fix: Code gens items. Fixes code genning of ore (#684)

### THIS IS A BREAKING CHANGE IF YOU ARE ALREADY USING CODEGEN. IF YOUR WORLD HAS ERRORS LOADING PLEASE CONTACT ME ON DISCORD. ORE MIGHT FAIL TO LOAD.
 
### Changes
* Fixes Components from addons not marking dirty
* Code gens BaseAddonContainer
* Code gens Ingots
* Fixes code gen deserialization for Ore
* Code gens dyetubs
* Code gens reagents
* Code gens tailor commodities
* Code gens fish
This commit is contained in:
Kamron Batman 2021-08-14 22:16:42 -07:00 • committed by GitHub
parent 2de4717390
commit 25fa9b397b
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GPG key ID: 4AEE18F83AFDEB23
163 changed files with 1128 additions and 2494 deletions

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@ -2,35 +2,22 @@ using System;
namespace Server.Items
{
public class BigFish : Item, ICarvable
[Serializable(1, false)]
public partial class BigFish : Item, ICarvable
{
private Mobile m_Fisher;
[InvalidateProperties]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializableField(0)]
private Mobile _fisher;
[Constructible]
public BigFish() : base(0x09CC)
{
Weight = Utility.RandomMinMax(
3,
200
); // TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest
// TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest
Weight = Utility.RandomMinMax(3, 200);
Hue = Utility.RandomBool() ? 0x847 : 0x58C;
}
public BigFish(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Fisher
{
get => m_Fisher;
set
{
m_Fisher = value;
InvalidateProperties();
}
}
public override int LabelNumber => 1041112; // a big fish
public void Carve(Mobile from, Item item)
@ -44,43 +31,18 @@ namespace Server.Items
if (Weight >= 20)
{
if (m_Fisher != null)
if (_fisher != null)
{
list.Add(1070857, m_Fisher.Name); // Caught by ~1_fisherman~
list.Add(1070857, _fisher.Name); // Caught by ~1_fisherman~
}
list.Add(1070858, ((int)Weight).ToString()); // ~1_weight~ stones
}
}
public override void Serialize(IGenericWriter writer)
private void Deserialize(IGenericReader reader, int version)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_Fisher);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Fisher = reader.ReadEntity<Mobile>();
break;
}
case 0:
{
Weight = Utility.RandomMinMax(3, 200);
break;
}
}
Weight = Utility.RandomMinMax(3, 200);
}
}
}