#W# Spawn: Spawning some of the new creatures.

This commit is contained in:
WarrentyExpired 2026-10-30 20:16:36 -04:00
parent 63b29bfc0d
commit 21a4cc1ce5
12 changed files with 2055 additions and 1821 deletions

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
public AncientWyvern() : base(AIType.AI_Mage)
{
Name = NameList.RandomName("ancient wyvern");
Body = Utility.RandomList(1119, 1120, 1121, 1122, 1123, 1124, 1125); //46;
Body = Utility.RandomList(1151, 1152, 1153); //46;
BaseSoundID = 362;
SetStr(796, 825);
@ -29,8 +29,8 @@ namespace Server.Mobiles
SetResistance(ResistanceType.Poison, 100 );
SetResistance(ResistanceType.Energy, 50, 60);
SetSkill(SkillName.EvalInt, 30.1, 40.0);
SetSkill(SkillName.Magery, 30.1, 40.0);
SetSkill(SkillName.EvalInt, 40.1, 53.0);
SetSkill(SkillName.Magery, 45.1, 60.0);
SetSkill(SkillName.Meditation, 52.5, 75.0);
SetSkill(SkillName.MagicResist, 99.1, 100.0);
SetSkill(SkillName.Tactics, 97.6, 100.0);
@ -71,8 +71,8 @@ namespace Server.Mobiles
AddLoot(LootPack.Gems, 3);
}
public override int GetIdleSound() => 0x16B;
public override int GetIdleSound() => 0x2D3;
public override int GetHurtSound() => 0x16D;
public override int GetHurtSound() => 0x2D1;
}
}