diff --git a/Projects/UOContent/Mobiles/BaseCreature.cs b/Projects/UOContent/Mobiles/BaseCreature.cs
index 88a03a8a7..5decfcbfb 100644
--- a/Projects/UOContent/Mobiles/BaseCreature.cs
+++ b/Projects/UOContent/Mobiles/BaseCreature.cs
@@ -317,7 +317,7 @@ namespace Server.Mobiles
private FightMode FightModeDefaultValue() => FightMode.Closest;
/// Seconds per AI decision while engaged; see for movement pace.
- [SerializableField(7, isVirtual: true)]
+ [SerializableField(7)]
[SaveFlag(nameof(ShouldSerializeActiveSpeed), nameof(ActiveSpeedDefaultValue))]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private double _activeSpeed;
@@ -335,7 +335,7 @@ namespace Server.Mobiles
}
/// Seconds per AI decision while idle; see for movement pace.
- [SerializableField(8, isVirtual: true)]
+ [SerializableField(8)]
[SaveFlag(nameof(ShouldSerializePassiveSpeed), nameof(PassiveSpeedDefaultValue))]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private double _passiveSpeed;