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86 changed files with 1077 additions and 257 deletions
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@ -130,7 +130,7 @@ namespace Server.Spells.Spellweaving
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public virtual bool CheckResisted( Mobile m )
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{
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double percent = (50 + 2*(GetResistSkill( m ) - GetDamageSkill( m )))/100; //TODO: According to the guide this is it.. but.. is it correct per OSI?
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double percent = (50 + 2*(GetResistSkill( m ) - GetDamageSkill( Caster )))/100; //TODO: According to the guide this is it.. but.. is it correct per OSI?
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if( percent <= 0 )
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return false;
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