feat(items): enable Storm Caller Battle Lust
This commit is contained in:
parent
4ef61e0b11
commit
237ac1644e
2 changed files with 16 additions and 2 deletions
|
|
@ -44,6 +44,21 @@ public class ExtendedWeaponAttributesTests
|
|||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void StormCaller_UsesExtendedBattleLustProperty()
|
||||
{
|
||||
var weapon = new StormCaller();
|
||||
|
||||
try
|
||||
{
|
||||
Assert.Equal(1, weapon.ExtendedWeaponAttributes.BattleLust);
|
||||
}
|
||||
finally
|
||||
{
|
||||
weapon.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ExtendedWeaponAttributes_AreStaffEditableThroughCommandProperties()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,8 +9,7 @@ public partial class StormCaller : Boomerang
|
|||
public StormCaller()
|
||||
{
|
||||
Hue = 456;
|
||||
//TODO Implement BattleLust
|
||||
//ExtendedWeaponAttributes.BattleLust = 1;
|
||||
ExtendedWeaponAttributes.BattleLust = 1;
|
||||
WeaponAttributes.HitLightning = 40;
|
||||
WeaponAttributes.HitLowerDefend = 30;
|
||||
Attributes.BonusStr = 5;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue