fix: Cleans up spell targeting (#851)
This commit is contained in:
parent
15b2d08ea2
commit
239dda4b3b
28 changed files with 61 additions and 70 deletions
|
|
@ -7,14 +7,14 @@ namespace Server.Spells
|
|||
{
|
||||
public class RecallSpellTarget : Target
|
||||
{
|
||||
private readonly IRecallSpell m_Spell;
|
||||
private readonly IRecallSpell _spell;
|
||||
private readonly bool m_ToBoat;
|
||||
|
||||
public RecallSpellTarget(IRecallSpell spell, bool toBoat = true) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
|
||||
{
|
||||
m_Spell = spell;
|
||||
_spell = spell;
|
||||
m_ToBoat = toBoat;
|
||||
m_Spell.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501029); // Select Marked item.
|
||||
_spell.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501029); // Select Marked item.
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
|
|
@ -23,7 +23,7 @@ namespace Server.Spells
|
|||
{
|
||||
if (rune.Marked)
|
||||
{
|
||||
m_Spell.Effect(rune.Target, rune.TargetMap, true);
|
||||
_spell.Effect(rune.Target, rune.TargetMap, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Spells
|
|||
|
||||
if (e != null)
|
||||
{
|
||||
m_Spell.Effect(e.Location, e.Map, true);
|
||||
_spell.Effect(e.Location, e.Map, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -47,7 +47,7 @@ namespace Server.Spells
|
|||
{
|
||||
if (!boat.Deleted && boat.CheckKey(key.KeyValue))
|
||||
{
|
||||
m_Spell.Effect(boat.GetMarkedLocation(), boat.Map, false);
|
||||
_spell.Effect(boat.GetMarkedLocation(), boat.Map, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -64,7 +64,7 @@ namespace Server.Spells
|
|||
}
|
||||
else if (o is HouseRaffleDeed deed && deed.ValidLocation())
|
||||
{
|
||||
m_Spell.Effect(deed.PlotLocation, deed.PlotFacet, true);
|
||||
_spell.Effect(deed.PlotLocation, deed.PlotFacet, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -86,7 +86,7 @@ namespace Server.Spells
|
|||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Spell?.FinishSequence();
|
||||
_spell?.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,24 +9,24 @@ namespace Server.Spells
|
|||
|
||||
public class SpellTargetItem : Target, ISpellTarget
|
||||
{
|
||||
private readonly ISpellTargetingItem m_Spell;
|
||||
private readonly ISpellTargetingItem _spell;
|
||||
|
||||
public SpellTargetItem(ISpellTargetingItem spell, TargetFlags flags, int range = 12) : base(range, false, flags) =>
|
||||
m_Spell = spell;
|
||||
public SpellTargetItem(ISpellTargetingItem spell, TargetFlags flags = TargetFlags.None, int range = 12)
|
||||
: base(range, false, flags) => _spell = spell;
|
||||
|
||||
public ISpell Spell => m_Spell;
|
||||
public ISpell Spell => _spell;
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Item item)
|
||||
{
|
||||
m_Spell.Target(item);
|
||||
_spell.Target(item);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Spell?.FinishSequence();
|
||||
_spell?.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,21 +9,21 @@ namespace Server.Spells
|
|||
|
||||
public class SpellTargetMobile : Target, ISpellTarget
|
||||
{
|
||||
private readonly ISpellTargetingMobile m_Spell;
|
||||
private readonly ISpellTargetingMobile _spell;
|
||||
|
||||
public SpellTargetMobile(ISpellTargetingMobile spell, TargetFlags flags, int range = 12) :
|
||||
base(range, false, flags) => m_Spell = spell;
|
||||
base(range, false, flags) => _spell = spell;
|
||||
|
||||
public ISpell Spell => m_Spell;
|
||||
public ISpell Spell => _spell;
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
m_Spell.Target(o as Mobile);
|
||||
_spell.Target(o as Mobile);
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Spell?.FinishSequence();
|
||||
_spell?.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,43 +9,43 @@ namespace Server.Spells
|
|||
|
||||
public class SpellTargetPoint3D : Target, ISpellTarget
|
||||
{
|
||||
private readonly bool m_CheckLOS;
|
||||
private ISpellTargetingPoint3D m_Spell;
|
||||
private readonly bool _retryOnLos;
|
||||
private ISpellTargetingPoint3D _spell;
|
||||
|
||||
public SpellTargetPoint3D(
|
||||
ISpellTargetingPoint3D spell, TargetFlags flags = TargetFlags.None, int range = 12, bool checkLOS = true
|
||||
ISpellTargetingPoint3D spell, TargetFlags flags = TargetFlags.None, int range = 12, bool retryOnLOS = false
|
||||
) : base(range, true, flags)
|
||||
{
|
||||
m_Spell = spell;
|
||||
m_CheckLOS = checkLOS;
|
||||
_spell = spell;
|
||||
_retryOnLos = retryOnLOS;
|
||||
}
|
||||
|
||||
public ISpell Spell => m_Spell;
|
||||
public ISpell Spell => _spell;
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is IPoint3D p)
|
||||
{
|
||||
m_Spell.Target(p);
|
||||
_spell.Target(p);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetOutOfLOS(Mobile from, object o)
|
||||
{
|
||||
if (!m_CheckLOS)
|
||||
if (!_retryOnLos)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(501943); // Target cannot be seen. Try again.
|
||||
from.Target = new SpellTargetPoint3D(m_Spell);
|
||||
from.Target = new SpellTargetPoint3D(_spell);
|
||||
from.Target.BeginTimeout(from, TimeoutTime - Core.TickCount);
|
||||
m_Spell = null; // Needed?
|
||||
_spell = null; // Needed?
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Spell?.FinishSequence();
|
||||
_spell?.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue