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c63a5f13fa
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86 changed files with 1077 additions and 257 deletions
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@ -66,7 +66,7 @@ namespace Server.Mobiles
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public override bool BardImmune{ get{ return !Core.SE; } }
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public override bool Unprovokable{ get{ return Core.SE; } }
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public override bool Uncalmable{ get{ return Core.SE; } }
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public override bool AreaPeaceImmune { get { return Core.SE; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override int TreasureMapLevel{ get{ return 1; } }
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@ -50,8 +50,9 @@ namespace Server.Mobiles
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AddLoot( LootPack.FilthyRich, 8 );
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}
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public override bool Unprovokable{ get{ return true; } }
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public override bool Uncalmable{ get{ return true; } }
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public override bool BardImmune { get { return !Core.SE; } }
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public override bool Unprovokable { get { return Core.SE; } }
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public override bool AreaPeaceImmune { get { return Core.SE; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override int TreasureMapLevel{ get{ return 1; } }
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@ -63,7 +63,7 @@ namespace Server.Mobiles
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public override bool BardImmune{ get{ return !Core.SE; } }
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public override bool Unprovokable{ get{ return Core.SE; } }
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public override bool Uncalmable{ get{ return Core.SE; } }
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public override bool AreaPeaceImmune { get { return Core.SE; } }
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public override bool BleedImmune{ get{ return true; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override Poison HitPoison{ get{ return Poison.Lethal; } }
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@ -213,7 +213,7 @@ namespace Server.Mobiles
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public override bool BardImmune{ get{ return !Core.SE; } }
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public override bool Unprovokable{ get{ return Core.SE; } }
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public override bool Uncalmable{ get{ return Core.SE; } }
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public override bool AreaPeaceImmune { get { return Core.SE; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override int TreasureMapLevel{ get{ return 1; } }
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@ -63,8 +63,9 @@ namespace Server.Mobiles
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}
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public override bool AutoDispel{ get{ return true; } }
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public override bool Unprovokable{ get{ return true; } }
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public override bool Uncalmable{ get{ return true; } }
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public override bool BardImmune { get { return !Core.SE; } }
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public override bool Unprovokable { get { return Core.SE; } }
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public override bool AreaPeaceImmune { get { return Core.SE; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override int TreasureMapLevel{ get{ return 1; } }
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@ -66,7 +66,7 @@ namespace Server.Mobiles
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public override bool AutoDispel{ get{ return true; } }
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public override bool BardImmune{ get{ return !Core.SE; } }
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public override bool Unprovokable{ get{ return Core.SE; } }
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public override bool Uncalmable{ get{ return Core.SE; } }
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public override bool AreaPeaceImmune { get { return Core.SE; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override Poison HitPoison{ get{ return (0.8 >= Utility.RandomDouble() ? Poison.Greater : Poison.Deadly); } }
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@ -167,7 +167,9 @@ namespace Server.Mobiles
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base.OnThink();
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}
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public override bool BardImmune{ get{ return true; } }
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public override bool BardImmune{ get{ return !Core.SE; } }
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public override bool Unprovokable{ get{ return Core.SE; } }
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public override bool AreaPeaceImmune{ get{ return Core.SE; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override int TreasureMapLevel{ get{ return 1; } }
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