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48
Scripts/Items/Special/ML/BaseImprisonedMobile.cs
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48
Scripts/Items/Special/ML/BaseImprisonedMobile.cs
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Gumps;
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namespace Server.Items
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{
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public abstract class BaseImprisonedMobile : Item
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{
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public abstract BaseCreature Summon{ get; }
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[Constructable]
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public BaseImprisonedMobile( int itemID ) : base( itemID )
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{
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}
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public BaseImprisonedMobile( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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from.SendGump( new ConfirmBreakCrystalGump( this ) );
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public virtual void Release( Mobile from, BaseCreature summon )
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{
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}
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}
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}
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