- ConPVP: Help menu will no longer move players out of houses inside SafeZones.
- Player barkeeper hair changes will now correctly update in the client. - Fixed hueing and removal of player barkeeper hair. - Corrected the Self Repair mod on Brightsight Lenses. - Fixed ElvenGlasses' WeaponAttributes property to be openable in the properties gump. - Removed the Damage Increase property from Quiver of Infinity (this was replaced by Damage Modifier a while ago). - Added a system message when trying to equip a talisman owned by someone else. - Fixed a water floor tile acting like a wall in house customization.
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7 changed files with 159 additions and 69 deletions
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@ -6,7 +6,7 @@ namespace Server.Items
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public class BrightsightLenses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1075039; } } // Brightsight Lenses
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public override int BasePhysicalResistance{ get{ return 9; } }
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public override int BaseFireResistance{ get{ return 29; } }
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public override int BaseColdResistance{ get{ return 7; } }
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@ -20,29 +20,35 @@ namespace Server.Items
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public BrightsightLenses() : base()
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{
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Hue = 0x501;
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Attributes.NightSight = 1;
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Attributes.RegenMana = 3;
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WeaponAttributes.SelfRepair = 3;
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ArmorAttributes.SelfRepair = 3;
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}
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public BrightsightLenses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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writer.Write( (int) 1 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( version < 1 )
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{
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WeaponAttributes.SelfRepair = 0;
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ArmorAttributes.SelfRepair = 3;
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}
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}
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}
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}
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