fix: Changes Map.Sector.Items to link list. (#1547)

### Summary

Eliminates `IPooledEnumerable<T>` and `eable.Free()` from `Map` for items. This drastically simplifies code that iterates in range, for example:

```cs
foreach (var item in m.GetItemsInRange(5))
{
}
```
The code above no longer requires an eable and calling `Free()`.
This commit is contained in:
Kamron Batman 2023-10-16 20:51:02 -07:00 • committed by GitHub
parent 1330c4a830
commit 24858f3989
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42 changed files with 577 additions and 419 deletions

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@ -332,13 +332,10 @@ public abstract partial class BaseDoor : Item, ILockable, ITelekinesisable
var z = p.Z;
var sector = map.GetSector(x, y);
var items = sector.Items;
var mobs = sector.Mobiles;
for (var i = 0; i < items.Count; ++i)
foreach (var item in sector.Items)
{
var item = items[i];
if (item is not BaseMulti && item.ItemID <= TileData.MaxItemValue && item.AtWorldPoint(x, y) &&
item is not BaseDoor)
{