Creates more tests for outgoing packets (#165)
This commit is contained in:
parent
d76d60d900
commit
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32 changed files with 2321 additions and 1488 deletions
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using System;
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using System.Collections.Generic;
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using System.IO.Pipelines;
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using System.Linq;
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using System.Net;
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using Microsoft.AspNetCore.Connections;
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using Microsoft.AspNetCore.Http.Features;
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using Server.Accounting;
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using Server.Network;
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using Xunit;
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namespace Server.Tests.Network.Packets
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{
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public class AccountPacketTests : IClassFixture<ServerFixture>
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{
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internal class TestAccount : IAccount, IComparable<TestAccount>
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{
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public int TotalGold { get; private set; }
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public int TotalPlat { get; private set; }
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public bool DepositGold(int amount)
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{
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TotalGold += amount;
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return true;
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}
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public bool DepositPlat(int amount)
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{
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TotalPlat += amount;
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return true;
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}
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public bool WithdrawGold(int amount)
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{
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if (TotalGold - amount < 0) return false;
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TotalGold -= amount;
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return true;
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}
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public bool WithdrawPlat(int amount)
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{
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if (TotalPlat - amount < 0) return false;
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TotalPlat -= amount;
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return true;
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}
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public long GetTotalGold() => TotalGold + TotalPlat * 100;
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public int CompareTo(TestAccount other) => other == null ? 1 : Username.CompareTo(other.Username);
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public int CompareTo(IAccount other) => other == null ? 1 : Username.CompareTo(other.Username);
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public string Username { get; set; }
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public string Email { get; set; }
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public AccessLevel AccessLevel { get; set; }
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public int Length { get; }
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public int Limit { get; }
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public int Count { get; }
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private Mobile[] m_Mobiles;
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private string m_Password;
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public Mobile this[int index]
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{
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get => m_Mobiles[index];
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set => m_Mobiles[index] = value;
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}
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public void Delete()
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{
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}
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public void SetPassword(string password)
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{
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m_Password = password;
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}
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public bool CheckPassword(string password) => m_Password == password;
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public TestAccount(Mobile[] mobiles)
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{
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m_Mobiles = mobiles;
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foreach (var mobile in mobiles)
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if (mobile != null)
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mobile.Account = this;
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Length = mobiles.Length;
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Count = mobiles.Count(t => t != null);
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Limit = mobiles.Length;
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}
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}
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internal class TestConnectionContext : ConnectionContext
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{
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public override string ConnectionId { get; set; }
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public override IFeatureCollection Features { get; }
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public override IDictionary<object, object> Items { get; set; }
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public override IDuplexPipe Transport { get; set; }
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}
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[Fact]
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public void TestChangeCharacter()
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{
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var firstMobile = new Mobile(0x1);
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firstMobile.DefaultMobileInit();
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firstMobile.Name = "Test Mobile";
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var account = new TestAccount(new[] {firstMobile, null, null});
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Span<byte> data = new ChangeCharacter(account).Compile();
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Span<byte> expectedData = stackalloc byte[5 + account.Length * 60];
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int pos = 0;
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expectedData[pos++] = 0x81; // Packet ID
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((ushort)expectedData.Length).CopyTo(ref pos, expectedData); // Length
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expectedData[pos++] = 1; // Count of non-null characters
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expectedData[pos++] = 0;
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for (var i = 0; i < account.Length; ++i)
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{
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Mobile m = account[i];
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if (m == null)
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{
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expectedData.Clear(ref pos, 60);
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}
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else
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{
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m.Name.CopyASCIIFixedTo(ref pos, 30, expectedData);
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expectedData.Clear(ref pos, 30); // Password (empty)
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}
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}
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestClientVersionReq()
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{
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Span<byte> data = new ClientVersionReq().Compile();
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Span<byte> expectedData = stackalloc byte[]
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{
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0xBD, // Packet ID
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0x00, 0x03 // Length
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};
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestDeleteResult()
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{
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Span<byte> data = new DeleteResult(DeleteResultType.BadRequest).Compile();
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Span<byte> expectedData = stackalloc byte[]
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{
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0x85, // Packet ID
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(byte)DeleteResultType.BadRequest
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};
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestPopupMessage()
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{
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Span<byte> data = new PopupMessage(PMMessage.IdleWarning).Compile();
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Span<byte> expectedData = stackalloc byte[]
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{
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0x53, // Packet ID
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(byte)PMMessage.IdleWarning
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};
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AssertThat.Equal(data, expectedData);
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}
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[Theory]
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[InlineData(ProtocolChanges.Version70610)]
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[InlineData(ProtocolChanges.Version6000)]
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public void TestSupportedFeatures(ProtocolChanges protocolChanges)
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{
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NetState ns = new NetState(new TestConnectionContext
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{
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RemoteEndPoint = IPEndPoint.Parse("127.0.0.1")
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});
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ns.ProtocolChanges = protocolChanges;
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ns.Account = new TestAccount(new Mobile[0]);
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Span<byte> data = new SupportedFeatures(ns).Compile();
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Span<byte> expectedData = stackalloc byte[ns.ExtendedSupportedFeatures ? 5 : 3];
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expectedData[0] = 0xB9; // Packet ID
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var flags = ExpansionInfo.GetFeatures(Expansion.EJ);
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if (ns.Account.Limit >= 6)
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{
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flags |= FeatureFlags.LiveAccount;
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flags &= ~FeatureFlags.UOTD;
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if (ns.Account.Limit > 6)
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flags |= FeatureFlags.SeventhCharacterSlot;
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else
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flags |= FeatureFlags.SixthCharacterSlot;
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}
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if (ns.ExtendedSupportedFeatures)
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((uint)flags).CopyTo(expectedData.Slice(1, 4));
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else
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((ushort)flags).CopyTo(expectedData.Slice(1, 2));
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestLoginConfirm()
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{
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var m = new Mobile(0x1);
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m.DefaultMobileInit();
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m.Body = 0x100;
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m.X = 100;
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m.Y = 10;
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m.Z = -10;
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m.Direction = Direction.Down;
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m.LogoutMap = Map.Felucca;
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Span<byte> data = new LoginConfirm(m).Compile();
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Span<byte> expectedData = stackalloc byte[]
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{
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0x1B, // Packet ID
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0x00, 0x00, 0x00, 0x00, // Serial
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, // Body
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0x00, 0x00, // X
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0x00, 0x00, // Y
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0x00, 0x00, // Z
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0x00, // Direction
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0x00,
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0xFF, 0xFF, 0xFF, 0xFF,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, // Map Width
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0x00, 0x00, // Map Height
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0x00, 0x00,
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0x00, 0x00, 0x00, 0x00
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};
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int pos = 1;
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m.Serial.CopyTo(ref pos, expectedData);
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pos += 4;
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((ushort)m.Body).CopyTo(ref pos, expectedData);
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((ushort)m.X).CopyTo(ref pos, expectedData);
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((ushort)m.Y).CopyTo(ref pos, expectedData);
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((ushort)m.Z).CopyTo(ref pos, expectedData);
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expectedData[pos++] = (byte)m.Direction;
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pos += 9;
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var map = m.Map;
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if (map == null || map == Map.Internal)
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map = m.LogoutMap;
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((ushort)(map?.Width ?? Map.Felucca.Width)).CopyTo(ref pos, expectedData);
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((ushort)(map?.Height ?? Map.Felucca.Height)).CopyTo(ref pos, expectedData);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestLoginComplete()
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{
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Span<byte> data = new LoginComplete().Compile();
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Span<byte> expectedData = stackalloc byte[]
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{
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0x55 // Packet ID
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};
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestCharacterListUpdate()
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{
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var firstMobile = new Mobile(0x1);
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firstMobile.DefaultMobileInit();
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firstMobile.Name = "Test Mobile";
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var account = new TestAccount(new[] {firstMobile, null, null, null, null});
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Span<byte> data = new CharacterListUpdate(account).Compile();
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Span<byte> expectedData = stackalloc byte[4 + account.Length * 60];
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int pos = 0;
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expectedData[pos++] = 0x86; // Packet ID
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((ushort)expectedData.Length).CopyTo(ref pos, expectedData); // Length
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int highSlot = -1;
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for (int i = account.Length - 1; i >= 0; i--)
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if (account[i] != null)
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{
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highSlot = i;
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break;
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}
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int count = Math.Max(Math.Max(highSlot + 1, account.Limit), 5);
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expectedData[pos++] = (byte)count;
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for (int i = 0; i < count; i++)
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{
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var m = account[i];
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if (m != null)
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{
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m.Name.CopyASCIIFixedTo(ref pos, 30, expectedData);
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expectedData.Clear(ref pos, 30);
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}
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else
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{
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expectedData.Clear(ref pos, 60);
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}
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}
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestCharacterList()
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{
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var firstMobile = new Mobile(0x1);
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firstMobile.DefaultMobileInit();
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firstMobile.Name = "Test Mobile";
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var account = new TestAccount(new[] {firstMobile, null, null, null, null});
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var info = new[]
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{
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new CityInfo("Test City", "Test Building", 50, 100, 10, -10)
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};
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Span<byte> data = new CharacterList(account, info).Compile();
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Span<byte> expectedData = stackalloc byte[11 + account.Length * 60 + info.Length * 89];
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int pos = 0;
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expectedData[pos++] = 0xA9; // Packet ID
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((ushort)expectedData.Length).CopyTo(ref pos, expectedData); // Length
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int highSlot = -1;
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for (int i = account.Length - 1; i >= 0; i--)
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if (account[i] != null)
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{
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highSlot = i;
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break;
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}
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int count = Math.Max(Math.Max(highSlot + 1, account.Limit), 5);
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expectedData[pos++] = (byte)count;
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for (int i = 0; i < count; i++)
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{
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var m = account[i];
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if (m != null)
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{
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m.Name.CopyASCIIFixedTo(ref pos, 30, expectedData);
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expectedData.Clear(ref pos, 30);
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}
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else
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{
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expectedData.Clear(ref pos, 60);
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}
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}
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expectedData[pos++] = (byte)info.Length;
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for (int i = 0; i < info.Length; i++)
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{
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var ci = info[i];
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expectedData[pos++] = (byte)i;
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ci.City.CopyASCIIFixedTo(ref pos, 32, expectedData);
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ci.Building.CopyASCIIFixedTo(ref pos, 32, expectedData);
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ci.X.CopyTo(ref pos, expectedData);
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ci.Y.CopyTo(ref pos, expectedData);
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ci.Z.CopyTo(ref pos, expectedData);
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ci.Map.MapID.CopyTo(ref pos, expectedData);
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ci.Description.CopyTo(ref pos, expectedData);
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expectedData.Clear(ref pos, 4);
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}
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var flags = ExpansionInfo.GetInfo(Expansion.EJ).CharacterListFlags;
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if (count > 6)
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flags |= CharacterListFlags.SeventhCharacterSlot |
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CharacterListFlags.SixthCharacterSlot; // 7th Character Slot
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else if (count == 6)
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flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
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else if (account.Limit == 1)
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flags |= CharacterListFlags.SlotLimit &
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CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
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((int)flags).CopyTo(ref pos, expectedData);
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((short)-1).CopyTo(ref pos, expectedData);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestCharacterListOld()
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{
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var firstMobile = new Mobile(0x1);
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firstMobile.DefaultMobileInit();
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firstMobile.Name = "Test Mobile";
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var account = new TestAccount(new[] {firstMobile, null, null, null, null});
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var info = new[]
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{
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new CityInfo("Test City", "Test Building", 50, 100, 10, -10)
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};
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Span<byte> data = new CharacterListOld(account, info).Compile();
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Span<byte> expectedData = stackalloc byte[9 + account.Length * 60 + info.Length * 63];
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int pos = 0;
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expectedData[pos++] = 0xA9; // Packet ID
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((ushort)expectedData.Length).CopyTo(ref pos, expectedData); // Length
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int highSlot = -1;
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for (int i = account.Length - 1; i >= 0; i--)
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if (account[i] != null)
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{
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highSlot = i;
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break;
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}
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int count = Math.Max(Math.Max(highSlot + 1, account.Limit), 5);
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expectedData[pos++] = (byte)count;
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for (int i = 0; i < count; i++)
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{
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var m = account[i];
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if (m != null)
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{
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m.Name.CopyASCIIFixedTo(ref pos, 30, expectedData);
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expectedData.Clear(ref pos, 30);
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}
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else
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{
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expectedData.Clear(ref pos, 60);
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}
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}
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expectedData[pos++] = (byte)info.Length;
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for (int i = 0; i < info.Length; i++)
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{
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var ci = info[i];
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expectedData[pos++] = (byte)i;
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ci.City.CopyASCIIFixedTo(ref pos, 31, expectedData);
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ci.Building.CopyASCIIFixedTo(ref pos, 31, expectedData);
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}
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var flags = ExpansionInfo.GetInfo(Expansion.EJ).CharacterListFlags;
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if (count > 6)
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flags |= CharacterListFlags.SeventhCharacterSlot |
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CharacterListFlags.SixthCharacterSlot; // 7th Character Slot
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else if (count == 6)
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flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
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else if (account.Limit == 1)
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flags |= CharacterListFlags.SlotLimit &
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CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
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((int)flags).CopyTo(ref pos, expectedData);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestAccountLoginRej()
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{
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var reason = ALRReason.BadComm;
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Span<byte> data = new AccountLoginRej(reason).Compile();
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Span<byte> expectedData = stackalloc byte[]
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{
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0x82, // Packet ID
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(byte)reason
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};
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestAccountLoginAck()
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{
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var info = new[]
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{
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new ServerInfo("Test Server", 0, TimeZoneInfo.Local, IPEndPoint.Parse("127.0.0.1"))
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};
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Span<byte> data = new AccountLoginAck(info).Compile();
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Span<byte> expectedData = stackalloc byte[6 + info.Length * 40];
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int pos = 0;
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expectedData[pos++] = 0xA8; // Packet ID
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((ushort)expectedData.Length).CopyTo(ref pos, expectedData);
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expectedData[pos++] = 0x5D; // Unknown
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((ushort)info.Length).CopyTo(ref pos, expectedData);
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for (int i = 0; i < info.Length; i++)
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{
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var si = info[i];
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((ushort)i).CopyTo(ref pos, expectedData);
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si.Name.CopyASCIIFixedTo(ref pos, 32, expectedData);
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expectedData[pos++] = (byte)si.FullPercent;
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expectedData[pos++] = (byte)si.TimeZone;
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Utility.GetAddressValue(si.Address.Address).CopyTo(ref pos, expectedData);
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}
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AssertThat.Equal(data, expectedData);
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}
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|
||||
[Fact]
|
||||
public void TestPlayServerAck()
|
||||
{
|
||||
var si = new ServerInfo("Test Server", 0, TimeZoneInfo.Local, IPEndPoint.Parse("127.0.0.1"));
|
||||
|
||||
Span<byte> data = new PlayServerAck(si).Compile();
|
||||
|
||||
var addr = Utility.GetAddressValue(si.Address.Address);
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x8C, // Packet ID
|
||||
(byte)addr, // IP Address in LE
|
||||
(byte)(addr >> 8),
|
||||
(byte)(addr >> 16),
|
||||
(byte)(addr >> 24),
|
||||
0x00, 0x00, // Port
|
||||
0x00, 0x00, 0x00, 0x00 // Auth ID
|
||||
};
|
||||
|
||||
((ushort)si.Address.Port).CopyTo(expectedData.Slice(5, 2));
|
||||
(-1).CopyTo(expectedData.Slice(7, 4)); // Auth ID
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -13,7 +13,7 @@ namespace Server.Tests.Network.Packets
|
|||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBA, // Packet
|
||||
0xBA, // Packet ID
|
||||
0x00, // Command
|
||||
0xFF, 0xFF, // X
|
||||
0xFF, 0xFF // Y
|
||||
|
|
@ -32,7 +32,7 @@ namespace Server.Tests.Network.Packets
|
|||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBA, // Packet
|
||||
0xBA, // Packet ID
|
||||
0x01, // Command
|
||||
0x00, 0x00, // X
|
||||
0x00, 0x00 // Y
|
||||
|
|
@ -54,7 +54,7 @@ namespace Server.Tests.Network.Packets
|
|||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBA, // Packet
|
||||
0xBA, // Packet ID
|
||||
0x00, // Command
|
||||
0x00, 0x00, // X
|
||||
0x00, 0x00, // Y
|
||||
|
|
@ -77,7 +77,7 @@ namespace Server.Tests.Network.Packets
|
|||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBA, // Packet
|
||||
0xBA, // Packet ID
|
||||
0x01, // Command
|
||||
0x00, 0x00, // X
|
||||
0x00, 0x00, // Y
|
||||
|
|
|
|||
|
|
@ -0,0 +1,107 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Xunit;
|
||||
|
||||
namespace Server.Tests.Network.Packets
|
||||
{
|
||||
public class AttributeNormalizerTests
|
||||
{
|
||||
[Fact]
|
||||
public void TestAttributeNormalizerEnabled()
|
||||
{
|
||||
AttributeNormalizer.Enabled = true;
|
||||
AttributeNormalizer.Maximum = 25;
|
||||
|
||||
PacketWriter stream = new PacketWriter(4);
|
||||
|
||||
const short cur = 50;
|
||||
const short max = 100;
|
||||
|
||||
AttributeNormalizer.Write(stream, cur, max);
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x00, 0x00, // Maximum Normalized
|
||||
0x00, 0x00 // Current Normalized
|
||||
};
|
||||
|
||||
((short)AttributeNormalizer.Maximum).CopyTo(expectedData.Slice(0, 2));
|
||||
((short)(cur * 25 / max)).CopyTo(expectedData.Slice(2, 2));
|
||||
|
||||
AssertThat.Equal(stream.ToArray(), expectedData);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TestAttributeNormalizerReversedEnabled()
|
||||
{
|
||||
AttributeNormalizer.Enabled = true;
|
||||
AttributeNormalizer.Maximum = 25;
|
||||
|
||||
PacketWriter stream = new PacketWriter(4);
|
||||
|
||||
const short cur = 50;
|
||||
const short max = 100;
|
||||
|
||||
AttributeNormalizer.WriteReverse(stream, cur, max);
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x00, 0x00, // Current Normalized
|
||||
0x00, 0x00 // Maximum Normalized
|
||||
};
|
||||
|
||||
((short)AttributeNormalizer.Maximum).CopyTo(expectedData.Slice(2, 2));
|
||||
((short)(cur * 25 / max)).CopyTo(expectedData.Slice(0, 2));
|
||||
|
||||
AssertThat.Equal(stream.ToArray(), expectedData);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TestAttributeNormalizerDisabled()
|
||||
{
|
||||
AttributeNormalizer.Enabled = false;
|
||||
|
||||
PacketWriter stream = new PacketWriter(4);
|
||||
|
||||
const short cur = 50;
|
||||
const short max = 100;
|
||||
|
||||
AttributeNormalizer.Write(stream, cur, max);
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x00, 0x00, // Maximum
|
||||
0x00, 0x00 // Current
|
||||
};
|
||||
|
||||
max.CopyTo(expectedData.Slice(0, 2));
|
||||
cur.CopyTo(expectedData.Slice(2, 2));
|
||||
|
||||
AssertThat.Equal(stream.ToArray(), expectedData);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TestAttributeNormalizerReversedDisabled()
|
||||
{
|
||||
AttributeNormalizer.Enabled = false;
|
||||
|
||||
PacketWriter stream = new PacketWriter(4);
|
||||
|
||||
const short cur = 50;
|
||||
const short max = 100;
|
||||
|
||||
AttributeNormalizer.WriteReverse(stream, cur, max);
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x00, 0x00, // Current
|
||||
0x00, 0x00 // Maximum
|
||||
};
|
||||
|
||||
max.CopyTo(expectedData.Slice(2, 2));
|
||||
cur.CopyTo(expectedData.Slice(0, 2));
|
||||
|
||||
AssertThat.Equal(stream.ToArray(), expectedData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Xunit;
|
||||
|
||||
namespace Server.Tests.Network.Packets
|
||||
{
|
||||
public class CombatPacketTests
|
||||
{
|
||||
[Fact]
|
||||
public void TestSwing()
|
||||
{
|
||||
Serial attacker = 0x1000;
|
||||
Serial defender = 0x2000;
|
||||
|
||||
Span<byte> data = new Swing(attacker, defender).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x2F, // Packet ID
|
||||
0x00, // Unknown
|
||||
0x00, 0x00, 0x00, 0x00, // Attacker
|
||||
0x00, 0x00, 0x00, 0x00, // Defender
|
||||
};
|
||||
|
||||
attacker.CopyTo(expectedData.Slice(2, 4));
|
||||
defender.CopyTo(expectedData.Slice(6, 4));
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(true)]
|
||||
[InlineData(false)]
|
||||
public void TestSetWarMode(bool warmode)
|
||||
{
|
||||
Span<byte> data = new SetWarMode(warmode).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x72, // Packet ID
|
||||
warmode ? (byte)0x01 : (byte)0x00, // Mode
|
||||
0x00, 0x32, 0x00 // Unknown
|
||||
};
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TestChangeCombatant()
|
||||
{
|
||||
Serial combatant = 0x1000;
|
||||
|
||||
Span<byte> data = new ChangeCombatant(combatant).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xAA, // Packet ID
|
||||
0x00, 0x00, 0x00, 0x00 // Combatant
|
||||
};
|
||||
|
||||
combatant.CopyTo(expectedData.Slice(1, 4));
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -15,11 +15,11 @@ namespace Server.Tests.Network.Packets
|
|||
var m = new Mobile(0x1);
|
||||
m.DefaultMobileInit();
|
||||
|
||||
Span<byte> data = new DamagePacketOld(m, inputAmount).Compile();
|
||||
Span<byte> data = new DamagePacketOld(m.Serial, inputAmount).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBF, // Packet
|
||||
0xBF, // Packet ID
|
||||
0x00, 0x0B, // Length
|
||||
0x00, 0x22, // Sub-packet
|
||||
0x01, // Command
|
||||
|
|
@ -36,16 +36,16 @@ namespace Server.Tests.Network.Packets
|
|||
[InlineData(-5, 0)]
|
||||
[InlineData(1024, 1024)]
|
||||
[InlineData(100000, 0xFFFF)]
|
||||
public void TestDamagePacket(int inputAmount, ushort expectedAmount)
|
||||
public void TestDamage(int inputAmount, ushort expectedAmount)
|
||||
{
|
||||
var m = new Mobile(0x1);
|
||||
m.DefaultMobileInit();
|
||||
|
||||
Span<byte> data = new DamagePacket(m, inputAmount).Compile();
|
||||
Span<byte> data = new DamagePacket(m.Serial, inputAmount).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0x0B, // Packet
|
||||
0x0B, // Packet ID
|
||||
0x00, 0x00, 0x00, 0x00, // Mobile Serial
|
||||
0x00, 0x00 // Amount
|
||||
};
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Tests.Network.Packets
|
|||
[Fact]
|
||||
public void TestDisplayHuePicker()
|
||||
{
|
||||
ushort itemID = 0xFF01;
|
||||
const ushort itemID = 0xFF01;
|
||||
var huePicker = new HuePicker(itemID);
|
||||
|
||||
Span<byte> data = new DisplayHuePicker(huePicker).Compile();
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server.Tests.Network.Packets
|
|||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBF, // Packet
|
||||
0xBF, // Packet ID
|
||||
0x00, 0x29, // Length
|
||||
0x00, 0x18, // Sub-packet
|
||||
0x00, 0x00, 0x00, 0x04, // 4 maps
|
||||
|
|
@ -42,5 +42,21 @@ namespace Server.Tests.Network.Packets
|
|||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TestMapChange()
|
||||
{
|
||||
Span<byte> data = new MapChange(Map.Felucca).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[]
|
||||
{
|
||||
0xBF, // Packet ID
|
||||
0x00, 0x06, // Length
|
||||
0x00, 0x08, // Sub-packet
|
||||
0x00, // Felucca
|
||||
};
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ namespace Server.Tests.Network.Packets
|
|||
firstCont.Serial.CopyTo(ref pos, expectedData);
|
||||
secondCont.Serial.CopyTo(ref pos, expectedData);
|
||||
pos++;
|
||||
name.CopyASCIITo(ref pos, 30, expectedData);
|
||||
name.CopyASCIIFixedTo(ref pos, 30, expectedData);
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -80,5 +80,24 @@ namespace Server.Tests.Network.Packets
|
|||
{
|
||||
pos += Encoding.ASCII.GetBytes(str.AsSpan(0, Math.Min(str.Length, max)), bytes.Slice(pos));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void CopyASCIIFixedTo(this string str, ref int pos, int max, Span<byte> bytes)
|
||||
{
|
||||
int bytesWritten = Encoding.ASCII.GetBytes(str.AsSpan(0, Math.Min(str.Length, max)), bytes.Slice(pos));
|
||||
|
||||
// This is not needed in the current stackalloc implementation, but not guaranteed in the future.
|
||||
if (bytesWritten < max)
|
||||
bytes.Slice(pos + bytesWritten, max - bytesWritten).Clear();
|
||||
|
||||
pos += max;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Clear(this Span<byte> span, ref int pos, int amount)
|
||||
{
|
||||
span.Slice(pos, amount).Clear();
|
||||
pos += amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,8 @@ namespace Server.Tests
|
|||
// Global setup
|
||||
static ServerFixture()
|
||||
{
|
||||
Core.Expansion = Expansion.EJ;
|
||||
|
||||
// Load Configurations
|
||||
ServerConfiguration.Load(true);
|
||||
|
||||
|
|
|
|||
|
|
@ -446,8 +446,7 @@ namespace Server
|
|||
private static readonly TimeSpan WarmodeSpamCatch = TimeSpan.FromSeconds(Core.SE ? 1.0 : 0.5);
|
||||
private static readonly TimeSpan WarmodeSpamDelay = TimeSpan.FromSeconds(Core.SE ? 4.0 : 2.0);
|
||||
|
||||
private static readonly Packet[][] m_MovingPacketCache = new Packet[][]
|
||||
{
|
||||
private static readonly Packet[][] m_MovingPacketCache = {
|
||||
new Packet[8],
|
||||
new Packet[8]
|
||||
};
|
||||
|
|
@ -897,10 +896,9 @@ namespace Server
|
|||
return;
|
||||
}
|
||||
|
||||
m_NetState?.Send(new ChangeCombatant(m_Combatant));
|
||||
|
||||
if (m_Combatant == null)
|
||||
{
|
||||
m_NetState?.Send(new ChangeCombatant(Serial.Zero));
|
||||
m_ExpireCombatant?.Stop();
|
||||
m_CombatTimer?.Stop();
|
||||
|
||||
|
|
@ -909,18 +907,18 @@ namespace Server
|
|||
}
|
||||
else
|
||||
{
|
||||
m_NetState?.Send(new ChangeCombatant(m_Combatant.Serial));
|
||||
m_ExpireCombatant ??= new ExpireCombatantTimer(this);
|
||||
m_ExpireCombatant.Start();
|
||||
|
||||
m_CombatTimer ??= new CombatTimer(this);
|
||||
m_CombatTimer.Start();
|
||||
}
|
||||
|
||||
if (m_Combatant != null && CanBeHarmful(m_Combatant, false))
|
||||
{
|
||||
DoHarmful(m_Combatant);
|
||||
|
||||
m_Combatant?.PlaySound(m_Combatant.GetAngerSound());
|
||||
if (CanBeHarmful(m_Combatant, false))
|
||||
{
|
||||
DoHarmful(m_Combatant);
|
||||
m_Combatant.PlaySound(m_Combatant.GetAngerSound());
|
||||
}
|
||||
}
|
||||
|
||||
OnCombatantChange();
|
||||
|
|
@ -2062,7 +2060,8 @@ namespace Server
|
|||
if (ns != null && m_Map != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
ns.Send(new MapChange(this));
|
||||
if (Map != null)
|
||||
ns.Send(new MapChange(Map));
|
||||
|
||||
if (!Core.SE && ns.ProtocolChanges < ProtocolChanges.Version6000)
|
||||
ns.Send(new MapPatches());
|
||||
|
|
@ -2187,7 +2186,8 @@ namespace Server
|
|||
if (ns != null && m_Map != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
ns.Send(new MapChange(this));
|
||||
if (Map != null)
|
||||
ns.Send(new MapChange(Map));
|
||||
|
||||
if (!Core.SE && ns.ProtocolChanges < ProtocolChanges.Version6000)
|
||||
ns.Send(new MapPatches());
|
||||
|
|
@ -4136,27 +4136,16 @@ namespace Server
|
|||
CheckAggrExpire();
|
||||
|
||||
PoisonTimer?.Stop();
|
||||
|
||||
m_HitsTimer?.Stop();
|
||||
|
||||
m_StamTimer?.Stop();
|
||||
|
||||
m_ManaTimer?.Stop();
|
||||
|
||||
m_CombatTimer?.Stop();
|
||||
|
||||
m_ExpireCombatant?.Stop();
|
||||
|
||||
m_LogoutTimer?.Stop();
|
||||
|
||||
m_ExpireCriminal?.Stop();
|
||||
|
||||
m_WarmodeTimer?.Stop();
|
||||
|
||||
m_ParaTimer?.Stop();
|
||||
|
||||
m_FrozenTimer?.Stop();
|
||||
|
||||
m_AutoManifestTimer?.Stop();
|
||||
}
|
||||
|
||||
|
|
@ -4305,11 +4294,12 @@ namespace Server
|
|||
Packet animPacket = null;
|
||||
|
||||
var eable = m_Map.GetClientsInRange(m_Location);
|
||||
var corpseSerial = c?.Serial ?? Serial.Zero;
|
||||
|
||||
foreach (var state in eable)
|
||||
if (state != m_NetState)
|
||||
{
|
||||
animPacket ??= Packet.Acquire(new DeathAnimation(this, c));
|
||||
animPacket ??= Packet.Acquire(new DeathAnimation(Serial, corpseSerial));
|
||||
|
||||
state.Send(animPacket);
|
||||
|
||||
|
|
@ -5307,8 +5297,8 @@ namespace Server
|
|||
if (ourState != null)
|
||||
{
|
||||
p = ourState.DamagePacket
|
||||
? Packet.Acquire(new DamagePacket(this, amount))
|
||||
: Packet.Acquire(new DamagePacketOld(this, amount));
|
||||
? Packet.Acquire(new DamagePacket(Serial, amount))
|
||||
: Packet.Acquire(new DamagePacketOld(Serial, amount));
|
||||
|
||||
ourState.Send(p);
|
||||
}
|
||||
|
|
@ -5320,12 +5310,12 @@ namespace Server
|
|||
if (newPacket && !(p is DamagePacket))
|
||||
{
|
||||
Packet.Release(p);
|
||||
p = Packet.Acquire(new DamagePacket(this, amount));
|
||||
p = Packet.Acquire(new DamagePacket(Serial, amount));
|
||||
}
|
||||
else if (!newPacket && !(p is DamagePacketOld))
|
||||
{
|
||||
Packet.Release(p);
|
||||
p = Packet.Acquire(new DamagePacketOld(this, amount));
|
||||
p = Packet.Acquire(new DamagePacketOld(Serial, amount));
|
||||
}
|
||||
|
||||
theirState.Send(p);
|
||||
|
|
@ -5355,13 +5345,13 @@ namespace Server
|
|||
{
|
||||
if (ns.DamagePacket)
|
||||
{
|
||||
pNew ??= Packet.Acquire(new DamagePacket(this, amount));
|
||||
pNew ??= Packet.Acquire(new DamagePacket(Serial, amount));
|
||||
|
||||
ns.Send(pNew);
|
||||
}
|
||||
else
|
||||
{
|
||||
pOld ??= Packet.Acquire(new DamagePacketOld(this, amount));
|
||||
pOld ??= Packet.Acquire(new DamagePacketOld(Serial, amount));
|
||||
|
||||
ns.Send(pOld);
|
||||
}
|
||||
|
|
@ -5410,17 +5400,17 @@ namespace Server
|
|||
if (damaged.CanSeeVisibleDamage && ourState != null)
|
||||
{
|
||||
if (ourState.DamagePacket)
|
||||
ourState.Send(new DamagePacket(this, amount));
|
||||
ourState.Send(new DamagePacket(Serial, amount));
|
||||
else
|
||||
ourState.Send(new DamagePacketOld(this, amount));
|
||||
ourState.Send(new DamagePacketOld(Serial, amount));
|
||||
}
|
||||
|
||||
if (theirState != null && theirState != ourState && damager.CanSeeVisibleDamage)
|
||||
{
|
||||
if (theirState.DamagePacket)
|
||||
theirState.Send(new DamagePacket(this, amount));
|
||||
theirState.Send(new DamagePacket(Serial, amount));
|
||||
else
|
||||
theirState.Send(new DamagePacketOld(this, amount));
|
||||
theirState.Send(new DamagePacketOld(Serial, amount));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6012,11 +6002,11 @@ namespace Server
|
|||
{
|
||||
state.Mobile.ProcessDelta();
|
||||
|
||||
// if (state.StygianAbyss ) {
|
||||
// if (state.StygianAbyss) {
|
||||
// if (pNew == null)
|
||||
// pNew = Packet.Acquire( new NewMobileAnimation( this, action, frameCount, delay ) );
|
||||
// pNew = Packet.Acquire(new NewMobileAnimation(this.Serial, action, frameCount, delay));
|
||||
|
||||
// state.Send( pNew );
|
||||
// state.Send(pNew);
|
||||
// } else {
|
||||
if (p == null)
|
||||
{
|
||||
|
|
@ -6048,7 +6038,7 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
p = Packet.Acquire(new MobileAnimation(this, action, frameCount, repeatCount, forward, repeat,
|
||||
p = Packet.Acquire(new MobileAnimation(Serial, action, frameCount, repeatCount, forward, repeat,
|
||||
delay));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1938,7 +1938,7 @@ namespace Server.Network
|
|||
state.Send(new LoginConfirm(m));
|
||||
|
||||
if (m.Map != null)
|
||||
state.Send(new MapChange(m));
|
||||
state.Send(new MapChange(m.Map));
|
||||
|
||||
if (!Core.SE && state.ProtocolChanges < ProtocolChanges.Version6000)
|
||||
state.Send(new MapPatches());
|
||||
|
|
@ -2022,7 +2022,8 @@ namespace Server.Network
|
|||
state.Send(LoginComplete.Instance);
|
||||
state.Send(new CurrentTime());
|
||||
state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
|
||||
state.Send(new MapChange(m));
|
||||
if (m.Map != null)
|
||||
state.Send(new MapChange(m.Map));
|
||||
|
||||
EventSink.InvokeLogin(m);
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: AccountPackets.cs - Created: 2020/05/08 - Updated: 2020/05/08 *
|
||||
* File: AccountPackets.cs - Created: 2020/05/08 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -18,10 +18,21 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using Server.Accounting;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum ALRReason : byte
|
||||
{
|
||||
Invalid = 0x00,
|
||||
InUse = 0x01,
|
||||
Blocked = 0x02,
|
||||
BadPass = 0x03,
|
||||
Idle = 0xFE,
|
||||
BadComm = 0xFF
|
||||
}
|
||||
|
||||
public enum PMMessage : byte
|
||||
{
|
||||
CharNoExist = 1,
|
||||
|
|
@ -102,4 +113,269 @@ namespace Server.Network
|
|||
Stream.Write((byte)msg);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SupportedFeatures : Packet
|
||||
{
|
||||
public SupportedFeatures(NetState ns) : base(0xB9, ns.ExtendedSupportedFeatures ? 5 : 3)
|
||||
{
|
||||
var flags = ExpansionInfo.CoreExpansion.SupportedFeatures;
|
||||
|
||||
flags |= Value;
|
||||
|
||||
if (ns.Account.Limit >= 6)
|
||||
{
|
||||
flags |= FeatureFlags.LiveAccount;
|
||||
flags &= ~FeatureFlags.UOTD;
|
||||
|
||||
if (ns.Account.Limit > 6)
|
||||
flags |= FeatureFlags.SeventhCharacterSlot;
|
||||
else
|
||||
flags |= FeatureFlags.SixthCharacterSlot;
|
||||
}
|
||||
|
||||
if (ns.ExtendedSupportedFeatures)
|
||||
Stream.Write((uint)flags);
|
||||
else
|
||||
Stream.Write((ushort)flags);
|
||||
}
|
||||
|
||||
public static FeatureFlags Value { get; set; }
|
||||
|
||||
public static SupportedFeatures Instantiate(NetState ns) => new SupportedFeatures(ns);
|
||||
}
|
||||
|
||||
public sealed class LoginConfirm : Packet
|
||||
{
|
||||
public LoginConfirm(Mobile m) : base(0x1B, 37)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write(0);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)m.Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(-1);
|
||||
|
||||
var map = m.Map;
|
||||
|
||||
if (map == null || map == Map.Internal)
|
||||
map = m.LogoutMap;
|
||||
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)(map?.Width ?? Map.Felucca.Width));
|
||||
Stream.Write((short)(map?.Height ?? Map.Felucca.Height));
|
||||
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LoginComplete : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new LoginComplete());
|
||||
|
||||
public LoginComplete() : base(0x55, 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CharacterListUpdate : Packet
|
||||
{
|
||||
public CharacterListUpdate(IAccount a) : base(0x86)
|
||||
{
|
||||
EnsureCapacity(4 + a.Length * 60);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = a[i];
|
||||
|
||||
if (m != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(m.Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CharacterList : Packet
|
||||
{
|
||||
public CharacterList(IAccount a, CityInfo[] info) : base(0xA9)
|
||||
{
|
||||
EnsureCapacity(11 + a.Length * 60 + info.Length * 89);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(a[i].Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
|
||||
Stream.Write((byte)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var ci = info[i];
|
||||
|
||||
Stream.Write((byte)i);
|
||||
Stream.WriteAsciiFixed(ci.City, 32);
|
||||
Stream.WriteAsciiFixed(ci.Building, 32);
|
||||
Stream.Write(ci.X);
|
||||
Stream.Write(ci.Y);
|
||||
Stream.Write(ci.Z);
|
||||
Stream.Write(ci.Map.MapID);
|
||||
Stream.Write(ci.Description);
|
||||
Stream.Write(0);
|
||||
}
|
||||
|
||||
var flags = ExpansionInfo.CoreExpansion.CharacterListFlags;
|
||||
|
||||
if (count > 6)
|
||||
flags |= CharacterListFlags.SeventhCharacterSlot |
|
||||
CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required?
|
||||
else if (count == 6)
|
||||
flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
|
||||
else if (a.Limit == 1)
|
||||
flags |= CharacterListFlags.SlotLimit &
|
||||
CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
|
||||
|
||||
Stream.Write((int)(flags | AdditionalFlags)); // Additional Flags
|
||||
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
|
||||
public static CharacterListFlags AdditionalFlags { get; set; }
|
||||
}
|
||||
|
||||
public sealed class CharacterListOld : Packet
|
||||
{
|
||||
public CharacterListOld(IAccount a, CityInfo[] info) : base(0xA9)
|
||||
{
|
||||
EnsureCapacity(9 + a.Length * 60 + info.Length * 63);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(a[i].Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
|
||||
Stream.Write((byte)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var ci = info[i];
|
||||
|
||||
Stream.Write((byte)i);
|
||||
Stream.WriteAsciiFixed(ci.City, 31);
|
||||
Stream.WriteAsciiFixed(ci.Building, 31);
|
||||
}
|
||||
|
||||
var flags = ExpansionInfo.CoreExpansion.CharacterListFlags;
|
||||
|
||||
if (count > 6)
|
||||
flags |= CharacterListFlags.SeventhCharacterSlot |
|
||||
CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required?
|
||||
else if (count == 6)
|
||||
flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
|
||||
else if (a.Limit == 1)
|
||||
flags |= CharacterListFlags.SlotLimit &
|
||||
CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
|
||||
|
||||
Stream.Write((int)(flags | CharacterList.AdditionalFlags)); // Additional Flags
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AccountLoginRej : Packet
|
||||
{
|
||||
public AccountLoginRej(ALRReason reason) : base(0x82, 2)
|
||||
{
|
||||
Stream.Write((byte)reason);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AccountLoginAck : Packet
|
||||
{
|
||||
public AccountLoginAck(ServerInfo[] info) : base(0xA8)
|
||||
{
|
||||
EnsureCapacity(6 + info.Length * 40);
|
||||
|
||||
Stream.Write((byte)0x5D); // Unknown
|
||||
|
||||
Stream.Write((ushort)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var si = info[i];
|
||||
|
||||
Stream.Write((ushort)i);
|
||||
Stream.WriteAsciiFixed(si.Name, 32);
|
||||
Stream.Write((byte)si.FullPercent);
|
||||
Stream.Write((sbyte)si.TimeZone);
|
||||
Stream.Write(Utility.GetAddressValue(si.Address.Address));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlayServerAck : Packet
|
||||
{
|
||||
internal static int m_AuthID = -1;
|
||||
|
||||
public PlayServerAck(ServerInfo si) : base(0x8C, 11)
|
||||
{
|
||||
var addr = Utility.GetAddressValue(si.Address.Address);
|
||||
|
||||
Stream.Write((byte)addr);
|
||||
Stream.Write((byte)(addr >> 8));
|
||||
Stream.Write((byte)(addr >> 16));
|
||||
Stream.Write((byte)(addr >> 24));
|
||||
|
||||
Stream.Write((short)si.Address.Port);
|
||||
Stream.Write(m_AuthID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,58 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: AttributeNormalizer.cs *
|
||||
* Created: 2020/06/24 - Updated: 2020/06/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class AttributeNormalizer
|
||||
{
|
||||
public static int Maximum { get; set; } = 25;
|
||||
|
||||
public static bool Enabled { get; set; } = true;
|
||||
|
||||
public static void Write(PacketWriter stream, int cur, int max)
|
||||
{
|
||||
if (Enabled && max != 0)
|
||||
{
|
||||
stream.Write((short)Maximum);
|
||||
stream.Write((short)(cur * Maximum / max));
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.Write((short)max);
|
||||
stream.Write((short)cur);
|
||||
}
|
||||
}
|
||||
|
||||
public static void WriteReverse(PacketWriter stream, int cur, int max)
|
||||
{
|
||||
if (Enabled && max != 0)
|
||||
{
|
||||
stream.Write((short)(cur * Maximum / max));
|
||||
stream.Write((short)Maximum);
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.Write((short)cur);
|
||||
stream.Write((short)max);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
56
Projects/Server/Network/Packets/Old Packets/CombatPackets.cs
Normal file
56
Projects/Server/Network/Packets/Old Packets/CombatPackets.cs
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: CombatPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class Swing : Packet
|
||||
{
|
||||
public Swing(Serial attacker, Serial defender) : base(0x2F, 10)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(attacker);
|
||||
Stream.Write(defender);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetWarMode : Packet
|
||||
{
|
||||
public static readonly Packet InWarMode = SetStatic(new SetWarMode(true));
|
||||
public static readonly Packet InPeaceMode = SetStatic(new SetWarMode(false));
|
||||
|
||||
public SetWarMode(bool mode) : base(0x72, 5)
|
||||
{
|
||||
Stream.Write(mode);
|
||||
Stream.Write((byte)0x00);
|
||||
Stream.Write((byte)0x32);
|
||||
Stream.Write((byte)0x00);
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool mode) => mode ? InWarMode : InPeaceMode;
|
||||
}
|
||||
|
||||
public sealed class ChangeCombatant : Packet
|
||||
{
|
||||
public ChangeCombatant(Serial combatant) : base(0xAA, 5)
|
||||
{
|
||||
Stream.Write(combatant);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -22,13 +22,13 @@ namespace Server.Network
|
|||
{
|
||||
public sealed class DamagePacketOld : Packet
|
||||
{
|
||||
public DamagePacketOld(Mobile m, int amount) : base(0xBF)
|
||||
public DamagePacketOld(Serial mobile, int amount) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(11);
|
||||
|
||||
Stream.Write((short)0x22);
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write(mobile);
|
||||
|
||||
if (amount > 255)
|
||||
amount = 255;
|
||||
|
|
@ -41,9 +41,9 @@ namespace Server.Network
|
|||
|
||||
public sealed class DamagePacket : Packet
|
||||
{
|
||||
public DamagePacket(Mobile m, int amount) : base(0x0B, 7)
|
||||
public DamagePacket(Serial mobile, int amount) : base(0x0B, 7)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write(mobile);
|
||||
|
||||
if (amount > 0xFFFF)
|
||||
amount = 0xFFFF;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: EquipmentPackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 * *
|
||||
* File: EquipmentPackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
|
|||
55
Projects/Server/Network/Packets/Old Packets/LightPackets.cs
Normal file
55
Projects/Server/Network/Packets/Old Packets/LightPackets.cs
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: LightPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class GlobalLightLevel : Packet
|
||||
{
|
||||
private static readonly GlobalLightLevel[] m_Cache = new GlobalLightLevel[0x100];
|
||||
|
||||
public GlobalLightLevel(int level) : base(0x4F, 2)
|
||||
{
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
|
||||
public static GlobalLightLevel Instantiate(int level)
|
||||
{
|
||||
var lvl = (byte)level;
|
||||
var p = m_Cache[lvl];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[lvl] = p = new GlobalLightLevel(level);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PersonalLightLevel : Packet
|
||||
{
|
||||
public PersonalLightLevel(Serial mobile, int level = 0) : base(0x4E, 6)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MapPackets.cs - Created: 2020/05/03 - Updated: 2020/05/08 *
|
||||
* File: MapPackets.cs - Created: 2020/05/03 - Updated: 2020/06/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -27,7 +27,7 @@ namespace Server.Network
|
|||
{
|
||||
EnsureCapacity(9 + 4 * 8);
|
||||
|
||||
Stream.Write((short)0x0018);
|
||||
Stream.Write((short)0x18);
|
||||
|
||||
Stream.Write(4);
|
||||
|
||||
|
|
@ -51,4 +51,15 @@ namespace Server.Network
|
|||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MapChange : Packet
|
||||
{
|
||||
public MapChange(Map map) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(6);
|
||||
|
||||
Stream.Write((short)0x08);
|
||||
Stream.Write((byte)map.MapID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MessagePackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* File: MessagePackets.cs - Created: 2020/05/26 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -18,8 +18,18 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
[Flags]
|
||||
public enum AffixType : byte
|
||||
{
|
||||
Append = 0x00,
|
||||
Prepend = 0x01,
|
||||
System = 0x02
|
||||
}
|
||||
|
||||
public sealed class MessageLocalized : Packet
|
||||
{
|
||||
private static readonly MessageLocalized[] m_Cache_IntLoc = new MessageLocalized[15000];
|
||||
|
|
@ -163,4 +173,13 @@ namespace Server.Network
|
|||
Stream.WriteBigUniNull(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class FollowMessage : Packet
|
||||
{
|
||||
public FollowMessage(Serial serial1, Serial serial2) : base(0x15, 9)
|
||||
{
|
||||
Stream.Write(serial1);
|
||||
Stream.Write(serial2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/05/26 *
|
||||
* File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -18,14 +18,16 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Threading;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DeathAnimation : Packet
|
||||
{
|
||||
public DeathAnimation(Mobile killed, Item corpse) : base(0xAF, 13)
|
||||
public DeathAnimation(Serial killed, Serial corpse) : base(0xAF, 13)
|
||||
{
|
||||
Stream.Write(killed.Serial);
|
||||
Stream.Write(corpse?.Serial ?? Serial.Zero);
|
||||
Stream.Write(killed);
|
||||
Stream.Write(corpse);
|
||||
Stream.Write(0);
|
||||
}
|
||||
}
|
||||
|
|
@ -89,4 +91,782 @@ namespace Server.Network
|
|||
Stream.Write((byte)noto);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileHits : Packet
|
||||
{
|
||||
public MobileHits(Mobile m) : base(0xA1, 9)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.HitsMax);
|
||||
Stream.Write((short)m.Hits);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileHitsN : Packet
|
||||
{
|
||||
public MobileHitsN(Mobile m) : base(0xA1, 9)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileMana : Packet
|
||||
{
|
||||
public MobileMana(Mobile m) : base(0xA2, 9)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.ManaMax);
|
||||
Stream.Write((short)m.Mana);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileManaN : Packet
|
||||
{
|
||||
public MobileManaN(Mobile m) : base(0xA2, 9)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileStam : Packet
|
||||
{
|
||||
public MobileStam(Mobile m) : base(0xA3, 9)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.StamMax);
|
||||
Stream.Write((short)m.Stam);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileStamN : Packet
|
||||
{
|
||||
public MobileStamN(Mobile m) : base(0xA3, 9)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
AttributeNormalizer.Write(Stream, m.Stam, m.StamMax);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileAttributes : Packet
|
||||
{
|
||||
public MobileAttributes(Mobile m) : base(0x2D, 17)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
|
||||
Stream.Write((short)m.HitsMax);
|
||||
Stream.Write((short)m.Hits);
|
||||
|
||||
Stream.Write((short)m.ManaMax);
|
||||
Stream.Write((short)m.Mana);
|
||||
|
||||
Stream.Write((short)m.StamMax);
|
||||
Stream.Write((short)m.Stam);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileAttributesN : Packet
|
||||
{
|
||||
public MobileAttributesN(Mobile m) : base(0x2D, 17)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
|
||||
AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax);
|
||||
AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax);
|
||||
AttributeNormalizer.Write(Stream, m.Stam, m.StamMax);
|
||||
}
|
||||
}
|
||||
|
||||
// unsure of proper format, client crashes
|
||||
public sealed class MobileName : Packet
|
||||
{
|
||||
public MobileName(Mobile m) : base(0x98)
|
||||
{
|
||||
EnsureCapacity(37);
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.WriteAsciiFixed(m.Name ?? "", 30);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileAnimation : Packet
|
||||
{
|
||||
public MobileAnimation(Serial mobile, int action, int frameCount, int repeatCount, bool forward, bool repeat, int delay) : base(0x6E, 14)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
Stream.Write((short)action);
|
||||
Stream.Write((short)frameCount);
|
||||
Stream.Write((short)repeatCount);
|
||||
Stream.Write(!forward); // protocol has really "reverse" but I find this more intuitive
|
||||
Stream.Write(repeat);
|
||||
Stream.Write((byte)delay);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NewMobileAnimation : Packet
|
||||
{
|
||||
public NewMobileAnimation(Serial mobile, int action, int frameCount, int delay) : base(0xE2, 10)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
Stream.Write((short)action);
|
||||
Stream.Write((short)frameCount);
|
||||
Stream.Write((byte)delay);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileStatusCompact : Packet
|
||||
{
|
||||
public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
|
||||
{
|
||||
EnsureCapacity(43);
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.WriteAsciiFixed(m.Name ?? "", 30);
|
||||
|
||||
AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
|
||||
|
||||
Stream.Write(canBeRenamed);
|
||||
|
||||
Stream.Write((byte)0); // type
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileStatusExtended : Packet
|
||||
{
|
||||
public MobileStatusExtended(Mobile m) : this(m, m.NetState)
|
||||
{
|
||||
}
|
||||
|
||||
public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
|
||||
{
|
||||
var name = m.Name ?? "";
|
||||
|
||||
int type;
|
||||
|
||||
if (Core.HS && ns?.ExtendedStatus == true)
|
||||
{
|
||||
type = 6;
|
||||
EnsureCapacity(121);
|
||||
}
|
||||
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
|
||||
{
|
||||
type = 5;
|
||||
EnsureCapacity(91);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = Core.AOS ? 4 : 3;
|
||||
EnsureCapacity(88);
|
||||
}
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
|
||||
Stream.Write((short)m.Hits);
|
||||
Stream.Write((short)m.HitsMax);
|
||||
|
||||
Stream.Write(m.CanBeRenamedBy(m));
|
||||
|
||||
Stream.Write((byte)type);
|
||||
|
||||
Stream.Write(m.Female);
|
||||
|
||||
Stream.Write((short)m.Str);
|
||||
Stream.Write((short)m.Dex);
|
||||
Stream.Write((short)m.Int);
|
||||
|
||||
Stream.Write((short)m.Stam);
|
||||
Stream.Write((short)m.StamMax);
|
||||
|
||||
Stream.Write((short)m.Mana);
|
||||
Stream.Write((short)m.ManaMax);
|
||||
|
||||
Stream.Write(m.TotalGold);
|
||||
Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
|
||||
Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
|
||||
|
||||
if (type >= 5)
|
||||
{
|
||||
Stream.Write((short)m.MaxWeight);
|
||||
Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
|
||||
}
|
||||
|
||||
Stream.Write((short)m.StatCap);
|
||||
|
||||
Stream.Write((byte)m.Followers);
|
||||
Stream.Write((byte)m.FollowersMax);
|
||||
|
||||
if (type >= 4)
|
||||
{
|
||||
Stream.Write((short)m.FireResistance); // Fire
|
||||
Stream.Write((short)m.ColdResistance); // Cold
|
||||
Stream.Write((short)m.PoisonResistance); // Poison
|
||||
Stream.Write((short)m.EnergyResistance); // Energy
|
||||
Stream.Write((short)m.Luck); // Luck
|
||||
|
||||
var weapon = m.Weapon;
|
||||
|
||||
if (weapon != null)
|
||||
{
|
||||
weapon.GetStatusDamage(m, out var min, out var max);
|
||||
Stream.Write((short)min); // Damage min
|
||||
Stream.Write((short)max); // Damage max
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((short)0); // Damage min
|
||||
Stream.Write((short)0); // Damage max
|
||||
}
|
||||
|
||||
Stream.Write(m.TithingPoints);
|
||||
}
|
||||
|
||||
if (type >= 6)
|
||||
for (var i = 0; i < 15; ++i)
|
||||
Stream.Write((short)m.GetAOSStatus(i));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileStatus : Packet
|
||||
{
|
||||
public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
|
||||
{
|
||||
}
|
||||
|
||||
public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
|
||||
{
|
||||
var name = beheld.Name ?? "";
|
||||
|
||||
int type;
|
||||
|
||||
if (beholder != beheld)
|
||||
{
|
||||
type = 0;
|
||||
EnsureCapacity(43);
|
||||
}
|
||||
else if (Core.HS && ns?.ExtendedStatus == true)
|
||||
{
|
||||
type = 6;
|
||||
EnsureCapacity(121);
|
||||
}
|
||||
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
|
||||
{
|
||||
type = 5;
|
||||
EnsureCapacity(91);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = Core.AOS ? 4 : 3;
|
||||
EnsureCapacity(88);
|
||||
}
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
|
||||
if (beholder == beheld)
|
||||
WriteAttr(beheld.Hits, beheld.HitsMax);
|
||||
else
|
||||
WriteAttrNorm(beheld.Hits, beheld.HitsMax);
|
||||
|
||||
Stream.Write(beheld.CanBeRenamedBy(beholder));
|
||||
|
||||
Stream.Write((byte)type);
|
||||
|
||||
if (type <= 0)
|
||||
return;
|
||||
|
||||
Stream.Write(beheld.Female);
|
||||
|
||||
Stream.Write((short)beheld.Str);
|
||||
Stream.Write((short)beheld.Dex);
|
||||
Stream.Write((short)beheld.Int);
|
||||
|
||||
WriteAttr(beheld.Stam, beheld.StamMax);
|
||||
WriteAttr(beheld.Mana, beheld.ManaMax);
|
||||
|
||||
Stream.Write(beheld.TotalGold);
|
||||
Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
|
||||
Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
|
||||
|
||||
if (type >= 5)
|
||||
{
|
||||
Stream.Write((short)beheld.MaxWeight);
|
||||
Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
|
||||
}
|
||||
|
||||
Stream.Write((short)beheld.StatCap);
|
||||
|
||||
Stream.Write((byte)beheld.Followers);
|
||||
Stream.Write((byte)beheld.FollowersMax);
|
||||
|
||||
if (type >= 4)
|
||||
{
|
||||
Stream.Write((short)beheld.FireResistance); // Fire
|
||||
Stream.Write((short)beheld.ColdResistance); // Cold
|
||||
Stream.Write((short)beheld.PoisonResistance); // Poison
|
||||
Stream.Write((short)beheld.EnergyResistance); // Energy
|
||||
Stream.Write((short)beheld.Luck); // Luck
|
||||
|
||||
var weapon = beheld.Weapon;
|
||||
|
||||
if (weapon != null)
|
||||
{
|
||||
weapon.GetStatusDamage(beheld, out var min, out var max);
|
||||
Stream.Write((short)min); // Damage min
|
||||
Stream.Write((short)max); // Damage max
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((short)0); // Damage min
|
||||
Stream.Write((short)0); // Damage max
|
||||
}
|
||||
|
||||
Stream.Write(beheld.TithingPoints);
|
||||
}
|
||||
|
||||
if (type >= 6)
|
||||
for (var i = 0; i < 15; ++i)
|
||||
Stream.Write((short)beheld.GetAOSStatus(i));
|
||||
}
|
||||
|
||||
private void WriteAttr(int current, int maximum)
|
||||
{
|
||||
Stream.Write((short)current);
|
||||
Stream.Write((short)maximum);
|
||||
}
|
||||
|
||||
private void WriteAttrNorm(int current, int maximum)
|
||||
{
|
||||
AttributeNormalizer.WriteReverse(Stream, current, maximum);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class HealthbarPoison : Packet
|
||||
{
|
||||
public HealthbarPoison(Mobile m) : base(0x17)
|
||||
{
|
||||
EnsureCapacity(12);
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)1);
|
||||
|
||||
Stream.Write((short)1);
|
||||
|
||||
var p = m.Poison;
|
||||
|
||||
if (p != null)
|
||||
Stream.Write((byte)(p.Level + 1));
|
||||
else
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class HealthbarYellow : Packet
|
||||
{
|
||||
public HealthbarYellow(Mobile m) : base(0x17)
|
||||
{
|
||||
EnsureCapacity(12);
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)1);
|
||||
|
||||
Stream.Write((short)2);
|
||||
|
||||
if (m.Blessed || m.YellowHealthbar)
|
||||
Stream.Write((byte)1);
|
||||
else
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileUpdate : Packet
|
||||
{
|
||||
public MobileUpdate(Mobile m) : base(0x20, 19)
|
||||
{
|
||||
var hue = m.Hue;
|
||||
|
||||
if (m.SolidHueOverride >= 0)
|
||||
hue = m.SolidHueOverride;
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetPacketFlags());
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((sbyte)m.Z);
|
||||
}
|
||||
}
|
||||
|
||||
// Pre-7.0.0.0 Mobile Update
|
||||
public sealed class MobileUpdateOld : Packet
|
||||
{
|
||||
public MobileUpdateOld(Mobile m) : base(0x20, 19)
|
||||
{
|
||||
var hue = m.Hue;
|
||||
|
||||
if (m.SolidHueOverride >= 0)
|
||||
hue = m.SolidHueOverride;
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetOldPacketFlags());
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((sbyte)m.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileIncoming : Packet
|
||||
{
|
||||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => { return new int[256]; });
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
|
||||
|
||||
public MobileIncoming(Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
var eq = beheld.Items;
|
||||
var count = eq.Count;
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
count++;
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
count++;
|
||||
|
||||
EnsureCapacity(23 + count * 9);
|
||||
|
||||
var hue = beheld.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((short)beheld.Body);
|
||||
Stream.Write((short)beheld.X);
|
||||
Stream.Write((short)beheld.Y);
|
||||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetPacketFlags());
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
|
||||
{
|
||||
m_DupedLayers[layer] = m_Version;
|
||||
|
||||
hue = item.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = item.ItemID & 0xFFFF;
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write(layer);
|
||||
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = beheld.HairItemID & 0xFFFF;
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0xFFFF;
|
||||
|
||||
Stream.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.FacialHair);
|
||||
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
|
||||
Stream.Write(0); // terminate
|
||||
}
|
||||
|
||||
public static Packet Create(NetState ns, Mobile beholder, Mobile beheld)
|
||||
{
|
||||
if (ns.NewMobileIncoming)
|
||||
return new MobileIncoming(beholder, beheld);
|
||||
if (ns.StygianAbyss)
|
||||
return new MobileIncomingSA(beholder, beheld);
|
||||
return new MobileIncomingOld(beholder, beheld);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileIncomingSA : Packet
|
||||
{
|
||||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => { return new int[256]; });
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
|
||||
|
||||
public MobileIncomingSA(Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
var eq = beheld.Items;
|
||||
var count = eq.Count;
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
count++;
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
count++;
|
||||
|
||||
EnsureCapacity(23 + count * 9);
|
||||
|
||||
var hue = beheld.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((short)beheld.Body);
|
||||
Stream.Write((short)beheld.X);
|
||||
Stream.Write((short)beheld.Y);
|
||||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetPacketFlags());
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
|
||||
{
|
||||
m_DupedLayers[layer] = m_Version;
|
||||
|
||||
hue = item.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = item.ItemID & 0x7FFF;
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
itemID |= 0x8000;
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write(layer);
|
||||
|
||||
if (writeHue)
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = beheld.HairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
itemID |= 0x8000;
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
if (writeHue)
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
itemID |= 0x8000;
|
||||
|
||||
Stream.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.FacialHair);
|
||||
|
||||
if (writeHue)
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
|
||||
Stream.Write(0); // terminate
|
||||
}
|
||||
}
|
||||
|
||||
// Pre-7.0.0.0 Mobile Incoming
|
||||
public sealed class MobileIncomingOld : Packet
|
||||
{
|
||||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => { return new int[256]; });
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
|
||||
|
||||
public MobileIncomingOld(Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
var eq = beheld.Items;
|
||||
var count = eq.Count;
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
count++;
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
count++;
|
||||
|
||||
EnsureCapacity(23 + count * 9);
|
||||
|
||||
var hue = beheld.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((short)beheld.Body);
|
||||
Stream.Write((short)beheld.X);
|
||||
Stream.Write((short)beheld.Y);
|
||||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetOldPacketFlags());
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
|
||||
{
|
||||
m_DupedLayers[layer] = m_Version;
|
||||
|
||||
hue = item.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = item.ItemID & 0x7FFF;
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
itemID |= 0x8000;
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write(layer);
|
||||
|
||||
if (writeHue)
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = beheld.HairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
itemID |= 0x8000;
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
if (writeHue)
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
itemID |= 0x8000;
|
||||
|
||||
Stream.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.FacialHair);
|
||||
|
||||
if (writeHue)
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
|
||||
Stream.Write(0); // terminate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
103
Projects/Server/Network/Packets/Old Packets/MovementPackets.cs
Normal file
103
Projects/Server/Network/Packets/Old Packets/MovementPackets.cs
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MovementPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class SpeedControl : Packet
|
||||
{
|
||||
public static readonly Packet WalkSpeed = SetStatic(new SpeedControl(2));
|
||||
public static readonly Packet MountSpeed = SetStatic(new SpeedControl(1));
|
||||
public static readonly Packet Disable = SetStatic(new SpeedControl(0));
|
||||
|
||||
public SpeedControl(int speedControl) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(3);
|
||||
|
||||
Stream.Write((short)0x26);
|
||||
Stream.Write((byte)speedControl);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the client to walk in a given direction. It does not send a movement request.
|
||||
/// </summary>
|
||||
public sealed class MovePlayer : Packet
|
||||
{
|
||||
public MovePlayer(Direction d) : base(0x97, 2)
|
||||
{
|
||||
Stream.Write((byte)d);
|
||||
|
||||
// @4C63B0
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovementRej : Packet
|
||||
{
|
||||
public MovementRej(int seq, Mobile m) : base(0x21, 8)
|
||||
{
|
||||
Stream.Write((byte)seq);
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((sbyte)m.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovementAck : Packet
|
||||
{
|
||||
private static readonly MovementAck[] m_Cache = new MovementAck[8 * 256];
|
||||
|
||||
private MovementAck(int seq, int noto) : base(0x22, 3)
|
||||
{
|
||||
Stream.Write((byte)seq);
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
|
||||
public static MovementAck Instantiate(int seq, Mobile m)
|
||||
{
|
||||
var noto = Notoriety.Compute(m, m);
|
||||
|
||||
var p = m_Cache[noto * seq];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[noto * seq] = p = new MovementAck(seq, noto);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NullFastwalkStack : Packet
|
||||
{
|
||||
public NullFastwalkStack() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
Stream.Write((short)0x1);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/05/26 *
|
||||
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -18,8 +18,20 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum LRReason : byte
|
||||
{
|
||||
CannotLift = 0,
|
||||
OutOfRange = 1,
|
||||
OutOfSight = 2,
|
||||
TryToSteal = 3,
|
||||
AreHolding = 4,
|
||||
Inspecific = 5
|
||||
}
|
||||
|
||||
public sealed class StatLockInfo : Packet
|
||||
{
|
||||
public StatLockInfo(Mobile m) : base(0xBF)
|
||||
|
|
@ -37,14 +49,6 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
public sealed class ChangeCombatant : Packet
|
||||
{
|
||||
public ChangeCombatant(Mobile combatant) : base(0xAA, 5)
|
||||
{
|
||||
Stream.Write(combatant?.Serial ?? Serial.Zero);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ChangeUpdateRange : Packet
|
||||
{
|
||||
private static readonly ChangeUpdateRange[] m_Cache = new ChangeUpdateRange[0x100];
|
||||
|
|
@ -82,21 +86,6 @@ namespace Server.Network
|
|||
public static Packet Instantiate(bool dead) => dead ? Dead : Alive;
|
||||
}
|
||||
|
||||
public sealed class SpeedControl : Packet
|
||||
{
|
||||
public static readonly Packet WalkSpeed = SetStatic(new SpeedControl(2));
|
||||
public static readonly Packet MountSpeed = SetStatic(new SpeedControl(1));
|
||||
public static readonly Packet Disable = SetStatic(new SpeedControl(0));
|
||||
|
||||
public SpeedControl(int speedControl) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(3);
|
||||
|
||||
Stream.Write((short)0x26);
|
||||
Stream.Write((byte)speedControl);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ToggleSpecialAbility : Packet
|
||||
{
|
||||
public ToggleSpecialAbility(int abilityID, bool active) : base(0xBF)
|
||||
|
|
@ -110,48 +99,6 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
public sealed class GlobalLightLevel : Packet
|
||||
{
|
||||
private static readonly GlobalLightLevel[] m_Cache = new GlobalLightLevel[0x100];
|
||||
|
||||
public GlobalLightLevel(int level) : base(0x4F, 2)
|
||||
{
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
|
||||
public static GlobalLightLevel Instantiate(int level)
|
||||
{
|
||||
var lvl = (byte)level;
|
||||
var p = m_Cache[lvl];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[lvl] = p = new GlobalLightLevel(level);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PersonalLightLevel : Packet
|
||||
{
|
||||
public PersonalLightLevel(Mobile m, int level) : base(0x4E, 6)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PersonalLightLevelZero : Packet
|
||||
{
|
||||
public PersonalLightLevelZero(Mobile m) : base(0x4E, 6)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((sbyte)0);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayProfile : Packet
|
||||
{
|
||||
public DisplayProfile(bool realSerial, Mobile m, string header, string body, string footer) : base(0xB8)
|
||||
|
|
@ -195,61 +142,6 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the client to walk in a given direction. It does not send a movement request.
|
||||
/// </summary>
|
||||
public sealed class MovePlayer : Packet
|
||||
{
|
||||
public MovePlayer(Direction d) : base(0x97, 2)
|
||||
{
|
||||
Stream.Write((byte)d);
|
||||
|
||||
// @4C63B0
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetWarMode : Packet
|
||||
{
|
||||
public static readonly Packet InWarMode = SetStatic(new SetWarMode(true));
|
||||
public static readonly Packet InPeaceMode = SetStatic(new SetWarMode(false));
|
||||
|
||||
public SetWarMode(bool mode) : base(0x72, 5)
|
||||
{
|
||||
Stream.Write(mode);
|
||||
Stream.Write((byte)0x00);
|
||||
Stream.Write((byte)0x32);
|
||||
Stream.Write((byte)0x00);
|
||||
// m_Stream.Fill();
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool mode) => mode ? InWarMode : InPeaceMode;
|
||||
}
|
||||
|
||||
public sealed class Swing : Packet
|
||||
{
|
||||
public Swing(int flag, Mobile attacker, Mobile defender) : base(0x2F, 10)
|
||||
{
|
||||
Stream.Write((byte)flag);
|
||||
Stream.Write(attacker.Serial);
|
||||
Stream.Write(defender.Serial);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NullFastwalkStack : Packet
|
||||
{
|
||||
public NullFastwalkStack() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
Stream.Write((short)0x1);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RemoveEntity : Packet
|
||||
{
|
||||
public RemoveEntity(IEntity entity) : base(0x1D, 5)
|
||||
|
|
@ -358,8 +250,7 @@ namespace Server.Network
|
|||
|
||||
public sealed class SeasonChange : Packet
|
||||
{
|
||||
private static readonly SeasonChange[][] m_Cache = new SeasonChange[][]
|
||||
{
|
||||
private static readonly SeasonChange[][] m_Cache = {
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
|
|
@ -461,4 +352,76 @@ namespace Server.Network
|
|||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScrollMessage : Packet
|
||||
{
|
||||
public ScrollMessage(int type, int tip, string text) : base(0xA6)
|
||||
{
|
||||
text ??= "";
|
||||
|
||||
EnsureCapacity(10 + text.Length);
|
||||
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(tip);
|
||||
Stream.Write((ushort)text.Length);
|
||||
Stream.WriteAsciiFixed(text, text.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CurrentTime : Packet
|
||||
{
|
||||
public CurrentTime() : base(0x5B, 4)
|
||||
{
|
||||
var now = DateTime.UtcNow;
|
||||
|
||||
Stream.Write((byte)now.Hour);
|
||||
Stream.Write((byte)now.Minute);
|
||||
Stream.Write((byte)now.Second);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PathfindMessage : Packet
|
||||
{
|
||||
public PathfindMessage(IPoint3D p) : base(0x38, 7)
|
||||
{
|
||||
Stream.Write((short)p.X);
|
||||
Stream.Write((short)p.Y);
|
||||
Stream.Write((short)p.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PingAck : Packet
|
||||
{
|
||||
private static readonly PingAck[] m_Cache = new PingAck[0x100];
|
||||
|
||||
public PingAck(byte ping) : base(0x73, 2)
|
||||
{
|
||||
Stream.Write(ping);
|
||||
}
|
||||
|
||||
public static PingAck Instantiate(byte ping)
|
||||
{
|
||||
var p = m_Cache[ping];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[ping] = p = new PingAck(ping);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ClearWeaponAbility : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
|
||||
|
||||
public ClearWeaponAbility() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(5);
|
||||
|
||||
Stream.Write((short)0x21);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
44
Projects/Server/Network/ServerInfo.cs
Normal file
44
Projects/Server/Network/ServerInfo.cs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerInfo.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class ServerInfo
|
||||
{
|
||||
public ServerInfo(string name, int fullPercent, TimeZoneInfo tz, IPEndPoint address)
|
||||
{
|
||||
Name = name;
|
||||
FullPercent = fullPercent;
|
||||
TimeZone = tz.GetUtcOffset(DateTime.Now).Hours;
|
||||
Address = address;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public int FullPercent { get; set; }
|
||||
|
||||
public int TimeZone { get; set; }
|
||||
|
||||
public IPEndPoint Address { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
@ -898,9 +898,9 @@ namespace Server.Accounting
|
|||
{
|
||||
int count = 0;
|
||||
|
||||
for (int i = 0; i < Length; ++i)
|
||||
for (int i = 0; i < Length; i++)
|
||||
if (this[i] != null)
|
||||
++count;
|
||||
count++;
|
||||
|
||||
return count;
|
||||
}
|
||||
|
|
@ -927,13 +927,13 @@ namespace Server.Accounting
|
|||
{
|
||||
Mobile m = m_Mobiles[index];
|
||||
|
||||
if (m?.Deleted == true)
|
||||
{
|
||||
m.Account = null;
|
||||
m_Mobiles[index] = m = null;
|
||||
}
|
||||
if (m?.Deleted != true)
|
||||
return m;
|
||||
|
||||
return m;
|
||||
// This is the only place that clears a mobile for garbage collection
|
||||
// outside of an entire account deletion.
|
||||
m.Account = null;
|
||||
m_Mobiles[index] = null;
|
||||
}
|
||||
|
||||
return null;
|
||||
|
|
|
|||
|
|
@ -161,6 +161,7 @@ namespace Server.Items
|
|||
};
|
||||
|
||||
int amount = Math.Min(10, Ore);
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
ingots.Amount = amount;
|
||||
|
||||
if (!from.PlaceInBackpack(ingots))
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using Server.Engines.VeteranRewards;
|
||||
using Server.Gumps;
|
||||
using Server.Multis;
|
||||
|
|
@ -110,6 +109,7 @@ namespace Server.Items
|
|||
};
|
||||
|
||||
int amount = Math.Min(10, m_Logs);
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
logs.Amount = amount;
|
||||
|
||||
if (!from.PlaceInBackpack(logs))
|
||||
|
|
|
|||
|
|
@ -310,8 +310,8 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
public static bool IsWeaponAbility(Mobile m, WeaponAbility a) =>
|
||||
a == null || !m.Player || (m.Weapon is BaseWeapon weapon &&
|
||||
(weapon.PrimaryAbility == a || weapon.SecondaryAbility == a));
|
||||
a == null || !m.Player || m.Weapon is BaseWeapon weapon &&
|
||||
(weapon.PrimaryAbility == a || weapon.SecondaryAbility == a);
|
||||
|
||||
public static WeaponAbility GetCurrentAbility(Mobile m)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -785,7 +785,7 @@ namespace Server.Items
|
|||
attacker.DisruptiveAction();
|
||||
|
||||
if (attacker.NetState != null)
|
||||
attacker.Send(new Swing(0, attacker, defender));
|
||||
attacker.Send(new Swing(attacker.Serial, defender.Serial));
|
||||
|
||||
if (attacker is BaseCreature bc)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -79,7 +79,7 @@ namespace Server.Items
|
|||
if (canSwing && attacker.HarmfulCheck(defender))
|
||||
{
|
||||
attacker.DisruptiveAction();
|
||||
attacker.Send(new Swing(0, attacker, defender));
|
||||
attacker.Send(new Swing(attacker.Serial, defender.Serial));
|
||||
|
||||
if (OnFired(attacker, defender))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -685,7 +685,7 @@ namespace Server.Mobiles
|
|||
m_LastPersonalLight = personal;
|
||||
|
||||
ns.Send(GlobalLightLevel.Instantiate(global));
|
||||
ns.Send(new PersonalLightLevel(this, personal));
|
||||
ns.Send(new PersonalLightLevel(this.Serial, personal));
|
||||
}
|
||||
|
||||
public override int GetMinResistance(ResistanceType type)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue