diff --git a/Projects/UOContent/Mobiles/BaseCreature.cs b/Projects/UOContent/Mobiles/BaseCreature.cs index 88a03a8a7..5decfcbfb 100644 --- a/Projects/UOContent/Mobiles/BaseCreature.cs +++ b/Projects/UOContent/Mobiles/BaseCreature.cs @@ -317,7 +317,7 @@ namespace Server.Mobiles private FightMode FightModeDefaultValue() => FightMode.Closest; /// Seconds per AI decision while engaged; see for movement pace. - [SerializableField(7, isVirtual: true)] + [SerializableField(7)] [SaveFlag(nameof(ShouldSerializeActiveSpeed), nameof(ActiveSpeedDefaultValue))] [SerializedCommandProperty(AccessLevel.GameMaster)] private double _activeSpeed; @@ -335,7 +335,7 @@ namespace Server.Mobiles } /// Seconds per AI decision while idle; see for movement pace. - [SerializableField(8, isVirtual: true)] + [SerializableField(8)] [SaveFlag(nameof(ShouldSerializePassiveSpeed), nameof(PassiveSpeedDefaultValue))] [SerializedCommandProperty(AccessLevel.GameMaster)] private double _passiveSpeed;