Fixed the crazy Formatting on BaseEscortable.
This commit is contained in:
parent
daf8c6aa0b
commit
22200b706b
1 changed files with 219 additions and 219 deletions
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@ -19,11 +19,11 @@ namespace Server.Mobiles
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public override bool Commandable { get { return false; } } // Our master cannot boss us around!
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[CommandProperty(AccessLevel.GameMaster)]
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[CommandProperty( AccessLevel.GameMaster )]
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public string Destination
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{
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get { return m_Destination == null ? null : m_Destination.Name; }
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set { m_DestinationString = value; m_Destination = EDI.Find(value); }
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set { m_DestinationString = value; m_Destination = EDI.Find( value ); }
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}
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private static string[] m_TownNames = new string[]
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@ -42,7 +42,7 @@ namespace Server.Mobiles
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[Constructable]
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public BaseEscortable()
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: base(AIType.AI_Melee, FightMode.Aggressor, 22, 1, 0.2, 1.0)
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: base( AIType.AI_Melee, FightMode.Aggressor, 22, 1, 0.2, 1.0 )
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{
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InitBody();
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InitOutfit();
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@ -50,53 +50,53 @@ namespace Server.Mobiles
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public virtual void InitBody()
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{
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SetStr(90, 100);
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SetDex(90, 100);
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SetInt(15, 25);
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SetStr( 90, 100 );
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SetDex( 90, 100 );
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SetInt( 15, 25 );
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Hue = Utility.RandomSkinHue();
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if (Female = Utility.RandomBool())
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if( Female = Utility.RandomBool() )
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{
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Body = 401;
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Name = NameList.RandomName("female");
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Body = 401;
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Name = NameList.RandomName( "female" );
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}
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else
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{
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Body = 400;
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Name = NameList.RandomName("male");
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Body = 400;
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Name = NameList.RandomName( "male" );
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}
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}
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public virtual void InitOutfit()
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{
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AddItem(new FancyShirt(Utility.RandomNeutralHue()));
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AddItem(new ShortPants(Utility.RandomNeutralHue()));
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AddItem(new Boots(Utility.RandomNeutralHue()));
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AddItem( new FancyShirt( Utility.RandomNeutralHue() ) );
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AddItem( new ShortPants( Utility.RandomNeutralHue() ) );
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AddItem( new Boots( Utility.RandomNeutralHue() ) );
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Utility.AssignRandomHair(this);
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Utility.AssignRandomHair( this );
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PackGold(200, 250);
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PackGold( 200, 250 );
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}
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public virtual bool SayDestinationTo(Mobile m)
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public virtual bool SayDestinationTo( Mobile m )
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{
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EDI dest = GetDestination();
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if (dest == null || !m.Alive)
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return false;
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if( dest == null || !m.Alive )
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return false;
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Mobile escorter = GetEscorter();
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if (escorter == null)
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if( escorter == null )
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{
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Say("I am looking to go to {0}, will you take me?", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
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return true;
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Say( "I am looking to go to {0}, will you take me?", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name );
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return true;
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}
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else if (escorter == m)
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else if( escorter == m )
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{
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Say("Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
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return true;
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Say( "Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name );
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return true;
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}
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return false;
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@ -109,77 +109,77 @@ namespace Server.Mobiles
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get { return m_EscortTable; }
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}
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private static TimeSpan m_EscortDelay = TimeSpan.FromMinutes(5.0);
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private static TimeSpan m_EscortDelay = TimeSpan.FromMinutes( 5.0 );
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public virtual bool AcceptEscorter(Mobile m)
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public virtual bool AcceptEscorter( Mobile m )
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{
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EDI dest = GetDestination();
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if (dest == null)
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return false;
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if( dest == null )
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return false;
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Mobile escorter = GetEscorter();
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if (escorter != null || !m.Alive)
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return false;
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if( escorter != null || !m.Alive )
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return false;
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BaseEscortable escortable = (BaseEscortable)m_EscortTable[m];
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if (escortable != null && !escortable.Deleted && escortable.GetEscorter() == m)
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if( escortable != null && !escortable.Deleted && escortable.GetEscorter() == m )
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{
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Say("I see you already have an escort.");
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return false;
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Say( "I see you already have an escort." );
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return false;
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}
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else if (m is PlayerMobile && (((PlayerMobile)m).LastEscortTime + m_EscortDelay) >= DateTime.Now)
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else if( m is PlayerMobile && (((PlayerMobile)m).LastEscortTime + m_EscortDelay) >= DateTime.Now )
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{
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int minutes = (int)Math.Ceiling(((((PlayerMobile)m).LastEscortTime + m_EscortDelay) - DateTime.Now).TotalMinutes);
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int minutes = (int)Math.Ceiling( ((((PlayerMobile)m).LastEscortTime + m_EscortDelay) - DateTime.Now).TotalMinutes );
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Say("You must rest {0} minute{1} before we set out on this journey.", minutes, minutes == 1 ? "" : "s");
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return false;
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Say( "You must rest {0} minute{1} before we set out on this journey.", minutes, minutes == 1 ? "" : "s" );
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return false;
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}
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else if (SetControlMaster(m))
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else if( SetControlMaster( m ) )
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{
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m_LastSeenEscorter = DateTime.Now;
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m_LastSeenEscorter = DateTime.Now;
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if (m is PlayerMobile)
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((PlayerMobile)m).LastEscortTime = DateTime.Now;
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if( m is PlayerMobile )
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((PlayerMobile)m).LastEscortTime = DateTime.Now;
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Say("Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
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m_EscortTable[m] = this;
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StartFollow();
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return true;
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Say( "Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name );
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m_EscortTable[m] = this;
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StartFollow();
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return true;
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}
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return false;
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}
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public override bool HandlesOnSpeech(Mobile from)
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public override bool HandlesOnSpeech( Mobile from )
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{
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if (from.InRange(this.Location, 3))
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return true;
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if( from.InRange( this.Location, 3 ) )
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return true;
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return base.HandlesOnSpeech(from);
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return base.HandlesOnSpeech( from );
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}
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public override void OnSpeech(SpeechEventArgs e)
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public override void OnSpeech( SpeechEventArgs e )
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{
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base.OnSpeech(e);
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base.OnSpeech( e );
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EDI dest = GetDestination();
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if (dest != null && !e.Handled && e.Mobile.InRange(this.Location, 3))
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if( dest != null && !e.Handled && e.Mobile.InRange( this.Location, 3 ) )
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{
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if (e.HasKeyword(0x1D)) // *destination*
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e.Handled = SayDestinationTo(e.Mobile);
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else if (e.HasKeyword(0x1E)) // *i will take thee*
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e.Handled = AcceptEscorter(e.Mobile);
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if( e.HasKeyword( 0x1D ) ) // *destination*
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e.Handled = SayDestinationTo( e.Mobile );
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else if( e.HasKeyword( 0x1E ) ) // *i will take thee*
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e.Handled = AcceptEscorter( e.Mobile );
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}
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}
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public override void OnAfterDelete()
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{
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if (m_DeleteTimer != null)
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m_DeleteTimer.Stop();
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if( m_DeleteTimer != null )
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m_DeleteTimer.Stop();
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m_DeleteTimer = null;
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@ -192,10 +192,10 @@ namespace Server.Mobiles
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CheckAtDestination();
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}
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protected override bool OnMove(Direction d)
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protected override bool OnMove( Direction d )
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{
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if (!base.OnMove(d))
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return false;
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if( !base.OnMove( d ) )
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return false;
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CheckAtDestination();
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@ -204,13 +204,13 @@ namespace Server.Mobiles
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public virtual void StartFollow()
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{
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StartFollow(GetEscorter());
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StartFollow( GetEscorter() );
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}
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public virtual void StartFollow(Mobile escorter)
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public virtual void StartFollow( Mobile escorter )
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{
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if (escorter == null)
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return;
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if( escorter == null )
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return;
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ActiveSpeed = 0.1;
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PassiveSpeed = 0.2;
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@ -236,40 +236,40 @@ namespace Server.Mobiles
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public virtual Mobile GetEscorter()
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{
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if (!Controlled)
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return null;
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if( !Controlled )
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return null;
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Mobile master = ControlMaster;
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if (master == null)
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return null;
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if (master.Deleted || master.Map != this.Map || !master.InRange(Location, 30) || !master.Alive)
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{
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StopFollow();
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TimeSpan lastSeenDelay = DateTime.Now - m_LastSeenEscorter;
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if (lastSeenDelay >= TimeSpan.FromMinutes(2.0))
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{
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master.SendLocalizedMessage(1042473); // You have lost the person you were escorting.
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Say(1005653); // Hmmm. I seem to have lost my master.
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SetControlMaster(null);
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m_EscortTable.Remove(master);
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Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerCallback(Delete));
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if( master == null )
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return null;
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}
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else
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if( master.Deleted || master.Map != this.Map || !master.InRange( Location, 30 ) || !master.Alive )
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{
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ControlOrder = OrderType.Stay;
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return master;
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}
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StopFollow();
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TimeSpan lastSeenDelay = DateTime.Now - m_LastSeenEscorter;
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if( lastSeenDelay >= TimeSpan.FromMinutes( 2.0 ) )
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{
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master.SendLocalizedMessage( 1042473 ); // You have lost the person you were escorting.
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Say( 1005653 ); // Hmmm. I seem to have lost my master.
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SetControlMaster( null );
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m_EscortTable.Remove( master );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( Delete ) );
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return null;
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}
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else
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{
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ControlOrder = OrderType.Stay;
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return master;
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}
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}
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if (ControlOrder != OrderType.Follow)
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StartFollow(master);
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if( ControlOrder != OrderType.Follow )
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StartFollow( master );
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m_LastSeenEscorter = DateTime.Now;
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return master;
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@ -277,12 +277,12 @@ namespace Server.Mobiles
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public virtual void BeginDelete()
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{
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if (m_DeleteTimer != null)
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m_DeleteTimer.Stop();
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if( m_DeleteTimer != null )
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m_DeleteTimer.Stop();
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m_DeleteTime = DateTime.Now + TimeSpan.FromSeconds(30.0);
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m_DeleteTime = DateTime.Now + TimeSpan.FromSeconds( 30.0 );
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m_DeleteTimer = new DeleteTimer(this, m_DeleteTime - DateTime.Now);
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m_DeleteTimer = new DeleteTimer( this, m_DeleteTime - DateTime.Now );
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m_DeleteTimer.Start();
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}
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@ -290,166 +290,166 @@ namespace Server.Mobiles
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{
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EDI dest = GetDestination();
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if (dest == null)
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return false;
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if( dest == null )
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return false;
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Mobile escorter = GetEscorter();
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if (escorter == null)
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return false;
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if( escorter == null )
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return false;
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if (dest.Contains(Location))
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if( dest.Contains( Location ) )
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{
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Say(1042809, escorter.Name); // We have arrived! I thank thee, ~1_PLAYER_NAME~! I have no further need of thy services. Here is thy pay.
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Say( 1042809, escorter.Name ); // We have arrived! I thank thee, ~1_PLAYER_NAME~! I have no further need of thy services. Here is thy pay.
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// not going anywhere
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m_Destination = null;
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m_DestinationString = null;
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// not going anywhere
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m_Destination = null;
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m_DestinationString = null;
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Container cont = escorter.Backpack;
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Container cont = escorter.Backpack;
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if (cont == null)
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cont = escorter.BankBox;
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if( cont == null )
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cont = escorter.BankBox;
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Gold gold = new Gold(500, 1000);
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Gold gold = new Gold( 500, 1000 );
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if (!cont.TryDropItem(escorter, gold, false))
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gold.MoveToWorld(escorter.Location, escorter.Map);
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if( !cont.TryDropItem( escorter, gold, false ) )
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gold.MoveToWorld( escorter.Location, escorter.Map );
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StopFollow();
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SetControlMaster(null);
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m_EscortTable.Remove(escorter);
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BeginDelete();
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StopFollow();
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SetControlMaster( null );
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m_EscortTable.Remove( escorter );
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BeginDelete();
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Misc.Titles.AwardFame(escorter, 10, true);
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Misc.Titles.AwardFame( escorter, 10, true );
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bool gainedPath = false;
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bool gainedPath = false;
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PlayerMobile pm = escorter as PlayerMobile;
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PlayerMobile pm = escorter as PlayerMobile;
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if (pm != null)
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{
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if (pm.CompassionGains > 0 && DateTime.Now > pm.NextCompassionDay)
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if( pm != null )
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{
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pm.NextCompassionDay = DateTime.MinValue;
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pm.CompassionGains = 0;
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if( pm.CompassionGains > 0 && DateTime.Now > pm.NextCompassionDay )
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{
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pm.NextCompassionDay = DateTime.MinValue;
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pm.CompassionGains = 0;
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}
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if( pm.CompassionGains >= 5 ) // have already gained 5 times in one day, can gain no more
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{
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pm.SendLocalizedMessage( 1053004 ); // You must wait about a day before you can gain in compassion again.
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}
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else if( VirtueHelper.Award( pm, VirtueName.Compassion, this.IsPrisoner ? 400 : 200, ref gainedPath ) )
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{
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if( gainedPath )
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pm.SendLocalizedMessage( 1053005 ); // You have achieved a path in compassion!
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else
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pm.SendLocalizedMessage( 1053002 ); // You have gained in compassion.
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pm.NextCompassionDay = DateTime.Now + TimeSpan.FromDays( 1.0 ); // in one day CompassionGains gets reset to 0
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++pm.CompassionGains;
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}
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else
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{
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pm.SendLocalizedMessage( 1053003 ); // You have achieved the highest path of compassion and can no longer gain any further.
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}
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}
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if (pm.CompassionGains >= 5) // have already gained 5 times in one day, can gain no more
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{
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pm.SendLocalizedMessage(1053004); // You must wait about a day before you can gain in compassion again.
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}
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else if (VirtueHelper.Award(pm, VirtueName.Compassion, this.IsPrisoner ? 400 : 200, ref gainedPath))
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{
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if (gainedPath)
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pm.SendLocalizedMessage(1053005); // You have achieved a path in compassion!
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else
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pm.SendLocalizedMessage(1053002); // You have gained in compassion.
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pm.NextCompassionDay = DateTime.Now + TimeSpan.FromDays(1.0); // in one day CompassionGains gets reset to 0
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++pm.CompassionGains;
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}
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else
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{
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pm.SendLocalizedMessage(1053003); // You have achieved the highest path of compassion and can no longer gain any further.
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}
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}
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return true;
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return true;
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}
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return false;
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}
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public BaseEscortable(Serial serial)
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: base(serial)
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public BaseEscortable( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize(GenericWriter writer)
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize(writer);
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base.Serialize( writer );
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writer.Write((int)0); // version
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writer.Write( (int)0 ); // version
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EDI dest = GetDestination();
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writer.Write(dest != null);
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writer.Write( dest != null );
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if (dest != null)
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writer.Write(dest.Name);
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if( dest != null )
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writer.Write( dest.Name );
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writer.Write(m_DeleteTimer != null);
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writer.Write( m_DeleteTimer != null );
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if (m_DeleteTimer != null)
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writer.WriteDeltaTime(m_DeleteTime);
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if( m_DeleteTimer != null )
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writer.WriteDeltaTime( m_DeleteTime );
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}
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public override void Deserialize(GenericReader reader)
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (reader.ReadBool())
|
||||
m_DestinationString = reader.ReadString(); // NOTE: We cannot EDI.Find here, regions have not yet been loaded :-(
|
||||
if( reader.ReadBool() )
|
||||
m_DestinationString = reader.ReadString(); // NOTE: We cannot EDI.Find here, regions have not yet been loaded :-(
|
||||
|
||||
if (reader.ReadBool())
|
||||
if( reader.ReadBool() )
|
||||
{
|
||||
m_DeleteTime = reader.ReadDeltaTime();
|
||||
m_DeleteTimer = new DeleteTimer(this, m_DeleteTime - DateTime.Now);
|
||||
m_DeleteTimer.Start();
|
||||
m_DeleteTime = reader.ReadDeltaTime();
|
||||
m_DeleteTimer = new DeleteTimer( this, m_DeleteTime - DateTime.Now );
|
||||
m_DeleteTimer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanBeRenamedBy(Mobile from)
|
||||
public override bool CanBeRenamedBy( Mobile from )
|
||||
{
|
||||
return (from.AccessLevel >= AccessLevel.GameMaster);
|
||||
}
|
||||
|
||||
public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
public override void AddCustomContextEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
EDI dest = GetDestination();
|
||||
|
||||
if (dest != null && from.Alive)
|
||||
if( dest != null && from.Alive )
|
||||
{
|
||||
Mobile escorter = GetEscorter();
|
||||
Mobile escorter = GetEscorter();
|
||||
|
||||
if (escorter == null || escorter == from)
|
||||
list.Add(new AskDestinationEntry(this, from));
|
||||
if( escorter == null || escorter == from )
|
||||
list.Add( new AskDestinationEntry( this, from ) );
|
||||
|
||||
if (escorter == null)
|
||||
list.Add(new AcceptEscortEntry(this, from));
|
||||
else if (escorter == from)
|
||||
list.Add(new AbandonEscortEntry(this, from));
|
||||
if( escorter == null )
|
||||
list.Add( new AcceptEscortEntry( this, from ) );
|
||||
else if( escorter == from )
|
||||
list.Add( new AbandonEscortEntry( this, from ) );
|
||||
}
|
||||
|
||||
base.AddCustomContextEntries(from, list);
|
||||
base.AddCustomContextEntries( from, list );
|
||||
}
|
||||
|
||||
public virtual string[] GetPossibleDestinations()
|
||||
{
|
||||
if (!Core.ML)
|
||||
return m_TownNames;
|
||||
if( !Core.ML )
|
||||
return m_TownNames;
|
||||
else
|
||||
return m_MLTownNames;
|
||||
return m_MLTownNames;
|
||||
}
|
||||
|
||||
public virtual string PickRandomDestination()
|
||||
{
|
||||
if (Map.Felucca.Regions.Count == 0 || Map == null || Map == Map.Internal || Location == Point3D.Zero)
|
||||
return null; // Not yet fully initialized
|
||||
if( Map.Felucca.Regions.Count == 0 || Map == null || Map == Map.Internal || Location == Point3D.Zero )
|
||||
return null; // Not yet fully initialized
|
||||
|
||||
string[] possible = GetPossibleDestinations();
|
||||
string picked = null;
|
||||
|
||||
while (picked == null)
|
||||
while( picked == null )
|
||||
{
|
||||
picked = possible[Utility.Random(possible.Length)];
|
||||
EDI test = EDI.Find(picked);
|
||||
picked = possible[Utility.Random( possible.Length )];
|
||||
EDI test = EDI.Find( picked );
|
||||
|
||||
if (test != null && test.Contains(Location))
|
||||
picked = null;
|
||||
if( test != null && test.Contains( Location ) )
|
||||
picked = null;
|
||||
}
|
||||
|
||||
return picked;
|
||||
|
|
@ -457,14 +457,14 @@ namespace Server.Mobiles
|
|||
|
||||
public EDI GetDestination()
|
||||
{
|
||||
if (m_DestinationString == null && m_DeleteTimer == null)
|
||||
m_DestinationString = PickRandomDestination();
|
||||
if( m_DestinationString == null && m_DeleteTimer == null )
|
||||
m_DestinationString = PickRandomDestination();
|
||||
|
||||
if (m_Destination != null && m_Destination.Name == m_DestinationString)
|
||||
return m_Destination;
|
||||
if( m_Destination != null && m_Destination.Name == m_DestinationString )
|
||||
return m_Destination;
|
||||
|
||||
if (Map.Felucca.Regions.Count > 0)
|
||||
return (m_Destination = EDI.Find(m_DestinationString));
|
||||
if( Map.Felucca.Regions.Count > 0 )
|
||||
return (m_Destination = EDI.Find( m_DestinationString ));
|
||||
|
||||
return (m_Destination = null);
|
||||
}
|
||||
|
|
@ -473,17 +473,17 @@ namespace Server.Mobiles
|
|||
{
|
||||
private Mobile m_Mobile;
|
||||
|
||||
public DeleteTimer(Mobile m, TimeSpan delay)
|
||||
: base(delay)
|
||||
public DeleteTimer( Mobile m, TimeSpan delay )
|
||||
: base( delay )
|
||||
{
|
||||
m_Mobile = m;
|
||||
m_Mobile = m;
|
||||
|
||||
Priority = TimerPriority.OneSecond;
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Mobile.Delete();
|
||||
m_Mobile.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -509,12 +509,12 @@ namespace Server.Mobiles
|
|||
get{ return m_Bounds; }
|
||||
}*/
|
||||
|
||||
public bool Contains(Point3D p)
|
||||
public bool Contains( Point3D p )
|
||||
{
|
||||
return m_Region.Contains(p);
|
||||
return m_Region.Contains( p );
|
||||
}
|
||||
|
||||
public EscortDestinationInfo(string name, Region region)
|
||||
public EscortDestinationInfo( string name, Region region )
|
||||
{
|
||||
m_Name = name;
|
||||
m_Region = region;
|
||||
|
|
@ -526,28 +526,28 @@ namespace Server.Mobiles
|
|||
{
|
||||
ICollection list = Map.Felucca.Regions.Values;
|
||||
|
||||
if (list.Count == 0)
|
||||
return;
|
||||
if( list.Count == 0 )
|
||||
return;
|
||||
|
||||
m_Table = new Hashtable();
|
||||
|
||||
foreach (Region r in list)
|
||||
foreach( Region r in list )
|
||||
{
|
||||
if (r.Name == null)
|
||||
continue;
|
||||
if( r.Name == null )
|
||||
continue;
|
||||
|
||||
if (r is Regions.DungeonRegion || r is Regions.TownRegion)
|
||||
m_Table[r.Name] = new EscortDestinationInfo(r.Name, r);
|
||||
if( r is Regions.DungeonRegion || r is Regions.TownRegion )
|
||||
m_Table[r.Name] = new EscortDestinationInfo( r.Name, r );
|
||||
}
|
||||
}
|
||||
|
||||
public static EDI Find(string name)
|
||||
public static EDI Find( string name )
|
||||
{
|
||||
if (m_Table == null)
|
||||
LoadTable();
|
||||
if( m_Table == null )
|
||||
LoadTable();
|
||||
|
||||
if (name == null || m_Table == null)
|
||||
return null;
|
||||
if( name == null || m_Table == null )
|
||||
return null;
|
||||
|
||||
return (EscortDestinationInfo)m_Table[name];
|
||||
}
|
||||
|
|
@ -558,8 +558,8 @@ namespace Server.Mobiles
|
|||
private BaseEscortable m_Mobile;
|
||||
private Mobile m_From;
|
||||
|
||||
public AskDestinationEntry(BaseEscortable m, Mobile from)
|
||||
: base(6100, 3)
|
||||
public AskDestinationEntry( BaseEscortable m, Mobile from )
|
||||
: base( 6100, 3 )
|
||||
{
|
||||
m_Mobile = m;
|
||||
m_From = from;
|
||||
|
|
@ -567,7 +567,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override void OnClick()
|
||||
{
|
||||
m_Mobile.SayDestinationTo(m_From);
|
||||
m_Mobile.SayDestinationTo( m_From );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -576,8 +576,8 @@ namespace Server.Mobiles
|
|||
private BaseEscortable m_Mobile;
|
||||
private Mobile m_From;
|
||||
|
||||
public AcceptEscortEntry(BaseEscortable m, Mobile from)
|
||||
: base(6101, 3)
|
||||
public AcceptEscortEntry( BaseEscortable m, Mobile from )
|
||||
: base( 6101, 3 )
|
||||
{
|
||||
m_Mobile = m;
|
||||
m_From = from;
|
||||
|
|
@ -585,7 +585,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override void OnClick()
|
||||
{
|
||||
m_Mobile.AcceptEscorter(m_From);
|
||||
m_Mobile.AcceptEscorter( m_From );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -594,8 +594,8 @@ namespace Server.Mobiles
|
|||
private BaseEscortable m_Mobile;
|
||||
private Mobile m_From;
|
||||
|
||||
public AbandonEscortEntry(BaseEscortable m, Mobile from)
|
||||
: base(6102, 3)
|
||||
public AbandonEscortEntry( BaseEscortable m, Mobile from )
|
||||
: base( 6102, 3 )
|
||||
{
|
||||
m_Mobile = m;
|
||||
m_From = from;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue