 180 ) { } - [Constructable] + [Constructible] public SturdyShovel( int uses ) : base( uses, 0xF39 ) { Weight = 5.0; diff --git a/Scripts/Items/Skill Items/Lumberjack/Log.cs b/Scripts/Items/Skill Items/Lumberjack/Log.cs index 94e68a2dd..fdd4da10e 100644 --- a/Scripts/Items/Skill Items/Lumberjack/Log.cs +++ b/Scripts/Items/Skill Items/Lumberjack/Log.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1bdd, 0x1be0 )] + [FlippableAttribute( 0x1bdd, 0x1be0 )] public class Log : Item, ICommodity, IAxe { private CraftResource m_Resource; @@ -18,22 +18,22 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return CraftResources.IsStandard( m_Resource ) ? LabelNumber : 1075062 + ( (int)m_Resource - (int)CraftResource.RegularWood ); } } bool ICommodity.IsDeedable { get { return true; } } - [Constructable] + [Constructible] public Log() : this( 1 ) { } - [Constructable] + [Constructible] public Log( int amount ) : this( CraftResource.RegularWood, amount ) { } - [Constructable] + [Constructible] public Log( CraftResource resource ) : this( resource, 1 ) { } - [Constructable] + [Constructible] public Log( CraftResource resource, int amount ) : base( 0x1BDD ) { @@ -116,11 +116,11 @@ namespace Server.Items } public class HeartwoodLog : Log { - [Constructable] + [Constructible] public HeartwoodLog() : this( 1 ) { } - [Constructable] + [Constructible] public HeartwoodLog( int amount ) : base( CraftResource.Heartwood, amount ) { @@ -152,12 +152,12 @@ namespace Server.Items public class BloodwoodLog : Log { - [Constructable] + [Constructible] public BloodwoodLog() : this( 1 ) { } - [Constructable] + [Constructible] public BloodwoodLog( int amount ) : base( CraftResource.Bloodwood, amount ) { @@ -190,13 +190,13 @@ namespace Server.Items public class FrostwoodLog : Log { - [Constructable] + [Constructible] public FrostwoodLog() : this( 1 ) { } - [Constructable] + [Constructible] public FrostwoodLog( int amount ) : base( CraftResource.Frostwood, amount ) { @@ -232,13 +232,13 @@ namespace Server.Items public class OakLog : Log { - [Constructable] + [Constructible] public OakLog() : this( 1 ) { } - [Constructable] + [Constructible] public OakLog( int amount ) : base( CraftResource.OakWood, amount ) { @@ -274,13 +274,13 @@ namespace Server.Items public class AshLog : Log { - [Constructable] + [Constructible] public AshLog() : this( 1 ) { } - [Constructable] + [Constructible] public AshLog( int amount ) : base( CraftResource.AshWood, amount ) { @@ -316,13 +316,13 @@ namespace Server.Items public class YewLog : Log { - [Constructable] + [Constructible] public YewLog() : this( 1 ) { } - [Constructable] + [Constructible] public YewLog( int amount ) : base( CraftResource.YewWood, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/BookOfBushido.cs b/Scripts/Items/Skill Items/Magical/BookOfBushido.cs index 89e72dd46..fefc0af7a 100644 --- a/Scripts/Items/Skill Items/Magical/BookOfBushido.cs +++ b/Scripts/Items/Skill Items/Magical/BookOfBushido.cs @@ -10,12 +10,12 @@ namespace Server.Items public override int BookOffset{ get{ return 400; } } public override int BookCount{ get{ return 6; } } - [Constructable] + [Constructible] public BookOfBushido() : this( (ulong)0x3F ) { } - [Constructable] + [Constructible] public BookOfBushido( ulong content ) : base( content, 0x238C ) { Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid); diff --git a/Scripts/Items/Skill Items/Magical/BookOfChivalry.cs b/Scripts/Items/Skill Items/Magical/BookOfChivalry.cs index 950ea6bff..0c9826fb6 100644 --- a/Scripts/Items/Skill Items/Magical/BookOfChivalry.cs +++ b/Scripts/Items/Skill Items/Magical/BookOfChivalry.cs @@ -10,12 +10,12 @@ namespace Server.Items public override int BookOffset{ get{ return 200; } } public override int BookCount{ get{ return 10; } } - [Constructable] + [Constructible] public BookOfChivalry() : this( (ulong)0x3FF ) { } - [Constructable] + [Constructible] public BookOfChivalry( ulong content ) : base( content, 0x2252 ) { Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid); diff --git a/Scripts/Items/Skill Items/Magical/BookOfNinjitsu.cs b/Scripts/Items/Skill Items/Magical/BookOfNinjitsu.cs index b9897cadc..56839b138 100644 --- a/Scripts/Items/Skill Items/Magical/BookOfNinjitsu.cs +++ b/Scripts/Items/Skill Items/Magical/BookOfNinjitsu.cs @@ -11,12 +11,12 @@ namespace Server.Items public override int BookCount{ get{ return 8; } } - [Constructable] + [Constructible] public BookOfNinjitsu() : this( (ulong)0xFF ) { } - [Constructable] + [Constructible] public BookOfNinjitsu( ulong content ) : base( content, 0x23A0 ) { Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid); diff --git a/Scripts/Items/Skill Items/Magical/Misc/BlankScroll.cs b/Scripts/Items/Skill Items/Magical/Misc/BlankScroll.cs index 7673b3c8f..9cd81dccc 100644 --- a/Scripts/Items/Skill Items/Magical/Misc/BlankScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Misc/BlankScroll.cs @@ -4,12 +4,12 @@ namespace Server.Items { public class BlankScroll : Item, ICommodity { - [Constructable] + [Constructible] public BlankScroll() : this( 1 ) { } - [Constructable] + [Constructible] public BlankScroll( int amount ) : base( 0xEF3 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Magical/Misc/Bottle.cs b/Scripts/Items/Skill Items/Magical/Misc/Bottle.cs index ae6d0927a..9dbe3038d 100644 --- a/Scripts/Items/Skill Items/Magical/Misc/Bottle.cs +++ b/Scripts/Items/Skill Items/Magical/Misc/Bottle.cs @@ -7,12 +7,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return (Core.ML); } } - [Constructable] + [Constructible] public Bottle() : this( 1 ) { } - [Constructable] + [Constructible] public Bottle( int amount ) : base( 0xF0E ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Magical/Misc/Moongate.cs b/Scripts/Items/Skill Items/Magical/Misc/Moongate.cs index 0180e7cf6..666a13434 100644 --- a/Scripts/Items/Skill Items/Magical/Misc/Moongate.cs +++ b/Scripts/Items/Skill Items/Magical/Misc/Moongate.cs @@ -56,19 +56,19 @@ namespace Server.Items public virtual bool ShowFeluccaWarning{ get{ return false; } } - [Constructable] + [Constructible] public Moongate() : this( Point3D.Zero, null ) { m_bDispellable = true; } - [Constructable] + [Constructible] public Moongate(bool bDispellable) : this( Point3D.Zero, null ) { m_bDispellable = bDispellable; } - [Constructable] + [Constructible] public Moongate( Point3D target, Map targetMap ) : base( 0xF6C ) { Movable = false; @@ -320,12 +320,12 @@ namespace Server.Items set{ m_MessageString = value; } } - [Constructable] + [Constructible] public ConfirmationMoongate() : this( Point3D.Zero, null ) { } - [Constructable] + [Constructible] public ConfirmationMoongate( Point3D target, Map targetMap ) : base( target, targetMap ) { } diff --git a/Scripts/Items/Skill Items/Magical/Misc/PotionKeg.cs b/Scripts/Items/Skill Items/Magical/Misc/PotionKeg.cs index b8d3be2e4..67b8a37fc 100644 --- a/Scripts/Items/Skill Items/Magical/Misc/PotionKeg.cs +++ b/Scripts/Items/Skill Items/Magical/Misc/PotionKeg.cs @@ -41,7 +41,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public PotionKeg() : base( 0x1940 ) { UpdateWeight(); diff --git a/Scripts/Items/Skill Items/Magical/Misc/RecallRune.cs b/Scripts/Items/Skill Items/Magical/Misc/RecallRune.cs index bbfffa0f2..9f9d9a676 100644 --- a/Scripts/Items/Skill Items/Magical/Misc/RecallRune.cs +++ b/Scripts/Items/Skill Items/Magical/Misc/RecallRune.cs @@ -6,7 +6,7 @@ using Server.Regions; namespace Server.Items { - [FlipableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )] + [FlippableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )] public class RecallRune : Item { private string m_Description; @@ -307,7 +307,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public RecallRune() : base( 0x1F14 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Magical/MysticSpellbook.cs b/Scripts/Items/Skill Items/Magical/MysticSpellbook.cs index 5462a0706..1f27a02bf 100644 --- a/Scripts/Items/Skill Items/Magical/MysticSpellbook.cs +++ b/Scripts/Items/Skill Items/Magical/MysticSpellbook.cs @@ -9,13 +9,13 @@ namespace Server.Items public override int BookOffset { get { return 677; } } public override int BookCount { get { return 16; } } - [Constructable] + [Constructible] public MysticSpellbook() : this( (ulong) 0 ) { } - [Constructable] + [Constructible] public MysticSpellbook( ulong content ) : base( content, 0x2D9D ) { diff --git a/Scripts/Items/Skill Items/Magical/NecromancerSpellbook.cs b/Scripts/Items/Skill Items/Magical/NecromancerSpellbook.cs index 7dae771a6..1f1f580e9 100644 --- a/Scripts/Items/Skill Items/Magical/NecromancerSpellbook.cs +++ b/Scripts/Items/Skill Items/Magical/NecromancerSpellbook.cs @@ -10,12 +10,12 @@ namespace Server.Items public override int BookOffset{ get{ return 100; } } public override int BookCount{ get{ return ((Core.SE) ? 17 : 16); } } - [Constructable] + [Constructible] public NecromancerSpellbook() : this( (ulong)0 ) { } - [Constructable] + [Constructible] public NecromancerSpellbook( ulong content ) : base( content, 0x2253 ) { Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid); diff --git a/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/AgilityPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/AgilityPotion.cs index cf63301f7..45a0b0b9c 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/AgilityPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/AgilityPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int DexOffset{ get{ return 10; } } public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } } - [Constructable] + [Constructible] public AgilityPotion() : base( PotionEffect.Agility ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/GreaterAgilityPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/GreaterAgilityPotion.cs index f084a690b..da0e096d6 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/GreaterAgilityPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Agility Potions/GreaterAgilityPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int DexOffset{ get{ return 20; } } public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } } - [Constructable] + [Constructible] public GreaterAgilityPotion() : base( PotionEffect.AgilityGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/BasePotion.cs b/Scripts/Items/Skill Items/Magical/Potions/BasePotion.cs index e65739b34..4fc93830c 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/BasePotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/BasePotion.cs @@ -30,7 +30,7 @@ namespace Server.Items Conflagration, ConflagrationGreater, MaskOfDeath, // Mask of Death is not available in OSI but does exist in cliloc files - MaskOfDeathGreater, // included in enumeration for compatability if later enabled by OSI + MaskOfDeathGreater, // included in enumeration for compatibility if later enabled by OSI ConfusionBlast, ConfusionBlastGreater, Invisibility, @@ -272,4 +272,4 @@ namespace Server.Items #endregion } -} \ No newline at end of file +} diff --git a/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/ConflagrationPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/ConflagrationPotion.cs index fc54a969c..d7adb0df8 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/ConflagrationPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/ConflagrationPotion.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1072095; } } // a Conflagration potion - [Constructable] + [Constructible] public ConflagrationPotion() : base( PotionEffect.Conflagration ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/GreaterConflagrationPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/GreaterConflagrationPotion.cs index b034f3e91..95f9ff1e6 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/GreaterConflagrationPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Conflagration Potions/GreaterConflagrationPotion.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1072098; } } // a Greater Conflagration potion - [Constructable] + [Constructible] public GreaterConflagrationPotion() : base( PotionEffect.ConflagrationGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/ConfusionBlastPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/ConfusionBlastPotion.cs index faa2aacb2..e3aacdb5b 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/ConfusionBlastPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/ConfusionBlastPotion.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1072105; } } // a Confusion Blast potion - [Constructable] + [Constructible] public ConfusionBlastPotion() : base( PotionEffect.ConfusionBlast ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/GreaterConfusionBlastPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/GreaterConfusionBlastPotion.cs index 56d8c2d82..4f442665d 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/GreaterConfusionBlastPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Confusion Blast Potions/GreaterConfusionBlastPotion.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1072108; } } // a Greater Confusion Blast potion - [Constructable] + [Constructible] public GreaterConfusionBlastPotion() : base( PotionEffect.ConfusionBlastGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/CurePotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/CurePotion.cs index 7e077334e..ea6fcf59e 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/CurePotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/CurePotion.cs @@ -24,7 +24,7 @@ namespace Server.Items public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } } - [Constructable] + [Constructible] public CurePotion() : base( PotionEffect.Cure ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/GreaterCurePotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/GreaterCurePotion.cs index 25703f4f9..5c5d04ab0 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/GreaterCurePotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/GreaterCurePotion.cs @@ -25,7 +25,7 @@ namespace Server.Items public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } } - [Constructable] + [Constructible] public GreaterCurePotion() : base( PotionEffect.CureGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/LesserCurePotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/LesserCurePotion.cs index cb8a147a4..89c0be2ec 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/LesserCurePotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/LesserCurePotion.cs @@ -21,7 +21,7 @@ namespace Server.Items public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } } - [Constructable] + [Constructible] public LesserCurePotion() : base( PotionEffect.CureLesser ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/DarkglowPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/DarkglowPotion.cs index cfa1813e2..365551031 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/DarkglowPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/DarkglowPotion.cs @@ -12,7 +12,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1072849; } } // Darkglow Poison - [Constructable] + [Constructible] public DarkglowPotion() : base( PotionEffect.Darkglow ) { Hue = 0x96; diff --git a/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/ExplosionPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/ExplosionPotion.cs index 98648fcc9..79927516b 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/ExplosionPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/ExplosionPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int MinDamage { get { return 10; } } public override int MaxDamage { get { return 20; } } - [Constructable] + [Constructible] public ExplosionPotion() : base( PotionEffect.Explosion ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/GreaterExplosionPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/GreaterExplosionPotion.cs index a4d89b3fc..974b6f311 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/GreaterExplosionPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/GreaterExplosionPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int MinDamage { get { return Core.AOS ? 20 : 15; } } public override int MaxDamage { get { return Core.AOS ? 40 : 30; } } - [Constructable] + [Constructible] public GreaterExplosionPotion() : base( PotionEffect.ExplosionGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/LesserExplosionPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/LesserExplosionPotion.cs index 3aa550f36..d005d1a6b 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/LesserExplosionPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/LesserExplosionPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int MinDamage { get { return 5; } } public override int MaxDamage { get { return 10; } } - [Constructable] + [Constructible] public LesserExplosionPotion() : base( PotionEffect.ExplosionLesser ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/GreaterHealPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/GreaterHealPotion.cs index a713f41de..67439ae5d 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/GreaterHealPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/GreaterHealPotion.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int MaxHeal { get { return (Core.AOS ? 25 : 30); } } public override double Delay{ get{ return 10.0; } } - [Constructable] + [Constructible] public GreaterHealPotion() : base( PotionEffect.HealGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/HealPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/HealPotion.cs index 8fc981259..a34cf673a 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/HealPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/HealPotion.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int MaxHeal { get { return (Core.AOS ? 16 : 20); } } public override double Delay{ get{ return (Core.AOS ? 8.0 : 10.0); } } - [Constructable] + [Constructible] public HealPotion() : base( PotionEffect.Heal ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/LesserHealPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/LesserHealPotion.cs index c5aa13655..a3d863812 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/LesserHealPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/LesserHealPotion.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int MaxHeal { get { return (Core.AOS ? 8 : 10); } } public override double Delay{ get{ return (Core.AOS ? 3.0 : 10.0); } } - [Constructable] + [Constructible] public LesserHealPotion() : base( PotionEffect.HealLesser ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/InvisibilityPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/InvisibilityPotion.cs index 41d4eae94..e9730d408 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/InvisibilityPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/InvisibilityPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072941; } } // Potion of Invisibility - [Constructable] + [Constructible] public InvisibilityPotion() : base( 0xF0A, PotionEffect.Invisibility ) { Hue = 0x48D; diff --git a/Scripts/Items/Skill Items/Magical/Potions/NightSight.cs b/Scripts/Items/Skill Items/Magical/Potions/NightSight.cs index ceb0e7017..4ac3e0672 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/NightSight.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/NightSight.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class NightSightPotion : BasePotion { - [Constructable] + [Constructible] public NightSightPotion() : base( 0xF06, PotionEffect.Nightsight ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/ParasiticPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/ParasiticPotion.cs index aec34bbde..487233b5e 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/ParasiticPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/ParasiticPotion.cs @@ -12,7 +12,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1072848; } } // Parasitic Poison - [Constructable] + [Constructible] public ParasiticPotion() : base( PotionEffect.Parasitic ) { Hue = 0x17C; diff --git a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/DeadlyPoisonPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/DeadlyPoisonPotion.cs index a06bfe542..46fce362a 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/DeadlyPoisonPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/DeadlyPoisonPotion.cs @@ -10,7 +10,7 @@ namespace Server.Items public override double MinPoisoningSkill{ get{ return 95.0; } } public override double MaxPoisoningSkill{ get{ return 100.0; } } - [Constructable] + [Constructible] public DeadlyPoisonPotion() : base( PotionEffect.PoisonDeadly ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/GreaterPoisonPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/GreaterPoisonPotion.cs index f667406aa..c6b2f36c0 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/GreaterPoisonPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/GreaterPoisonPotion.cs @@ -10,7 +10,7 @@ namespace Server.Items public override double MinPoisoningSkill{ get{ return 60.0; } } public override double MaxPoisoningSkill{ get{ return 100.0; } } - [Constructable] + [Constructible] public GreaterPoisonPotion() : base( PotionEffect.PoisonGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/LesserPoisonPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/LesserPoisonPotion.cs index 384a01eb3..ab5f4e4ed 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/LesserPoisonPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/LesserPoisonPotion.cs @@ -10,7 +10,7 @@ namespace Server.Items public override double MinPoisoningSkill{ get{ return 0.0; } } public override double MaxPoisoningSkill{ get{ return 60.0; } } - [Constructable] + [Constructible] public LesserPoisonPotion() : base( PotionEffect.PoisonLesser ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/PoisonPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/PoisonPotion.cs index 41197f40c..024bc48b5 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/PoisonPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Poison Potions/PoisonPotion.cs @@ -10,7 +10,7 @@ namespace Server.Items public override double MinPoisoningSkill{ get{ return 30.0; } } public override double MaxPoisoningSkill{ get{ return 70.0; } } - [Constructable] + [Constructible] public PoisonPotion() : base( PotionEffect.Poison ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/RefreshPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/RefreshPotion.cs index 468fa11c0..c1e312d7f 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/RefreshPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/RefreshPotion.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override double Refresh{ get{ return 0.25; } } - [Constructable] + [Constructible] public RefreshPotion() : base( PotionEffect.Refresh ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/TotalRefreshPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/TotalRefreshPotion.cs index daf0009ef..373c1b4d7 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/TotalRefreshPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/TotalRefreshPotion.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override double Refresh{ get{ return 1.0; } } - [Constructable] + [Constructible] public TotalRefreshPotion() : base( PotionEffect.RefreshTotal ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/GreaterStrengthPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/GreaterStrengthPotion.cs index 819ae5073..bdd3e2596 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/GreaterStrengthPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/GreaterStrengthPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int StrOffset{ get{ return 20; } } public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } } - [Constructable] + [Constructible] public GreaterStrengthPotion() : base( PotionEffect.StrengthGreater ) { } diff --git a/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/StrengthPotion.cs b/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/StrengthPotion.cs index 5bc1aad80..1f89ab890 100644 --- a/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/StrengthPotion.cs +++ b/Scripts/Items/Skill Items/Magical/Potions/Strength Potions/StrengthPotion.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int StrOffset{ get{ return 10; } } public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } } - [Constructable] + [Constructible] public StrengthPotion() : base( PotionEffect.Strength ) { } diff --git a/Scripts/Items/Skill Items/Magical/Runebook.cs b/Scripts/Items/Skill Items/Magical/Runebook.cs index fb611d16f..6d12a5315 100644 --- a/Scripts/Items/Skill Items/Magical/Runebook.cs +++ b/Scripts/Items/Skill Items/Magical/Runebook.cs @@ -110,7 +110,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1041267; } } // runebook - [Constructable] + [Constructible] public Runebook( int maxCharges ) : base( Core.AOS ? 0x22C5 : 0xEFA ) { Weight = (Core.SE ? 1.0 : 3.0); @@ -128,7 +128,7 @@ namespace Server.Items m_Level = SecureLevel.CoOwners; } - [Constructable] + [Constructible] public Runebook() : this( Core.SE ? 12 : 6 ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EarthquakeScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EarthquakeScroll.cs index 4f2621ddb..90db727a7 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EarthquakeScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EarthquakeScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class EarthquakeScroll : SpellScroll { - [Constructable] + [Constructible] public EarthquakeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EarthquakeScroll( int amount ) : base( 56, 0x1F65, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EnergyVortexScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EnergyVortexScroll.cs index 085d948cd..4ad904b4a 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EnergyVortexScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/EnergyVortexScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class EnergyVortexScroll : SpellScroll { - [Constructable] + [Constructible] public EnergyVortexScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EnergyVortexScroll( int amount ) : base( 57, 0x1F66, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/ResurrectionScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/ResurrectionScroll.cs index ef89ec790..5b48d5d53 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/ResurrectionScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/ResurrectionScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ResurrectionScroll : SpellScroll { - [Constructable] + [Constructible] public ResurrectionScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ResurrectionScroll( int amount ) : base( 58, 0x1F67, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonAirElementalScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonAirElementalScroll.cs index 99a48302f..672109ee1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonAirElementalScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonAirElementalScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonAirElementalScroll : SpellScroll { - [Constructable] + [Constructible] public SummonAirElementalScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonAirElementalScroll( int amount ) : base( 59, 0x1F68, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonDaemonScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonDaemonScroll.cs index d23f183fe..356240ffc 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonDaemonScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonDaemonScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonDaemonScroll : SpellScroll { - [Constructable] + [Constructible] public SummonDaemonScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonDaemonScroll( int amount ) : base( 60, 0x1F69, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonEarthElementalScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonEarthElementalScroll.cs index a0487572b..f752a7016 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonEarthElementalScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonEarthElementalScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonEarthElementalScroll : SpellScroll { - [Constructable] + [Constructible] public SummonEarthElementalScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonEarthElementalScroll( int amount ) : base( 61, 0x1F6A, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonFireElementalScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonFireElementalScroll.cs index 197e16850..b84e4a7ef 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonFireElementalScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonFireElementalScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonFireElementalScroll : SpellScroll { - [Constructable] + [Constructible] public SummonFireElementalScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonFireElementalScroll( int amount ) : base( 62, 0x1F6B, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonWaterElementalScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonWaterElementalScroll.cs index a096d8955..533d1c2c2 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonWaterElementalScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Eighth Circle/SummonWaterElementalScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonWaterElementalScroll : SpellScroll { - [Constructable] + [Constructible] public SummonWaterElementalScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonWaterElementalScroll( int amount ) : base( 63, 0x1F6C, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/BladeSpiritsScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/BladeSpiritsScroll.cs index 271ef16b8..58957f6b1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/BladeSpiritsScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/BladeSpiritsScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BladeSpiritsScroll : SpellScroll { - [Constructable] + [Constructible] public BladeSpiritsScroll() : this( 1 ) { } - [Constructable] + [Constructible] public BladeSpiritsScroll( int amount ) : base( 32, 0x1F4D, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/DispelFieldScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/DispelFieldScroll.cs index 1d559f4e5..86e73a322 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/DispelFieldScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/DispelFieldScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class DispelFieldScroll : SpellScroll { - [Constructable] + [Constructible] public DispelFieldScroll() : this( 1 ) { } - [Constructable] + [Constructible] public DispelFieldScroll( int amount ) : base( 33, 0x1F4E, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/IncognitoScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/IncognitoScroll.cs index 388fc9bd1..e673b84ac 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/IncognitoScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/IncognitoScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class IncognitoScroll : SpellScroll { - [Constructable] + [Constructible] public IncognitoScroll() : this( 1 ) { } - [Constructable] + [Constructible] public IncognitoScroll( int amount ) : base( 34, 0x1F4F, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MagicReflectScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MagicReflectScroll.cs index 9d1068194..4eb812bf0 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MagicReflectScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MagicReflectScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MagicReflectScroll : SpellScroll { - [Constructable] + [Constructible] public MagicReflectScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MagicReflectScroll( int amount ) : base( 35, 0x1F50, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MindBlastScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MindBlastScroll.cs index 7b29fb1ae..2f4c7215f 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MindBlastScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/MindBlastScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MindBlastScroll : SpellScroll { - [Constructable] + [Constructible] public MindBlastScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MindBlastScroll( int amount ) : base( 36, 0x1F51, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/ParalyzeScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/ParalyzeScroll.cs index a49d5b666..69575dc8a 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/ParalyzeScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/ParalyzeScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ParalyzeScroll : SpellScroll { - [Constructable] + [Constructible] public ParalyzeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ParalyzeScroll( int amount ) : base( 37, 0x1F52, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/PoisonFieldScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/PoisonFieldScroll.cs index 870cfa4c9..fdb901c20 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/PoisonFieldScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/PoisonFieldScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class PoisonFieldScroll : SpellScroll { - [Constructable] + [Constructible] public PoisonFieldScroll() : this( 1 ) { } - [Constructable] + [Constructible] public PoisonFieldScroll( int amount ) : base( 38, 0x1F53, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/SummonCreatureScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/SummonCreatureScroll.cs index ec2de9993..deb109b04 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/SummonCreatureScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fifth Circle/SummonCreatureScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonCreatureScroll : SpellScroll { - [Constructable] + [Constructible] public SummonCreatureScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonCreatureScroll( int amount ) : base( 39, 0x1F54, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ClumsyScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ClumsyScroll.cs index 6bec2620b..dd9ee0ba1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ClumsyScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ClumsyScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ClumsyScroll : SpellScroll { - [Constructable] + [Constructible] public ClumsyScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/CreateFoodScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/CreateFoodScroll.cs index b48146ba1..17f9d4d62 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/CreateFoodScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/CreateFoodScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class CreateFoodScroll : SpellScroll { - [Constructable] + [Constructible] public CreateFoodScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/FeeblemindScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/FeeblemindScroll.cs index b4df6a168..8400f9cc9 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/FeeblemindScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/FeeblemindScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class FeeblemindScroll : SpellScroll { - [Constructable] + [Constructible] public FeeblemindScroll() : this( 1 ) { } - [Constructable] + [Constructible] public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/HealScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/HealScroll.cs index b0ea069fd..831f13401 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/HealScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/HealScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class HealScroll : SpellScroll { - [Constructable] + [Constructible] public HealScroll() : this( 1 ) { } - [Constructable] + [Constructible] public HealScroll( int amount ) : base( 3, 0x1F31, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/MagicArrowScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/MagicArrowScroll.cs index 16e20f387..ce9d55b38 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/MagicArrowScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/MagicArrowScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MagicArrowScroll : SpellScroll { - [Constructable] + [Constructible] public MagicArrowScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/NightSightScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/NightSightScroll.cs index 001dd4f7b..d86fe5af6 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/NightSightScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/NightSightScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class NightSightScroll : SpellScroll { - [Constructable] + [Constructible] public NightSightScroll() : this( 1 ) { } - [Constructable] + [Constructible] public NightSightScroll( int amount ) : base( 5, 0x1F33, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ReactiveArmorScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ReactiveArmorScroll.cs index c04ffed02..b021b7ecf 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ReactiveArmorScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/ReactiveArmorScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ReactiveArmorScroll : SpellScroll { - [Constructable] + [Constructible] public ReactiveArmorScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/WeakenScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/WeakenScroll.cs index 269669602..256bc5e3b 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/WeakenScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/First Circle/WeakenScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class WeakenScroll : SpellScroll { - [Constructable] + [Constructible] public WeakenScroll() : this( 1 ) { } - [Constructable] + [Constructible] public WeakenScroll( int amount ) : base( 7, 0x1F34, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchProtectionScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchProtectionScroll.cs index 2e7c0b6b7..897e64a21 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchProtectionScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchProtectionScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ArchProtectionScroll : SpellScroll { - [Constructable] + [Constructible] public ArchProtectionScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ArchProtectionScroll( int amount ) : base( 25, 0x1F46, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchcureScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchcureScroll.cs index 6d75b5020..313b03962 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchcureScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ArchcureScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ArchCureScroll : SpellScroll { - [Constructable] + [Constructible] public ArchCureScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ArchCureScroll( int amount ) : base( 24, 0x1F45, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/CurseScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/CurseScroll.cs index 51f0da4e8..c023a559a 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/CurseScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/CurseScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class CurseScroll : SpellScroll { - [Constructable] + [Constructible] public CurseScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CurseScroll( int amount ) : base( 26, 0x1F47, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/FireFieldScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/FireFieldScroll.cs index 6fe281e76..6bd3afa33 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/FireFieldScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/FireFieldScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class FireFieldScroll : SpellScroll { - [Constructable] + [Constructible] public FireFieldScroll() : this( 1 ) { } - [Constructable] + [Constructible] public FireFieldScroll( int amount ) : base( 27, 0x1F48, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/GreaterHealScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/GreaterHealScroll.cs index 23aa37d5d..54259d675 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/GreaterHealScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/GreaterHealScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class GreaterHealScroll : SpellScroll { - [Constructable] + [Constructible] public GreaterHealScroll() : this( 1 ) { } - [Constructable] + [Constructible] public GreaterHealScroll( int amount ) : base( 28, 0x1F49, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/LightningScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/LightningScroll.cs index c3dd752d1..e0510b0e1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/LightningScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/LightningScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class LightningScroll : SpellScroll { - [Constructable] + [Constructible] public LightningScroll() : this( 1 ) { } - [Constructable] + [Constructible] public LightningScroll( int amount ) : base( 29, 0x1F4A, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ManaDrainScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ManaDrainScroll.cs index b21a588ab..59b29bef8 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ManaDrainScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/ManaDrainScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ManaDrainScroll : SpellScroll { - [Constructable] + [Constructible] public ManaDrainScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ManaDrainScroll( int amount ) : base( 30, 0x1F4B, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/RecallScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/RecallScroll.cs index 90ed07266..d827f7cae 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/RecallScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Fourth Circle/RecallScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class RecallScroll : SpellScroll { - [Constructable] + [Constructible] public RecallScroll() : this( 1 ) { } - [Constructable] + [Constructible] public RecallScroll( int amount ) : base( 31, 0x1F4C, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/AnimatedWeaponScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/AnimatedWeaponScroll.cs index bb9db65e3..76ec4ddde 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/AnimatedWeaponScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/AnimatedWeaponScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class AnimatedWeaponScroll : SpellScroll { - [Constructable] + [Constructible] public AnimatedWeaponScroll() : this( 1 ) { } - [Constructable] + [Constructible] public AnimatedWeaponScroll( int amount ) : base( 683, 0x2DA4, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/BombardScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/BombardScroll.cs index 41131f1ce..7b1efe89e 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/BombardScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/BombardScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class BombardScroll : SpellScroll { - [Constructable] + [Constructible] public BombardScroll() : this( 1 ) { } - [Constructable] + [Constructible] public BombardScroll( int amount ) : base( 688, 0x2DA9, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/CleansingWindsScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/CleansingWindsScroll.cs index 976a51293..f7807f6cc 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/CleansingWindsScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/CleansingWindsScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class CleansingWindsScroll : SpellScroll { - [Constructable] + [Constructible] public CleansingWindsScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CleansingWindsScroll( int amount ) : base( 687, 0x2DA8, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EagleStrikeScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EagleStrikeScroll.cs index 6da8aafef..74727bd8a 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EagleStrikeScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EagleStrikeScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class EagleStrikeScroll : SpellScroll { - [Constructable] + [Constructible] public EagleStrikeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EagleStrikeScroll( int amount ) : base( 682, 0x2DA3, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EnchantScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EnchantScroll.cs index b32593a79..25529d881 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EnchantScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/EnchantScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class EnchantScroll : SpellScroll { - [Constructable] + [Constructible] public EnchantScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EnchantScroll( int amount ) : base( 680, 0x2DA1, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HailStormScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HailStormScroll.cs index 1c1b9a596..108eebe26 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HailStormScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HailStormScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class HailStormScroll : SpellScroll { - [Constructable] + [Constructible] public HailStormScroll() : this( 1 ) { } - [Constructable] + [Constructible] public HailStormScroll( int amount ) : base( 690, 0x2DAB, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HealingStoneScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HealingStoneScroll.cs index d69781c74..159f9a693 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HealingStoneScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/HealingStoneScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class HealingStoneScroll : SpellScroll { - [Constructable] + [Constructible] public HealingStoneScroll() : this( 1 ) { } - [Constructable] + [Constructible] public HealingStoneScroll( int amount ) : base( 678, 0x2D9F, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/MassSleepScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/MassSleepScroll.cs index 48fffdbee..497ba2737 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/MassSleepScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/MassSleepScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class MassSleepScroll : SpellScroll { - [Constructable] + [Constructible] public MassSleepScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MassSleepScroll( int amount ) : base( 686, 0x2DA7, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherBoltScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherBoltScroll.cs index 90112b8cc..cad4cd0d5 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherBoltScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherBoltScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class NetherBoltScroll : SpellScroll { - [Constructable] + [Constructible] public NetherBoltScroll() : this( 1 ) { } - [Constructable] + [Constructible] public NetherBoltScroll( int amount ) : base( 677, 0x2D9E, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherCycloneScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherCycloneScroll.cs index fc3aac234..6b9080fe7 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherCycloneScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/NetherCycloneScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class NetherCycloneScroll : SpellScroll { - [Constructable] + [Constructible] public NetherCycloneScroll() : this( 1 ) { } - [Constructable] + [Constructible] public NetherCycloneScroll( int amount ) : base( 691, 0x2DAC, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/PurgeMagicScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/PurgeMagicScroll.cs index 95298109f..17e6c4ac4 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/PurgeMagicScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/PurgeMagicScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class PurgeMagicScroll : SpellScroll { - [Constructable] + [Constructible] public PurgeMagicScroll() : this( 1 ) { } - [Constructable] + [Constructible] public PurgeMagicScroll( int amount ) : base( 679, 0x2DA0, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/RisingColossusScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/RisingColossusScroll.cs index df93ee1dd..3af885013 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/RisingColossusScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/RisingColossusScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class RisingColossusScroll : SpellScroll { - [Constructable] + [Constructible] public RisingColossusScroll() : this( 1 ) { } - [Constructable] + [Constructible] public RisingColossusScroll( int amount ) : base( 692, 0x2DAD, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SleepScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SleepScroll.cs index e221b7d34..e754705ef 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SleepScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SleepScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class SleepScroll : SpellScroll { - [Constructable] + [Constructible] public SleepScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SleepScroll( int amount ) : base( 681, 0x2DA2, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellPlagueScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellPlagueScroll.cs index d25553993..d12e42f32 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellPlagueScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellPlagueScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class SpellPlagueScroll : SpellScroll { - [Constructable] + [Constructible] public SpellPlagueScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SpellPlagueScroll( int amount ) : base( 689, 0x2DAA, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellTriggerScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellTriggerScroll.cs index ee8aaa04a..71f4afb08 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellTriggerScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/SpellTriggerScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class SpellTriggerScroll : SpellScroll { - [Constructable] + [Constructible] public SpellTriggerScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SpellTriggerScroll( int amount ) : base( 685, 0x2DA6, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/StoneFormScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/StoneFormScroll.cs index 00f56a1fc..cd8c6e2ee 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/StoneFormScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Mysticism/StoneFormScroll.cs @@ -5,13 +5,13 @@ namespace Server.Items { public class StoneFormScroll : SpellScroll { - [Constructable] + [Constructible] public StoneFormScroll() : this( 1 ) { } - [Constructable] + [Constructible] public StoneFormScroll( int amount ) : base( 684, 0x2DA5, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/AnimateDeadScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/AnimateDeadScroll.cs index a76c49019..ba8288b98 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/AnimateDeadScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/AnimateDeadScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class AnimateDeadScroll : SpellScroll { - [Constructable] + [Constructible] public AnimateDeadScroll() : this( 1 ) { } - [Constructable] + [Constructible] public AnimateDeadScroll( int amount ) : base( 100, 0x2260, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/BloodOathScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/BloodOathScroll.cs index 1334d9fb5..fe6355dd8 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/BloodOathScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/BloodOathScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BloodOathScroll : SpellScroll { - [Constructable] + [Constructible] public BloodOathScroll() : this( 1 ) { } - [Constructable] + [Constructible] public BloodOathScroll( int amount ) : base( 101, 0x2261, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CorpseSkinScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CorpseSkinScroll.cs index 66b8ea85f..1155b1761 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CorpseSkinScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CorpseSkinScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class CorpseSkinScroll : SpellScroll { - [Constructable] + [Constructible] public CorpseSkinScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CorpseSkinScroll( int amount ) : base( 102, 0x2262, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CurseWeaponScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CurseWeaponScroll.cs index f356d8a5a..93fcd4a98 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CurseWeaponScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/CurseWeaponScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class CurseWeaponScroll : SpellScroll { - [Constructable] + [Constructible] public CurseWeaponScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CurseWeaponScroll( int amount ) : base( 103, 0x2263, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/EvilOmenScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/EvilOmenScroll.cs index bf73f2d7e..7d2421bf5 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/EvilOmenScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/EvilOmenScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class EvilOmenScroll : SpellScroll { - [Constructable] + [Constructible] public EvilOmenScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EvilOmenScroll( int amount ) : base( 104, 0x2264, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/ExorcismScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/ExorcismScroll.cs index 0e9d2739c..760ed6d44 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/ExorcismScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/ExorcismScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ExorcismScroll : SpellScroll { - [Constructable] + [Constructible] public ExorcismScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ExorcismScroll( int amount ) : base( 116, 0x2270, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/HorrificBeastScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/HorrificBeastScroll.cs index 91f094421..6fcc42edf 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/HorrificBeastScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/HorrificBeastScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class HorrificBeastScroll : SpellScroll { - [Constructable] + [Constructible] public HorrificBeastScroll() : this( 1 ) { } - [Constructable] + [Constructible] public HorrificBeastScroll( int amount ) : base( 105, 0x2265, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/LichFormScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/LichFormScroll.cs index b5aa49a5f..a6b42c8a8 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/LichFormScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/LichFormScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class LichFormScroll : SpellScroll { - [Constructable] + [Constructible] public LichFormScroll() : this( 1 ) { } - [Constructable] + [Constructible] public LichFormScroll( int amount ) : base( 106, 0x2266, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/MindRotScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/MindRotScroll.cs index 9b38f38e7..3758380e6 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/MindRotScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/MindRotScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MindRotScroll : SpellScroll { - [Constructable] + [Constructible] public MindRotScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MindRotScroll( int amount ) : base( 107, 0x2267, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PainSpikeScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PainSpikeScroll.cs index bb522881a..1095da29e 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PainSpikeScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PainSpikeScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class PainSpikeScroll : SpellScroll { - [Constructable] + [Constructible] public PainSpikeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public PainSpikeScroll( int amount ) : base( 108, 0x2268, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PoisonStrikeScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PoisonStrikeScroll.cs index 1997a714d..edf207176 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PoisonStrikeScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/PoisonStrikeScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class PoisonStrikeScroll : SpellScroll { - [Constructable] + [Constructible] public PoisonStrikeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public PoisonStrikeScroll( int amount ) : base( 109, 0x2269, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/StrangleScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/StrangleScroll.cs index 8a0f08414..d857bd9dc 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/StrangleScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/StrangleScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class StrangleScroll : SpellScroll { - [Constructable] + [Constructible] public StrangleScroll() : this( 1 ) { } - [Constructable] + [Constructible] public StrangleScroll( int amount ) : base( 110, 0x226A, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/SummonFamiliarScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/SummonFamiliarScroll.cs index f50fc858f..72a1855e4 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/SummonFamiliarScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/SummonFamiliarScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SummonFamiliarScroll : SpellScroll { - [Constructable] + [Constructible] public SummonFamiliarScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonFamiliarScroll( int amount ) : base( 111, 0x226B, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VampiricEmbraceScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VampiricEmbraceScroll.cs index e6a31874f..7e5651764 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VampiricEmbraceScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VampiricEmbraceScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class VampiricEmbraceScroll : SpellScroll { - [Constructable] + [Constructible] public VampiricEmbraceScroll() : this( 1 ) { } - [Constructable] + [Constructible] public VampiricEmbraceScroll( int amount ) : base( 112, 0x226C, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VengefulSpiritScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VengefulSpiritScroll.cs index 0c8a2aede..0e2632875 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VengefulSpiritScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/VengefulSpiritScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class VengefulSpiritScroll : SpellScroll { - [Constructable] + [Constructible] public VengefulSpiritScroll() : this( 1 ) { } - [Constructable] + [Constructible] public VengefulSpiritScroll( int amount ) : base( 113, 0x226D, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WitherScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WitherScroll.cs index c7731e1f4..c926f578d 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WitherScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WitherScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class WitherScroll : SpellScroll { - [Constructable] + [Constructible] public WitherScroll() : this( 1 ) { } - [Constructable] + [Constructible] public WitherScroll( int amount ) : base( 114, 0x226E, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WraithFormScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WraithFormScroll.cs index 72d3333b0..db6dee800 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WraithFormScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Necromancy/WraithFormScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class WraithFormScroll : SpellScroll { - [Constructable] + [Constructible] public WraithFormScroll() : this( 1 ) { } - [Constructable] + [Constructible] public WraithFormScroll( int amount ) : base( 115, 0x226F, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/AgilityScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/AgilityScroll.cs index e8e5b9363..2103609d3 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/AgilityScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/AgilityScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class AgilityScroll : SpellScroll { - [Constructable] + [Constructible] public AgilityScroll() : this( 1 ) { } - [Constructable] + [Constructible] public AgilityScroll( int amount ) : base( 8, 0x1F35, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CunningScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CunningScroll.cs index 6ce075eb6..e1ab4f058 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CunningScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CunningScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class CunningScroll : SpellScroll { - [Constructable] + [Constructible] public CunningScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CunningScroll( int amount ) : base( 9, 0x1F36, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CureScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CureScroll.cs index ec21d3c1b..cf3dd8626 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CureScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/CureScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class CureScroll : SpellScroll { - [Constructable] + [Constructible] public CureScroll() : this( 1 ) { } - [Constructable] + [Constructible] public CureScroll( int amount ) : base( 10, 0x1F37, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/HarmScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/HarmScroll.cs index b11dac30b..78b1197f3 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/HarmScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/HarmScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class HarmScroll : SpellScroll { - [Constructable] + [Constructible] public HarmScroll() : this( 1 ) { } - [Constructable] + [Constructible] public HarmScroll( int amount ) : base( 11, 0x1F38, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicTrapScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicTrapScroll.cs index 0881e649a..2bc4e3318 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicTrapScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicTrapScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MagicTrapScroll : SpellScroll { - [Constructable] + [Constructible] public MagicTrapScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MagicTrapScroll( int amount ) : base( 12, 0x1F39, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicUnTrapScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicUnTrapScroll.cs index 6c5e4c0c7..6910ce347 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicUnTrapScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/MagicUnTrapScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MagicUnTrapScroll : SpellScroll { - [Constructable] + [Constructible] public MagicUnTrapScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MagicUnTrapScroll( int amount ) : base( 13, 0x1F3A, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/ProtectionScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/ProtectionScroll.cs index 2afbde579..eccbbf97b 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/ProtectionScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/ProtectionScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ProtectionScroll : SpellScroll { - [Constructable] + [Constructible] public ProtectionScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ProtectionScroll( int amount ) : base( 14, 0x1F3B, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/StrengthScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/StrengthScroll.cs index 11ca302c8..615765e9e 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/StrengthScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Second Circle/StrengthScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class StrengthScroll : SpellScroll { - [Constructable] + [Constructible] public StrengthScroll() : this( 1 ) { } - [Constructable] + [Constructible] public StrengthScroll( int amount ) : base( 15, 0x1F3C, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ChainLightningScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ChainLightningScroll.cs index 4995a2606..da39dcbcf 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ChainLightningScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ChainLightningScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ChainLightningScroll : SpellScroll { - [Constructable] + [Constructible] public ChainLightningScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ChainLightningScroll( int amount ) : base( 48, 0x1F5D, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/EnergyFieldScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/EnergyFieldScroll.cs index 53daca2bb..7130c6bd1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/EnergyFieldScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/EnergyFieldScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class EnergyFieldScroll : SpellScroll { - [Constructable] + [Constructible] public EnergyFieldScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EnergyFieldScroll( int amount ) : base( 49, 0x1F5E, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/FlamestrikeScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/FlamestrikeScroll.cs index 723349348..2af62e456 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/FlamestrikeScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/FlamestrikeScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class FlamestrikeScroll : SpellScroll { - [Constructable] + [Constructible] public FlamestrikeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public FlamestrikeScroll( int amount ) : base( 50, 0x1F5F, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/GateTravelScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/GateTravelScroll.cs index f64254f8b..67754d415 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/GateTravelScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/GateTravelScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class GateTravelScroll : SpellScroll { - [Constructable] + [Constructible] public GateTravelScroll() : this( 1 ) { } - [Constructable] + [Constructible] public GateTravelScroll( int amount ) : base( 51, 0x1F60, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ManaVampireScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ManaVampireScroll.cs index 087ea49c7..f844d3206 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ManaVampireScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/ManaVampireScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ManaVampireScroll : SpellScroll { - [Constructable] + [Constructible] public ManaVampireScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ManaVampireScroll( int amount ) : base( 52, 0x1F61, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MassDispelScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MassDispelScroll.cs index f4c8f2014..8342d4b83 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MassDispelScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MassDispelScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MassDispelScroll : SpellScroll { - [Constructable] + [Constructible] public MassDispelScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MassDispelScroll( int amount ) : base( 53, 0x1F62, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MeteorStormScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MeteorStormScroll.cs index cab6482c1..268cd3447 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MeteorStormScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/MeteorStormScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MeteorSwarmScroll : SpellScroll { - [Constructable] + [Constructible] public MeteorSwarmScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MeteorSwarmScroll( int amount ) : base( 54, 0x1F63, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/PolymorphScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/PolymorphScroll.cs index 69cbefb2c..6a78dd12d 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/PolymorphScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Seventh Circle/PolymorphScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class PolymorphScroll : SpellScroll { - [Constructable] + [Constructible] public PolymorphScroll() : this( 1 ) { } - [Constructable] + [Constructible] public PolymorphScroll( int amount ) : base( 55, 0x1F64, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/DispelScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/DispelScroll.cs index c5e6df47f..02379ec0f 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/DispelScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/DispelScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class DispelScroll : SpellScroll { - [Constructable] + [Constructible] public DispelScroll() : this( 1 ) { } - [Constructable] + [Constructible] public DispelScroll( int amount ) : base( 40, 0x1F55, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/EnergyBoltScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/EnergyBoltScroll.cs index 1c973f58e..529e4084a 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/EnergyBoltScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/EnergyBoltScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class EnergyBoltScroll : SpellScroll { - [Constructable] + [Constructible] public EnergyBoltScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EnergyBoltScroll( int amount ) : base( 41, 0x1F56, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ExplosionScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ExplosionScroll.cs index 4671ecdd9..500dcd1dc 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ExplosionScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ExplosionScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ExplosionScroll : SpellScroll { - [Constructable] + [Constructible] public ExplosionScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ExplosionScroll( int amount ) : base( 42, 0x1F57, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/InvisibilityScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/InvisibilityScroll.cs index ad0f0eb8a..7fd25d4d7 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/InvisibilityScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/InvisibilityScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class InvisibilityScroll : SpellScroll { - [Constructable] + [Constructible] public InvisibilityScroll() : this( 1 ) { } - [Constructable] + [Constructible] public InvisibilityScroll( int amount ) : base( 43, 0x1F58, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MarkScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MarkScroll.cs index 3bc2c0483..ce2799f66 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MarkScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MarkScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MarkScroll : SpellScroll { - [Constructable] + [Constructible] public MarkScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MarkScroll( int amount ) : base( 44, 0x1F59, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MassCurseScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MassCurseScroll.cs index 4a9d8c01d..093436d2b 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MassCurseScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/MassCurseScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MassCurseScroll : SpellScroll { - [Constructable] + [Constructible] public MassCurseScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MassCurseScroll( int amount ) : base( 45, 0x1F5A, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ParalyzeFieldSpell.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ParalyzeFieldSpell.cs index f8a5f3d02..3f38763ea 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ParalyzeFieldSpell.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/ParalyzeFieldSpell.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class ParalyzeFieldScroll : SpellScroll { - [Constructable] + [Constructible] public ParalyzeFieldScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ParalyzeFieldScroll( int amount ) : base( 46, 0x1F5B, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/RevealScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/RevealScroll.cs index c0523bf49..66bff8d35 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/RevealScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Sixth Circle/RevealScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class RevealScroll : SpellScroll { - [Constructable] + [Constructible] public RevealScroll() : this( 1 ) { } - [Constructable] + [Constructible] public RevealScroll( int amount ) : base( 47, 0x1F5C, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/SpellScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/SpellScroll.cs index 09d5a76b2..32b2bc697 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/SpellScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/SpellScroll.cs @@ -25,12 +25,12 @@ namespace Server.Items { } - [Constructable] + [Constructible] public SpellScroll( int spellID, int itemID ) : this( spellID, itemID, 1 ) { } - [Constructable] + [Constructible] public SpellScroll( int spellID, int itemID, int amount ) : base( itemID ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/SpellweavingScrolls.cs b/Scripts/Items/Skill Items/Magical/Scrolls/SpellweavingScrolls.cs index 657aad189..3655db624 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/SpellweavingScrolls.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/SpellweavingScrolls.cs @@ -6,13 +6,13 @@ namespace Server.Items { public class ArcaneCircleScroll : SpellScroll { - [Constructable] + [Constructible] public ArcaneCircleScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ArcaneCircleScroll( int amount ) : base( 600, 0x2D51, amount ) { @@ -41,13 +41,13 @@ namespace Server.Items public class GiftOfRenewalScroll : SpellScroll { - [Constructable] + [Constructible] public GiftOfRenewalScroll() : this( 1 ) { } - [Constructable] + [Constructible] public GiftOfRenewalScroll( int amount ) : base( 601, 0x2D52, amount ) { @@ -76,13 +76,13 @@ namespace Server.Items public class ImmolatingWeaponScroll : SpellScroll { - [Constructable] + [Constructible] public ImmolatingWeaponScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ImmolatingWeaponScroll( int amount ) : base( 602, 0x2D53, amount ) { @@ -111,13 +111,13 @@ namespace Server.Items public class AttuneWeaponScroll : SpellScroll { - [Constructable] + [Constructible] public AttuneWeaponScroll() : this( 1 ) { } - [Constructable] + [Constructible] public AttuneWeaponScroll( int amount ) : base( 603, 0x2D54, amount ) { @@ -146,13 +146,13 @@ namespace Server.Items public class ThunderstormScroll : SpellScroll { - [Constructable] + [Constructible] public ThunderstormScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ThunderstormScroll( int amount ) : base( 604, 0x2D55, amount ) { @@ -181,13 +181,13 @@ namespace Server.Items public class NatureFuryScroll : SpellScroll { - [Constructable] + [Constructible] public NatureFuryScroll() : this( 1 ) { } - [Constructable] + [Constructible] public NatureFuryScroll( int amount ) : base( 605, 0x2D56, amount ) { @@ -216,13 +216,13 @@ namespace Server.Items public class SummonFeyScroll : SpellScroll { - [Constructable] + [Constructible] public SummonFeyScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonFeyScroll( int amount ) : base( 606, 0x2D57, amount ) { @@ -251,13 +251,13 @@ namespace Server.Items public class SummonFiendScroll : SpellScroll { - [Constructable] + [Constructible] public SummonFiendScroll() : this( 1 ) { } - [Constructable] + [Constructible] public SummonFiendScroll( int amount ) : base( 607, 0x2D58, amount ) { @@ -286,13 +286,13 @@ namespace Server.Items public class ReaperFormScroll : SpellScroll { - [Constructable] + [Constructible] public ReaperFormScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ReaperFormScroll( int amount ) : base( 608, 0x2D59, amount ) { @@ -321,13 +321,13 @@ namespace Server.Items public class WildfireScroll : SpellScroll { - [Constructable] + [Constructible] public WildfireScroll() : this( 1 ) { } - [Constructable] + [Constructible] public WildfireScroll( int amount ) : base( 609, 0x2D5A, amount ) { @@ -356,13 +356,13 @@ namespace Server.Items public class EssenceOfWindScroll : SpellScroll { - [Constructable] + [Constructible] public EssenceOfWindScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EssenceOfWindScroll( int amount ) : base( 610, 0x2D5B, amount ) { @@ -391,13 +391,13 @@ namespace Server.Items public class DryadAllureScroll : SpellScroll { - [Constructable] + [Constructible] public DryadAllureScroll() : this( 1 ) { } - [Constructable] + [Constructible] public DryadAllureScroll( int amount ) : base( 611, 0x2D5C, amount ) { @@ -426,13 +426,13 @@ namespace Server.Items public class EtherealVoyageScroll : SpellScroll { - [Constructable] + [Constructible] public EtherealVoyageScroll() : this( 1 ) { } - [Constructable] + [Constructible] public EtherealVoyageScroll( int amount ) : base( 612, 0x2D5D, amount ) { @@ -461,13 +461,13 @@ namespace Server.Items public class WordOfDeathScroll : SpellScroll { - [Constructable] + [Constructible] public WordOfDeathScroll() : this( 1 ) { } - [Constructable] + [Constructible] public WordOfDeathScroll( int amount ) : base( 613, 0x2D5E, amount ) { @@ -496,13 +496,13 @@ namespace Server.Items public class GiftOfLifeScroll : SpellScroll { - [Constructable] + [Constructible] public GiftOfLifeScroll() : this( 1 ) { } - [Constructable] + [Constructible] public GiftOfLifeScroll( int amount ) : base( 614, 0x2D5F, amount ) { @@ -531,13 +531,13 @@ namespace Server.Items public class ArcaneEmpowermentScroll : SpellScroll { - [Constructable] + [Constructible] public ArcaneEmpowermentScroll() : this( 1 ) { } - [Constructable] + [Constructible] public ArcaneEmpowermentScroll( int amount ) : base( 615, 0x2D60, amount ) { diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/BlessScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/BlessScroll.cs index abafc9769..a840964f1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/BlessScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/BlessScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BlessScroll : SpellScroll { - [Constructable] + [Constructible] public BlessScroll() : this( 1 ) { } - [Constructable] + [Constructible] public BlessScroll( int amount ) : base( 16, 0x1F3D, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/FireballScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/FireballScroll.cs index f056314c4..47ce4c9b1 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/FireballScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/FireballScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class FireballScroll : SpellScroll { - [Constructable] + [Constructible] public FireballScroll() : this( 1 ) { } - [Constructable] + [Constructible] public FireballScroll( int amount ) : base( 17, 0x1F3E, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/MagicLockScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/MagicLockScroll.cs index 78d67791b..71ce0e8dd 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/MagicLockScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/MagicLockScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class MagicLockScroll : SpellScroll { - [Constructable] + [Constructible] public MagicLockScroll() : this( 1 ) { } - [Constructable] + [Constructible] public MagicLockScroll( int amount ) : base( 18, 0x1F3F, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/PoisonScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/PoisonScroll.cs index 35bea889e..2fa8c6d31 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/PoisonScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/PoisonScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class PoisonScroll : SpellScroll { - [Constructable] + [Constructible] public PoisonScroll() : this( 1 ) { } - [Constructable] + [Constructible] public PoisonScroll( int amount ) : base( 19, 0x1F40, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TelekinisisScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TelekinisisScroll.cs index 1e017b08e..02522402a 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TelekinisisScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TelekinisisScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class TelekinisisScroll : SpellScroll { - [Constructable] + [Constructible] public TelekinisisScroll() : this( 1 ) { } - [Constructable] + [Constructible] public TelekinisisScroll( int amount ) : base( 20, 0x1F41, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TeleportScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TeleportScroll.cs index 576067fe0..f14bc3182 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TeleportScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/TeleportScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class TeleportScroll : SpellScroll { - [Constructable] + [Constructible] public TeleportScroll() : this( 1 ) { } - [Constructable] + [Constructible] public TeleportScroll( int amount ) : base( 21, 0x1F42, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/UnlockScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/UnlockScroll.cs index d723ebab9..703637d3f 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/UnlockScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/UnlockScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class UnlockScroll : SpellScroll { - [Constructable] + [Constructible] public UnlockScroll() : this( 1 ) { } - [Constructable] + [Constructible] public UnlockScroll( int amount ) : base( 22, 0x1F43, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/WallOfStoneScroll.cs b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/WallOfStoneScroll.cs index 23f564f84..243388907 100644 --- a/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/WallOfStoneScroll.cs +++ b/Scripts/Items/Skill Items/Magical/Scrolls/Third Circle/WallOfStoneScroll.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class WallOfStoneScroll : SpellScroll { - [Constructable] + [Constructible] public WallOfStoneScroll() : this( 1 ) { } - [Constructable] + [Constructible] public WallOfStoneScroll( int amount ) : base( 23, 0x1F44, amount ) { } diff --git a/Scripts/Items/Skill Items/Magical/Spellbook.cs b/Scripts/Items/Skill Items/Magical/Spellbook.cs index 7ac8e0bc0..cd9a7496b 100644 --- a/Scripts/Items/Skill Items/Magical/Spellbook.cs +++ b/Scripts/Items/Skill Items/Magical/Spellbook.cs @@ -430,12 +430,12 @@ namespace Server.Items } } - [Constructable] + [Constructible] public Spellbook() : this( (ulong)0 ) { } - [Constructable] + [Constructible] public Spellbook( ulong content ) : this( content, 0xEFA ) { } diff --git a/Scripts/Items/Skill Items/Magical/SpellweavingBook.cs b/Scripts/Items/Skill Items/Magical/SpellweavingBook.cs index d68a5d05d..0375d5843 100644 --- a/Scripts/Items/Skill Items/Magical/SpellweavingBook.cs +++ b/Scripts/Items/Skill Items/Magical/SpellweavingBook.cs @@ -10,12 +10,12 @@ namespace Server.Items public override int BookOffset{ get{ return 600; } } public override int BookCount{ get{ return 16; } } - [Constructable] + [Constructible] public SpellweavingBook() : this( (ulong)0 ) { } - [Constructable] + [Constructible] public SpellweavingBook( ulong content ) : base( content, 0x2D50 ) { Hue = 0x8A2; diff --git a/Scripts/Items/Skill Items/Misc/Bandage.cs b/Scripts/Items/Skill Items/Misc/Bandage.cs index fc05623e1..f113af2db 100644 --- a/Scripts/Items/Skill Items/Misc/Bandage.cs +++ b/Scripts/Items/Skill Items/Misc/Bandage.cs @@ -23,12 +23,12 @@ namespace Server.Items EventSink.BandageTargetRequest += new BandageTargetRequestEventHandler(EventSink_BandageTargetRequest); } - [Constructable] + [Constructible] public Bandage() : this( 1 ) { } - [Constructable] + [Constructible] public Bandage( int amount ) : base( 0xE21 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Misc/FireHorn.cs b/Scripts/Items/Skill Items/Misc/FireHorn.cs index 832be703f..b6efbbe83 100644 --- a/Scripts/Items/Skill Items/Misc/FireHorn.cs +++ b/Scripts/Items/Skill Items/Misc/FireHorn.cs @@ -11,7 +11,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1060456; } } // fire horn - [Constructable] + [Constructible] public FireHorn() : base( 0xFC7 ) { Hue = 0x466; diff --git a/Scripts/Items/Skill Items/Misc/RecipeScroll.cs b/Scripts/Items/Skill Items/Misc/RecipeScroll.cs index 7378a1ae9..9e7090e79 100644 --- a/Scripts/Items/Skill Items/Misc/RecipeScroll.cs +++ b/Scripts/Items/Skill Items/Misc/RecipeScroll.cs @@ -45,7 +45,7 @@ namespace Server.Items { } - [Constructable] + [Constructible] public RecipeScroll( int recipeID ) : base( 0x2831 ) { diff --git a/Scripts/Items/Skill Items/Misc/RepairDeed.cs b/Scripts/Items/Skill Items/Misc/RepairDeed.cs index 3a1f6e0a5..9ccfcb634 100644 --- a/Scripts/Items/Skill Items/Misc/RepairDeed.cs +++ b/Scripts/Items/Skill Items/Misc/RepairDeed.cs @@ -118,17 +118,17 @@ namespace Server.Items this.LabelTo( from, 1050043, m_Crafter.Name ); // crafted by ~1_NAME~ } - [Constructable] + [Constructible] public RepairDeed() : this( RepairSkillType.Smithing, 100.0, null, true ) { } - [Constructable] + [Constructible] public RepairDeed( RepairSkillType skill, double level ) : this( skill, level, null, true ) { } - [Constructable] + [Constructible] public RepairDeed( RepairSkillType skill, double level, bool normalizeLevel ) : this( skill, level, null, normalizeLevel ) { } diff --git a/Scripts/Items/Skill Items/Musical Instruments/BambooFlute.cs b/Scripts/Items/Skill Items/Musical Instruments/BambooFlute.cs index 8bfd3ef3c..9a55ac8dc 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/BambooFlute.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/BambooFlute.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class BambooFlute : BaseInstrument { - [Constructable] + [Constructible] public BambooFlute() : base( 0x2805, 0x504, 0x503 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Musical Instruments/Drums.cs b/Scripts/Items/Skill Items/Musical Instruments/Drums.cs index 027a63290..a27dc48fb 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/Drums.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/Drums.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class Drums : BaseInstrument { - [Constructable] + [Constructible] public Drums() : base( 0xE9C, 0x38, 0x39 ) { Weight = 4.0; diff --git a/Scripts/Items/Skill Items/Musical Instruments/Harp.cs b/Scripts/Items/Skill Items/Musical Instruments/Harp.cs index 9652b04c9..784dc6017 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/Harp.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/Harp.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class Harp : BaseInstrument { - [Constructable] + [Constructible] public Harp() : base( 0xEB1, 0x43, 0x44 ) { Weight = 35.0; diff --git a/Scripts/Items/Skill Items/Musical Instruments/LapHarp.cs b/Scripts/Items/Skill Items/Musical Instruments/LapHarp.cs index d1b32fb50..5f15ea9a4 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/LapHarp.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/LapHarp.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class LapHarp : BaseInstrument { - [Constructable] + [Constructible] public LapHarp() : base( 0xEB2, 0x45, 0x46 ) { Weight = 10.0; diff --git a/Scripts/Items/Skill Items/Musical Instruments/Lute.cs b/Scripts/Items/Skill Items/Musical Instruments/Lute.cs index b7c800944..b734a5d8c 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/Lute.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/Lute.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class Lute : BaseInstrument { - [Constructable] + [Constructible] public Lute() : base( 0xEB3, 0x4C, 0x4D ) { Weight = 5.0; diff --git a/Scripts/Items/Skill Items/Musical Instruments/Tambourine.cs b/Scripts/Items/Skill Items/Musical Instruments/Tambourine.cs index 36977d252..e9cb28c21 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/Tambourine.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/Tambourine.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class Tambourine : BaseInstrument { - [Constructable] + [Constructible] public Tambourine() : base( 0xE9D, 0x52, 0x53 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Musical Instruments/TambourineTassel.cs b/Scripts/Items/Skill Items/Musical Instruments/TambourineTassel.cs index 363ad3799..3efe1cbe8 100644 --- a/Scripts/Items/Skill Items/Musical Instruments/TambourineTassel.cs +++ b/Scripts/Items/Skill Items/Musical Instruments/TambourineTassel.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class TambourineTassel : BaseInstrument { - [Constructable] + [Constructible] public TambourineTassel() : base( 0xE9E, 0x52, 0x53 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Ninjitsu/EggBomb.cs b/Scripts/Items/Skill Items/Ninjitsu/EggBomb.cs index 99d14cda2..0262a9f9e 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/EggBomb.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/EggBomb.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return 1030249; } } - [Constructable] + [Constructible] public EggBomb() : base( 0x2808 ) { // Item ID should be 0x2809 - Temporary solution for clients 7.0.0.0 and up diff --git a/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs b/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs index 7fc8c1c37..235e2632c 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs @@ -8,7 +8,7 @@ using Server.Mobiles; namespace Server.Items { - [FlipableAttribute( 0x27AA, 0x27F5 )] + [FlippableAttribute( 0x27AA, 0x27F5 )] public class Fukiya : Item, INinjaWeapon { public virtual int WrongAmmoMessage { get { return 1063329; } } //You can only load fukiya darts @@ -51,7 +51,7 @@ namespace Server.Items public bool ShowUsesRemaining{ get{ return true; } set{} } - [Constructable] + [Constructible] public Fukiya() : base( 0x27AA ) { Weight = 4.0; diff --git a/Scripts/Items/Skill Items/Ninjitsu/FukiyaDarts.cs b/Scripts/Items/Skill Items/Ninjitsu/FukiyaDarts.cs index 30ab1395f..2cadf56f5 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/FukiyaDarts.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/FukiyaDarts.cs @@ -34,12 +34,12 @@ namespace Server.Items public bool ShowUsesRemaining{ get{ return true; } set{} } - [Constructable] + [Constructible] public FukiyaDarts() : this( 1 ) { } - [Constructable] + [Constructible] public FukiyaDarts( int amount ) : base( 0x2806 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs b/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs index 62b179a8c..67956f8e4 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs @@ -8,7 +8,7 @@ using Server.Mobiles; namespace Server.Items { - [FlipableAttribute( 0x2790, 0x27DB )] + [FlippableAttribute( 0x2790, 0x27DB )] public class LeatherNinjaBelt : BaseWaist, IDyable, INinjaWeapon { public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } } @@ -53,7 +53,7 @@ namespace Server.Items public bool ShowUsesRemaining{ get{ return true; } set{} } - [Constructable] + [Constructible] public LeatherNinjaBelt() : base( 0x2790 ) { diff --git a/Scripts/Items/Skill Items/Ninjitsu/Shuriken.cs b/Scripts/Items/Skill Items/Ninjitsu/Shuriken.cs index 3045ccd2e..7192eeebd 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/Shuriken.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/Shuriken.cs @@ -4,7 +4,7 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x27AC, 0x27F7 )] + [Flippable( 0x27AC, 0x27F7 )] public class Shuriken : Item, ICraftable, INinjaAmmo { private int m_UsesRemaining; @@ -35,12 +35,12 @@ namespace Server.Items public bool ShowUsesRemaining{ get{ return true; } set{} } - [Constructable] + [Constructible] public Shuriken() : this( 1 ) { } - [Constructable] + [Constructible] public Shuriken( int amount ) : base( 0x27AC ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Ninjitsu/SmokeBomb.cs b/Scripts/Items/Skill Items/Ninjitsu/SmokeBomb.cs index a886459b8..de9d6ae91 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/SmokeBomb.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/SmokeBomb.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SmokeBomb : Item { - [Constructable] + [Constructible] public SmokeBomb() : base( 0x2808 ) { Stackable = Core.ML; diff --git a/Scripts/Items/Skill Items/Specialized/GlassblowingBook.cs b/Scripts/Items/Skill Items/Specialized/GlassblowingBook.cs index 35acd9e7c..fdf8d9eee 100644 --- a/Scripts/Items/Skill Items/Specialized/GlassblowingBook.cs +++ b/Scripts/Items/Skill Items/Specialized/GlassblowingBook.cs @@ -11,7 +11,7 @@ namespace Server.Items get { return "Crafting Glass With Glassblowing"; } } - [Constructable] + [Constructible] public GlassblowingBook() : base( 0xFF4 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Specialized/MasonryBook.cs b/Scripts/Items/Skill Items/Specialized/MasonryBook.cs index 6bbaddc3a..26f6e2708 100644 --- a/Scripts/Items/Skill Items/Specialized/MasonryBook.cs +++ b/Scripts/Items/Skill Items/Specialized/MasonryBook.cs @@ -11,7 +11,7 @@ namespace Server.Items get { return "Making Valuables With Stonecrafting"; } } - [Constructable] + [Constructible] public MasonryBook() : base( 0xFBE ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Specialized/Sand.cs b/Scripts/Items/Skill Items/Specialized/Sand.cs index be9a9bcff..52a346480 100644 --- a/Scripts/Items/Skill Items/Specialized/Sand.cs +++ b/Scripts/Items/Skill Items/Specialized/Sand.cs @@ -3,7 +3,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x11EA, 0x11EB )] + [FlippableAttribute( 0x11EA, 0x11EB )] public class Sand : Item, ICommodity { int ICommodity.DescriptionNumber { get { return LabelNumber; } } @@ -11,12 +11,12 @@ namespace Server.Items public override int LabelNumber{ get{ return 1044626; } } // sand - [Constructable] + [Constructible] public Sand() : this( 1 ) { } - [Constructable] + [Constructible] public Sand( int amount ) : base( 0x11EA ) { Stackable = Core.ML; diff --git a/Scripts/Items/Skill Items/Specialized/SandMiningBook.cs b/Scripts/Items/Skill Items/Specialized/SandMiningBook.cs index 868291c40..34bbc5d20 100644 --- a/Scripts/Items/Skill Items/Specialized/SandMiningBook.cs +++ b/Scripts/Items/Skill Items/Specialized/SandMiningBook.cs @@ -11,7 +11,7 @@ namespace Server.Items get { return "Find Glass-Quality Sand"; } } - [Constructable] + [Constructible] public SandMiningBook() : base( 0xFF4 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Specialized/StoneMiningBook.cs b/Scripts/Items/Skill Items/Specialized/StoneMiningBook.cs index 6d5ba1fce..0300b6ad4 100644 --- a/Scripts/Items/Skill Items/Specialized/StoneMiningBook.cs +++ b/Scripts/Items/Skill Items/Specialized/StoneMiningBook.cs @@ -11,7 +11,7 @@ namespace Server.Items get { return "Mining For Quality Stone"; } } - [Constructable] + [Constructible] public StoneMiningBook() : base( 0xFBE ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlackDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlackDyeTub.cs index 8bb05a0cd..ad1273850 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlackDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlackDyeTub.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class BlackDyeTub : DyeTub { - [Constructable] + [Constructible] public BlackDyeTub() { Hue = DyedHue = 0x0001; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlazeDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlazeDyeTub.cs index bc0c7eda3..9e22feeab 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlazeDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/BlazeDyeTub.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class BlazeDyeTub : DyeTub { - [Constructable] + [Constructible] public BlazeDyeTub() { Hue = DyedHue = 0x489; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/DyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/DyeTub.cs index 13440b1e9..3a66d7759 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/DyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/DyeTub.cs @@ -123,7 +123,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public DyeTub() : base( 0xFAB ) { Weight = 10.0; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/FurnitureDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/FurnitureDyeTub.cs index ef4f002f6..c529b200b 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/FurnitureDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/FurnitureDyeTub.cs @@ -19,7 +19,7 @@ namespace Server.Items set{ m_IsRewardItem = value; } } - [Constructable] + [Constructible] public FurnitureDyeTub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/LeatherDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/LeatherDyeTub.cs index 3ebe687a7..a4b3d8e24 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/LeatherDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/LeatherDyeTub.cs @@ -20,7 +20,7 @@ namespace Server.Items set{ m_IsRewardItem = value; } } - [Constructable] + [Constructible] public LeatherDyeTub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicClothDyetub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicClothDyetub.cs index 40a5680bb..a2a2f380d 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicClothDyetub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicClothDyetub.cs @@ -8,7 +8,7 @@ namespace Server.Items public override bool MetallicHues { get { return true; } } - [Constructable] + [Constructible] public MetallicClothDyetub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicLeatherDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicLeatherDyeTub.cs index 86c39910d..22ae9270d 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicLeatherDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/MetallicLeatherDyeTub.cs @@ -10,7 +10,7 @@ namespace Server.Items public override bool MetallicHues { get { return true; } } - [Constructable] + [Constructible] public MetallicLeatherDyeTub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RewardBlackDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RewardBlackDyeTub.cs index 2957929f2..93ea8f636 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RewardBlackDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RewardBlackDyeTub.cs @@ -15,7 +15,7 @@ namespace Server.Items set{ m_IsRewardItem = value; } } - [Constructable] + [Constructible] public RewardBlackDyeTub() { Hue = DyedHue = 0x0001; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RunebookDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RunebookDyeTub.cs index a1934c43d..b757ac6aa 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RunebookDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/RunebookDyeTub.cs @@ -20,7 +20,7 @@ namespace Server.Items set{ m_IsRewardItem = value; } } - [Constructable] + [Constructible] public RunebookDyeTub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/SpecialDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/SpecialDyeTub.cs index 0999e5a79..169bf8b90 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/SpecialDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/SpecialDyeTub.cs @@ -17,7 +17,7 @@ namespace Server.Items set{ m_IsRewardItem = value; } } - [Constructable] + [Constructible] public SpecialDyeTub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/StatuetteDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/StatuetteDyeTub.cs index 8c616ed02..2fe5c4fec 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/StatuetteDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/StatuetteDyeTub.cs @@ -20,7 +20,7 @@ namespace Server.Items set{ m_IsRewardItem = value; } } - [Constructable] + [Constructible] public StatuetteDyeTub() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteClothDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteClothDyeTub.cs index da5702c6a..6b6a524a5 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteClothDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteClothDyeTub.cs @@ -9,7 +9,7 @@ namespace Server.Items /* High seas, loot from merchant ship's hold, also a "unc public override bool Redyable { get { return false; } } - [Constructable] + [Constructible] public WhiteClothDyeTub() { DyedHue = Hue = 0x9C2; diff --git a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteLeatherDyeTub.cs b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteLeatherDyeTub.cs index c927d8bee..d3fb4ef6e 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteLeatherDyeTub.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteLeatherDyeTub.cs @@ -9,7 +9,7 @@ namespace Server.Items public override bool Redyable { get { return false; } } - [Constructable] + [Constructible] public WhiteLeatherDyeTub() { DyedHue = Hue = 0x9C2; diff --git a/Scripts/Items/Skill Items/Tailor Items/Misc/Dressform.cs b/Scripts/Items/Skill Items/Tailor Items/Misc/Dressform.cs index c18ea0dde..795260b01 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Misc/Dressform.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Misc/Dressform.cs @@ -2,10 +2,10 @@ using System; namespace Server.Items { - [FlipableAttribute(0xec6, 0xec7)] + [FlippableAttribute(0xec6, 0xec7)] public class Dressform : Item { - [Constructable] + [Constructible] public Dressform() : base(0xec6) { Weight = 10; diff --git a/Scripts/Items/Skill Items/Tailor Items/Misc/Dyes.cs b/Scripts/Items/Skill Items/Tailor Items/Misc/Dyes.cs index 02393495a..f34a57a79 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Misc/Dyes.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Misc/Dyes.cs @@ -15,7 +15,7 @@ namespace Server.Items private int m_UsesRemaining; */ - [Constructable] + [Constructible] public Dyes() : base( 0xFA9 ) { Weight = 3.0; diff --git a/Scripts/Items/Skill Items/Tailor Items/Misc/Scissors.cs b/Scripts/Items/Skill Items/Tailor Items/Misc/Scissors.cs index 53634a2d5..581b516ce 100644 --- a/Scripts/Items/Skill Items/Tailor Items/Misc/Scissors.cs +++ b/Scripts/Items/Skill Items/Tailor Items/Misc/Scissors.cs @@ -10,10 +10,10 @@ namespace Server.Items bool Scissor( Mobile from, Scissors scissors ); } - [FlipableAttribute( 0xf9f, 0xf9e )] + [FlippableAttribute( 0xf9f, 0xf9e )] public class Scissors : Item { - [Constructable] + [Constructible] public Scissors() : base( 0xF9F ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Thief/DisguiseKit.cs b/Scripts/Items/Skill Items/Thief/DisguiseKit.cs index e020718c9..b5842541a 100644 --- a/Scripts/Items/Skill Items/Thief/DisguiseKit.cs +++ b/Scripts/Items/Skill Items/Thief/DisguiseKit.cs @@ -16,7 +16,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1041078; } } // a disguise kit - [Constructable] + [Constructible] public DisguiseKit() : base( 0xE05 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Thief/LockPick.cs b/Scripts/Items/Skill Items/Thief/LockPick.cs index 909759c9e..552534982 100644 --- a/Scripts/Items/Skill Items/Thief/LockPick.cs +++ b/Scripts/Items/Skill Items/Thief/LockPick.cs @@ -18,15 +18,15 @@ namespace Server.Items - [FlipableAttribute( 0x14fc, 0x14fb )] + [FlippableAttribute( 0x14fc, 0x14fb )] public class Lockpick : Item { - [Constructable] + [Constructible] public Lockpick() : this( 1 ) { } - [Constructable] + [Constructible] public Lockpick( int amount ) : base( 0x14FC ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/Axle.cs b/Scripts/Items/Skill Items/Tinkering/Axle.cs index 6e9e814ff..82593e928 100644 --- a/Scripts/Items/Skill Items/Tinkering/Axle.cs +++ b/Scripts/Items/Skill Items/Tinkering/Axle.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x105B, 0x105C )] + [Flippable( 0x105B, 0x105C )] public class Axle : Item { - [Constructable] + [Constructible] public Axle() : this( 1 ) { } - [Constructable] + [Constructible] public Axle( int amount ) : base( 0x105B ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/AxleGears.cs b/Scripts/Items/Skill Items/Tinkering/AxleGears.cs index 8df820fdb..2f68a6fa3 100644 --- a/Scripts/Items/Skill Items/Tinkering/AxleGears.cs +++ b/Scripts/Items/Skill Items/Tinkering/AxleGears.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x1051, 0x1052 )] + [Flippable( 0x1051, 0x1052 )] public class AxleGears : Item { - [Constructable] + [Constructible] public AxleGears() : this( 1 ) { } - [Constructable] + [Constructible] public AxleGears( int amount ) : base( 0x1051 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/ClockFrame.cs b/Scripts/Items/Skill Items/Tinkering/ClockFrame.cs index 404481f3b..759073093 100644 --- a/Scripts/Items/Skill Items/Tinkering/ClockFrame.cs +++ b/Scripts/Items/Skill Items/Tinkering/ClockFrame.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x104D, 0x104E )] + [Flippable( 0x104D, 0x104E )] public class ClockFrame : Item { - [Constructable] + [Constructible] public ClockFrame() : this( 1 ) { } - [Constructable] + [Constructible] public ClockFrame( int amount ) : base( 0x104D ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/ClockParts.cs b/Scripts/Items/Skill Items/Tinkering/ClockParts.cs index 6b8b6d483..7008eb512 100644 --- a/Scripts/Items/Skill Items/Tinkering/ClockParts.cs +++ b/Scripts/Items/Skill Items/Tinkering/ClockParts.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x104F, 0x1050 )] + [Flippable( 0x104F, 0x1050 )] public class ClockParts : Item { - [Constructable] + [Constructible] public ClockParts() : this( 1 ) { } - [Constructable] + [Constructible] public ClockParts( int amount ) : base( 0x104F ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/Clocks.cs b/Scripts/Items/Skill Items/Tinkering/Clocks.cs index 2c54ff278..e32e42fd4 100644 --- a/Scripts/Items/Skill Items/Tinkering/Clocks.cs +++ b/Scripts/Items/Skill Items/Tinkering/Clocks.cs @@ -15,7 +15,7 @@ namespace Server.Items WaningCrescent } - [Flipable( 0x104B, 0x104C )] + [Flippable( 0x104B, 0x104C )] public class Clock : Item { private static DateTime m_ServerStart; @@ -30,12 +30,12 @@ namespace Server.Items m_ServerStart = DateTime.UtcNow; } - [Constructable] + [Constructible] public Clock() : this( 0x104B ) { } - [Constructable] + [Constructible] public Clock( int itemID ) : base( itemID ) { Weight = 3.0; @@ -164,10 +164,10 @@ namespace Server.Items } } - [Flipable( 0x104B, 0x104C )] + [Flippable( 0x104B, 0x104C )] public class ClockRight : Clock { - [Constructable] + [Constructible] public ClockRight() : base( 0x104B ) { } @@ -191,10 +191,10 @@ namespace Server.Items } } - [Flipable( 0x104B, 0x104C )] + [Flippable( 0x104B, 0x104C )] public class ClockLeft : Clock { - [Constructable] + [Constructible] public ClockLeft() : base( 0x104C ) { } diff --git a/Scripts/Items/Skill Items/Tinkering/Gears.cs b/Scripts/Items/Skill Items/Tinkering/Gears.cs index f24b66946..6d88709bd 100644 --- a/Scripts/Items/Skill Items/Tinkering/Gears.cs +++ b/Scripts/Items/Skill Items/Tinkering/Gears.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x1053, 0x1054 )] + [Flippable( 0x1053, 0x1054 )] public class Gears : Item { - [Constructable] + [Constructible] public Gears() : this( 1 ) { } - [Constructable] + [Constructible] public Gears( int amount ) : base( 0x1053 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/Globe.cs b/Scripts/Items/Skill Items/Tinkering/Globe.cs index f85da5df3..cb4240e81 100644 --- a/Scripts/Items/Skill Items/Tinkering/Globe.cs +++ b/Scripts/Items/Skill Items/Tinkering/Globe.cs @@ -5,8 +5,8 @@ namespace Server.Items { public class Globe : Item { - [Constructable] - public Globe() : base( 0x1047 ) // It isn't flipable + [Constructible] + public Globe() : base( 0x1047 ) // It isn't flippable { Weight = 3.0; } diff --git a/Scripts/Items/Skill Items/Tinkering/Hinge.cs b/Scripts/Items/Skill Items/Tinkering/Hinge.cs index 625428c3d..ef064ece0 100644 --- a/Scripts/Items/Skill Items/Tinkering/Hinge.cs +++ b/Scripts/Items/Skill Items/Tinkering/Hinge.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x1055, 0x1056 )] + [Flippable( 0x1055, 0x1056 )] public class Hinge : Item { - [Constructable] + [Constructible] public Hinge() : this( 1 ) { } - [Constructable] + [Constructible] public Hinge( int amount ) : base( 0x1055 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/SextantParts.cs b/Scripts/Items/Skill Items/Tinkering/SextantParts.cs index 079ca035c..bc04084b0 100644 --- a/Scripts/Items/Skill Items/Tinkering/SextantParts.cs +++ b/Scripts/Items/Skill Items/Tinkering/SextantParts.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x1059, 0x105A )] + [Flippable( 0x1059, 0x105A )] public class SextantParts : Item { - [Constructable] + [Constructible] public SextantParts() : this( 1 ) { } - [Constructable] + [Constructible] public SextantParts( int amount ) : base( 0x1059 ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/Springs.cs b/Scripts/Items/Skill Items/Tinkering/Springs.cs index 1963bb9a9..eec0b3ff0 100644 --- a/Scripts/Items/Skill Items/Tinkering/Springs.cs +++ b/Scripts/Items/Skill Items/Tinkering/Springs.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x105D, 0x105E )] + [Flippable( 0x105D, 0x105E )] public class Springs : Item { - [Constructable] + [Constructible] public Springs() : this( 1 ) { } - [Constructable] + [Constructible] public Springs( int amount ) : base( 0x105D ) { Stackable = true; diff --git a/Scripts/Items/Skill Items/Tinkering/Spyglass.cs b/Scripts/Items/Skill Items/Tinkering/Spyglass.cs index 318151c9c..bfb66ba84 100644 --- a/Scripts/Items/Skill Items/Tinkering/Spyglass.cs +++ b/Scripts/Items/Skill Items/Tinkering/Spyglass.cs @@ -10,10 +10,10 @@ using Server.Engines.Quests.Hag; namespace Server.Items { - [Flipable( 0x14F5, 0x14F6 )] + [Flippable( 0x14F5, 0x14F6 )] public class Spyglass : Item { - [Constructable] + [Constructible] public Spyglass() : base( 0x14F5 ) { Weight = 3.0; diff --git a/Scripts/Items/Skill Items/Tinkering/Utensils.cs b/Scripts/Items/Skill Items/Tinkering/Utensils.cs index 3b2c0b5b7..a9214fef5 100644 --- a/Scripts/Items/Skill Items/Tinkering/Utensils.cs +++ b/Scripts/Items/Skill Items/Tinkering/Utensils.cs @@ -2,10 +2,10 @@ using System; namespace Server.Items { - [Flipable( 0x9F4, 0x9F5, 0x9A3, 0x9A4 )] + [Flippable( 0x9F4, 0x9F5, 0x9A3, 0x9A4 )] public class Fork : Item { - [Constructable] + [Constructible] public Fork() : base( 0x9F4 ) { Weight = 1.0; @@ -32,7 +32,7 @@ namespace Server.Items public class ForkLeft : Item { - [Constructable] + [Constructible] public ForkLeft() : base( 0x9F4 ) { Weight = 1.0; @@ -59,7 +59,7 @@ namespace Server.Items public class ForkRight : Item { - [Constructable] + [Constructible] public ForkRight() : base( 0x9F5 ) { Weight = 1.0; @@ -84,10 +84,10 @@ namespace Server.Items } } - [Flipable( 0x9F8, 0x9F9, 0x9C2, 0x9C3 )] + [Flippable( 0x9F8, 0x9F9, 0x9C2, 0x9C3 )] public class Spoon : Item { - [Constructable] + [Constructible] public Spoon() : base( 0x9F8 ) { Weight = 1.0; @@ -114,7 +114,7 @@ namespace Server.Items public class SpoonLeft : Item { - [Constructable] + [Constructible] public SpoonLeft() : base( 0x9F8 ) { Weight = 1.0; @@ -141,7 +141,7 @@ namespace Server.Items public class SpoonRight : Item { - [Constructable] + [Constructible] public SpoonRight() : base( 0x9F9 ) { Weight = 1.0; @@ -166,10 +166,10 @@ namespace Server.Items } } - [Flipable( 0x9F6, 0x9F7, 0x9A5, 0x9A6 )] + [Flippable( 0x9F6, 0x9F7, 0x9A5, 0x9A6 )] public class Knife : Item { - [Constructable] + [Constructible] public Knife() : base( 0x9F6 ) { Weight = 1.0; @@ -196,7 +196,7 @@ namespace Server.Items public class KnifeLeft : Item { - [Constructable] + [Constructible] public KnifeLeft() : base( 0x9F6 ) { Weight = 1.0; @@ -223,7 +223,7 @@ namespace Server.Items public class KnifeRight : Item { - [Constructable] + [Constructible] public KnifeRight() : base( 0x9F7 ) { Weight = 1.0; @@ -250,7 +250,7 @@ namespace Server.Items public class Plate : Item { - [Constructable] + [Constructible] public Plate() : base( 0x9D7 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/Blowpipe.cs b/Scripts/Items/Skill Items/Tools/Blowpipe.cs index c48d9c192..379a60538 100644 --- a/Scripts/Items/Skill Items/Tools/Blowpipe.cs +++ b/Scripts/Items/Skill Items/Tools/Blowpipe.cs @@ -4,21 +4,21 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0xE8A, 0xE89 )] + [FlippableAttribute( 0xE8A, 0xE89 )] public class Blowpipe : BaseTool { public override CraftSystem CraftSystem { get { return DefGlassblowing.CraftSystem; } } public override int LabelNumber{ get{ return 1044608; } } // blow pipe - [Constructable] + [Constructible] public Blowpipe() : base( 0xE8A ) { Weight = 4.0; Hue = 0x3B9; } - [Constructable] + [Constructible] public Blowpipe( int uses ) : base( uses, 0xE8A ) { Weight = 4.0; diff --git a/Scripts/Items/Skill Items/Tools/DovetailSaw.cs b/Scripts/Items/Skill Items/Tools/DovetailSaw.cs index 6757712a7..d4ba4e6ad 100644 --- a/Scripts/Items/Skill Items/Tools/DovetailSaw.cs +++ b/Scripts/Items/Skill Items/Tools/DovetailSaw.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x1028, 0x1029 )] + [Flippable( 0x1028, 0x1029 )] public class DovetailSaw : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public DovetailSaw() : base( 0x1028 ) { Weight = 2.0; } - [Constructable] + [Constructible] public DovetailSaw( int uses ) : base( uses, 0x1028 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/DrawKnife.cs b/Scripts/Items/Skill Items/Tools/DrawKnife.cs index a9d57bd67..423572a50 100644 --- a/Scripts/Items/Skill Items/Tools/DrawKnife.cs +++ b/Scripts/Items/Skill Items/Tools/DrawKnife.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public DrawKnife() : base( 0x10E4 ) { Weight = 1.0; } - [Constructable] + [Constructible] public DrawKnife( int uses ) : base( uses, 0x10E4 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/FletcherTools.cs b/Scripts/Items/Skill Items/Tools/FletcherTools.cs index 0b369a264..0b94807d8 100644 --- a/Scripts/Items/Skill Items/Tools/FletcherTools.cs +++ b/Scripts/Items/Skill Items/Tools/FletcherTools.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x1022, 0x1023 )] + [FlippableAttribute( 0x1022, 0x1023 )] public class FletcherTools : BaseTool { public override CraftSystem CraftSystem{ get{ return DefBowFletching.CraftSystem; } } - [Constructable] + [Constructible] public FletcherTools() : base( 0x1022 ) { Weight = 2.0; } - [Constructable] + [Constructible] public FletcherTools( int uses ) : base( uses, 0x1022 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/FlourSifter.cs b/Scripts/Items/Skill Items/Tools/FlourSifter.cs index 551357021..b1e747c8e 100644 --- a/Scripts/Items/Skill Items/Tools/FlourSifter.cs +++ b/Scripts/Items/Skill Items/Tools/FlourSifter.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCooking.CraftSystem; } } - [Constructable] + [Constructible] public FlourSifter() : base( 0x103E ) { Weight = 1.0; } - [Constructable] + [Constructible] public FlourSifter( int uses ) : base( uses, 0x103E ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/Froe.cs b/Scripts/Items/Skill Items/Tools/Froe.cs index b82822601..3e5928246 100644 --- a/Scripts/Items/Skill Items/Tools/Froe.cs +++ b/Scripts/Items/Skill Items/Tools/Froe.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public Froe() : base( 0x10E5 ) { Weight = 1.0; } - [Constructable] + [Constructible] public Froe( int uses ) : base( uses, 0x10E5 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/Hammer.cs b/Scripts/Items/Skill Items/Tools/Hammer.cs index 2b0d0b7f3..86db4db4f 100644 --- a/Scripts/Items/Skill Items/Tools/Hammer.cs +++ b/Scripts/Items/Skill Items/Tools/Hammer.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public Hammer() : base( 0x102A ) { Weight = 2.0; } - [Constructable] + [Constructible] public Hammer( int uses ) : base( uses, 0x102A ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/Inshave.cs b/Scripts/Items/Skill Items/Tools/Inshave.cs index b06602724..f50bfb736 100644 --- a/Scripts/Items/Skill Items/Tools/Inshave.cs +++ b/Scripts/Items/Skill Items/Tools/Inshave.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public Inshave() : base( 0x10E6 ) { Weight = 1.0; } - [Constructable] + [Constructible] public Inshave( int uses ) : base( uses, 0x10E6 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/JointingPlane.cs b/Scripts/Items/Skill Items/Tools/JointingPlane.cs index 39ead3357..cff032c87 100644 --- a/Scripts/Items/Skill Items/Tools/JointingPlane.cs +++ b/Scripts/Items/Skill Items/Tools/JointingPlane.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x1030, 0x1031 )] + [Flippable( 0x1030, 0x1031 )] public class JointingPlane : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public JointingPlane() : base( 0x1030 ) { Weight = 2.0; } - [Constructable] + [Constructible] public JointingPlane( int uses ) : base( uses, 0x1030 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/MalletAndChisel.cs b/Scripts/Items/Skill Items/Tools/MalletAndChisel.cs index af82adeb4..28a7236dd 100644 --- a/Scripts/Items/Skill Items/Tools/MalletAndChisel.cs +++ b/Scripts/Items/Skill Items/Tools/MalletAndChisel.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem { get { return DefMasonry.CraftSystem; } } - [Constructable] + [Constructible] public MalletAndChisel() : base( 0x12B3 ) { Weight = 1.0; } - [Constructable] + [Constructible] public MalletAndChisel( int uses ) : base( uses, 0x12B3 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/MapmakersPen.cs b/Scripts/Items/Skill Items/Tools/MapmakersPen.cs index d46f6e765..34e2c6235 100644 --- a/Scripts/Items/Skill Items/Tools/MapmakersPen.cs +++ b/Scripts/Items/Skill Items/Tools/MapmakersPen.cs @@ -4,20 +4,20 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x0FBF, 0x0FC0 )] + [FlippableAttribute( 0x0FBF, 0x0FC0 )] public class MapmakersPen : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCartography.CraftSystem; } } public override int LabelNumber{ get{ return 1044167; } } // mapmaker's pen - [Constructable] + [Constructible] public MapmakersPen() : base( 0x0FBF ) { Weight = 1.0; } - [Constructable] + [Constructible] public MapmakersPen( int uses ) : base( uses, 0x0FBF ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/MortarPestle.cs b/Scripts/Items/Skill Items/Tools/MortarPestle.cs index bd3f7b036..45bf3552d 100644 --- a/Scripts/Items/Skill Items/Tools/MortarPestle.cs +++ b/Scripts/Items/Skill Items/Tools/MortarPestle.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefAlchemy.CraftSystem; } } - [Constructable] + [Constructible] public MortarPestle() : base( 0xE9B ) { Weight = 1.0; } - [Constructable] + [Constructible] public MortarPestle( int uses ) : base( uses, 0xE9B ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/MouldingPlane.cs b/Scripts/Items/Skill Items/Tools/MouldingPlane.cs index 961af56e6..36c1a110d 100644 --- a/Scripts/Items/Skill Items/Tools/MouldingPlane.cs +++ b/Scripts/Items/Skill Items/Tools/MouldingPlane.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x102C, 0x102D )] + [Flippable( 0x102C, 0x102D )] public class MouldingPlane : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public MouldingPlane() : base( 0x102C ) { Weight = 2.0; } - [Constructable] + [Constructible] public MouldingPlane( int uses ) : base( uses, 0x102C ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/Nails.cs b/Scripts/Items/Skill Items/Tools/Nails.cs index d48ffbf4d..f76526122 100644 --- a/Scripts/Items/Skill Items/Tools/Nails.cs +++ b/Scripts/Items/Skill Items/Tools/Nails.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x102E, 0x102F )] + [Flippable( 0x102E, 0x102F )] public class Nails : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public Nails() : base( 0x102E ) { Weight = 2.0; } - [Constructable] + [Constructible] public Nails( int uses ) : base( uses, 0x102C ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/RollingPin.cs b/Scripts/Items/Skill Items/Tools/RollingPin.cs index aa2a3a78b..25c53816f 100644 --- a/Scripts/Items/Skill Items/Tools/RollingPin.cs +++ b/Scripts/Items/Skill Items/Tools/RollingPin.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCooking.CraftSystem; } } - [Constructable] + [Constructible] public RollingPin() : base( 0x1043 ) { Weight = 1.0; } - [Constructable] + [Constructible] public RollingPin( int uses ) : base( uses, 0x1043 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/RunicDovetailSaw.cs b/Scripts/Items/Skill Items/Tools/RunicDovetailSaw.cs index b259840fb..a555f1fd5 100644 --- a/Scripts/Items/Skill Items/Tools/RunicDovetailSaw.cs +++ b/Scripts/Items/Skill Items/Tools/RunicDovetailSaw.cs @@ -21,14 +21,14 @@ namespace Server.Items } } - [Constructable] + [Constructible] public RunicDovetailSaw( CraftResource resource ) : base( resource, 0x1028 ) { Weight = 2.0; Hue = CraftResources.GetHue( resource ); } - [Constructable] + [Constructible] public RunicDovetailSaw( CraftResource resource, int uses ) : base( resource, uses, 0x1028 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/RunicFletcherTool.cs b/Scripts/Items/Skill Items/Tools/RunicFletcherTool.cs index 2e628c1c1..88a5e9c3e 100644 --- a/Scripts/Items/Skill Items/Tools/RunicFletcherTool.cs +++ b/Scripts/Items/Skill Items/Tools/RunicFletcherTool.cs @@ -21,14 +21,14 @@ namespace Server.Items } } - [Constructable] + [Constructible] public RunicFletcherTool( CraftResource resource ) : base( resource, 0x1022 ) { Weight = 2.0; Hue = CraftResources.GetHue( resource ); } - [Constructable] + [Constructible] public RunicFletcherTool( CraftResource resource, int uses ) : base( resource, uses, 0x1022 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/RunicHammer.cs b/Scripts/Items/Skill Items/Tools/RunicHammer.cs index fa68252f9..673c32559 100644 --- a/Scripts/Items/Skill Items/Tools/RunicHammer.cs +++ b/Scripts/Items/Skill Items/Tools/RunicHammer.cs @@ -4,7 +4,7 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x13E4, 0x13E3 )] + [FlippableAttribute( 0x13E4, 0x13E3 )] public class RunicHammer : BaseRunicTool { public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } } @@ -42,7 +42,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public RunicHammer( CraftResource resource ) : base( resource, 0x13E3 ) { Weight = 8.0; @@ -50,7 +50,7 @@ namespace Server.Items Hue = CraftResources.GetHue( resource ); } - [Constructable] + [Constructible] public RunicHammer( CraftResource resource, int uses ) : base( resource, uses, 0x13E3 ) { Weight = 8.0; diff --git a/Scripts/Items/Skill Items/Tools/RunicSewingKit.cs b/Scripts/Items/Skill Items/Tools/RunicSewingKit.cs index 05fd1491e..945bedda3 100644 --- a/Scripts/Items/Skill Items/Tools/RunicSewingKit.cs +++ b/Scripts/Items/Skill Items/Tools/RunicSewingKit.cs @@ -42,14 +42,14 @@ namespace Server.Items LabelTo( from, 1061119, v ); // ~1_LEATHER_TYPE~ runic sewing kit } - [Constructable] + [Constructible] public RunicSewingKit( CraftResource resource ) : base( resource, 0xF9D ) { Weight = 2.0; Hue = CraftResources.GetHue( resource ); } - [Constructable] + [Constructible] public RunicSewingKit( CraftResource resource, int uses ) : base( resource, uses, 0xF9D ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/Saw.cs b/Scripts/Items/Skill Items/Tools/Saw.cs index 0a117aeb9..2dc07235d 100644 --- a/Scripts/Items/Skill Items/Tools/Saw.cs +++ b/Scripts/Items/Skill Items/Tools/Saw.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x1034, 0x1035 )] + [FlippableAttribute( 0x1034, 0x1035 )] public class Saw : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public Saw() : base( 0x1034 ) { Weight = 2.0; } - [Constructable] + [Constructible] public Saw( int uses ) : base( uses, 0x1034 ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/Scorp.cs b/Scripts/Items/Skill Items/Tools/Scorp.cs index c54a622b1..422c60405 100644 --- a/Scripts/Items/Skill Items/Tools/Scorp.cs +++ b/Scripts/Items/Skill Items/Tools/Scorp.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public Scorp() : base( 0x10E7 ) { Weight = 1.0; } - [Constructable] + [Constructible] public Scorp( int uses ) : base( uses, 0x10E7 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/ScribesPen.cs b/Scripts/Items/Skill Items/Tools/ScribesPen.cs index 6fda8eb6b..f697f9832 100644 --- a/Scripts/Items/Skill Items/Tools/ScribesPen.cs +++ b/Scripts/Items/Skill Items/Tools/ScribesPen.cs @@ -4,20 +4,20 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x0FBF, 0x0FC0 )] + [FlippableAttribute( 0x0FBF, 0x0FC0 )] public class ScribesPen : BaseTool { public override CraftSystem CraftSystem{ get{ return DefInscription.CraftSystem; } } public override int LabelNumber{ get{ return 1044168; } } // scribe's pen - [Constructable] + [Constructible] public ScribesPen() : base( 0x0FBF ) { Weight = 1.0; } - [Constructable] + [Constructible] public ScribesPen( int uses ) : base( uses, 0x0FBF ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/SewingKit.cs b/Scripts/Items/Skill Items/Tools/SewingKit.cs index 62d2ad127..9724f5bbe 100644 --- a/Scripts/Items/Skill Items/Tools/SewingKit.cs +++ b/Scripts/Items/Skill Items/Tools/SewingKit.cs @@ -8,13 +8,13 @@ namespace Server.Items { public override CraftSystem CraftSystem{ get{ return DefTailoring.CraftSystem; } } - [Constructable] + [Constructible] public SewingKit() : base( 0xF9D ) { Weight = 2.0; } - [Constructable] + [Constructible] public SewingKit( int uses ) : base( uses, 0xF9D ) { Weight = 2.0; diff --git a/Scripts/Items/Skill Items/Tools/Skillet.cs b/Scripts/Items/Skill Items/Tools/Skillet.cs index a5de55d07..77ab430c6 100644 --- a/Scripts/Items/Skill Items/Tools/Skillet.cs +++ b/Scripts/Items/Skill Items/Tools/Skillet.cs @@ -10,13 +10,13 @@ namespace Server.Items public override CraftSystem CraftSystem{ get{ return DefCooking.CraftSystem; } } - [Constructable] + [Constructible] public Skillet() : base( 0x97F ) { Weight = 1.0; } - [Constructable] + [Constructible] public Skillet( int uses ) : base( uses, 0x97F ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/SledgeHammer.cs b/Scripts/Items/Skill Items/Tools/SledgeHammer.cs index e1ef2837f..dcc9fd909 100644 --- a/Scripts/Items/Skill Items/Tools/SledgeHammer.cs +++ b/Scripts/Items/Skill Items/Tools/SledgeHammer.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0xFB5, 0xFB4 )] + [FlippableAttribute( 0xFB5, 0xFB4 )] public class SledgeHammer : BaseTool { public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } } - [Constructable] + [Constructible] public SledgeHammer() : base( 0xFB5 ) { Layer = Layer.OneHanded; } - [Constructable] + [Constructible] public SledgeHammer( int uses ) : base( uses, 0xFB5 ) { Layer = Layer.OneHanded; diff --git a/Scripts/Items/Skill Items/Tools/SmithHammer.cs b/Scripts/Items/Skill Items/Tools/SmithHammer.cs index e00676b88..3a026d987 100644 --- a/Scripts/Items/Skill Items/Tools/SmithHammer.cs +++ b/Scripts/Items/Skill Items/Tools/SmithHammer.cs @@ -4,19 +4,19 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x13E3, 0x13E4 )] + [FlippableAttribute( 0x13E3, 0x13E4 )] public class SmithHammer : BaseTool { public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } } - [Constructable] + [Constructible] public SmithHammer() : base( 0x13E3 ) { Weight = 8.0; Layer = Layer.OneHanded; } - [Constructable] + [Constructible] public SmithHammer( int uses ) : base( uses, 0x13E3 ) { Weight = 8.0; diff --git a/Scripts/Items/Skill Items/Tools/SmoothingPlane.cs b/Scripts/Items/Skill Items/Tools/SmoothingPlane.cs index d95f05b15..daab606f3 100644 --- a/Scripts/Items/Skill Items/Tools/SmoothingPlane.cs +++ b/Scripts/Items/Skill Items/Tools/SmoothingPlane.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x1032, 0x1033 )] + [Flippable( 0x1032, 0x1033 )] public class SmoothingPlane : BaseTool { public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } } - [Constructable] + [Constructible] public SmoothingPlane() : base( 0x1032 ) { Weight = 1.0; } - [Constructable] + [Constructible] public SmoothingPlane( int uses ) : base( uses, 0x1032 ) { Weight = 1.0; diff --git a/Scripts/Items/Skill Items/Tools/TinkerTools.cs b/Scripts/Items/Skill Items/Tools/TinkerTools.cs index 5611b3c52..974e816d1 100644 --- a/Scripts/Items/Skill Items/Tools/TinkerTools.cs +++ b/Scripts/Items/Skill Items/Tools/TinkerTools.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [Flipable( 0x1EB8, 0x1EB9 )] + [Flippable( 0x1EB8, 0x1EB9 )] public class TinkerTools : BaseTool { public override CraftSystem CraftSystem{ get{ return DefTinkering.CraftSystem; } } - [Constructable] + [Constructible] public TinkerTools() : base( 0x1EB8 ) { Weight = 1.0; } - [Constructable] + [Constructible] public TinkerTools( int uses ) : base( uses, 0x1EB8 ) { Weight = 1.0; @@ -44,14 +44,14 @@ namespace Server.Items { public override CraftSystem CraftSystem { get { return DefTinkering.CraftSystem; } } - [Constructable] + [Constructible] public TinkersTools() : base(0x1EBC) { Weight = 1.0; } - [Constructable] + [Constructible] public TinkersTools(int uses) : base(uses, 0x1EBC) { diff --git a/Scripts/Items/Skill Items/Tools/Tongs.cs b/Scripts/Items/Skill Items/Tools/Tongs.cs index ca70ab945..e19c44b3d 100644 --- a/Scripts/Items/Skill Items/Tools/Tongs.cs +++ b/Scripts/Items/Skill Items/Tools/Tongs.cs @@ -4,18 +4,18 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0xfbb, 0xfbc )] + [FlippableAttribute( 0xfbb, 0xfbc )] public class Tongs : BaseTool { public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } } - [Constructable] + [Constructible] public Tongs() : base( 0xFBB ) { Weight = 2.0; } - [Constructable] + [Constructible] public Tongs( int uses ) : base( uses, 0xFBB ) { Weight = 2.0; diff --git a/Scripts/Items/Special/11th Year promo/EarringsOfProtection.cs b/Scripts/Items/Special/11th Year promo/EarringsOfProtection.cs index 77af900da..93f99e723 100644 --- a/Scripts/Items/Special/11th Year promo/EarringsOfProtection.cs +++ b/Scripts/Items/Special/11th Year promo/EarringsOfProtection.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class EarringBoxSet : RedVelvetGiftBox { - [Constructable] + [Constructible] public EarringBoxSet() : base() { @@ -66,12 +66,12 @@ namespace Server.Items private AosElementAttribute m_Attribute; - [Constructable] + [Constructible] public EarringsOfProtection() : this( RandomType() ) { } - [Constructable] + [Constructible] public EarringsOfProtection( AosElementAttribute element ) : base( 0x1087, Layer.Earrings ) { diff --git a/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicBox.cs b/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicBox.cs index 229843178..9ea0ad97d 100644 --- a/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicBox.cs +++ b/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicBox.cs @@ -17,7 +17,7 @@ namespace Server.Items } } - [Flipable( 0x2AF9, 0x2AFD )] + [Flippable( 0x2AF9, 0x2AFD )] public class DawnsMusicBox : Item, ISecurable { public override int LabelNumber { get { return 1075198; } } // Dawn’s Music Box @@ -38,7 +38,7 @@ namespace Server.Items set { m_Level = value; } } - [Constructable] + [Constructible] public DawnsMusicBox() : base( 0x2AF9 ) { Weight = 1.0; diff --git a/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicGear.cs b/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicGear.cs index 9ca958ea8..0b14d1728 100644 --- a/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicGear.cs +++ b/Scripts/Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicGear.cs @@ -3,7 +3,7 @@ using Server.Targeting; namespace Server.Items { - [Flipable( 0x1053, 0x1054 )] + [Flippable( 0x1053, 0x1054 )] public class DawnsMusicGear : Item { public static DawnsMusicGear RandomCommon @@ -30,12 +30,12 @@ namespace Server.Items set { m_Music = value; } } - [Constructable] + [Constructible] public DawnsMusicGear() : this( DawnsMusicBox.RandomTrack( DawnsMusicRarity.Common ) ) { } - [Constructable] + [Constructible] public DawnsMusicGear( MusicName music ) : base( 0x1053 ) { m_Music = music; diff --git a/Scripts/Items/Special/8th Anniversary Items/DupresShield.cs b/Scripts/Items/Special/8th Anniversary Items/DupresShield.cs index 936225d43..9c0742c8d 100644 --- a/Scripts/Items/Special/8th Anniversary Items/DupresShield.cs +++ b/Scripts/Items/Special/8th Anniversary Items/DupresShield.cs @@ -20,7 +20,7 @@ namespace Server.Items public override int ArmorBase { get { return 15; } } - [Constructable] + [Constructible] public DupresShield() : base( 0x2B01 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs b/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs index aea0e17ce..fac7bcab7 100644 --- a/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs +++ b/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs @@ -11,13 +11,13 @@ namespace Server.Items public override int LabelNumber { get { return 1152441; } } // enhanced bandage - [Constructable] + [Constructible] public EnhancedBandage() : this( 1 ) { } - [Constructable] + [Constructible] public EnhancedBandage( int amount ) : base( amount ) { @@ -56,7 +56,7 @@ namespace Server.Items } } - [FlipableAttribute( 0x2AC0, 0x2AC3 )] + [FlippableAttribute( 0x2AC0, 0x2AC3 )] public class FountainOfLife : BaseAddonContainer { public override BaseAddonContainerDeed Deed @@ -87,13 +87,13 @@ namespace Server.Items private Timer m_Timer; - [Constructable] + [Constructible] public FountainOfLife() : this( 10 ) { } - [Constructable] + [Constructible] public FountainOfLife( int charges ) : base( 0x2AC0 ) { @@ -240,13 +240,13 @@ namespace Server.Items set { m_Charges = Math.Min( value, 10 ); InvalidateProperties(); } } - [Constructable] + [Constructible] public FountainOfLifeDeed() : this( 10 ) { } - [Constructable] + [Constructible] public FountainOfLifeDeed( int charges ) : base() { diff --git a/Scripts/Items/Special/8th Anniversary Items/OssianGrimoire.cs b/Scripts/Items/Special/8th Anniversary Items/OssianGrimoire.cs index e3624cb79..58d647d4e 100644 --- a/Scripts/Items/Special/8th Anniversary Items/OssianGrimoire.cs +++ b/Scripts/Items/Special/8th Anniversary Items/OssianGrimoire.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1078148; } } // Ossian Grimoire - [Constructable] + [Constructible] public OssianGrimoire() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/8th Anniversary Items/QuiverOfInfinity.cs b/Scripts/Items/Special/8th Anniversary Items/QuiverOfInfinity.cs index 736ad9822..ec7bb706b 100644 --- a/Scripts/Items/Special/8th Anniversary Items/QuiverOfInfinity.cs +++ b/Scripts/Items/Special/8th Anniversary Items/QuiverOfInfinity.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1075201; } } // Quiver of Infinity - [Constructable] + [Constructible] public QuiverOfInfinity() : base( 0x2B02 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/8th Anniversary Items/Talismans.cs b/Scripts/Items/Special/8th Anniversary Items/Talismans.cs index a53df7a5e..76dbba13c 100644 --- a/Scripts/Items/Special/8th Anniversary Items/Talismans.cs +++ b/Scripts/Items/Special/8th Anniversary Items/Talismans.cs @@ -77,7 +77,7 @@ namespace Server.Items { public override TalismanForm Form { get { return TalismanForm.Ferret; } } - [Constructable] + [Constructible] public FerretFormTalisman() : base() { } @@ -105,7 +105,7 @@ namespace Server.Items { public override TalismanForm Form { get { return TalismanForm.Squirrel; } } - [Constructable] + [Constructible] public SquirrelFormTalisman () : base() { } @@ -133,7 +133,7 @@ namespace Server.Items { public override TalismanForm Form { get { return TalismanForm.CuSidhe; } } - [Constructable] + [Constructible] public CuSidheFormTalisman() : base() { } @@ -161,7 +161,7 @@ namespace Server.Items { public override TalismanForm Form { get { return TalismanForm.Reptalon; } } - [Constructable] + [Constructible] public ReptalonFormTalisman() : base() { } diff --git a/Scripts/Items/Special/AoS Promotional/HoodedShroudOfShadows.cs b/Scripts/Items/Special/AoS Promotional/HoodedShroudOfShadows.cs index a44c5eb3c..212bbeee5 100644 --- a/Scripts/Items/Special/AoS Promotional/HoodedShroudOfShadows.cs +++ b/Scripts/Items/Special/AoS Promotional/HoodedShroudOfShadows.cs @@ -3,15 +3,15 @@ using Server; namespace Server.Items { - [Flipable( 0x2684, 0x2683 )] + [Flippable( 0x2684, 0x2683 )] public class HoodedShroudOfShadows : BaseOuterTorso { - [Constructable] + [Constructible] public HoodedShroudOfShadows() : this( 0x455 ) { } - [Constructable] + [Constructible] public HoodedShroudOfShadows( int hue ) : base( 0x2684, hue ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/AoS Promotional/LuckyNecklace.cs b/Scripts/Items/Special/AoS Promotional/LuckyNecklace.cs index 91b3f49b7..1023c80c0 100644 --- a/Scripts/Items/Special/AoS Promotional/LuckyNecklace.cs +++ b/Scripts/Items/Special/AoS Promotional/LuckyNecklace.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int Hue{ get { return 1150; } } public override int LabelNumber{ get { return 1075239; } } //Lucky Necklace 1075239 - [Constructable] + [Constructible] public LuckyNecklace( ) : base( 0x1088, Layer.Neck ) { diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenArmoire.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenArmoire.cs index 5e9cc4a63..332251812 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenArmoire.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenArmoire.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0xC12, 0xC13 )] + [Flippable( 0xC12, 0xC13 )] public class BrokenArmoireComponent : AddonComponent { public override int LabelNumber { get { return 1076262; } } // Broken Armoire @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenArmoireDeed(); } } - [Constructable] + [Constructible] public BrokenArmoireAddon() : base() { AddComponent( new BrokenArmoireComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BrokenArmoireAddon(); } } public override int LabelNumber { get { return 1076262; } } // Broken Armoire - [Constructable] + [Constructible] public BrokenArmoireDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenBed.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenBed.cs index e66e0e1b7..2819a26ed 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenBed.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenBed.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenBedDeed(); } } - [Constructable] + [Constructible] public BrokenBedAddon( bool east ) : base() { if ( east ) // east @@ -54,7 +54,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public BrokenBedDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenBookcase.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenBookcase.cs index b8ba954a7..41e46ab31 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenBookcase.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenBookcase.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0xC14, 0xC15 )] + [Flippable( 0xC14, 0xC15 )] public class BrokenBookcaseComponent : AddonComponent { public override int LabelNumber { get { return 1076258; } } // Broken Bookcase @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenBookcaseDeed(); } } - [Constructable] + [Constructible] public BrokenBookcaseAddon() : base() { AddComponent( new BrokenBookcaseComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BrokenBookcaseAddon(); } } public override int LabelNumber { get { return 1076258; } } // Broken Bookcase - [Constructable] + [Constructible] public BrokenBookcaseDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenChestOfDrawers.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenChestOfDrawers.cs index 374f0ebbf..881e28927 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenChestOfDrawers.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenChestOfDrawers.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0xC24, 0xC25 )] + [Flippable( 0xC24, 0xC25 )] public class BrokenChestOfDrawersComponent : AddonComponent { public override int LabelNumber { get { return 1076261; } } // Broken Chest of Drawers @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenChestOfDrawersDeed(); } } - [Constructable] + [Constructible] public BrokenChestOfDrawersAddon() : base() { AddComponent( new BrokenChestOfDrawersComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BrokenChestOfDrawersAddon(); } } public override int LabelNumber { get { return 1076261; } } // Broken Chest of Drawers - [Constructable] + [Constructible] public BrokenChestOfDrawersDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenCoveredChair.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenCoveredChair.cs index 3b72a99c0..e2fa5a211 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenCoveredChair.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenCoveredChair.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0xC17, 0xC18 )] + [Flippable( 0xC17, 0xC18 )] public class BrokenCoveredChairComponent : AddonComponent { public override int LabelNumber { get { return 1076257; } } // Broken Covered Chair @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenCoveredChairDeed(); } } - [Constructable] + [Constructible] public BrokenCoveredChairAddon() : base() { AddComponent( new BrokenCoveredChairComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BrokenCoveredChairAddon(); } } public override int LabelNumber { get { return 1076257; } } // Broken Covered Chair - [Constructable] + [Constructible] public BrokenCoveredChairDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenFallenChair.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenFallenChair.cs index 379f4ae3e..aea10f43d 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenFallenChair.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenFallenChair.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0xC19, 0xC1A )] + [Flippable( 0xC19, 0xC1A )] public class BrokenFallenChairComponent : AddonComponent { public override int LabelNumber { get { return 1076264; } } // Broken Fallen Chair @@ -37,7 +37,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenFallenChairDeed(); } } - [Constructable] + [Constructible] public BrokenFallenChairAddon() : base() { AddComponent( new BrokenFallenChairComponent(), 0, 0, 0 ); @@ -67,7 +67,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BrokenFallenChairAddon(); } } public override int LabelNumber { get { return 1076264; } } // Broken Fallen Chair - [Constructable] + [Constructible] public BrokenFallenChairDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/BrokenVanity.cs b/Scripts/Items/Special/Broken Furniture Collection/BrokenVanity.cs index 4f7405e7d..5db8f27b4 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/BrokenVanity.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/BrokenVanity.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BrokenVanityDeed(); } } - [Constructable] + [Constructible] public BrokenVanityAddon( bool east ) : base() { if ( east ) // east @@ -50,7 +50,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public BrokenVanityDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Broken Furniture Collection/StandingBrokenChair.cs b/Scripts/Items/Special/Broken Furniture Collection/StandingBrokenChair.cs index 85c67cae8..4d4985452 100644 --- a/Scripts/Items/Special/Broken Furniture Collection/StandingBrokenChair.cs +++ b/Scripts/Items/Special/Broken Furniture Collection/StandingBrokenChair.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0xC1B, 0xC1C, 0xC1E, 0xC1D )] + [Flippable( 0xC1B, 0xC1C, 0xC1E, 0xC1D )] public class StandingBrokenChairComponent : AddonComponent { public override int LabelNumber { get { return 1076259; } } // Standing Broken Chair @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new StandingBrokenChairDeed(); } } - [Constructable] + [Constructible] public StandingBrokenChairAddon() : base() { AddComponent( new StandingBrokenChairComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new StandingBrokenChairAddon(); } } public override int LabelNumber { get { return 1076259; } } // Standing Broken Chair - [Constructable] + [Constructible] public StandingBrokenChairDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/AncientSmithyHammer.cs b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/AncientSmithyHammer.cs index 8da692539..e83b43345 100644 --- a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/AncientSmithyHammer.cs +++ b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/AncientSmithyHammer.cs @@ -4,7 +4,7 @@ using Server.Engines.Craft; namespace Server.Items { - [FlipableAttribute( 0x13E4, 0x13E3 )] + [FlippableAttribute( 0x13E4, 0x13E3 )] public class AncientSmithyHammer : BaseTool { private int m_Bonus; @@ -68,12 +68,12 @@ namespace Server.Items public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } } public override int LabelNumber{ get{ return 1045127; } } // ancient smithy hammer - [Constructable] + [Constructible] public AncientSmithyHammer( int bonus ) : this( bonus, 600 ) { } - [Constructable] + [Constructible] public AncientSmithyHammer( int bonus, int uses ) : base( uses, 0x13E4 ) { m_Bonus = bonus; diff --git a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/ColoredAnvil.cs b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/ColoredAnvil.cs index f5aa60777..341874342 100644 --- a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/ColoredAnvil.cs +++ b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/ColoredAnvil.cs @@ -4,15 +4,15 @@ using Server.Engines.Craft; namespace Server.Items { - [Anvil, Flipable( 0xFAF, 0xFB0 )] + [Anvil, Flippable( 0xFAF, 0xFB0 )] public class ColoredAnvil : Item { - [Constructable] + [Constructible] public ColoredAnvil() : this( CraftResources.GetHue( (CraftResource)Utility.RandomMinMax( (int)CraftResource.DullCopper, (int)CraftResource.Valorite ) ) ) { } - [Constructable] + [Constructible] public ColoredAnvil( int hue ) : base( 0xFAF ) { Hue = hue; diff --git a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/GlovesOfMining.cs b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/GlovesOfMining.cs index 4b63a8794..e08007fa3 100644 --- a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/GlovesOfMining.cs +++ b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/GlovesOfMining.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [FlipableAttribute( 0x13c6, 0x13ce )] + [FlippableAttribute( 0x13c6, 0x13ce )] public class LeatherGlovesOfMining : BaseGlovesOfMining { public override int BasePhysicalResistance{ get{ return 2; } } @@ -26,7 +26,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1045122; } } // leather blacksmith gloves of mining - [Constructable] + [Constructible] public LeatherGlovesOfMining( int bonus ) : base( bonus, 0x13C6 ) { Weight = 1; @@ -49,7 +49,7 @@ namespace Server.Items } } - [FlipableAttribute( 0x13d5, 0x13dd )] + [FlippableAttribute( 0x13d5, 0x13dd )] public class StuddedGlovesOfMining : BaseGlovesOfMining { public override int BasePhysicalResistance{ get{ return 2; } } @@ -71,7 +71,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1045123; } } // studded leather blacksmith gloves of mining - [Constructable] + [Constructible] public StuddedGlovesOfMining( int bonus ) : base( bonus, 0x13D5 ) { Weight = 2; @@ -94,7 +94,7 @@ namespace Server.Items } } - [FlipableAttribute( 0x13eb, 0x13f2 )] + [FlippableAttribute( 0x13eb, 0x13f2 )] public class RingmailGlovesOfMining : BaseGlovesOfMining { public override int BasePhysicalResistance{ get{ return 3; } } @@ -117,7 +117,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1045124; } } // ringmail blacksmith gloves of mining - [Constructable] + [Constructible] public RingmailGlovesOfMining( int bonus ) : base( bonus, 0x13EB ) { Weight = 1; diff --git a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs index 3a621fde3..e0726966b 100644 --- a/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs +++ b/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs @@ -21,12 +21,12 @@ namespace Server.Items public override int LabelNumber{ get{ return 1049082; } } // powder of fortifying - [Constructable] + [Constructible] public PowderOfTemperament() : this( 10 ) { } - [Constructable] + [Constructible] public PowderOfTemperament( int charges ) : base( 4102 ) { Weight = 1.0; diff --git a/Scripts/Items/Special/Community Collection/JesterHatofChuckles.cs b/Scripts/Items/Special/Community Collection/JesterHatofChuckles.cs index 6070d5b56..e5e4b808f 100644 --- a/Scripts/Items/Special/Community Collection/JesterHatofChuckles.cs +++ b/Scripts/Items/Special/Community Collection/JesterHatofChuckles.cs @@ -17,12 +17,12 @@ namespace Server.Items public override int InitMinHits{ get{ return 100; } } public override int InitMaxHits{ get{ return 100; } } - [Constructable] + [Constructible] public JesterHatofChuckles() : this( Utility.RandomList( 0x13e, 0x03, 0x172, 0x3f ) ) { } - [Constructable] + [Constructible] public JesterHatofChuckles( int hue ) : base( 0x171C, hue ) { Attributes.Luck = 150; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/AwesomeDisturbingPortrait.cs b/Scripts/Items/Special/Evil Home Decor Collection/AwesomeDisturbingPortrait.cs index 170f79dc2..2d84b30eb 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/AwesomeDisturbingPortrait.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/AwesomeDisturbingPortrait.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A5D, 0x2A61 )] + [Flippable( 0x2A5D, 0x2A61 )] public class AwesomeDisturbingPortraitComponent : AddonComponent { public override int LabelNumber { get { return 1074479; } } // Disturbing portrait @@ -131,7 +131,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new AwesomeDisturbingPortraitDeed(); } } - [Constructable] + [Constructible] public AwesomeDisturbingPortraitAddon() : base() { AddComponent( new AwesomeDisturbingPortraitComponent(), 0, 0, 0 ); @@ -161,7 +161,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new AwesomeDisturbingPortraitAddon(); } } public override int LabelNumber { get { return 1074479; } } // Disturbing portrait - [Constructable] + [Constructible] public AwesomeDisturbingPortraitDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/BedOfNails.cs b/Scripts/Items/Special/Evil Home Decor Collection/BedOfNails.cs index f4b3e9a53..087830691 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/BedOfNails.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/BedOfNails.cs @@ -41,14 +41,14 @@ namespace Server.Items } } - [FlipableAddon( Direction.South, Direction.East )] + [FlippableAddon( Direction.South, Direction.East )] public class BedOfNailsAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new BedOfNailsDeed(); } } private InternalTimer m_Timer; - [Constructable] + [Constructible] public BedOfNailsAddon() : base() { @@ -166,7 +166,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BedOfNailsAddon(); } } public override int LabelNumber { get { return 1074801; } } // Bed of Nails - [Constructable] + [Constructible] public BedOfNailsDeed() : base() { diff --git a/Scripts/Items/Special/Evil Home Decor Collection/BoneCouch.cs b/Scripts/Items/Special/Evil Home Decor Collection/BoneCouch.cs index f6da54ed1..7710dd12e 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/BoneCouch.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/BoneCouch.cs @@ -39,12 +39,12 @@ namespace Server.Items } } - [FlipableAddon( Direction.South, Direction.East )] + [FlippableAddon( Direction.South, Direction.East )] public class BoneCouchAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new BoneCouchDeed(); } } - [Constructable] + [Constructible] public BoneCouchAddon() : base() { Direction = Direction.South; @@ -92,7 +92,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BoneCouchAddon(); } } public override int LabelNumber { get { return 1074477; } } // Bone couch - [Constructable] + [Constructible] public BoneCouchDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/BoneTable.cs b/Scripts/Items/Special/Evil Home Decor Collection/BoneTable.cs index 6ca87c926..614b3800b 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/BoneTable.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/BoneTable.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BoneTableDeed(); } } - [Constructable] + [Constructible] public BoneTableAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x2A5C, 1074478 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BoneTableAddon(); } } public override int LabelNumber { get { return 1074478; } } // Bone table - [Constructable] + [Constructible] public BoneTableDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/BoneThrone.cs b/Scripts/Items/Special/Evil Home Decor Collection/BoneThrone.cs index 1e0d31d39..c8c44c2ec 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/BoneThrone.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/BoneThrone.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x2A58, 0x2A59 )] + [Flippable( 0x2A58, 0x2A59 )] public class BoneThroneComponent : AddonComponent { public override int LabelNumber { get { return 1074476; } } // Bone throne @@ -44,7 +44,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BoneThroneDeed(); } } - [Constructable] + [Constructible] public BoneThroneAddon() : base() { AddComponent( new BoneThroneComponent(), 0, 0, 0 ); @@ -74,7 +74,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BoneThroneAddon(); } } public override int LabelNumber { get { return 1074476; } } // Bone throne - [Constructable] + [Constructible] public BoneThroneDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/CreepyPortrait.cs b/Scripts/Items/Special/Evil Home Decor Collection/CreepyPortrait.cs index 119f5a3c9..1b82f979c 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/CreepyPortrait.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/CreepyPortrait.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A69, 0x2A6D )] + [Flippable( 0x2A69, 0x2A6D )] public class CreepyPortraitComponent : AddonComponent { public override int LabelNumber { get { return 1074481; } } // Creepy portrait @@ -81,7 +81,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new CreepyPortraitDeed(); } } - [Constructable] + [Constructible] public CreepyPortraitAddon() : base() { AddComponent( new CreepyPortraitComponent(), 0, 0, 0 ); @@ -111,7 +111,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new CreepyPortraitAddon(); } } public override int LabelNumber { get { return 1074481; } } // Creepy portrait - [Constructable] + [Constructible] public CreepyPortraitDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/DisturbingPortrait.cs b/Scripts/Items/Special/Evil Home Decor Collection/DisturbingPortrait.cs index db7b3a5b4..bc0eedd9b 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/DisturbingPortrait.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/DisturbingPortrait.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A5D, 0x2A61 )] + [Flippable( 0x2A5D, 0x2A61 )] public class DisturbingPortraitComponent : AddonComponent { public override int LabelNumber { get { return 1074479; } } // Disturbing portrait @@ -65,7 +65,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new DisturbingPortraitDeed(); } } - [Constructable] + [Constructible] public DisturbingPortraitAddon() : base() { AddComponent( new DisturbingPortraitComponent(), 0, 0, 0 ); @@ -95,7 +95,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new DisturbingPortraitAddon(); } } public override int LabelNumber { get { return 1074479; } } // Disturbing portrait - [Constructable] + [Constructible] public DisturbingPortraitDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/HauntedMirror.cs b/Scripts/Items/Special/Evil Home Decor Collection/HauntedMirror.cs index 4bed3b977..d517f816a 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/HauntedMirror.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/HauntedMirror.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x2A7B, 0x2A7D )] + [Flippable( 0x2A7B, 0x2A7D )] public class HaunterMirrorComponent : AddonComponent { public override int LabelNumber { get { return 1074800; } } // Haunted Mirror @@ -57,7 +57,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new HaunterMirrorDeed(); } } - [Constructable] + [Constructible] public HaunterMirrorAddon() : base() { AddComponent( new HaunterMirrorComponent(), 0, 0, 0 ); @@ -87,7 +87,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new HaunterMirrorAddon(); } } public override int LabelNumber { get { return 1074800; } } // Haunted Mirror - [Constructable] + [Constructible] public HaunterMirrorDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieBlue.cs b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieBlue.cs index 715cf5b43..6f6bb72db 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieBlue.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieBlue.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A75, 0x2A76 )] + [Flippable( 0x2A75, 0x2A76 )] public class MountedPixieBlueComponent : AddonComponent { public override int LabelNumber { get { return 1074482; } } // Mounted pixie @@ -73,7 +73,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new MountedPixieBlueAddon(); } } public override int LabelNumber { get { return 1074482; } } // Mounted pixie - [Constructable] + [Constructible] public MountedPixieBlueDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieGreen.cs b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieGreen.cs index 9a1943ea7..6c4f8272d 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieGreen.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieGreen.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A71, 0x2A72 )] + [Flippable( 0x2A71, 0x2A72 )] public class MountedPixieGreenComponent : AddonComponent { public override int LabelNumber { get { return 1074482; } } // Mounted pixie @@ -73,7 +73,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new MountedPixieGreenAddon(); } } public override int LabelNumber { get { return 1074482; } } // Mounted pixie - [Constructable] + [Constructible] public MountedPixieGreenDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieLime.cs b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieLime.cs index 1a0ca7497..9682b4c29 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieLime.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieLime.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A77, 0x2A78 )] + [Flippable( 0x2A77, 0x2A78 )] public class MountedPixieLimeComponent : AddonComponent { public override int LabelNumber { get { return 1074482; } } // Mounted pixie @@ -73,7 +73,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new MountedPixieLimeAddon(); } } public override int LabelNumber { get { return 1074482; } } // Mounted pixie - [Constructable] + [Constructible] public MountedPixieLimeDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieOrange.cs b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieOrange.cs index 983d98e42..200391a5c 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieOrange.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieOrange.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A73, 0x2A74 )] + [Flippable( 0x2A73, 0x2A74 )] public class MountedPixieOrangeComponent : AddonComponent { public override int LabelNumber { get { return 1074482; } } // Mounted pixie @@ -73,7 +73,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new MountedPixieOrangeAddon(); } } public override int LabelNumber { get { return 1074482; } } // Mounted pixie - [Constructable] + [Constructible] public MountedPixieOrangeDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieWhite.cs b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieWhite.cs index 866bf3009..5a651658e 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieWhite.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/MountedPixieWhite.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A79, 0x2A7A )] + [Flippable( 0x2A79, 0x2A7A )] public class MountedPixieWhiteComponent : AddonComponent { public override int LabelNumber { get { return 1074482; } } // Mounted pixie @@ -73,7 +73,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new MountedPixieWhiteAddon(); } } public override int LabelNumber { get { return 1074482; } } // Mounted pixie - [Constructable] + [Constructible] public MountedPixieWhiteDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/SacrificialAltar.cs b/Scripts/Items/Special/Evil Home Decor Collection/SacrificialAltar.cs index bcdfd81bc..f7c8e5aec 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/SacrificialAltar.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/SacrificialAltar.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [FlipableAddon( Direction.South, Direction.East )] + [FlippableAddon( Direction.South, Direction.East )] public class SacrificialAltarAddon : BaseAddonContainer { public override BaseAddonContainerDeed Deed { get { return new SacrificialAltarDeed(); } } @@ -13,7 +13,7 @@ namespace Server.Items private Timer m_Timer; - [Constructable] + [Constructible] public SacrificialAltarAddon() : base( 0x2A9B ) { Direction = Direction.South; @@ -137,7 +137,7 @@ namespace Server.Items public override BaseAddonContainer Addon { get { return new SacrificialAltarAddon(); } } public override int LabelNumber { get { return 1074818; } } // Sacrificial Altar - [Constructable] + [Constructible] public SacrificialAltarDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Evil Home Decor Collection/UnsettlingPortrait.cs b/Scripts/Items/Special/Evil Home Decor Collection/UnsettlingPortrait.cs index c81b8404e..830eeecae 100644 --- a/Scripts/Items/Special/Evil Home Decor Collection/UnsettlingPortrait.cs +++ b/Scripts/Items/Special/Evil Home Decor Collection/UnsettlingPortrait.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2A65, 0x2A67 )] + [Flippable( 0x2A65, 0x2A67 )] public class UnsettlingPortraitComponent : AddonComponent { public override int LabelNumber { get { return 1074480; } } // Unsettling portrait @@ -69,7 +69,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new UnsettlingPortraitDeed(); } } - [Constructable] + [Constructible] public UnsettlingPortraitAddon() : base() { AddComponent( new UnsettlingPortraitComponent(), 0, 0, 0 ); @@ -99,7 +99,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new UnsettlingPortraitAddon(); } } public override int LabelNumber { get { return 1074480; } } // Unsettling portrait - [Constructable] + [Constructible] public UnsettlingPortraitDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Gifts/HearthOfHomeFire.cs b/Scripts/Items/Special/Gifts/HearthOfHomeFire.cs index 1426fced7..bc7da5403 100644 --- a/Scripts/Items/Special/Gifts/HearthOfHomeFire.cs +++ b/Scripts/Items/Special/Gifts/HearthOfHomeFire.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed{ get{ return new HearthOfHomeFireDeed(); } } - [Constructable] + [Constructible] public HearthOfHomeFire( bool east ) { if ( east ) @@ -58,7 +58,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1062919; } } // Hearth of the Home Fire - [Constructable] + [Constructible] public HearthOfHomeFireDeed() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Gifts/HolySword.cs b/Scripts/Items/Special/Gifts/HolySword.cs index 0e0d44587..7317ef361 100644 --- a/Scripts/Items/Special/Gifts/HolySword.cs +++ b/Scripts/Items/Special/Gifts/HolySword.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public HolySword() { Hue = 0x482; diff --git a/Scripts/Items/Special/Gifts/LeggingsOfEmbers.cs b/Scripts/Items/Special/Gifts/LeggingsOfEmbers.cs index 337df8c7b..60c2c0ec5 100644 --- a/Scripts/Items/Special/Gifts/LeggingsOfEmbers.cs +++ b/Scripts/Items/Special/Gifts/LeggingsOfEmbers.cs @@ -16,7 +16,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public LeggingsOfEmbers() { Hue = 0x2C; diff --git a/Scripts/Items/Special/Gifts/RoseOfTrinsic.cs b/Scripts/Items/Special/Gifts/RoseOfTrinsic.cs index 573cf657f..7074c4232 100644 --- a/Scripts/Items/Special/Gifts/RoseOfTrinsic.cs +++ b/Scripts/Items/Special/Gifts/RoseOfTrinsic.cs @@ -9,7 +9,7 @@ using Server.ContextMenus; namespace Server.Items { - [FlipableAttribute( 0x234C, 0x234D )] + [FlippableAttribute( 0x234C, 0x234D )] public class RoseOfTrinsic : Item, ISecurable { private static readonly TimeSpan m_SpawnTime = TimeSpan.FromHours( 4.0 ); @@ -55,7 +55,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public RoseOfTrinsic() : base( 0x234D ) { Weight = 1.0; @@ -166,12 +166,12 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1062926; } } // Petal of the Rose of Trinsic - [Constructable] + [Constructible] public RoseOfTrinsicPetal() : this( 1 ) { } - [Constructable] + [Constructible] public RoseOfTrinsicPetal( int amount ) : base( 0x1021 ) { Stackable = true; diff --git a/Scripts/Items/Special/Gifts/SamuraiHelm.cs b/Scripts/Items/Special/Gifts/SamuraiHelm.cs index 5fb176a51..1c8109c8b 100644 --- a/Scripts/Items/Special/Gifts/SamuraiHelm.cs +++ b/Scripts/Items/Special/Gifts/SamuraiHelm.cs @@ -3,7 +3,7 @@ using Server; namespace Server.Items { - [FlipableAttribute( 0x236C, 0x236D )] + [FlippableAttribute( 0x236C, 0x236D )] public class SamuraiHelm : BaseArmor { public override int LabelNumber{ get{ return 1062923; } } // Ancient Samurai Helm @@ -19,7 +19,7 @@ namespace Server.Items public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } } - [Constructable] + [Constructible] public SamuraiHelm() : base( 0x236C ) { Weight = 5.0; diff --git a/Scripts/Items/Special/Gifts/ShaminoCrossbow.cs b/Scripts/Items/Special/Gifts/ShaminoCrossbow.cs index 96465a837..2098c0e7f 100644 --- a/Scripts/Items/Special/Gifts/ShaminoCrossbow.cs +++ b/Scripts/Items/Special/Gifts/ShaminoCrossbow.cs @@ -10,7 +10,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ShaminoCrossbow() { Hue = 0x504; diff --git a/Scripts/Items/Special/Gifts/TapestryOfSosaria.cs b/Scripts/Items/Special/Gifts/TapestryOfSosaria.cs index 0e03de35c..de4028e94 100644 --- a/Scripts/Items/Special/Gifts/TapestryOfSosaria.cs +++ b/Scripts/Items/Special/Gifts/TapestryOfSosaria.cs @@ -9,7 +9,7 @@ using Server.ContextMenus; namespace Server.Items { - [FlipableAttribute( 0x234E, 0x234F )] + [FlippableAttribute( 0x234E, 0x234F )] public class TapestryOfSosaria : Item, ISecurable { private SecureLevel m_Level; @@ -23,7 +23,7 @@ namespace Server.Items set{ m_Level = value; } } - [Constructable] + [Constructible] public TapestryOfSosaria() : base( 0x234E ) { Weight = 1.0; diff --git a/Scripts/Items/Special/Heritage Items/AppleTrunk.cs b/Scripts/Items/Special/Heritage Items/AppleTrunk.cs index b4c6c6156..2c0d38cac 100644 --- a/Scripts/Items/Special/Heritage Items/AppleTrunk.cs +++ b/Scripts/Items/Special/Heritage Items/AppleTrunk.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new AppleTrunkDeed(); } } - [Constructable] + [Constructible] public AppleTrunkAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xD98, 1076785 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new AppleTrunkAddon(); } } public override int LabelNumber { get { return 1076785; } } // Apple Trunk - [Constructable] + [Constructible] public AppleTrunkDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/BlueDecorativeRug.cs b/Scripts/Items/Special/Heritage Items/BlueDecorativeRug.cs index 0ab4c58bb..af5220880 100644 --- a/Scripts/Items/Special/Heritage Items/BlueDecorativeRug.cs +++ b/Scripts/Items/Special/Heritage Items/BlueDecorativeRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BlueDecorativeRugDeed(); } } - [Constructable] + [Constructible] public BlueDecorativeRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xAD2, 1076589 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BlueDecorativeRugAddon(); } } public override int LabelNumber { get { return 1076589; } } // Blue decorative rug - [Constructable] + [Constructible] public BlueDecorativeRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/BlueFancyRug.cs b/Scripts/Items/Special/Heritage Items/BlueFancyRug.cs index 8170c3bed..f2097bf15 100644 --- a/Scripts/Items/Special/Heritage Items/BlueFancyRug.cs +++ b/Scripts/Items/Special/Heritage Items/BlueFancyRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BlueFancyRugDeed(); } } - [Constructable] + [Constructible] public BlueFancyRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xAC2, 1076273 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BlueFancyRugAddon(); } } public override int LabelNumber { get { return 1076273; } } // Blue fancy rug - [Constructable] + [Constructible] public BlueFancyRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/BluePlainRug.cs b/Scripts/Items/Special/Heritage Items/BluePlainRug.cs index 548e99979..02181a9c9 100644 --- a/Scripts/Items/Special/Heritage Items/BluePlainRug.cs +++ b/Scripts/Items/Special/Heritage Items/BluePlainRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new BluePlainRugDeed(); } } - [Constructable] + [Constructible] public BluePlainRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xAC2, 1076585 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new BluePlainRugAddon(); } } public override int LabelNumber { get { return 1076585; } } // Blue plain rug - [Constructable] + [Constructible] public BluePlainRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/BoilingCauldron.cs b/Scripts/Items/Special/Heritage Items/BoilingCauldron.cs index 8a71010f5..1ea06c420 100644 --- a/Scripts/Items/Special/Heritage Items/BoilingCauldron.cs +++ b/Scripts/Items/Special/Heritage Items/BoilingCauldron.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x2068, 0x207A )] + [Flippable( 0x2068, 0x207A )] public class BoilingCauldronAddon : BaseAddonContainer { public override BaseAddonContainerDeed Deed { get { return new BoilingCauldronDeed(); } } @@ -10,7 +10,7 @@ namespace Server.Items public override int DefaultGumpID { get { return 0x9; } } public override int DefaultDropSound { get { return 0x42; } } - [Constructable] + [Constructible] public BoilingCauldronAddon() : base( 0x2068 ) { AddComponent( new LocalizedContainerComponent( 0xFAC, 1076267 ), 0, 0, 0 ); @@ -41,7 +41,7 @@ namespace Server.Items public override BaseAddonContainer Addon { get { return new BoilingCauldronAddon(); } } public override int LabelNumber { get { return 1076267; } } // Boiling Cauldron - [Constructable] + [Constructible] public BoilingCauldronDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/CherryBlossomTree.cs b/Scripts/Items/Special/Heritage Items/CherryBlossomTree.cs index e7aba717f..3dde7a62b 100644 --- a/Scripts/Items/Special/Heritage Items/CherryBlossomTree.cs +++ b/Scripts/Items/Special/Heritage Items/CherryBlossomTree.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new CherryBlossomTreeDeed(); } } - [Constructable] + [Constructible] public CherryBlossomTreeAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x26EE, 1076268 ), 0, 0, 0 ); @@ -37,7 +37,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new CherryBlossomTreeAddon(); } } public override int LabelNumber { get { return 1076268; } } // Cherry Blossom Tree - [Constructable] + [Constructible] public CherryBlossomTreeDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/CherryBlossomTrunk.cs b/Scripts/Items/Special/Heritage Items/CherryBlossomTrunk.cs index 93d55c9d8..962c68ba7 100644 --- a/Scripts/Items/Special/Heritage Items/CherryBlossomTrunk.cs +++ b/Scripts/Items/Special/Heritage Items/CherryBlossomTrunk.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new CherryBlossomTrunkDeed(); } } - [Constructable] + [Constructible] public CherryBlossomTrunkAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x26EE, 1076784 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new CherryBlossomTrunkAddon(); } } public override int LabelNumber { get { return 1076784; } } // Cherry Blossom Trunk - [Constructable] + [Constructible] public CherryBlossomTrunkDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/CinnamonFancyRug.cs b/Scripts/Items/Special/Heritage Items/CinnamonFancyRug.cs index 33a121792..6ed8196a5 100644 --- a/Scripts/Items/Special/Heritage Items/CinnamonFancyRug.cs +++ b/Scripts/Items/Special/Heritage Items/CinnamonFancyRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new CinnamonFancyRugDeed(); } } - [Constructable] + [Constructible] public CinnamonFancyRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xAE3, 1076587 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new CinnamonFancyRugAddon(); } } public override int LabelNumber { get { return 1076587; } } // Cinnamon fancy rug - [Constructable] + [Constructible] public CinnamonFancyRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/Curtains.cs b/Scripts/Items/Special/Heritage Items/Curtains.cs index f5a8841cc..35af80b56 100644 --- a/Scripts/Items/Special/Heritage Items/Curtains.cs +++ b/Scripts/Items/Special/Heritage Items/Curtains.cs @@ -88,7 +88,7 @@ namespace Server.Items public override BaseAddonDeed Deed { get { return new CurtainsDeed(); } } public override bool RetainDeedHue { get { return true; } } - [Constructable] + [Constructible] public CurtainsAddon( bool east ) : base() { if ( east ) // east @@ -133,7 +133,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public CurtainsDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/Fountain.cs b/Scripts/Items/Special/Heritage Items/Fountain.cs index 1ce408c04..1ad00338e 100644 --- a/Scripts/Items/Special/Heritage Items/Fountain.cs +++ b/Scripts/Items/Special/Heritage Items/Fountain.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new FountainDeed(); } } - [Constructable] + [Constructible] public FountainAddon() : base() { } @@ -35,7 +35,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new FountainAddon(); } } public override int LabelNumber { get { return 1076283; } } // Fountain - [Constructable] + [Constructible] public FountainDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/FruitTrees.cs b/Scripts/Items/Special/Heritage Items/FruitTrees.cs index 7f15e0b4d..3614d7ab8 100644 --- a/Scripts/Items/Special/Heritage Items/FruitTrees.cs +++ b/Scripts/Items/Special/Heritage Items/FruitTrees.cs @@ -96,7 +96,7 @@ namespace Server.Items public override BaseAddonDeed Deed { get { return new AppleTreeDeed(); } } public override Item Fruit { get { return new Apple(); } } - [Constructable] + [Constructible] public AppleTreeAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xD98, 1076269 ), 0, 0, 0 ); @@ -127,7 +127,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new AppleTreeAddon(); } } public override int LabelNumber { get { return 1076269; } } // Apple Tree - [Constructable] + [Constructible] public AppleTreeDeed() : base() { LootType = LootType.Blessed; @@ -157,7 +157,7 @@ namespace Server.Items public override BaseAddonDeed Deed { get { return new PeachTreeDeed(); } } public override Item Fruit { get { return new Peach(); } } - [Constructable] + [Constructible] public PeachTreeAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xD9C, 1076270 ), 0, 0, 0 ); @@ -188,7 +188,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new PeachTreeAddon(); } } public override int LabelNumber { get { return 1076270; } } // Peach Tree - [Constructable] + [Constructible] public PeachTreeDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/GoldenDecorativeRug.cs b/Scripts/Items/Special/Heritage Items/GoldenDecorativeRug.cs index 480504ad9..4c95cb496 100644 --- a/Scripts/Items/Special/Heritage Items/GoldenDecorativeRug.cs +++ b/Scripts/Items/Special/Heritage Items/GoldenDecorativeRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new GoldenDecorativeRugDeed(); } } - [Constructable] + [Constructible] public GoldenDecorativeRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xADB, 1076586 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new GoldenDecorativeRugAddon(); } } public override int LabelNumber { get { return 1076586; } } // Golden decorative rug - [Constructable] + [Constructible] public GoldenDecorativeRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/Guillotine.cs b/Scripts/Items/Special/Heritage Items/Guillotine.cs index 58ad5b767..f5112924c 100644 --- a/Scripts/Items/Special/Heritage Items/Guillotine.cs +++ b/Scripts/Items/Special/Heritage Items/Guillotine.cs @@ -5,7 +5,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x125E, 0x1230 )] + [Flippable( 0x125E, 0x1230 )] public class GuillotineComponent : AddonComponent { public override int LabelNumber { get { return 1024656; } } // Guillotine @@ -37,7 +37,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new GuillotineDeed(); } } - [Constructable] + [Constructible] public GuillotineAddon() : base() { AddComponent( new GuillotineComponent(), 0, 0, 0 ); @@ -148,7 +148,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new GuillotineAddon(); } } public override int LabelNumber { get { return 1024656; } } // Guillotine - [Constructable] + [Constructible] public GuillotineDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/HangingAxes.cs b/Scripts/Items/Special/Heritage Items/HangingAxes.cs index 2dba420b9..aed2f0d3a 100644 --- a/Scripts/Items/Special/Heritage Items/HangingAxes.cs +++ b/Scripts/Items/Special/Heritage Items/HangingAxes.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new HangingAxesDeed(); } } - [Constructable] + [Constructible] public HangingAxesAddon( bool east ) : base() { if ( east ) // east @@ -50,7 +50,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public HangingAxesDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/HangingSwords.cs b/Scripts/Items/Special/Heritage Items/HangingSwords.cs index 2dd819c7e..afd8f5fe7 100644 --- a/Scripts/Items/Special/Heritage Items/HangingSwords.cs +++ b/Scripts/Items/Special/Heritage Items/HangingSwords.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new HangingSwordsDeed(); } } - [Constructable] + [Constructible] public HangingSwordsAddon( bool east ) : base() { if ( east ) // east @@ -50,7 +50,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public HangingSwordsDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/HouseLadder.cs b/Scripts/Items/Special/Heritage Items/HouseLadder.cs index 5aec22e11..2a5f4363a 100644 --- a/Scripts/Items/Special/Heritage Items/HouseLadder.cs +++ b/Scripts/Items/Special/Heritage Items/HouseLadder.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new HouseLadderDeed(); } } - [Constructable] + [Constructible] public HouseLadderAddon( int type ) : base() { switch ( type ) @@ -75,7 +75,7 @@ namespace Server.Items private int m_Type; - [Constructable] + [Constructible] public HouseLadderDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/IronMaiden.cs b/Scripts/Items/Special/Heritage Items/IronMaiden.cs index 05a1ae982..e8bbd30ef 100644 --- a/Scripts/Items/Special/Heritage Items/IronMaiden.cs +++ b/Scripts/Items/Special/Heritage Items/IronMaiden.cs @@ -109,7 +109,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new IronMaidenAddon(); } } public override int LabelNumber { get { return 1076288; } } // Iron Maiden - [Constructable] + [Constructible] public IronMaidenDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/LargeFishingNet.cs b/Scripts/Items/Special/Heritage Items/LargeFishingNet.cs index 6ce068db2..725d588a7 100644 --- a/Scripts/Items/Special/Heritage Items/LargeFishingNet.cs +++ b/Scripts/Items/Special/Heritage Items/LargeFishingNet.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x3D8E, 0x3D8F )] + [Flippable( 0x3D8E, 0x3D8F )] public class LargeFishingNetComponent : AddonComponent { public override int LabelNumber { get { return 1076285; } } // Large Fish Net @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new LargeFishingNetDeed(); } } - [Constructable] + [Constructible] public LargeFishingNetAddon() : base() { AddComponent( new LargeFishingNetComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new LargeFishingNetAddon(); } } public override int LabelNumber { get { return 1076285; } } // Large Fish Net - [Constructable] + [Constructible] public LargeFishingNetDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/PeachTrunk.cs b/Scripts/Items/Special/Heritage Items/PeachTrunk.cs index 2b238b682..f056792bd 100644 --- a/Scripts/Items/Special/Heritage Items/PeachTrunk.cs +++ b/Scripts/Items/Special/Heritage Items/PeachTrunk.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new PeachTrunkDeed(); } } - [Constructable] + [Constructible] public PeachTrunkAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xD9C, 1076786 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new PeachTrunkAddon(); } } public override int LabelNumber { get { return 1076786; } } // Peach Trunk - [Constructable] + [Constructible] public PeachTrunkDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/PinkFancyRug.cs b/Scripts/Items/Special/Heritage Items/PinkFancyRug.cs index 39dde0b6c..902d4026c 100644 --- a/Scripts/Items/Special/Heritage Items/PinkFancyRug.cs +++ b/Scripts/Items/Special/Heritage Items/PinkFancyRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new PinkFancyRugDeed(); } } - [Constructable] + [Constructible] public PinkFancyRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xAEE, 1076590 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new PinkFancyRugAddon(); } } public override int LabelNumber { get { return 1076590; } } // Pink fancy rug - [Constructable] + [Constructible] public PinkFancyRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/RedPlainRug.cs b/Scripts/Items/Special/Heritage Items/RedPlainRug.cs index 9f6a0e699..015e04d38 100644 --- a/Scripts/Items/Special/Heritage Items/RedPlainRug.cs +++ b/Scripts/Items/Special/Heritage Items/RedPlainRug.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new RedPlainRugDeed(); } } - [Constructable] + [Constructible] public RedPlainRugAddon() : base() { AddComponent( new LocalizedAddonComponent( 0xAC9, 1076588 ), 1, 1, 0 ); @@ -44,7 +44,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new RedPlainRugAddon(); } } public override int LabelNumber { get { return 1076588; } } // Red plain rug - [Constructable] + [Constructible] public RedPlainRugDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/Scarecrow.cs b/Scripts/Items/Special/Heritage Items/Scarecrow.cs index 01a5df3f6..f9ebdd8e8 100644 --- a/Scripts/Items/Special/Heritage Items/Scarecrow.cs +++ b/Scripts/Items/Special/Heritage Items/Scarecrow.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x1E34, 0x1E35 )] + [Flippable( 0x1E34, 0x1E35 )] public class ScarecrowComponent : AddonComponent { public override int LabelNumber { get { return 1076608; } } // Scarecrow @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new ScarecrowDeed(); } } - [Constructable] + [Constructible] public ScarecrowAddon() : base() { AddComponent( new ScarecrowComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new ScarecrowAddon(); } } public override int LabelNumber { get { return 1076608; } } // Scarecrow - [Constructable] + [Constructible] public ScarecrowDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/SmallFishingNet.cs b/Scripts/Items/Special/Heritage Items/SmallFishingNet.cs index e79e4be04..4f179a489 100644 --- a/Scripts/Items/Special/Heritage Items/SmallFishingNet.cs +++ b/Scripts/Items/Special/Heritage Items/SmallFishingNet.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x1EA3, 0x1EA4 )] + [Flippable( 0x1EA3, 0x1EA4 )] public class SmallFishingNetComponent : AddonComponent { public override int LabelNumber { get { return 1076286; } } // Small Fish Net @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new SmallFishingNetDeed(); } } - [Constructable] + [Constructible] public SmallFishingNetAddon() : base() { AddComponent( new SmallFishingNetComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new SmallFishingNetAddon(); } } public override int LabelNumber { get { return 1076286; } } // Small Fish Net - [Constructable] + [Constructible] public SmallFishingNetDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/Statue.cs b/Scripts/Items/Special/Heritage Items/Statue.cs index 83bc7915e..eef4f868c 100644 --- a/Scripts/Items/Special/Heritage Items/Statue.cs +++ b/Scripts/Items/Special/Heritage Items/Statue.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new StoneStatueDeed(); } } - [Constructable] + [Constructible] public StoneStatueAddon( bool east ) : base() { if ( east ) // east @@ -52,7 +52,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public StoneStatueDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/SuitOfGoldArmor.cs b/Scripts/Items/Special/Heritage Items/SuitOfGoldArmor.cs index 4ca7ca854..12fda9888 100644 --- a/Scripts/Items/Special/Heritage Items/SuitOfGoldArmor.cs +++ b/Scripts/Items/Special/Heritage Items/SuitOfGoldArmor.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x3DAA, 0x3DA9 )] + [Flippable( 0x3DAA, 0x3DA9 )] public class SuitOfGoldArmorComponent : AddonComponent { public override int LabelNumber { get { return 1076265; } } // Suit of Gold Armor @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new SuitOfGoldArmorDeed(); } } - [Constructable] + [Constructible] public SuitOfGoldArmorAddon() : base() { AddComponent( new SuitOfGoldArmorComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new SuitOfGoldArmorAddon(); } } public override int LabelNumber { get { return 1076265; } } // Suit of Gold Armor - [Constructable] + [Constructible] public SuitOfGoldArmorDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/SuitOfSilverArmor.cs b/Scripts/Items/Special/Heritage Items/SuitOfSilverArmor.cs index 433e428f2..08333ada8 100644 --- a/Scripts/Items/Special/Heritage Items/SuitOfSilverArmor.cs +++ b/Scripts/Items/Special/Heritage Items/SuitOfSilverArmor.cs @@ -2,7 +2,7 @@ using System; namespace Server.Items { - [Flipable( 0x3D86, 0x3D87 )] + [Flippable( 0x3D86, 0x3D87 )] public class SuitOfSilverArmorComponent : AddonComponent { public override int LabelNumber { get { return 1076266; } } // Suit of Silver Armor @@ -34,7 +34,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new SuitOfSilverArmorDeed(); } } - [Constructable] + [Constructible] public SuitOfSilverArmorAddon() : base() { AddComponent( new SuitOfSilverArmorComponent(), 0, 0, 0 ); @@ -64,7 +64,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new SuitOfSilverArmorAddon(); } } public override int LabelNumber { get { return 1076266; } } // Suit of Silver Armor - [Constructable] + [Constructible] public SuitOfSilverArmorDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/TableWithBlueCloth.cs b/Scripts/Items/Special/Heritage Items/TableWithBlueCloth.cs index 44e8e319c..ac4da37c5 100644 --- a/Scripts/Items/Special/Heritage Items/TableWithBlueCloth.cs +++ b/Scripts/Items/Special/Heritage Items/TableWithBlueCloth.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new TableWithBlueClothDeed(); } } - [Constructable] + [Constructible] public TableWithBlueClothAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x118C, 1076276 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new TableWithBlueClothAddon(); } } public override int LabelNumber { get { return 1076276; } } // Table With A Blue Tablecloth - [Constructable] + [Constructible] public TableWithBlueClothDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/TableWithOrangeCloth.cs b/Scripts/Items/Special/Heritage Items/TableWithOrangeCloth.cs index 221652da9..caea2be85 100644 --- a/Scripts/Items/Special/Heritage Items/TableWithOrangeCloth.cs +++ b/Scripts/Items/Special/Heritage Items/TableWithOrangeCloth.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new TableWithOrangeClothDeed(); } } - [Constructable] + [Constructible] public TableWithOrangeClothAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x118E, 1076278 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new TableWithOrangeClothAddon(); } } public override int LabelNumber { get { return 1076278; } } // Table With An Orange Tablecloth - [Constructable] + [Constructible] public TableWithOrangeClothDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/TableWithPurpleCloth.cs b/Scripts/Items/Special/Heritage Items/TableWithPurpleCloth.cs index 41aec8d9e..e3459cd5e 100644 --- a/Scripts/Items/Special/Heritage Items/TableWithPurpleCloth.cs +++ b/Scripts/Items/Special/Heritage Items/TableWithPurpleCloth.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new TableWithPurpleClothDeed(); } } - [Constructable] + [Constructible] public TableWithPurpleClothAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x118B, 1076275 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new TableWithPurpleClothAddon(); } } public override int LabelNumber { get { return 1076275; } } // Table With A Purple Tablecloth - [Constructable] + [Constructible] public TableWithPurpleClothDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/TableWithRedCloth.cs b/Scripts/Items/Special/Heritage Items/TableWithRedCloth.cs index b7a159df3..2a592db95 100644 --- a/Scripts/Items/Special/Heritage Items/TableWithRedCloth.cs +++ b/Scripts/Items/Special/Heritage Items/TableWithRedCloth.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new TableWithRedClothDeed(); } } - [Constructable] + [Constructible] public TableWithRedClothAddon() : base() { AddComponent( new LocalizedAddonComponent( 0x118D, 1076277 ), 0, 0, 0 ); @@ -36,7 +36,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new TableWithRedClothAddon(); } } public override int LabelNumber { get { return 1076277; } } // Table With A Red Tablecloth - [Constructable] + [Constructible] public TableWithRedClothDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/UnmadeBed.cs b/Scripts/Items/Special/Heritage Items/UnmadeBed.cs index 4d3be6097..a32ae4b97 100644 --- a/Scripts/Items/Special/Heritage Items/UnmadeBed.cs +++ b/Scripts/Items/Special/Heritage Items/UnmadeBed.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new UnmadeBedDeed(); } } - [Constructable] + [Constructible] public UnmadeBedAddon( bool east ) : base() { if ( east ) // east @@ -54,7 +54,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public UnmadeBedDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/Vanity.cs b/Scripts/Items/Special/Heritage Items/Vanity.cs index d85f5c682..79a0a005e 100644 --- a/Scripts/Items/Special/Heritage Items/Vanity.cs +++ b/Scripts/Items/Special/Heritage Items/Vanity.cs @@ -12,7 +12,7 @@ namespace Server.Items public override int DefaultGumpID { get { return 0x51; } } public override int DefaultDropSound { get { return 0x42; } } - [Constructable] + [Constructible] public VanityAddon( bool east ) : base( east ? 0xA44 : 0xA3C ) { if ( east ) // east @@ -51,7 +51,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public VanityDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/WallTorch.cs b/Scripts/Items/Special/Heritage Items/WallTorch.cs index 8e8830ae8..d0be4d154 100644 --- a/Scripts/Items/Special/Heritage Items/WallTorch.cs +++ b/Scripts/Items/Special/Heritage Items/WallTorch.cs @@ -5,7 +5,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x3D98, 0x3D94 )] + [Flippable( 0x3D98, 0x3D94 )] public class WallTorchComponent : AddonComponent { public override int LabelNumber { get { return 1076282; } } // Wall Torch @@ -85,7 +85,7 @@ namespace Server.Items public override BaseAddon Addon { get { return new WallTorchAddon(); } } public override int LabelNumber { get { return 1076282; } } // Wall Torch - [Constructable] + [Constructible] public WallTorchDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Heritage Items/WoodenCoffin.cs b/Scripts/Items/Special/Heritage Items/WoodenCoffin.cs index b542eee6f..1cb50abf0 100644 --- a/Scripts/Items/Special/Heritage Items/WoodenCoffin.cs +++ b/Scripts/Items/Special/Heritage Items/WoodenCoffin.cs @@ -36,7 +36,7 @@ namespace Server.Items { public override BaseAddonDeed Deed { get { return new WoodenCoffinDeed(); } } - [Constructable] + [Constructible] public WoodenCoffinAddon( bool east ) : base() { if ( east ) // east @@ -79,7 +79,7 @@ namespace Server.Items private bool m_East; - [Constructable] + [Constructible] public WoodenCoffinDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/HeritageToken.cs b/Scripts/Items/Special/HeritageToken.cs index bfca8a164..7fc588335 100644 --- a/Scripts/Items/Special/HeritageToken.cs +++ b/Scripts/Items/Special/HeritageToken.cs @@ -12,7 +12,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1076596; } } // A Heritage Token - [Constructable] + [Constructible] public HeritageToken() : base( 0x367A ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Holiday/GiftBox.cs b/Scripts/Items/Special/Holiday/GiftBox.cs index 6db071b99..7830000f2 100644 --- a/Scripts/Items/Special/Holiday/GiftBox.cs +++ b/Scripts/Items/Special/Holiday/GiftBox.cs @@ -5,15 +5,15 @@ using Server.Network; namespace Server.Items { [Furniture] - [Flipable( 0x232A, 0x232B )] + [Flippable( 0x232A, 0x232B )] public class GiftBox : BaseContainer { - [Constructable] + [Constructible] public GiftBox() : this( Utility.RandomDyedHue() ) { } - [Constructable] + [Constructible] public GiftBox( int hue ) : base( Utility.Random( 0x232A, 2 ) ) { Weight = 2.0; diff --git a/Scripts/Items/Special/Holiday/GingerBreadHouseDeed.cs b/Scripts/Items/Special/Holiday/GingerBreadHouseDeed.cs index f3121fddc..589384a2a 100644 --- a/Scripts/Items/Special/Holiday/GingerBreadHouseDeed.cs +++ b/Scripts/Items/Special/Holiday/GingerBreadHouseDeed.cs @@ -39,7 +39,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1077394; } } //a Gingerbread House Deed public override BaseAddon Addon{ get{ return new GingerBreadHouseAddon(); } } - [Constructable] + [Constructible] public GingerBreadHouseDeed() { Weight = 1.0; diff --git a/Scripts/Items/Special/Holiday/HolidayBell.cs b/Scripts/Items/Special/Holiday/HolidayBell.cs index 12658cacd..f22db46da 100644 --- a/Scripts/Items/Special/Holiday/HolidayBell.cs +++ b/Scripts/Items/Special/Holiday/HolidayBell.cs @@ -52,13 +52,13 @@ namespace Server.Items private string m_Maker; private int m_SoundID; - [Constructable] + [Constructible] public HolidayBell() : this(m_StaffNames[Utility.Random(m_StaffNames.Length)]) { } - [Constructable] + [Constructible] public HolidayBell(string maker) : base(0x1C12) { diff --git a/Scripts/Items/Special/Holiday/HolidayFoods.cs b/Scripts/Items/Special/Holiday/HolidayFoods.cs index c9f02fb9c..04df58f10 100644 --- a/Scripts/Items/Special/Holiday/HolidayFoods.cs +++ b/Scripts/Items/Special/Holiday/HolidayFoods.cs @@ -94,7 +94,7 @@ namespace Server.Items EnsureTimer( from ).Eaten = value; } - [Constructable] + [Constructible] public CandyCane() : this( 0x2bdd + Utility.Random( 4 ) ) { @@ -147,7 +147,7 @@ namespace Server.Items 1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man! }; - [Constructable] + [Constructible] public GingerBreadCookie() : base( Utility.RandomBool() ? 0x2be1 : 0x2be2 ) { diff --git a/Scripts/Items/Special/Holiday/HolidayGiftBoxes.cs b/Scripts/Items/Special/Holiday/HolidayGiftBoxes.cs index eee2bf77b..92b2114fb 100644 --- a/Scripts/Items/Special/Holiday/HolidayGiftBoxes.cs +++ b/Scripts/Items/Special/Holiday/HolidayGiftBoxes.cs @@ -43,12 +43,12 @@ namespace Server.Items }; } - [FlipableAttribute(0x46A5, 0x46A6)] + [FlippableAttribute(0x46A5, 0x46A6)] public class GiftBoxRectangle : BaseContainer { public override int DefaultGumpID { get { return 0x11E; } } - [Constructable] + [Constructible] public GiftBoxRectangle() : base(Utility.RandomBool() ? 0x46A5 : 0x46A6) { @@ -77,7 +77,7 @@ namespace Server.Items { public override int DefaultGumpID { get { return 0x11B; } } - [Constructable] + [Constructible] public GiftBoxCube() : base(0x46A2) { @@ -106,7 +106,7 @@ namespace Server.Items { public override int DefaultGumpID { get { return 0x11C; } } - [Constructable] + [Constructible] public GiftBoxCylinder() : base(0x46A3) { @@ -135,7 +135,7 @@ namespace Server.Items { public override int DefaultGumpID { get { return 0x11D; } } - [Constructable] + [Constructible] public GiftBoxOctogon() : base(0x46A4) { @@ -164,7 +164,7 @@ namespace Server.Items { public override int DefaultGumpID { get { return 0x11F; } } - [Constructable] + [Constructible] public GiftBoxAngel() : base(0x46A7) { @@ -189,10 +189,10 @@ namespace Server.Items } } - [Flipable(0x232A, 0x232B)] + [Flippable(0x232A, 0x232B)] public class GiftBoxNeon : BaseContainer { - [Constructable] + [Constructible] public GiftBoxNeon() : base(Utility.RandomBool() ? 0x232A : 0x232B) { diff --git a/Scripts/Items/Special/Holiday/HolidayPottedPlant.cs b/Scripts/Items/Special/Holiday/HolidayPottedPlant.cs index fb0bbe509..f5f5b5567 100644 --- a/Scripts/Items/Special/Holiday/HolidayPottedPlant.cs +++ b/Scripts/Items/Special/Holiday/HolidayPottedPlant.cs @@ -9,13 +9,13 @@ namespace Server.Items { public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public HolidayPottedPlant() : this( Utility.RandomMinMax( 0x11C8, 0x11CC ) ) { } - [Constructable] + [Constructible] public HolidayPottedPlant( int itemID ) : base( itemID ) { @@ -46,7 +46,7 @@ namespace Server.Items public override int LabelNumber { get { return 1041114; } } // A deed for a potted plant. public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public PottedPlantDeed() : base( 0x14F0 ) { diff --git a/Scripts/Items/Special/Holiday/HolidayTimepiece.cs b/Scripts/Items/Special/Holiday/HolidayTimepiece.cs index f53118cd0..06c821948 100644 --- a/Scripts/Items/Special/Holiday/HolidayTimepiece.cs +++ b/Scripts/Items/Special/Holiday/HolidayTimepiece.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber { get { return 1041113; } } // a holiday timepiece public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public HolidayTimepiece() : base( 0x1086 ) { diff --git a/Scripts/Items/Special/Holiday/Icecicles.cs b/Scripts/Items/Special/Holiday/Icecicles.cs index d0afa9182..57119749c 100644 --- a/Scripts/Items/Special/Holiday/Icecicles.cs +++ b/Scripts/Items/Special/Holiday/Icecicles.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class IcicleLargeSouth : Item { - [Constructable] + [Constructible] public IcicleLargeSouth() : base(0x4572) { @@ -31,7 +31,7 @@ namespace Server.Items } public class IcicleMedSouth : Item { - [Constructable] + [Constructible] public IcicleMedSouth () : base(0x4573) { @@ -58,7 +58,7 @@ namespace Server.Items } public class IcicleSmallSouth : Item { - [Constructable] + [Constructible] public IcicleSmallSouth () : base(0x4574) { @@ -85,7 +85,7 @@ namespace Server.Items } public class IcicleLargeEast : Item { - [Constructable] + [Constructible] public IcicleLargeEast () : base(0x4575) { @@ -112,7 +112,7 @@ namespace Server.Items } public class IcicleMedEast : Item { - [Constructable] + [Constructible] public IcicleMedEast () : base(0x4576) { @@ -139,7 +139,7 @@ namespace Server.Items } public class IcicleSmallEast : Item { - [Constructable] + [Constructible] public IcicleSmallEast () : base(0x4577) { diff --git a/Scripts/Items/Special/Holiday/IcyPatch.cs b/Scripts/Items/Special/Holiday/IcyPatch.cs index 8a5287717..6aacc2728 100644 --- a/Scripts/Items/Special/Holiday/IcyPatch.cs +++ b/Scripts/Items/Special/Holiday/IcyPatch.cs @@ -11,7 +11,7 @@ namespace Server.Items /* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */ - [Constructable] + [Constructible] public IcyPatch() : this((Utility.Random(10) == 0) ? 0x122A : 0x122F) { diff --git a/Scripts/Items/Special/Holiday/PKHolidayStuff.cs b/Scripts/Items/Special/Holiday/PKHolidayStuff.cs index 3b9ea46c2..ec8cbd0ae 100644 --- a/Scripts/Items/Special/Holiday/PKHolidayStuff.cs +++ b/Scripts/Items/Special/Holiday/PKHolidayStuff.cs @@ -9,7 +9,7 @@ namespace Server.Items { public override string DefaultName{ get { return "Coal"; }} - [Constructable] + [Constructible] public Coal() : base( 0x19b9 ) { Stackable = false; @@ -38,7 +38,7 @@ namespace Server.Items { public override int LabelNumber{ get { return 1041428; }} // Maybe next year youll get a better... - [Constructable] + [Constructible] public BadCard() : base( 0x14ef ) { int[] m_CardHues=new int[]{ 0x45, 0x27, 0x3d0 }; @@ -67,7 +67,7 @@ namespace Server.Items public class Spam : Food { - [Constructable] + [Constructible] public Spam() : base( 0x1044 ) { Stackable = false; diff --git a/Scripts/Items/Special/Holiday/Poinsettias.cs b/Scripts/Items/Special/Holiday/Poinsettias.cs index 79fb042de..67a95e90a 100644 --- a/Scripts/Items/Special/Holiday/Poinsettias.cs +++ b/Scripts/Items/Special/Holiday/Poinsettias.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class RedPoinsettia : Item { - [Constructable] + [Constructible] public RedPoinsettia() : base( 0x2330 ) { Weight = 1.0; @@ -34,7 +34,7 @@ namespace Server.Items public class WhitePoinsettia : Item { - [Constructable] + [Constructible] public WhitePoinsettia() : base( 0x2331 ) { Weight = 1.0; diff --git a/Scripts/Items/Special/Holiday/SnowGlobes.cs b/Scripts/Items/Special/Holiday/SnowGlobes.cs index 65d92426c..c9d37a2e8 100644 --- a/Scripts/Items/Special/Holiday/SnowGlobes.cs +++ b/Scripts/Items/Special/Holiday/SnowGlobes.cs @@ -70,13 +70,13 @@ namespace Server.Items public override int LabelNumber { get { return 1041454 + (int) m_Type; } } - [Constructable] + [Constructible] public SnowGlobeOne() : this( (SnowGlobeTypeOne) Utility.Random( 19 ) ) { } - [Constructable] + [Constructible] public SnowGlobeOne( SnowGlobeTypeOne type ) { m_Type = type; @@ -183,13 +183,13 @@ namespace Server.Items } } - [Constructable] + [Constructible] public SnowGlobeTwo() : this( (SnowGlobeTypeTwo) Utility.Random( 19 ) ) { } - [Constructable] + [Constructible] public SnowGlobeTwo( SnowGlobeTypeTwo type ) { m_Type = type; @@ -267,13 +267,13 @@ namespace Server.Items } } - [Constructable] + [Constructible] public SnowGlobeThree() : this( (SnowGlobeTypeThree) Utility.Random( 16 ) ) { } - [Constructable] + [Constructible] public SnowGlobeThree( SnowGlobeTypeThree type ) { m_Type = type; diff --git a/Scripts/Items/Special/Holiday/SnowPiles.cs b/Scripts/Items/Special/Holiday/SnowPiles.cs index d6af9811b..a0a14d3ed 100644 --- a/Scripts/Items/Special/Holiday/SnowPiles.cs +++ b/Scripts/Items/Special/Holiday/SnowPiles.cs @@ -7,13 +7,13 @@ private static readonly int[] m_Types = new int[] { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 }; - [Constructable] + [Constructible] public SnowPileDeco() : this(m_Types[Utility.Random(m_Types.Length)]) { } - [Constructable] + [Constructible] public SnowPileDeco( int itemid ) : base(itemid) { diff --git a/Scripts/Items/Special/Holiday/SnowStatue.cs b/Scripts/Items/Special/Holiday/SnowStatue.cs index 2a096a21a..41e5b5b86 100644 --- a/Scripts/Items/Special/Holiday/SnowStatue.cs +++ b/Scripts/Items/Special/Holiday/SnowStatue.cs @@ -5,12 +5,12 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x456E, 0x456F )] + [Flippable( 0x456E, 0x456F )] public class SnowStatuePegasus : Item { public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public SnowStatuePegasus() : base( 0x456E ) { @@ -36,12 +36,12 @@ namespace Server.Items } } - [Flipable( 0x4578, 0x4579 )] + [Flippable( 0x4578, 0x4579 )] public class SnowStatueSeahorse : Item { public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public SnowStatueSeahorse() : base( 0x4578 ) { @@ -67,12 +67,12 @@ namespace Server.Items } } - [Flipable( 0x457A, 0x457B )] + [Flippable( 0x457A, 0x457B )] public class SnowStatueMermaid : Item { public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public SnowStatueMermaid() : base( 0x457A ) { @@ -98,12 +98,12 @@ namespace Server.Items } } - [Flipable( 0x457C, 0x457D )] + [Flippable( 0x457C, 0x457D )] public class SnowStatueGriffon : Item { public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } - [Constructable] + [Constructible] public SnowStatueGriffon() : base( 0x457C ) { @@ -134,7 +134,7 @@ namespace Server.Items public override int LabelNumber { get { return 1114296; } } // snow statue deed public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public SnowStatueDeed() : base( 0x14F0 ) { diff --git a/Scripts/Items/Special/Holiday/Snowflakes.cs b/Scripts/Items/Special/Holiday/Snowflakes.cs index a57b693a6..7160e907d 100644 --- a/Scripts/Items/Special/Holiday/Snowflakes.cs +++ b/Scripts/Items/Special/Holiday/Snowflakes.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class BlueSnowflake : Item { - [Constructable] + [Constructible] public BlueSnowflake() : base( 0x232E ) { Weight = 1.0; @@ -34,7 +34,7 @@ namespace Server.Items public class WhiteSnowflake : Item { - [Constructable] + [Constructible] public WhiteSnowflake() : base( 0x232F ) { Weight = 1.0; diff --git a/Scripts/Items/Special/Holiday/Snowman.cs b/Scripts/Items/Special/Holiday/Snowman.cs index 7de7d45ac..020e02194 100644 --- a/Scripts/Items/Special/Holiday/Snowman.cs +++ b/Scripts/Items/Special/Holiday/Snowman.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x2328, 0x2329 )] + [Flippable( 0x2328, 0x2329 )] public class Snowman : Item, IDyable { public static string GetRandomTitle() @@ -82,22 +82,22 @@ namespace Server.Items set{ m_Title = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public Snowman() : this( Utility.RandomDyedHue(), GetRandomTitle() ) { } - [Constructable] + [Constructible] public Snowman( int hue ) : this( hue, GetRandomTitle() ) { } - [Constructable] + [Constructible] public Snowman( string title ) : this( Utility.RandomDyedHue(), title ) { } - [Constructable] + [Constructible] public Snowman( int hue, string title ) : base( Utility.Random( 0x2328, 2 ) ) { Weight = 10.0; diff --git a/Scripts/Items/Special/Holiday/Stockings.cs b/Scripts/Items/Special/Holiday/Stockings.cs index 07f227a7c..aad78e778 100644 --- a/Scripts/Items/Special/Holiday/Stockings.cs +++ b/Scripts/Items/Special/Holiday/Stockings.cs @@ -4,13 +4,13 @@ using Server; namespace Server.Items { [Furniture] - [FlipableAttribute( 0x2bd9, 0x2bda )] + [FlippableAttribute( 0x2bd9, 0x2bda )] public class GreenStocking : BaseContainer { public override int DefaultGumpID{ get{ return 0x103; } } public override int DefaultDropSound{ get{ return 0x42; } } - [Constructable] + [Constructible] public GreenStocking() : base ( Utility.Random( 0x2BD9, 2 ) ) { } @@ -33,13 +33,13 @@ namespace Server.Items } [Furniture] - [FlipableAttribute( 0x2bdb, 0x2bdc )] + [FlippableAttribute( 0x2bdb, 0x2bdc )] public class RedStocking : BaseContainer { public override int DefaultGumpID{ get{ return 0x103; } } public override int DefaultDropSound{ get{ return 0x42; } } - [Constructable] + [Constructible] public RedStocking() : base ( Utility.Random( 0x2BDB, 2 ) ) { } diff --git a/Scripts/Items/Special/Holiday/WinterGiftPackage2003.cs b/Scripts/Items/Special/Holiday/WinterGiftPackage2003.cs index 220983902..3d7a37d70 100644 --- a/Scripts/Items/Special/Holiday/WinterGiftPackage2003.cs +++ b/Scripts/Items/Special/Holiday/WinterGiftPackage2003.cs @@ -4,10 +4,10 @@ using Server.Network; namespace Server.Items { - [Flipable( 0x232A, 0x232B )] + [Flippable( 0x232A, 0x232B )] public class WinterGiftPackage2003 : GiftBox { - [Constructable] + [Constructible] public WinterGiftPackage2003() { DropItem( new Snowman() ); diff --git a/Scripts/Items/Special/Holiday/Wreath.cs b/Scripts/Items/Special/Holiday/Wreath.cs index 5772e6033..6274250be 100644 --- a/Scripts/Items/Special/Holiday/Wreath.cs +++ b/Scripts/Items/Special/Holiday/Wreath.cs @@ -10,12 +10,12 @@ namespace Server.Items { public class WreathAddon : Item, IDyable, IAddon { - [Constructable] + [Constructible] public WreathAddon() : this( Utility.RandomDyedHue() ) { } - [Constructable] + [Constructible] public WreathAddon( int hue ) : base( 0x232C ) { Hue = hue; @@ -167,17 +167,17 @@ namespace Server.Items } } - [Flipable( 0x14F0, 0x14EF )] + [Flippable( 0x14F0, 0x14EF )] public class WreathDeed : Item { public override int LabelNumber{ get{ return 1062837; } } // holiday wreath deed - [Constructable] + [Constructible] public WreathDeed() : this( Utility.RandomDyedHue() ) { } - [Constructable] + [Constructible] public WreathDeed( int hue ) : base( 0x14F0 ) { Weight = 1.0; diff --git a/Scripts/Items/Special/Holiday/WristWatch.cs b/Scripts/Items/Special/Holiday/WristWatch.cs index 5e1d98fd7..565485f33 100644 --- a/Scripts/Items/Special/Holiday/WristWatch.cs +++ b/Scripts/Items/Special/Holiday/WristWatch.cs @@ -8,7 +8,7 @@ namespace Server.Items public override int LabelNumber { get { return 1041421; } } // a wrist watch public override double DefaultWeight { get { return 1.0; } } - [Constructable] + [Constructible] public WristWatch() : base( 0x1086 ) { diff --git a/Scripts/Items/Special/House Raffle/HouseRaffleDeed.cs b/Scripts/Items/Special/House Raffle/HouseRaffleDeed.cs index 01a3e9c6b..bb475d36e 100644 --- a/Scripts/Items/Special/House Raffle/HouseRaffleDeed.cs +++ b/Scripts/Items/Special/House Raffle/HouseRaffleDeed.cs @@ -56,7 +56,7 @@ namespace Server.Items get { return 1.0; } } - [Constructable] + [Constructible] public HouseRaffleDeed() : this ( null, null ) { diff --git a/Scripts/Items/Special/House Raffle/HouseRaffleStone.cs b/Scripts/Items/Special/House Raffle/HouseRaffleStone.cs index 788d05797..a14fdc288 100644 --- a/Scripts/Items/Special/House Raffle/HouseRaffleStone.cs +++ b/Scripts/Items/Special/House Raffle/HouseRaffleStone.cs @@ -85,7 +85,7 @@ namespace Server.Items DeleteStone } - [FlipableAttribute( 0xEDD, 0xEDE )] + [FlippableAttribute( 0xEDD, 0xEDE )] public class HouseRaffleStone : Item { private const int EntryLimitPerIP = 4; @@ -271,7 +271,7 @@ namespace Server.Items Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( CheckEnd_OnTick ) ); } - [Constructable] + [Constructible] public HouseRaffleStone() : base( 0xEDD ) { diff --git a/Scripts/Items/Special/ML/BaseImprisonedMobile.cs b/Scripts/Items/Special/ML/BaseImprisonedMobile.cs index 57c950c64..f6047dd7b 100644 --- a/Scripts/Items/Special/ML/BaseImprisonedMobile.cs +++ b/Scripts/Items/Special/ML/BaseImprisonedMobile.cs @@ -9,7 +9,7 @@ namespace Server.Items { public abstract BaseCreature Summon{ get; } - [Constructable] + [Constructible] public BaseImprisonedMobile( int itemID ) : base( itemID ) { } diff --git a/Scripts/Items/Special/ML/GrizzledMareStatuette.cs b/Scripts/Items/Special/ML/GrizzledMareStatuette.cs index 7698e89c0..bfbf3a9de 100644 --- a/Scripts/Items/Special/ML/GrizzledMareStatuette.cs +++ b/Scripts/Items/Special/ML/GrizzledMareStatuette.cs @@ -9,7 +9,7 @@ namespace Server.Items public override int LabelNumber{ get{ return 1074475; } } // Grizzled Mare Statuette public override BaseCreature Summon{ get { return new GrizzledMare(); } } - [Constructable] + [Constructible] public GrizzledMareStatuette() : base( 0x2617 ) { Weight = 1.0; @@ -43,7 +43,7 @@ namespace Server.Mobiles private static readonly string m_Myname = "a grizzled mare"; - [Constructable] + [Constructible] public GrizzledMare() : base( m_Myname ) { diff --git a/Scripts/Items/Special/ML/MinotaurHedge.cs b/Scripts/Items/Special/ML/MinotaurHedge.cs index 775e58afc..1c9f3b3fd 100644 --- a/Scripts/Items/Special/ML/MinotaurHedge.cs +++ b/Scripts/Items/Special/ML/MinotaurHedge.cs @@ -6,7 +6,7 @@ namespace Server.Items public class MinotaurHedge : Item { - [Constructable] + [Constructible] public MinotaurHedge() : base( Utility.Random( 3215, 4 ) ) { Name = "minotaur hedge"; diff --git a/Scripts/Items/Special/ML/TormentedChains.cs b/Scripts/Items/Special/ML/TormentedChains.cs index adff8433d..96951ff51 100644 --- a/Scripts/Items/Special/ML/TormentedChains.cs +++ b/Scripts/Items/Special/ML/TormentedChains.cs @@ -6,7 +6,7 @@ namespace Server.Items public class TormentedChains : Item { - [Constructable] + [Constructible] public TormentedChains() : base( Utility.Random( 6663, 2 ) ) { Name = "chains of the tormented"; diff --git a/Scripts/Items/Special/MiniHouses.cs b/Scripts/Items/Special/MiniHouses.cs index 3f017f998..1986bee55 100644 --- a/Scripts/Items/Special/MiniHouses.cs +++ b/Scripts/Items/Special/MiniHouses.cs @@ -16,12 +16,12 @@ namespace Server.Items public override BaseAddonDeed Deed{ get{ return new MiniHouseDeed( m_Type ); } } - [Constructable] + [Constructible] public MiniHouseAddon() : this( MiniHouseType.StoneAndPlaster ) { } - [Constructable] + [Constructible] public MiniHouseAddon( MiniHouseType type ) { m_Type = type; @@ -101,12 +101,12 @@ namespace Server.Items list.Add( MiniHouseInfo.GetInfo( m_Type ).LabelNumber ); } - [Constructable] + [Constructible] public MiniHouseDeed() : this( MiniHouseType.StoneAndPlaster ) { } - [Constructable] + [Constructible] public MiniHouseDeed( MiniHouseType type ) { m_Type = type; diff --git a/Scripts/Items/Special/MonsterStatuette.cs b/Scripts/Items/Special/MonsterStatuette.cs index c85cb6dd2..ca7df481c 100644 --- a/Scripts/Items/Special/MonsterStatuette.cs +++ b/Scripts/Items/Special/MonsterStatuette.cs @@ -183,12 +183,12 @@ namespace Server.Items get { return 1.0; } } - [Constructable] + [Constructible] public MonsterStatuette() : this( MonsterStatuetteType.Crocodile ) { } - [Constructable] + [Constructible] public MonsterStatuette( MonsterStatuetteType type ) : base( MonsterStatuetteInfo.GetInfo( type ).ItemID ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Mutation Core/PlagueBeastGland.cs b/Scripts/Items/Special/Mutation Core/PlagueBeastGland.cs index 46193ff33..cb0dac7e6 100644 --- a/Scripts/Items/Special/Mutation Core/PlagueBeastGland.cs +++ b/Scripts/Items/Special/Mutation Core/PlagueBeastGland.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class PlagueBeastGland : Item { - [Constructable] + [Constructible] public PlagueBeastGland() : base( 0x1CEF ) { Name = "A Healthy Gland"; diff --git a/Scripts/Items/Special/Mutation Core/PlagueBeastMutationCore.cs b/Scripts/Items/Special/Mutation Core/PlagueBeastMutationCore.cs index 62a68f99f..c33aadc64 100644 --- a/Scripts/Items/Special/Mutation Core/PlagueBeastMutationCore.cs +++ b/Scripts/Items/Special/Mutation Core/PlagueBeastMutationCore.cs @@ -16,7 +16,7 @@ namespace Server.Items set { m_Cut = value; } } - [Constructable] + [Constructible] public PlagueBeastMutationCore() : base( 0x1CF0 ) { m_Cut = true; diff --git a/Scripts/Items/Special/Rares/Containers/Bucket.cs b/Scripts/Items/Special/Rares/Containers/Bucket.cs index b4b9faa29..01f96cb3d 100644 --- a/Scripts/Items/Special/Rares/Containers/Bucket.cs +++ b/Scripts/Items/Special/Rares/Containers/Bucket.cs @@ -9,13 +9,13 @@ private static int vItemID = 0x14e0; private static int fItemID = 0x2004; - [Constructable] + [Constructible] public Bucket() : this( false ) { } - [Constructable] + [Constructible] public Bucket( bool filled ) : base( ( filled ) ? Bucket.fItemID : Bucket.vItemID, filled ) { diff --git a/Scripts/Items/Special/Rares/Containers/ClosedBarrel.cs b/Scripts/Items/Special/Rares/Containers/ClosedBarrel.cs index 12a229657..9bf5295d2 100644 --- a/Scripts/Items/Special/Rares/Containers/ClosedBarrel.cs +++ b/Scripts/Items/Special/Rares/Containers/ClosedBarrel.cs @@ -4,7 +4,7 @@ { public override int DefaultGumpID{ get { return 0x3e; } } - [Constructable] + [Constructible] public ClosedBarrel() : base( 0x0FAE ) { diff --git a/Scripts/Items/Special/Rares/Containers/UnfinishedBarrel.cs b/Scripts/Items/Special/Rares/Containers/UnfinishedBarrel.cs index a5f7dffe9..00e7f8f15 100644 --- a/Scripts/Items/Special/Rares/Containers/UnfinishedBarrel.cs +++ b/Scripts/Items/Special/Rares/Containers/UnfinishedBarrel.cs @@ -5,7 +5,7 @@ namespace Server.Items public class UnfinishedBarrel : Item { - [Constructable] + [Constructible] public UnfinishedBarrel() : base( 0x1EB5 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Containers/WaterBarrel.cs b/Scripts/Items/Special/Rares/Containers/WaterBarrel.cs index 431773529..feb457391 100644 --- a/Scripts/Items/Special/Rares/Containers/WaterBarrel.cs +++ b/Scripts/Items/Special/Rares/Containers/WaterBarrel.cs @@ -11,13 +11,13 @@ private static int vItemID = 0xe77; private static int fItemID = 0x154d; - [Constructable] + [Constructible] public WaterBarrel() : this( false ) { } - [Constructable] + [Constructible] public WaterBarrel( bool filled ) : base( ( filled ) ? WaterBarrel.fItemID : WaterBarrel.vItemID, filled ) { diff --git a/Scripts/Items/Special/Rares/Containers/WaterTub.cs b/Scripts/Items/Special/Rares/Containers/WaterTub.cs index 09902bb88..974070958 100644 --- a/Scripts/Items/Special/Rares/Containers/WaterTub.cs +++ b/Scripts/Items/Special/Rares/Containers/WaterTub.cs @@ -9,13 +9,13 @@ private static int vItemID = 0xe83; private static int fItemID = 0xe7b; - [Constructable] + [Constructible] public Tub() : this( false ) { } - [Constructable] + [Constructible] public Tub( bool filled ) : base( ( filled ) ? Tub.fItemID : Tub.vItemID, filled ) { diff --git a/Scripts/Items/Special/Rares/Daily/DecoRock.cs b/Scripts/Items/Special/Rares/Daily/DecoRock.cs index 9238162d9..73d388006 100644 --- a/Scripts/Items/Special/Rares/Daily/DecoRock.cs +++ b/Scripts/Items/Special/Rares/Daily/DecoRock.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRock : Item { - [Constructable] + [Constructible] public DecoRock() : base( 0x1778 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Daily/DecoRock2.cs b/Scripts/Items/Special/Rares/Daily/DecoRock2.cs index 370ac01f5..754106900 100644 --- a/Scripts/Items/Special/Rares/Daily/DecoRock2.cs +++ b/Scripts/Items/Special/Rares/Daily/DecoRock2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRock2 : Item { - [Constructable] + [Constructible] public DecoRock2() : base( 0x1363 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Daily/DecoRocks.cs b/Scripts/Items/Special/Rares/Daily/DecoRocks.cs index f6c3aad56..67221a0b5 100644 --- a/Scripts/Items/Special/Rares/Daily/DecoRocks.cs +++ b/Scripts/Items/Special/Rares/Daily/DecoRocks.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRocks : Item { - [Constructable] + [Constructible] public DecoRocks() : base( 0x1367 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Daily/DecoRocks2.cs b/Scripts/Items/Special/Rares/Daily/DecoRocks2.cs index a280c84ec..cd1976f81 100644 --- a/Scripts/Items/Special/Rares/Daily/DecoRocks2.cs +++ b/Scripts/Items/Special/Rares/Daily/DecoRocks2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRocks2 : Item { - [Constructable] + [Constructible] public DecoRocks2() : base( 0x136D ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Flowers/DecoFlower.cs b/Scripts/Items/Special/Rares/Flowers/DecoFlower.cs index ea868f4af..1d4cb086d 100644 --- a/Scripts/Items/Special/Rares/Flowers/DecoFlower.cs +++ b/Scripts/Items/Special/Rares/Flowers/DecoFlower.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoFlower : Item { - [Constructable] + [Constructible] public DecoFlower() : base( 0x18DA ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Flowers/DecoFlower2.cs b/Scripts/Items/Special/Rares/Flowers/DecoFlower2.cs index 1e703e30c..500d03c77 100644 --- a/Scripts/Items/Special/Rares/Flowers/DecoFlower2.cs +++ b/Scripts/Items/Special/Rares/Flowers/DecoFlower2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoFlower2 : Item { - [Constructable] + [Constructible] public DecoFlower2() : base( 0x18D9 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic.cs b/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic.cs index c32b474b3..1e4a09ca7 100644 --- a/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic.cs +++ b/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRoseOfTrinsic : Item { - [Constructable] + [Constructible] public DecoRoseOfTrinsic() : base( 0x234C ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic2.cs b/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic2.cs index dc84e257f..9b531bc42 100644 --- a/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic2.cs +++ b/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRoseOfTrinsic2 : Item { - [Constructable] + [Constructible] public DecoRoseOfTrinsic2() : base( 0x234D ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic3.cs b/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic3.cs index cffe35372..cd70cde6f 100644 --- a/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic3.cs +++ b/Scripts/Items/Special/Rares/Flowers/DecoRoseOfTrinsic3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoRoseOfTrinsic3 : Item { - [Constructable] + [Constructible] public DecoRoseOfTrinsic3() : base( 0x234B ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Food/BottlesOfLiquor.cs b/Scripts/Items/Special/Rares/Food/BottlesOfLiquor.cs index c7016d339..2680fed73 100644 --- a/Scripts/Items/Special/Rares/Food/BottlesOfLiquor.cs +++ b/Scripts/Items/Special/Rares/Food/BottlesOfLiquor.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoBottlesOfLiquor : Item { - [Constructable] + [Constructible] public DecoBottlesOfLiquor() : base( 0x99E ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Food/Tray2.cs b/Scripts/Items/Special/Rares/Food/Tray2.cs index a7fda3ac2..27ab6a81b 100644 --- a/Scripts/Items/Special/Rares/Food/Tray2.cs +++ b/Scripts/Items/Special/Rares/Food/Tray2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTray2 : Item { - [Constructable] + [Constructible] public DecoTray2() : base( 0x991 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Food/Trays.cs b/Scripts/Items/Special/Rares/Food/Trays.cs index f91d35ec1..72a27ce8e 100644 --- a/Scripts/Items/Special/Rares/Food/Trays.cs +++ b/Scripts/Items/Special/Rares/Food/Trays.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTray : Item { - [Constructable] + [Constructible] public DecoTray() : base( Utility.Random(2) + 0x991 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Furniture/BrokenChair.cs b/Scripts/Items/Special/Rares/Furniture/BrokenChair.cs index 89f9dcc67..f2834c957 100644 --- a/Scripts/Items/Special/Rares/Furniture/BrokenChair.cs +++ b/Scripts/Items/Special/Rares/Furniture/BrokenChair.cs @@ -5,7 +5,7 @@ namespace Server.Items public class BrokenChair : Item { - [Constructable] + [Constructible] public BrokenChair() : base( Utility.Random(2) + 0xC19 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/GamePieces/Checkers.cs b/Scripts/Items/Special/Rares/GamePieces/Checkers.cs index 98e40b645..aabd3059d 100644 --- a/Scripts/Items/Special/Rares/GamePieces/Checkers.cs +++ b/Scripts/Items/Special/Rares/GamePieces/Checkers.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Checkers : Item { - [Constructable] + [Constructible] public Checkers() : base( 0xE1A ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/GamePieces/Checkers2.cs b/Scripts/Items/Special/Rares/GamePieces/Checkers2.cs index 56cd4eb7f..6cc1c01e1 100644 --- a/Scripts/Items/Special/Rares/GamePieces/Checkers2.cs +++ b/Scripts/Items/Special/Rares/GamePieces/Checkers2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Checkers2 : Item { - [Constructable] + [Constructible] public Checkers2() : base( 0xE1B ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/GamePieces/Chessmen.cs b/Scripts/Items/Special/Rares/GamePieces/Chessmen.cs index 9a74c877d..8bd026766 100644 --- a/Scripts/Items/Special/Rares/GamePieces/Chessmen.cs +++ b/Scripts/Items/Special/Rares/GamePieces/Chessmen.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Chessmen : Item { - [Constructable] + [Constructible] public Chessmen() : base( 0xE13 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/GamePieces/Chessmen2.cs b/Scripts/Items/Special/Rares/GamePieces/Chessmen2.cs index 58a752d83..e7aae4236 100644 --- a/Scripts/Items/Special/Rares/GamePieces/Chessmen2.cs +++ b/Scripts/Items/Special/Rares/GamePieces/Chessmen2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Chessmen2 : Item { - [Constructable] + [Constructible] public Chessmen2() : base( 0xE12 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/GamePieces/Chessmen3.cs b/Scripts/Items/Special/Rares/GamePieces/Chessmen3.cs index 96f72f6b0..53ec18fa1 100644 --- a/Scripts/Items/Special/Rares/GamePieces/Chessmen3.cs +++ b/Scripts/Items/Special/Rares/GamePieces/Chessmen3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Chessmen3 : Item { - [Constructable] + [Constructible] public Chessmen3() : base( 0xE14 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot.cs b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot.cs index 5b74ac254..9c390728f 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGoldIngot : Item { - [Constructable] + [Constructible] public DecoGoldIngot() : base( 0x1BE9 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot2.cs b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot2.cs index ec2640115..917fe6a48 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot2.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGoldIngot2 : Item { - [Constructable] + [Constructible] public DecoGoldIngot2() : base( 0x1BEC ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots.cs b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots.cs index fc7d5811a..1e695f829 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGoldIngots : Item { - [Constructable] + [Constructible] public DecoGoldIngots() : base( 0x1BEA ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots2.cs b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots2.cs index 9191f196a..10bd17dc5 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots2.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGoldIngots2 : Item { - [Constructable] + [Constructible] public DecoGoldIngots2() : base( 0x1BEB ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots3.cs b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots3.cs index ba72cb442..ccae13928 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots3.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGoldIngots3 : Item { - [Constructable] + [Constructible] public DecoGoldIngots3() : base( 0x1BED ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots4.cs b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots4.cs index 5d37e8f43..d6085a10b 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots4.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoGoldIngots4.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGoldIngots4 : Item { - [Constructable] + [Constructible] public DecoGoldIngots4() : base( 0x1BEE ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngot.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngot.cs index d4ee79520..137227a5f 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngot.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngot : Item { - [Constructable] + [Constructible] public DecoIronIngot() : base( 0x1BEF ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngot2.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngot2.cs index 18d3b3ed9..d143068d2 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngot2.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngot2 : Item { - [Constructable] + [Constructible] public DecoIronIngot2() : base( 0x1BEF ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots.cs index 891024b7d..e2c7081cf 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngots : Item { - [Constructable] + [Constructible] public DecoIronIngots() : base( 0x1BF1 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots2.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots2.cs index 84495c881..d0e27aa59 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots2.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngots2 : Item { - [Constructable] + [Constructible] public DecoIronIngots2() : base( 0x1BF0 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots3.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots3.cs index e86a8ee66..0db781550 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots3.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngots3 : Item { - [Constructable] + [Constructible] public DecoIronIngots3() : base( 0x1BF0 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots4.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots4.cs index e0a41b62c..f5fab7de6 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots4.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots4.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngots4 : Item { - [Constructable] + [Constructible] public DecoIronIngots4() : base( 0x1BF1 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots5.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots5.cs index 63de9f5ca..57e8c41dd 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots5.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots5.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngots5 : Item { - [Constructable] + [Constructible] public DecoIronIngots5() : base( 0x1BF3 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots6.cs b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots6.cs index f9244be86..faca33af7 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoIronIngots6.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoIronIngots6.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoIronIngots6 : Item { - [Constructable] + [Constructible] public DecoIronIngots6() : base( 0x1BF4 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot.cs index 8cd80a298..28c089bbc 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngot : Item { - [Constructable] + [Constructible] public DecoSilverIngot() : base( 0x1BF5 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot2.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot2.cs index 13c130ee2..bdb7eeb5a 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot2.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngot2 : Item { - [Constructable] + [Constructible] public DecoSilverIngot2() : base( 0x1BF8 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots.cs index ced98b06c..829723c85 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngots : Item { - [Constructable] + [Constructible] public DecoSilverIngots() : base( 0x1BFA ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots2.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots2.cs index 504429304..d6740d61a 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots2.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngots2 : Item { - [Constructable] + [Constructible] public DecoSilverIngots2() : base( 0x1BF6 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots3.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots3.cs index 225eb6cff..eb9fc85e5 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots3.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngots3 : Item { - [Constructable] + [Constructible] public DecoSilverIngots3() : base( 0x1BF7 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots4.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots4.cs index 199a0666b..691a52e85 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots4.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots4.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngots4 : Item { - [Constructable] + [Constructible] public DecoSilverIngots4() : base( 0x1BF9 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots5.cs b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots5.cs index 37b9507bc..a8457837b 100644 --- a/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots5.cs +++ b/Scripts/Items/Special/Rares/Ingots/DecoSilverIngots5.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSilverIngots5 : Item { - [Constructable] + [Constructible] public DecoSilverIngots5() : base( 0x1BFA ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Jars/EmptyJars.cs b/Scripts/Items/Special/Rares/Jars/EmptyJars.cs index 7e037a3bc..39ed15e8c 100644 --- a/Scripts/Items/Special/Rares/Jars/EmptyJars.cs +++ b/Scripts/Items/Special/Rares/Jars/EmptyJars.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class EmptyJar : Item { - [Constructable] + [Constructible] public EmptyJar() : base(0x1005) { @@ -34,7 +34,7 @@ namespace Server.Items public class EmptyJars : Item { - [Constructable] + [Constructible] public EmptyJars() : base(0xe44) { @@ -64,7 +64,7 @@ namespace Server.Items public class EmptyJars2 : Item { - [Constructable] + [Constructible] public EmptyJars2() : base(0xe45) { @@ -95,7 +95,7 @@ namespace Server.Items public class EmptyJars3 : Item { - [Constructable] + [Constructible] public EmptyJars3() : base(0xe46) { @@ -125,7 +125,7 @@ namespace Server.Items public class EmptyJars4 : Item { - [Constructable] + [Constructible] public EmptyJars4() : base(0xe47) { diff --git a/Scripts/Items/Special/Rares/Jars/FullJars.cs b/Scripts/Items/Special/Rares/Jars/FullJars.cs index 022fba309..2238b400e 100644 --- a/Scripts/Items/Special/Rares/Jars/FullJars.cs +++ b/Scripts/Items/Special/Rares/Jars/FullJars.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class DecoFullJar : Item { - [Constructable] + [Constructible] public DecoFullJar() : base(0x1006) { @@ -34,7 +34,7 @@ namespace Server.Items public class DecoFullJars3 : Item { - [Constructable] + [Constructible] public DecoFullJars3() : base(0xE4a) { @@ -64,7 +64,7 @@ namespace Server.Items public class DecoFullJars4 : Item { - [Constructable] + [Constructible] public DecoFullJars4() : base(0xE4b) { diff --git a/Scripts/Items/Special/Rares/Jars/HalfEmptyJars.cs b/Scripts/Items/Special/Rares/Jars/HalfEmptyJars.cs index dd6498b56..795623ee0 100644 --- a/Scripts/Items/Special/Rares/Jars/HalfEmptyJars.cs +++ b/Scripts/Items/Special/Rares/Jars/HalfEmptyJars.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class HalfEmptyJar : Item { - [Constructable] + [Constructible] public HalfEmptyJar() : base(0x1007) { @@ -34,7 +34,7 @@ namespace Server.Items public class HalfEmptyJars : Item { - [Constructable] + [Constructible] public HalfEmptyJars() : base(0xe4c) { @@ -64,7 +64,7 @@ namespace Server.Items public class Jars2 : Item { - [Constructable] + [Constructible] public Jars2() : base(0xE4d) { @@ -94,7 +94,7 @@ namespace Server.Items public class Jars3 : Item { - [Constructable] + [Constructible] public Jars3() : base(0xE4e) { @@ -124,7 +124,7 @@ namespace Server.Items public class Jars4 : Item { - [Constructable] + [Constructible] public Jars4() : base(0xE4f) { diff --git a/Scripts/Items/Special/Rares/Magic/DecoCrystalBall.cs b/Scripts/Items/Special/Rares/Magic/DecoCrystalBall.cs index 9f803f687..6648656ea 100644 --- a/Scripts/Items/Special/Rares/Magic/DecoCrystalBall.cs +++ b/Scripts/Items/Special/Rares/Magic/DecoCrystalBall.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoCrystalBall : Item { - [Constructable] + [Constructible] public DecoCrystalBall() : base( 0xE2E ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Magic/DecoMagicalCrystal.cs b/Scripts/Items/Special/Rares/Magic/DecoMagicalCrystal.cs index b53270779..151dd11d0 100644 --- a/Scripts/Items/Special/Rares/Magic/DecoMagicalCrystal.cs +++ b/Scripts/Items/Special/Rares/Magic/DecoMagicalCrystal.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoMagicalCrystal : Item { - [Constructable] + [Constructible] public DecoMagicalCrystal() : base( 0x1F19 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Misc/DecoSpittoon.cs b/Scripts/Items/Special/Rares/Misc/DecoSpittoon.cs index 8766331d2..7a426c8da 100644 --- a/Scripts/Items/Special/Rares/Misc/DecoSpittoon.cs +++ b/Scripts/Items/Special/Rares/Misc/DecoSpittoon.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoSpittoon : Item { - [Constructable] + [Constructible] public DecoSpittoon() : base( 0x1003 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoBlackmoor.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoBlackmoor.cs index 90568c958..ea3351329 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoBlackmoor.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoBlackmoor.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoBlackmoor : Item { - [Constructable] + [Constructible] public DecoBlackmoor() : base( 0xF79 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoBloodspawn.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoBloodspawn.cs index 56202af4c..1216f8e09 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoBloodspawn.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoBloodspawn.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoBloodspawn : Item { - [Constructable] + [Constructible] public DecoBloodspawn() : base( 0xF7C ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoBrimstone.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoBrimstone.cs index 25de69676..2da4fe751 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoBrimstone.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoBrimstone.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoBrimstone : Item { - [Constructable] + [Constructible] public DecoBrimstone() : base( 0xF7F ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood.cs index 788e35fec..90bc6578d 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoDragonsBlood : Item { - [Constructable] + [Constructible] public DecoDragonsBlood() : base( 0x4077 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood2.cs index ae96c8360..db4fa5184 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoDragonsBlood2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoDragonsBlood2 : Item { - [Constructable] + [Constructible] public DecoDragonsBlood2() : base( 0xF82 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoEyeOfNewt.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoEyeOfNewt.cs index 3bade8b80..2e5576276 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoEyeOfNewt.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoEyeOfNewt.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoEyeOfNewt : Item { - [Constructable] + [Constructible] public DecoEyeOfNewt() : base( 0xF87 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic.cs index 7951583d5..804d7a4cc 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGarlic : Item { - [Constructable] + [Constructible] public DecoGarlic() : base( 0x18E1 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic2.cs index 5e00ca065..3cf34a832 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlic2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGarlic2 : Item { - [Constructable] + [Constructible] public DecoGarlic2() : base( 0x18E2 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb.cs index 53926d32c..672207361 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGarlicBulb : Item { - [Constructable] + [Constructible] public DecoGarlicBulb() : base( 0x18E3 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb2.cs index b1e5c11ea..aae25e240 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGarlicBulb2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGarlicBulb2 : Item { - [Constructable] + [Constructible] public DecoGarlicBulb2() : base( 0x18E4 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng.cs index e18b042b5..e8099bc45 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGinseng : Item { - [Constructable] + [Constructible] public DecoGinseng() : base( 0x18E9 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng2.cs index 99ca9a05b..b12685785 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGinseng2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGinseng2 : Item { - [Constructable] + [Constructible] public DecoGinseng2() : base( 0x18EA ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot.cs index 11fbb660e..5d518ef8f 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGinsengRoot : Item { - [Constructable] + [Constructible] public DecoGinsengRoot() : base( 0x18EB ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot2.cs index a184ad606..5acf0fe40 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoGinsengRoot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoGinsengRoot2 : Item { - [Constructable] + [Constructible] public DecoGinsengRoot2() : base( 0x18EC ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake.cs index 7700bf555..d547b3d7b 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoMandrake : Item { - [Constructable] + [Constructible] public DecoMandrake() : base( 0x18DF ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake2.cs index f6f01846a..dc2249e21 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoMandrake2 : Item { - [Constructable] + [Constructible] public DecoMandrake2() : base( 0x18E0 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake3.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake3.cs index 155f97c01..b039cfced 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake3.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrake3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoMandrake3 : Item { - [Constructable] + [Constructible] public DecoMandrake3() : base( 0x18DF ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot.cs index 3706be3dd..2afaf7d5f 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoMandrakeRoot : Item { - [Constructable] + [Constructible] public DecoMandrakeRoot() : base( 0x18DE ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot2.cs index 77d8dc811..a4f9b9490 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoMandrakeRoot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoMandrakeRoot2 : Item { - [Constructable] + [Constructible] public DecoMandrakeRoot2() : base( 0x18DD ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade.cs index 471e178a0..6005bca6a 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoNightshade : Item { - [Constructable] + [Constructible] public DecoNightshade() : base( 0x18E7 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade2.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade2.cs index 522b0b293..99fab3971 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade2.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoNightshade2 : Item { - [Constructable] + [Constructible] public DecoNightshade2() : base( 0x18E5 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade3.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade3.cs index 46f103e8d..dd48e4895 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade3.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoNightshade3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoNightshade3 : Item { - [Constructable] + [Constructible] public DecoNightshade3() : base( 0x18E6 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoObsidian.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoObsidian.cs index 10ad49546..6a6fa8325 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoObsidian.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoObsidian.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoObsidian : Item { - [Constructable] + [Constructible] public DecoObsidian() : base( 0xF89 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoPumice.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoPumice.cs index f790823ff..04db80bc0 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoPumice.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoPumice.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoPumice : Item { - [Constructable] + [Constructible] public DecoPumice() : base( 0xF8B ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PaganReagents/DecoWyrmsHeart.cs b/Scripts/Items/Special/Rares/PaganReagents/DecoWyrmsHeart.cs index fb8155ce2..8a1a6cdf5 100644 --- a/Scripts/Items/Special/Rares/PaganReagents/DecoWyrmsHeart.cs +++ b/Scripts/Items/Special/Rares/PaganReagents/DecoWyrmsHeart.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoWyrmsHeart : Item { - [Constructable] + [Constructible] public DecoWyrmsHeart() : base( 0xF91 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/Cards.cs b/Scripts/Items/Special/Rares/PlayingCards/Cards.cs index eb7033926..4250a51fa 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/Cards.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/Cards.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Cards : Item { - [Constructable] + [Constructible] public Cards() : base( 0xE19 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/Cards2.cs b/Scripts/Items/Special/Rares/PlayingCards/Cards2.cs index 450e6e25c..e55af1261 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/Cards2.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/Cards2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Cards2 : Item { - [Constructable] + [Constructible] public Cards2() : base( 0xE16 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/Cards3.cs b/Scripts/Items/Special/Rares/PlayingCards/Cards3.cs index 9a593d722..5add31ef1 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/Cards3.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/Cards3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Cards3 : Item { - [Constructable] + [Constructible] public Cards3() : base( 0xE15 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/Cards4.cs b/Scripts/Items/Special/Rares/PlayingCards/Cards4.cs index 7f58ac8f2..645542c55 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/Cards4.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/Cards4.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Cards4 : Item { - [Constructable] + [Constructible] public Cards4() : base( 0xE17 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/Cards5.cs b/Scripts/Items/Special/Rares/PlayingCards/Cards5.cs index e8f61c6c9..c258fac1f 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/Cards5.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/Cards5.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoCards5 : Item { - [Constructable] + [Constructible] public DecoCards5() : base( 0xE18 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/PlayingCards.cs b/Scripts/Items/Special/Rares/PlayingCards/PlayingCards.cs index d5a49234d..ae14ebc77 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/PlayingCards.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/PlayingCards.cs @@ -5,7 +5,7 @@ namespace Server.Items public class PlayingCards : Item { - [Constructable] + [Constructible] public PlayingCards() : base( 0xFA3 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/PlayingCards/PlayingCards2.cs b/Scripts/Items/Special/Rares/PlayingCards/PlayingCards2.cs index 5a2bfa665..a106f37a0 100644 --- a/Scripts/Items/Special/Rares/PlayingCards/PlayingCards2.cs +++ b/Scripts/Items/Special/Rares/PlayingCards/PlayingCards2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class PlayingCards2 : Item { - [Constructable] + [Constructible] public PlayingCards2() : base( 0xFA2 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Stables/Bridle.cs b/Scripts/Items/Special/Rares/Stables/Bridle.cs index e4f60c043..bb3571487 100644 --- a/Scripts/Items/Special/Rares/Stables/Bridle.cs +++ b/Scripts/Items/Special/Rares/Stables/Bridle.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoBridle : Item { - [Constructable] + [Constructible] public DecoBridle() : base( 0x1374 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Stables/Bridle2.cs b/Scripts/Items/Special/Rares/Stables/Bridle2.cs index b808e216b..3948a9739 100644 --- a/Scripts/Items/Special/Rares/Stables/Bridle2.cs +++ b/Scripts/Items/Special/Rares/Stables/Bridle2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoBridle2 : Item { - [Constructable] + [Constructible] public DecoBridle2() : base( 0x1375 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Stables/DecoHay.cs b/Scripts/Items/Special/Rares/Stables/DecoHay.cs index 805df5241..e0d26fcfd 100644 --- a/Scripts/Items/Special/Rares/Stables/DecoHay.cs +++ b/Scripts/Items/Special/Rares/Stables/DecoHay.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoHay : Item { - [Constructable] + [Constructible] public DecoHay() : base( 0xF35 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Stables/DecoHay2.cs b/Scripts/Items/Special/Rares/Stables/DecoHay2.cs index 2a679dec2..b74ff9d3d 100644 --- a/Scripts/Items/Special/Rares/Stables/DecoHay2.cs +++ b/Scripts/Items/Special/Rares/Stables/DecoHay2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoHay2 : Item { - [Constructable] + [Constructible] public DecoHay2() : base( 0xF34 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Stables/DecoHorseDung.cs b/Scripts/Items/Special/Rares/Stables/DecoHorseDung.cs index dddebf315..dc6cc8f6e 100644 --- a/Scripts/Items/Special/Rares/Stables/DecoHorseDung.cs +++ b/Scripts/Items/Special/Rares/Stables/DecoHorseDung.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoHorseDung : Item { - [Constructable] + [Constructible] public DecoHorseDung() : base( 0xF3B ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot.cs b/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot.cs index 00b7c9c26..7eb610d78 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoDeckOfTarot : Item { - [Constructable] + [Constructible] public DecoDeckOfTarot() : base( 0x12AB ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot2.cs b/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot2.cs index 5ce01a2b2..3362babf7 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot2.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoDeckOfTarot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoDeckOfTarot2 : Item { - [Constructable] + [Constructible] public DecoDeckOfTarot2() : base( 0x12Ac ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot.cs index 391e4127e..d3cba1bb9 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot : Item { - [Constructable] + [Constructible] public DecoTarot() : base( 0x12A5 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot2.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot2.cs index 2aa67fd63..147249440 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot2.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot2 : Item { - [Constructable] + [Constructible] public DecoTarot2() : base( 0x12A6 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot3.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot3.cs index 48c781b03..1917081a1 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot3.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot3.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot3 : Item { - [Constructable] + [Constructible] public DecoTarot3() : base( 0x12A7 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot4.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot4.cs index 055baee34..24cd6c2a4 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot4.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot4.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot4 : Item { - [Constructable] + [Constructible] public DecoTarot4() : base( 0x12A8 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot5.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot5.cs index 7b8efe700..63741ace6 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot5.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot5.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot5 : Item { - [Constructable] + [Constructible] public DecoTarot5() : base( 0x12A9 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot6.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot6.cs index 8b21e9986..bd47ee020 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot6.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot6.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot6 : Item { - [Constructable] + [Constructible] public DecoTarot6() : base( 0x12AA ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/TarotCards/DecoTarot7.cs b/Scripts/Items/Special/Rares/TarotCards/DecoTarot7.cs index 773cab51a..98a225623 100644 --- a/Scripts/Items/Special/Rares/TarotCards/DecoTarot7.cs +++ b/Scripts/Items/Special/Rares/TarotCards/DecoTarot7.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoTarot7 : Item { - [Constructable] + [Constructible] public DecoTarot7() : base( 0x12A5 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Tinker/ArrowShafts.cs b/Scripts/Items/Special/Rares/Tinker/ArrowShafts.cs index 3bb7388d7..6627a1484 100644 --- a/Scripts/Items/Special/Rares/Tinker/ArrowShafts.cs +++ b/Scripts/Items/Special/Rares/Tinker/ArrowShafts.cs @@ -5,7 +5,7 @@ namespace Server.Items public class DecoArrowShafts : Item { - [Constructable] + [Constructible] public DecoArrowShafts() : base( Utility.Random(2) + 0x1024 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Tinker/CrossbowBolts.cs b/Scripts/Items/Special/Rares/Tinker/CrossbowBolts.cs index e7bdc085c..b8a8ce2b8 100644 --- a/Scripts/Items/Special/Rares/Tinker/CrossbowBolts.cs +++ b/Scripts/Items/Special/Rares/Tinker/CrossbowBolts.cs @@ -5,7 +5,7 @@ namespace Server.Items public class CrossbowBolts : Item { - [Constructable] + [Constructible] public CrossbowBolts() : base( 0x1BFC ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Tinker/EmptyToolKit.cs b/Scripts/Items/Special/Rares/Tinker/EmptyToolKit.cs index 86f0af610..60d4621c3 100644 --- a/Scripts/Items/Special/Rares/Tinker/EmptyToolKit.cs +++ b/Scripts/Items/Special/Rares/Tinker/EmptyToolKit.cs @@ -5,7 +5,7 @@ namespace Server.Items public class EmptyToolKit : Item { - [Constructable] + [Constructible] public EmptyToolKit() : base( 0x1EB6 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Tinker/EmptyToolKit2.cs b/Scripts/Items/Special/Rares/Tinker/EmptyToolKit2.cs index 6954e22a0..5f427b2d9 100644 --- a/Scripts/Items/Special/Rares/Tinker/EmptyToolKit2.cs +++ b/Scripts/Items/Special/Rares/Tinker/EmptyToolKit2.cs @@ -5,7 +5,7 @@ namespace Server.Items public class EmptyToolKit2 : Item { - [Constructable] + [Constructible] public EmptyToolKit2() : base( 0x1EB7 ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Tinker/Lockpicks.cs b/Scripts/Items/Special/Rares/Tinker/Lockpicks.cs index da368df5c..21a358aef 100644 --- a/Scripts/Items/Special/Rares/Tinker/Lockpicks.cs +++ b/Scripts/Items/Special/Rares/Tinker/Lockpicks.cs @@ -5,7 +5,7 @@ namespace Server.Items public class Lockpicks : Item { - [Constructable] + [Constructible] public Lockpicks() : base( Utility.Random(2) + 0x14FD ) { Movable = true; diff --git a/Scripts/Items/Special/Rares/Tinker/ToolKit.cs b/Scripts/Items/Special/Rares/Tinker/ToolKit.cs index 11d038202..de54812ca 100644 --- a/Scripts/Items/Special/Rares/Tinker/ToolKit.cs +++ b/Scripts/Items/Special/Rares/Tinker/ToolKit.cs @@ -5,7 +5,7 @@ namespace Server.Items public class ToolKit : Item { - [Constructable] + [Constructible] public ToolKit() : base( Utility.Random(2) + 0x1EBA ) { Movable = true; diff --git a/Scripts/Items/Special/RewardCake.cs b/Scripts/Items/Special/RewardCake.cs index 95b49fa77..be3824efc 100644 --- a/Scripts/Items/Special/RewardCake.cs +++ b/Scripts/Items/Special/RewardCake.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1049786; } } // Happy Birthday! ... - [Constructable] + [Constructible] public RewardCake() : base( 0x9e9 ) { Stackable = false; diff --git a/Scripts/Items/Special/Solen Items/BagOfSending.cs b/Scripts/Items/Special/Solen Items/BagOfSending.cs index 66c2f905d..a109827d9 100644 --- a/Scripts/Items/Special/Solen Items/BagOfSending.cs +++ b/Scripts/Items/Special/Solen Items/BagOfSending.cs @@ -92,12 +92,12 @@ namespace Server.Items } } - [Constructable] + [Constructible] public BagOfSending() : this( RandomHue() ) { } - [Constructable] + [Constructible] public BagOfSending( BagOfSendingHue hue ) : base( 0xE76 ) { Weight = 2.0; diff --git a/Scripts/Items/Special/Solen Items/BallOfSummoning.cs b/Scripts/Items/Special/Solen Items/BallOfSummoning.cs index 1a9ba3725..3e7497130 100644 --- a/Scripts/Items/Special/Solen Items/BallOfSummoning.cs +++ b/Scripts/Items/Special/Solen Items/BallOfSummoning.cs @@ -84,7 +84,7 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public string PetName{ get{ return m_PetName; } } - [Constructable] + [Constructible] public BallOfSummoning() : base( 0xE2E ) { Weight = 10.0; diff --git a/Scripts/Items/Special/Solen Items/BraceletOfBinding.cs b/Scripts/Items/Special/Solen Items/BraceletOfBinding.cs index ffd16716a..3109a39d1 100644 --- a/Scripts/Items/Special/Solen Items/BraceletOfBinding.cs +++ b/Scripts/Items/Special/Solen Items/BraceletOfBinding.cs @@ -85,7 +85,7 @@ namespace Server.Items set{ m_Bound = value; } } - [Constructable] + [Constructible] public BraceletOfBinding() : base( 0x1086 ) { Hue = 0x489; diff --git a/Scripts/Items/Special/Solen Items/PowderOfTranslocation.cs b/Scripts/Items/Special/Solen Items/PowderOfTranslocation.cs index 453daff00..a32287773 100644 --- a/Scripts/Items/Special/Solen Items/PowderOfTranslocation.cs +++ b/Scripts/Items/Special/Solen Items/PowderOfTranslocation.cs @@ -16,12 +16,12 @@ namespace Server.Items public class PowderOfTranslocation : Item { - [Constructable] + [Constructible] public PowderOfTranslocation() : this( 1 ) { } - [Constructable] + [Constructible] public PowderOfTranslocation( int amount ) : base( 0x26B8 ) { Stackable = true; diff --git a/Scripts/Items/Special/Solen Items/ZoogiFungus.cs b/Scripts/Items/Special/Solen Items/ZoogiFungus.cs index 0337085bb..36c956b02 100644 --- a/Scripts/Items/Special/Solen Items/ZoogiFungus.cs +++ b/Scripts/Items/Special/Solen Items/ZoogiFungus.cs @@ -8,12 +8,12 @@ namespace Server.Items int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return (Core.ML); } } - [Constructable] + [Constructible] public ZoogiFungus() : this( 1 ) { } - [Constructable] + [Constructible] public ZoogiFungus( int amount ) : base( 0x26B7 ) { Stackable = true; diff --git a/Scripts/Items/Special/SoulStone.cs b/Scripts/Items/Special/SoulStone.cs index 4a41e5188..0d3b9ceb5 100644 --- a/Scripts/Items/Special/SoulStone.cs +++ b/Scripts/Items/Special/SoulStone.cs @@ -101,12 +101,12 @@ namespace Server.Items get{ return m_SkillValue <= 0.0; } } - [Constructable] + [Constructible] public SoulStone() : this( null ) { } - [Constructable] + [Constructible] public SoulStone( string account ) : this( account, 0x2A93, 0x2A94 ) { @@ -821,22 +821,22 @@ namespace Server.Items public override int LabelNumber { get { return 1071000; } } // soulstone fragment - [Constructable] + [Constructible] public SoulstoneFragment() : this( 5, null ) { } - [Constructable] + [Constructible] public SoulstoneFragment( int usesRemaining ) : this( usesRemaining, null ) { } - [Constructable] + [Constructible] public SoulstoneFragment( string account ) : this( 5, account ) { } - [Constructable] + [Constructible] public SoulstoneFragment( int usesRemaining, string account ) : base( account, Utility.Random( 0x2AA1, 9 ) ) { m_UsesRemaining = usesRemaining; @@ -921,16 +921,16 @@ namespace Server.Items public bool ShowUsesRemaining{ get{ return true; } set{} } } - [Flipable] + [Flippable] public class BlueSoulstone : SoulStone { - [Constructable] + [Constructible] public BlueSoulstone() : this( null ) { } - [Constructable] + [Constructible] public BlueSoulstone( string account ) : base( account, 0x2ADC, 0x2ADD ) { @@ -969,13 +969,13 @@ namespace Server.Items public class RedSoulstone : SoulStone, IRewardItem { - [Constructable] + [Constructible] public RedSoulstone() : this( null ) { } - [Constructable] + [Constructible] public RedSoulstone( string account ) : base( account, 0x32F3, 0x32F4 ) { diff --git a/Scripts/Items/Special/Special Scrolls/PowerScroll.cs b/Scripts/Items/Special/Special Scrolls/PowerScroll.cs index 7b509c64a..29a497f05 100644 --- a/Scripts/Items/Special/Special Scrolls/PowerScroll.cs +++ b/Scripts/Items/Special/Special Scrolls/PowerScroll.cs @@ -153,7 +153,7 @@ namespace Server.Items { } - [Constructable] + [Constructible] public PowerScroll( SkillName skill, double value ) : base( skill, value ) { Hue = 0x481; diff --git a/Scripts/Items/Special/Special Scrolls/ScrollofAlacrity.cs b/Scripts/Items/Special/Special Scrolls/ScrollofAlacrity.cs index 7ac73c72b..15deb61ff 100644 --- a/Scripts/Items/Special/Special Scrolls/ScrollofAlacrity.cs +++ b/Scripts/Items/Special/Special Scrolls/ScrollofAlacrity.cs @@ -43,7 +43,7 @@ namespace Server.Items { } - [Constructable] + [Constructible] public ScrollofAlacrity( SkillName skill ) : base( skill, 0.0 ) { ItemID = 0x14EF; diff --git a/Scripts/Items/Special/Special Scrolls/ScrollofTranscendence.cs b/Scripts/Items/Special/Special Scrolls/ScrollofTranscendence.cs index 4cc913ca3..14f9522b1 100644 --- a/Scripts/Items/Special/Special Scrolls/ScrollofTranscendence.cs +++ b/Scripts/Items/Special/Special Scrolls/ScrollofTranscendence.cs @@ -28,7 +28,7 @@ namespace Server.Items { } - [Constructable] + [Constructible] public ScrollofTranscendence( SkillName skill, double value ) : base( skill, value ) { ItemID = 0x14EF; diff --git a/Scripts/Items/Special/Special Scrolls/StatScroll.cs b/Scripts/Items/Special/Special Scrolls/StatScroll.cs index 1c164bc8b..9d23663b6 100644 --- a/Scripts/Items/Special/Special Scrolls/StatScroll.cs +++ b/Scripts/Items/Special/Special Scrolls/StatScroll.cs @@ -35,7 +35,7 @@ namespace Server.Items { } - [Constructable] + [Constructible] public StatCapScroll( int value ) : base( SkillName.Alchemy, value ) { Hue = 0x481; diff --git a/Scripts/Items/Special/Valentines/2007/RedVelvetGiftBox.cs b/Scripts/Items/Special/Valentines/2007/RedVelvetGiftBox.cs index c26b57a9c..b463135ab 100644 --- a/Scripts/Items/Special/Valentines/2007/RedVelvetGiftBox.cs +++ b/Scripts/Items/Special/Valentines/2007/RedVelvetGiftBox.cs @@ -13,13 +13,13 @@ namespace Server.Items public override int DefaultGumpID { get { return 0x3f; } } public override int LabelNumber { get { return 1077596; } } // A Red Velvet Box - [Constructable] + [Constructible] public RedVelvetGiftBox() : this( false ) { } - [Constructable] + [Constructible] public RedVelvetGiftBox( bool fill ) : base( 0xE7A ) { diff --git a/Scripts/Items/Special/Valentines/2007/RoseInAVase.cs b/Scripts/Items/Special/Valentines/2007/RoseInAVase.cs index 6ec084705..0b9794d23 100644 --- a/Scripts/Items/Special/Valentines/2007/RoseInAVase.cs +++ b/Scripts/Items/Special/Valentines/2007/RoseInAVase.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber { get { return 1023760; } } // A Rose in a Vase 1023760 - [Constructable] + [Constructible] public RoseInAVase( ) : base( 0x0EB0 ) { diff --git a/Scripts/Items/Special/Valentines/2007/ValentinesCard.cs b/Scripts/Items/Special/Valentines/2007/ValentinesCard.cs index 0483a9451..a8af22fdc 100644 --- a/Scripts/Items/Special/Valentines/2007/ValentinesCard.cs +++ b/Scripts/Items/Special/Valentines/2007/ValentinesCard.cs @@ -20,7 +20,7 @@ namespace Server.Items private string m_From; private string m_To; - [Constructable] + [Constructible] public ValentinesCard( int itemid ) : base(itemid) { @@ -134,7 +134,7 @@ namespace Server.Items public class ValentinesCardSouth : ValentinesCard { - [Constructable] + [Constructible] public ValentinesCardSouth() : base(0x0EBD) { @@ -162,7 +162,7 @@ namespace Server.Items public class ValentinesCardEast : ValentinesCard { - [Constructable] + [Constructible] public ValentinesCardEast() : base(0x0EBE) { diff --git a/Scripts/Items/Special/Veteran Rewards/AnkhOfSacrifice.cs b/Scripts/Items/Special/Veteran Rewards/AnkhOfSacrifice.cs index b7973bebd..e7d78ad54 100644 --- a/Scripts/Items/Special/Veteran Rewards/AnkhOfSacrifice.cs +++ b/Scripts/Items/Special/Veteran Rewards/AnkhOfSacrifice.cs @@ -174,7 +174,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public AnkhOfSacrificeAddon( bool east ) : base() { if ( east ) @@ -251,12 +251,12 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public AnkhOfSacrificeDeed() : this( false ) { } - [Constructable] + [Constructible] public AnkhOfSacrificeDeed( bool isRewardItem ) : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/Banner.cs b/Scripts/Items/Special/Veteran Rewards/Banner.cs index 03f471bc0..a8b66d563 100644 --- a/Scripts/Items/Special/Veteran Rewards/Banner.cs +++ b/Scripts/Items/Special/Veteran Rewards/Banner.cs @@ -37,7 +37,7 @@ namespace Server.Items get{ return ( ItemID & 0x1 ) == 0; } } - [Constructable] + [Constructible] public Banner( int itemID ) : base( itemID ) { LootType = LootType.Blessed; @@ -126,7 +126,7 @@ namespace Server.Items get{ return m_IsRewardItem; } set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public BannerDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/BloodyPentagram.cs b/Scripts/Items/Special/Veteran Rewards/BloodyPentagram.cs index 317182501..f9f1d2652 100644 --- a/Scripts/Items/Special/Veteran Rewards/BloodyPentagram.cs +++ b/Scripts/Items/Special/Veteran Rewards/BloodyPentagram.cs @@ -56,7 +56,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public BloodyPentagramAddon() : base() { AddComponent( new BloodyPentagramComponent( 0x1CF9 ), 0, 1, 0 ); @@ -147,7 +147,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public BloodyPentagramDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/Brazier.cs b/Scripts/Items/Special/Veteran Rewards/Brazier.cs index 5fbd78030..51770770e 100644 --- a/Scripts/Items/Special/Veteran Rewards/Brazier.cs +++ b/Scripts/Items/Special/Veteran Rewards/Brazier.cs @@ -34,12 +34,12 @@ namespace Server.Items 0x19AA, 0x19BB }; - [Constructable] + [Constructible] public RewardBrazier() : this( Utility.RandomList( m_Art ) ) { } - [Constructable] + [Constructible] public RewardBrazier( int itemID ) : base( itemID ) { LootType = LootType.Blessed; @@ -141,7 +141,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public RewardBrazierDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/Cannon.cs b/Scripts/Items/Special/Veteran Rewards/Cannon.cs index 234c3c447..bbd4f4546 100644 --- a/Scripts/Items/Special/Veteran Rewards/Cannon.cs +++ b/Scripts/Items/Special/Veteran Rewards/Cannon.cs @@ -100,7 +100,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public CannonAddon( CannonDirection direction ) { m_CannonDirection = direction; @@ -396,7 +396,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public CannonDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/CommodityDeedBox.cs b/Scripts/Items/Special/Veteran Rewards/CommodityDeedBox.cs index b2f00ef42..465cb2fe2 100644 --- a/Scripts/Items/Special/Veteran Rewards/CommodityDeedBox.cs +++ b/Scripts/Items/Special/Veteran Rewards/CommodityDeedBox.cs @@ -19,7 +19,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public CommodityDeedBox() : base( 0x9AA ) { Hue = 0x47; diff --git a/Scripts/Items/Special/Veteran Rewards/ContestMiniHouse.cs b/Scripts/Items/Special/Veteran Rewards/ContestMiniHouse.cs index 8bc20eafb..af2ea96b2 100644 --- a/Scripts/Items/Special/Veteran Rewards/ContestMiniHouse.cs +++ b/Scripts/Items/Special/Veteran Rewards/ContestMiniHouse.cs @@ -26,12 +26,12 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public ContestMiniHouse() : base( MiniHouseType.MalasMountainPass ) { } - [Constructable] + [Constructible] public ContestMiniHouse( MiniHouseType type ) : base( type ) { } @@ -81,12 +81,12 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public ContestMiniHouseDeed() : base( MiniHouseType.MalasMountainPass ) { } - [Constructable] + [Constructible] public ContestMiniHouseDeed( MiniHouseType type ) : base( type ) { } diff --git a/Scripts/Items/Special/Veteran Rewards/DecorativeShield.cs b/Scripts/Items/Special/Veteran Rewards/DecorativeShield.cs index be4fecc0a..f05b4dc75 100644 --- a/Scripts/Items/Special/Veteran Rewards/DecorativeShield.cs +++ b/Scripts/Items/Special/Veteran Rewards/DecorativeShield.cs @@ -43,12 +43,12 @@ namespace Server.Items } } - [Constructable] + [Constructible] public DecorativeShield() : this( 0x156C ) { } - [Constructable] + [Constructible] public DecorativeShield( int itemID ) : base( itemID ) { Movable = false; @@ -127,7 +127,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public DecorativeShieldDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/FlamingHead.cs b/Scripts/Items/Special/Veteran Rewards/FlamingHead.cs index 94ff4f68b..2699e3167 100644 --- a/Scripts/Items/Special/Veteran Rewards/FlamingHead.cs +++ b/Scripts/Items/Special/Veteran Rewards/FlamingHead.cs @@ -33,12 +33,12 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public FlamingHead() : this( StoneFaceTrapType.NorthWall ) { } - [Constructable] + [Constructible] public FlamingHead( StoneFaceTrapType type ) : base() { LootType = LootType.Blessed; @@ -123,7 +123,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public FlamingHeadDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/HangingSkeleton.cs b/Scripts/Items/Special/Veteran Rewards/HangingSkeleton.cs index 77d181ce0..2ecb2d8bc 100644 --- a/Scripts/Items/Special/Veteran Rewards/HangingSkeleton.cs +++ b/Scripts/Items/Special/Veteran Rewards/HangingSkeleton.cs @@ -44,12 +44,12 @@ namespace Server.Items } } - [Constructable] + [Constructible] public HangingSkeleton() : this( 0x1596 ) { } - [Constructable] + [Constructible] public HangingSkeleton( int itemID ) : base( itemID ) { LootType = LootType.Blessed; @@ -129,7 +129,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public HangingSkeletonDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/MiningCart.cs b/Scripts/Items/Special/Veteran Rewards/MiningCart.cs index 91a3ff935..559f05087 100644 --- a/Scripts/Items/Special/Veteran Rewards/MiningCart.cs +++ b/Scripts/Items/Special/Veteran Rewards/MiningCart.cs @@ -66,7 +66,7 @@ namespace Server.Items private Timer m_Timer; - [Constructable] + [Constructible] public MiningCart( MiningCartType type ) : base() { m_CartType = type; @@ -349,7 +349,7 @@ namespace Server.Items set{ m_Ore = value; } } - [Constructable] + [Constructible] public MiningCartDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/MinotaurStatue.cs b/Scripts/Items/Special/Veteran Rewards/MinotaurStatue.cs index 03c3e533a..d9cdadc3d 100644 --- a/Scripts/Items/Special/Veteran Rewards/MinotaurStatue.cs +++ b/Scripts/Items/Special/Veteran Rewards/MinotaurStatue.cs @@ -36,7 +36,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public MinotaurStatue( MinotaurStatueType type ) : base() { switch ( type ) @@ -111,7 +111,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public MinotaurStatueDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/PottedCactus.cs b/Scripts/Items/Special/Veteran Rewards/PottedCactus.cs index 6d7c541fc..73f4fc9b2 100644 --- a/Scripts/Items/Special/Veteran Rewards/PottedCactus.cs +++ b/Scripts/Items/Special/Veteran Rewards/PottedCactus.cs @@ -19,12 +19,12 @@ namespace Server.Items set { m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public RewardPottedCactus() : this( Utility.RandomMinMax( 0x1E0F, 0x1E14 ) ) { } - [Constructable] + [Constructible] public RewardPottedCactus( int itemID ) : base( itemID ) { Weight = 5.0; @@ -72,7 +72,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public PottedCactusDeed() : base( 0x14F0 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/StoneAnkh.cs b/Scripts/Items/Special/Veteran Rewards/StoneAnkh.cs index c51c5cdd2..e7436f6db 100644 --- a/Scripts/Items/Special/Veteran Rewards/StoneAnkh.cs +++ b/Scripts/Items/Special/Veteran Rewards/StoneAnkh.cs @@ -65,12 +65,12 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public StoneAnkh() : this( true ) { } - [Constructable] + [Constructible] public StoneAnkh( bool east ) : base() { if ( east ) @@ -165,7 +165,7 @@ namespace Server.Items } } - [Constructable] + [Constructible] public StoneAnkhDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/TreeStump.cs b/Scripts/Items/Special/Veteran Rewards/TreeStump.cs index 8381b5047..ac451e609 100644 --- a/Scripts/Items/Special/Veteran Rewards/TreeStump.cs +++ b/Scripts/Items/Special/Veteran Rewards/TreeStump.cs @@ -40,7 +40,7 @@ namespace Server.Items private Timer m_Timer; - [Constructable] + [Constructible] public TreeStump( int itemID ) : base() { AddComponent( new AddonComponent( itemID ), 0, 0, 0 ); @@ -190,7 +190,7 @@ namespace Server.Items set{ m_Logs = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public TreeStumpDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/WallBanner.cs b/Scripts/Items/Special/Veteran Rewards/WallBanner.cs index 174f558d6..1ffec7516 100644 --- a/Scripts/Items/Special/Veteran Rewards/WallBanner.cs +++ b/Scripts/Items/Special/Veteran Rewards/WallBanner.cs @@ -80,7 +80,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public WallBanner( int bannerID ) : base() { m_East = ((bannerID % 2) == 1 ); @@ -284,7 +284,7 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public WallBannerDeed() : base() { LootType = LootType.Blessed; diff --git a/Scripts/Items/Special/Veteran Rewards/WeaponEngravingTool.cs b/Scripts/Items/Special/Veteran Rewards/WeaponEngravingTool.cs index 26b37aa4e..1d2cba10d 100644 --- a/Scripts/Items/Special/Veteran Rewards/WeaponEngravingTool.cs +++ b/Scripts/Items/Special/Veteran Rewards/WeaponEngravingTool.cs @@ -34,12 +34,12 @@ namespace Server.Items set{ m_IsRewardItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public WeaponEngravingTool() : this( 10 ) { } - [Constructable] + [Constructible] public WeaponEngravingTool( int uses ) : base( 0x32F8 ) { LootType = LootType.Blessed; diff --git a/Scripts/Items/Suits/AdminRobe.cs b/Scripts/Items/Suits/AdminRobe.cs index c8e8609e8..cfad93a40 100644 --- a/Scripts/Items/Suits/AdminRobe.cs +++ b/Scripts/Items/Suits/AdminRobe.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class AdminRobe : BaseSuit { - [Constructable] + [Constructible] public AdminRobe() : base( AccessLevel.Administrator, 0x0, 0x204F ) // Blank hue { } diff --git a/Scripts/Items/Suits/CounselorRobe.cs b/Scripts/Items/Suits/CounselorRobe.cs index f2db61abc..e1a19f9b2 100644 --- a/Scripts/Items/Suits/CounselorRobe.cs +++ b/Scripts/Items/Suits/CounselorRobe.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class CounselorRobe : BaseSuit { - [Constructable] + [Constructible] public CounselorRobe() : base( AccessLevel.Counselor, 0x3, 0x204F ) { } diff --git a/Scripts/Items/Suits/DeathShroud.cs b/Scripts/Items/Suits/DeathShroud.cs index d43dc6ebe..065a649fc 100644 --- a/Scripts/Items/Suits/DeathShroud.cs +++ b/Scripts/Items/Suits/DeathShroud.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class DeathShroud : BaseSuit { - [Constructable] + [Constructible] public DeathShroud() : base( AccessLevel.GameMaster, 0x0, 0x204E ) { } diff --git a/Scripts/Items/Suits/DupreSuit.cs b/Scripts/Items/Suits/DupreSuit.cs index c3a97c302..bcdb61cd4 100644 --- a/Scripts/Items/Suits/DupreSuit.cs +++ b/Scripts/Items/Suits/DupreSuit.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class DupreSuit : BaseSuit { - [Constructable] + [Constructible] public DupreSuit() : base( AccessLevel.GameMaster, 0x0, 0x2050 ) { } diff --git a/Scripts/Items/Suits/GMRobe.cs b/Scripts/Items/Suits/GMRobe.cs index 8ad7e4a7c..fa75e42a3 100644 --- a/Scripts/Items/Suits/GMRobe.cs +++ b/Scripts/Items/Suits/GMRobe.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class GMRobe : BaseSuit { - [Constructable] + [Constructible] public GMRobe() : base( AccessLevel.GameMaster, 0x26, 0x204F ) { } diff --git a/Scripts/Items/Suits/LordBlackthorneSuit.cs b/Scripts/Items/Suits/LordBlackthorneSuit.cs index 5ed410370..e6ad3083e 100644 --- a/Scripts/Items/Suits/LordBlackthorneSuit.cs +++ b/Scripts/Items/Suits/LordBlackthorneSuit.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LordBlackthorneSuit : BaseSuit { - [Constructable] + [Constructible] public LordBlackthorneSuit() : base( AccessLevel.GameMaster, 0x0, 0x2043 ) { } diff --git a/Scripts/Items/Suits/LordBritishSuit.cs b/Scripts/Items/Suits/LordBritishSuit.cs index 9f8bdcdd0..b74fa844e 100644 --- a/Scripts/Items/Suits/LordBritishSuit.cs +++ b/Scripts/Items/Suits/LordBritishSuit.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class LordBritishSuit : BaseSuit { - [Constructable] + [Constructible] public LordBritishSuit() : base( AccessLevel.GameMaster, 0x0, 0x2042 ) { } diff --git a/Scripts/Items/Suits/SeerRobe.cs b/Scripts/Items/Suits/SeerRobe.cs index e62735017..4b5c20441 100644 --- a/Scripts/Items/Suits/SeerRobe.cs +++ b/Scripts/Items/Suits/SeerRobe.cs @@ -5,7 +5,7 @@ namespace Server.Items { public class SeerRobe : BaseSuit { - [Constructable] + [Constructible] public SeerRobe() : base( AccessLevel.Seer, 0x1D3, 0x204F ) { } diff --git a/Scripts/Items/Talismans/BaseTalisman.cs b/Scripts/Items/Talismans/BaseTalisman.cs index f9b193fe6..be764ea3e 100644 --- a/Scripts/Items/Talismans/BaseTalisman.cs +++ b/Scripts/Items/Talismans/BaseTalisman.cs @@ -27,7 +27,7 @@ namespace Server.Items } [Usage("RandomTalisman ")] - [Description("Generates random talismans in your backback.")] + [Description("Generates random talismans in your backpack.")] public static void RandomTalisman_OnCommand(CommandEventArgs e) { Mobile m = e.Mobile; @@ -1090,4 +1090,4 @@ namespace Server.Items } } } -} \ No newline at end of file +} diff --git a/Scripts/Items/Talismans/Items/EnchantedSwitch.cs b/Scripts/Items/Talismans/Items/EnchantedSwitch.cs index 3e16a7dc0..daa217840 100644 --- a/Scripts/Items/Talismans/Items/EnchantedSwitch.cs +++ b/Scripts/Items/Talismans/Items/EnchantedSwitch.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072893; } } // enchanted switch - [Constructable] + [Constructible] public EnchantedSwitch() : base( 0x2F5C ) { Weight = 1.0; diff --git a/Scripts/Items/Talismans/Items/HollowPrism.cs b/Scripts/Items/Talismans/Items/HollowPrism.cs index c2ed5441c..9808a85d9 100644 --- a/Scripts/Items/Talismans/Items/HollowPrism.cs +++ b/Scripts/Items/Talismans/Items/HollowPrism.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072895; } } // hollow prism - [Constructable] + [Constructible] public HollowPrism() : base( 0x2F5D ) { Weight = 1.0; diff --git a/Scripts/Items/Talismans/Items/JeweledFiligree.cs b/Scripts/Items/Talismans/Items/JeweledFiligree.cs index 45ab81035..d20c2f208 100644 --- a/Scripts/Items/Talismans/Items/JeweledFiligree.cs +++ b/Scripts/Items/Talismans/Items/JeweledFiligree.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072894; } } // jeweled filigree - [Constructable] + [Constructible] public JeweledFiligree() : base( 0x2F5E ) { Weight = 1.0; diff --git a/Scripts/Items/Talismans/Items/RunedPrism.cs b/Scripts/Items/Talismans/Items/RunedPrism.cs index 78ddc3920..5a72ed259 100644 --- a/Scripts/Items/Talismans/Items/RunedPrism.cs +++ b/Scripts/Items/Talismans/Items/RunedPrism.cs @@ -6,7 +6,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073465; } } // runed prism - [Constructable] + [Constructible] public RunedPrism() : base( 0x2F57 ) { Weight = 1.0; diff --git a/Scripts/Items/Talismans/Items/RunedSwitch.cs b/Scripts/Items/Talismans/Items/RunedSwitch.cs index e3d2bcd3f..6fae82d11 100644 --- a/Scripts/Items/Talismans/Items/RunedSwitch.cs +++ b/Scripts/Items/Talismans/Items/RunedSwitch.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072896; } } // runed switch - [Constructable] + [Constructible] public RunedSwitch() : base( 0x2F61 ) { Weight = 1.0; diff --git a/Scripts/Items/Talismans/RandomTalisman.cs b/Scripts/Items/Talismans/RandomTalisman.cs index dfbf37496..bf32df7d8 100644 --- a/Scripts/Items/Talismans/RandomTalisman.cs +++ b/Scripts/Items/Talismans/RandomTalisman.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class RandomTalisman : BaseTalisman { - [Constructable] + [Constructible] public RandomTalisman() : base( GetRandomItemID() ) { Summoner = BaseTalisman.GetRandomSummoner(); diff --git a/Scripts/Items/Talismans/TalismanSummons.cs b/Scripts/Items/Talismans/TalismanSummons.cs index eba8583b1..fa02f0a8d 100644 --- a/Scripts/Items/Talismans/TalismanSummons.cs +++ b/Scripts/Items/Talismans/TalismanSummons.cs @@ -65,7 +65,7 @@ namespace Server.Mobiles public class SummonedAntLion : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedAntLion() : base() { Name = "an ant lion"; @@ -94,7 +94,7 @@ namespace Server.Mobiles public class SummonedArcticOgreLord : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedArcticOgreLord() : base() { Name = "an arctic ogre lord"; @@ -123,7 +123,7 @@ namespace Server.Mobiles public class SummonedBakeKitsune : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedBakeKitsune() : base() { Name = "a bake kitsune"; @@ -152,7 +152,7 @@ namespace Server.Mobiles public class SummonedBogling : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedBogling() : base() { Name = "a bogling"; @@ -181,7 +181,7 @@ namespace Server.Mobiles public class SummonedBullFrog : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedBullFrog() : base() { Name = "a bull frog"; @@ -211,7 +211,7 @@ namespace Server.Mobiles public class SummonedChicken : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedChicken() : base() { Name = "a chicken"; @@ -240,7 +240,7 @@ namespace Server.Mobiles public class SummonedCow : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedCow() : base() { Name = "a cow"; @@ -268,7 +268,7 @@ namespace Server.Mobiles } public class SummonedDoppleganger : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedDoppleganger() : base() { Name = "a doppleganger"; @@ -297,7 +297,7 @@ namespace Server.Mobiles public class SummonedFrostSpider : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedFrostSpider() : base() { Name = "a frost spider"; @@ -326,7 +326,7 @@ namespace Server.Mobiles public class SummonedGreatHart : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedGreatHart() : base() { Name = "a great hart"; @@ -355,7 +355,7 @@ namespace Server.Mobiles public class SummonedLavaSerpent : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedLavaSerpent() : base() { Name = "a lava serpent"; @@ -428,7 +428,7 @@ namespace Server.Mobiles public class SummonedOrcBrute : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedOrcBrute() : base() { Body = 189; @@ -457,7 +457,7 @@ namespace Server.Mobiles public class SummonedPanther : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedPanther() : base() { Name = "a panther"; @@ -487,7 +487,7 @@ namespace Server.Mobiles public class SummonedSheep : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedSheep() : base() { Name = "a sheep"; @@ -517,7 +517,7 @@ namespace Server.Mobiles public class SummonedSkeletalKnight : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedSkeletalKnight() : base() { Name = "a skeletal knight"; @@ -546,7 +546,7 @@ namespace Server.Mobiles public class SummonedVorpalBunny : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedVorpalBunny() : base() { Name = "a vorpal bunny"; @@ -592,7 +592,7 @@ namespace Server.Mobiles public class SummonedWailingBanshee : BaseTalismanSummon { - [Constructable] + [Constructible] public SummonedWailingBanshee() : base() { Name = "a wailing banshee"; diff --git a/Scripts/Items/Traps/FireColumnTrap.cs b/Scripts/Items/Traps/FireColumnTrap.cs index 3a6d7a847..5cb823cec 100644 --- a/Scripts/Items/Traps/FireColumnTrap.cs +++ b/Scripts/Items/Traps/FireColumnTrap.cs @@ -4,7 +4,7 @@ namespace Server.Items { public class FireColumnTrap : BaseTrap { - [Constructable] + [Constructible] public FireColumnTrap() : base( 0x1B71 ) { m_MinDamage = 10; diff --git a/Scripts/Items/Traps/FlameSpurtTrap.cs b/Scripts/Items/Traps/FlameSpurtTrap.cs index fa3fa0243..03c75c418 100644 --- a/Scripts/Items/Traps/FlameSpurtTrap.cs +++ b/Scripts/Items/Traps/FlameSpurtTrap.cs @@ -7,7 +7,7 @@ namespace Server.Items private Item m_Spurt; private Timer m_Timer; - [Constructable] + [Constructible] public FlameSpurtTrap() : base( 0x1B71 ) { Visible = false; diff --git a/Scripts/Items/Traps/GasTrap.cs b/Scripts/Items/Traps/GasTrap.cs index ede6005b9..00deb44c3 100644 --- a/Scripts/Items/Traps/GasTrap.cs +++ b/Scripts/Items/Traps/GasTrap.cs @@ -54,22 +54,22 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public GasTrap() : this( GasTrapType.Floor ) { } - [Constructable] + [Constructible] public GasTrap( GasTrapType type ) : this( type, Poison.Lesser ) { } - [Constructable] + [Constructible] public GasTrap( Poison poison ) : this( GasTrapType.Floor, Poison.Lesser ) { } - [Constructable] + [Constructible] public GasTrap( GasTrapType type, Poison poison ) : base( GetBaseID( type ) ) { m_Poison = poison; diff --git a/Scripts/Items/Traps/GiantSpikeTrap.cs b/Scripts/Items/Traps/GiantSpikeTrap.cs index c84331890..faa0d9589 100644 --- a/Scripts/Items/Traps/GiantSpikeTrap.cs +++ b/Scripts/Items/Traps/GiantSpikeTrap.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class GiantSpikeTrap : BaseTrap { - [Constructable] + [Constructible] public GiantSpikeTrap() : base( 1 ) { } diff --git a/Scripts/Items/Traps/MushroomTrap.cs b/Scripts/Items/Traps/MushroomTrap.cs index e6e9cc5d3..2f6f9edc4 100644 --- a/Scripts/Items/Traps/MushroomTrap.cs +++ b/Scripts/Items/Traps/MushroomTrap.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class MushroomTrap : BaseTrap { - [Constructable] + [Constructible] public MushroomTrap() : base( 0x1125 ) { } diff --git a/Scripts/Items/Traps/SawTrap.cs b/Scripts/Items/Traps/SawTrap.cs index de8bfb901..169f0a846 100644 --- a/Scripts/Items/Traps/SawTrap.cs +++ b/Scripts/Items/Traps/SawTrap.cs @@ -48,12 +48,12 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public SawTrap() : this( SawTrapType.NorthFloor ) { } - [Constructable] + [Constructible] public SawTrap( SawTrapType type ) : base( GetBaseID( type ) ) { } diff --git a/Scripts/Items/Traps/SpikeTrap.cs b/Scripts/Items/Traps/SpikeTrap.cs index f1333a629..6a8cfb50d 100644 --- a/Scripts/Items/Traps/SpikeTrap.cs +++ b/Scripts/Items/Traps/SpikeTrap.cs @@ -81,12 +81,12 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public SpikeTrap() : this( SpikeTrapType.WestFloor ) { } - [Constructable] + [Constructible] public SpikeTrap( SpikeTrapType type ) : base( GetBaseID( type ) ) { } diff --git a/Scripts/Items/Traps/StoneFaceTrap.cs b/Scripts/Items/Traps/StoneFaceTrap.cs index d3f54b4c0..e9a023758 100644 --- a/Scripts/Items/Traps/StoneFaceTrap.cs +++ b/Scripts/Items/Traps/StoneFaceTrap.cs @@ -71,7 +71,7 @@ namespace Server.Items return 0; } - [Constructable] + [Constructible] public StoneFaceTrap() : base( 0x10FC ) { Light = LightType.Circle225; @@ -132,7 +132,7 @@ namespace Server.Items public class StoneFaceTrapNoDamage : StoneFaceTrap { - [Constructable] + [Constructible] public StoneFaceTrapNoDamage() { } diff --git a/Scripts/Items/TreasureChests/TreasureChestLevel1.cs b/Scripts/Items/TreasureChests/TreasureChestLevel1.cs index e91c41735..f2ebc6de6 100644 --- a/Scripts/Items/TreasureChests/TreasureChestLevel1.cs +++ b/Scripts/Items/TreasureChests/TreasureChestLevel1.cs @@ -44,7 +44,7 @@ namespace Server.Items get { return new Rectangle2D( 18, 105, 144, 73 ); } } - [Constructable] + [Constructible] public TreasureChestLevel1() : base( 0xE41 ) { diff --git a/Scripts/Items/TreasureChests/TreasureChestLevel2.cs b/Scripts/Items/TreasureChests/TreasureChestLevel2.cs index a2f76d8b4..ba23fa8ae 100644 --- a/Scripts/Items/TreasureChests/TreasureChestLevel2.cs +++ b/Scripts/Items/TreasureChests/TreasureChestLevel2.cs @@ -69,7 +69,7 @@ namespace Server.Items get { return new Rectangle2D( 18, 105, 144, 73 ); } } - [Constructable] + [Constructible] public TreasureChestLevel2() : base( 0xE41 ) { diff --git a/Scripts/Items/TreasureChests/TreasureChestLevel3.cs b/Scripts/Items/TreasureChests/TreasureChestLevel3.cs index 5a767e69f..94e757e94 100644 --- a/Scripts/Items/TreasureChests/TreasureChestLevel3.cs +++ b/Scripts/Items/TreasureChests/TreasureChestLevel3.cs @@ -43,7 +43,7 @@ namespace Server.Items get { return new Rectangle2D( 18, 105, 144, 73 ); } } - [Constructable] + [Constructible] public TreasureChestLevel3() : base( 0xE41 ) { diff --git a/Scripts/Items/TreasureChests/TreasureChestLevel4.cs b/Scripts/Items/TreasureChests/TreasureChestLevel4.cs index e88e15b40..39ebd7c34 100644 --- a/Scripts/Items/TreasureChests/TreasureChestLevel4.cs +++ b/Scripts/Items/TreasureChests/TreasureChestLevel4.cs @@ -49,7 +49,7 @@ namespace Server.Items get { return new Rectangle2D( 18, 105, 144, 73 ); } } - [Constructable] + [Constructible] public TreasureChestLevel4() : base( 0xE41 ) { diff --git a/Scripts/Items/Wands/ClumsyWand.cs b/Scripts/Items/Wands/ClumsyWand.cs index 96c556ef5..f5133a27d 100644 --- a/Scripts/Items/Wands/ClumsyWand.cs +++ b/Scripts/Items/Wands/ClumsyWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class ClumsyWand : BaseWand { - [Constructable] + [Constructible] public ClumsyWand() : base( WandEffect.Clumsiness, 5, 30 ) { } diff --git a/Scripts/Items/Wands/FeebleWand.cs b/Scripts/Items/Wands/FeebleWand.cs index 9418be66a..455340774 100644 --- a/Scripts/Items/Wands/FeebleWand.cs +++ b/Scripts/Items/Wands/FeebleWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class FeebleWand : BaseWand { - [Constructable] + [Constructible] public FeebleWand() : base( WandEffect.Feeblemindedness, 5, 30 ) { } diff --git a/Scripts/Items/Wands/FireballWand.cs b/Scripts/Items/Wands/FireballWand.cs index 395864dba..dc20e9078 100644 --- a/Scripts/Items/Wands/FireballWand.cs +++ b/Scripts/Items/Wands/FireballWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class FireballWand : BaseWand { - [Constructable] + [Constructible] public FireballWand() : base( WandEffect.Fireball, 5, Core.ML ? 109 : 15 ) { } diff --git a/Scripts/Items/Wands/GreaterHealWand.cs b/Scripts/Items/Wands/GreaterHealWand.cs index 3883bfa34..82bd1adbe 100644 --- a/Scripts/Items/Wands/GreaterHealWand.cs +++ b/Scripts/Items/Wands/GreaterHealWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class GreaterHealWand : BaseWand { - [Constructable] + [Constructible] public GreaterHealWand() : base( WandEffect.GreaterHealing, 1, Core.ML ? 109 : 5 ) { } diff --git a/Scripts/Items/Wands/HarmWand.cs b/Scripts/Items/Wands/HarmWand.cs index 1112250a5..a4d274768 100644 --- a/Scripts/Items/Wands/HarmWand.cs +++ b/Scripts/Items/Wands/HarmWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class HarmWand : BaseWand { - [Constructable] + [Constructible] public HarmWand() : base( WandEffect.Harming, 5, Core.ML ? 109 : 30 ) { } diff --git a/Scripts/Items/Wands/HealWand.cs b/Scripts/Items/Wands/HealWand.cs index 23671ef0e..18614a7c0 100644 --- a/Scripts/Items/Wands/HealWand.cs +++ b/Scripts/Items/Wands/HealWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class HealWand : BaseWand { - [Constructable] + [Constructible] public HealWand() : base( WandEffect.Healing, 10, Core.ML ? 109 : 25 ) { } diff --git a/Scripts/Items/Wands/IDWand.cs b/Scripts/Items/Wands/IDWand.cs index 7ff7edfb2..a52eb32cb 100644 --- a/Scripts/Items/Wands/IDWand.cs +++ b/Scripts/Items/Wands/IDWand.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override TimeSpan GetUseDelay{ get{ return TimeSpan.Zero; } } - [Constructable] + [Constructible] public IDWand() : base( WandEffect.Identification, 25, 175 ) { } diff --git a/Scripts/Items/Wands/LightningWand.cs b/Scripts/Items/Wands/LightningWand.cs index 040854ef3..bb884d90f 100644 --- a/Scripts/Items/Wands/LightningWand.cs +++ b/Scripts/Items/Wands/LightningWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class LightningWand : BaseWand { - [Constructable] + [Constructible] public LightningWand() : base( WandEffect.Lightning, 5, Core.ML ? 109 : 20 ) { } diff --git a/Scripts/Items/Wands/MagicArrowWand.cs b/Scripts/Items/Wands/MagicArrowWand.cs index 06a9ccdcd..220fc7fff 100644 --- a/Scripts/Items/Wands/MagicArrowWand.cs +++ b/Scripts/Items/Wands/MagicArrowWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class MagicArrowWand : BaseWand { - [Constructable] + [Constructible] public MagicArrowWand() : base( WandEffect.MagicArrow, 5, Core.ML ? 109 : 30 ) { } diff --git a/Scripts/Items/Wands/ManaDrainWand.cs b/Scripts/Items/Wands/ManaDrainWand.cs index c27a3b796..e49aaf427 100644 --- a/Scripts/Items/Wands/ManaDrainWand.cs +++ b/Scripts/Items/Wands/ManaDrainWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class ManaDrainWand : BaseWand { - [Constructable] + [Constructible] public ManaDrainWand() : base( WandEffect.ManaDraining, 5, 30 ) { } diff --git a/Scripts/Items/Wands/WeaknessWand.cs b/Scripts/Items/Wands/WeaknessWand.cs index b90b5ea97..bc734fa4c 100644 --- a/Scripts/Items/Wands/WeaknessWand.cs +++ b/Scripts/Items/Wands/WeaknessWand.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class WeaknessWand : BaseWand { - [Constructable] + [Constructible] public WeaknessWand() : base( WandEffect.Weakness, 5, 30 ) { } diff --git a/Scripts/Items/Weapons/Artifacts/AxeOfTheHeavens.cs b/Scripts/Items/Weapons/Artifacts/AxeOfTheHeavens.cs index 55fb5d7d7..29914d23e 100644 --- a/Scripts/Items/Weapons/Artifacts/AxeOfTheHeavens.cs +++ b/Scripts/Items/Weapons/Artifacts/AxeOfTheHeavens.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public AxeOfTheHeavens() { Hue = 0x4D5; diff --git a/Scripts/Items/Weapons/Artifacts/BladeOfInsanity.cs b/Scripts/Items/Weapons/Artifacts/BladeOfInsanity.cs index c8efd5269..236e18e46 100644 --- a/Scripts/Items/Weapons/Artifacts/BladeOfInsanity.cs +++ b/Scripts/Items/Weapons/Artifacts/BladeOfInsanity.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BladeOfInsanity() { Hue = 0x76D; diff --git a/Scripts/Items/Weapons/Artifacts/BladeOfTheRighteous.cs b/Scripts/Items/Weapons/Artifacts/BladeOfTheRighteous.cs index d5da026a8..e904d4890 100644 --- a/Scripts/Items/Weapons/Artifacts/BladeOfTheRighteous.cs +++ b/Scripts/Items/Weapons/Artifacts/BladeOfTheRighteous.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BladeOfTheRighteous() { Hue = 0x47E; diff --git a/Scripts/Items/Weapons/Artifacts/BoneCrusher.cs b/Scripts/Items/Weapons/Artifacts/BoneCrusher.cs index ee9e36091..405020c6e 100644 --- a/Scripts/Items/Weapons/Artifacts/BoneCrusher.cs +++ b/Scripts/Items/Weapons/Artifacts/BoneCrusher.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BoneCrusher() { ItemID = 0x1406; diff --git a/Scripts/Items/Weapons/Artifacts/BreathOfTheDead.cs b/Scripts/Items/Weapons/Artifacts/BreathOfTheDead.cs index ba752be10..0c20e15a7 100644 --- a/Scripts/Items/Weapons/Artifacts/BreathOfTheDead.cs +++ b/Scripts/Items/Weapons/Artifacts/BreathOfTheDead.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public BreathOfTheDead() { Hue = 0x455; diff --git a/Scripts/Items/Weapons/Artifacts/Frostbringer.cs b/Scripts/Items/Weapons/Artifacts/Frostbringer.cs index 487ceb166..643732b1f 100644 --- a/Scripts/Items/Weapons/Artifacts/Frostbringer.cs +++ b/Scripts/Items/Weapons/Artifacts/Frostbringer.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public Frostbringer() { Hue = 0x4F2; diff --git a/Scripts/Items/Weapons/Artifacts/LegacyOfTheDreadLord.cs b/Scripts/Items/Weapons/Artifacts/LegacyOfTheDreadLord.cs index d83d78e3c..e883cfa62 100644 --- a/Scripts/Items/Weapons/Artifacts/LegacyOfTheDreadLord.cs +++ b/Scripts/Items/Weapons/Artifacts/LegacyOfTheDreadLord.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public LegacyOfTheDreadLord() { Hue = 0x676; diff --git a/Scripts/Items/Weapons/Artifacts/SerpentsFang.cs b/Scripts/Items/Weapons/Artifacts/SerpentsFang.cs index d48b49fc6..05865c6a7 100644 --- a/Scripts/Items/Weapons/Artifacts/SerpentsFang.cs +++ b/Scripts/Items/Weapons/Artifacts/SerpentsFang.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public SerpentsFang() { ItemID = 0x1400; diff --git a/Scripts/Items/Weapons/Artifacts/StaffOfTheMagi.cs b/Scripts/Items/Weapons/Artifacts/StaffOfTheMagi.cs index 499cb2237..28e98cdec 100644 --- a/Scripts/Items/Weapons/Artifacts/StaffOfTheMagi.cs +++ b/Scripts/Items/Weapons/Artifacts/StaffOfTheMagi.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public StaffOfTheMagi() { Hue = 0x481; diff --git a/Scripts/Items/Weapons/Artifacts/TheBeserkersMaul.cs b/Scripts/Items/Weapons/Artifacts/TheBeserkersMaul.cs index d2d1a6120..ad62a64b9 100644 --- a/Scripts/Items/Weapons/Artifacts/TheBeserkersMaul.cs +++ b/Scripts/Items/Weapons/Artifacts/TheBeserkersMaul.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TheBeserkersMaul() { Hue = 0x21; diff --git a/Scripts/Items/Weapons/Artifacts/TheDragonSlayer.cs b/Scripts/Items/Weapons/Artifacts/TheDragonSlayer.cs index c52bb92b1..3e40a04be 100644 --- a/Scripts/Items/Weapons/Artifacts/TheDragonSlayer.cs +++ b/Scripts/Items/Weapons/Artifacts/TheDragonSlayer.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TheDragonSlayer() { Hue = 0x530; diff --git a/Scripts/Items/Weapons/Artifacts/TheDryadBow.cs b/Scripts/Items/Weapons/Artifacts/TheDryadBow.cs index a1dee2164..ffd37be37 100644 --- a/Scripts/Items/Weapons/Artifacts/TheDryadBow.cs +++ b/Scripts/Items/Weapons/Artifacts/TheDryadBow.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TheDryadBow() { ItemID = 0x13B1; diff --git a/Scripts/Items/Weapons/Artifacts/TheTaskmaster.cs b/Scripts/Items/Weapons/Artifacts/TheTaskmaster.cs index 40bf0e9e0..7cdb9cee4 100644 --- a/Scripts/Items/Weapons/Artifacts/TheTaskmaster.cs +++ b/Scripts/Items/Weapons/Artifacts/TheTaskmaster.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TheTaskmaster() { Hue = 0x4F8; diff --git a/Scripts/Items/Weapons/Artifacts/TitansHammer.cs b/Scripts/Items/Weapons/Artifacts/TitansHammer.cs index d6d932cd3..e9b97c4e7 100644 --- a/Scripts/Items/Weapons/Artifacts/TitansHammer.cs +++ b/Scripts/Items/Weapons/Artifacts/TitansHammer.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public TitansHammer() { Hue = 0x482; diff --git a/Scripts/Items/Weapons/Artifacts/ZyronicClaw.cs b/Scripts/Items/Weapons/Artifacts/ZyronicClaw.cs index e7f53de7f..81fa114ef 100644 --- a/Scripts/Items/Weapons/Artifacts/ZyronicClaw.cs +++ b/Scripts/Items/Weapons/Artifacts/ZyronicClaw.cs @@ -11,7 +11,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } - [Constructable] + [Constructible] public ZyronicClaw() { Hue = 0x485; diff --git a/Scripts/Items/Weapons/Axes/Axe.cs b/Scripts/Items/Weapons/Axes/Axe.cs index cf13b18a5..9c76d292e 100644 --- a/Scripts/Items/Weapons/Axes/Axe.cs +++ b/Scripts/Items/Weapons/Axes/Axe.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xF49, 0xF4a )] + [FlippableAttribute( 0xF49, 0xF4a )] public class Axe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public Axe() : base( 0xF49 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/Axes/BattleAxe.cs b/Scripts/Items/Weapons/Axes/BattleAxe.cs index 5b2091380..6f35d1855 100644 --- a/Scripts/Items/Weapons/Axes/BattleAxe.cs +++ b/Scripts/Items/Weapons/Axes/BattleAxe.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xF47, 0xF48 )] + [FlippableAttribute( 0xF47, 0xF48 )] public class BattleAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public BattleAxe() : base( 0xF47 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/Axes/DoubleAxe.cs b/Scripts/Items/Weapons/Axes/DoubleAxe.cs index 9cbac9444..fa68e701a 100644 --- a/Scripts/Items/Weapons/Axes/DoubleAxe.cs +++ b/Scripts/Items/Weapons/Axes/DoubleAxe.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xf4b, 0xf4c )] + [FlippableAttribute( 0xf4b, 0xf4c )] public class DoubleAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public DoubleAxe() : base( 0xF4B ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/Axes/ExecutionersAxe.cs b/Scripts/Items/Weapons/Axes/ExecutionersAxe.cs index f8786e6b2..75abe1d6e 100644 --- a/Scripts/Items/Weapons/Axes/ExecutionersAxe.cs +++ b/Scripts/Items/Weapons/Axes/ExecutionersAxe.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xf45, 0xf46 )] + [FlippableAttribute( 0xf45, 0xf46 )] public class ExecutionersAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public ExecutionersAxe() : base( 0xF45 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/Axes/GuardianAxe.cs b/Scripts/Items/Weapons/Axes/GuardianAxe.cs index 1013f47a1..5ccf3ce35 100644 --- a/Scripts/Items/Weapons/Axes/GuardianAxe.cs +++ b/Scripts/Items/Weapons/Axes/GuardianAxe.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073545; } } // guardian axe - [Constructable] + [Constructible] public GuardianAxe() { Attributes.BonusHits = 4; diff --git a/Scripts/Items/Weapons/Axes/Hatchet.cs b/Scripts/Items/Weapons/Axes/Hatchet.cs index 9fc1047b2..890690034 100644 --- a/Scripts/Items/Weapons/Axes/Hatchet.cs +++ b/Scripts/Items/Weapons/Axes/Hatchet.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xF43, 0xF44 )] + [FlippableAttribute( 0xF43, 0xF44 )] public class Hatchet : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public Hatchet() : base( 0xF43 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/Axes/HeavyOrnateAxe.cs b/Scripts/Items/Weapons/Axes/HeavyOrnateAxe.cs index 007b77a85..0d93a7488 100644 --- a/Scripts/Items/Weapons/Axes/HeavyOrnateAxe.cs +++ b/Scripts/Items/Weapons/Axes/HeavyOrnateAxe.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073548; } } // heavy ornate axe - [Constructable] + [Constructible] public HeavyOrnateAxe() { Attributes.WeaponDamage = 8; diff --git a/Scripts/Items/Weapons/Axes/LargeBattleAxe.cs b/Scripts/Items/Weapons/Axes/LargeBattleAxe.cs index be15e8cff..961f940a1 100644 --- a/Scripts/Items/Weapons/Axes/LargeBattleAxe.cs +++ b/Scripts/Items/Weapons/Axes/LargeBattleAxe.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x13FB, 0x13FA )] + [FlippableAttribute( 0x13FB, 0x13FA )] public class LargeBattleAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public LargeBattleAxe() : base( 0x13FB ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Axes/Pickaxe.cs b/Scripts/Items/Weapons/Axes/Pickaxe.cs index eafc43a77..0fa0d2b0e 100644 --- a/Scripts/Items/Weapons/Axes/Pickaxe.cs +++ b/Scripts/Items/Weapons/Axes/Pickaxe.cs @@ -5,7 +5,7 @@ using Server.Engines.Harvest; namespace Server.Items { - [FlipableAttribute( 0xE86, 0xE85 )] + [FlippableAttribute( 0xE86, 0xE85 )] public class Pickaxe : BaseAxe, IUsesRemaining { public override HarvestSystem HarvestSystem{ get{ return Mining.System; } } @@ -29,7 +29,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } } - [Constructable] + [Constructible] public Pickaxe() : base( 0xE86 ) { Weight = 11.0; diff --git a/Scripts/Items/Weapons/Axes/SingingAxe.cs b/Scripts/Items/Weapons/Axes/SingingAxe.cs index 09b18dcf6..49eef3011 100644 --- a/Scripts/Items/Weapons/Axes/SingingAxe.cs +++ b/Scripts/Items/Weapons/Axes/SingingAxe.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073546; } } // singing axe - [Constructable] + [Constructible] public SingingAxe() { SkillBonuses.SetValues( 0, SkillName.Musicianship, 5 ); diff --git a/Scripts/Items/Weapons/Axes/ThunderingAxe.cs b/Scripts/Items/Weapons/Axes/ThunderingAxe.cs index 938a57e28..d66d93dbb 100644 --- a/Scripts/Items/Weapons/Axes/ThunderingAxe.cs +++ b/Scripts/Items/Weapons/Axes/ThunderingAxe.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073547; } } // thundering axe - [Constructable] + [Constructible] public ThunderingAxe() { WeaponAttributes.HitLightning = 10; diff --git a/Scripts/Items/Weapons/Axes/TwoHandedAxe.cs b/Scripts/Items/Weapons/Axes/TwoHandedAxe.cs index 1cee4b69f..16f5fbd04 100644 --- a/Scripts/Items/Weapons/Axes/TwoHandedAxe.cs +++ b/Scripts/Items/Weapons/Axes/TwoHandedAxe.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x1443, 0x1442 )] + [FlippableAttribute( 0x1443, 0x1442 )] public class TwoHandedAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 90; } } - [Constructable] + [Constructible] public TwoHandedAxe() : base( 0x1443 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/Axes/WarAxe.cs b/Scripts/Items/Weapons/Axes/WarAxe.cs index ddfb40488..888564d1a 100644 --- a/Scripts/Items/Weapons/Axes/WarAxe.cs +++ b/Scripts/Items/Weapons/Axes/WarAxe.cs @@ -5,7 +5,7 @@ using Server.Engines.Harvest; namespace Server.Items { - [FlipableAttribute( 0x13B0, 0x13AF )] + [FlippableAttribute( 0x13B0, 0x13AF )] public class WarAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -34,7 +34,7 @@ namespace Server.Items public override HarvestSystem HarvestSystem{ get{ return null; } } - [Constructable] + [Constructible] public WarAxe() : base( 0x13B0 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/BaseWeapon.cs b/Scripts/Items/Weapons/BaseWeapon.cs index 3eb6e6531..a66098712 100644 --- a/Scripts/Items/Weapons/BaseWeapon.cs +++ b/Scripts/Items/Weapons/BaseWeapon.cs @@ -1105,7 +1105,7 @@ namespace Server.Items if ( shield != null ) { - double chance = (parry - bushidoNonRacial) / 400.0; // As per OSI, no negitive effect from the Racial stuffs, ie, 120 parry and '0' bushido with humans + double chance = (parry - bushidoNonRacial) / 400.0; // As per OSI, no genitive effect from the Racial stuffs, ie, 120 parry and '0' bushido with humans if ( chance < 0 ) // chance shouldn't go below 0 chance = 0; diff --git a/Scripts/Items/Weapons/Knives/ButcherKnife.cs b/Scripts/Items/Weapons/Knives/ButcherKnife.cs index c4bf3f936..c6f9977ea 100644 --- a/Scripts/Items/Weapons/Knives/ButcherKnife.cs +++ b/Scripts/Items/Weapons/Knives/ButcherKnife.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13F6, 0x13F7 )] + [FlippableAttribute( 0x13F6, 0x13F7 )] public class ButcherKnife : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.InfectiousStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 40; } } - [Constructable] + [Constructible] public ButcherKnife() : base( 0x13F6 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/Knives/Cleaver.cs b/Scripts/Items/Weapons/Knives/Cleaver.cs index cdf4dc694..c82715214 100644 --- a/Scripts/Items/Weapons/Knives/Cleaver.cs +++ b/Scripts/Items/Weapons/Knives/Cleaver.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xEC3, 0xEC2 )] + [FlippableAttribute( 0xEC3, 0xEC2 )] public class Cleaver : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 50; } } - [Constructable] + [Constructible] public Cleaver() : base( 0xEC3 ) { Weight = 2.0; diff --git a/Scripts/Items/Weapons/Knives/Dagger.cs b/Scripts/Items/Weapons/Knives/Dagger.cs index 4bba249cb..bf1c73409 100644 --- a/Scripts/Items/Weapons/Knives/Dagger.cs +++ b/Scripts/Items/Weapons/Knives/Dagger.cs @@ -5,7 +5,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF52, 0xF51 )] + [FlippableAttribute( 0xF52, 0xF51 )] public class Dagger : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.InfectiousStrike; } } @@ -29,7 +29,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Dagger() : base( 0xF52 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/Knives/SkinningKnife.cs b/Scripts/Items/Weapons/Knives/SkinningKnife.cs index 948da42c6..4260d4a11 100644 --- a/Scripts/Items/Weapons/Knives/SkinningKnife.cs +++ b/Scripts/Items/Weapons/Knives/SkinningKnife.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xEC4, 0xEC5 )] + [FlippableAttribute( 0xEC4, 0xEC5 )] public class SkinningKnife : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ShadowStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 40; } } - [Constructable] + [Constructible] public SkinningKnife() : base( 0xEC4 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/Knives/ThrowingDagger.cs b/Scripts/Items/Weapons/Knives/ThrowingDagger.cs index 459075acc..8009980d3 100644 --- a/Scripts/Items/Weapons/Knives/ThrowingDagger.cs +++ b/Scripts/Items/Weapons/Knives/ThrowingDagger.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0xF52, 0xF51 )] + [FlippableAttribute( 0xF52, 0xF51 )] public class ThrowingDagger : Item { public override string DefaultName @@ -12,7 +12,7 @@ namespace Server.Items get { return "a throwing dagger"; } } - [Constructable] + [Constructible] public ThrowingDagger() : base( 0xF52 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/BlightGrippedLongbow.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/BlightGrippedLongbow.cs index b2c2a4f8e..4b7073c51 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/BlightGrippedLongbow.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/BlightGrippedLongbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072907; } } // Blight Gripped Longbow - [Constructable] + [Constructible] public BlightGrippedLongbow() { Hue = 0x8A4; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/ColdForgedBlade.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/ColdForgedBlade.cs index 4ec349a39..28955689d 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/ColdForgedBlade.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/ColdForgedBlade.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072916; } } // Cold Forged Blade - [Constructable] + [Constructible] public ColdForgedBlade() { WeaponAttributes.HitHarm = 40; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/LuminousRuneBlade.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/LuminousRuneBlade.cs index 27a5cc6e5..457a9b69a 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/LuminousRuneBlade.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/LuminousRuneBlade.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072922; } } // Luminous Rune Blade - [Constructable] + [Constructible] public LuminousRuneBlade() { WeaponAttributes.HitLightning = 40; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/OverseerSunderedBlade.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/OverseerSunderedBlade.cs index 3a18877f0..d074dad24 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/OverseerSunderedBlade.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/OverseerSunderedBlade.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072920; } } // Overseer Sundered Blade - [Constructable] + [Constructible] public OverseerSunderedBlade() { ItemID = 0x2D27; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/PhantomStaff.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/PhantomStaff.cs index 75c713cdd..9e9ba0ad3 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/PhantomStaff.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/PhantomStaff.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072919; } } // Phantom Staff - [Constructable] + [Constructible] public PhantomStaff() { Hue = 0x1; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/RuneCarvingKnife.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/RuneCarvingKnife.cs index 0f7fd5a90..3a9a804bd 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/RuneCarvingKnife.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/RuneCarvingKnife.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072915; } } // Rune Carving Knife - [Constructable] + [Constructible] public RuneCarvingKnife() { Hue = 0x48D; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/ShardTrasher.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/ShardTrasher.cs index 43452eb2f..1de52e35f 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/ShardTrasher.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/ShardTrasher.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072918; } } // Shard Thrasher - [Constructable] + [Constructible] public ShardThrasher() { Hue = 0x4F2; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/SilvanisFeywoodBow.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/SilvanisFeywoodBow.cs index 6b07fabc5..11ec472d3 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/SilvanisFeywoodBow.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/SilvanisFeywoodBow.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072955; } } // Silvani's Feywood Bow - [Constructable] + [Constructible] public SilvanisFeywoodBow() { Hue = 0x1A; diff --git a/Scripts/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs b/Scripts/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs index 1f5d410d3..cd1156e5c 100644 --- a/Scripts/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs +++ b/Scripts/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs @@ -8,7 +8,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1072912; } } // The Night Reaper - [Constructable] + [Constructible] public TheNightReaper() { ItemID = 0x26CD; diff --git a/Scripts/Items/Weapons/ML Weapons/AssassinSpike.cs b/Scripts/Items/Weapons/ML Weapons/AssassinSpike.cs index 25991cc55..31f2eba2c 100644 --- a/Scripts/Items/Weapons/ML Weapons/AssassinSpike.cs +++ b/Scripts/Items/Weapons/ML Weapons/AssassinSpike.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D21, 0x2D2D )] + [FlippableAttribute( 0x2D21, 0x2D2D )] public class AssassinSpike : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.InfectiousStrike; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } // TODO public override int InitMaxHits{ get{ return 60; } } // TODO - [Constructable] + [Constructible] public AssassinSpike() : base( 0x2D21 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/ML Weapons/ButchersWarCleaver.cs b/Scripts/Items/Weapons/ML Weapons/ButchersWarCleaver.cs index 140df65f6..ae969023d 100644 --- a/Scripts/Items/Weapons/ML Weapons/ButchersWarCleaver.cs +++ b/Scripts/Items/Weapons/ML Weapons/ButchersWarCleaver.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073526; } } // butcher's war cleaver - [Constructable] + [Constructible] public ButchersWarCleaver() : base() { } diff --git a/Scripts/Items/Weapons/ML Weapons/DiamondMace.cs b/Scripts/Items/Weapons/ML Weapons/DiamondMace.cs index 5f5cbfab1..e4ed7f780 100644 --- a/Scripts/Items/Weapons/ML Weapons/DiamondMace.cs +++ b/Scripts/Items/Weapons/ML Weapons/DiamondMace.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D24, 0x2D30 )] + [FlippableAttribute( 0x2D24, 0x2D30 )] public class DiamondMace : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ConcussionBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } // TODO public override int InitMaxHits{ get{ return 60; } } // TODO - [Constructable] + [Constructible] public DiamondMace() : base( 0x2D24 ) { Weight = 10.0; diff --git a/Scripts/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs b/Scripts/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs index 2697ec028..594a21006 100644 --- a/Scripts/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs +++ b/Scripts/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D1E, 0x2D2A )] + [FlippableAttribute( 0x2D1E, 0x2D2A )] public class ElvenCompositeLongbow : BaseRanged { public override int EffectID{ get{ return 0xF42; } } @@ -32,7 +32,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } } - [Constructable] + [Constructible] public ElvenCompositeLongbow() : base( 0x2D1E ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/ML Weapons/ElvenMachete.cs b/Scripts/Items/Weapons/ML Weapons/ElvenMachete.cs index 5503208f8..26f7f0087 100644 --- a/Scripts/Items/Weapons/ML Weapons/ElvenMachete.cs +++ b/Scripts/Items/Weapons/ML Weapons/ElvenMachete.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D35, 0x2D29 )] + [FlippableAttribute( 0x2D35, 0x2D29 )] public class ElvenMachete : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DefenseMastery; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public ElvenMachete() : base( 0x2D35 ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/ML Weapons/ElvenSpellblade.cs b/Scripts/Items/Weapons/ML Weapons/ElvenSpellblade.cs index 6eda93ae2..9c9db9f1a 100644 --- a/Scripts/Items/Weapons/ML Weapons/ElvenSpellblade.cs +++ b/Scripts/Items/Weapons/ML Weapons/ElvenSpellblade.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D20, 0x2D2C )] + [FlippableAttribute( 0x2D20, 0x2D2C )] public class ElvenSpellblade : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.PsychicAttack; } } @@ -26,7 +26,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } // TODO public override int InitMaxHits{ get{ return 60; } } // TODO - [Constructable] + [Constructible] public ElvenSpellblade() : base( 0x2D20 ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/ML Weapons/Leafblade.cs b/Scripts/Items/Weapons/ML Weapons/Leafblade.cs index 165b57bb6..3b31a378e 100644 --- a/Scripts/Items/Weapons/ML Weapons/Leafblade.cs +++ b/Scripts/Items/Weapons/ML Weapons/Leafblade.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D22, 0x2D2E )] + [FlippableAttribute( 0x2D22, 0x2D2E )] public class Leafblade : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } // TODO public override int InitMaxHits{ get{ return 60; } } // TODO - [Constructable] + [Constructible] public Leafblade() : base( 0x2D22 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/ML Weapons/MagicalShortbow.cs b/Scripts/Items/Weapons/ML Weapons/MagicalShortbow.cs index a38882636..a4e599d8a 100644 --- a/Scripts/Items/Weapons/ML Weapons/MagicalShortbow.cs +++ b/Scripts/Items/Weapons/ML Weapons/MagicalShortbow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D2B, 0x2D1F )] + [FlippableAttribute( 0x2D2B, 0x2D1F )] public class MagicalShortbow : BaseRanged { public override int EffectID{ get{ return 0xF42; } } @@ -30,7 +30,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 41; } } public override int InitMaxHits{ get{ return 90; } } - [Constructable] + [Constructible] public MagicalShortbow() : base( 0x2D2B ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/ML Weapons/OrnateAxe.cs b/Scripts/Items/Weapons/ML Weapons/OrnateAxe.cs index f3be9ac1e..c61f3efca 100644 --- a/Scripts/Items/Weapons/ML Weapons/OrnateAxe.cs +++ b/Scripts/Items/Weapons/ML Weapons/OrnateAxe.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D28, 0x2D34 )] + [FlippableAttribute( 0x2D28, 0x2D34 )] public class OrnateAxe : BaseAxe { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Disarm; } } @@ -26,7 +26,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public OrnateAxe() : base( 0x2D28 ) { Weight = 12.0; diff --git a/Scripts/Items/Weapons/ML Weapons/RadiantScimitar.cs b/Scripts/Items/Weapons/ML Weapons/RadiantScimitar.cs index 33f44d3a1..37781e126 100644 --- a/Scripts/Items/Weapons/ML Weapons/RadiantScimitar.cs +++ b/Scripts/Items/Weapons/ML Weapons/RadiantScimitar.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D33, 0x2D27 )] + [FlippableAttribute( 0x2D33, 0x2D27 )] public class RadiantScimitar : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public RadiantScimitar() : base( 0x2D33 ) { Weight = 9.0; diff --git a/Scripts/Items/Weapons/ML Weapons/RuneBlade.cs b/Scripts/Items/Weapons/ML Weapons/RuneBlade.cs index e9b6de1a1..065420f12 100644 --- a/Scripts/Items/Weapons/ML Weapons/RuneBlade.cs +++ b/Scripts/Items/Weapons/ML Weapons/RuneBlade.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D32, 0x2D26 )] + [FlippableAttribute( 0x2D32, 0x2D26 )] public class RuneBlade : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Disarm; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public RuneBlade() : base( 0x2D32 ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/ML Weapons/WarCleaver.cs b/Scripts/Items/Weapons/ML Weapons/WarCleaver.cs index 888a00d0c..ec5e1d91b 100644 --- a/Scripts/Items/Weapons/ML Weapons/WarCleaver.cs +++ b/Scripts/Items/Weapons/ML Weapons/WarCleaver.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D2F, 0x2D23 )] + [FlippableAttribute( 0x2D2F, 0x2D23 )] public class WarCleaver : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Disarm; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public WarCleaver() : base( 0x2D2F ) { Weight = 10.0; diff --git a/Scripts/Items/Weapons/ML Weapons/WildStaff.cs b/Scripts/Items/Weapons/ML Weapons/WildStaff.cs index a2d09e7bb..4bde0009c 100644 --- a/Scripts/Items/Weapons/ML Weapons/WildStaff.cs +++ b/Scripts/Items/Weapons/ML Weapons/WildStaff.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x2D25, 0x2D31 )] + [FlippableAttribute( 0x2D25, 0x2D31 )] public class WildStaff : BaseStaff { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Block; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 30; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public WildStaff() : base( 0x2D25 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/Maces/Club.cs b/Scripts/Items/Weapons/Maces/Club.cs index 88676202a..3c27fa619 100644 --- a/Scripts/Items/Weapons/Maces/Club.cs +++ b/Scripts/Items/Weapons/Maces/Club.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13b4, 0x13b3 )] + [FlippableAttribute( 0x13b4, 0x13b3 )] public class Club : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ShadowStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 40; } } - [Constructable] + [Constructible] public Club() : base( 0x13B4 ) { Weight = 9.0; diff --git a/Scripts/Items/Weapons/Maces/EmeraldMace.cs b/Scripts/Items/Weapons/Maces/EmeraldMace.cs index fbd3611cf..f0d797a10 100644 --- a/Scripts/Items/Weapons/Maces/EmeraldMace.cs +++ b/Scripts/Items/Weapons/Maces/EmeraldMace.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073530; } } // emerald mace - [Constructable] + [Constructible] public EmeraldMace() { WeaponAttributes.ResistPoisonBonus = 5; diff --git a/Scripts/Items/Weapons/Maces/FireworksWand.cs b/Scripts/Items/Weapons/Maces/FireworksWand.cs index 52990d13f..de9d90b96 100644 --- a/Scripts/Items/Weapons/Maces/FireworksWand.cs +++ b/Scripts/Items/Weapons/Maces/FireworksWand.cs @@ -17,12 +17,12 @@ namespace Server.Items set{ m_Charges = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public FireworksWand() : this( 100 ) { } - [Constructable] + [Constructible] public FireworksWand( int charges ) { m_Charges = charges; diff --git a/Scripts/Items/Weapons/Maces/HammerPick.cs b/Scripts/Items/Weapons/Maces/HammerPick.cs index 4d83e744c..a18e6261f 100644 --- a/Scripts/Items/Weapons/Maces/HammerPick.cs +++ b/Scripts/Items/Weapons/Maces/HammerPick.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x143D, 0x143C )] + [FlippableAttribute( 0x143D, 0x143C )] public class HammerPick : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public HammerPick() : base( 0x143D ) { Weight = 9.0; diff --git a/Scripts/Items/Weapons/Maces/Mace.cs b/Scripts/Items/Weapons/Maces/Mace.cs index 01769d4b3..66dd1ca4e 100644 --- a/Scripts/Items/Weapons/Maces/Mace.cs +++ b/Scripts/Items/Weapons/Maces/Mace.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF5C, 0xF5D )] + [FlippableAttribute( 0xF5C, 0xF5D )] public class Mace : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ConcussionBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public Mace() : base( 0xF5C ) { Weight = 14.0; diff --git a/Scripts/Items/Weapons/Maces/MagicWand.cs b/Scripts/Items/Weapons/Maces/MagicWand.cs index d85671bd0..3306197bf 100644 --- a/Scripts/Items/Weapons/Maces/MagicWand.cs +++ b/Scripts/Items/Weapons/Maces/MagicWand.cs @@ -23,7 +23,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public MagicWand() : base( 0xDF2 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/Maces/Maul.cs b/Scripts/Items/Weapons/Maces/Maul.cs index 32cb625b1..80793a435 100644 --- a/Scripts/Items/Weapons/Maces/Maul.cs +++ b/Scripts/Items/Weapons/Maces/Maul.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x143B, 0x143A )] + [FlippableAttribute( 0x143B, 0x143A )] public class Maul : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public Maul() : base( 0x143B ) { Weight = 10.0; diff --git a/Scripts/Items/Weapons/Maces/RubyMace.cs b/Scripts/Items/Weapons/Maces/RubyMace.cs index 659d8661a..988a2fb11 100644 --- a/Scripts/Items/Weapons/Maces/RubyMace.cs +++ b/Scripts/Items/Weapons/Maces/RubyMace.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073529; } } // ruby mace - [Constructable] + [Constructible] public RubyMace() { Attributes.WeaponDamage = 5; diff --git a/Scripts/Items/Weapons/Maces/SapphireMace.cs b/Scripts/Items/Weapons/Maces/SapphireMace.cs index d956a955e..77bae70df 100644 --- a/Scripts/Items/Weapons/Maces/SapphireMace.cs +++ b/Scripts/Items/Weapons/Maces/SapphireMace.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073531; } } // sapphire mace - [Constructable] + [Constructible] public SapphireMace() { WeaponAttributes.ResistEnergyBonus = 5; diff --git a/Scripts/Items/Weapons/Maces/Scepter.cs b/Scripts/Items/Weapons/Maces/Scepter.cs index 00c9fc6b1..92cd7e09d 100644 --- a/Scripts/Items/Weapons/Maces/Scepter.cs +++ b/Scripts/Items/Weapons/Maces/Scepter.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26BC, 0x26C6 )] + [FlippableAttribute( 0x26BC, 0x26C6 )] public class Scepter : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public Scepter() : base( 0x26BC ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs b/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs index 2fe80b9d9..58adcf3d8 100644 --- a/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs +++ b/Scripts/Items/Weapons/Maces/SilverEtchedMace.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace - [Constructable] + [Constructible] public SilverEtchedMace() { Slayer = SlayerName.Exorcism; diff --git a/Scripts/Items/Weapons/Maces/WarHammer.cs b/Scripts/Items/Weapons/Maces/WarHammer.cs index 4f93d4c93..ed7973337 100644 --- a/Scripts/Items/Weapons/Maces/WarHammer.cs +++ b/Scripts/Items/Weapons/Maces/WarHammer.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1439, 0x1438 )] + [FlippableAttribute( 0x1439, 0x1438 )] public class WarHammer : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } } @@ -26,7 +26,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } } - [Constructable] + [Constructible] public WarHammer() : base( 0x1439 ) { Weight = 10.0; diff --git a/Scripts/Items/Weapons/Maces/WarMace.cs b/Scripts/Items/Weapons/Maces/WarMace.cs index 876df1ecf..565f9406a 100644 --- a/Scripts/Items/Weapons/Maces/WarMace.cs +++ b/Scripts/Items/Weapons/Maces/WarMace.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1407, 0x1406 )] + [FlippableAttribute( 0x1407, 0x1406 )] public class WarMace : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public WarMace() : base( 0x1407 ) { Weight = 17.0; diff --git a/Scripts/Items/Weapons/PoleArms/Bardiche.cs b/Scripts/Items/Weapons/PoleArms/Bardiche.cs index 01ffd370d..a406f2f60 100644 --- a/Scripts/Items/Weapons/PoleArms/Bardiche.cs +++ b/Scripts/Items/Weapons/PoleArms/Bardiche.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF4D, 0xF4E )] + [FlippableAttribute( 0xF4D, 0xF4E )] public class Bardiche : BasePoleArm { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 100; } } - [Constructable] + [Constructible] public Bardiche() : base( 0xF4D ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/PoleArms/Halberd.cs b/Scripts/Items/Weapons/PoleArms/Halberd.cs index a86e8bedf..786eb3a73 100644 --- a/Scripts/Items/Weapons/PoleArms/Halberd.cs +++ b/Scripts/Items/Weapons/PoleArms/Halberd.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x143E, 0x143F )] + [FlippableAttribute( 0x143E, 0x143F )] public class Halberd : BasePoleArm { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public Halberd() : base( 0x143E ) { Weight = 16.0; diff --git a/Scripts/Items/Weapons/PoleArms/Scythe.cs b/Scripts/Items/Weapons/PoleArms/Scythe.cs index b673f161a..0c109455a 100644 --- a/Scripts/Items/Weapons/PoleArms/Scythe.cs +++ b/Scripts/Items/Weapons/PoleArms/Scythe.cs @@ -5,7 +5,7 @@ using Server.Engines.Harvest; namespace Server.Items { - [FlipableAttribute( 0x26BA, 0x26C4 )] + [FlippableAttribute( 0x26BA, 0x26C4 )] public class Scythe : BasePoleArm { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -27,7 +27,7 @@ namespace Server.Items public override HarvestSystem HarvestSystem{ get{ return null; } } - [Constructable] + [Constructible] public Scythe() : base( 0x26BA ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/Ranged/AssassinsShortbow.cs b/Scripts/Items/Weapons/Ranged/AssassinsShortbow.cs index c39e7d1e9..c764f39c8 100644 --- a/Scripts/Items/Weapons/Ranged/AssassinsShortbow.cs +++ b/Scripts/Items/Weapons/Ranged/AssassinsShortbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073512; } } // assassin's shortbow - [Constructable] + [Constructible] public AssassinsShortbow() { Attributes.AttackChance = 3; diff --git a/Scripts/Items/Weapons/Ranged/BarbedLongbow.cs b/Scripts/Items/Weapons/Ranged/BarbedLongbow.cs index 67fe090ca..fe6c3b74a 100644 --- a/Scripts/Items/Weapons/Ranged/BarbedLongbow.cs +++ b/Scripts/Items/Weapons/Ranged/BarbedLongbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073505; } } // barbed longbow - [Constructable] + [Constructible] public BarbedLongbow() { Attributes.ReflectPhysical = 12; diff --git a/Scripts/Items/Weapons/Ranged/Bow.cs b/Scripts/Items/Weapons/Ranged/Bow.cs index 2f46358f3..18aef9072 100644 --- a/Scripts/Items/Weapons/Ranged/Bow.cs +++ b/Scripts/Items/Weapons/Ranged/Bow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13B2, 0x13B1 )] + [FlippableAttribute( 0x13B2, 0x13B1 )] public class Bow : BaseRanged { public override int EffectID{ get{ return 0xF42; } } @@ -32,7 +32,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } } - [Constructable] + [Constructible] public Bow() : base( 0x13B2 ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Ranged/CompositeBow.cs b/Scripts/Items/Weapons/Ranged/CompositeBow.cs index 506ee33ae..7ed539168 100644 --- a/Scripts/Items/Weapons/Ranged/CompositeBow.cs +++ b/Scripts/Items/Weapons/Ranged/CompositeBow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26C2, 0x26CC )] + [FlippableAttribute( 0x26C2, 0x26CC )] public class CompositeBow : BaseRanged { public override int EffectID{ get{ return 0xF42; } } @@ -32,7 +32,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } } - [Constructable] + [Constructible] public CompositeBow() : base( 0x26C2 ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/Ranged/Crossbow.cs b/Scripts/Items/Weapons/Ranged/Crossbow.cs index 1dc9c33a8..9d6132938 100644 --- a/Scripts/Items/Weapons/Ranged/Crossbow.cs +++ b/Scripts/Items/Weapons/Ranged/Crossbow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF50, 0xF4F )] + [FlippableAttribute( 0xF50, 0xF4F )] public class Crossbow : BaseRanged { public override int EffectID{ get{ return 0x1BFE; } } @@ -30,7 +30,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public Crossbow() : base( 0xF50 ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/Ranged/FrozenLongbow.cs b/Scripts/Items/Weapons/Ranged/FrozenLongbow.cs index 4209c10fd..50533c96e 100644 --- a/Scripts/Items/Weapons/Ranged/FrozenLongbow.cs +++ b/Scripts/Items/Weapons/Ranged/FrozenLongbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073507; } } // frozen longbow - [Constructable] + [Constructible] public FrozenLongbow() { Attributes.WeaponSpeed = -5; diff --git a/Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs b/Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs index be8c1b7b2..408dc5050 100644 --- a/Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs +++ b/Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13FD, 0x13FC )] + [FlippableAttribute( 0x13FD, 0x13FC )] public class HeavyCrossbow : BaseRanged { public override int EffectID{ get{ return 0x1BFE; } } @@ -30,7 +30,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 100; } } - [Constructable] + [Constructible] public HeavyCrossbow() : base( 0x13FD ) { Weight = 9.0; diff --git a/Scripts/Items/Weapons/Ranged/JukaBow.cs b/Scripts/Items/Weapons/Ranged/JukaBow.cs index 80ecb4c43..9ea460fc5 100644 --- a/Scripts/Items/Weapons/Ranged/JukaBow.cs +++ b/Scripts/Items/Weapons/Ranged/JukaBow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13B2, 0x13B1 )] + [FlippableAttribute( 0x13B2, 0x13B1 )] public class JukaBow : Bow { public override int AosStrengthReq{ get{ return 80; } } @@ -19,7 +19,7 @@ namespace Server.Items get{ return ( Hue == 0x453 ); } } - [Constructable] + [Constructible] public JukaBow() { } diff --git a/Scripts/Items/Weapons/Ranged/LightweightShortbow.cs b/Scripts/Items/Weapons/Ranged/LightweightShortbow.cs index 05ad77e69..a2de38d41 100644 --- a/Scripts/Items/Weapons/Ranged/LightweightShortbow.cs +++ b/Scripts/Items/Weapons/Ranged/LightweightShortbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073510; } } // lightweight shortbow - [Constructable] + [Constructible] public LightweightShortbow() { Balanced = true; diff --git a/Scripts/Items/Weapons/Ranged/LongbowOfMight.cs b/Scripts/Items/Weapons/Ranged/LongbowOfMight.cs index f7fba41f4..d27e9a744 100644 --- a/Scripts/Items/Weapons/Ranged/LongbowOfMight.cs +++ b/Scripts/Items/Weapons/Ranged/LongbowOfMight.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073508; } } // longbow of might - [Constructable] + [Constructible] public LongbowOfMight() { Attributes.WeaponDamage = 5; diff --git a/Scripts/Items/Weapons/Ranged/MysticalShortbow.cs b/Scripts/Items/Weapons/Ranged/MysticalShortbow.cs index f73e5fb7d..886ffee39 100644 --- a/Scripts/Items/Weapons/Ranged/MysticalShortbow.cs +++ b/Scripts/Items/Weapons/Ranged/MysticalShortbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073511; } } // mystical shortbow - [Constructable] + [Constructible] public MysticalShortbow() { Attributes.SpellChanneling = 1; diff --git a/Scripts/Items/Weapons/Ranged/RangersShortbow.cs b/Scripts/Items/Weapons/Ranged/RangersShortbow.cs index 578ee315d..a08b7a77b 100644 --- a/Scripts/Items/Weapons/Ranged/RangersShortbow.cs +++ b/Scripts/Items/Weapons/Ranged/RangersShortbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073509; } } // ranger's shortbow - [Constructable] + [Constructible] public RangersShortbow() { Attributes.WeaponSpeed = 5; diff --git a/Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs b/Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs index 122ad8629..ccbc08b67 100644 --- a/Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs +++ b/Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26C3, 0x26CD )] + [FlippableAttribute( 0x26C3, 0x26CD )] public class RepeatingCrossbow : BaseRanged { public override int EffectID{ get{ return 0x1BFE; } } @@ -30,7 +30,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public RepeatingCrossbow() : base( 0x26C3 ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Ranged/SlayerLongbow.cs b/Scripts/Items/Weapons/Ranged/SlayerLongbow.cs index a999b8c4b..0c25d1a61 100644 --- a/Scripts/Items/Weapons/Ranged/SlayerLongbow.cs +++ b/Scripts/Items/Weapons/Ranged/SlayerLongbow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073506; } } // slayer longbow - [Constructable] + [Constructible] public SlayerLongbow() { Slayer2 = (SlayerName) Utility.RandomMinMax( 1, 27 ); diff --git a/Scripts/Items/Weapons/SE Weapons/Bokuto.cs b/Scripts/Items/Weapons/SE Weapons/Bokuto.cs index 1854bf83d..6b146397a 100644 --- a/Scripts/Items/Weapons/SE Weapons/Bokuto.cs +++ b/Scripts/Items/Weapons/SE Weapons/Bokuto.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A8, 0x27F3 )] + [FlippableAttribute( 0x27A8, 0x27F3 )] public class Bokuto : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 25; } } public override int InitMaxHits{ get{ return 50; } } - [Constructable] + [Constructible] public Bokuto() : base( 0x27A8 ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Daisho.cs b/Scripts/Items/Weapons/SE Weapons/Daisho.cs index da5a97da9..5d97b96e6 100644 --- a/Scripts/Items/Weapons/SE Weapons/Daisho.cs +++ b/Scripts/Items/Weapons/SE Weapons/Daisho.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A9, 0x27F4 )] + [FlippableAttribute( 0x27A9, 0x27F4 )] public class Daisho : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 45; } } public override int InitMaxHits{ get{ return 65; } } - [Constructable] + [Constructible] public Daisho() : base( 0x27A9 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Kama.cs b/Scripts/Items/Weapons/SE Weapons/Kama.cs index beb1435a6..643fdcec2 100644 --- a/Scripts/Items/Weapons/SE Weapons/Kama.cs +++ b/Scripts/Items/Weapons/SE Weapons/Kama.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27AD, 0x27F8 )] + [FlippableAttribute( 0x27AD, 0x27F8 )] public class Kama : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Kama() : base( 0x27AD ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Lajatang.cs b/Scripts/Items/Weapons/SE Weapons/Lajatang.cs index 1fd74e308..eaae78bc9 100644 --- a/Scripts/Items/Weapons/SE Weapons/Lajatang.cs +++ b/Scripts/Items/Weapons/SE Weapons/Lajatang.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A7, 0x27F2 )] + [FlippableAttribute( 0x27A7, 0x27F2 )] public class Lajatang : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DefenseMastery; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Lajatang() : base( 0x27A7 ) { Weight = 12.0; diff --git a/Scripts/Items/Weapons/SE Weapons/NoDachi.cs b/Scripts/Items/Weapons/SE Weapons/NoDachi.cs index e6475e23c..30439a948 100644 --- a/Scripts/Items/Weapons/SE Weapons/NoDachi.cs +++ b/Scripts/Items/Weapons/SE Weapons/NoDachi.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A2, 0x27ED )] + [FlippableAttribute( 0x27A2, 0x27ED )] public class NoDachi : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 90; } } - [Constructable] + [Constructible] public NoDachi() : base( 0x27A2 ) { Weight = 10.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Nunchaku.cs b/Scripts/Items/Weapons/SE Weapons/Nunchaku.cs index 2ca82a0cd..55225238b 100644 --- a/Scripts/Items/Weapons/SE Weapons/Nunchaku.cs +++ b/Scripts/Items/Weapons/SE Weapons/Nunchaku.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27AE, 0x27F9 )] + [FlippableAttribute( 0x27AE, 0x27F9 )] public class Nunchaku : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Block; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 40; } } public override int InitMaxHits{ get{ return 55; } } - [Constructable] + [Constructible] public Nunchaku() : base( 0x27AE ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Sai.cs b/Scripts/Items/Weapons/SE Weapons/Sai.cs index 4c4a3c9d3..c47394e9d 100644 --- a/Scripts/Items/Weapons/SE Weapons/Sai.cs +++ b/Scripts/Items/Weapons/SE Weapons/Sai.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27AF, 0x27FA )] + [FlippableAttribute( 0x27AF, 0x27FA )] public class Sai : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Block; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Sai() : base( 0x27AF ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Tekagi.cs b/Scripts/Items/Weapons/SE Weapons/Tekagi.cs index 3af7e5506..217327446 100644 --- a/Scripts/Items/Weapons/SE Weapons/Tekagi.cs +++ b/Scripts/Items/Weapons/SE Weapons/Tekagi.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27Ab, 0x27F6 )] + [FlippableAttribute( 0x27Ab, 0x27F6 )] public class Tekagi : BaseKnife { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DualWield; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Tekagi() : base( 0x27AB ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Tessen.cs b/Scripts/Items/Weapons/SE Weapons/Tessen.cs index fda3e7aae..00ab7dcc1 100644 --- a/Scripts/Items/Weapons/SE Weapons/Tessen.cs +++ b/Scripts/Items/Weapons/SE Weapons/Tessen.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A3, 0x27EE )] + [FlippableAttribute( 0x27A3, 0x27EE )] public class Tessen : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } } @@ -29,7 +29,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } } - [Constructable] + [Constructible] public Tessen() : base( 0x27A3 ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Tetsubo.cs b/Scripts/Items/Weapons/SE Weapons/Tetsubo.cs index cc28fd081..e6c951a25 100644 --- a/Scripts/Items/Weapons/SE Weapons/Tetsubo.cs +++ b/Scripts/Items/Weapons/SE Weapons/Tetsubo.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A6, 0x27F1 )] + [FlippableAttribute( 0x27A6, 0x27F1 )] public class Tetsubo : BaseBashing { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.FrenziedWhirlwind; } } @@ -29,7 +29,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } } - [Constructable] + [Constructible] public Tetsubo() : base( 0x27A6 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Wakizashi.cs b/Scripts/Items/Weapons/SE Weapons/Wakizashi.cs index 6538b64c4..3adaa7ec0 100644 --- a/Scripts/Items/Weapons/SE Weapons/Wakizashi.cs +++ b/Scripts/Items/Weapons/SE Weapons/Wakizashi.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A4, 0x27EF )] + [FlippableAttribute( 0x27A4, 0x27EF )] public class Wakizashi : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.FrenziedWhirlwind; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 45; } } public override int InitMaxHits{ get{ return 50; } } - [Constructable] + [Constructible] public Wakizashi() : base( 0x27A4 ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/SE Weapons/Yumi.cs b/Scripts/Items/Weapons/SE Weapons/Yumi.cs index f338512c3..f859e08b3 100644 --- a/Scripts/Items/Weapons/SE Weapons/Yumi.cs +++ b/Scripts/Items/Weapons/SE Weapons/Yumi.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x27A5, 0x27F0 )] + [FlippableAttribute( 0x27A5, 0x27F0 )] public class Yumi : BaseRanged { public override int EffectID{ get{ return 0xF42; } } @@ -32,7 +32,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } } - [Constructable] + [Constructible] public Yumi() : base( 0x27A5 ) { Weight = 9.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/BladedStaff.cs b/Scripts/Items/Weapons/SpearsAndForks/BladedStaff.cs index a91f3899a..a7fd591cc 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/BladedStaff.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/BladedStaff.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26BD, 0x26C7 )] + [FlippableAttribute( 0x26BD, 0x26C7 )] public class BladedStaff : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -26,7 +26,7 @@ namespace Server.Items public override SkillName DefSkill{ get{ return SkillName.Swords; } } - [Constructable] + [Constructible] public BladedStaff() : base( 0x26BD ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/DoubleBladedStaff.cs b/Scripts/Items/Weapons/SpearsAndForks/DoubleBladedStaff.cs index d73f3c384..a702a7d23 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/DoubleBladedStaff.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/DoubleBladedStaff.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26BF, 0x26C9 )] + [FlippableAttribute( 0x26BF, 0x26C9 )] public class DoubleBladedStaff : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public DoubleBladedStaff() : base( 0x26BF ) { Weight = 2.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/Pike.cs b/Scripts/Items/Weapons/SpearsAndForks/Pike.cs index 5fc0799c6..057c09aa0 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/Pike.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/Pike.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26BE, 0x26C8 )] + [FlippableAttribute( 0x26BE, 0x26C8 )] public class Pike : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public Pike() : base( 0x26BE ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/Pitchfork.cs b/Scripts/Items/Weapons/SpearsAndForks/Pitchfork.cs index f82249035..23112296f 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/Pitchfork.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/Pitchfork.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xE87, 0xE88 )] + [FlippableAttribute( 0xE87, 0xE88 )] public class Pitchfork : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public Pitchfork() : base( 0xE87 ) { Weight = 11.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/ShortSpear.cs b/Scripts/Items/Weapons/SpearsAndForks/ShortSpear.cs index 6c3f15cba..112f0c12b 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/ShortSpear.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/ShortSpear.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1403, 0x1402 )] + [FlippableAttribute( 0x1403, 0x1402 )] public class ShortSpear : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ShadowStrike; } } @@ -26,7 +26,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public ShortSpear() : base( 0x1403 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/Spear.cs b/Scripts/Items/Weapons/SpearsAndForks/Spear.cs index e52934814..03b4623f8 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/Spear.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/Spear.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF62, 0xF63 )] + [FlippableAttribute( 0xF62, 0xF63 )] public class Spear : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public Spear() : base( 0xF62 ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/TribalSpear.cs b/Scripts/Items/Weapons/SpearsAndForks/TribalSpear.cs index 89c577df1..db097c7ea 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/TribalSpear.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/TribalSpear.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF62, 0xF63 )] + [FlippableAttribute( 0xF62, 0xF63 )] public class TribalSpear : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -31,7 +31,7 @@ namespace Server.Items get { return "a tribal spear"; } } - [Constructable] + [Constructible] public TribalSpear() : base( 0xF62 ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/SpearsAndForks/WarFork.cs b/Scripts/Items/Weapons/SpearsAndForks/WarFork.cs index 6c9c4ba12..ad845d4a6 100644 --- a/Scripts/Items/Weapons/SpearsAndForks/WarFork.cs +++ b/Scripts/Items/Weapons/SpearsAndForks/WarFork.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1405, 0x1404 )] + [FlippableAttribute( 0x1405, 0x1404 )] public class WarFork : BaseSpear { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -29,7 +29,7 @@ namespace Server.Items public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public WarFork() : base( 0x1405 ) { Weight = 9.0; diff --git a/Scripts/Items/Weapons/Staves/BlackStaff.cs b/Scripts/Items/Weapons/Staves/BlackStaff.cs index 23c208f13..a1eff33cd 100644 --- a/Scripts/Items/Weapons/Staves/BlackStaff.cs +++ b/Scripts/Items/Weapons/Staves/BlackStaff.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xDF1, 0xDF0 )] + [FlippableAttribute( 0xDF1, 0xDF0 )] public class BlackStaff : BaseStaff { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public BlackStaff() : base( 0xDF0 ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Staves/GlacialStaff.cs b/Scripts/Items/Weapons/Staves/GlacialStaff.cs index a592f0fca..33f394b43 100644 --- a/Scripts/Items/Weapons/Staves/GlacialStaff.cs +++ b/Scripts/Items/Weapons/Staves/GlacialStaff.cs @@ -9,7 +9,7 @@ namespace Server.Items //TODO: Pre-AoS stuff public override int LabelNumber{ get{ return 1017413; } } // Glacial Staff - [Constructable] + [Constructible] public GlacialStaff() { Hue = 0x480; diff --git a/Scripts/Items/Weapons/Staves/GnarledStaff.cs b/Scripts/Items/Weapons/Staves/GnarledStaff.cs index 5195a509f..cb696c39f 100644 --- a/Scripts/Items/Weapons/Staves/GnarledStaff.cs +++ b/Scripts/Items/Weapons/Staves/GnarledStaff.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13F8, 0x13F9 )] + [FlippableAttribute( 0x13F8, 0x13F9 )] public class GnarledStaff : BaseStaff { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ConcussionBlow; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 50; } } - [Constructable] + [Constructible] public GnarledStaff() : base( 0x13F8 ) { Weight = 3.0; diff --git a/Scripts/Items/Weapons/Staves/QuarterStaff.cs b/Scripts/Items/Weapons/Staves/QuarterStaff.cs index 23a3195db..d7915f9c0 100644 --- a/Scripts/Items/Weapons/Staves/QuarterStaff.cs +++ b/Scripts/Items/Weapons/Staves/QuarterStaff.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xE89, 0xE8a )] + [FlippableAttribute( 0xE89, 0xE8a )] public class QuarterStaff : BaseStaff { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 60; } } - [Constructable] + [Constructible] public QuarterStaff() : base( 0xE89 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/Staves/ShepherdsCrook.cs b/Scripts/Items/Weapons/Staves/ShepherdsCrook.cs index 4177427f8..7fd5f592d 100644 --- a/Scripts/Items/Weapons/Staves/ShepherdsCrook.cs +++ b/Scripts/Items/Weapons/Staves/ShepherdsCrook.cs @@ -7,7 +7,7 @@ using Server.Engines.CannedEvil; namespace Server.Items { - [FlipableAttribute( 0xE81, 0xE82 )] + [FlippableAttribute( 0xE81, 0xE82 )] public class ShepherdsCrook : BaseStaff { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 50; } } - [Constructable] + [Constructible] public ShepherdsCrook() : base( 0xE81 ) { Weight = 4.0; diff --git a/Scripts/Items/Weapons/Swords/AdventurersMachete.cs b/Scripts/Items/Weapons/Swords/AdventurersMachete.cs index 96204b56a..3ff725cea 100644 --- a/Scripts/Items/Weapons/Swords/AdventurersMachete.cs +++ b/Scripts/Items/Weapons/Swords/AdventurersMachete.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073533; } } // adventurer's machete - [Constructable] + [Constructible] public AdventurersMachete() { Attributes.Luck = 20; diff --git a/Scripts/Items/Weapons/Swords/BoneHarvester.cs b/Scripts/Items/Weapons/Swords/BoneHarvester.cs index 20d992921..9312d6c1b 100644 --- a/Scripts/Items/Weapons/Swords/BoneHarvester.cs +++ b/Scripts/Items/Weapons/Swords/BoneHarvester.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26BB, 0x26C5 )] + [FlippableAttribute( 0x26BB, 0x26C5 )] public class BoneHarvester : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public BoneHarvester() : base( 0x26BB ) { Weight = 3.0; diff --git a/Scripts/Items/Weapons/Swords/BoneMachete.cs b/Scripts/Items/Weapons/Swords/BoneMachete.cs index 04353b014..2f77acba0 100644 --- a/Scripts/Items/Weapons/Swords/BoneMachete.cs +++ b/Scripts/Items/Weapons/Swords/BoneMachete.cs @@ -18,7 +18,7 @@ namespace Server.Items public override int InitMinHits { get { return 5; } } public override int InitMaxHits { get { return 5; } } - [Constructable] + [Constructible] public BoneMachete() { ItemID = 0x20E; diff --git a/Scripts/Items/Weapons/Swords/Broadsword.cs b/Scripts/Items/Weapons/Swords/Broadsword.cs index 5a38a1942..b63a95b9c 100644 --- a/Scripts/Items/Weapons/Swords/Broadsword.cs +++ b/Scripts/Items/Weapons/Swords/Broadsword.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF5E, 0xF5F )] + [FlippableAttribute( 0xF5E, 0xF5F )] public class Broadsword : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 100; } } - [Constructable] + [Constructible] public Broadsword() : base( 0xF5E ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Swords/ChargedAssassinSpike.cs b/Scripts/Items/Weapons/Swords/ChargedAssassinSpike.cs index 683c6765f..0e5fcb884 100644 --- a/Scripts/Items/Weapons/Swords/ChargedAssassinSpike.cs +++ b/Scripts/Items/Weapons/Swords/ChargedAssassinSpike.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073518; } } // charged assassin spike - [Constructable] + [Constructible] public ChargedAssassinSpike() { WeaponAttributes.HitLightning = 10; diff --git a/Scripts/Items/Weapons/Swords/CorruptedRuneBlade.cs b/Scripts/Items/Weapons/Swords/CorruptedRuneBlade.cs index 31b8d8c53..fd861d8ed 100644 --- a/Scripts/Items/Weapons/Swords/CorruptedRuneBlade.cs +++ b/Scripts/Items/Weapons/Swords/CorruptedRuneBlade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073540; } } // Corrupted Rune Blade - [Constructable] + [Constructible] public CorruptedRuneBlade() { WeaponAttributes.ResistPhysicalBonus = -5; diff --git a/Scripts/Items/Weapons/Swords/CrescentBlade.cs b/Scripts/Items/Weapons/Swords/CrescentBlade.cs index f9da08f39..d29c0456f 100644 --- a/Scripts/Items/Weapons/Swords/CrescentBlade.cs +++ b/Scripts/Items/Weapons/Swords/CrescentBlade.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26C1, 0x26CB )] + [FlippableAttribute( 0x26C1, 0x26CB )] public class CrescentBlade : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 51; } } public override int InitMaxHits{ get{ return 80; } } - [Constructable] + [Constructible] public CrescentBlade() : base( 0x26C1 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/Swords/Cutlass.cs b/Scripts/Items/Weapons/Swords/Cutlass.cs index 205e31bf4..6b61cc06d 100644 --- a/Scripts/Items/Weapons/Swords/Cutlass.cs +++ b/Scripts/Items/Weapons/Swords/Cutlass.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1441, 0x1440 )] + [FlippableAttribute( 0x1441, 0x1440 )] public class Cutlass : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 70; } } - [Constructable] + [Constructible] public Cutlass() : base( 0x1441 ) { Weight = 8.0; diff --git a/Scripts/Items/Weapons/Swords/DarkglowScimitar.cs b/Scripts/Items/Weapons/Swords/DarkglowScimitar.cs index 9d583a5c7..1f42251fd 100644 --- a/Scripts/Items/Weapons/Swords/DarkglowScimitar.cs +++ b/Scripts/Items/Weapons/Swords/DarkglowScimitar.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073542; } } // darkglow scimitar - [Constructable] + [Constructible] public DarkglowScimitar() { WeaponAttributes.HitDispel = 10; diff --git a/Scripts/Items/Weapons/Swords/DiseasedMachete.cs b/Scripts/Items/Weapons/Swords/DiseasedMachete.cs index 1773f241a..6ef17908e 100644 --- a/Scripts/Items/Weapons/Swords/DiseasedMachete.cs +++ b/Scripts/Items/Weapons/Swords/DiseasedMachete.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073536; } } // Diseased Machete - [Constructable] + [Constructible] public DiseasedMachete() { WeaponAttributes.HitPoisonArea = 25; diff --git a/Scripts/Items/Weapons/Swords/FierySpellblade.cs b/Scripts/Items/Weapons/Swords/FierySpellblade.cs index f9f8edd64..3232c2383 100644 --- a/Scripts/Items/Weapons/Swords/FierySpellblade.cs +++ b/Scripts/Items/Weapons/Swords/FierySpellblade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073515; } } // fiery spellblade - [Constructable] + [Constructible] public FierySpellblade() { WeaponAttributes.ResistFireBonus = 5; diff --git a/Scripts/Items/Weapons/Swords/IcyScimitar.cs b/Scripts/Items/Weapons/Swords/IcyScimitar.cs index 8c368b59e..d6fbddffb 100644 --- a/Scripts/Items/Weapons/Swords/IcyScimitar.cs +++ b/Scripts/Items/Weapons/Swords/IcyScimitar.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073543; } } // icy scimitar - [Constructable] + [Constructible] public IcyScimitar() { WeaponAttributes.HitHarm = 15; diff --git a/Scripts/Items/Weapons/Swords/IcySpellblade.cs b/Scripts/Items/Weapons/Swords/IcySpellblade.cs index 19842ce88..e060adcb4 100644 --- a/Scripts/Items/Weapons/Swords/IcySpellblade.cs +++ b/Scripts/Items/Weapons/Swords/IcySpellblade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073514; } } // icy spellblade - [Constructable] + [Constructible] public IcySpellblade() { WeaponAttributes.ResistColdBonus = 5; diff --git a/Scripts/Items/Weapons/Swords/Katana.cs b/Scripts/Items/Weapons/Swords/Katana.cs index 600812572..3e6d871ed 100644 --- a/Scripts/Items/Weapons/Swords/Katana.cs +++ b/Scripts/Items/Weapons/Swords/Katana.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13FF, 0x13FE )] + [FlippableAttribute( 0x13FF, 0x13FE )] public class Katana : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 90; } } - [Constructable] + [Constructible] public Katana() : base( 0x13FF ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Swords/KnightsWarCleaver.cs b/Scripts/Items/Weapons/Swords/KnightsWarCleaver.cs index db4fa886a..4c6f45efa 100644 --- a/Scripts/Items/Weapons/Swords/KnightsWarCleaver.cs +++ b/Scripts/Items/Weapons/Swords/KnightsWarCleaver.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073525; } } // knight's war cleaver - [Constructable] + [Constructible] public KnightsWarCleaver() { Attributes.RegenHits = 3; diff --git a/Scripts/Items/Weapons/Swords/Kryss.cs b/Scripts/Items/Weapons/Swords/Kryss.cs index 0e8d85ece..a99ed68de 100644 --- a/Scripts/Items/Weapons/Swords/Kryss.cs +++ b/Scripts/Items/Weapons/Swords/Kryss.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x1401, 0x1400 )] + [FlippableAttribute( 0x1401, 0x1400 )] public class Kryss : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Kryss() : base( 0x1401 ) { Weight = 2.0; diff --git a/Scripts/Items/Weapons/Swords/Lance.cs b/Scripts/Items/Weapons/Swords/Lance.cs index cf92f1577..6bae17868 100644 --- a/Scripts/Items/Weapons/Swords/Lance.cs +++ b/Scripts/Items/Weapons/Swords/Lance.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x26C0, 0x26CA )] + [FlippableAttribute( 0x26C0, 0x26CA )] public class Lance : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Dismount; } } @@ -31,7 +31,7 @@ namespace Server.Items public override WeaponType DefType{ get{ return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } } - [Constructable] + [Constructible] public Lance() : base( 0x26C0 ) { Weight = 12.0; diff --git a/Scripts/Items/Weapons/Swords/LeafbladeOfEase.cs b/Scripts/Items/Weapons/Swords/LeafbladeOfEase.cs index d24ebae5c..9c87518e3 100644 --- a/Scripts/Items/Weapons/Swords/LeafbladeOfEase.cs +++ b/Scripts/Items/Weapons/Swords/LeafbladeOfEase.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073524; } } // leafblade of ease - [Constructable] + [Constructible] public LeafbladeOfEase() { WeaponAttributes.UseBestSkill = 1; diff --git a/Scripts/Items/Weapons/Swords/Longsword.cs b/Scripts/Items/Weapons/Swords/Longsword.cs index f925ad6f7..8b87b0564 100644 --- a/Scripts/Items/Weapons/Swords/Longsword.cs +++ b/Scripts/Items/Weapons/Swords/Longsword.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0xF61, 0xF60 )] + [FlippableAttribute( 0xF61, 0xF60 )] public class Longsword : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public Longsword() : base( 0xF61 ) { Weight = 7.0; diff --git a/Scripts/Items/Weapons/Swords/Luckblade.cs b/Scripts/Items/Weapons/Swords/Luckblade.cs index 57df78a62..f5876162c 100644 --- a/Scripts/Items/Weapons/Swords/Luckblade.cs +++ b/Scripts/Items/Weapons/Swords/Luckblade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073522; } } // luckblade - [Constructable] + [Constructible] public Luckblade() { Attributes.Luck = 20; diff --git a/Scripts/Items/Weapons/Swords/MacheteOfDefense.cs b/Scripts/Items/Weapons/Swords/MacheteOfDefense.cs index 185c0a4e2..4001f1f44 100644 --- a/Scripts/Items/Weapons/Swords/MacheteOfDefense.cs +++ b/Scripts/Items/Weapons/Swords/MacheteOfDefense.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073535; } } // machete of defense - [Constructable] + [Constructible] public MacheteOfDefense() { Attributes.DefendChance = 5; diff --git a/Scripts/Items/Weapons/Swords/MagekillerAssassinSpike.cs b/Scripts/Items/Weapons/Swords/MagekillerAssassinSpike.cs index be0ddfc37..4976b2078 100644 --- a/Scripts/Items/Weapons/Swords/MagekillerAssassinSpike.cs +++ b/Scripts/Items/Weapons/Swords/MagekillerAssassinSpike.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073519; } } // magekiller assassin spike - [Constructable] + [Constructible] public MagekillerAssassinSpike() { WeaponAttributes.HitLeechMana = 16; diff --git a/Scripts/Items/Weapons/Swords/MagekillerLeafblade.cs b/Scripts/Items/Weapons/Swords/MagekillerLeafblade.cs index fda4f8ae4..05ade0ab6 100644 --- a/Scripts/Items/Weapons/Swords/MagekillerLeafblade.cs +++ b/Scripts/Items/Weapons/Swords/MagekillerLeafblade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073523; } } // maagekiller leafblade - [Constructable] + [Constructible] public MagekillerLeafblade() { WeaponAttributes.HitLeechMana = 16; diff --git a/Scripts/Items/Weapons/Swords/MagesRuneBlade.cs b/Scripts/Items/Weapons/Swords/MagesRuneBlade.cs index 83b3ece1e..35b528993 100644 --- a/Scripts/Items/Weapons/Swords/MagesRuneBlade.cs +++ b/Scripts/Items/Weapons/Swords/MagesRuneBlade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073538; } } // mage's rune blade - [Constructable] + [Constructible] public MagesRuneBlade() { Attributes.CastSpeed = 1; diff --git a/Scripts/Items/Weapons/Swords/OrcishMachete.cs b/Scripts/Items/Weapons/Swords/OrcishMachete.cs index 8925bfde4..ce5ba1fc3 100644 --- a/Scripts/Items/Weapons/Swords/OrcishMachete.cs +++ b/Scripts/Items/Weapons/Swords/OrcishMachete.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073534; } } // Orcish Machete - [Constructable] + [Constructible] public OrcishMachete() { Attributes.BonusInt = -5; diff --git a/Scripts/Items/Weapons/Swords/RuneBladeOfKnowledge.cs b/Scripts/Items/Weapons/Swords/RuneBladeOfKnowledge.cs index a16ac028a..caab19309 100644 --- a/Scripts/Items/Weapons/Swords/RuneBladeOfKnowledge.cs +++ b/Scripts/Items/Weapons/Swords/RuneBladeOfKnowledge.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073539; } } // rune blade of knowledge - [Constructable] + [Constructible] public RuneBladeOfKnowledge() { Attributes.SpellDamage = 5; diff --git a/Scripts/Items/Weapons/Swords/Runesabre.cs b/Scripts/Items/Weapons/Swords/Runesabre.cs index 4e3f527e4..2b4d65c12 100644 --- a/Scripts/Items/Weapons/Swords/Runesabre.cs +++ b/Scripts/Items/Weapons/Swords/Runesabre.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073537; } } // runesabre - [Constructable] + [Constructible] public Runesabre() { SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 ); diff --git a/Scripts/Items/Weapons/Swords/Scimitar.cs b/Scripts/Items/Weapons/Swords/Scimitar.cs index 00933f1aa..9098cf270 100644 --- a/Scripts/Items/Weapons/Swords/Scimitar.cs +++ b/Scripts/Items/Weapons/Swords/Scimitar.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13B6, 0x13B5 )] + [FlippableAttribute( 0x13B6, 0x13B5 )] public class Scimitar : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 90; } } - [Constructable] + [Constructible] public Scimitar() : base( 0x13B6 ) { Weight = 5.0; diff --git a/Scripts/Items/Weapons/Swords/SerratedWarCleaver.cs b/Scripts/Items/Weapons/Swords/SerratedWarCleaver.cs index 2f88b4ba5..28b5ba3db 100644 --- a/Scripts/Items/Weapons/Swords/SerratedWarCleaver.cs +++ b/Scripts/Items/Weapons/Swords/SerratedWarCleaver.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073527; } } // serrated war cleaver - [Constructable] + [Constructible] public SerratedWarCleaver() { Attributes.WeaponDamage = 7; diff --git a/Scripts/Items/Weapons/Swords/SpellbladeOfDefense.cs b/Scripts/Items/Weapons/Swords/SpellbladeOfDefense.cs index 27314d355..133d2289b 100644 --- a/Scripts/Items/Weapons/Swords/SpellbladeOfDefense.cs +++ b/Scripts/Items/Weapons/Swords/SpellbladeOfDefense.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073516; } } // spellblade of defense - [Constructable] + [Constructible] public SpellbladeOfDefense() { Attributes.DefendChance = 5; diff --git a/Scripts/Items/Weapons/Swords/ThinLongsword.cs b/Scripts/Items/Weapons/Swords/ThinLongsword.cs index 436ae45ed..153b4808b 100644 --- a/Scripts/Items/Weapons/Swords/ThinLongsword.cs +++ b/Scripts/Items/Weapons/Swords/ThinLongsword.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13B8, 0x13B7 )] + [FlippableAttribute( 0x13B8, 0x13B7 )] public class ThinLongsword : BaseSword { public override int AosStrengthReq{ get{ return 35; } } @@ -24,7 +24,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 110; } } - [Constructable] + [Constructible] public ThinLongsword() : base( 0x13B8 ) { Weight = 1.0; diff --git a/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs b/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs index 46e116748..8828a6aca 100644 --- a/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs +++ b/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073517; } } // true assassin spike - [Constructable] + [Constructible] public TrueAssassinSpike() { Attributes.AttackChance = 4; diff --git a/Scripts/Items/Weapons/Swords/TrueLeafblade.cs b/Scripts/Items/Weapons/Swords/TrueLeafblade.cs index ea619e9cb..4122f1a70 100644 --- a/Scripts/Items/Weapons/Swords/TrueLeafblade.cs +++ b/Scripts/Items/Weapons/Swords/TrueLeafblade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073521; } } // true leafblade - [Constructable] + [Constructible] public TrueLeafblade() { WeaponAttributes.ResistPoisonBonus = 5; diff --git a/Scripts/Items/Weapons/Swords/TrueRadiantScimitar.cs b/Scripts/Items/Weapons/Swords/TrueRadiantScimitar.cs index 1bcadcbf0..99d83419c 100644 --- a/Scripts/Items/Weapons/Swords/TrueRadiantScimitar.cs +++ b/Scripts/Items/Weapons/Swords/TrueRadiantScimitar.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073541; } } // true radiant scimitar - [Constructable] + [Constructible] public TrueRadiantScimitar() { Attributes.NightSight = 1; diff --git a/Scripts/Items/Weapons/Swords/TrueSpellblade.cs b/Scripts/Items/Weapons/Swords/TrueSpellblade.cs index b6b77b1e4..ed0867971 100644 --- a/Scripts/Items/Weapons/Swords/TrueSpellblade.cs +++ b/Scripts/Items/Weapons/Swords/TrueSpellblade.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073513; } } // true spellblade - [Constructable] + [Constructible] public TrueSpellblade() { Attributes.SpellChanneling = 1; diff --git a/Scripts/Items/Weapons/Swords/TrueWarCleaver.cs b/Scripts/Items/Weapons/Swords/TrueWarCleaver.cs index a908a9995..833900d08 100644 --- a/Scripts/Items/Weapons/Swords/TrueWarCleaver.cs +++ b/Scripts/Items/Weapons/Swords/TrueWarCleaver.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073528; } } // true war cleaver - [Constructable] + [Constructible] public TrueWarCleaver() { Attributes.WeaponDamage = 4; diff --git a/Scripts/Items/Weapons/Swords/TwinklingScimitar.cs b/Scripts/Items/Weapons/Swords/TwinklingScimitar.cs index 19b4121b1..568a52ef2 100644 --- a/Scripts/Items/Weapons/Swords/TwinklingScimitar.cs +++ b/Scripts/Items/Weapons/Swords/TwinklingScimitar.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073544; } } // twinkling scimitar - [Constructable] + [Constructible] public TwinklingScimitar() { Attributes.DefendChance = 6; diff --git a/Scripts/Items/Weapons/Swords/VikingSword.cs b/Scripts/Items/Weapons/Swords/VikingSword.cs index 0bc7a8d9b..dcfd03770 100644 --- a/Scripts/Items/Weapons/Swords/VikingSword.cs +++ b/Scripts/Items/Weapons/Swords/VikingSword.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Items { - [FlipableAttribute( 0x13B9, 0x13Ba )] + [FlippableAttribute( 0x13B9, 0x13Ba )] public class VikingSword : BaseSword { public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } } @@ -27,7 +27,7 @@ namespace Server.Items public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 100; } } - [Constructable] + [Constructible] public VikingSword() : base( 0x13B9 ) { Weight = 6.0; diff --git a/Scripts/Items/Weapons/Swords/WoundingAssassinSpike.cs b/Scripts/Items/Weapons/Swords/WoundingAssassinSpike.cs index 1e47a77ab..a8c209728 100644 --- a/Scripts/Items/Weapons/Swords/WoundingAssassinSpike.cs +++ b/Scripts/Items/Weapons/Swords/WoundingAssassinSpike.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073520; } } // wounding assassin spike - [Constructable] + [Constructible] public WoundingAssassinSpike() { WeaponAttributes.HitHarm = 15; diff --git a/Scripts/Items/Weapons/Wooden/AncientWildStaff.cs b/Scripts/Items/Weapons/Wooden/AncientWildStaff.cs index 66405cacf..081d72be7 100644 --- a/Scripts/Items/Weapons/Wooden/AncientWildStaff.cs +++ b/Scripts/Items/Weapons/Wooden/AncientWildStaff.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073550; } } // ancient wild staff - [Constructable] + [Constructible] public AncientWildStaff() { WeaponAttributes.ResistPoisonBonus = 5; diff --git a/Scripts/Items/Weapons/Wooden/ArcanistsWildStaff.cs b/Scripts/Items/Weapons/Wooden/ArcanistsWildStaff.cs index b676cfdae..9e964729b 100644 --- a/Scripts/Items/Weapons/Wooden/ArcanistsWildStaff.cs +++ b/Scripts/Items/Weapons/Wooden/ArcanistsWildStaff.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073549; } } // arcanist's wild staff - [Constructable] + [Constructible] public ArcanistsWildStaff() { Attributes.BonusMana = 3; diff --git a/Scripts/Items/Weapons/Wooden/HardenedWildStaff.cs b/Scripts/Items/Weapons/Wooden/HardenedWildStaff.cs index e813987b0..ed4dee398 100644 --- a/Scripts/Items/Weapons/Wooden/HardenedWildStaff.cs +++ b/Scripts/Items/Weapons/Wooden/HardenedWildStaff.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073552; } } // hardened wild staff - [Constructable] + [Constructible] public HardenedWildStaff() { Attributes.WeaponDamage = 5; diff --git a/Scripts/Items/Weapons/Wooden/ThornedWildStaff.cs b/Scripts/Items/Weapons/Wooden/ThornedWildStaff.cs index 5c8b806c7..5240e3b91 100644 --- a/Scripts/Items/Weapons/Wooden/ThornedWildStaff.cs +++ b/Scripts/Items/Weapons/Wooden/ThornedWildStaff.cs @@ -7,7 +7,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1073551; } } // thorned wild staff - [Constructable] + [Constructible] public ThornedWildStaff() { Attributes.ReflectPhysical = 12; diff --git a/Scripts/Misc/Gifts/Winter2004/DecorativeTopiary.cs b/Scripts/Misc/Gifts/Winter2004/DecorativeTopiary.cs index 9ecb2585f..f0aed3b27 100644 --- a/Scripts/Misc/Gifts/Winter2004/DecorativeTopiary.cs +++ b/Scripts/Misc/Gifts/Winter2004/DecorativeTopiary.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class DecorativeTopiary : Item { - [Constructable] + [Constructible] public DecorativeTopiary() : base( 0x2378 ) { Weight = 1.0; diff --git a/Scripts/Misc/Gifts/Winter2004/FestiveCactus.cs b/Scripts/Misc/Gifts/Winter2004/FestiveCactus.cs index 3ef192fe2..80b4a50bb 100644 --- a/Scripts/Misc/Gifts/Winter2004/FestiveCactus.cs +++ b/Scripts/Misc/Gifts/Winter2004/FestiveCactus.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class FestiveCactus : Item { - [Constructable] + [Constructible] public FestiveCactus() : base( 0x2376 ) { Weight = 1.0; diff --git a/Scripts/Misc/Gifts/Winter2004/LightOfTheWinterSolstice.cs b/Scripts/Misc/Gifts/Winter2004/LightOfTheWinterSolstice.cs index 5b25843cd..decba384b 100644 --- a/Scripts/Misc/Gifts/Winter2004/LightOfTheWinterSolstice.cs +++ b/Scripts/Misc/Gifts/Winter2004/LightOfTheWinterSolstice.cs @@ -4,7 +4,7 @@ using Server.Network; namespace Server.Items { - [FlipableAttribute( 0x236E, 0x2371 )] + [FlippableAttribute( 0x236E, 0x2371 )] public class LightOfTheWinterSolstice : Item { private static string[] m_StaffNames = new string[] @@ -32,12 +32,12 @@ namespace Server.Items [CommandProperty( AccessLevel.GameMaster )] public string Dipper{ get{ return m_Dipper; } set{ m_Dipper = value; } } - [Constructable] + [Constructible] public LightOfTheWinterSolstice() : this( m_StaffNames[Utility.Random( m_StaffNames.Length )] ) { } - [Constructable] + [Constructible] public LightOfTheWinterSolstice( string dipper ) : base( 0x236E ) { m_Dipper = dipper; diff --git a/Scripts/Misc/Gifts/Winter2004/Mistletoe.cs b/Scripts/Misc/Gifts/Winter2004/Mistletoe.cs index 3ddf5edb3..e103f8182 100644 --- a/Scripts/Misc/Gifts/Winter2004/Mistletoe.cs +++ b/Scripts/Misc/Gifts/Winter2004/Mistletoe.cs @@ -10,12 +10,12 @@ namespace Server.Items { public class MistletoeAddon : Item, IDyable, IAddon { - [Constructable] + [Constructible] public MistletoeAddon() : this( Utility.RandomDyedHue() ) { } - [Constructable] + [Constructible] public MistletoeAddon( int hue ) : base( 0x2375 ) { Hue = hue; @@ -167,17 +167,17 @@ namespace Server.Items } } - [Flipable( 0x14F0, 0x14EF )] + [Flippable( 0x14F0, 0x14EF )] public class MistletoeDeed : Item { public override int LabelNumber{ get{ return 1070882; } } // Mistletoe Deed - [Constructable] + [Constructible] public MistletoeDeed() : this( 0 ) { } - [Constructable] + [Constructible] public MistletoeDeed( int hue ) : base( 0x14F0 ) { Hue = hue; diff --git a/Scripts/Misc/Gifts/Winter2004/PileOfGlacialSnow.cs b/Scripts/Misc/Gifts/Winter2004/PileOfGlacialSnow.cs index 891e56900..b37d2c137 100644 --- a/Scripts/Misc/Gifts/Winter2004/PileOfGlacialSnow.cs +++ b/Scripts/Misc/Gifts/Winter2004/PileOfGlacialSnow.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class PileOfGlacialSnow : Item { - [Constructable] + [Constructible] public PileOfGlacialSnow() : base( 0x913 ) { Hue = 0x480; diff --git a/Scripts/Misc/Gifts/Winter2004/SnowPile.cs b/Scripts/Misc/Gifts/Winter2004/SnowPile.cs index 7344ff718..3d1c6f1c8 100644 --- a/Scripts/Misc/Gifts/Winter2004/SnowPile.cs +++ b/Scripts/Misc/Gifts/Winter2004/SnowPile.cs @@ -7,7 +7,7 @@ namespace Server.Items { public class SnowPile : Item { - [Constructable] + [Constructible] public SnowPile() : base( 0x913 ) { Hue = 0x481; diff --git a/Scripts/Misc/Gifts/Winter2004/SnowyTree.cs b/Scripts/Misc/Gifts/Winter2004/SnowyTree.cs index 7a53283f2..29f79eb12 100644 --- a/Scripts/Misc/Gifts/Winter2004/SnowyTree.cs +++ b/Scripts/Misc/Gifts/Winter2004/SnowyTree.cs @@ -6,7 +6,7 @@ namespace Server.Items { public class SnowyTree : Item { - [Constructable] + [Constructible] public SnowyTree() : base( 0x2377 ) { Weight = 1.0; diff --git a/Scripts/Misc/RaceDefinitions.cs b/Scripts/Misc/RaceDefinitions.cs index 791dcb6ee..33bdc3208 100644 --- a/Scripts/Misc/RaceDefinitions.cs +++ b/Scripts/Misc/RaceDefinitions.cs @@ -303,7 +303,7 @@ namespace Server.Misc public override int ClipSkinHue(int hue) { - return hue; // for hue infomation gathering + return hue; // for hue information gathering } public override int RandomSkinHue() @@ -334,4 +334,4 @@ namespace Server.Misc } #endregion } -} \ No newline at end of file +} diff --git a/Scripts/Misc/ShardPoller.cs b/Scripts/Misc/ShardPoller.cs index 18baf8b72..ab9865083 100644 --- a/Scripts/Misc/ShardPoller.cs +++ b/Scripts/Misc/ShardPoller.cs @@ -151,7 +151,7 @@ namespace Server.Misc get { return "shard poller"; } } - [Constructable( AccessLevel.Administrator )] + [Constructible( AccessLevel.Administrator )] public ShardPoller() : base( 0x1047 ) { m_Duration = TimeSpan.FromHours( 24.0 ); diff --git a/Scripts/Misc/ToggleItem.cs b/Scripts/Misc/ToggleItem.cs index e1898163d..94329e8df 100644 --- a/Scripts/Misc/ToggleItem.cs +++ b/Scripts/Misc/ToggleItem.cs @@ -63,13 +63,13 @@ namespace Server.Items set { m_PlayersCanToggle = value; } } - [Constructable] + [Constructible] public ToggleItem( int inactiveItemID, int activeItemID ) : this( inactiveItemID, activeItemID, false ) { } - [Constructable] + [Constructible] public ToggleItem( int inactiveItemID, int activeItemID, bool playersCanToggle ) : base( inactiveItemID ) { diff --git a/Scripts/Misc/Weather.cs b/Scripts/Misc/Weather.cs index 155fea518..b2f69a0a5 100644 --- a/Scripts/Misc/Weather.cs +++ b/Scripts/Misc/Weather.cs @@ -345,7 +345,7 @@ namespace Server.Misc get { return "weather map"; } } - [Constructable] + [Constructible] public WeatherMap() { SetDisplay( 0, 0, 5119, 4095, 400, 400 ); diff --git a/Scripts/Mobiles/AI/BaseAI.cs b/Scripts/Mobiles/AI/BaseAI.cs index adcaf60ce..bff3f8490 100644 --- a/Scripts/Mobiles/AI/BaseAI.cs +++ b/Scripts/Mobiles/AI/BaseAI.cs @@ -2350,7 +2350,7 @@ namespace Server.Mobiles { for (int i = 0; i < iSteps; i++) { - // Get the curent distance + // Get the current distance int iCurrDist = (int)m_Mobile.GetDistanceToSqrt(m); if (iCurrDist < iWantDistMin || iCurrDist > iWantDistMax) @@ -2396,7 +2396,7 @@ namespace Server.Mobiles } } - // Get the curent distance + // Get the current distance int iNewDist = (int)m_Mobile.GetDistanceToSqrt(m); if (iNewDist >= iWantDistMin && iNewDist <= iWantDistMax) @@ -2409,7 +2409,7 @@ namespace Server.Mobiles } /* - * Here we check to acquire a target from our surronding + * Here we check to acquire a target from our surrounding * * iRange : The range * acqType : A type of acquire we want (closest, strongest, etc) @@ -2712,7 +2712,7 @@ namespace Server.Mobiles } /* - * The mobile changed it speed, we must ajust the timer + * The mobile changed it speed, we must adjust the timer */ public virtual void OnCurrentSpeedChanged() { diff --git a/Scripts/Mobiles/Animals/Bears/BlackBear.cs b/Scripts/Mobiles/Animals/Bears/BlackBear.cs index f10c556be..1895ff3e7 100644 --- a/Scripts/Mobiles/Animals/Bears/BlackBear.cs +++ b/Scripts/Mobiles/Animals/Bears/BlackBear.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Bear" )] public class BlackBear : BaseCreature { - [Constructable] + [Constructible] public BlackBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a black bear"; diff --git a/Scripts/Mobiles/Animals/Bears/BrownBear.cs b/Scripts/Mobiles/Animals/Bears/BrownBear.cs index aaeb456bd..f30f06fb8 100644 --- a/Scripts/Mobiles/Animals/Bears/BrownBear.cs +++ b/Scripts/Mobiles/Animals/Bears/BrownBear.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a bear corpse" )] public class BrownBear : BaseCreature { - [Constructable] + [Constructible] public BrownBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a brown bear"; diff --git a/Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs b/Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs index cc31bbf4e..a4c7e02f6 100644 --- a/Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs +++ b/Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Grizzlybear" )] public class GrizzlyBear : BaseCreature { - [Constructable] + [Constructible] public GrizzlyBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a grizzly bear"; diff --git a/Scripts/Mobiles/Animals/Bears/PolarBear.cs b/Scripts/Mobiles/Animals/Bears/PolarBear.cs index 7fa00abdf..f728c91fe 100644 --- a/Scripts/Mobiles/Animals/Bears/PolarBear.cs +++ b/Scripts/Mobiles/Animals/Bears/PolarBear.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Polarbear" )] public class PolarBear : BaseCreature { - [Constructable] + [Constructible] public PolarBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a polar bear"; diff --git a/Scripts/Mobiles/Animals/Birds/Chicken.cs b/Scripts/Mobiles/Animals/Birds/Chicken.cs index 1d43498fc..15279605a 100644 --- a/Scripts/Mobiles/Animals/Birds/Chicken.cs +++ b/Scripts/Mobiles/Animals/Birds/Chicken.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a chicken corpse" )] public class Chicken : BaseCreature { - [Constructable] + [Constructible] public Chicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a chicken"; diff --git a/Scripts/Mobiles/Animals/Birds/Crane.cs b/Scripts/Mobiles/Animals/Birds/Crane.cs index f8b46276b..fab49009f 100644 --- a/Scripts/Mobiles/Animals/Birds/Crane.cs +++ b/Scripts/Mobiles/Animals/Birds/Crane.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a crane corpse" )] public class Crane : BaseCreature { - [Constructable] + [Constructible] public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a crane"; diff --git a/Scripts/Mobiles/Animals/Birds/Eagle.cs b/Scripts/Mobiles/Animals/Birds/Eagle.cs index c3d07e1de..14cb629a0 100644 --- a/Scripts/Mobiles/Animals/Birds/Eagle.cs +++ b/Scripts/Mobiles/Animals/Birds/Eagle.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an eagle corpse" )] public class Eagle : BaseCreature { - [Constructable] + [Constructible] public Eagle() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "an eagle"; diff --git a/Scripts/Mobiles/Animals/Birds/Phoenix.cs b/Scripts/Mobiles/Animals/Birds/Phoenix.cs index 6a42b8980..f8367631c 100644 --- a/Scripts/Mobiles/Animals/Birds/Phoenix.cs +++ b/Scripts/Mobiles/Animals/Birds/Phoenix.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a phoenix corpse" )] public class Phoenix : BaseCreature { - [Constructable] + [Constructible] public Phoenix() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a phoenix"; diff --git a/Scripts/Mobiles/Animals/Canines/DireWolf.cs b/Scripts/Mobiles/Animals/Canines/DireWolf.cs index f87a2ee3b..ff6947e22 100644 --- a/Scripts/Mobiles/Animals/Canines/DireWolf.cs +++ b/Scripts/Mobiles/Animals/Canines/DireWolf.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Direwolf" )] public class DireWolf : BaseCreature { - [Constructable] + [Constructible] public DireWolf() : base( AIType.AI_Melee,FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a dire wolf"; diff --git a/Scripts/Mobiles/Animals/Canines/GreyWolf.cs b/Scripts/Mobiles/Animals/Canines/GreyWolf.cs index e46a7c160..fb316e75f 100644 --- a/Scripts/Mobiles/Animals/Canines/GreyWolf.cs +++ b/Scripts/Mobiles/Animals/Canines/GreyWolf.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Greywolf" )] public class GreyWolf : BaseCreature { - [Constructable] + [Constructible] public GreyWolf() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a grey wolf"; diff --git a/Scripts/Mobiles/Animals/Canines/TimberWolf.cs b/Scripts/Mobiles/Animals/Canines/TimberWolf.cs index f99165d62..fae5aeb87 100644 --- a/Scripts/Mobiles/Animals/Canines/TimberWolf.cs +++ b/Scripts/Mobiles/Animals/Canines/TimberWolf.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Timberwolf" )] public class TimberWolf : BaseCreature { - [Constructable] + [Constructible] public TimberWolf() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a timber wolf"; diff --git a/Scripts/Mobiles/Animals/Canines/WhiteWolf.cs b/Scripts/Mobiles/Animals/Canines/WhiteWolf.cs index b74b1473e..b7a8afc27 100644 --- a/Scripts/Mobiles/Animals/Canines/WhiteWolf.cs +++ b/Scripts/Mobiles/Animals/Canines/WhiteWolf.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Whitewolf" )] public class WhiteWolf : BaseCreature { - [Constructable] + [Constructible] public WhiteWolf() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a white wolf"; diff --git a/Scripts/Mobiles/Animals/Cows/Bull.cs b/Scripts/Mobiles/Animals/Cows/Bull.cs index d3ff8b009..c98fd38ee 100644 --- a/Scripts/Mobiles/Animals/Cows/Bull.cs +++ b/Scripts/Mobiles/Animals/Cows/Bull.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a bull corpse" )] public class Bull : BaseCreature { - [Constructable] + [Constructible] public Bull() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a bull"; diff --git a/Scripts/Mobiles/Animals/Cows/Cow.cs b/Scripts/Mobiles/Animals/Cows/Cow.cs index 66806a013..6c3d526bb 100644 --- a/Scripts/Mobiles/Animals/Cows/Cow.cs +++ b/Scripts/Mobiles/Animals/Cows/Cow.cs @@ -24,7 +24,7 @@ namespace Server.Mobiles set { m_Milk = value; } } - [Constructable] + [Constructible] public Cow() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a cow"; diff --git a/Scripts/Mobiles/Animals/Felines/Cougar.cs b/Scripts/Mobiles/Animals/Felines/Cougar.cs index bf66a67af..f22a8baa3 100644 --- a/Scripts/Mobiles/Animals/Felines/Cougar.cs +++ b/Scripts/Mobiles/Animals/Felines/Cougar.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a cougar corpse" )] public class Cougar : BaseCreature { - [Constructable] + [Constructible] public Cougar() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a cougar"; diff --git a/Scripts/Mobiles/Animals/Felines/HellCat.cs b/Scripts/Mobiles/Animals/Felines/HellCat.cs index 54389af7f..064c26391 100644 --- a/Scripts/Mobiles/Animals/Felines/HellCat.cs +++ b/Scripts/Mobiles/Animals/Felines/HellCat.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Hellcat" )] public class HellCat : BaseCreature { - [Constructable] + [Constructible] public HellCat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a hell cat"; diff --git a/Scripts/Mobiles/Animals/Felines/Panther.cs b/Scripts/Mobiles/Animals/Felines/Panther.cs index d6e9074de..d6f559559 100644 --- a/Scripts/Mobiles/Animals/Felines/Panther.cs +++ b/Scripts/Mobiles/Animals/Felines/Panther.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a panther corpse" )] public class Panther : BaseCreature { - [Constructable] + [Constructible] public Panther() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a panther"; diff --git a/Scripts/Mobiles/Animals/Felines/PredatorHellCat.cs b/Scripts/Mobiles/Animals/Felines/PredatorHellCat.cs index 8a4169991..e32f6d108 100644 --- a/Scripts/Mobiles/Animals/Felines/PredatorHellCat.cs +++ b/Scripts/Mobiles/Animals/Felines/PredatorHellCat.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Preditorhellcat" )] public class PredatorHellCat : BaseCreature { - [Constructable] + [Constructible] public PredatorHellCat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a hell cat"; diff --git a/Scripts/Mobiles/Animals/Felines/SnowLeopard.cs b/Scripts/Mobiles/Animals/Felines/SnowLeopard.cs index 010ebf4be..536453339 100644 --- a/Scripts/Mobiles/Animals/Felines/SnowLeopard.cs +++ b/Scripts/Mobiles/Animals/Felines/SnowLeopard.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Snowleopard" )] public class SnowLeopard : BaseCreature { - [Constructable] + [Constructible] public SnowLeopard() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a snow leopard"; diff --git a/Scripts/Mobiles/Animals/Misc/Boar.cs b/Scripts/Mobiles/Animals/Misc/Boar.cs index 773a3047a..3db16fd9e 100644 --- a/Scripts/Mobiles/Animals/Misc/Boar.cs +++ b/Scripts/Mobiles/Animals/Misc/Boar.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a pig corpse" )] public class Boar : BaseCreature { - [Constructable] + [Constructible] public Boar() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a boar"; diff --git a/Scripts/Mobiles/Animals/Misc/BullFrog.cs b/Scripts/Mobiles/Animals/Misc/BullFrog.cs index db30b9e6d..6f951d3e5 100644 --- a/Scripts/Mobiles/Animals/Misc/BullFrog.cs +++ b/Scripts/Mobiles/Animals/Misc/BullFrog.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Bullfrog" )] public class BullFrog : BaseCreature { - [Constructable] + [Constructible] public BullFrog() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a bull frog"; diff --git a/Scripts/Mobiles/Animals/Misc/Dolphin.cs b/Scripts/Mobiles/Animals/Misc/Dolphin.cs index cdf807a46..e383f6a1e 100644 --- a/Scripts/Mobiles/Animals/Misc/Dolphin.cs +++ b/Scripts/Mobiles/Animals/Misc/Dolphin.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a dolphin corpse" )] public class Dolphin : BaseCreature { - [Constructable] + [Constructible] public Dolphin() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Animals/Misc/Gaman.cs b/Scripts/Mobiles/Animals/Misc/Gaman.cs index 2bb184331..0dc28f6e1 100644 --- a/Scripts/Mobiles/Animals/Misc/Gaman.cs +++ b/Scripts/Mobiles/Animals/Misc/Gaman.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a gaman corpse" )] public class Gaman : BaseCreature { - [Constructable] + [Constructible] public Gaman() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a gaman"; diff --git a/Scripts/Mobiles/Animals/Misc/GiantToad.cs b/Scripts/Mobiles/Animals/Misc/GiantToad.cs index 51a3c3b70..d28b16cd4 100644 --- a/Scripts/Mobiles/Animals/Misc/GiantToad.cs +++ b/Scripts/Mobiles/Animals/Misc/GiantToad.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Gianttoad" )] public class GiantToad : BaseCreature { - [Constructable] + [Constructible] public GiantToad() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a giant toad"; diff --git a/Scripts/Mobiles/Animals/Misc/Goat.cs b/Scripts/Mobiles/Animals/Misc/Goat.cs index 873e44ed2..ff5f20e3b 100644 --- a/Scripts/Mobiles/Animals/Misc/Goat.cs +++ b/Scripts/Mobiles/Animals/Misc/Goat.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a goat corpse" )] public class Goat : BaseCreature { - [Constructable] + [Constructible] public Goat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a goat"; diff --git a/Scripts/Mobiles/Animals/Misc/Gorilla.cs b/Scripts/Mobiles/Animals/Misc/Gorilla.cs index 27491fdfd..b5db130a4 100644 --- a/Scripts/Mobiles/Animals/Misc/Gorilla.cs +++ b/Scripts/Mobiles/Animals/Misc/Gorilla.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a gorilla corpse" )] public class Gorilla : BaseCreature { - [Constructable] + [Constructible] public Gorilla() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a gorilla"; diff --git a/Scripts/Mobiles/Animals/Misc/GreatHart.cs b/Scripts/Mobiles/Animals/Misc/GreatHart.cs index 6fde00d0a..24a1d0c6c 100644 --- a/Scripts/Mobiles/Animals/Misc/GreatHart.cs +++ b/Scripts/Mobiles/Animals/Misc/GreatHart.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Greathart" )] public class GreatHart : BaseCreature { - [Constructable] + [Constructible] public GreatHart() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a great hart"; diff --git a/Scripts/Mobiles/Animals/Misc/Hind.cs b/Scripts/Mobiles/Animals/Misc/Hind.cs index a30ed6869..a823a8bc1 100644 --- a/Scripts/Mobiles/Animals/Misc/Hind.cs +++ b/Scripts/Mobiles/Animals/Misc/Hind.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a deer corpse" )] public class Hind : BaseCreature { - [Constructable] + [Constructible] public Hind() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a hind"; diff --git a/Scripts/Mobiles/Animals/Misc/Llama.cs b/Scripts/Mobiles/Animals/Misc/Llama.cs index 56c51cc3c..a304e35cc 100644 --- a/Scripts/Mobiles/Animals/Misc/Llama.cs +++ b/Scripts/Mobiles/Animals/Misc/Llama.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a llama corpse" )] public class Llama : BaseCreature { - [Constructable] + [Constructible] public Llama() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a llama"; diff --git a/Scripts/Mobiles/Animals/Misc/MountainGoat.cs b/Scripts/Mobiles/Animals/Misc/MountainGoat.cs index 431dca6f6..1cb35b257 100644 --- a/Scripts/Mobiles/Animals/Misc/MountainGoat.cs +++ b/Scripts/Mobiles/Animals/Misc/MountainGoat.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a mountain goat corpse" )] public class MountainGoat : BaseCreature { - [Constructable] + [Constructible] public MountainGoat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a mountain goat"; diff --git a/Scripts/Mobiles/Animals/Misc/PackHorse.cs b/Scripts/Mobiles/Animals/Misc/PackHorse.cs index c4a9b3727..f6a036874 100644 --- a/Scripts/Mobiles/Animals/Misc/PackHorse.cs +++ b/Scripts/Mobiles/Animals/Misc/PackHorse.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a horse corpse" )] public class PackHorse : BaseCreature { - [Constructable] + [Constructible] public PackHorse() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a pack horse"; diff --git a/Scripts/Mobiles/Animals/Misc/PackLlama.cs b/Scripts/Mobiles/Animals/Misc/PackLlama.cs index 3867bb892..d43f6e857 100644 --- a/Scripts/Mobiles/Animals/Misc/PackLlama.cs +++ b/Scripts/Mobiles/Animals/Misc/PackLlama.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName("a llama corpse")] public class PackLlama : BaseCreature { - [Constructable] + [Constructible] public PackLlama() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a pack llama"; diff --git a/Scripts/Mobiles/Animals/Misc/Pig.cs b/Scripts/Mobiles/Animals/Misc/Pig.cs index f40a4834f..42ccef940 100644 --- a/Scripts/Mobiles/Animals/Misc/Pig.cs +++ b/Scripts/Mobiles/Animals/Misc/Pig.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a pig corpse" )] public class Pig : BaseCreature { - [Constructable] + [Constructible] public Pig() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a pig"; diff --git a/Scripts/Mobiles/Animals/Misc/Sheep.cs b/Scripts/Mobiles/Animals/Misc/Sheep.cs index 10cf7b261..cee1977db 100644 --- a/Scripts/Mobiles/Animals/Misc/Sheep.cs +++ b/Scripts/Mobiles/Animals/Misc/Sheep.cs @@ -39,7 +39,7 @@ namespace Server.Mobiles Body = ( DateTime.UtcNow >= m_NextWoolTime ) ? 0xCF : 0xDF; } - [Constructable] + [Constructible] public Sheep() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a sheep"; diff --git a/Scripts/Mobiles/Animals/Misc/Walrus.cs b/Scripts/Mobiles/Animals/Misc/Walrus.cs index 7102625d3..b2253c7fc 100644 --- a/Scripts/Mobiles/Animals/Misc/Walrus.cs +++ b/Scripts/Mobiles/Animals/Misc/Walrus.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a walrus corpse" )] public class Walrus : BaseCreature { - [Constructable] + [Constructible] public Walrus() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a walrus"; diff --git a/Scripts/Mobiles/Animals/Mounts/Beetle.cs b/Scripts/Mobiles/Animals/Mounts/Beetle.cs index 2734899df..fa9e77f5f 100644 --- a/Scripts/Mobiles/Animals/Mounts/Beetle.cs +++ b/Scripts/Mobiles/Animals/Mounts/Beetle.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles { public virtual double BoostedSpeed{ get{ return 0.1; } } - [Constructable] + [Constructible] public Beetle() : this( "a giant beetle" ) { } @@ -21,7 +21,7 @@ namespace Server.Mobiles public override bool SubdueBeforeTame{ get{ return true; } } // Must be beaten into submission public override bool ReduceSpeedWithDamage{ get{ return false; } } - [Constructable] + [Constructible] public Beetle( string name ) : base( name, 0x317, 0x3EBC, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.25, 0.5 ) { SetStr( 300 ); diff --git a/Scripts/Mobiles/Animals/Mounts/DesertOstard.cs b/Scripts/Mobiles/Animals/Mounts/DesertOstard.cs index c82cdc6d8..ecaf7e388 100644 --- a/Scripts/Mobiles/Animals/Mounts/DesertOstard.cs +++ b/Scripts/Mobiles/Animals/Mounts/DesertOstard.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "an ostard corpse" )] public class DesertOstard : BaseMount { - [Constructable] + [Constructible] public DesertOstard() : this( "a desert ostard" ) { } - [Constructable] + [Constructible] public DesertOstard( string name ) : base( name, 0xD2, 0x3EA3, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x270; diff --git a/Scripts/Mobiles/Animals/Mounts/Ethereals.cs b/Scripts/Mobiles/Animals/Mounts/Ethereals.cs index 23ddd504f..8e69bb756 100644 --- a/Scripts/Mobiles/Animals/Mounts/Ethereals.cs +++ b/Scripts/Mobiles/Animals/Mounts/Ethereals.cs @@ -33,7 +33,7 @@ namespace Server.Mobiles set { m_IsDonationItem = value; InvalidateProperties(); } } - [Constructable] + [Constructible] public EtherealMount( int itemID, int mountID ) : base( itemID ) { @@ -450,7 +450,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1041298; } } // Ethereal Horse Statuette - [Constructable] + [Constructible] public EtherealHorse() : base( 0x20DD, 0x3EAA ) { @@ -486,7 +486,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1041300; } } // Ethereal Llama Statuette - [Constructable] + [Constructible] public EtherealLlama() : base( 0x20F6, 0x3EAB ) { @@ -519,7 +519,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1041299; } } // Ethereal Ostard Statuette - [Constructable] + [Constructible] public EtherealOstard() : base( 0x2135, 0x3EAC ) { @@ -552,7 +552,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1049747; } } // Ethereal Ridgeback Statuette - [Constructable] + [Constructible] public EtherealRidgeback() : base( 0x2615, 0x3E9A ) { @@ -585,7 +585,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1049745; } } // Ethereal Unicorn Statuette - [Constructable] + [Constructible] public EtherealUnicorn() : base( 0x25CE, 0x3E9B ) { @@ -618,7 +618,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1049748; } } // Ethereal Beetle Statuette - [Constructable] + [Constructible] public EtherealBeetle() : base( 0x260F, 0x3E97 ) { @@ -651,7 +651,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1049746; } } // Ethereal Ki-Rin Statuette - [Constructable] + [Constructible] public EtherealKirin() : base( 0x25A0, 0x3E9C ) { @@ -684,7 +684,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1049749; } } // Ethereal Swamp Dragon Statuette - [Constructable] + [Constructible] public EtherealSwampDragon() : base( 0x2619, 0x3E98 ) { @@ -718,7 +718,7 @@ namespace Server.Mobiles public override int LabelNumber { get { return 1076159; } } // Rideable Polar Bear public override int EtherealHue { get { return 0; } } - [Constructable] + [Constructible] public RideablePolarBear() : base( 0x20E1, 0x3EC5 ) { @@ -748,7 +748,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1080386; } } // Ethereal Cu Sidhe Statuette - [Constructable] + [Constructible] public EtherealCuSidhe() : base( 0x2D96, 0x3E91 ) { @@ -778,7 +778,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1113813; } } // Ethereal Hiryu Statuette - [Constructable] + [Constructible] public EtherealHiryu() : base( 0x276A, 0x3E94 ) { @@ -808,7 +808,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1113812; } } // Ethereal Reptalon Statuette - [Constructable] + [Constructible] public EtherealReptalon() : base( 0x2d95, 0x3e90 ) { @@ -838,7 +838,7 @@ namespace Server.Mobiles { public override int LabelNumber { get { return 1074816; } } // Charger of the Fallen Statuette - [Constructable] + [Constructible] public ChargerOfTheFallen() : base( 0x2D9C, 0x3E92 ) { diff --git a/Scripts/Mobiles/Animals/Mounts/FireSteed.cs b/Scripts/Mobiles/Animals/Mounts/FireSteed.cs index 394a62d6c..298b587de 100644 --- a/Scripts/Mobiles/Animals/Mounts/FireSteed.cs +++ b/Scripts/Mobiles/Animals/Mounts/FireSteed.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "a fire steed corpse" )] public class FireSteed : BaseMount { - [Constructable] + [Constructible] public FireSteed() : this( "a fire steed" ) { } - [Constructable] + [Constructible] public FireSteed( string name ) : base( name, 0xBE, 0x3E9E, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0xA8; diff --git a/Scripts/Mobiles/Animals/Mounts/ForestOstard.cs b/Scripts/Mobiles/Animals/Mounts/ForestOstard.cs index 84a8b96b2..1334834c7 100644 --- a/Scripts/Mobiles/Animals/Mounts/ForestOstard.cs +++ b/Scripts/Mobiles/Animals/Mounts/ForestOstard.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "an ostard corpse" )] public class ForestOstard : BaseMount { - [Constructable] + [Constructible] public ForestOstard() : this( "a forest ostard" ) { } - [Constructable] + [Constructible] public ForestOstard( string name ) : base( name, 0xDB, 0x3EA5, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Hue = Utility.RandomSlimeHue() | 0x8000; diff --git a/Scripts/Mobiles/Animals/Mounts/FrenziedOstard.cs b/Scripts/Mobiles/Animals/Mounts/FrenziedOstard.cs index 40f122b38..b4af42f86 100644 --- a/Scripts/Mobiles/Animals/Mounts/FrenziedOstard.cs +++ b/Scripts/Mobiles/Animals/Mounts/FrenziedOstard.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "an ostard corpse" )] public class FrenziedOstard : BaseMount { - [Constructable] + [Constructible] public FrenziedOstard() : this( "a frenzied ostard" ) { } - [Constructable] + [Constructible] public FrenziedOstard( string name ) : base( name, 0xDA, 0x3EA4, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Hue = Utility.RandomHairHue() | 0x8000; diff --git a/Scripts/Mobiles/Animals/Mounts/HellSteed.cs b/Scripts/Mobiles/Animals/Mounts/HellSteed.cs index 1abed2d41..b6fefae69 100644 --- a/Scripts/Mobiles/Animals/Mounts/HellSteed.cs +++ b/Scripts/Mobiles/Animals/Mounts/HellSteed.cs @@ -10,12 +10,12 @@ namespace Server.Mobiles public override int BreathChaosDamage { get { return 100; } } public override Poison PoisonImmune{ get{ return Poison.Lethal; } } - [Constructable] + [Constructible] public HellSteed() : this( "a hellsteed" ) { } - [Constructable] + [Constructible] public HellSteed( string name ) : base( name, 793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { SetStats( this ); diff --git a/Scripts/Mobiles/Animals/Mounts/Hiryu.cs b/Scripts/Mobiles/Animals/Mounts/Hiryu.cs index 92beb9ffe..c095b016e 100644 --- a/Scripts/Mobiles/Animals/Mounts/Hiryu.cs +++ b/Scripts/Mobiles/Animals/Mounts/Hiryu.cs @@ -75,7 +75,7 @@ namespace Server.Mobiles return 0; } - [Constructable] + [Constructible] public Hiryu() : base( "a hiryu", 243, 0x3E94, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Animals/Mounts/Horse.cs b/Scripts/Mobiles/Animals/Mounts/Horse.cs index 219d5166e..6f46d1295 100644 --- a/Scripts/Mobiles/Animals/Mounts/Horse.cs +++ b/Scripts/Mobiles/Animals/Mounts/Horse.cs @@ -15,12 +15,12 @@ namespace Server.Mobiles 0xCC, 0x3EA2 }; - [Constructable] + [Constructible] public Horse() : this( "a horse" ) { } - [Constructable] + [Constructible] public Horse( string name ) : base( name, 0xE2, 0x3EA0, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { int random = Utility.Random( 4 ); diff --git a/Scripts/Mobiles/Animals/Mounts/Kirin.cs b/Scripts/Mobiles/Animals/Mounts/Kirin.cs index 5bf3c398e..7da247199 100644 --- a/Scripts/Mobiles/Animals/Mounts/Kirin.cs +++ b/Scripts/Mobiles/Animals/Mounts/Kirin.cs @@ -40,12 +40,12 @@ namespace Server.Mobiles return false; } - [Constructable] + [Constructible] public Kirin() : this( "a ki-rin" ) { } - [Constructable] + [Constructible] public Kirin( string name ) : base( name, 132, 0x3EAD, AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x3C5; diff --git a/Scripts/Mobiles/Animals/Mounts/LesserHiryu.cs b/Scripts/Mobiles/Animals/Mounts/LesserHiryu.cs index 4e469d985..5b6c07c4e 100644 --- a/Scripts/Mobiles/Animals/Mounts/LesserHiryu.cs +++ b/Scripts/Mobiles/Animals/Mounts/LesserHiryu.cs @@ -47,7 +47,7 @@ namespace Server.Mobiles return 0; } - [Constructable] + [Constructible] public LesserHiryu() : base( "a lesser hiryu", 243, 0x3E94, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Animals/Mounts/Nightmare.cs b/Scripts/Mobiles/Animals/Mounts/Nightmare.cs index c0c1c2e5e..63deb2394 100644 --- a/Scripts/Mobiles/Animals/Mounts/Nightmare.cs +++ b/Scripts/Mobiles/Animals/Mounts/Nightmare.cs @@ -8,12 +8,12 @@ namespace Server.Mobiles [CorpseName( "a nightmare corpse" )] public class Nightmare : BaseMount { - [Constructable] + [Constructible] public Nightmare() : this( "a nightmare" ) { } - [Constructable] + [Constructible] public Nightmare( string name ) : base( name, 0x74, 0x3EA7, AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { BaseSoundID = Core.AOS ? 0xA8 : 0x16A; diff --git a/Scripts/Mobiles/Animals/Mounts/RidableLlama.cs b/Scripts/Mobiles/Animals/Mounts/RidableLlama.cs index 71aedd57e..4a7f9d1a1 100644 --- a/Scripts/Mobiles/Animals/Mounts/RidableLlama.cs +++ b/Scripts/Mobiles/Animals/Mounts/RidableLlama.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "a llama corpse" )] public class RidableLlama : BaseMount { - [Constructable] + [Constructible] public RidableLlama() : this( "a ridable llama" ) { } - [Constructable] + [Constructible] public RidableLlama( string name ) : base( name, 0xDC, 0x3EA6, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x3F3; diff --git a/Scripts/Mobiles/Animals/Mounts/Ridgeback.cs b/Scripts/Mobiles/Animals/Mounts/Ridgeback.cs index 63c6105e1..f7f61cbc5 100644 --- a/Scripts/Mobiles/Animals/Mounts/Ridgeback.cs +++ b/Scripts/Mobiles/Animals/Mounts/Ridgeback.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "a ridgeback corpse" )] public class Ridgeback : BaseMount { - [Constructable] + [Constructible] public Ridgeback() : this( "a ridgeback" ) { } - [Constructable] + [Constructible] public Ridgeback( string name ) : base( name, 187, 0x3EBA, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x3F3; diff --git a/Scripts/Mobiles/Animals/Mounts/SavageRidgeback.cs b/Scripts/Mobiles/Animals/Mounts/SavageRidgeback.cs index eb3a76231..b610f1a65 100644 --- a/Scripts/Mobiles/Animals/Mounts/SavageRidgeback.cs +++ b/Scripts/Mobiles/Animals/Mounts/SavageRidgeback.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "a savage ridgeback corpse" )] public class SavageRidgeback : BaseMount { - [Constructable] + [Constructible] public SavageRidgeback() : this( "a savage ridgeback" ) { } - [Constructable] + [Constructible] public SavageRidgeback( string name ) : base( name, 188, 0x3EB8, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x3F3; diff --git a/Scripts/Mobiles/Animals/Mounts/ScaledSwampDragon.cs b/Scripts/Mobiles/Animals/Mounts/ScaledSwampDragon.cs index 6afdcbe78..bd3eb6ca6 100644 --- a/Scripts/Mobiles/Animals/Mounts/ScaledSwampDragon.cs +++ b/Scripts/Mobiles/Animals/Mounts/ScaledSwampDragon.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "a swamp dragon corpse" )] public class ScaledSwampDragon : BaseMount { - [Constructable] + [Constructible] public ScaledSwampDragon() : this( "a swamp dragon" ) { } - [Constructable] + [Constructible] public ScaledSwampDragon( string name ) : base( name, 0x31F, 0x3EBE, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { SetStr( 201, 300 ); diff --git a/Scripts/Mobiles/Animals/Mounts/SeaHorse.cs b/Scripts/Mobiles/Animals/Mounts/SeaHorse.cs index dbfa7d82d..490edc164 100644 --- a/Scripts/Mobiles/Animals/Mounts/SeaHorse.cs +++ b/Scripts/Mobiles/Animals/Mounts/SeaHorse.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "a sea horse corpse" )] public class SeaHorse : BaseMount { - [Constructable] + [Constructible] public SeaHorse() : this( "a sea horse" ) { } - [Constructable] + [Constructible] public SeaHorse( string name ) : base( name, 0x90, 0x3EB3, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { InitStats( Utility.Random( 50, 30 ), Utility.Random( 50, 30 ), 10 ); diff --git a/Scripts/Mobiles/Animals/Mounts/SilverSteed.cs b/Scripts/Mobiles/Animals/Mounts/SilverSteed.cs index fb722953f..a89a46923 100644 --- a/Scripts/Mobiles/Animals/Mounts/SilverSteed.cs +++ b/Scripts/Mobiles/Animals/Mounts/SilverSteed.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "a silver steed corpse" )] public class SilverSteed : BaseMount { - [Constructable] + [Constructible] public SilverSteed() : this( "a silver steed" ) { } - [Constructable] + [Constructible] public SilverSteed( string name ) : base( name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { InitStats( Utility.Random( 50, 30 ), Utility.Random( 50, 30 ), 10 ); diff --git a/Scripts/Mobiles/Animals/Mounts/SkeletalMount.cs b/Scripts/Mobiles/Animals/Mounts/SkeletalMount.cs index e696516aa..cb7eb6fea 100644 --- a/Scripts/Mobiles/Animals/Mounts/SkeletalMount.cs +++ b/Scripts/Mobiles/Animals/Mounts/SkeletalMount.cs @@ -6,12 +6,12 @@ namespace Server.Mobiles [CorpseName( "an undead horse corpse" )] public class SkeletalMount : BaseMount { - [Constructable] + [Constructible] public SkeletalMount() : this( "a skeletal steed" ) { } - [Constructable] + [Constructible] public SkeletalMount( string name ) : base( name, 793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { SetStr( 91, 100 ); diff --git a/Scripts/Mobiles/Animals/Mounts/SwampDragon.cs b/Scripts/Mobiles/Animals/Mounts/SwampDragon.cs index 118d9efde..3b641c02a 100644 --- a/Scripts/Mobiles/Animals/Mounts/SwampDragon.cs +++ b/Scripts/Mobiles/Animals/Mounts/SwampDragon.cs @@ -80,12 +80,12 @@ namespace Server.Mobiles get{ return m_BardingExceptional ? 2500 : 1000; } } - [Constructable] + [Constructible] public SwampDragon() : this( "a swamp dragon" ) { } - [Constructable] + [Constructible] public SwampDragon( string name ) : base( name, 0x31A, 0x3EBD, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x16A; diff --git a/Scripts/Mobiles/Animals/Mounts/Unicorn.cs b/Scripts/Mobiles/Animals/Mounts/Unicorn.cs index 850afde49..05d033ddc 100644 --- a/Scripts/Mobiles/Animals/Mounts/Unicorn.cs +++ b/Scripts/Mobiles/Animals/Mounts/Unicorn.cs @@ -52,12 +52,12 @@ namespace Server.Mobiles return false; } - [Constructable] + [Constructible] public Unicorn() : this( "a unicorn" ) { } - [Constructable] + [Constructible] public Unicorn( string name ) : base( name, 0x7A, 0x3EB4, AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { BaseSoundID = 0x4BC; diff --git a/Scripts/Mobiles/Animals/Mounts/War Horses/CoMWarHorse.cs b/Scripts/Mobiles/Animals/Mounts/War Horses/CoMWarHorse.cs index 5fdc281c3..ea07b0bdd 100644 --- a/Scripts/Mobiles/Animals/Mounts/War Horses/CoMWarHorse.cs +++ b/Scripts/Mobiles/Animals/Mounts/War Horses/CoMWarHorse.cs @@ -5,7 +5,7 @@ namespace Server.Mobiles { public class CoMWarHorse : BaseWarHorse { - [Constructable] + [Constructible] public CoMWarHorse() : base( 0x77, 0x3EB1, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { } diff --git a/Scripts/Mobiles/Animals/Mounts/War Horses/MinaxWarHorse.cs b/Scripts/Mobiles/Animals/Mounts/War Horses/MinaxWarHorse.cs index 6fcfaa5ba..0dc0d4904 100644 --- a/Scripts/Mobiles/Animals/Mounts/War Horses/MinaxWarHorse.cs +++ b/Scripts/Mobiles/Animals/Mounts/War Horses/MinaxWarHorse.cs @@ -5,7 +5,7 @@ namespace Server.Mobiles { public class MinaxWarHorse : BaseWarHorse { - [Constructable] + [Constructible] public MinaxWarHorse() : base( 0x78, 0x3EAF, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { } diff --git a/Scripts/Mobiles/Animals/Mounts/War Horses/SLWarHorse.cs b/Scripts/Mobiles/Animals/Mounts/War Horses/SLWarHorse.cs index 28064feb9..59bacde57 100644 --- a/Scripts/Mobiles/Animals/Mounts/War Horses/SLWarHorse.cs +++ b/Scripts/Mobiles/Animals/Mounts/War Horses/SLWarHorse.cs @@ -5,7 +5,7 @@ namespace Server.Mobiles { public class SLWarHorse : BaseWarHorse { - [Constructable] + [Constructible] public SLWarHorse() : base( 0x79, 0x3EB0, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { } diff --git a/Scripts/Mobiles/Animals/Mounts/War Horses/TBWarHorse.cs b/Scripts/Mobiles/Animals/Mounts/War Horses/TBWarHorse.cs index 17908740a..744ea72c8 100644 --- a/Scripts/Mobiles/Animals/Mounts/War Horses/TBWarHorse.cs +++ b/Scripts/Mobiles/Animals/Mounts/War Horses/TBWarHorse.cs @@ -5,7 +5,7 @@ namespace Server.Mobiles { public class TBWarHorse : BaseWarHorse { - [Constructable] + [Constructible] public TBWarHorse() : base( 0x76, 0x3EB2, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { } diff --git a/Scripts/Mobiles/Animals/Reptiles/Alligator.cs b/Scripts/Mobiles/Animals/Reptiles/Alligator.cs index dc612e748..9fd4a0d8b 100644 --- a/Scripts/Mobiles/Animals/Reptiles/Alligator.cs +++ b/Scripts/Mobiles/Animals/Reptiles/Alligator.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "an alligator corpse" )] public class Alligator : BaseCreature { - [Constructable] + [Constructible] public Alligator() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an alligator"; diff --git a/Scripts/Mobiles/Animals/Reptiles/GiantSerpent.cs b/Scripts/Mobiles/Animals/Reptiles/GiantSerpent.cs index ef42c1a0a..7829389fb 100644 --- a/Scripts/Mobiles/Animals/Reptiles/GiantSerpent.cs +++ b/Scripts/Mobiles/Animals/Reptiles/GiantSerpent.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Serpant" )] public class GiantSerpent : BaseCreature { - [Constructable] + [Constructible] public GiantSerpent() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a giant serpent"; diff --git a/Scripts/Mobiles/Animals/Reptiles/IceSerpent.cs b/Scripts/Mobiles/Animals/Reptiles/IceSerpent.cs index afee9edae..6fe7893f0 100644 --- a/Scripts/Mobiles/Animals/Reptiles/IceSerpent.cs +++ b/Scripts/Mobiles/Animals/Reptiles/IceSerpent.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Iceserpant" )] public class IceSerpent : BaseCreature { - [Constructable] + [Constructible] public IceSerpent() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a giant ice serpent"; diff --git a/Scripts/Mobiles/Animals/Reptiles/IceSnake.cs b/Scripts/Mobiles/Animals/Reptiles/IceSnake.cs index c45bfb547..eccc3f104 100644 --- a/Scripts/Mobiles/Animals/Reptiles/IceSnake.cs +++ b/Scripts/Mobiles/Animals/Reptiles/IceSnake.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Icesnake" )] public class IceSnake : BaseCreature { - [Constructable] + [Constructible] public IceSnake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ice snake"; diff --git a/Scripts/Mobiles/Animals/Reptiles/LavaLizard.cs b/Scripts/Mobiles/Animals/Reptiles/LavaLizard.cs index 068295dfd..3e5754d15 100644 --- a/Scripts/Mobiles/Animals/Reptiles/LavaLizard.cs +++ b/Scripts/Mobiles/Animals/Reptiles/LavaLizard.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Lavalizard" )] public class LavaLizard : BaseCreature { - [Constructable] + [Constructible] public LavaLizard() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a lava lizard"; diff --git a/Scripts/Mobiles/Animals/Reptiles/LavaSerpent.cs b/Scripts/Mobiles/Animals/Reptiles/LavaSerpent.cs index ec15a3925..a47afc33c 100644 --- a/Scripts/Mobiles/Animals/Reptiles/LavaSerpent.cs +++ b/Scripts/Mobiles/Animals/Reptiles/LavaSerpent.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Lavaserpant" )] public class LavaSerpent : BaseCreature { - [Constructable] + [Constructible] public LavaSerpent() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a lava serpent"; diff --git a/Scripts/Mobiles/Animals/Reptiles/LavaSnake.cs b/Scripts/Mobiles/Animals/Reptiles/LavaSnake.cs index 5daa60c4d..4b0dd7e3f 100644 --- a/Scripts/Mobiles/Animals/Reptiles/LavaSnake.cs +++ b/Scripts/Mobiles/Animals/Reptiles/LavaSnake.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Lavasnake" )] public class LavaSnake : BaseCreature { - [Constructable] + [Constructible] public LavaSnake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a lava snake"; diff --git a/Scripts/Mobiles/Animals/Reptiles/SilverSerpent.cs b/Scripts/Mobiles/Animals/Reptiles/SilverSerpent.cs index d3c9fa3b3..f687c5117 100644 --- a/Scripts/Mobiles/Animals/Reptiles/SilverSerpent.cs +++ b/Scripts/Mobiles/Animals/Reptiles/SilverSerpent.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override Faction FactionAllegiance { get { return TrueBritannians.Instance; } } public override Ethics.Ethic EthicAllegiance { get { return Ethics.Ethic.Hero; } } - [Constructable] + [Constructible] public SilverSerpent() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 92; diff --git a/Scripts/Mobiles/Animals/Reptiles/Snake.cs b/Scripts/Mobiles/Animals/Reptiles/Snake.cs index 9d64fb13a..5324fb8eb 100644 --- a/Scripts/Mobiles/Animals/Reptiles/Snake.cs +++ b/Scripts/Mobiles/Animals/Reptiles/Snake.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a snake corpse" )] public class Snake : BaseCreature { - [Constructable] + [Constructible] public Snake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a snake"; diff --git a/Scripts/Mobiles/Animals/Rodents/GiantRat.cs b/Scripts/Mobiles/Animals/Rodents/GiantRat.cs index f7ea383e5..69703dbf6 100644 --- a/Scripts/Mobiles/Animals/Rodents/GiantRat.cs +++ b/Scripts/Mobiles/Animals/Rodents/GiantRat.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Giantrat" )] public class GiantRat : BaseCreature { - [Constructable] + [Constructible] public GiantRat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a giant rat"; diff --git a/Scripts/Mobiles/Animals/Rodents/JackRabbit.cs b/Scripts/Mobiles/Animals/Rodents/JackRabbit.cs index fc5e2fdb4..935736de7 100644 --- a/Scripts/Mobiles/Animals/Rodents/JackRabbit.cs +++ b/Scripts/Mobiles/Animals/Rodents/JackRabbit.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Jackrabbit" )] public class JackRabbit : BaseCreature { - [Constructable] + [Constructible] public JackRabbit() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a jack rabbit"; diff --git a/Scripts/Mobiles/Animals/Rodents/Rabbit.cs b/Scripts/Mobiles/Animals/Rodents/Rabbit.cs index f31a01684..f36aa1bfc 100644 --- a/Scripts/Mobiles/Animals/Rodents/Rabbit.cs +++ b/Scripts/Mobiles/Animals/Rodents/Rabbit.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a hare corpse" )] public class Rabbit : BaseCreature { - [Constructable] + [Constructible] public Rabbit() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a rabbit"; diff --git a/Scripts/Mobiles/Animals/Rodents/SewerRat.cs b/Scripts/Mobiles/Animals/Rodents/SewerRat.cs index 882dfc2b7..64f6062ef 100644 --- a/Scripts/Mobiles/Animals/Rodents/SewerRat.cs +++ b/Scripts/Mobiles/Animals/Rodents/SewerRat.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a sewer rat corpse" )] public class Sewerrat : BaseCreature { - [Constructable] + [Constructible] public Sewerrat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a sewer rat"; diff --git a/Scripts/Mobiles/Animals/Slimes/Jwilson.cs b/Scripts/Mobiles/Animals/Slimes/Jwilson.cs index 04b435b8b..be58fbe8b 100644 --- a/Scripts/Mobiles/Animals/Slimes/Jwilson.cs +++ b/Scripts/Mobiles/Animals/Slimes/Jwilson.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a jwilson corpse" )] public class Jwilson : BaseCreature { - [Constructable] + [Constructible] public Jwilson() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Hue = Utility.RandomList(0x89C,0x8A2,0x8A8,0x8AE); diff --git a/Scripts/Mobiles/Animals/Town Critters/(UO 3D Only) Parrot.cs b/Scripts/Mobiles/Animals/Town Critters/(UO 3D Only) Parrot.cs index 16616924d..69b3617d8 100644 --- a/Scripts/Mobiles/Animals/Town Critters/(UO 3D Only) Parrot.cs +++ b/Scripts/Mobiles/Animals/Town Critters/(UO 3D Only) Parrot.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName("a parrot corpse")] public class Parrot : BaseCreature { - [Constructable] + [Constructible] public Parrot() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { this.Body = 831; diff --git a/Scripts/Mobiles/Animals/Town Critters/Bird.cs b/Scripts/Mobiles/Animals/Town Critters/Bird.cs index 22768177b..a08e16303 100644 --- a/Scripts/Mobiles/Animals/Town Critters/Bird.cs +++ b/Scripts/Mobiles/Animals/Town Critters/Bird.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a bird corpse" )] public class Bird : BaseCreature { - [Constructable] + [Constructible] public Bird() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { if ( Utility.RandomBool() ) @@ -82,7 +82,7 @@ namespace Server.Mobiles [CorpseName( "a bird corpse" )] public class TropicalBird : BaseCreature { - [Constructable] + [Constructible] public TropicalBird() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Hue = Utility.RandomBirdHue(); diff --git a/Scripts/Mobiles/Animals/Town Critters/Cat.cs b/Scripts/Mobiles/Animals/Town Critters/Cat.cs index b38ef6bd5..75b4ad0a9 100644 --- a/Scripts/Mobiles/Animals/Town Critters/Cat.cs +++ b/Scripts/Mobiles/Animals/Town Critters/Cat.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Housecat" )] public class Cat : BaseCreature { - [Constructable] + [Constructible] public Cat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a cat"; diff --git a/Scripts/Mobiles/Animals/Town Critters/Dog.cs b/Scripts/Mobiles/Animals/Town Critters/Dog.cs index 30a08a5a7..251c2b8cd 100644 --- a/Scripts/Mobiles/Animals/Town Critters/Dog.cs +++ b/Scripts/Mobiles/Animals/Town Critters/Dog.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a dog corpse" )] public class Dog : BaseCreature { - [Constructable] + [Constructible] public Dog() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a dog"; diff --git a/Scripts/Mobiles/Animals/Town Critters/Rat.cs b/Scripts/Mobiles/Animals/Town Critters/Rat.cs index 745c27b84..b1e235e16 100644 --- a/Scripts/Mobiles/Animals/Town Critters/Rat.cs +++ b/Scripts/Mobiles/Animals/Town Critters/Rat.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a rat corpse" )] public class Rat : BaseCreature { - [Constructable] + [Constructible] public Rat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a rat"; diff --git a/Scripts/Mobiles/BaseCreature.cs b/Scripts/Mobiles/BaseCreature.cs index 1e292d07d..ddcf53f71 100644 --- a/Scripts/Mobiles/BaseCreature.cs +++ b/Scripts/Mobiles/BaseCreature.cs @@ -1417,7 +1417,7 @@ namespace Server.Mobiles Seems this actually was removed on OSI somewhere between the original bug report and now. We will call it ML, until we can get better information. I suspect it was on the OSI TC when - originally it taken out of RunUO, and not implmented on OSIs production shards until more + originally it taken out of RunUO, and not implemented on OSIs production shards until more recently. Either way, this is, or was, accurate OSI behavior, and just entirely removing it was incorrect. OSI followers were distracted by being attacked well into AoS, at very least. diff --git a/Scripts/Mobiles/Guards/ArcherGuard.cs b/Scripts/Mobiles/Guards/ArcherGuard.cs index cddd36ff0..92eb33fa4 100644 --- a/Scripts/Mobiles/Guards/ArcherGuard.cs +++ b/Scripts/Mobiles/Guards/ArcherGuard.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles private Mobile m_Focus; - [Constructable] + [Constructible] public ArcherGuard() : this( null ) { } diff --git a/Scripts/Mobiles/Guards/WarriorGuard.cs b/Scripts/Mobiles/Guards/WarriorGuard.cs index cdb89ec42..314f434d0 100644 --- a/Scripts/Mobiles/Guards/WarriorGuard.cs +++ b/Scripts/Mobiles/Guards/WarriorGuard.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles private Mobile m_Focus; - [Constructable] + [Constructible] public WarriorGuard() : this( null ) { } diff --git a/Scripts/Mobiles/Healers/EvilHealer.cs b/Scripts/Mobiles/Healers/EvilHealer.cs index a611458c3..eabc2c504 100644 --- a/Scripts/Mobiles/Healers/EvilHealer.cs +++ b/Scripts/Mobiles/Healers/EvilHealer.cs @@ -18,7 +18,7 @@ namespace Server.Mobiles || ( skill == SkillName.Swords ); } - [Constructable] + [Constructible] public EvilHealer() { Title = "the healer"; diff --git a/Scripts/Mobiles/Healers/EvilWanderingHealer.cs b/Scripts/Mobiles/Healers/EvilWanderingHealer.cs index 9a50e0dac..62c223a41 100644 --- a/Scripts/Mobiles/Healers/EvilWanderingHealer.cs +++ b/Scripts/Mobiles/Healers/EvilWanderingHealer.cs @@ -20,7 +20,7 @@ namespace Server.Mobiles || ( skill == SkillName.SpiritSpeak ); } - [Constructable] + [Constructible] public EvilWanderingHealer() { Title = ( Core.AOS ) ? "the Priest Of Mondain" : "the evil wandering healer"; diff --git a/Scripts/Mobiles/Healers/FortuneTeller.cs b/Scripts/Mobiles/Healers/FortuneTeller.cs index 145d910d5..8ecf338d9 100644 --- a/Scripts/Mobiles/Healers/FortuneTeller.cs +++ b/Scripts/Mobiles/Healers/FortuneTeller.cs @@ -20,7 +20,7 @@ namespace Server.Mobiles || ( skill == SkillName.SpiritSpeak ); } - [Constructable] + [Constructible] public FortuneTeller() { Title = "the fortune teller"; diff --git a/Scripts/Mobiles/Healers/Healer.cs b/Scripts/Mobiles/Healers/Healer.cs index 767ce699e..b63b12974 100644 --- a/Scripts/Mobiles/Healers/Healer.cs +++ b/Scripts/Mobiles/Healers/Healer.cs @@ -18,7 +18,7 @@ namespace Server.Mobiles || ( skill == SkillName.Swords ); } - [Constructable] + [Constructible] public Healer() { Title = "the healer"; diff --git a/Scripts/Mobiles/Healers/PricedHealer.cs b/Scripts/Mobiles/Healers/PricedHealer.cs index 5ba63a363..8504f2939 100644 --- a/Scripts/Mobiles/Healers/PricedHealer.cs +++ b/Scripts/Mobiles/Healers/PricedHealer.cs @@ -15,12 +15,12 @@ namespace Server.Mobiles set{ m_Price = value; } } - [Constructable] + [Constructible] public PricedHealer() : this( 5000 ) { } - [Constructable] + [Constructible] public PricedHealer( int price ) { m_Price = price; diff --git a/Scripts/Mobiles/Healers/WanderingHealer.cs b/Scripts/Mobiles/Healers/WanderingHealer.cs index 06de3136b..d29afed0e 100644 --- a/Scripts/Mobiles/Healers/WanderingHealer.cs +++ b/Scripts/Mobiles/Healers/WanderingHealer.cs @@ -20,7 +20,7 @@ namespace Server.Mobiles || ( skill == SkillName.SpiritSpeak ); } - [Constructable] + [Constructible] public WanderingHealer() { Title = "the wandering healer"; diff --git a/Scripts/Mobiles/Monsters/AOS/AbysmalHorror.cs b/Scripts/Mobiles/Monsters/AOS/AbysmalHorror.cs index dd73d81b9..471364b5b 100644 --- a/Scripts/Mobiles/Monsters/AOS/AbysmalHorror.cs +++ b/Scripts/Mobiles/Monsters/AOS/AbysmalHorror.cs @@ -4,7 +4,7 @@ using Server.Items; namespace Server.Mobiles { - [CorpseName( "an abyssmal horror corpse" )] + [CorpseName( "an abysmal horror corpse" )] public class AbysmalHorror : BaseCreature { public override WeaponAbility GetWeaponAbility() @@ -14,10 +14,10 @@ namespace Server.Mobiles public override bool IgnoreYoungProtection { get { return Core.ML; } } - [Constructable] + [Constructible] public AbysmalHorror() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { - Name = "an abyssmal horror"; + Name = "an abysmal horror"; Body = 312; BaseSoundID = 0x451; @@ -89,4 +89,4 @@ namespace Server.Mobiles BaseSoundID = 0x451; } } -} \ No newline at end of file +} diff --git a/Scripts/Mobiles/Monsters/AOS/BoneDemon.cs b/Scripts/Mobiles/Monsters/AOS/BoneDemon.cs index ce2a88f2a..50d3e818e 100644 --- a/Scripts/Mobiles/Monsters/AOS/BoneDemon.cs +++ b/Scripts/Mobiles/Monsters/AOS/BoneDemon.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a bone demon corpse" )] public class BoneDemon : BaseCreature { - [Constructable] + [Constructible] public BoneDemon() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a bone demon"; diff --git a/Scripts/Mobiles/Monsters/AOS/CrystalElemental.cs b/Scripts/Mobiles/Monsters/AOS/CrystalElemental.cs index 30de1a5bb..607d52b10 100644 --- a/Scripts/Mobiles/Monsters/AOS/CrystalElemental.cs +++ b/Scripts/Mobiles/Monsters/AOS/CrystalElemental.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.BleedAttack; } - [Constructable] + [Constructible] public CrystalElemental() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a crystal elemental"; diff --git a/Scripts/Mobiles/Monsters/AOS/DarknightCreeper.cs b/Scripts/Mobiles/Monsters/AOS/DarknightCreeper.cs index ac5c66ba0..6069c4ec7 100644 --- a/Scripts/Mobiles/Monsters/AOS/DarknightCreeper.cs +++ b/Scripts/Mobiles/Monsters/AOS/DarknightCreeper.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public override bool IgnoreYoungProtection { get { return Core.ML; } } - [Constructable] + [Constructible] public DarknightCreeper() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "darknight creeper" ); diff --git a/Scripts/Mobiles/Monsters/AOS/DemonKnight.cs b/Scripts/Mobiles/Monsters/AOS/DemonKnight.cs index 73e769608..19545e44e 100644 --- a/Scripts/Mobiles/Monsters/AOS/DemonKnight.cs +++ b/Scripts/Mobiles/Monsters/AOS/DemonKnight.cs @@ -162,7 +162,7 @@ namespace Server.Mobiles DemonKnight.DistributeArtifact( this ); } - [Constructable] + [Constructible] public DemonKnight() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "demon knight" ); diff --git a/Scripts/Mobiles/Monsters/AOS/Devourer.cs b/Scripts/Mobiles/Monsters/AOS/Devourer.cs index 32f266532..486f3522d 100644 --- a/Scripts/Mobiles/Monsters/AOS/Devourer.cs +++ b/Scripts/Mobiles/Monsters/AOS/Devourer.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a devourer of souls corpse" )] public class Devourer : BaseCreature { - [Constructable] + [Constructible] public Devourer() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a devourer of souls"; diff --git a/Scripts/Mobiles/Monsters/AOS/FleshGolem.cs b/Scripts/Mobiles/Monsters/AOS/FleshGolem.cs index 91f6dd51d..640ffca95 100644 --- a/Scripts/Mobiles/Monsters/AOS/FleshGolem.cs +++ b/Scripts/Mobiles/Monsters/AOS/FleshGolem.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.BleedAttack; } - [Constructable] + [Constructible] public FleshGolem() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a flesh golem"; diff --git a/Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs b/Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs index eb6d2c54a..a7a39e184 100644 --- a/Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs +++ b/Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override bool IgnoreYoungProtection { get { return Core.ML; } } - [Constructable] + [Constructible] public FleshRenderer() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a fleshrenderer"; diff --git a/Scripts/Mobiles/Monsters/AOS/Gibberling.cs b/Scripts/Mobiles/Monsters/AOS/Gibberling.cs index 8683239c0..8de48aead 100644 --- a/Scripts/Mobiles/Monsters/AOS/Gibberling.cs +++ b/Scripts/Mobiles/Monsters/AOS/Gibberling.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.Dismount; } - [Constructable] + [Constructible] public Gibberling() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a gibberling"; diff --git a/Scripts/Mobiles/Monsters/AOS/GoreFiend.cs b/Scripts/Mobiles/Monsters/AOS/GoreFiend.cs index b5e688456..87e78e8e8 100644 --- a/Scripts/Mobiles/Monsters/AOS/GoreFiend.cs +++ b/Scripts/Mobiles/Monsters/AOS/GoreFiend.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a gore fiend corpse" )] public class GoreFiend : BaseCreature { - [Constructable] + [Constructible] public GoreFiend() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a gore fiend"; diff --git a/Scripts/Mobiles/Monsters/AOS/Impaler.cs b/Scripts/Mobiles/Monsters/AOS/Impaler.cs index 85f6733f3..578ec27ec 100644 --- a/Scripts/Mobiles/Monsters/AOS/Impaler.cs +++ b/Scripts/Mobiles/Monsters/AOS/Impaler.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override bool IgnoreYoungProtection { get { return Core.ML; } } - [Constructable] + [Constructible] public Impaler() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "impaler" ); diff --git a/Scripts/Mobiles/Monsters/AOS/MoundOfMaggots.cs b/Scripts/Mobiles/Monsters/AOS/MoundOfMaggots.cs index 200948871..e549cdf23 100644 --- a/Scripts/Mobiles/Monsters/AOS/MoundOfMaggots.cs +++ b/Scripts/Mobiles/Monsters/AOS/MoundOfMaggots.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a maggoty corpse" )] // TODO: Corpse name? public class MoundOfMaggots : BaseCreature { - [Constructable] + [Constructible] public MoundOfMaggots() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a mound of maggots"; diff --git a/Scripts/Mobiles/Monsters/AOS/PatchworkSkeleton.cs b/Scripts/Mobiles/Monsters/AOS/PatchworkSkeleton.cs index 495ba8797..8fc154fa4 100644 --- a/Scripts/Mobiles/Monsters/AOS/PatchworkSkeleton.cs +++ b/Scripts/Mobiles/Monsters/AOS/PatchworkSkeleton.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.Dismount; } - [Constructable] + [Constructible] public PatchworkSkeleton() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a patchwork skeleton"; diff --git a/Scripts/Mobiles/Monsters/AOS/Ravager.cs b/Scripts/Mobiles/Monsters/AOS/Ravager.cs index 9bdd1297b..cb9ffe670 100644 --- a/Scripts/Mobiles/Monsters/AOS/Ravager.cs +++ b/Scripts/Mobiles/Monsters/AOS/Ravager.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return Utility.RandomBool() ? WeaponAbility.Dismount : WeaponAbility.CrushingBlow; } - [Constructable] + [Constructible] public Ravager() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a ravager"; diff --git a/Scripts/Mobiles/Monsters/AOS/ShadowKnight.cs b/Scripts/Mobiles/Monsters/AOS/ShadowKnight.cs index f685573af..85ed9832c 100644 --- a/Scripts/Mobiles/Monsters/AOS/ShadowKnight.cs +++ b/Scripts/Mobiles/Monsters/AOS/ShadowKnight.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override bool IgnoreYoungProtection { get { return Core.ML; } } - [Constructable] + [Constructible] public ShadowKnight() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "shadow knight" ); diff --git a/Scripts/Mobiles/Monsters/AOS/SkitteringHopper.cs b/Scripts/Mobiles/Monsters/AOS/SkitteringHopper.cs index f882b5ad0..ddaea8c88 100644 --- a/Scripts/Mobiles/Monsters/AOS/SkitteringHopper.cs +++ b/Scripts/Mobiles/Monsters/AOS/SkitteringHopper.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a skittering hopper corpse" )] public class SkitteringHopper : BaseCreature { - [Constructable] + [Constructible] public SkitteringHopper() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a skittering hopper"; diff --git a/Scripts/Mobiles/Monsters/AOS/Treefellow.cs b/Scripts/Mobiles/Monsters/AOS/Treefellow.cs index 9c0456d8e..6106b881a 100644 --- a/Scripts/Mobiles/Monsters/AOS/Treefellow.cs +++ b/Scripts/Mobiles/Monsters/AOS/Treefellow.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.Dismount; } - [Constructable] + [Constructible] public Treefellow() : base( AIType.AI_Melee, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a treefellow"; diff --git a/Scripts/Mobiles/Monsters/AOS/VampireBat.cs b/Scripts/Mobiles/Monsters/AOS/VampireBat.cs index cfcdd2a50..7d543f4e5 100644 --- a/Scripts/Mobiles/Monsters/AOS/VampireBat.cs +++ b/Scripts/Mobiles/Monsters/AOS/VampireBat.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a vampire bat corpse" )] public class VampireBat : BaseCreature { - [Constructable] + [Constructible] public VampireBat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a vampire bat"; diff --git a/Scripts/Mobiles/Monsters/AOS/WailingBanshee.cs b/Scripts/Mobiles/Monsters/AOS/WailingBanshee.cs index 95d8baf5d..03dfd42f9 100644 --- a/Scripts/Mobiles/Monsters/AOS/WailingBanshee.cs +++ b/Scripts/Mobiles/Monsters/AOS/WailingBanshee.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.MortalStrike; } - [Constructable] + [Constructible] public WailingBanshee() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a wailing banshee"; diff --git a/Scripts/Mobiles/Monsters/AOS/WandererOfTheVoid.cs b/Scripts/Mobiles/Monsters/AOS/WandererOfTheVoid.cs index 5b7d03557..2e8b6c893 100644 --- a/Scripts/Mobiles/Monsters/AOS/WandererOfTheVoid.cs +++ b/Scripts/Mobiles/Monsters/AOS/WandererOfTheVoid.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a wanderer of the void corpse" )] public class WandererOfTheVoid : BaseCreature { - [Constructable] + [Constructible] public WandererOfTheVoid() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a wanderer of the void"; diff --git a/Scripts/Mobiles/Monsters/Ants/AntLion.cs b/Scripts/Mobiles/Monsters/Ants/AntLion.cs index c8b0c33eb..0c122394a 100644 --- a/Scripts/Mobiles/Monsters/Ants/AntLion.cs +++ b/Scripts/Mobiles/Monsters/Ants/AntLion.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an ant lion corpse" )] public class AntLion : BaseCreature { - [Constructable] + [Constructible] public AntLion() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ant lion"; diff --git a/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorQueen.cs b/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorQueen.cs index 44b1c8ffe..e0af73a63 100644 --- a/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorQueen.cs +++ b/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorQueen.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a solen infiltrator corpse" )] // TODO: Corpse name? public class BlackSolenInfiltratorQueen : BaseCreature { - [Constructable] + [Constructible] public BlackSolenInfiltratorQueen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a black solen infiltrator"; diff --git a/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorWarrior.cs b/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorWarrior.cs index 911f86c58..3ee1c1bb4 100644 --- a/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorWarrior.cs +++ b/Scripts/Mobiles/Monsters/Ants/BlackSolenInfiltratorWarrior.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a solen infiltrator corpse" )] public class BlackSolenInfiltratorWarrior : BaseCreature { - [Constructable] + [Constructible] public BlackSolenInfiltratorWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a black solen infiltrator"; diff --git a/Scripts/Mobiles/Monsters/Ants/BlackSolenQueen.cs b/Scripts/Mobiles/Monsters/Ants/BlackSolenQueen.cs index a8768648e..afe4d95f1 100644 --- a/Scripts/Mobiles/Monsters/Ants/BlackSolenQueen.cs +++ b/Scripts/Mobiles/Monsters/Ants/BlackSolenQueen.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles private bool m_BurstSac; public bool BurstSac{ get{ return m_BurstSac; } } - [Constructable] + [Constructible] public BlackSolenQueen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a black solen queen"; diff --git a/Scripts/Mobiles/Monsters/Ants/BlackSolenWarrior.cs b/Scripts/Mobiles/Monsters/Ants/BlackSolenWarrior.cs index 0232ec81d..9e8434b07 100644 --- a/Scripts/Mobiles/Monsters/Ants/BlackSolenWarrior.cs +++ b/Scripts/Mobiles/Monsters/Ants/BlackSolenWarrior.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles private bool m_BurstSac; public bool BurstSac{ get{ return m_BurstSac; } } - [Constructable] + [Constructible] public BlackSolenWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a black solen warrior"; diff --git a/Scripts/Mobiles/Monsters/Ants/BlackSolenWorker.cs b/Scripts/Mobiles/Monsters/Ants/BlackSolenWorker.cs index bf358c97b..0813dca00 100644 --- a/Scripts/Mobiles/Monsters/Ants/BlackSolenWorker.cs +++ b/Scripts/Mobiles/Monsters/Ants/BlackSolenWorker.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a solen worker corpse" )] public class BlackSolenWorker : BaseCreature { - [Constructable] + [Constructible] public BlackSolenWorker() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a black solen worker"; diff --git a/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorQueen.cs b/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorQueen.cs index fdf58998f..ea120472e 100644 --- a/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorQueen.cs +++ b/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorQueen.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a solen infiltrator corpse" )] // TODO: Corpse name? public class RedSolenInfiltratorQueen : BaseCreature { - [Constructable] + [Constructible] public RedSolenInfiltratorQueen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a red solen infiltrator"; diff --git a/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorWarrior.cs b/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorWarrior.cs index 71c564607..1c7f380b3 100644 --- a/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorWarrior.cs +++ b/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorWarrior.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a solen infiltrator corpse" )] public class RedSolenInfiltratorWarrior : BaseCreature { - [Constructable] + [Constructible] public RedSolenInfiltratorWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a red solen infiltrator"; diff --git a/Scripts/Mobiles/Monsters/Ants/RedSolenQueen.cs b/Scripts/Mobiles/Monsters/Ants/RedSolenQueen.cs index 0d71010b9..716fc5ac9 100644 --- a/Scripts/Mobiles/Monsters/Ants/RedSolenQueen.cs +++ b/Scripts/Mobiles/Monsters/Ants/RedSolenQueen.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles private bool m_BurstSac; public bool BurstSac{ get{ return m_BurstSac; } } - [Constructable] + [Constructible] public RedSolenQueen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a red solen queen"; diff --git a/Scripts/Mobiles/Monsters/Ants/RedSolenWarrior.cs b/Scripts/Mobiles/Monsters/Ants/RedSolenWarrior.cs index 5acf20307..d66e897b1 100644 --- a/Scripts/Mobiles/Monsters/Ants/RedSolenWarrior.cs +++ b/Scripts/Mobiles/Monsters/Ants/RedSolenWarrior.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles private bool m_BurstSac; public bool BurstSac{ get{ return m_BurstSac; } } - [Constructable] + [Constructible] public RedSolenWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a red solen warrior"; diff --git a/Scripts/Mobiles/Monsters/Ants/RedSolenWorker.cs b/Scripts/Mobiles/Monsters/Ants/RedSolenWorker.cs index c3db08079..8304f46c1 100644 --- a/Scripts/Mobiles/Monsters/Ants/RedSolenWorker.cs +++ b/Scripts/Mobiles/Monsters/Ants/RedSolenWorker.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a solen worker corpse" )] public class RedSolenWorker : BaseCreature { - [Constructable] + [Constructible] public RedSolenWorker() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a red solen worker"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Magic/DreadSpider.cs b/Scripts/Mobiles/Monsters/Arachnid/Magic/DreadSpider.cs index 9c9dbc603..82ae68d6c 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Magic/DreadSpider.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Magic/DreadSpider.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a dread spider corpse" )] public class DreadSpider : BaseCreature { - [Constructable] + [Constructible] public DreadSpider () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a dread spider"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs b/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs index fff658c04..2cbfb9c29 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a terathan avenger corpse" )] public class TerathanAvenger : BaseCreature { - [Constructable] + [Constructible] public TerathanAvenger() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a terathan avenger"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanMatriarch.cs b/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanMatriarch.cs index 3e1ca4c24..eae461648 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanMatriarch.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanMatriarch.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a terathan matriarch corpse" )] public class TerathanMatriarch : BaseCreature { - [Constructable] + [Constructible] public TerathanMatriarch() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a terathan matriarch"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs b/Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs index 02507d19e..ffa04319c 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a frost spider corpse" )] public class FrostSpider : BaseCreature { - [Constructable] + [Constructible] public FrostSpider() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a frost spider"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs b/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs index fe9464715..bd40fe52e 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a giant black widow spider corpse" )] // stupid corpse name public class GiantBlackWidow : BaseCreature { - [Constructable] + [Constructible] public GiantBlackWidow() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a giant black widow"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantSpider.cs b/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantSpider.cs index 05ab0d8b1..09a6e2a18 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantSpider.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantSpider.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a giant spider corpse" )] public class GiantSpider : BaseCreature { - [Constructable] + [Constructible] public GiantSpider() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a giant spider"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanDrone.cs b/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanDrone.cs index 33af58be2..9531e69e9 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanDrone.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanDrone.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a terathan drone corpse" )] public class TerathanDrone : BaseCreature { - [Constructable] + [Constructible] public TerathanDrone() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a terathan drone"; diff --git a/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs b/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs index fa0ed1a54..82202b0cf 100644 --- a/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs +++ b/Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a terathan warrior corpse" )] public class TerathanWarrior : BaseCreature { - [Constructable] + [Constructible] public TerathanWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a terathan warrior"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/AcidElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/AcidElemental.cs index 0c28465c8..b5232340d 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/AcidElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/AcidElemental.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an acid elemental corpse" )] public class AcidElemental : BaseCreature { - [Constructable] + [Constructible] public AcidElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an acid elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/AirElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/AirElemental.cs index 805f6e3ab..537d11da7 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/AirElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/AirElemental.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public AirElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an air elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/BloodElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/BloodElemental.cs index 16945fccf..1aa866a7c 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/BloodElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/BloodElemental.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a blood elemental corpse" )] public class BloodElemental : BaseCreature { - [Constructable] + [Constructible] public BloodElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a blood elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/Efreet.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/Efreet.cs index e7e54e357..a2bd245bb 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/Efreet.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/Efreet.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an efreet corpse" )] public class Efreet : BaseCreature { - [Constructable] + [Constructible] public Efreet () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an efreet"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/FireElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/FireElemental.cs index 433e10ecd..153750281 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/FireElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/FireElemental.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public FireElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a fire elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/IceElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/IceElemental.cs index 6b9ed1b3f..0dcbf469d 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/IceElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/IceElemental.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an ice elemental corpse" )] public class IceElemental : BaseCreature { - [Constructable] + [Constructible] public IceElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ice elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/PoisonElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/PoisonElemental.cs index 78aea1a63..d7a4f7d65 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/PoisonElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/PoisonElemental.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a poison elementals corpse" )] public class PoisonElemental : BaseCreature { - [Constructable] + [Constructible] public PoisonElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a poison elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Magic/WaterElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Magic/WaterElemental.cs index 98c248eaf..7592bdf35 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Magic/WaterElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Magic/WaterElemental.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public WaterElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a water elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Melee/EarthElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Melee/EarthElemental.cs index e4b91b723..75cfd1736 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Melee/EarthElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Melee/EarthElemental.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public EarthElemental() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an earth elemental"; diff --git a/Scripts/Mobiles/Monsters/Elemental/Melee/SnowElemental.cs b/Scripts/Mobiles/Monsters/Elemental/Melee/SnowElemental.cs index afdd3f58a..0d0cf9d4a 100644 --- a/Scripts/Mobiles/Monsters/Elemental/Melee/SnowElemental.cs +++ b/Scripts/Mobiles/Monsters/Elemental/Melee/SnowElemental.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a snow elemental corpse" )] public class SnowElemental : BaseCreature { - [Constructable] + [Constructible] public SnowElemental() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a snow elemental"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/AncientLich.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/AncientLich.cs index 8895f36dd..bedfa3c8c 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/AncientLich.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/AncientLich.cs @@ -4,10 +4,10 @@ using Server.Items; namespace Server.Mobiles { - [CorpseName( "an ancient liche's corpse" )] + [CorpseName( "an ancient lich's corpse" )] public class AncientLich : BaseCreature { - [Constructable] + [Constructible] public AncientLich() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "ancient lich" ); @@ -107,4 +107,4 @@ namespace Server.Mobiles int version = reader.ReadInt(); } } -} \ No newline at end of file +} diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/ArcaneDaemon.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/ArcaneDaemon.cs index 57cbf1ff1..8afac317b 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/ArcaneDaemon.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/ArcaneDaemon.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles return WeaponAbility.ConcussionBlow; } - [Constructable] + [Constructible] public ArcaneDaemon() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an arcane daemon"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Balron.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Balron.cs index 88064975e..757845faf 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Balron.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Balron.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a balron corpse" )] public class Balron : BaseCreature { - [Constructable] + [Constructible] public Balron () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "balron" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Betrayer.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Betrayer.cs index 81a2d2664..916c44242 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Betrayer.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Betrayer.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { private bool m_Stunning; - [Constructable] + [Constructible] public Betrayer() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a betrayer"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Bogle.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Bogle.cs index b3e6f6d26..0d554ce1a 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Bogle.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Bogle.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a ghostly corpse" )] public class Bogle : BaseCreature { - [Constructable] + [Constructible] public Bogle() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a bogle"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/BoneMagi.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/BoneMagi.cs index 5aa794c00..70d448a4e 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/BoneMagi.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/BoneMagi.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a skeletal corpse" )] public class BoneMagi : BaseCreature { - [Constructable] + [Constructible] public BoneMagi() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a bone mage"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Daemon.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Daemon.cs index 9e6593a63..98011e83e 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Daemon.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Daemon.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles public override Faction FactionAllegiance { get { return Shadowlords.Instance; } } public override Ethics.Ethic EthicAllegiance { get { return Ethics.Ethic.Evil; } } - [Constructable] + [Constructible] public Daemon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "daemon" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/ElderGazer.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/ElderGazer.cs index 2c230177c..4584bafeb 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/ElderGazer.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/ElderGazer.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an elder gazer corpse" )] public class ElderGazer : BaseCreature { - [Constructable] + [Constructible] public ElderGazer () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an elder gazer"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMage.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMage.cs index a9ce61ce7..a6708699d 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMage.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMage.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an evil mage corpse" )] public class EvilMage : BaseCreature { - [Constructable] + [Constructible] public EvilMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "evil mage" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMageLord.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMageLord.cs index 1f7c63323..1fdea9bd8 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMageLord.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/EvilMageLord.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an evil mage lord corpse" )] public class EvilMageLord : BaseCreature { - [Constructable] + [Constructible] public EvilMageLord() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "evil mage lord" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/FireGargoyle.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/FireGargoyle.cs index dd90e864a..e55d2c550 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/FireGargoyle.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/FireGargoyle.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a charred corpse" )] public class FireGargoyle : BaseCreature { - [Constructable] + [Constructible] public FireGargoyle() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "fire gargoyle" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Gargoyle.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Gargoyle.cs index 780c72b6d..e2a9b7c9b 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Gargoyle.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Gargoyle.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a gargoyle corpse" )] public class Gargoyle : BaseCreature { - [Constructable] + [Constructible] public Gargoyle() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a gargoyle"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleDestroyer.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleDestroyer.cs index 14a187c67..d55b4cb71 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleDestroyer.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleDestroyer.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a gargoyle corpse" )] public class GargoyleDestroyer : BaseCreature { - [Constructable] + [Constructible] public GargoyleDestroyer() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "Gargoyle Destroyer"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleEnforcer.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleEnforcer.cs index 94b1832da..85a110602 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleEnforcer.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/GargoyleEnforcer.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles return WeaponAbility.WhirlwindAttack; } - [Constructable] + [Constructible] public GargoyleEnforcer() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "Gargoyle Enforcer"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Gazer.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Gazer.cs index dee78b84d..4bc29559c 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Gazer.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Gazer.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a gazer corpse" )] public class Gazer : BaseCreature { - [Constructable] + [Constructible] public Gazer () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a gazer"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/GolemController.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/GolemController.cs index ad729aed8..c188f8891 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/GolemController.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/GolemController.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a golem controller corpse" )] public class GolemController : BaseCreature { - [Constructable] + [Constructible] public GolemController() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "golem controller" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/IceFiend.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/IceFiend.cs index 0a216119d..3c081a0c5 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/IceFiend.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/IceFiend.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an ice fiend corpse" )] public class IceFiend : BaseCreature { - [Constructable] + [Constructible] public IceFiend () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ice fiend"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Imp.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Imp.cs index bf17c2cbf..01e510a39 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Imp.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Imp.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an imp corpse" )] public class Imp : BaseCreature { - [Constructable] + [Constructible] public Imp() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an imp"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Lich.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Lich.cs index a5c371d25..c3ba90f63 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Lich.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Lich.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a liche's corpse" )] public class Lich : BaseCreature { - [Constructable] + [Constructible] public Lich() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a lich"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/LichLord.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/LichLord.cs index 1f0ac382a..db5a470e8 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/LichLord.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/LichLord.cs @@ -4,10 +4,10 @@ using Server.Items; namespace Server.Mobiles { - [CorpseName( "a liche's corpse" )] + [CorpseName( "a lich's corpse" )] public class LichLord : BaseCreature { - [Constructable] + [Constructible] public LichLord() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a lich lord"; @@ -81,4 +81,4 @@ namespace Server.Mobiles int version = reader.ReadInt(); } } -} \ No newline at end of file +} diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/OrcishMage.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/OrcishMage.cs index 08aa8cd9a..c2c34bee9 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/OrcishMage.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/OrcishMage.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } } - [Constructable] + [Constructible] public OrcishMage () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an orcish mage"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/RatmanMage.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/RatmanMage.cs index bf7ec9cf5..a18da97b9 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/RatmanMage.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/RatmanMage.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Ratman; } } - [Constructable] + [Constructible] public RatmanMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "ratman" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/SavageShaman.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/SavageShaman.cs index d5d9ed8ae..54ed3f1f9 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/SavageShaman.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/SavageShaman.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a savage corpse" )] public class SavageShaman : BaseCreature { - [Constructable] + [Constructible] public SavageShaman() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "savage shaman" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Shade.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Shade.cs index 4d9754a90..4a2eafee8 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Shade.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Shade.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a ghostly corpse" )] public class Shade : BaseCreature { - [Constructable] + [Constructible] public Shade() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a shade"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/SkeletalMage.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/SkeletalMage.cs index 400e1e7be..7fdba5812 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/SkeletalMage.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/SkeletalMage.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a skeletal corpse" )] public class SkeletalMage : BaseCreature { - [Constructable] + [Constructible] public SkeletalMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a skeletal mage"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Spectre.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Spectre.cs index e1b267856..c379bb0b8 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Spectre.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Spectre.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a ghostly corpse" )] public class Spectre : BaseCreature { - [Constructable] + [Constructible] public Spectre() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a spectre"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Succubus.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Succubus.cs index 005ba06b8..32a0b0a5e 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Succubus.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Succubus.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a succubus corpse" )] public class Succubus : BaseCreature { - [Constructable] + [Constructible] public Succubus () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a succubus"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Titan.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Titan.cs index 3d9c39367..1f23e9efb 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Titan.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Titan.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a titans corpse" )] public class Titan : BaseCreature { - [Constructable] + [Constructible] public Titan() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a titan"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Magic/Wraith.cs b/Scripts/Mobiles/Monsters/Humanoid/Magic/Wraith.cs index 5325c1e59..50b948c17 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Magic/Wraith.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Magic/Wraith.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a ghostly corpse" )] public class Wraith : BaseCreature { - [Constructable] + [Constructible] public Wraith() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a wraith"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/ArcticOgreLord.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/ArcticOgreLord.cs index b95f5f30e..786721588 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/ArcticOgreLord.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/ArcticOgreLord.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.ArticOgreLord" )] public class ArcticOgreLord : BaseCreature { - [Constructable] + [Constructible] public ArcticOgreLord() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an arctic ogre lord"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/BoneKnight.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/BoneKnight.cs index 39dc14d2c..ef494600c 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/BoneKnight.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/BoneKnight.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a skeletal corpse" )] public class BoneKnight : BaseCreature { - [Constructable] + [Constructible] public BoneKnight() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a bone knight"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Brigand.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Brigand.cs index ec91b864f..b41363e63 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Brigand.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Brigand.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public Brigand() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { SpeechHue = Utility.RandomDyedHue(); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/ChaosDaemon.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/ChaosDaemon.cs index fb5571d71..4e47b95b2 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/ChaosDaemon.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/ChaosDaemon.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles return WeaponAbility.CrushingBlow; } - [Constructable] + [Constructible] public ChaosDaemon() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a chaos daemon"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Cursed.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Cursed.cs index 919b82bd5..5709a6b18 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Cursed.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Cursed.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool ClickTitle{ get{ return false; } } public override bool ShowFameTitle{ get{ return false; } } - [Constructable] + [Constructible] public Cursed() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "the Cursed"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Cyclops.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Cyclops.cs index 73a661529..c380e9669 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Cyclops.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Cyclops.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a cyclopean corpse" )] public class Cyclops : BaseCreature { - [Constructable] + [Constructible] public Cyclops() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a cyclopean warrior"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Doppleganger.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Doppleganger.cs index 98d3f83b7..4059c6791 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Doppleganger.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Doppleganger.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a doppleganger corpse" )] public class Doppleganger : BaseCreature { - [Constructable] + [Constructible] public Doppleganger() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a doppleganger"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/ElfBrigand.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/ElfBrigand.cs index 092f035aa..f8d76cb2d 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/ElfBrigand.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/ElfBrigand.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles { public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public ElfBrigand() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { SpeechHue = Utility.RandomDyedHue(); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/EnslavedGargoyle.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/EnslavedGargoyle.cs index 8be834119..35ec516f8 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/EnslavedGargoyle.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/EnslavedGargoyle.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "an enslaved gargoyle corpse" )] public class EnslavedGargoyle : BaseCreature { - [Constructable] + [Constructible] public EnslavedGargoyle() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an enslaved gargoyle"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs index 018ff685d..cf9999360 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an ettins corpse" )] public class Ettin : BaseCreature { - [Constructable] + [Constructible] public Ettin() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ettin"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Executioner.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Executioner.cs index e3ea56706..bf81cd553 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Executioner.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Executioner.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public class Executioner : BaseCreature { - [Constructable] + [Constructible] public Executioner() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { SpeechHue = Utility.RandomDyedHue(); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/FrostTroll.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/FrostTroll.cs index 47e8a9d87..66718fa2d 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/FrostTroll.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/FrostTroll.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a frost troll corpse" )] public class FrostTroll : BaseCreature { - [Constructable] + [Constructible] public FrostTroll() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a frost troll"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/GazerLarva.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/GazerLarva.cs index 263e31544..aa71be205 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/GazerLarva.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/GazerLarva.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a gazer larva corpse" )] public class GazerLarva : BaseCreature { - [Constructable] + [Constructible] public GazerLarva () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a gazer larva"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ghoul.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ghoul.cs index 80ea94b50..7c9a63e67 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ghoul.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ghoul.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a ghostly corpse" )] public class Ghoul : BaseCreature { - [Constructable] + [Constructible] public Ghoul() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a ghoul"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/GreaterMongbat.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/GreaterMongbat.cs index bb62ed0bf..9306c41fc 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/GreaterMongbat.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/GreaterMongbat.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a mongbat corpse" )] public class GreaterMongbat : BaseCreature { - [Constructable] + [Constructible] public GreaterMongbat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a greater mongbat"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Guardian.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Guardian.cs index 7267e1dce..7449d450d 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Guardian.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Guardian.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public class Guardian : BaseCreature { - [Constructable] + [Constructible] public Guardian() : base( AIType.AI_Archer, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { InitStats( 100, 125, 25 ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/HeadlessOne.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/HeadlessOne.cs index 5387f7c03..39868cb1d 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/HeadlessOne.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/HeadlessOne.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a headless corpse" )] public class HeadlessOne : BaseCreature { - [Constructable] + [Constructible] public HeadlessOne() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a headless one"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/HordeMinion.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/HordeMinion.cs index c00267d40..67d6d7dbd 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/HordeMinion.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/HordeMinion.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a horde minion corpse" )] public class HordeMinion : BaseCreature { - [Constructable] + [Constructible] public HordeMinion () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a horde minion"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Juggernaut.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Juggernaut.cs index 5782d07eb..1ee60fb99 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Juggernaut.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Juggernaut.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { private bool m_Stunning; - [Constructable] + [Constructible] public Juggernaut() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.3, 0.6 ) { Name = "a blackthorn juggernaut"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs index fcfa1e32e..91c18a416 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override bool ClickTitle{ get{ return false; } } public override bool ShowFameTitle{ get{ return false; } } - [Constructable] + [Constructible] public KhaldunSummoner():base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 0x190; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunZealot.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunZealot.cs index f38bede46..5393b94bc 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunZealot.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/KhaldunZealot.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override bool ClickTitle{ get{ return false; } } public override bool ShowFameTitle{ get{ return false; } } - [Constructable] + [Constructible] public KhaldunZealot(): base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 0x190; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Moloch.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Moloch.cs index 7ea9aea10..3c6e49e39 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Moloch.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Moloch.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles return WeaponAbility.ConcussionBlow; } - [Constructable] + [Constructible] public Moloch() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a moloch"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Mongbat.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Mongbat.cs index df4dd943c..737d15f8b 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Mongbat.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Mongbat.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a mongbat corpse" )] public class Mongbat : BaseCreature { - [Constructable] + [Constructible] public Mongbat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a mongbat"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Mummy.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Mummy.cs index 4dd325e05..706f86e30 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Mummy.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Mummy.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a mummy corpse" )] public class Mummy : BaseCreature { - [Constructable] + [Constructible] public Mummy() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8 ) { Name = "a mummy"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ogre.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ogre.cs index f8de39c25..767695317 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ogre.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ogre.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an ogre corpse" )] public class Ogre : BaseCreature { - [Constructable] + [Constructible] public Ogre () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ogre"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/OgreLord.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/OgreLord.cs index bc38b424e..fdb8a60ff 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/OgreLord.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/OgreLord.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override Faction FactionAllegiance { get { return Minax.Instance; } } public override Ethics.Ethic EthicAllegiance { get { return Ethics.Ethic.Evil; } } - [Constructable] + [Constructible] public OgreLord () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ogre lord"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Orc.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Orc.cs index e1df682a3..8b7bc6eb9 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Orc.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Orc.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } } - [Constructable] + [Constructible] public Orc() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "orc" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBomber.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBomber.cs index f2fc699bc..5bca52817 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBomber.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBomber.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } } - [Constructable] + [Constructible] public OrcBomber() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 182; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBrute.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBrute.cs index 53b019050..96f00fe11 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBrute.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBrute.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "an orcish corpse" )] public class OrcBrute : BaseCreature { - [Constructable] + [Constructible] public OrcBrute() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 189; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcCaptain.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcCaptain.cs index 73d964e42..854db2301 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcCaptain.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcCaptain.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } } - [Constructable] + [Constructible] public OrcCaptain() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "orc" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcishLord.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcishLord.cs index 4cce58dfe..0a051e3eb 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcishLord.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcishLord.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } } - [Constructable] + [Constructible] public OrcishLord() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an orcish lord"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ratman.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ratman.cs index 952aee408..f63d5c1da 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Ratman.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Ratman.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Ratman; } } - [Constructable] + [Constructible] public Ratman() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "ratman" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/RatmanArcher.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/RatmanArcher.cs index 1fc5cc031..2d389f094 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/RatmanArcher.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/RatmanArcher.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Ratman; } } - [Constructable] + [Constructible] public RatmanArcher() : base( AIType.AI_Archer, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "ratman" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/RestlessSoul.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/RestlessSoul.cs index 030c320cd..81708fb11 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/RestlessSoul.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/RestlessSoul.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles [CorpseName( "a ghostly corpse" )] public class RestlessSoul : BaseCreature { - [Constructable] + [Constructible] public RestlessSoul() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8 ) { Name = "restless soul"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/RottingCorpse.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/RottingCorpse.cs index d1fa265c3..5d08dcc46 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/RottingCorpse.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/RottingCorpse.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a rotting corpse" )] public class RottingCorpse : BaseCreature { - [Constructable] + [Constructible] public RottingCorpse() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a rotting corpse"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Savage.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Savage.cs index 98270de6f..4504b7eb4 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Savage.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Savage.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a savage corpse" )] public class Savage : BaseCreature { - [Constructable] + [Constructible] public Savage() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "savage" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/SavageRider.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/SavageRider.cs index 04c8a647f..1890bea60 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/SavageRider.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/SavageRider.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a savage corpse" )] public class SavageRider : BaseCreature { - [Constructable] + [Constructible] public SavageRider() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.15, 0.4 ) { Name = NameList.RandomName( "savage rider" ); diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/ShadowFiend.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/ShadowFiend.cs index 22e4fa791..6cf563ae0 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/ShadowFiend.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/ShadowFiend.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private UnhideTimer m_Timer; - [Constructable] + [Constructible] public ShadowFiend() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a shadow fiend"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/SkeletalKnight.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/SkeletalKnight.cs index b7382e036..03f151316 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/SkeletalKnight.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/SkeletalKnight.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a skeletal corpse" )] public class SkeletalKnight : BaseCreature { - [Constructable] + [Constructible] public SkeletalKnight() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a skeletal knight"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Skeleton.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Skeleton.cs index a0caa943c..7aa5b6ba4 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Skeleton.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Skeleton.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a skeletal corpse" )] public class Skeleton : BaseCreature { - [Constructable] + [Constructible] public Skeleton() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a skeleton"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/SpawnedOrcishLord.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/SpawnedOrcishLord.cs index 08d74d624..891c13f50 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/SpawnedOrcishLord.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/SpawnedOrcishLord.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an orcish corpse" )] public class SpawnedOrcishLord : OrcishLord { - [Constructable] + [Constructible] public SpawnedOrcishLord() { Container pack = this.Backpack; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/SpectralArmour.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/SpectralArmour.cs index 977c94768..caeae1793 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/SpectralArmour.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/SpectralArmour.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override bool DeleteCorpseOnDeath{ get{ return true; } } - [Constructable] + [Constructible] public SpectralArmour() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 637; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/StoneGargoyle.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/StoneGargoyle.cs index f1336251f..84a0b9329 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/StoneGargoyle.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/StoneGargoyle.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a gargoyle corpse" )] public class StoneGargoyle : BaseCreature { - [Constructable] + [Constructible] public StoneGargoyle() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a stone gargoyle"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/StrongMongbat.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/StrongMongbat.cs index 292c8bd53..aae27e838 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/StrongMongbat.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/StrongMongbat.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a mongbat corpse" )] public class StrongMongbat : BaseCreature { - [Constructable] + [Constructible] public StrongMongbat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a mongbat"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Troll.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Troll.cs index f511d5cc8..41907a134 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Troll.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Troll.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a troll corpse" )] public class Troll : BaseCreature { - [Constructable] + [Constructible] public Troll () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a troll"; diff --git a/Scripts/Mobiles/Monsters/Humanoid/Melee/Zombie.cs b/Scripts/Mobiles/Monsters/Humanoid/Melee/Zombie.cs index bcb3223f6..d8811b60a 100644 --- a/Scripts/Mobiles/Monsters/Humanoid/Melee/Zombie.cs +++ b/Scripts/Mobiles/Monsters/Humanoid/Melee/Zombie.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a rotting corpse" )] public class Zombie : BaseCreature { - [Constructable] + [Constructible] public Zombie() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a zombie"; diff --git a/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusMinion.cs b/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusMinion.cs index 5980cd5c6..3f43c3ebf 100644 --- a/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusMinion.cs +++ b/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusMinion.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override bool IsScaredOfScaryThings{ get{ return false; } } public override bool IsScaryToPets{ get{ return true; } } - [Constructable] + [Constructible] public ExodusMinion() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "exodus minion"; diff --git a/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusOverseer.cs b/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusOverseer.cs index 6469c0900..a1088cb0d 100644 --- a/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusOverseer.cs +++ b/Scripts/Mobiles/Monsters/LBR/Exodus/ExodusOverseer.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override bool IsScaredOfScaryThings{ get{ return false; } } public override bool IsScaryToPets{ get{ return true; } } - [Constructable] + [Constructible] public ExodusOverseer() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "exodus overseer"; diff --git a/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoon.cs b/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoon.cs index 116f9742e..70681aa2f 100644 --- a/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoon.cs +++ b/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoon.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a chaos dragoon corpse" )] public class ChaosDragoon : BaseCreature { - [Constructable] + [Constructible] public ChaosDragoon() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.15, 0.4 ) { Name = "a chaos dragoon"; diff --git a/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoonElite.cs b/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoonElite.cs index d721e3bd3..9d19932b7 100644 --- a/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoonElite.cs +++ b/Scripts/Mobiles/Monsters/LBR/Jukas/ChaosDragoonElite.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName("a chaos dragoon elite corpse")] public class ChaosDragoonElite : BaseCreature { - [Constructable] + [Constructible] public ChaosDragoonElite() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.15, 0.4) { diff --git a/Scripts/Mobiles/Monsters/LBR/Jukas/JukaLord.cs b/Scripts/Mobiles/Monsters/LBR/Jukas/JukaLord.cs index 50513fd23..204727277 100644 --- a/Scripts/Mobiles/Monsters/LBR/Jukas/JukaLord.cs +++ b/Scripts/Mobiles/Monsters/LBR/Jukas/JukaLord.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "a juka corpse" )] // Why is this 'juka' and warriors 'jukan' ? :-( public class JukaLord : BaseCreature { - [Constructable] + [Constructible] public JukaLord() : base( AIType.AI_Archer, FightMode.Closest, 10, 3, 0.2, 0.4 ) { Name = "a juka lord"; diff --git a/Scripts/Mobiles/Monsters/LBR/Jukas/JukaMage.cs b/Scripts/Mobiles/Monsters/LBR/Jukas/JukaMage.cs index caae1e9f7..7fe135b34 100644 --- a/Scripts/Mobiles/Monsters/LBR/Jukas/JukaMage.cs +++ b/Scripts/Mobiles/Monsters/LBR/Jukas/JukaMage.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a juka corpse" )] // Why is this 'juka' and warriors 'jukan' ? :-( public class JukaMage : BaseCreature { - [Constructable] + [Constructible] public JukaMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a juka mage"; diff --git a/Scripts/Mobiles/Monsters/LBR/Jukas/JukaWarrior.cs b/Scripts/Mobiles/Monsters/LBR/Jukas/JukaWarrior.cs index ae4aebda3..31934f052 100644 --- a/Scripts/Mobiles/Monsters/LBR/Jukas/JukaWarrior.cs +++ b/Scripts/Mobiles/Monsters/LBR/Jukas/JukaWarrior.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "a jukan corpse" )] public class JukaWarrior : BaseCreature { - [Constructable] + [Constructible] public JukaWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a juka warrior"; diff --git a/Scripts/Mobiles/Monsters/LBR/Meers/MeerCaptain.cs b/Scripts/Mobiles/Monsters/LBR/Meers/MeerCaptain.cs index 03c037113..898b2220c 100644 --- a/Scripts/Mobiles/Monsters/LBR/Meers/MeerCaptain.cs +++ b/Scripts/Mobiles/Monsters/LBR/Meers/MeerCaptain.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a meer corpse" )] public class MeerCaptain : BaseCreature { - [Constructable] + [Constructible] public MeerCaptain() : base( AIType.AI_Archer, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a meer captain"; diff --git a/Scripts/Mobiles/Monsters/LBR/Meers/MeerEternal.cs b/Scripts/Mobiles/Monsters/LBR/Meers/MeerEternal.cs index 8853d5adc..297090203 100644 --- a/Scripts/Mobiles/Monsters/LBR/Meers/MeerEternal.cs +++ b/Scripts/Mobiles/Monsters/LBR/Meers/MeerEternal.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a meer's corpse" )] public class MeerEternal : BaseCreature { - [Constructable] + [Constructible] public MeerEternal() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a meer eternal"; diff --git a/Scripts/Mobiles/Monsters/LBR/Meers/MeerMage.cs b/Scripts/Mobiles/Monsters/LBR/Meers/MeerMage.cs index 2d7bd5a75..9dc2b3d05 100644 --- a/Scripts/Mobiles/Monsters/LBR/Meers/MeerMage.cs +++ b/Scripts/Mobiles/Monsters/LBR/Meers/MeerMage.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a meer's corpse" )] public class MeerMage : BaseCreature { - [Constructable] + [Constructible] public MeerMage() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a meer mage"; diff --git a/Scripts/Mobiles/Monsters/LBR/Meers/MeerWarrior.cs b/Scripts/Mobiles/Monsters/LBR/Meers/MeerWarrior.cs index b8de7bd4a..3b0c19d77 100644 --- a/Scripts/Mobiles/Monsters/LBR/Meers/MeerWarrior.cs +++ b/Scripts/Mobiles/Monsters/LBR/Meers/MeerWarrior.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a meer corpse" )] public class MeerWarrior : BaseCreature { - [Constructable] + [Constructible] public MeerWarrior() : base( AIType.AI_Melee, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a meer warrior"; diff --git a/Scripts/Mobiles/Monsters/ML/Animal/CuSidhe.cs b/Scripts/Mobiles/Monsters/ML/Animal/CuSidhe.cs index 706307d24..3bc943ab6 100644 --- a/Scripts/Mobiles/Monsters/ML/Animal/CuSidhe.cs +++ b/Scripts/Mobiles/Monsters/ML/Animal/CuSidhe.cs @@ -8,12 +8,12 @@ namespace Server.Mobiles [CorpseName( "a cu sidhe corpse" )] public class CuSidhe : BaseMount { - [Constructable] + [Constructible] public CuSidhe() : this( "a cu sidhe" ) { } - [Constructable] + [Constructible] public CuSidhe( string name ) : base( name, 277, 0x3E91, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { double chance = Utility.RandomDouble() * 23301; diff --git a/Scripts/Mobiles/Monsters/ML/Animal/Ferret.cs b/Scripts/Mobiles/Monsters/ML/Animal/Ferret.cs index ec4e2cb1c..96e749228 100644 --- a/Scripts/Mobiles/Monsters/ML/Animal/Ferret.cs +++ b/Scripts/Mobiles/Monsters/ML/Animal/Ferret.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a ferret corpse" )] public class Ferret : BaseCreature { - [Constructable] + [Constructible] public Ferret() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a ferret"; diff --git a/Scripts/Mobiles/Monsters/ML/Animal/RagingGrizzlyBear.cs b/Scripts/Mobiles/Monsters/ML/Animal/RagingGrizzlyBear.cs index a0ccdde5e..386fcb2c5 100644 --- a/Scripts/Mobiles/Monsters/ML/Animal/RagingGrizzlyBear.cs +++ b/Scripts/Mobiles/Monsters/ML/Animal/RagingGrizzlyBear.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Grizzlybear" )] public class RagingGrizzlyBear : BaseCreature { - [Constructable] + [Constructible] public RagingGrizzlyBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a raging grizzly bear"; diff --git a/Scripts/Mobiles/Monsters/ML/Animal/Squirrel.cs b/Scripts/Mobiles/Monsters/ML/Animal/Squirrel.cs index a9c9cef84..30a630f59 100644 --- a/Scripts/Mobiles/Monsters/ML/Animal/Squirrel.cs +++ b/Scripts/Mobiles/Monsters/ML/Animal/Squirrel.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a squirrel corpse" )] public class Squirrel : BaseCreature { - [Constructable] + [Constructible] public Squirrel() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a squirrel"; diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/LadyJennifyr.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/LadyJennifyr.cs index 51fad9d39..023cca646 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/LadyJennifyr.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/LadyJennifyr.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a Lady Jennifyr corpse" )] public class LadyJennifyr : SkeletalKnight { - [Constructable] + [Constructible] public LadyJennifyr() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/LadyMarai.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/LadyMarai.cs index 3ba6962b0..5ac9e1cf7 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/LadyMarai.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/LadyMarai.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a Lady Marai corpse" )] public class LadyMarai : SkeletalKnight { - [Constructable] + [Constructible] public LadyMarai() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/MasterJonath.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/MasterJonath.cs index 64803f8cf..62f0a75fe 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/MasterJonath.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/MasterJonath.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Master Jonath corpse" )] public class MasterJonath : BoneMagi { - [Constructable] + [Constructible] public MasterJonath() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/MasterMikael.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/MasterMikael.cs index 545312b00..3d421bb33 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/MasterMikael.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/MasterMikael.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Master Mikael corpse" )] public class MasterMikael : BoneMagi { - [Constructable] + [Constructible] public MasterMikael() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/MasterTheophilus.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/MasterTheophilus.cs index 2e41c07c7..13aa1bcc1 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/MasterTheophilus.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/MasterTheophilus.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Master Theophilus corpse" )] public class MasterTheophilus : EvilMageLord { - [Constructable] + [Constructible] public MasterTheophilus() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/RedDeath.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/RedDeath.cs index 9d2f8c207..e696091be 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/RedDeath.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/RedDeath.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Red Death corpse" )] public class RedDeath : SkeletalMount { - [Constructable] + [Constructible] public RedDeath() : base( "Red Death" ) { diff --git a/Scripts/Mobiles/Monsters/ML/Bedlam/SirPatrick.cs b/Scripts/Mobiles/Monsters/ML/Bedlam/SirPatrick.cs index e3571660c..c3ab1a287 100644 --- a/Scripts/Mobiles/Monsters/ML/Bedlam/SirPatrick.cs +++ b/Scripts/Mobiles/Monsters/ML/Bedlam/SirPatrick.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "a Sir Patrick corpse" )] public class SirPatrick : SkeletalKnight { - [Constructable] + [Constructible] public SirPatrick() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Abscess.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Abscess.cs index cdb8bb47c..4277e7497 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Abscess.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Abscess.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an Abscess corpse" )] public class Abscess : Hydra { - [Constructable] + [Constructible] public Abscess() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Coil.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Coil.cs index 862aeac34..d3416afbb 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Coil.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Coil.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { // TODO: Check faction allegiance - [Constructable] + [Constructible] public Coil() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/EnslavedSatyr.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/EnslavedSatyr.cs index 05baefcce..212ec527f 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/EnslavedSatyr.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/EnslavedSatyr.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an enslaved satyr corpse" )] public class EnslavedSatyr : Satyr { - [Constructable] + [Constructible] public EnslavedSatyr() { Name = "an enslaved satyr"; diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Hydra.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Hydra.cs index 89e176c3c..7c374358c 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Hydra.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Hydra.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a hydra corpse" )] public class Hydra : BaseCreature { - [Constructable] + [Constructible] public Hydra() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/InsaneDryad.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/InsaneDryad.cs index c4222b8d8..c9b132fa3 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/InsaneDryad.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/InsaneDryad.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public override bool InitialInnocent { get { return false; } } - [Constructable] + [Constructible] public InsaneDryad() { Name = "an insane dryad"; diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Saliva.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Saliva.cs index c39008bac..1818a9d48 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Saliva.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Saliva.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Saliva corpse" )] public class Saliva : Harpy { - [Constructable] + [Constructible] public Saliva() { // TODO: Not a paragon? No ML arties? diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Tangle.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Tangle.cs index 158122ff8..4ab3a2049 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Tangle.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Tangle.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Tangle corpse" )] public class Tangle : BogThing { - [Constructable] + [Constructible] public Tangle() { // TODO: Not a paragon? No ML arties? diff --git a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Thrasher.cs b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Thrasher.cs index ccd413af3..8f89d6558 100644 --- a/Scripts/Mobiles/Monsters/ML/Blighted Grove/Thrasher.cs +++ b/Scripts/Mobiles/Monsters/ML/Blighted Grove/Thrasher.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Thrasher corpse" )] public class Thrasher : Alligator { - [Constructable] + [Constructible] public Thrasher() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/FetidEssence.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/FetidEssence.cs index 1d4b5f560..4ff114dff 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/FetidEssence.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/FetidEssence.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName("a fetid essence corpse")] public class FetidEssence : BaseCreature { - [Constructable] + [Constructible] public FetidEssence () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a fetid essence"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/InterredGrizzle .cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/InterredGrizzle .cs index 2c069b532..c56e54727 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/InterredGrizzle .cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/InterredGrizzle .cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName("an interred grizzle corpse")] public class InterredGrizzle : BaseCreature { - [Constructable] + [Constructible] public InterredGrizzle () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an interred grizzle"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/MLDryad.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/MLDryad.cs index 6383cd3e9..383b79c85 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/MLDryad.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/MLDryad.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles get { return OppositionGroup.FeyAndUndead; } } - [Constructable] + [Constructible] public MLDryad() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a dryad"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/Satyr.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/Satyr.cs index 1e1839e41..06703c7a2 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/Satyr.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Magic/Satyr.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a satyr's corpse" )] public class Satyr : BaseCreature { - [Constructable] + [Constructible] public Satyr() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a satyr"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/CorruptedSoul.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/CorruptedSoul.cs index c285fa5d4..a5c79f981 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/CorruptedSoul.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/CorruptedSoul.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles { public override bool DeleteCorpseOnDeath{ get{ return true; } } - [Constructable] + [Constructible] public CorruptedSoul() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, .1, 5 ) { Name = "a corrupted soul"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/FerelTreefellow.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/FerelTreefellow.cs index 91efc2300..5d35e6151 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/FerelTreefellow.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/FerelTreefellow.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles return WeaponAbility.Dismount; } - [Constructable] + [Constructible] public FerelTreefellow() : base( AIType.AI_Melee, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a ferel treefellow"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Minotaur.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Minotaur.cs index cb0bedf3e..8c1348c05 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Minotaur.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Minotaur.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles return WeaponAbility.ParalyzingBlow; } - [Constructable] + [Constructible] public Minotaur() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) // NEED TO CHECK { Name = "a minotaur"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurCaptain.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurCaptain.cs index 5fed43a21..bd5270992 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurCaptain.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurCaptain.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles return WeaponAbility.ParalyzingBlow; } - [Constructable] + [Constructible] public MinotaurCaptain() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) // NEED TO CHECK { Name = "a minotaur captain"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurScout.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurScout.cs index 5fb7ac412..09304bc47 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurScout.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/MinotaurScout.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles return WeaponAbility.ParalyzingBlow; } - [Constructable] + [Constructible] public MinotaurScout() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) // NEED TO CHECK { Name = "a minotaur scout"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/PestilentBandage.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/PestilentBandage.cs index de549b3aa..916489a80 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/PestilentBandage.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/PestilentBandage.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles // Loot and Fame/Karma are also guesses at this point. // // They also apparently have a Poison Attack, which I've stolen from Yamandons. - [Constructable] + [Constructible] public PestilentBandage() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) // NEED TO CHECK { Name = "a pestilent bandage"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Tormented Minotaur.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Tormented Minotaur.cs index f70e96f91..16a197d3d 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Tormented Minotaur.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Tormented Minotaur.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles return WeaponAbility.Dismount; } - [Constructable] + [Constructible] public TormentedMinotaur() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "Tormented Minotaur"; diff --git a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Troglodyte.cs b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Troglodyte.cs index 5c69dd165..783600598 100644 --- a/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Troglodyte.cs +++ b/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Troglodyte.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "a troglodyte corpse" )] public class Troglodyte : BaseCreature { - [Constructable] + [Constructible] public Troglodyte() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) // NEED TO CHECK { Name = "a troglodyte"; diff --git a/Scripts/Mobiles/Monsters/ML/Labyrinth/Miasma.cs b/Scripts/Mobiles/Monsters/ML/Labyrinth/Miasma.cs index 62ca3ed44..a3632bbe9 100644 --- a/Scripts/Mobiles/Monsters/ML/Labyrinth/Miasma.cs +++ b/Scripts/Mobiles/Monsters/ML/Labyrinth/Miasma.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Miasma corpse" )] public class Miasma : Scorpion { - [Constructable] + [Constructible] public Miasma() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Labyrinth/Pyre.cs b/Scripts/Mobiles/Monsters/ML/Labyrinth/Pyre.cs index 6054c703e..8cad11581 100644 --- a/Scripts/Mobiles/Monsters/ML/Labyrinth/Pyre.cs +++ b/Scripts/Mobiles/Monsters/ML/Labyrinth/Pyre.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles [CorpseName( "a Pyre corpse" )] public class Pyre : Phoenix { - [Constructable] + [Constructible] public Pyre() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Labyrinth/Rend.cs b/Scripts/Mobiles/Monsters/ML/Labyrinth/Rend.cs index 919d8f853..e21c6413b 100644 --- a/Scripts/Mobiles/Monsters/ML/Labyrinth/Rend.cs +++ b/Scripts/Mobiles/Monsters/ML/Labyrinth/Rend.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Rend corpse" )] public class Rend : Reptalon { - [Constructable] + [Constructible] public Rend() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Misc/Magic/GreaterDragon.cs b/Scripts/Mobiles/Monsters/ML/Misc/Magic/GreaterDragon.cs index 26bcb15e2..9ef621740 100644 --- a/Scripts/Mobiles/Monsters/ML/Misc/Magic/GreaterDragon.cs +++ b/Scripts/Mobiles/Monsters/ML/Misc/Magic/GreaterDragon.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public override bool StatLossAfterTame { get { return true; } } - [Constructable] + [Constructible] public GreaterDragon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.3, 0.5 ) { Name = "a greater dragon"; diff --git a/Scripts/Mobiles/Monsters/ML/Misc/Melee/CorrosiveSlime.cs b/Scripts/Mobiles/Monsters/ML/Misc/Melee/CorrosiveSlime.cs index 2c4ca4d9d..a82f99dd1 100644 --- a/Scripts/Mobiles/Monsters/ML/Misc/Melee/CorrosiveSlime.cs +++ b/Scripts/Mobiles/Monsters/ML/Misc/Melee/CorrosiveSlime.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a slimey corpse" )] public class CorrosiveSlime : BaseCreature { - [Constructable] + [Constructible] public CorrosiveSlime() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a corrosive slime"; diff --git a/Scripts/Mobiles/Monsters/ML/Misc/Melee/Reptalon.cs b/Scripts/Mobiles/Monsters/ML/Misc/Melee/Reptalon.cs index 5ecd254e0..9453dd7bf 100644 --- a/Scripts/Mobiles/Monsters/ML/Misc/Melee/Reptalon.cs +++ b/Scripts/Mobiles/Monsters/ML/Misc/Melee/Reptalon.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a reptalon corpse" )] public class Reptalon : BaseMount { - [Constructable] + [Constructible] public Reptalon() : base( "a reptalon", 0x114, 0x3E90, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.35 ) { BaseSoundID = 0x16A; diff --git a/Scripts/Mobiles/Monsters/ML/Painted Caves/Grobu.cs b/Scripts/Mobiles/Monsters/ML/Painted Caves/Grobu.cs index 7b49f7605..3b3454173 100644 --- a/Scripts/Mobiles/Monsters/ML/Painted Caves/Grobu.cs +++ b/Scripts/Mobiles/Monsters/ML/Painted Caves/Grobu.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Grobu corpse" )] public class Grobu : BlackBear { - [Constructable] + [Constructible] public Grobu() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Painted Caves/Lurg.cs b/Scripts/Mobiles/Monsters/ML/Painted Caves/Lurg.cs index 86d386d96..da3ea6055 100644 --- a/Scripts/Mobiles/Monsters/ML/Painted Caves/Lurg.cs +++ b/Scripts/Mobiles/Monsters/ML/Painted Caves/Lurg.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Lurg corpse" )] public class Lurg : Troglodyte { - [Constructable] + [Constructible] public Lurg() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Palace of Paroxysmus/Putrefier.cs b/Scripts/Mobiles/Monsters/ML/Palace of Paroxysmus/Putrefier.cs index be9a8bd34..3bd535a47 100644 --- a/Scripts/Mobiles/Monsters/ML/Palace of Paroxysmus/Putrefier.cs +++ b/Scripts/Mobiles/Monsters/ML/Palace of Paroxysmus/Putrefier.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Putrefier corpse" )] public class Putrefier : Balron { - [Constructable] + [Constructible] public Putrefier() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/CorporealBrume.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/CorporealBrume.cs index ec8b21b63..289b2b698 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/CorporealBrume.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/CorporealBrume.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a corporeal brume corpse" )] public class CorporealBrume : BaseCreature { - [Constructable] + [Constructible] public CorporealBrume() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalDaemon.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalDaemon.cs index 4ed76891a..54bff9627 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalDaemon.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalDaemon.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a crystal daemon corpse" )] public class CrystalDaemon : BaseCreature { - [Constructable] + [Constructible] public CrystalDaemon() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalLatticeSeeker.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalLatticeSeeker.cs index 63e098356..b28059746 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalLatticeSeeker.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalLatticeSeeker.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Crystal Lattice Seeker corpse" )] public class CrystalLatticeSeeker : BaseCreature { - [Constructable] + [Constructible] public CrystalLatticeSeeker() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalSeaSerpent.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalSeaSerpent.cs index 6fb0e4058..6c83d963a 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalSeaSerpent.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalSeaSerpent.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a crystal sea serpent corpse" )] public class CrystalSeaSerpent : SeaSerpent { - [Constructable] + [Constructible] public CrystalSeaSerpent() { Name = "a crystal sea serpent"; diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalVortex.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalVortex.cs index 35c288ba6..d39f186c3 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalVortex.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalVortex.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a crystal vortex corpse" )] public class CrystalVortex : BaseCreature { - [Constructable] + [Constructible] public CrystalVortex() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalWisp.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalWisp.cs index 902af5347..570474cca 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalWisp.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalWisp.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles { public class CrystalWisp : Wisp { - [Constructable] + [Constructible] public CrystalWisp() { Name = "a crystal wisp"; diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/MantraEffervescence.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/MantraEffervescence.cs index dd583af81..1f1633e74 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/MantraEffervescence.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/MantraEffervescence.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a mantra effervescence corpse" )] public class MantraEffervescence : BaseCreature { - [Constructable] + [Constructible] public MantraEffervescence() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/Protector.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/Protector.cs index f38299149..a05db7572 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/Protector.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/Protector.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a human corpse" )] public class Protector : BaseCreature { - [Constructable] + [Constructible] public Protector() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Prism of Light/UnfrozenMummy.cs b/Scripts/Mobiles/Monsters/ML/Prism of Light/UnfrozenMummy.cs index d720de34c..e8f3144a9 100644 --- a/Scripts/Mobiles/Monsters/ML/Prism of Light/UnfrozenMummy.cs +++ b/Scripts/Mobiles/Monsters/ML/Prism of Light/UnfrozenMummy.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an unfrozen mummy corpse" )] public class UnfrozenMummy : BaseCreature { - [Constructable] + [Constructible] public UnfrozenMummy() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.4, 0.8 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs b/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs index 5936d00db..1677020fb 100644 --- a/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs +++ b/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "a Chiikkaha the Toothed corpse" )] public class Chiikkaha : RatmanMage { - [Constructable] + [Constructible] public Chiikkaha() { Name = "Chiikkaha the Toothed"; diff --git a/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs b/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs index bed7ff4e7..94b26e319 100644 --- a/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs +++ b/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a Moug-Guur corpse" )] public class MougGuur : Ettin { - [Constructable] + [Constructible] public MougGuur() { Name = "Moug-Guur"; diff --git a/Scripts/Mobiles/Monsters/ML/Sanctuary/Szavetra.cs b/Scripts/Mobiles/Monsters/ML/Sanctuary/Szavetra.cs index 551489749..d30bfb00d 100644 --- a/Scripts/Mobiles/Monsters/ML/Sanctuary/Szavetra.cs +++ b/Scripts/Mobiles/Monsters/ML/Sanctuary/Szavetra.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a Szavetra corpse" )] public class Szavetra : Succubus { - [Constructable] + [Constructible] public Szavetra() { Name = "Szavetra"; diff --git a/Scripts/Mobiles/Monsters/ML/Special/Ilhenir.cs b/Scripts/Mobiles/Monsters/ML/Special/Ilhenir.cs index 84989a8c3..b3ef98ea8 100644 --- a/Scripts/Mobiles/Monsters/ML/Special/Ilhenir.cs +++ b/Scripts/Mobiles/Monsters/ML/Special/Ilhenir.cs @@ -36,7 +36,7 @@ namespace Server.Mobiles } } - [Constructable] + [Constructible] public Ilhenir() : base( AIType.AI_Mage ) { @@ -332,13 +332,13 @@ namespace Server.Mobiles set { m_Corrosive = value; } } - [Constructable] + [Constructible] public StainedOoze() : this( false ) { } - [Constructable] + [Constructible] public StainedOoze( bool corrosive ) : base( 0x122A ) { diff --git a/Scripts/Mobiles/Monsters/ML/Special/Meraktus.cs b/Scripts/Mobiles/Monsters/ML/Special/Meraktus.cs index bedba3834..245220a9b 100644 --- a/Scripts/Mobiles/Monsters/ML/Special/Meraktus.cs +++ b/Scripts/Mobiles/Monsters/ML/Special/Meraktus.cs @@ -27,7 +27,7 @@ namespace Server.Mobiles return WeaponAbility.Dismount; } - [Constructable] + [Constructible] public Meraktus() : base(AIType.AI_Melee) { diff --git a/Scripts/Mobiles/Monsters/ML/Special/Twaulo.cs b/Scripts/Mobiles/Monsters/ML/Special/Twaulo.cs index 7b9d8b84a..741d42fc1 100644 --- a/Scripts/Mobiles/Monsters/ML/Special/Twaulo.cs +++ b/Scripts/Mobiles/Monsters/ML/Special/Twaulo.cs @@ -19,7 +19,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.DreadHorn }; } } - [Constructable] + [Constructible] public Twaulo() : base(AIType.AI_Melee) { diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Changeling.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Changeling.cs index 02c7b81b1..27d403dc2 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Changeling.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Changeling.cs @@ -17,7 +17,7 @@ namespace Server.Mobiles public virtual string DefaultName{ get{ return "a changeling"; } } public virtual int DefaultHue{ get{ return 0; } } - [Constructable] + [Constructible] public Changeling() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs index 8d65f4c16..d642db7a2 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Gnaw corpse" )] public class Gnaw : DireWolf { - [Constructable] + [Constructible] public Gnaw() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Guile.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Guile.cs index abec9e794..abe680ebc 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Guile.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Guile.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override string DefaultName{ get{ return "Guile"; } } public override int DefaultHue{ get{ return 0x3F; } } - [Constructable] + [Constructible] public Guile() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Irk.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Irk.cs index ab5b3bf19..c0c954e93 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Irk.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Irk.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override string DefaultName{ get{ return "Irk"; } } public override int DefaultHue{ get{ return 0x489; } } - [Constructable] + [Constructible] public Irk() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadyLissith.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadyLissith.cs index 93d6460df..5da30d9e4 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadyLissith.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadyLissith.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a Lady Lissith corpse" )] public class LadyLissith : GiantBlackWidow { - [Constructable] + [Constructible] public LadyLissith() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadySabrix.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadySabrix.cs index b601250e3..fa7b3f01a 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadySabrix.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadySabrix.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Lady Sabrix corpse" )] public class LadySabrix : GiantBlackWidow { - [Constructable] + [Constructible] public LadySabrix() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Malefic.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Malefic.cs index c62b3491e..c1f5f2ac7 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Malefic.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Malefic.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Malefic corpse" )] public class Malefic : DreadSpider { - [Constructable] + [Constructible] public Malefic() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Silk.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Silk.cs index 96fcec3a7..2f31c7ac7 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Silk.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Silk.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Silk corpse" )] public class Silk : GiantBlackWidow { - [Constructable] + [Constructible] public Silk() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Spite.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Spite.cs index c25125ed2..f55d59c6f 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Spite.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Spite.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override string DefaultName{ get{ return "Spite"; } } public override int DefaultHue{ get{ return 0x21; } } - [Constructable] + [Constructible] public Spite() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Swoop.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Swoop.cs index 311df4b06..f42e3d84c 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Swoop.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Swoop.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a Swoop corpse" )] public class Swoop : Eagle { - [Constructable] + [Constructible] public Swoop() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Virulent.cs b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Virulent.cs index 99fe487a4..4b0430355 100644 --- a/Scripts/Mobiles/Monsters/ML/Twisted Weald/Virulent.cs +++ b/Scripts/Mobiles/Monsters/ML/Twisted Weald/Virulent.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a Virulent corpse" )] public class Virulent : DreadSpider { - [Constructable] + [Constructible] public Virulent() { IsParagon = true; diff --git a/Scripts/Mobiles/Monsters/Mammal/Melee/HellHound.cs b/Scripts/Mobiles/Monsters/Mammal/Melee/HellHound.cs index b44eac130..7743ca405 100644 --- a/Scripts/Mobiles/Monsters/Mammal/Melee/HellHound.cs +++ b/Scripts/Mobiles/Monsters/Mammal/Melee/HellHound.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a hell hound corpse" )] public class HellHound : BaseCreature { - [Constructable] + [Constructible] public HellHound() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a hell hound"; diff --git a/Scripts/Mobiles/Monsters/Mammal/Melee/VorpalBunny.cs b/Scripts/Mobiles/Monsters/Mammal/Melee/VorpalBunny.cs index 1f3a7a19a..75fbb5e25 100644 --- a/Scripts/Mobiles/Monsters/Mammal/Melee/VorpalBunny.cs +++ b/Scripts/Mobiles/Monsters/Mammal/Melee/VorpalBunny.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a vorpal bunny corpse" )] public class VorpalBunny : BaseCreature { - [Constructable] + [Constructible] public VorpalBunny() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a vorpal bunny"; diff --git a/Scripts/Mobiles/Monsters/Misc/Magic/DarkWisp.cs b/Scripts/Mobiles/Monsters/Misc/Magic/DarkWisp.cs index 4e932ad14..41e68d1c9 100644 --- a/Scripts/Mobiles/Monsters/Misc/Magic/DarkWisp.cs +++ b/Scripts/Mobiles/Monsters/Misc/Magic/DarkWisp.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override TimeSpan ReacquireDelay { get { return TimeSpan.FromSeconds( 1.0 ); } } - [Constructable] + [Constructible] public DarkWisp() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a wisp"; diff --git a/Scripts/Mobiles/Monsters/Misc/Magic/EtherealWarrior.cs b/Scripts/Mobiles/Monsters/Misc/Magic/EtherealWarrior.cs index a07058528..bd449c139 100644 --- a/Scripts/Mobiles/Monsters/Misc/Magic/EtherealWarrior.cs +++ b/Scripts/Mobiles/Monsters/Misc/Magic/EtherealWarrior.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles { public override bool InitialInnocent{ get{ return true; } } - [Constructable] + [Constructible] public EtherealWarrior() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "ethereal warrior" ); diff --git a/Scripts/Mobiles/Monsters/Misc/Magic/Pixie.cs b/Scripts/Mobiles/Monsters/Misc/Magic/Pixie.cs index de2bf0070..d2be89a16 100644 --- a/Scripts/Mobiles/Monsters/Misc/Magic/Pixie.cs +++ b/Scripts/Mobiles/Monsters/Misc/Magic/Pixie.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles { public override bool InitialInnocent{ get{ return true; } } - [Constructable] + [Constructible] public Pixie() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "pixie" ); diff --git a/Scripts/Mobiles/Monsters/Misc/Magic/ShadowWisp.cs b/Scripts/Mobiles/Monsters/Misc/Magic/ShadowWisp.cs index 774ab657e..1973b7127 100644 --- a/Scripts/Mobiles/Monsters/Misc/Magic/ShadowWisp.cs +++ b/Scripts/Mobiles/Monsters/Misc/Magic/ShadowWisp.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a wisp corpse" )] public class ShadowWisp : BaseCreature { - [Constructable] + [Constructible] public ShadowWisp() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.3, 0.6 ) { Name = "a shadow wisp"; diff --git a/Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs b/Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs index 1fe161553..45aca3ae5 100644 --- a/Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs +++ b/Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs @@ -16,7 +16,7 @@ namespace Server.Mobiles public override TimeSpan ReacquireDelay { get { return TimeSpan.FromSeconds( 1.0 ); } } - [Constructable] + [Constructible] public Wisp() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = "a wisp"; diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/AnimatedWeapon.cs b/Scripts/Mobiles/Monsters/Misc/Melee/AnimatedWeapon.cs index 6ce2238af..b8f3261b2 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/AnimatedWeapon.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/AnimatedWeapon.cs @@ -16,7 +16,7 @@ namespace Server.Mobiles return m.Str / Math.Max( this.GetDistanceToSqrt( m ), 1.0 ); } - [Constructable] + [Constructible] public AnimatedWeapon( Mobile caster, int level ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.3, 0.6 ) { diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/BladeSpirits.cs b/Scripts/Mobiles/Monsters/Misc/Melee/BladeSpirits.cs index d043152c6..9ef53f3ac 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/BladeSpirits.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/BladeSpirits.cs @@ -19,7 +19,7 @@ namespace Server.Mobiles return ( m.Str + m.Skills[SkillName.Tactics].Value ) / Math.Max( GetDistanceToSqrt( m ), 1.0 ); } - [Constructable] + [Constructible] public BladeSpirits() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.3, 0.6 ) { diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/Centaur.cs b/Scripts/Mobiles/Monsters/Misc/Melee/Centaur.cs index 14ade4fe2..cfec78fbc 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/Centaur.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/Centaur.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a centaur corpse" )] public class Centaur : BaseCreature { - [Constructable] + [Constructible] public Centaur() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "centaur" ); diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/EnergyVortex.cs b/Scripts/Mobiles/Monsters/Misc/Melee/EnergyVortex.cs index 0d551986e..d3087d76a 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/EnergyVortex.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/EnergyVortex.cs @@ -19,7 +19,7 @@ namespace Server.Mobiles return ( m.Int + m.Skills[SkillName.Magery].Value ) / Math.Max( GetDistanceToSqrt( m ), 1.0 ); } - [Constructable] + [Constructible] public EnergyVortex() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/FrostOoze.cs b/Scripts/Mobiles/Monsters/Misc/Melee/FrostOoze.cs index 8bcf1c702..576db669e 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/FrostOoze.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/FrostOoze.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a frost ooze corpse" )] public class FrostOoze : BaseCreature { - [Constructable] + [Constructible] public FrostOoze() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a frost ooze"; diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs b/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs index f5f79baad..f58363475 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs @@ -18,12 +18,12 @@ namespace Server.Mobiles public override bool CanBeDistracted { get { return false; } } - [Constructable] + [Constructible] public Golem() : this( false, 1.0 ) { } - [Constructable] + [Constructible] public Golem( bool summoned, double scalar ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8 ) { Name = "a golem"; diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeast.cs b/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeast.cs index d49e481dd..88d18fc68 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeast.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeast.cs @@ -33,7 +33,7 @@ namespace Server.Mobiles get { return m_HasMetalChest; } } - [Constructable] + [Constructible] public PlagueBeast() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a plague beast"; diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs b/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs index b7a5d2ca6..3a61c5619 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs @@ -42,7 +42,7 @@ namespace Server.Mobiles private DecayTimer m_Timer; - [Constructable] + [Constructible] public PlagueBeastLord() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a plague beast lord"; diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/PlagueSpawn.cs b/Scripts/Mobiles/Monsters/Misc/Melee/PlagueSpawn.cs index b0bfe0fd1..8b9e192cf 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/PlagueSpawn.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/PlagueSpawn.cs @@ -27,7 +27,7 @@ namespace Server.Mobiles set{ m_ExpireTime = value; } } - [Constructable] + [Constructible] public PlagueSpawn() : this( null ) { } diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/SandVortex.cs b/Scripts/Mobiles/Monsters/Misc/Melee/SandVortex.cs index f74aa58ca..d005af841 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/SandVortex.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/SandVortex.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a sand vortex corpse" )] public class SandVortex : BaseCreature { - [Constructable] + [Constructible] public SandVortex() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a sand vortex"; diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/Slime.cs b/Scripts/Mobiles/Monsters/Misc/Melee/Slime.cs index 76b19ec13..bbe5d0ab4 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/Slime.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/Slime.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a slimey corpse" )] public class Slime : BaseCreature { - [Constructable] + [Constructible] public Slime() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a slime"; diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/AgapiteElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/AgapiteElemental.cs index 15d165d52..4d61b3662 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/AgapiteElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/AgapiteElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class AgapiteElemental : BaseCreature { - [Constructable] + [Constructible] public AgapiteElemental() : this( 2 ) { } - [Constructable] + [Constructible] public AgapiteElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an agapite elemental"; diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/BronzeElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/BronzeElemental.cs index 0f1b7d474..d5527c99c 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/BronzeElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/BronzeElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class BronzeElemental : BaseCreature { - [Constructable] + [Constructible] public BronzeElemental() : this( 2 ) { } - [Constructable] + [Constructible] public BronzeElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { // TODO: Gas attack diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/CopperElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/CopperElemental.cs index f58d90ad9..a5282d94e 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/CopperElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/CopperElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class CopperElemental : BaseCreature { - [Constructable] + [Constructible] public CopperElemental() : this( 2 ) { } - [Constructable] + [Constructible] public CopperElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a copper elemental"; diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/DullCopperElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/DullCopperElemental.cs index 8b5f9b2c6..097e3163c 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/DullCopperElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/DullCopperElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class DullCopperElemental : BaseCreature { - [Constructable] + [Constructible] public DullCopperElemental() : this( 2 ) { } - [Constructable] + [Constructible] public DullCopperElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a dull copper elemental"; diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/GoldenElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/GoldenElemental.cs index 7c8356248..d0d4fa2b4 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/GoldenElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/GoldenElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class GoldenElemental : BaseCreature { - [Constructable] + [Constructible] public GoldenElemental() : this( 2 ) { } - [Constructable] + [Constructible] public GoldenElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a golden elemental"; diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/ShadowIronElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/ShadowIronElemental.cs index 78288c932..9551c4fd6 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/ShadowIronElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/ShadowIronElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class ShadowIronElemental : BaseCreature { - [Constructable] + [Constructible] public ShadowIronElemental() : this( 2 ) { } - [Constructable] + [Constructible] public ShadowIronElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a shadow iron elemental"; diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/ValoriteElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/ValoriteElemental.cs index eafa1ff53..390dc1132 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/ValoriteElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/ValoriteElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class ValoriteElemental : BaseCreature { - [Constructable] + [Constructible] public ValoriteElemental() : this( 2 ) { } - [Constructable] + [Constructible] public ValoriteElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { // TODO: Gas attack diff --git a/Scripts/Mobiles/Monsters/Ore Elementals/VeriteElemental.cs b/Scripts/Mobiles/Monsters/Ore Elementals/VeriteElemental.cs index 8c39f284b..f00df50f7 100644 --- a/Scripts/Mobiles/Monsters/Ore Elementals/VeriteElemental.cs +++ b/Scripts/Mobiles/Monsters/Ore Elementals/VeriteElemental.cs @@ -7,12 +7,12 @@ namespace Server.Mobiles [CorpseName( "an ore elemental corpse" )] public class VeriteElemental : BaseCreature { - [Constructable] + [Constructible] public VeriteElemental() : this( 2 ) { } - [Constructable] + [Constructible] public VeriteElemental( int oreAmount ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a verite elemental"; diff --git a/Scripts/Mobiles/Monsters/Plant/Magic/Reaper.cs b/Scripts/Mobiles/Monsters/Plant/Magic/Reaper.cs index 338766144..7e3168a10 100644 --- a/Scripts/Mobiles/Monsters/Plant/Magic/Reaper.cs +++ b/Scripts/Mobiles/Monsters/Plant/Magic/Reaper.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a reapers corpse" )] public class Reaper : BaseCreature { - [Constructable] + [Constructible] public Reaper() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a reaper"; diff --git a/Scripts/Mobiles/Monsters/Plant/Melee/BogThing.cs b/Scripts/Mobiles/Monsters/Plant/Melee/BogThing.cs index 059a883f3..f1f563c47 100644 --- a/Scripts/Mobiles/Monsters/Plant/Melee/BogThing.cs +++ b/Scripts/Mobiles/Monsters/Plant/Melee/BogThing.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a plant corpse" )] public class BogThing : BaseCreature { - [Constructable] + [Constructible] public BogThing() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.6, 1.2 ) { Name = "a bog thing"; diff --git a/Scripts/Mobiles/Monsters/Plant/Melee/Bogling.cs b/Scripts/Mobiles/Monsters/Plant/Melee/Bogling.cs index 93366711c..2fd8ff9c5 100644 --- a/Scripts/Mobiles/Monsters/Plant/Melee/Bogling.cs +++ b/Scripts/Mobiles/Monsters/Plant/Melee/Bogling.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a plant corpse" )] public class Bogling : BaseCreature { - [Constructable] + [Constructible] public Bogling() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a bogling"; diff --git a/Scripts/Mobiles/Monsters/Plant/Melee/Corpser.cs b/Scripts/Mobiles/Monsters/Plant/Melee/Corpser.cs index a33fedf70..406dbc18c 100644 --- a/Scripts/Mobiles/Monsters/Plant/Melee/Corpser.cs +++ b/Scripts/Mobiles/Monsters/Plant/Melee/Corpser.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a corpser corpse" )] public class Corpser : BaseCreature { - [Constructable] + [Constructible] public Corpser() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a corpser"; diff --git a/Scripts/Mobiles/Monsters/Plant/Melee/Quagmire.cs b/Scripts/Mobiles/Monsters/Plant/Melee/Quagmire.cs index 76fadfb91..6f06e2e78 100644 --- a/Scripts/Mobiles/Monsters/Plant/Melee/Quagmire.cs +++ b/Scripts/Mobiles/Monsters/Plant/Melee/Quagmire.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a quagmire corpse" )] public class Quagmire : BaseCreature { - [Constructable] + [Constructible] public Quagmire() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8 ) { Name = "a quagmire"; diff --git a/Scripts/Mobiles/Monsters/Plant/Melee/SwampTentacle.cs b/Scripts/Mobiles/Monsters/Plant/Melee/SwampTentacle.cs index 7ae709765..b2a2898d8 100644 --- a/Scripts/Mobiles/Monsters/Plant/Melee/SwampTentacle.cs +++ b/Scripts/Mobiles/Monsters/Plant/Melee/SwampTentacle.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a swamp tentacle corpse" )] public class SwampTentacle : BaseCreature { - [Constructable] + [Constructible] public SwampTentacle() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a swamp tentacle"; diff --git a/Scripts/Mobiles/Monsters/Plant/Melee/WhippingVine.cs b/Scripts/Mobiles/Monsters/Plant/Melee/WhippingVine.cs index 444e06574..81f7e8758 100644 --- a/Scripts/Mobiles/Monsters/Plant/Melee/WhippingVine.cs +++ b/Scripts/Mobiles/Monsters/Plant/Melee/WhippingVine.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a whipping vine corpse" )] public class WhippingVine : BaseCreature { - [Constructable] + [Constructible] public WhippingVine() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a whipping vine"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/AncientWyrm.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/AncientWyrm.cs index f02d5c668..82247018e 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/AncientWyrm.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/AncientWyrm.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a dragon corpse" )] public class AncientWyrm : BaseCreature { - [Constructable] + [Constructible] public AncientWyrm () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ancient wyrm"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/DeepSeaSerpent.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/DeepSeaSerpent.cs index 5a9d9a70c..22c9406a9 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/DeepSeaSerpent.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/DeepSeaSerpent.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a deep sea serpents corpse" )] public class DeepSeaSerpent : BaseCreature { - [Constructable] + [Constructible] public DeepSeaSerpent() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a deep sea serpent"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/Dragon.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/Dragon.cs index 193612a6a..48e138e47 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/Dragon.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/Dragon.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a dragon corpse" )] public class Dragon : BaseCreature { - [Constructable] + [Constructible] public Dragon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a dragon"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/Leviathan.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/Leviathan.cs index 60f590dc4..78e07f392 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/Leviathan.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/Leviathan.cs @@ -16,12 +16,12 @@ namespace Server.Mobiles set{ m_Fisher = value; } } - [Constructable] + [Constructible] public Leviathan() : this( null ) { } - [Constructable] + [Constructible] public Leviathan( Mobile fisher ) : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { m_Fisher = fisher; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianArchmage.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianArchmage.cs index 2dec70e3d..3de026985 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianArchmage.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianArchmage.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles "an ophidian zealot" }; - [Constructable] + [Constructible] public OphidianArchmage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = m_Names[Utility.Random( m_Names.Length )]; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMage.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMage.cs index 2121dce99..775b720d6 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMage.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMage.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles "an ophidian shaman" }; - [Constructable] + [Constructible] public OphidianMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = m_Names[Utility.Random( m_Names.Length )]; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMatriarch.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMatriarch.cs index f1af85f4b..da1e06c9e 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMatriarch.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMatriarch.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "an ophidian corpse" )] public class OphidianMatriarch : BaseCreature { - [Constructable] + [Constructible] public OphidianMatriarch() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an ophidian matriarch"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/SeaSerpent.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/SeaSerpent.cs index 10941ed1d..9907b1ac0 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/SeaSerpent.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/SeaSerpent.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.Seaserpant" )] public class SeaSerpent : BaseCreature { - [Constructable] + [Constructible] public SeaSerpent() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a sea serpent"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/SerpentineDragon.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/SerpentineDragon.cs index c4cb784c5..28a25f772 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/SerpentineDragon.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/SerpentineDragon.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a dragon corpse" )] public class SerpentineDragon : BaseCreature { - [Constructable] + [Constructible] public SerpentineDragon() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = "a serpentine dragon"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/ShadowWyrm.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/ShadowWyrm.cs index abb1077eb..383854051 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/ShadowWyrm.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/ShadowWyrm.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a shadow wyrm corpse" )] public class ShadowWyrm : BaseCreature { - [Constructable] + [Constructible] public ShadowWyrm() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a shadow wyrm"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/SkeletalDragon.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/SkeletalDragon.cs index c9d2b9381..5065cc0c3 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/SkeletalDragon.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/SkeletalDragon.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a skeletal dragon corpse" )] public class SkeletalDragon : BaseCreature { - [Constructable] + [Constructible] public SkeletalDragon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a skeletal dragon"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Magic/WhiteWyrm.cs b/Scripts/Mobiles/Monsters/Reptile/Magic/WhiteWyrm.cs index 5a8ee1a3f..8345922e3 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Magic/WhiteWyrm.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Magic/WhiteWyrm.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a white wyrm corpse" )] public class WhiteWyrm : BaseCreature { - [Constructable] + [Constructible] public WhiteWyrm() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = Utility.RandomBool() ? 180 : 49; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/Drake.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/Drake.cs index 51fdc5c91..fd9a7ed32 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/Drake.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/Drake.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a drake corpse" )] public class Drake : BaseCreature { - [Constructable] + [Constructible] public Drake () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a drake"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/Harpy.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/Harpy.cs index 91b12a579..3b7121f95 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/Harpy.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/Harpy.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a harpy corpse" )] public class Harpy : BaseCreature { - [Constructable] + [Constructible] public Harpy() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a harpy"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/Kraken.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/Kraken.cs index aa91a70ac..3f1086c59 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/Kraken.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/Kraken.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a krakens corpse" )] public class Kraken : BaseCreature { - [Constructable] + [Constructible] public Kraken() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a kraken"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/Lizardman.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/Lizardman.cs index ac9a445f3..0c004be05 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/Lizardman.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/Lizardman.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Lizardman; } } - [Constructable] + [Constructible] public Lizardman() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "lizardman" ); diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianKnight.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianKnight.cs index dd28c953f..bab3e3f1f 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianKnight.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianKnight.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles "an ophidian avenger" }; - [Constructable] + [Constructible] public OphidianKnight() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = m_Names[Utility.Random( m_Names.Length )]; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianWarrior.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianWarrior.cs index d2931e2ae..986371af0 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianWarrior.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianWarrior.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles "an ophidian enforcer" }; - [Constructable] + [Constructible] public OphidianWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = m_Names[Utility.Random( m_Names.Length )]; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/Scorpion.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/Scorpion.cs index e7f6385fc..ee6487045 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/Scorpion.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/Scorpion.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a scorpion corpse" )] public class Scorpion : BaseCreature { - [Constructable] + [Constructible] public Scorpion() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a scorpion"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/StoneHarpy.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/StoneHarpy.cs index 0b3c6583e..bbb4dbc9e 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/StoneHarpy.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/StoneHarpy.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a stone harpy corpse" )] public class StoneHarpy : BaseCreature { - [Constructable] + [Constructible] public StoneHarpy() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a stone harpy"; diff --git a/Scripts/Mobiles/Monsters/Reptile/Melee/Wyvern.cs b/Scripts/Mobiles/Monsters/Reptile/Melee/Wyvern.cs index 1f543774c..8b2d1d45c 100644 --- a/Scripts/Mobiles/Monsters/Reptile/Melee/Wyvern.cs +++ b/Scripts/Mobiles/Monsters/Reptile/Melee/Wyvern.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles [CorpseName( "a wyvern corpse" )] public class Wyvern : BaseCreature { - [Constructable] + [Constructible] public Wyvern () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a wyvern"; diff --git a/Scripts/Mobiles/Monsters/SE/BakeKitsune.cs b/Scripts/Mobiles/Monsters/SE/BakeKitsune.cs index 614e7745e..47b184927 100644 --- a/Scripts/Mobiles/Monsters/SE/BakeKitsune.cs +++ b/Scripts/Mobiles/Monsters/SE/BakeKitsune.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles public class BakeKitsune : BaseCreature { - [Constructable] + [Constructible] public BakeKitsune() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a bake kitsune"; diff --git a/Scripts/Mobiles/Monsters/SE/DeathWatchBeetle.cs b/Scripts/Mobiles/Monsters/SE/DeathWatchBeetle.cs index 2ec2e325c..fa4332a56 100644 --- a/Scripts/Mobiles/Monsters/SE/DeathWatchBeetle.cs +++ b/Scripts/Mobiles/Monsters/SE/DeathWatchBeetle.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles { return WeaponAbility.CrushingBlow; } - [Constructable] + [Constructible] public DeathwatchBeetle() : base( AIType.AI_Melee, Core.ML ? FightMode.Aggressor : FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a deathwatch beetle"; diff --git a/Scripts/Mobiles/Monsters/SE/DeathWatchBeetleHatchling.cs b/Scripts/Mobiles/Monsters/SE/DeathWatchBeetleHatchling.cs index c31b2f93c..0c9de0970 100644 --- a/Scripts/Mobiles/Monsters/SE/DeathWatchBeetleHatchling.cs +++ b/Scripts/Mobiles/Monsters/SE/DeathWatchBeetleHatchling.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.DeathWatchBeetleHatchling" )] public class DeathwatchBeetleHatchling : BaseCreature { - [Constructable] + [Constructible] public DeathwatchBeetleHatchling() : base( AIType.AI_Melee, Core.ML ? FightMode.Aggressor : FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a deathwatch beetle hatchling"; diff --git a/Scripts/Mobiles/Monsters/SE/EliteNinja.cs b/Scripts/Mobiles/Monsters/SE/EliteNinja.cs index 90e1a68a4..90f14999a 100644 --- a/Scripts/Mobiles/Monsters/SE/EliteNinja.cs +++ b/Scripts/Mobiles/Monsters/SE/EliteNinja.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public EliteNinja() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { SpeechHue = Utility.RandomDyedHue(); diff --git a/Scripts/Mobiles/Monsters/SE/FanDancer.cs b/Scripts/Mobiles/Monsters/SE/FanDancer.cs index e66e74a60..3634ca628 100644 --- a/Scripts/Mobiles/Monsters/SE/FanDancer.cs +++ b/Scripts/Mobiles/Monsters/SE/FanDancer.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles [CorpseName( "a fan dancer corpse" )] public class FanDancer : BaseCreature { - [Constructable] + [Constructible] public FanDancer() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a fan dancer"; diff --git a/Scripts/Mobiles/Monsters/SE/FireBeetle.cs b/Scripts/Mobiles/Monsters/SE/FireBeetle.cs index a641e8d15..fc07e802c 100644 --- a/Scripts/Mobiles/Monsters/SE/FireBeetle.cs +++ b/Scripts/Mobiles/Monsters/SE/FireBeetle.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles public virtual double BoostedSpeed{ get{ return 0.1; } } public override bool ReduceSpeedWithDamage{ get{ return false; } } - [Constructable] + [Constructible] public FireBeetle() : base( "a fire beetle", 0xA9, 0x3E95, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { SetStr( 300 ); diff --git a/Scripts/Mobiles/Monsters/SE/Kappa.cs b/Scripts/Mobiles/Monsters/SE/Kappa.cs index 1e0e5d964..84b35663c 100644 --- a/Scripts/Mobiles/Monsters/SE/Kappa.cs +++ b/Scripts/Mobiles/Monsters/SE/Kappa.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public class Kappa : BaseCreature { - [Constructable] + [Constructible] public Kappa() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a kappa"; diff --git a/Scripts/Mobiles/Monsters/SE/KazeKemono.cs b/Scripts/Mobiles/Monsters/SE/KazeKemono.cs index 20f2223f0..fb8215152 100644 --- a/Scripts/Mobiles/Monsters/SE/KazeKemono.cs +++ b/Scripts/Mobiles/Monsters/SE/KazeKemono.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public class KazeKemono : BaseCreature { - [Constructable] + [Constructible] public KazeKemono() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/SE/LadyOfTheSnow.cs b/Scripts/Mobiles/Monsters/SE/LadyOfTheSnow.cs index f2d9b8248..5a2a49c82 100644 --- a/Scripts/Mobiles/Monsters/SE/LadyOfTheSnow.cs +++ b/Scripts/Mobiles/Monsters/SE/LadyOfTheSnow.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a lady of the snow corpse" )] public class LadyOfTheSnow : BaseCreature { - [Constructable] + [Constructible] public LadyOfTheSnow() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/SE/Oni.cs b/Scripts/Mobiles/Monsters/SE/Oni.cs index 163c0fcd2..4db888961 100644 --- a/Scripts/Mobiles/Monsters/SE/Oni.cs +++ b/Scripts/Mobiles/Monsters/SE/Oni.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "an oni corpse" )] public class Oni : BaseCreature { - [Constructable] + [Constructible] public Oni() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an oni"; diff --git a/Scripts/Mobiles/Monsters/SE/RaiJu.cs b/Scripts/Mobiles/Monsters/SE/RaiJu.cs index 3c4704a04..1d652f6ae 100644 --- a/Scripts/Mobiles/Monsters/SE/RaiJu.cs +++ b/Scripts/Mobiles/Monsters/SE/RaiJu.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a rai-ju corpse" )] public class RaiJu : BaseCreature { - [Constructable] + [Constructible] public RaiJu() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a Rai-Ju"; diff --git a/Scripts/Mobiles/Monsters/SE/RevenantLion.cs b/Scripts/Mobiles/Monsters/SE/RevenantLion.cs index c7f13eefe..bccf33fe8 100644 --- a/Scripts/Mobiles/Monsters/SE/RevenantLion.cs +++ b/Scripts/Mobiles/Monsters/SE/RevenantLion.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles return WeaponAbility.BleedAttack; } - [Constructable] + [Constructible] public RevenantLion() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a Revenant Lion"; diff --git a/Scripts/Mobiles/Monsters/SE/Ronin.cs b/Scripts/Mobiles/Monsters/SE/Ronin.cs index 43279764e..dcffa96bb 100644 --- a/Scripts/Mobiles/Monsters/SE/Ronin.cs +++ b/Scripts/Mobiles/Monsters/SE/Ronin.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public Ronin() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { SpeechHue = Utility.RandomDyedHue(); diff --git a/Scripts/Mobiles/Monsters/SE/RuneBeetle.cs b/Scripts/Mobiles/Monsters/SE/RuneBeetle.cs index 59ac897d0..016a0b0eb 100644 --- a/Scripts/Mobiles/Monsters/SE/RuneBeetle.cs +++ b/Scripts/Mobiles/Monsters/SE/RuneBeetle.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles return WeaponAbility.BleedAttack; } - [Constructable] + [Constructible] public RuneBeetle() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a rune beetle"; diff --git a/Scripts/Mobiles/Monsters/SE/TsukiWolf.cs b/Scripts/Mobiles/Monsters/SE/TsukiWolf.cs index c8e360789..4ac398d47 100644 --- a/Scripts/Mobiles/Monsters/SE/TsukiWolf.cs +++ b/Scripts/Mobiles/Monsters/SE/TsukiWolf.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles [CorpseName( "a tsuki wolf corpse" )] public class TsukiWolf : BaseCreature { - [Constructable] + [Constructible] public TsukiWolf() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Monsters/SE/Yamandon.cs b/Scripts/Mobiles/Monsters/SE/Yamandon.cs index d3a6c0e47..5522870c7 100644 --- a/Scripts/Mobiles/Monsters/SE/Yamandon.cs +++ b/Scripts/Mobiles/Monsters/SE/Yamandon.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles return WeaponAbility.DoubleStrike; } - [Constructable] + [Constructible] public Yamandon() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a yamandon"; diff --git a/Scripts/Mobiles/Monsters/SE/YomotsuElder.cs b/Scripts/Mobiles/Monsters/SE/YomotsuElder.cs index feb00be98..3795e0f84 100644 --- a/Scripts/Mobiles/Monsters/SE/YomotsuElder.cs +++ b/Scripts/Mobiles/Monsters/SE/YomotsuElder.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles return WeaponAbility.DoubleStrike; } - [Constructable] + [Constructible] public YomotsuElder() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a yomotsu elder"; diff --git a/Scripts/Mobiles/Monsters/SE/YomotsuPriest.cs b/Scripts/Mobiles/Monsters/SE/YomotsuPriest.cs index f25bd774f..bccb253cc 100644 --- a/Scripts/Mobiles/Monsters/SE/YomotsuPriest.cs +++ b/Scripts/Mobiles/Monsters/SE/YomotsuPriest.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles return WeaponAbility.DoubleStrike; } - [Constructable] + [Constructible] public YomotsuPriest() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a yomotsu priest"; diff --git a/Scripts/Mobiles/Monsters/SE/YomotsuWarrior.cs b/Scripts/Mobiles/Monsters/SE/YomotsuWarrior.cs index eef53bc17..7f99eeb27 100644 --- a/Scripts/Mobiles/Monsters/SE/YomotsuWarrior.cs +++ b/Scripts/Mobiles/Monsters/SE/YomotsuWarrior.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles return WeaponAbility.DoubleStrike; } - [Constructable] + [Constructible] public YomotsuWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a yomotsu warrior"; diff --git a/Scripts/Mobiles/Monsters/Summons/SummonedAirElemental.cs b/Scripts/Mobiles/Monsters/Summons/SummonedAirElemental.cs index 4f96408b9..70c77aaae 100644 --- a/Scripts/Mobiles/Monsters/Summons/SummonedAirElemental.cs +++ b/Scripts/Mobiles/Monsters/Summons/SummonedAirElemental.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public SummonedAirElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an air elemental"; diff --git a/Scripts/Mobiles/Monsters/Summons/SummonedDaemon.cs b/Scripts/Mobiles/Monsters/Summons/SummonedDaemon.cs index 6f9918d2b..8bf59009f 100644 --- a/Scripts/Mobiles/Monsters/Summons/SummonedDaemon.cs +++ b/Scripts/Mobiles/Monsters/Summons/SummonedDaemon.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 125.0; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public SummonedDaemon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "daemon" ); diff --git a/Scripts/Mobiles/Monsters/Summons/SummonedEarthElemental.cs b/Scripts/Mobiles/Monsters/Summons/SummonedEarthElemental.cs index 95ca9871b..83f5c4319 100644 --- a/Scripts/Mobiles/Monsters/Summons/SummonedEarthElemental.cs +++ b/Scripts/Mobiles/Monsters/Summons/SummonedEarthElemental.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public SummonedEarthElemental() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an earth elemental"; diff --git a/Scripts/Mobiles/Monsters/Summons/SummonedFireElemental.cs b/Scripts/Mobiles/Monsters/Summons/SummonedFireElemental.cs index 8bd6623bf..6b63ffdff 100644 --- a/Scripts/Mobiles/Monsters/Summons/SummonedFireElemental.cs +++ b/Scripts/Mobiles/Monsters/Summons/SummonedFireElemental.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public SummonedFireElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a fire elemental"; diff --git a/Scripts/Mobiles/Monsters/Summons/SummonedWaterElemental.cs b/Scripts/Mobiles/Monsters/Summons/SummonedWaterElemental.cs index 079fd04f9..8e2979e29 100644 --- a/Scripts/Mobiles/Monsters/Summons/SummonedWaterElemental.cs +++ b/Scripts/Mobiles/Monsters/Summons/SummonedWaterElemental.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles public override double DispelDifficulty{ get{ return 117.5; } } public override double DispelFocus{ get{ return 45.0; } } - [Constructable] + [Constructible] public SummonedWaterElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a water elemental"; diff --git a/Scripts/Mobiles/PlayerMobile.cs b/Scripts/Mobiles/PlayerMobile.cs index 2c9b72552..28333b4fd 100644 --- a/Scripts/Mobiles/PlayerMobile.cs +++ b/Scripts/Mobiles/PlayerMobile.cs @@ -627,11 +627,11 @@ namespace Server.Mobiles if ( type.IsDefined( typeof( FurnitureAttribute ), true ) || type.IsDefined( typeof( DynamicFlipingAttribute ), true ) ) { - object[] objs = type.GetCustomAttributes( typeof( FlipableAttribute ), true ); + object[] objs = type.GetCustomAttributes( typeof( FlippableAttribute ), true ); if ( objs != null && objs.Length > 0 ) { - FlipableAttribute fp = objs[0] as FlipableAttribute; + FlippableAttribute fp = objs[0] as FlippableAttribute; if ( fp != null ) { @@ -1823,14 +1823,14 @@ namespace Server.Mobiles } else { - if ( !item.PayedInsurance ) + if ( !item.PaidInsurance ) { int cost = GetInsuranceCost( item ); if ( Banker.Withdraw( from, cost ) ) { SendLocalizedMessage( 1060398, cost.ToString() ); // ~1_AMOUNT~ gold has been withdrawn from your bank box. - item.PayedInsurance = true; + item.PaidInsurance = true; } else { @@ -2742,20 +2742,20 @@ namespace Server.Mobiles if ( Banker.Withdraw( this, cost ) ) { m_InsuranceCost += cost; - item.PayedInsurance = true; + item.PaidInsurance = true; SendLocalizedMessage(1060398, cost.ToString()); // ~1_AMOUNT~ gold has been withdrawn from your bank box. } else { SendLocalizedMessage( 1061079, "", 0x23 ); // You lack the funds to purchase the insurance - item.PayedInsurance = false; + item.PaidInsurance = false; item.Insured = false; m_NonAutoreinsuredItems++; } } else { - item.PayedInsurance = false; + item.PaidInsurance = false; item.Insured = false; } @@ -3501,7 +3501,7 @@ namespace Server.Mobiles goto case 13; } - case 13: // just removed m_PayedInsurance list + case 13: // just removed m_PaidInsurance list case 12: { m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader ); @@ -3511,10 +3511,10 @@ namespace Server.Mobiles { if ( version < 13 ) { - List payed = reader.ReadStrongItemList(); + List paid = reader.ReadStrongItemList(); - for ( int i = 0; i < payed.Count; ++i ) - payed[i].PayedInsurance = true; + for ( int i = 0; i < paid.Count; ++i ) + paid[i].PaidInsurance = true; } goto case 10; diff --git a/Scripts/Mobiles/Special/Barracoon.cs b/Scripts/Mobiles/Special/Barracoon.cs index 491d6779c..62536d4ac 100644 --- a/Scripts/Mobiles/Special/Barracoon.cs +++ b/Scripts/Mobiles/Special/Barracoon.cs @@ -21,7 +21,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.Slime }; } } - [Constructable] + [Constructible] public Barracoon() : base( AIType.AI_Melee ) { Name = "Barracoon"; diff --git a/Scripts/Mobiles/Special/CapturedHordeMinion.cs b/Scripts/Mobiles/Special/CapturedHordeMinion.cs index 54a55d2b4..d0b5637cb 100644 --- a/Scripts/Mobiles/Special/CapturedHordeMinion.cs +++ b/Scripts/Mobiles/Special/CapturedHordeMinion.cs @@ -5,7 +5,7 @@ namespace Server.Mobiles { public class CapturedHordeMinion : HordeMinion { - [Constructable] + [Constructible] public CapturedHordeMinion() { this.FightMode = FightMode.None; diff --git a/Scripts/Mobiles/Special/ChaosGuard.cs b/Scripts/Mobiles/Special/ChaosGuard.cs index 591f30a85..f67e34b4e 100644 --- a/Scripts/Mobiles/Special/ChaosGuard.cs +++ b/Scripts/Mobiles/Special/ChaosGuard.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override bool BardImmune{ get{ return true; } } - [Constructable] + [Constructible] public ChaosGuard() { } diff --git a/Scripts/Mobiles/Special/DarkGuardian.cs b/Scripts/Mobiles/Special/DarkGuardian.cs index f66373357..1e2f40cd4 100644 --- a/Scripts/Mobiles/Special/DarkGuardian.cs +++ b/Scripts/Mobiles/Special/DarkGuardian.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles [CorpseName( "a dark guardians' corpse" )] public class DarkGuardian : BaseCreature { - [Constructable] + [Constructible] public DarkGuardian() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "a dark guardian"; diff --git a/Scripts/Mobiles/Special/Dummy.cs b/Scripts/Mobiles/Special/Dummy.cs index 995e428f7..f16e4d4a2 100644 --- a/Scripts/Mobiles/Special/Dummy.cs +++ b/Scripts/Mobiles/Special/Dummy.cs @@ -20,7 +20,7 @@ namespace Server.Mobiles { public Timer m_Timer; - [Constructable] + [Constructible] public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed) { this.Body = 400 + Utility.Random(2); diff --git a/Scripts/Mobiles/Special/DummySpecific.cs b/Scripts/Mobiles/Special/DummySpecific.cs index 203496104..da3239219 100644 --- a/Scripts/Mobiles/Special/DummySpecific.cs +++ b/Scripts/Mobiles/Special/DummySpecific.cs @@ -20,7 +20,7 @@ namespace Server.Mobiles public class DummyMace : Dummy { - [Constructable] + [Constructible] public DummyMace() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Macer @@ -96,7 +96,7 @@ namespace Server.Mobiles public class DummyFence : Dummy { - [Constructable] + [Constructible] public DummyFence() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Fencer @@ -172,7 +172,7 @@ namespace Server.Mobiles public class DummySword : Dummy { - [Constructable] + [Constructible] public DummySword() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Swordsman @@ -249,7 +249,7 @@ namespace Server.Mobiles public class DummyNox : Dummy { - [Constructable] + [Constructible] public DummyNox() : base(AIType.AI_Mage, FightMode.Closest, 15, 1, 0.2, 0.6) { @@ -320,7 +320,7 @@ namespace Server.Mobiles public class DummyStun : Dummy { - [Constructable] + [Constructible] public DummyStun() : base(AIType.AI_Mage, FightMode.Closest, 15, 1, 0.2, 0.6) { @@ -414,7 +414,7 @@ namespace Server.Mobiles public class DummySuper : Dummy { - [Constructable] + [Constructible] public DummySuper() : base(AIType.AI_Mage, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Super Mage @@ -512,7 +512,7 @@ namespace Server.Mobiles public class DummyHealer : Dummy { - [Constructable] + [Constructible] public DummyHealer() : base(AIType.AI_Healer, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Healer Mage @@ -603,7 +603,7 @@ namespace Server.Mobiles public class DummyAssassin : Dummy { - [Constructable] + [Constructible] public DummyAssassin() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Hybrid Assassin @@ -722,7 +722,7 @@ namespace Server.Mobiles [TypeAlias( "Server.Mobiles.DummyTheif" )] public class DummyThief : Dummy { - [Constructable] + [Constructible] public DummyThief() : base(AIType.AI_Thief, FightMode.Closest, 15, 1, 0.2, 0.6) { // A Dummy Hybrid Thief diff --git a/Scripts/Mobiles/Special/Harrower.cs b/Scripts/Mobiles/Special/Harrower.cs index 924beddbb..8e9d9e899 100644 --- a/Scripts/Mobiles/Special/Harrower.cs +++ b/Scripts/Mobiles/Special/Harrower.cs @@ -77,7 +77,7 @@ namespace Server.Mobiles } } - [Constructable] + [Constructible] public Harrower() : base( AIType.AI_Mage, FightMode.Closest, 18, 1, 0.2, 0.4 ) { m_Instances.Add( this ); diff --git a/Scripts/Mobiles/Special/HarrowerTentacles.cs b/Scripts/Mobiles/Special/HarrowerTentacles.cs index fe2bff1c8..b15219e04 100644 --- a/Scripts/Mobiles/Special/HarrowerTentacles.cs +++ b/Scripts/Mobiles/Special/HarrowerTentacles.cs @@ -24,7 +24,7 @@ namespace Server.Mobiles } } - [Constructable] + [Constructible] public HarrowerTentacles() : this( null ) { } diff --git a/Scripts/Mobiles/Special/LordOaks.cs b/Scripts/Mobiles/Special/LordOaks.cs index a02a1fd49..e9f0359e7 100644 --- a/Scripts/Mobiles/Special/LordOaks.cs +++ b/Scripts/Mobiles/Special/LordOaks.cs @@ -26,7 +26,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { }; } } - [Constructable] + [Constructible] public LordOaks() : base( AIType.AI_Mage, FightMode.Evil ) { Body = 175; diff --git a/Scripts/Mobiles/Special/Mephitis.cs b/Scripts/Mobiles/Special/Mephitis.cs index a007359dd..e2eb971d7 100644 --- a/Scripts/Mobiles/Special/Mephitis.cs +++ b/Scripts/Mobiles/Special/Mephitis.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.Spider }; } } - [Constructable] + [Constructible] public Mephitis() : base( AIType.AI_Melee ) { Body = 173; diff --git a/Scripts/Mobiles/Special/Neira.cs b/Scripts/Mobiles/Special/Neira.cs index e08d8f58e..c4e237c0e 100644 --- a/Scripts/Mobiles/Special/Neira.cs +++ b/Scripts/Mobiles/Special/Neira.cs @@ -18,7 +18,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { }; } } - [Constructable] + [Constructible] public Neira() : base( AIType.AI_Mage ) { Name = "Neira"; diff --git a/Scripts/Mobiles/Special/OrderGuard.cs b/Scripts/Mobiles/Special/OrderGuard.cs index a152c04d7..12a925f9e 100644 --- a/Scripts/Mobiles/Special/OrderGuard.cs +++ b/Scripts/Mobiles/Special/OrderGuard.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override bool BardImmune{ get{ return true; } } - [Constructable] + [Constructible] public OrderGuard() { } diff --git a/Scripts/Mobiles/Special/Rikktor.cs b/Scripts/Mobiles/Special/Rikktor.cs index 490eaa1c2..af82ca828 100644 --- a/Scripts/Mobiles/Special/Rikktor.cs +++ b/Scripts/Mobiles/Special/Rikktor.cs @@ -22,7 +22,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.OphidianArchMage, MonsterStatuetteType.OphidianWarrior }; } } - [Constructable] + [Constructible] public Rikktor() : base( AIType.AI_Melee ) { Body = 172; diff --git a/Scripts/Mobiles/Special/Semidar.cs b/Scripts/Mobiles/Special/Semidar.cs index 01d7d7a8d..980888634 100644 --- a/Scripts/Mobiles/Special/Semidar.cs +++ b/Scripts/Mobiles/Special/Semidar.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { }; } } - [Constructable] + [Constructible] public Semidar() : base( AIType.AI_Mage ) { Name = "Semidar"; diff --git a/Scripts/Mobiles/Special/Serado.cs b/Scripts/Mobiles/Special/Serado.cs index 864226e91..62f646d17 100644 --- a/Scripts/Mobiles/Special/Serado.cs +++ b/Scripts/Mobiles/Special/Serado.cs @@ -24,7 +24,7 @@ namespace Server.Mobiles return WeaponAbility.DoubleStrike; } - [Constructable] + [Constructible] public Serado() : base( AIType.AI_Melee ) { Name = "Serado"; diff --git a/Scripts/Mobiles/Special/ServantOfSemidar.cs b/Scripts/Mobiles/Special/ServantOfSemidar.cs index 2eb381309..83cebb8d2 100644 --- a/Scripts/Mobiles/Special/ServantOfSemidar.cs +++ b/Scripts/Mobiles/Special/ServantOfSemidar.cs @@ -5,7 +5,7 @@ namespace Server.Mobiles { public class ServantOfSemidar : BaseCreature { - [Constructable] + [Constructible] public ServantOfSemidar() : base( AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4 ) { Name = "a servant of Semidar"; diff --git a/Scripts/Mobiles/Special/Silvani.cs b/Scripts/Mobiles/Special/Silvani.cs index d749c8a87..afc567c41 100644 --- a/Scripts/Mobiles/Special/Silvani.cs +++ b/Scripts/Mobiles/Special/Silvani.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles { public class Silvani : BaseCreature { - [Constructable] + [Constructible] public Silvani() : base( AIType.AI_Mage, FightMode.Evil, 18, 1, 0.1, 0.2 ) { Name = "Silvani"; diff --git a/Scripts/Mobiles/Special/Wanderer.cs b/Scripts/Mobiles/Special/Wanderer.cs index ef7a7c969..33197e926 100644 --- a/Scripts/Mobiles/Special/Wanderer.cs +++ b/Scripts/Mobiles/Special/Wanderer.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { private Timer m_Timer; - [Constructable] + [Constructible] public Wanderer() { this.Name = "Me"; diff --git a/Scripts/Mobiles/Townfolk/Actor.cs b/Scripts/Mobiles/Townfolk/Actor.cs index b7529cb83..9a571be01 100644 --- a/Scripts/Mobiles/Townfolk/Actor.cs +++ b/Scripts/Mobiles/Townfolk/Actor.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class Actor : BaseCreature { - [Constructable] + [Constructible] public Actor () : base( AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4 ) { InitStats( 31, 41, 51 ); diff --git a/Scripts/Mobiles/Townfolk/Artist.cs b/Scripts/Mobiles/Townfolk/Artist.cs index ca0307916..864c16b4b 100644 --- a/Scripts/Mobiles/Townfolk/Artist.cs +++ b/Scripts/Mobiles/Townfolk/Artist.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public override bool CanTeach { get { return true; } } - [Constructable] + [Constructible] public Artist() : base( AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Townfolk/Banker.cs b/Scripts/Mobiles/Townfolk/Banker.cs index b6fd95291..cec201307 100644 --- a/Scripts/Mobiles/Townfolk/Banker.cs +++ b/Scripts/Mobiles/Townfolk/Banker.cs @@ -17,7 +17,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.MerchantsGuild; } } - [Constructable] + [Constructible] public Banker() : base( "the banker" ) { } diff --git a/Scripts/Mobiles/Townfolk/BaseEscortable.cs b/Scripts/Mobiles/Townfolk/BaseEscortable.cs index f47154529..794296f3a 100644 --- a/Scripts/Mobiles/Townfolk/BaseEscortable.cs +++ b/Scripts/Mobiles/Townfolk/BaseEscortable.cs @@ -171,7 +171,7 @@ namespace Server.Mobiles typeof( EscortToNHBank ) }; - [Constructable] + [Constructible] public BaseEscortable() : base(AIType.AI_Melee, FightMode.Aggressor, 22, 1, 0.2, 1.0) { diff --git a/Scripts/Mobiles/Townfolk/BrideGroom.cs b/Scripts/Mobiles/Townfolk/BrideGroom.cs index d543575d6..2c9b43d63 100644 --- a/Scripts/Mobiles/Townfolk/BrideGroom.cs +++ b/Scripts/Mobiles/Townfolk/BrideGroom.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class BrideGroom : BaseEscortable { - [Constructable] + [Constructible] public BrideGroom() { if ( Female ) diff --git a/Scripts/Mobiles/Townfolk/EscortableMage.cs b/Scripts/Mobiles/Townfolk/EscortableMage.cs index ebf8c33c9..147dc9d5e 100644 --- a/Scripts/Mobiles/Townfolk/EscortableMage.cs +++ b/Scripts/Mobiles/Townfolk/EscortableMage.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class EscortableMage : BaseEscortable { - [Constructable] + [Constructible] public EscortableMage() { Title = "the mage"; diff --git a/Scripts/Mobiles/Townfolk/Gypsy.cs b/Scripts/Mobiles/Townfolk/Gypsy.cs index a7c012fe9..b3829cf62 100644 --- a/Scripts/Mobiles/Townfolk/Gypsy.cs +++ b/Scripts/Mobiles/Townfolk/Gypsy.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { - [Constructable] + [Constructible] public Gypsy() : base( AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Townfolk/HarborMaster.cs b/Scripts/Mobiles/Townfolk/HarborMaster.cs index c7d9bd821..1b4f0b662 100644 --- a/Scripts/Mobiles/Townfolk/HarborMaster.cs +++ b/Scripts/Mobiles/Townfolk/HarborMaster.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles { public override bool CanTeach { get { return false; } } - [Constructable] + [Constructible] public HarborMaster() : base( AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Townfolk/Merchant.cs b/Scripts/Mobiles/Townfolk/Merchant.cs index 90548ec9f..3036458e7 100644 --- a/Scripts/Mobiles/Townfolk/Merchant.cs +++ b/Scripts/Mobiles/Townfolk/Merchant.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class Merchant : BaseEscortable { - [Constructable] + [Constructible] public Merchant() { Title = "the merchant"; diff --git a/Scripts/Mobiles/Townfolk/Messenger.cs b/Scripts/Mobiles/Townfolk/Messenger.cs index 03bf2a22c..0d07f859c 100644 --- a/Scripts/Mobiles/Townfolk/Messenger.cs +++ b/Scripts/Mobiles/Townfolk/Messenger.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class Messenger : BaseEscortable { - [Constructable] + [Constructible] public Messenger() { Title = "the messenger"; diff --git a/Scripts/Mobiles/Townfolk/Minter.cs b/Scripts/Mobiles/Townfolk/Minter.cs index f727d9518..d89c2ff29 100644 --- a/Scripts/Mobiles/Townfolk/Minter.cs +++ b/Scripts/Mobiles/Townfolk/Minter.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.MerchantsGuild; } } - [Constructable] + [Constructible] public Minter() { Title = "the minter"; diff --git a/Scripts/Mobiles/Townfolk/Ninja.cs b/Scripts/Mobiles/Townfolk/Ninja.cs index 0768d7ae2..24d3b139b 100644 --- a/Scripts/Mobiles/Townfolk/Ninja.cs +++ b/Scripts/Mobiles/Townfolk/Ninja.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool CanTeach{ get{ return true; } } public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public Ninja() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Title = "the ninja"; diff --git a/Scripts/Mobiles/Townfolk/Noble.cs b/Scripts/Mobiles/Townfolk/Noble.cs index 393a0de77..9d69716ba 100644 --- a/Scripts/Mobiles/Townfolk/Noble.cs +++ b/Scripts/Mobiles/Townfolk/Noble.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class Noble : BaseEscortable { - [Constructable] + [Constructible] public Noble() { Title = "the noble"; diff --git a/Scripts/Mobiles/Townfolk/Peasant.cs b/Scripts/Mobiles/Townfolk/Peasant.cs index 04673c9ec..3881ed8fe 100644 --- a/Scripts/Mobiles/Townfolk/Peasant.cs +++ b/Scripts/Mobiles/Townfolk/Peasant.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class Peasant : BaseEscortable { - [Constructable] + [Constructible] public Peasant() { Title = "the peasant"; diff --git a/Scripts/Mobiles/Townfolk/Prisoner.cs b/Scripts/Mobiles/Townfolk/Prisoner.cs index 044fc93ba..9f5087b52 100644 --- a/Scripts/Mobiles/Townfolk/Prisoner.cs +++ b/Scripts/Mobiles/Townfolk/Prisoner.cs @@ -6,7 +6,7 @@ namespace Server.Mobiles.Townfolk { public class Prisoner : BaseEscortable { - [Constructable] + [Constructible] public Prisoner() { Title = Female ? "the noblewoman" : "the nobleman"; diff --git a/Scripts/Mobiles/Townfolk/Samurai.cs b/Scripts/Mobiles/Townfolk/Samurai.cs index 932dad8c6..41cf6f5be 100644 --- a/Scripts/Mobiles/Townfolk/Samurai.cs +++ b/Scripts/Mobiles/Townfolk/Samurai.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles public override bool CanTeach{ get{ return true; } } public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public Samurai() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 ) { Title = "the samurai"; diff --git a/Scripts/Mobiles/Townfolk/Sculptor.cs b/Scripts/Mobiles/Townfolk/Sculptor.cs index a6c99c645..9c7dc4fd2 100644 --- a/Scripts/Mobiles/Townfolk/Sculptor.cs +++ b/Scripts/Mobiles/Townfolk/Sculptor.cs @@ -7,7 +7,7 @@ namespace Server.Mobiles { public class Sculptor : BaseCreature { - [Constructable] + [Constructible] public Sculptor() : base( AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4 ) { diff --git a/Scripts/Mobiles/Townfolk/SeekerOfAdventure.cs b/Scripts/Mobiles/Townfolk/SeekerOfAdventure.cs index a7e47a44e..6391a23a4 100644 --- a/Scripts/Mobiles/Townfolk/SeekerOfAdventure.cs +++ b/Scripts/Mobiles/Townfolk/SeekerOfAdventure.cs @@ -28,7 +28,7 @@ namespace Server.Mobiles return m_Dungeons; } - [Constructable] + [Constructible] public SeekerOfAdventure() { Title = "the seeker of adventure"; diff --git a/Scripts/Mobiles/Townfolk/TownCrier.cs b/Scripts/Mobiles/Townfolk/TownCrier.cs index 6479d228c..1ad6eeb9c 100644 --- a/Scripts/Mobiles/Townfolk/TownCrier.cs +++ b/Scripts/Mobiles/Townfolk/TownCrier.cs @@ -479,7 +479,7 @@ namespace Server.Mobiles get{ return m_Instances; } } - [Constructable] + [Constructible] public TownCrier() { m_Instances.Add( this ); diff --git a/Scripts/Mobiles/Vendors/BaseVendor.cs b/Scripts/Mobiles/Vendors/BaseVendor.cs index 92dc85ca9..7d573910c 100644 --- a/Scripts/Mobiles/Vendors/BaseVendor.cs +++ b/Scripts/Mobiles/Vendors/BaseVendor.cs @@ -42,7 +42,7 @@ namespace Server.Mobiles public virtual bool IsActiveVendor { get { return true; } } public virtual bool IsActiveBuyer { get { return IsActiveVendor; } } // response to vendor SELL - public virtual bool IsActiveSeller { get { return IsActiveVendor; } } // repsonse to vendor BUY + public virtual bool IsActiveSeller { get { return IsActiveVendor; } } // response to vendor BUY public virtual NpcGuild NpcGuild { get { return NpcGuild.None; } } @@ -1508,10 +1508,10 @@ namespace Server //max amount in stock int MaxAmount { get; } - //Attempt to restock with item, (return true if restock sucessful) + //Attempt to restock with item, (return true if restock successful) bool Restock( Item item, int amount ); //called when its time for the whole shop to restock void OnRestock(); } -} \ No newline at end of file +} diff --git a/Scripts/Mobiles/Vendors/NPC/Alchemist.cs b/Scripts/Mobiles/Vendors/NPC/Alchemist.cs index 6c8238837..768bdd2b6 100644 --- a/Scripts/Mobiles/Vendors/NPC/Alchemist.cs +++ b/Scripts/Mobiles/Vendors/NPC/Alchemist.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } } - [Constructable] + [Constructible] public Alchemist() : base( "the alchemist" ) { SetSkill( SkillName.Alchemy, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/AnimalTrainer.cs b/Scripts/Mobiles/Vendors/NPC/AnimalTrainer.cs index ad057a5d9..ac8e7351c 100644 --- a/Scripts/Mobiles/Vendors/NPC/AnimalTrainer.cs +++ b/Scripts/Mobiles/Vendors/NPC/AnimalTrainer.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public AnimalTrainer() : base( "the animal trainer" ) { SetSkill( SkillName.AnimalLore, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Architect.cs b/Scripts/Mobiles/Vendors/NPC/Architect.cs index 2f52f7cac..56bf71a6b 100644 --- a/Scripts/Mobiles/Vendors/NPC/Architect.cs +++ b/Scripts/Mobiles/Vendors/NPC/Architect.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } } - [Constructable] + [Constructible] public Architect() : base( "the architect" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Armorer.cs b/Scripts/Mobiles/Vendors/NPC/Armorer.cs index 70b325542..f634e910d 100644 --- a/Scripts/Mobiles/Vendors/NPC/Armorer.cs +++ b/Scripts/Mobiles/Vendors/NPC/Armorer.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Armorer() : base( "the armorer" ) { SetSkill( SkillName.ArmsLore, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Baker.cs b/Scripts/Mobiles/Vendors/NPC/Baker.cs index 9362e8793..a5103fd64 100644 --- a/Scripts/Mobiles/Vendors/NPC/Baker.cs +++ b/Scripts/Mobiles/Vendors/NPC/Baker.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Baker() : base( "the baker" ) { SetSkill( SkillName.Cooking, 75.0, 98.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Bard.cs b/Scripts/Mobiles/Vendors/NPC/Bard.cs index 5d922d505..d5da4325d 100644 --- a/Scripts/Mobiles/Vendors/NPC/Bard.cs +++ b/Scripts/Mobiles/Vendors/NPC/Bard.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.BardsGuild; } } - [Constructable] + [Constructible] public Bard() : base( "the bard" ) { SetSkill( SkillName.Discordance, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Barkeeper.cs b/Scripts/Mobiles/Vendors/NPC/Barkeeper.cs index 3926f8f5e..14e3dad45 100644 --- a/Scripts/Mobiles/Vendors/NPC/Barkeeper.cs +++ b/Scripts/Mobiles/Vendors/NPC/Barkeeper.cs @@ -28,7 +28,7 @@ namespace Server.Mobiles AddItem( new HalfApron( Utility.RandomBrightHue() ) ); } - [Constructable] + [Constructible] public Barkeeper() : base( "the barkeeper" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Beekeeper.cs b/Scripts/Mobiles/Vendors/NPC/Beekeeper.cs index 190ad90a1..591ccf05f 100644 --- a/Scripts/Mobiles/Vendors/NPC/Beekeeper.cs +++ b/Scripts/Mobiles/Vendors/NPC/Beekeeper.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Beekeeper() : base( "the beekeeper" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Blacksmith.cs b/Scripts/Mobiles/Vendors/NPC/Blacksmith.cs index 7808094b2..c0a8af05b 100644 --- a/Scripts/Mobiles/Vendors/NPC/Blacksmith.cs +++ b/Scripts/Mobiles/Vendors/NPC/Blacksmith.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.BlacksmithsGuild; } } - [Constructable] + [Constructible] public Blacksmith() : base( "the blacksmith" ) { SetSkill( SkillName.ArmsLore, 36.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Bowyer.cs b/Scripts/Mobiles/Vendors/NPC/Bowyer.cs index 6897d178f..1ca95eb52 100644 --- a/Scripts/Mobiles/Vendors/NPC/Bowyer.cs +++ b/Scripts/Mobiles/Vendors/NPC/Bowyer.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Bowyer() : base( "the bowyer" ) { SetSkill( SkillName.Fletching, 80.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Butcher.cs b/Scripts/Mobiles/Vendors/NPC/Butcher.cs index 8cad58b2d..437b1a914 100644 --- a/Scripts/Mobiles/Vendors/NPC/Butcher.cs +++ b/Scripts/Mobiles/Vendors/NPC/Butcher.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Butcher() : base( "the butcher" ) { SetSkill( SkillName.Anatomy, 45.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Carpenter.cs b/Scripts/Mobiles/Vendors/NPC/Carpenter.cs index 99edc0e89..46e6d67ef 100644 --- a/Scripts/Mobiles/Vendors/NPC/Carpenter.cs +++ b/Scripts/Mobiles/Vendors/NPC/Carpenter.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } } - [Constructable] + [Constructible] public Carpenter() : base( "the carpenter" ) { SetSkill( SkillName.Carpentry, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Cobbler.cs b/Scripts/Mobiles/Vendors/NPC/Cobbler.cs index 40a487c55..e9d0ad8c7 100644 --- a/Scripts/Mobiles/Vendors/NPC/Cobbler.cs +++ b/Scripts/Mobiles/Vendors/NPC/Cobbler.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Cobbler() : base( "the cobbler" ) { SetSkill( SkillName.Tailoring, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Cook.cs b/Scripts/Mobiles/Vendors/NPC/Cook.cs index 621ab3745..40ea1b68d 100644 --- a/Scripts/Mobiles/Vendors/NPC/Cook.cs +++ b/Scripts/Mobiles/Vendors/NPC/Cook.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Cook() : base( "the cook" ) { SetSkill( SkillName.Cooking, 90.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/CustomHairstylist.cs b/Scripts/Mobiles/Vendors/NPC/CustomHairstylist.cs index ba3a6e5d5..44fb12a7e 100644 --- a/Scripts/Mobiles/Vendors/NPC/CustomHairstylist.cs +++ b/Scripts/Mobiles/Vendors/NPC/CustomHairstylist.cs @@ -52,7 +52,7 @@ namespace Server.Mobiles from.SendGump( new HairstylistBuyGump( from, this, m_SellList ) ); } - [Constructable] + [Constructible] public CustomHairstylist() : base( "the hairstylist" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Farmer.cs b/Scripts/Mobiles/Vendors/NPC/Farmer.cs index 3d4bc1876..89a02aa03 100644 --- a/Scripts/Mobiles/Vendors/NPC/Farmer.cs +++ b/Scripts/Mobiles/Vendors/NPC/Farmer.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Farmer() : base( "the farmer" ) { SetSkill( SkillName.Lumberjacking, 36.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Fisherman.cs b/Scripts/Mobiles/Vendors/NPC/Fisherman.cs index 1c8a6b631..116b08067 100644 --- a/Scripts/Mobiles/Vendors/NPC/Fisherman.cs +++ b/Scripts/Mobiles/Vendors/NPC/Fisherman.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.FishermensGuild; } } - [Constructable] + [Constructible] public Fisherman() : base( "the fisher" ) { SetSkill( SkillName.Fishing, 75.0, 98.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Furtrader.cs b/Scripts/Mobiles/Vendors/NPC/Furtrader.cs index b1a153a73..c6923e908 100644 --- a/Scripts/Mobiles/Vendors/NPC/Furtrader.cs +++ b/Scripts/Mobiles/Vendors/NPC/Furtrader.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Furtrader() : base( "the furtrader" ) { SetSkill( SkillName.Camping, 55.0, 78.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Glassblower.cs b/Scripts/Mobiles/Vendors/NPC/Glassblower.cs index 7b7338010..e975aadfb 100644 --- a/Scripts/Mobiles/Vendors/NPC/Glassblower.cs +++ b/Scripts/Mobiles/Vendors/NPC/Glassblower.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } } - [Constructable] + [Constructible] public Glassblower() : base( "the alchemist" ) { SetSkill( SkillName.Alchemy, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/GolemCrafter.cs b/Scripts/Mobiles/Vendors/NPC/GolemCrafter.cs index 7891a2aeb..5cf9193bf 100644 --- a/Scripts/Mobiles/Vendors/NPC/GolemCrafter.cs +++ b/Scripts/Mobiles/Vendors/NPC/GolemCrafter.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public GolemCrafter() : base( "the golem crafter" ) { SetSkill( SkillName.Lockpicking, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/BardGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/BardGuildmaster.cs index 515524aae..fec571e14 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/BardGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/BardGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.BardsGuild; } } - [Constructable] + [Constructible] public BardGuildmaster() : base( "bard" ) { SetSkill( SkillName.Archery, 80.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/BlacksmithGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/BlacksmithGuildmaster.cs index 1544cca7e..d80937604 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/BlacksmithGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/BlacksmithGuildmaster.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override bool ClickTitle{ get{ return true; } } - [Constructable] + [Constructible] public BlacksmithGuildmaster() : base( "blacksmith" ) { SetSkill( SkillName.ArmsLore, 65.0, 88.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/FisherGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/FisherGuildmaster.cs index e36ae4081..9e0ac9b28 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/FisherGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/FisherGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.FishermensGuild; } } - [Constructable] + [Constructible] public FisherGuildmaster() : base( "fisher" ) { SetSkill( SkillName.Fishing, 80.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/HealerGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/HealerGuildmaster.cs index c50cc0287..a7b07aeb5 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/HealerGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/HealerGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.HealersGuild; } } - [Constructable] + [Constructible] public HealerGuildmaster() : base( "healer" ) { SetSkill( SkillName.Anatomy, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/MageGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/MageGuildmaster.cs index 2dd93a394..0d14e9012 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/MageGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/MageGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } } - [Constructable] + [Constructible] public MageGuildmaster() : base( "mage" ) { SetSkill( SkillName.EvalInt, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/MerchantGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/MerchantGuildmaster.cs index 5681299c8..e253d19ab 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/MerchantGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/MerchantGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.MerchantsGuild; } } - [Constructable] + [Constructible] public MerchantGuildmaster() : base( "merchant" ) { SetSkill( SkillName.ItemID, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/MinerGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/MinerGuildmaster.cs index 4344ccd3d..8efd4dc42 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/MinerGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/MinerGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.MinersGuild; } } - [Constructable] + [Constructible] public MinerGuildmaster() : base( "miner" ) { SetSkill( SkillName.ItemID, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/RangerGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/RangerGuildmaster.cs index d35ef9325..527545135 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/RangerGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/RangerGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.RangersGuild; } } - [Constructable] + [Constructible] public RangerGuildmaster() : base( "ranger" ) { SetSkill( SkillName.AnimalLore, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/TailorGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/TailorGuildmaster.cs index 672a6c266..7a878138e 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/TailorGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/TailorGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.TailorsGuild; } } - [Constructable] + [Constructible] public TailorGuildmaster() : base( "tailor" ) { SetSkill( SkillName.Tailoring, 90.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/ThiefGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/ThiefGuildmaster.cs index 89e2d0b37..c38f43849 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/ThiefGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/ThiefGuildmaster.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override TimeSpan JoinAge{ get{ return TimeSpan.FromDays( 7.0 ); } } - [Constructable] + [Constructible] public ThiefGuildmaster() : base( "thief" ) { SetSkill( SkillName.DetectHidden, 75.0, 98.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/TinkerGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/TinkerGuildmaster.cs index 284c31bb1..e798f1f1c 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/TinkerGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/TinkerGuildmaster.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } } - [Constructable] + [Constructible] public TinkerGuildmaster() : base( "tinker" ) { SetSkill( SkillName.Lockpicking, 65.0, 88.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Guildmasters/WarriorGuildmaster.cs b/Scripts/Mobiles/Vendors/NPC/Guildmasters/WarriorGuildmaster.cs index 4db13deca..6888976ae 100644 --- a/Scripts/Mobiles/Vendors/NPC/Guildmasters/WarriorGuildmaster.cs +++ b/Scripts/Mobiles/Vendors/NPC/Guildmasters/WarriorGuildmaster.cs @@ -8,7 +8,7 @@ namespace Server.Mobiles { public override NpcGuild NpcGuild{ get{ return NpcGuild.WarriorsGuild; } } - [Constructable] + [Constructible] public WarriorGuildmaster() : base( "warrior" ) { SetSkill( SkillName.ArmsLore, 75.0, 98.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/GypsyAnimalTrainer.cs b/Scripts/Mobiles/Vendors/NPC/GypsyAnimalTrainer.cs index 6aed13ffc..5d1dd136f 100644 --- a/Scripts/Mobiles/Vendors/NPC/GypsyAnimalTrainer.cs +++ b/Scripts/Mobiles/Vendors/NPC/GypsyAnimalTrainer.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles { public class GypsyAnimalTrainer : AnimalTrainer { - [Constructable] + [Constructible] public GypsyAnimalTrainer() { if ( Utility.RandomBool() ) diff --git a/Scripts/Mobiles/Vendors/NPC/GypsyBanker.cs b/Scripts/Mobiles/Vendors/NPC/GypsyBanker.cs index 2dc4729c3..df7ef17a4 100644 --- a/Scripts/Mobiles/Vendors/NPC/GypsyBanker.cs +++ b/Scripts/Mobiles/Vendors/NPC/GypsyBanker.cs @@ -15,7 +15,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.None; } } public override bool ClickTitle{ get{ return false; } } - [Constructable] + [Constructible] public GypsyBanker() { Title = "the gypsy banker"; diff --git a/Scripts/Mobiles/Vendors/NPC/GypsyMaiden.cs b/Scripts/Mobiles/Vendors/NPC/GypsyMaiden.cs index a56c21714..dca57d223 100644 --- a/Scripts/Mobiles/Vendors/NPC/GypsyMaiden.cs +++ b/Scripts/Mobiles/Vendors/NPC/GypsyMaiden.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public GypsyMaiden() : base( "the gypsy maiden" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/HairStylist.cs b/Scripts/Mobiles/Vendors/NPC/HairStylist.cs index 2e8bbfc7a..483530a67 100644 --- a/Scripts/Mobiles/Vendors/NPC/HairStylist.cs +++ b/Scripts/Mobiles/Vendors/NPC/HairStylist.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public HairStylist() : base( "the hair stylist" ) { SetSkill( SkillName.Alchemy, 80.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Herbalist.cs b/Scripts/Mobiles/Vendors/NPC/Herbalist.cs index 030b13a7e..a4466df2c 100644 --- a/Scripts/Mobiles/Vendors/NPC/Herbalist.cs +++ b/Scripts/Mobiles/Vendors/NPC/Herbalist.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } } - [Constructable] + [Constructible] public Herbalist() : base( "the herbalist" ) { SetSkill( SkillName.Alchemy, 80.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/HolyMage.cs b/Scripts/Mobiles/Vendors/NPC/HolyMage.cs index c3dcedf01..adf970fa3 100644 --- a/Scripts/Mobiles/Vendors/NPC/HolyMage.cs +++ b/Scripts/Mobiles/Vendors/NPC/HolyMage.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public HolyMage() : base( "the Holy Mage" ) { SetSkill( SkillName.EvalInt, 65.0, 88.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/InnKeeper.cs b/Scripts/Mobiles/Vendors/NPC/InnKeeper.cs index 39d731bf8..10687d62a 100644 --- a/Scripts/Mobiles/Vendors/NPC/InnKeeper.cs +++ b/Scripts/Mobiles/Vendors/NPC/InnKeeper.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public InnKeeper() : base( "the innkeeper" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/IronWorker.cs b/Scripts/Mobiles/Vendors/NPC/IronWorker.cs index 05135edbf..dacd629d8 100644 --- a/Scripts/Mobiles/Vendors/NPC/IronWorker.cs +++ b/Scripts/Mobiles/Vendors/NPC/IronWorker.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public IronWorker() : base( "the iron worker" ) { SetSkill( SkillName.ArmsLore, 36.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Jeweler.cs b/Scripts/Mobiles/Vendors/NPC/Jeweler.cs index a4fbd33e5..8f2567bbc 100644 --- a/Scripts/Mobiles/Vendors/NPC/Jeweler.cs +++ b/Scripts/Mobiles/Vendors/NPC/Jeweler.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Jeweler() : base( "the jeweler" ) { SetSkill( SkillName.ItemID, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/KeeperOfChivalry.cs b/Scripts/Mobiles/Vendors/NPC/KeeperOfChivalry.cs index 20e96a43e..fa786ce66 100644 --- a/Scripts/Mobiles/Vendors/NPC/KeeperOfChivalry.cs +++ b/Scripts/Mobiles/Vendors/NPC/KeeperOfChivalry.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public KeeperOfChivalry() : base( "the Keeper of Chivalry" ) { SetSkill( SkillName.Fencing, 75.0, 85.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/LeatherWorker.cs b/Scripts/Mobiles/Vendors/NPC/LeatherWorker.cs index 638f4ad0c..a777ad313 100644 --- a/Scripts/Mobiles/Vendors/NPC/LeatherWorker.cs +++ b/Scripts/Mobiles/Vendors/NPC/LeatherWorker.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public LeatherWorker() : base( "the leather worker" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Mage.cs b/Scripts/Mobiles/Vendors/NPC/Mage.cs index 71dbb0c42..83c5c5eb2 100644 --- a/Scripts/Mobiles/Vendors/NPC/Mage.cs +++ b/Scripts/Mobiles/Vendors/NPC/Mage.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } } - [Constructable] + [Constructible] public Mage() : base( "the mage" ) { SetSkill( SkillName.EvalInt, 65.0, 88.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Mapmaker.cs b/Scripts/Mobiles/Vendors/NPC/Mapmaker.cs index 74217bc92..dfffe4d74 100644 --- a/Scripts/Mobiles/Vendors/NPC/Mapmaker.cs +++ b/Scripts/Mobiles/Vendors/NPC/Mapmaker.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Mapmaker() : base( "the mapmaker" ) { SetSkill( SkillName.Cartography, 90.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Miller.cs b/Scripts/Mobiles/Vendors/NPC/Miller.cs index 6809814e5..36b3ce8aa 100644 --- a/Scripts/Mobiles/Vendors/NPC/Miller.cs +++ b/Scripts/Mobiles/Vendors/NPC/Miller.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Miller() : base( "the miller" ) { diff --git a/Scripts/Mobiles/Vendors/NPC/Miner.cs b/Scripts/Mobiles/Vendors/NPC/Miner.cs index ed6f4539a..f39fdb58d 100644 --- a/Scripts/Mobiles/Vendors/NPC/Miner.cs +++ b/Scripts/Mobiles/Vendors/NPC/Miner.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Miner() : base( "the miner" ) { SetSkill( SkillName.Mining, 65.0, 88.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Monk.cs b/Scripts/Mobiles/Vendors/NPC/Monk.cs index 9cd29aefb..cdb7f62be 100644 --- a/Scripts/Mobiles/Vendors/NPC/Monk.cs +++ b/Scripts/Mobiles/Vendors/NPC/Monk.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Monk() : base( "the Monk" ) { SetSkill( SkillName.EvalInt, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Provisioner.cs b/Scripts/Mobiles/Vendors/NPC/Provisioner.cs index 0a5e4a654..386bead7c 100644 --- a/Scripts/Mobiles/Vendors/NPC/Provisioner.cs +++ b/Scripts/Mobiles/Vendors/NPC/Provisioner.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Provisioner() : base( "the provisioner" ) { SetSkill( SkillName.Camping, 45.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Rancher.cs b/Scripts/Mobiles/Vendors/NPC/Rancher.cs index 6dd0d53d1..ae7f7a3b0 100644 --- a/Scripts/Mobiles/Vendors/NPC/Rancher.cs +++ b/Scripts/Mobiles/Vendors/NPC/Rancher.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Rancher() : base( "the rancher" ) { SetSkill( SkillName.AnimalLore, 55.0, 78.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Ranger.cs b/Scripts/Mobiles/Vendors/NPC/Ranger.cs index 0ef66b477..3184d8eb5 100644 --- a/Scripts/Mobiles/Vendors/NPC/Ranger.cs +++ b/Scripts/Mobiles/Vendors/NPC/Ranger.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Ranger() : base( "the ranger" ) { SetSkill( SkillName.Camping, 55.0, 78.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/RealEstateBroker.cs b/Scripts/Mobiles/Vendors/NPC/RealEstateBroker.cs index ef8a748e0..592e44f46 100644 --- a/Scripts/Mobiles/Vendors/NPC/RealEstateBroker.cs +++ b/Scripts/Mobiles/Vendors/NPC/RealEstateBroker.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public RealEstateBroker() : base( "the real estate broker" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Scribe.cs b/Scripts/Mobiles/Vendors/NPC/Scribe.cs index e705b519c..ef46b7795 100644 --- a/Scripts/Mobiles/Vendors/NPC/Scribe.cs +++ b/Scripts/Mobiles/Vendors/NPC/Scribe.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles private DateTime m_NextShush; public static readonly TimeSpan ShushDelay = TimeSpan.FromMinutes( 1 ); - [Constructable] + [Constructible] public Scribe() : base( "the scribe" ) { SetSkill( SkillName.EvalInt, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Shipwright.cs b/Scripts/Mobiles/Vendors/NPC/Shipwright.cs index 7ca900562..6add62416 100644 --- a/Scripts/Mobiles/Vendors/NPC/Shipwright.cs +++ b/Scripts/Mobiles/Vendors/NPC/Shipwright.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Shipwright() : base( "the shipwright" ) { SetSkill( SkillName.Carpentry, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/StoneCrafter.cs b/Scripts/Mobiles/Vendors/NPC/StoneCrafter.cs index 34121b651..33a674921 100644 --- a/Scripts/Mobiles/Vendors/NPC/StoneCrafter.cs +++ b/Scripts/Mobiles/Vendors/NPC/StoneCrafter.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } } - [Constructable] + [Constructible] public StoneCrafter() : base( "the stone crafter" ) { SetSkill( SkillName.Carpentry, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Tailor.cs b/Scripts/Mobiles/Vendors/NPC/Tailor.cs index 407d9dc3f..7ce11935d 100644 --- a/Scripts/Mobiles/Vendors/NPC/Tailor.cs +++ b/Scripts/Mobiles/Vendors/NPC/Tailor.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.TailorsGuild; } } - [Constructable] + [Constructible] public Tailor() : base( "the tailor" ) { SetSkill( SkillName.Tailoring, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Tanner.cs b/Scripts/Mobiles/Vendors/NPC/Tanner.cs index b5831533d..5be964bfb 100644 --- a/Scripts/Mobiles/Vendors/NPC/Tanner.cs +++ b/Scripts/Mobiles/Vendors/NPC/Tanner.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Tanner() : base( "the tanner" ) { SetSkill( SkillName.Tailoring, 36.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/TavernKeeper.cs b/Scripts/Mobiles/Vendors/NPC/TavernKeeper.cs index a94bf4b85..21d560958 100644 --- a/Scripts/Mobiles/Vendors/NPC/TavernKeeper.cs +++ b/Scripts/Mobiles/Vendors/NPC/TavernKeeper.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public TavernKeeper() : base( "the tavern keeper" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Thief.cs b/Scripts/Mobiles/Vendors/NPC/Thief.cs index 215742625..e7158ff0a 100644 --- a/Scripts/Mobiles/Vendors/NPC/Thief.cs +++ b/Scripts/Mobiles/Vendors/NPC/Thief.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Thief() : base( "the thief" ) { SetSkill( SkillName.Camping, 55.0, 78.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Tinker.cs b/Scripts/Mobiles/Vendors/NPC/Tinker.cs index e0eafffb7..f7211ed12 100644 --- a/Scripts/Mobiles/Vendors/NPC/Tinker.cs +++ b/Scripts/Mobiles/Vendors/NPC/Tinker.cs @@ -11,7 +11,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } } - [Constructable] + [Constructible] public Tinker() : base( "the tinker" ) { SetSkill( SkillName.Lockpicking, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Vagabond.cs b/Scripts/Mobiles/Vendors/NPC/Vagabond.cs index 6f514a703..4d267b8ee 100644 --- a/Scripts/Mobiles/Vendors/NPC/Vagabond.cs +++ b/Scripts/Mobiles/Vendors/NPC/Vagabond.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Vagabond() : base( "the vagabond" ) { SetSkill( SkillName.ItemID, 60.0, 83.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/VarietyDealer.cs b/Scripts/Mobiles/Vendors/NPC/VarietyDealer.cs index b487eb4d8..1ecf2f4c0 100644 --- a/Scripts/Mobiles/Vendors/NPC/VarietyDealer.cs +++ b/Scripts/Mobiles/Vendors/NPC/VarietyDealer.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public VarietyDealer() : base( "the variety dealer" ) { } diff --git a/Scripts/Mobiles/Vendors/NPC/Veterinarian.cs b/Scripts/Mobiles/Vendors/NPC/Veterinarian.cs index 2b5e603bb..af7402d3e 100644 --- a/Scripts/Mobiles/Vendors/NPC/Veterinarian.cs +++ b/Scripts/Mobiles/Vendors/NPC/Veterinarian.cs @@ -14,7 +14,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Veterinarian() : base( "the vet" ) { SetSkill( SkillName.AnimalLore, 85.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Waiter.cs b/Scripts/Mobiles/Vendors/NPC/Waiter.cs index f4bb3d7d0..bdf9bdf79 100644 --- a/Scripts/Mobiles/Vendors/NPC/Waiter.cs +++ b/Scripts/Mobiles/Vendors/NPC/Waiter.cs @@ -9,7 +9,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Waiter() : base( "the waiter" ) { SetSkill( SkillName.Discordance, 36.0, 68.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Weaponsmith.cs b/Scripts/Mobiles/Vendors/NPC/Weaponsmith.cs index fca112183..396b29293 100644 --- a/Scripts/Mobiles/Vendors/NPC/Weaponsmith.cs +++ b/Scripts/Mobiles/Vendors/NPC/Weaponsmith.cs @@ -10,7 +10,7 @@ namespace Server.Mobiles private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } - [Constructable] + [Constructible] public Weaponsmith() : base( "the weaponsmith" ) { SetSkill( SkillName.ArmsLore, 64.0, 100.0 ); diff --git a/Scripts/Mobiles/Vendors/NPC/Weaver.cs b/Scripts/Mobiles/Vendors/NPC/Weaver.cs index 95de05c98..4dfe0536f 100644 --- a/Scripts/Mobiles/Vendors/NPC/Weaver.cs +++ b/Scripts/Mobiles/Vendors/NPC/Weaver.cs @@ -12,7 +12,7 @@ namespace Server.Mobiles public override NpcGuild NpcGuild{ get{ return NpcGuild.TailorsGuild; } } - [Constructable] + [Constructible] public Weaver() : base( "the weaver" ) { SetSkill( SkillName.Tailoring, 65.0, 88.0 ); diff --git a/Scripts/Multis/Boats/LargeBoat.cs b/Scripts/Multis/Boats/LargeBoat.cs index 601de7480..55edc5a8f 100644 --- a/Scripts/Multis/Boats/LargeBoat.cs +++ b/Scripts/Multis/Boats/LargeBoat.cs @@ -21,7 +21,7 @@ namespace Server.Multis public override BaseDockedBoat DockedBoat{ get{ return new LargeDockedBoat( this ); } } - [Constructable] + [Constructible] public LargeBoat() { } @@ -50,7 +50,7 @@ namespace Server.Multis public override int LabelNumber{ get{ return 1041209; } } // large ship deed public override BaseBoat Boat{ get{ return new LargeBoat(); } } - [Constructable] + [Constructible] public LargeBoatDeed() : base( 0x10, new Point3D( 0, -1, 0 ) ) { } diff --git a/Scripts/Multis/Boats/LargeDragonBoat.cs b/Scripts/Multis/Boats/LargeDragonBoat.cs index 6acba8139..e248a7023 100644 --- a/Scripts/Multis/Boats/LargeDragonBoat.cs +++ b/Scripts/Multis/Boats/LargeDragonBoat.cs @@ -21,7 +21,7 @@ namespace Server.Multis public override BaseDockedBoat DockedBoat{ get{ return new LargeDockedDragonBoat( this ); } } - [Constructable] + [Constructible] public LargeDragonBoat() { } @@ -50,7 +50,7 @@ namespace Server.Multis public override int LabelNumber{ get{ return 1041210; } }// large dragon ship deed public override BaseBoat Boat{ get{ return new LargeDragonBoat(); } } - [Constructable] + [Constructible] public LargeDragonBoatDeed() : base( 0x14, new Point3D( 0, -1, 0 ) ) { } diff --git a/Scripts/Multis/Boats/MediumBoat.cs b/Scripts/Multis/Boats/MediumBoat.cs index d747753be..1e0b3ba37 100644 --- a/Scripts/Multis/Boats/MediumBoat.cs +++ b/Scripts/Multis/Boats/MediumBoat.cs @@ -21,7 +21,7 @@ namespace Server.Multis public override BaseDockedBoat DockedBoat{ get{ return new MediumDockedBoat( this ); } } - [Constructable] + [Constructible] public MediumBoat() { } @@ -50,7 +50,7 @@ namespace Server.Multis public override int LabelNumber{ get{ return 1041207; } } // medium ship deed public override BaseBoat Boat{ get{ return new MediumBoat(); } } - [Constructable] + [Constructible] public MediumBoatDeed() : base( 0x8, Point3D.Zero ) { } diff --git a/Scripts/Multis/Boats/MediumDragonBoat.cs b/Scripts/Multis/Boats/MediumDragonBoat.cs index 2cb7e68bd..0cdf001db 100644 --- a/Scripts/Multis/Boats/MediumDragonBoat.cs +++ b/Scripts/Multis/Boats/MediumDragonBoat.cs @@ -21,7 +21,7 @@ namespace Server.Multis public override BaseDockedBoat DockedBoat{ get{ return new MediumDockedDragonBoat( this ); } } - [Constructable] + [Constructible] public MediumDragonBoat() { } @@ -50,7 +50,7 @@ namespace Server.Multis public override int LabelNumber{ get{ return 1041208; } } // medium dragon ship deed public override BaseBoat Boat{ get{ return new MediumDragonBoat(); } } - [Constructable] + [Constructible] public MediumDragonBoatDeed() : base( 0xC, Point3D.Zero ) { } diff --git a/Scripts/Multis/Boats/SmallBoat.cs b/Scripts/Multis/Boats/SmallBoat.cs index cdd2f1a58..7dc94e039 100644 --- a/Scripts/Multis/Boats/SmallBoat.cs +++ b/Scripts/Multis/Boats/SmallBoat.cs @@ -21,7 +21,7 @@ namespace Server.Multis public override BaseDockedBoat DockedBoat{ get{ return new SmallDockedBoat( this ); } } - [Constructable] + [Constructible] public SmallBoat() { } @@ -50,7 +50,7 @@ namespace Server.Multis public override int LabelNumber{ get{ return 1041205; } } // small ship deed public override BaseBoat Boat{ get{ return new SmallBoat(); } } - [Constructable] + [Constructible] public SmallBoatDeed() : base( 0x0, Point3D.Zero ) { } diff --git a/Scripts/Multis/Boats/SmallDragonBoat.cs b/Scripts/Multis/Boats/SmallDragonBoat.cs index 58d06af72..03b779fe9 100644 --- a/Scripts/Multis/Boats/SmallDragonBoat.cs +++ b/Scripts/Multis/Boats/SmallDragonBoat.cs @@ -21,7 +21,7 @@ namespace Server.Multis public override BaseDockedBoat DockedBoat{ get{ return new SmallDockedDragonBoat( this ); } } - [Constructable] + [Constructible] public SmallDragonBoat() { } @@ -50,7 +50,7 @@ namespace Server.Multis public override int LabelNumber{ get{ return 1041206; } } // small dragon ship deed public override BaseBoat Boat{ get{ return new SmallDragonBoat(); } } - [Constructable] + [Constructible] public SmallDragonBoatDeed() : base( 0x4, Point3D.Zero ) { } diff --git a/Scripts/Multis/Camps/BankerCamp.cs b/Scripts/Multis/Camps/BankerCamp.cs index 44e59861d..3bb21b6ea 100644 --- a/Scripts/Multis/Camps/BankerCamp.cs +++ b/Scripts/Multis/Camps/BankerCamp.cs @@ -7,7 +7,7 @@ namespace Server.Multis { public class BankerCamp : BaseCamp { - [Constructable] + [Constructible] public BankerCamp() : base( 0x1F6 ) { } diff --git a/Scripts/Multis/Camps/BaseCamp.cs b/Scripts/Multis/Camps/BaseCamp.cs index f6814aa4e..f3849208c 100644 --- a/Scripts/Multis/Camps/BaseCamp.cs +++ b/Scripts/Multis/Camps/BaseCamp.cs @@ -177,7 +177,7 @@ namespace Server.Multis public class LockableBarrel : LockableContainer { - [Constructable] + [Constructible] public LockableBarrel() : base(0xE77) { Weight = 1.0; diff --git a/Scripts/Multis/Camps/BrigandCamp.cs b/Scripts/Multis/Camps/BrigandCamp.cs index cdcebff69..bb3842f62 100644 --- a/Scripts/Multis/Camps/BrigandCamp.cs +++ b/Scripts/Multis/Camps/BrigandCamp.cs @@ -11,7 +11,7 @@ namespace Server.Multis private Mobile m_Prisoner; - [Constructable] + [Constructible] public BrigandCamp() : base( 0x10EE ) // dummy garbage at center { } diff --git a/Scripts/Multis/Camps/HealerCamp.cs b/Scripts/Multis/Camps/HealerCamp.cs index 6fbce8db2..cdcc8b9a0 100644 --- a/Scripts/Multis/Camps/HealerCamp.cs +++ b/Scripts/Multis/Camps/HealerCamp.cs @@ -7,7 +7,7 @@ namespace Server.Multis { public class HealerCamp : BaseCamp { - [Constructable] + [Constructible] public HealerCamp() : base( 0x1F4 ) { } diff --git a/Scripts/Multis/Camps/LizardmenCamp.cs b/Scripts/Multis/Camps/LizardmenCamp.cs index 7c04f2174..fe79befba 100644 --- a/Scripts/Multis/Camps/LizardmenCamp.cs +++ b/Scripts/Multis/Camps/LizardmenCamp.cs @@ -10,7 +10,7 @@ namespace Server.Multis private Mobile m_Prisoner; - [Constructable] + [Constructible] public LizardmenCamp() : base( 0x10EE ) // dummy garbage at center { } diff --git a/Scripts/Multis/Camps/MageCamp.cs b/Scripts/Multis/Camps/MageCamp.cs index 4f30e3dcf..bf1627973 100644 --- a/Scripts/Multis/Camps/MageCamp.cs +++ b/Scripts/Multis/Camps/MageCamp.cs @@ -7,7 +7,7 @@ namespace Server.Multis { public class MageCamp : BaseCamp { - [Constructable] + [Constructible] public MageCamp() : base( 0x1F5 ) { } diff --git a/Scripts/Multis/Camps/OrcCamp.cs b/Scripts/Multis/Camps/OrcCamp.cs index 7e517ea8c..f8ae265d4 100644 --- a/Scripts/Multis/Camps/OrcCamp.cs +++ b/Scripts/Multis/Camps/OrcCamp.cs @@ -10,7 +10,7 @@ namespace Server.Multis private Mobile m_Prisoner; - [Constructable] + [Constructible] public OrcCamp() : base( 0x10EE ) // dummy garbage at center { } diff --git a/Scripts/Multis/Camps/RatCamp.cs b/Scripts/Multis/Camps/RatCamp.cs index dce15647d..c55131fbf 100644 --- a/Scripts/Multis/Camps/RatCamp.cs +++ b/Scripts/Multis/Camps/RatCamp.cs @@ -10,7 +10,7 @@ namespace Server.Multis private Mobile m_Prisoner; - [Constructable] + [Constructible] public RatCamp() : base( 0x10EE ) // dummy garbage at center { } diff --git a/Scripts/Multis/Deeds.cs b/Scripts/Multis/Deeds.cs index 34d235f44..c408e35f2 100644 --- a/Scripts/Multis/Deeds.cs +++ b/Scripts/Multis/Deeds.cs @@ -222,7 +222,7 @@ namespace Server.Multis.Deeds public class StonePlasterHouseDeed : HouseDeed { - [Constructable] + [Constructible] public StonePlasterHouseDeed() : base( 0x64, new Point3D( 0, 4, 0 ) ) { } @@ -256,7 +256,7 @@ namespace Server.Multis.Deeds public class FieldStoneHouseDeed : HouseDeed { - [Constructable] + [Constructible] public FieldStoneHouseDeed() : base( 0x66, new Point3D( 0, 4, 0 ) ) { } @@ -290,7 +290,7 @@ namespace Server.Multis.Deeds public class SmallBrickHouseDeed : HouseDeed { - [Constructable] + [Constructible] public SmallBrickHouseDeed() : base( 0x68, new Point3D( 0, 4, 0 ) ) { } @@ -324,7 +324,7 @@ namespace Server.Multis.Deeds public class WoodHouseDeed : HouseDeed { - [Constructable] + [Constructible] public WoodHouseDeed() : base( 0x6A, new Point3D( 0, 4, 0 ) ) { } @@ -358,7 +358,7 @@ namespace Server.Multis.Deeds public class WoodPlasterHouseDeed : HouseDeed { - [Constructable] + [Constructible] public WoodPlasterHouseDeed() : base( 0x6C, new Point3D( 0, 4, 0 ) ) { } @@ -392,7 +392,7 @@ namespace Server.Multis.Deeds public class ThatchedRoofCottageDeed : HouseDeed { - [Constructable] + [Constructible] public ThatchedRoofCottageDeed() : base( 0x6E, new Point3D( 0, 4, 0 ) ) { } @@ -426,7 +426,7 @@ namespace Server.Multis.Deeds public class BrickHouseDeed : HouseDeed { - [Constructable] + [Constructible] public BrickHouseDeed() : base( 0x74, new Point3D( -1, 7, 0 ) ) { } @@ -460,7 +460,7 @@ namespace Server.Multis.Deeds public class TwoStoryWoodPlasterHouseDeed : HouseDeed { - [Constructable] + [Constructible] public TwoStoryWoodPlasterHouseDeed() : base( 0x76, new Point3D( -3, 7, 0 ) ) { } @@ -494,7 +494,7 @@ namespace Server.Multis.Deeds public class TwoStoryStonePlasterHouseDeed : HouseDeed { - [Constructable] + [Constructible] public TwoStoryStonePlasterHouseDeed() : base( 0x78, new Point3D( -3, 7, 0 ) ) { } @@ -528,7 +528,7 @@ namespace Server.Multis.Deeds public class TowerDeed : HouseDeed { - [Constructable] + [Constructible] public TowerDeed() : base( 0x7A, new Point3D( 0, 7, 0 ) ) { } @@ -562,7 +562,7 @@ namespace Server.Multis.Deeds public class KeepDeed : HouseDeed { - [Constructable] + [Constructible] public KeepDeed() : base( 0x7C, new Point3D( 0, 11, 0 ) ) { } @@ -596,7 +596,7 @@ namespace Server.Multis.Deeds public class CastleDeed : HouseDeed { - [Constructable] + [Constructible] public CastleDeed() : base( 0x7E, new Point3D( 0, 16, 0 ) ) { } @@ -630,7 +630,7 @@ namespace Server.Multis.Deeds public class LargePatioDeed : HouseDeed { - [Constructable] + [Constructible] public LargePatioDeed() : base( 0x8C, new Point3D( -4, 7, 0 ) ) { } @@ -664,7 +664,7 @@ namespace Server.Multis.Deeds public class LargeMarbleDeed : HouseDeed { - [Constructable] + [Constructible] public LargeMarbleDeed() : base( 0x96, new Point3D( -4, 7, 0 ) ) { } @@ -698,7 +698,7 @@ namespace Server.Multis.Deeds public class SmallTowerDeed : HouseDeed { - [Constructable] + [Constructible] public SmallTowerDeed() : base( 0x98, new Point3D( 3, 4, 0 ) ) { } @@ -732,7 +732,7 @@ namespace Server.Multis.Deeds public class LogCabinDeed : HouseDeed { - [Constructable] + [Constructible] public LogCabinDeed() : base( 0x9A, new Point3D( 1, 6, 0 ) ) { } @@ -766,7 +766,7 @@ namespace Server.Multis.Deeds public class SandstonePatioDeed : HouseDeed { - [Constructable] + [Constructible] public SandstonePatioDeed() : base( 0x9C, new Point3D( -1, 4, 0 ) ) { } @@ -800,7 +800,7 @@ namespace Server.Multis.Deeds public class VillaDeed : HouseDeed { - [Constructable] + [Constructible] public VillaDeed() : base( 0x9E, new Point3D( 3, 6, 0 ) ) { } @@ -834,7 +834,7 @@ namespace Server.Multis.Deeds public class StoneWorkshopDeed : HouseDeed { - [Constructable] + [Constructible] public StoneWorkshopDeed() : base( 0xA0, new Point3D( -1, 4, 0 ) ) { } @@ -868,7 +868,7 @@ namespace Server.Multis.Deeds public class MarbleWorkshopDeed : HouseDeed { - [Constructable] + [Constructible] public MarbleWorkshopDeed() : base( 0xA2, new Point3D( -1, 4, 0 ) ) { } diff --git a/Scripts/Multis/HousePlacementTool.cs b/Scripts/Multis/HousePlacementTool.cs index 94337fdbb..25732eb6b 100644 --- a/Scripts/Multis/HousePlacementTool.cs +++ b/Scripts/Multis/HousePlacementTool.cs @@ -13,7 +13,7 @@ namespace Server.Items { public override int LabelNumber{ get{ return 1060651; } } // a house placement tool - [Constructable] + [Constructible] public HousePlacementTool() : base( 0x14F6 ) { Weight = 3.0; diff --git a/Scripts/Multis/HouseTeleporter.cs b/Scripts/Multis/HouseTeleporter.cs index 4a6538c69..1644266f6 100644 --- a/Scripts/Multis/HouseTeleporter.cs +++ b/Scripts/Multis/HouseTeleporter.cs @@ -28,7 +28,7 @@ namespace Server.Items set{ m_Level = value; } } - [Constructable] + [Constructible] public HouseTeleporter( int itemID ) : this( itemID, null ) { } diff --git a/Scripts/Scripts.csproj b/Scripts/Scripts.csproj index ad43b231e..fde49282d 100644 --- a/Scripts/Scripts.csproj +++ b/Scripts/Scripts.csproj @@ -1271,7 +1271,7 @@ - + @@ -1353,7 +1353,7 @@ - + @@ -1478,8 +1478,8 @@ - - + + diff --git a/Scripts/Skills/Meditation.cs b/Scripts/Skills/Meditation.cs index 6a39b0b68..99cd00e76 100644 --- a/Scripts/Skills/Meditation.cs +++ b/Scripts/Skills/Meditation.cs @@ -51,7 +51,7 @@ namespace Server.SkillHandlers } else if ( Core.AOS && Server.Misc.RegenRates.GetArmorOffset( m ) > 0 ) { - m.SendLocalizedMessage( 500135 ); // Regenative forces cannot penetrate your armor! + m.SendLocalizedMessage( 500135 ); // Regenerative forces cannot penetrate your armor! return TimeSpan.FromSeconds( 10.0 ); } @@ -98,4 +98,4 @@ namespace Server.SkillHandlers } } } -} \ No newline at end of file +} diff --git a/Scripts/Skills/Stealing.cs b/Scripts/Skills/Stealing.cs index a196a2056..5fe07d7d5 100644 --- a/Scripts/Skills/Stealing.cs +++ b/Scripts/Skills/Stealing.cs @@ -267,7 +267,7 @@ namespace Server.SkillHandlers if ( stolen != null ) { - m_Thief.SendLocalizedMessage( 502724 ); // You succesfully steal the item. + m_Thief.SendLocalizedMessage( 502724 ); // You successfully steal the item. if ( si != null ) { diff --git a/Scripts/SpecialSystems/Items/Resurrection/ResGate.cs b/Scripts/SpecialSystems/Items/Resurrection/ResGate.cs index 66fd5b35b..e621759b2 100644 --- a/Scripts/SpecialSystems/Items/Resurrection/ResGate.cs +++ b/Scripts/SpecialSystems/Items/Resurrection/ResGate.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "a resurrection gate"; } } - [Constructable] + [Constructible] public ResGate() : base( 0xF6C ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/AlchemyStone.cs b/Scripts/SpecialSystems/Items/Stones/AlchemyStone.cs index a22455393..81f3b5232 100644 --- a/Scripts/SpecialSystems/Items/Stones/AlchemyStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/AlchemyStone.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "an Alchemist Supply Stone"; } } - [Constructable] + [Constructible] public AlchemyStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/GMStone.cs b/Scripts/SpecialSystems/Items/Stones/GMStone.cs index 5576ab5cc..4b7023151 100644 --- a/Scripts/SpecialSystems/Items/Stones/GMStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/GMStone.cs @@ -12,7 +12,7 @@ namespace Server.Items get { return "a GM stone"; } } - [Constructable] + [Constructible] public GMStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/GamblingStone.cs b/Scripts/SpecialSystems/Items/Stones/GamblingStone.cs index b67abfdaf..06e2b6693 100644 --- a/Scripts/SpecialSystems/Items/Stones/GamblingStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/GamblingStone.cs @@ -23,7 +23,7 @@ namespace Server.Items get { return "a gambling stone"; } } - [Constructable] + [Constructible] public GamblingStone() : base( 0xED4 ) { diff --git a/Scripts/SpecialSystems/Items/Stones/IngotStone.cs b/Scripts/SpecialSystems/Items/Stones/IngotStone.cs index 8da5a3064..274cf66e2 100644 --- a/Scripts/SpecialSystems/Items/Stones/IngotStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/IngotStone.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "an Ingot stone"; } } - [Constructable] + [Constructible] public IngotStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/RegStone.cs b/Scripts/SpecialSystems/Items/Stones/RegStone.cs index 10baff918..74a2ab288 100644 --- a/Scripts/SpecialSystems/Items/Stones/RegStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/RegStone.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "a reagent stone"; } } - [Constructable] + [Constructible] public RegStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/ScribeStone.cs b/Scripts/SpecialSystems/Items/Stones/ScribeStone.cs index 57ad6498d..077577133 100644 --- a/Scripts/SpecialSystems/Items/Stones/ScribeStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/ScribeStone.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "a Scribe Supply Stone"; } } - [Constructable] + [Constructible] public ScribeStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/SmithStone.cs b/Scripts/SpecialSystems/Items/Stones/SmithStone.cs index c6c9502c3..4bd00de57 100644 --- a/Scripts/SpecialSystems/Items/Stones/SmithStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/SmithStone.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "a Blacksmith Supply Stone"; } } - [Constructable] + [Constructible] public SmithStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/Stones/TailorStone.cs b/Scripts/SpecialSystems/Items/Stones/TailorStone.cs index 184c0e7e9..33c957aaf 100644 --- a/Scripts/SpecialSystems/Items/Stones/TailorStone.cs +++ b/Scripts/SpecialSystems/Items/Stones/TailorStone.cs @@ -10,7 +10,7 @@ namespace Server.Items get { return "a Tailor Supply Stone"; } } - [Constructable] + [Constructible] public TailorStone() : base( 0xED4 ) { Movable = false; diff --git a/Scripts/SpecialSystems/Items/SupplyBags/AlchemyBag.cs b/Scripts/SpecialSystems/Items/SupplyBags/AlchemyBag.cs index f2176b5d0..5d9a6d7b5 100644 --- a/Scripts/SpecialSystems/Items/SupplyBags/AlchemyBag.cs +++ b/Scripts/SpecialSystems/Items/SupplyBags/AlchemyBag.cs @@ -11,14 +11,14 @@ namespace Server.Items get { return "an Alchemy Kit"; } } - [Constructable] + [Constructible] public AlchemyBag() : this( 1 ) { Movable = true; Hue = 0x250; } - [Constructable] + [Constructible] public AlchemyBag( int amount ) { DropItem( new MortarPestle( 5 ) ); diff --git a/Scripts/SpecialSystems/Items/SupplyBags/BagOfIngots.cs b/Scripts/SpecialSystems/Items/SupplyBags/BagOfIngots.cs index 213e0cd97..1e9f16ac6 100644 --- a/Scripts/SpecialSystems/Items/SupplyBags/BagOfIngots.cs +++ b/Scripts/SpecialSystems/Items/SupplyBags/BagOfIngots.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class BagOfingots : Bag { - [Constructable] + [Constructible] public BagOfingots() : this( 5000 ) { } - [Constructable] + [Constructible] public BagOfingots( int amount ) { DropItem( new DullCopperIngot ( amount ) ); diff --git a/Scripts/SpecialSystems/Items/SupplyBags/ScribeBag.cs b/Scripts/SpecialSystems/Items/SupplyBags/ScribeBag.cs index e4d82a584..e77993f57 100644 --- a/Scripts/SpecialSystems/Items/SupplyBags/ScribeBag.cs +++ b/Scripts/SpecialSystems/Items/SupplyBags/ScribeBag.cs @@ -11,14 +11,14 @@ namespace Server.Items get { return "a Scribe Kit"; } } - [Constructable] + [Constructible] public ScribeBag() : this( 1 ) { Movable = true; Hue = 0x105; } - [Constructable] + [Constructible] public ScribeBag( int amount ) { DropItem( new BagOfReagents( 5000 ) ); diff --git a/Scripts/SpecialSystems/Items/SupplyBags/SmithBag.cs b/Scripts/SpecialSystems/Items/SupplyBags/SmithBag.cs index 994fafe37..e0cc7d807 100644 --- a/Scripts/SpecialSystems/Items/SupplyBags/SmithBag.cs +++ b/Scripts/SpecialSystems/Items/SupplyBags/SmithBag.cs @@ -6,12 +6,12 @@ namespace Server.Items { public class SmithBag : Bag { - [Constructable] + [Constructible] public SmithBag() : this( 5000 ) { } - [Constructable] + [Constructible] public SmithBag( int amount ) { DropItem( new DullCopperIngot ( amount ) ); diff --git a/Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs b/Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs index 6cbdad498..d8e7fe8b8 100644 --- a/Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs +++ b/Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs @@ -11,14 +11,14 @@ namespace Server.Items get { return "a Tailoring Kit"; } } - [Constructable] + [Constructible] public TailorBag() : this( 1 ) { Movable = true; Hue = 0x315; } - [Constructable] + [Constructible] public TailorBag( int amount ) { DropItem( new SewingKit( 5 ) ); diff --git a/Scripts/Spells/Chivalry/CloseWounds.cs b/Scripts/Spells/Chivalry/CloseWounds.cs index d77bd839c..253c9e17d 100644 --- a/Scripts/Spells/Chivalry/CloseWounds.cs +++ b/Scripts/Spells/Chivalry/CloseWounds.cs @@ -83,7 +83,7 @@ namespace Server.Spells.Chivalry if ( (m.Hits + toHeal) > m.HitsMax ) toHeal = m.HitsMax - m.Hits; - //m.Hits += toHeal; //Was previosuly due to the message + //m.Hits += toHeal; //Was previously due to the message //m.Heal( toHeal, Caster, false ); SpellHelper.Heal( toHeal, m, Caster, false ); @@ -118,4 +118,4 @@ namespace Server.Spells.Chivalry } } } -} \ No newline at end of file +} diff --git a/Scripts/Spells/Spellweaving/ArcanistSpell.cs b/Scripts/Spells/Spellweaving/ArcanistSpell.cs index 249dcb985..22516d8ed 100644 --- a/Scripts/Spells/Spellweaving/ArcanistSpell.cs +++ b/Scripts/Spells/Spellweaving/ArcanistSpell.cs @@ -102,7 +102,7 @@ namespace Server.Spells.Spellweaving public override void GetCastSkills( out double min, out double max ) { - min = RequiredSkill - 12.5; //per 5 on friday, 2/16/07 + min = RequiredSkill - 12.5; //per 5 on Friday, 2/16/07 max = RequiredSkill + 37.5; } @@ -156,4 +156,4 @@ namespace Server.Spells.Spellweaving return (percent >= Utility.RandomDouble()); } } -} \ No newline at end of file +} diff --git a/Scripts/Spells/Spellweaving/Items/ArcaneFocus.cs b/Scripts/Spells/Spellweaving/Items/ArcaneFocus.cs index c54ec10da..6659973da 100644 --- a/Scripts/Spells/Spellweaving/Items/ArcaneFocus.cs +++ b/Scripts/Spells/Spellweaving/Items/ArcaneFocus.cs @@ -16,13 +16,13 @@ namespace Server.Items set { m_StrengthBonus = value; } } - [Constructable] + [Constructible] public ArcaneFocus() : this( TimeSpan.FromHours( 1 ), 1 ) { } - [Constructable] + [Constructible] public ArcaneFocus( int lifeSpan, int strengthBonus ) : this( TimeSpan.FromSeconds( lifeSpan ), strengthBonus ) { diff --git a/Scripts/Spells/Spellweaving/Items/TransientItem.cs b/Scripts/Spells/Spellweaving/Items/TransientItem.cs index d46a0529c..f290e7867 100644 --- a/Scripts/Spells/Spellweaving/Items/TransientItem.cs +++ b/Scripts/Spells/Spellweaving/Items/TransientItem.cs @@ -70,7 +70,7 @@ namespace Server.Items InvalidateProperties(); } - [Constructable] + [Constructible] public TransientItem( int itemID, TimeSpan lifeSpan ) : base( itemID ) { diff --git a/Scripts/Spells/Spellweaving/Mobiles/ArcaneFey.cs b/Scripts/Spells/Spellweaving/Mobiles/ArcaneFey.cs index 0511aa0b9..2d244f867 100644 --- a/Scripts/Spells/Spellweaving/Mobiles/ArcaneFey.cs +++ b/Scripts/Spells/Spellweaving/Mobiles/ArcaneFey.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles public override OppositionGroup OppositionGroup { get { return OppositionGroup.FeyAndUndead; } } public override bool InitialInnocent { get { return true; } } - [Constructable] + [Constructible] public ArcaneFey() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Name = NameList.RandomName( "pixie" ); diff --git a/Scripts/Spells/Spellweaving/Mobiles/ArcaneFiend.cs b/Scripts/Spells/Spellweaving/Mobiles/ArcaneFiend.cs index a54735857..1c83a885c 100644 --- a/Scripts/Spells/Spellweaving/Mobiles/ArcaneFiend.cs +++ b/Scripts/Spells/Spellweaving/Mobiles/ArcaneFiend.cs @@ -13,7 +13,7 @@ namespace Server.Mobiles public override PackInstinct PackInstinct { get { return PackInstinct.Daemon; } } public override bool BleedImmune { get { return true; } } //TODO: Verify on OSI. Guide says this. - [Constructable] + [Constructible] public ArcaneFiend() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Name = "an imp"; diff --git a/Scripts/Spells/Spellweaving/Mobiles/NatureFury.cs b/Scripts/Spells/Spellweaving/Mobiles/NatureFury.cs index ba62e1ee4..fab226f04 100644 --- a/Scripts/Spells/Spellweaving/Mobiles/NatureFury.cs +++ b/Scripts/Spells/Spellweaving/Mobiles/NatureFury.cs @@ -17,7 +17,7 @@ namespace Server.Mobiles public override bool AlwaysMurderer { get { return true; } } - [Constructable] + [Constructible] public NatureFury() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { diff --git a/Server/Attributes.cs b/Server/Attributes.cs index 80196b3ee..d4ccca550 100644 --- a/Server/Attributes.cs +++ b/Server/Attributes.cs @@ -164,7 +164,7 @@ namespace Server } [AttributeUsage( AttributeTargets.Constructor )] - public class ConstructableAttribute : Attribute + public class ConstructibleAttribute : Attribute { private AccessLevel m_AccessLevel; @@ -174,11 +174,11 @@ namespace Server set { m_AccessLevel = value; } } - public ConstructableAttribute() : this( AccessLevel.Player ) //Lowest accesslevel for current functionality (Level determined by access to [add) + public ConstructibleAttribute() : this( AccessLevel.Player ) //Lowest accesslevel for current functionality (Level determined by access to [add) { } - public ConstructableAttribute( AccessLevel accessLevel ) + public ConstructibleAttribute( AccessLevel accessLevel ) { m_AccessLevel = accessLevel; } diff --git a/Server/Item.cs b/Server/Item.cs index 8ef143fd4..971c6e551 100644 --- a/Server/Item.cs +++ b/Server/Item.cs @@ -693,7 +693,7 @@ namespace Server Stackable = 0x08, InQueue = 0x10, Insured = 0x20, - PayedInsurance = 0x40, + PaidInsurance = 0x40, QuestItem = 0x80 } @@ -2086,7 +2086,7 @@ namespace Server } } - ImplFlag implFlags = ( m_Flags & ( ImplFlag.Visible | ImplFlag.Movable | ImplFlag.Stackable | ImplFlag.Insured | ImplFlag.PayedInsurance | ImplFlag.QuestItem ) ); + ImplFlag implFlags = ( m_Flags & ( ImplFlag.Visible | ImplFlag.Movable | ImplFlag.Stackable | ImplFlag.Insured | ImplFlag.PaidInsurance | ImplFlag.QuestItem ) ); if ( implFlags != ( ImplFlag.Visible | ImplFlag.Movable ) ) flags |= SaveFlag.ImplFlags; @@ -4587,10 +4587,10 @@ namespace Server set{ SetFlag( ImplFlag.Insured, value ); InvalidateProperties(); } } - public bool PayedInsurance + public bool PaidInsurance { - get{ return GetFlag( ImplFlag.PayedInsurance ); } - set{ SetFlag( ImplFlag.PayedInsurance, value ); } + get{ return GetFlag( ImplFlag.PaidInsurance ); } + set{ SetFlag( ImplFlag.PaidInsurance, value ); } } public Mobile BlessedFor @@ -4677,7 +4677,7 @@ namespace Server } } - [Constructable] + [Constructible] public Item( int itemID ) : this() { m_ItemID = itemID; diff --git a/Server/Items/BaseMulti.cs b/Server/Items/BaseMulti.cs index 3b9f5543e..0933e93dc 100644 --- a/Server/Items/BaseMulti.cs +++ b/Server/Items/BaseMulti.cs @@ -24,7 +24,7 @@ namespace Server.Items { public class BaseMulti : Item { - [Constructable] + [Constructible] public BaseMulti( int itemID ) : base( itemID ) { Movable = false;