#W# Spawn: Spawning some of the new creatures.
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63b29bfc0d
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21a4cc1ce5
12 changed files with 2055 additions and 1821 deletions
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@ -9,7 +9,7 @@ namespace Server.Mobiles
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public AncientWyvern() : base(AIType.AI_Mage)
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{
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Name = NameList.RandomName("ancient wyvern");
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Body = Utility.RandomList(1119, 1120, 1121, 1122, 1123, 1124, 1125); //46;
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Body = Utility.RandomList(1151, 1152, 1153); //46;
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BaseSoundID = 362;
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SetStr(796, 825);
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@ -29,8 +29,8 @@ namespace Server.Mobiles
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SetResistance(ResistanceType.Poison, 100 );
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SetResistance(ResistanceType.Energy, 50, 60);
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SetSkill(SkillName.EvalInt, 30.1, 40.0);
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SetSkill(SkillName.Magery, 30.1, 40.0);
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SetSkill(SkillName.EvalInt, 40.1, 53.0);
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SetSkill(SkillName.Magery, 45.1, 60.0);
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SetSkill(SkillName.Meditation, 52.5, 75.0);
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SetSkill(SkillName.MagicResist, 99.1, 100.0);
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SetSkill(SkillName.Tactics, 97.6, 100.0);
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@ -71,8 +71,8 @@ namespace Server.Mobiles
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AddLoot(LootPack.Gems, 3);
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}
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public override int GetIdleSound() => 0x16B;
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public override int GetIdleSound() => 0x2D3;
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public override int GetHurtSound() => 0x16D;
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public override int GetHurtSound() => 0x2D1;
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}
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}
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