fix: Code gens items. Fixes code genning of ore (#684)

### THIS IS A BREAKING CHANGE IF YOU ARE ALREADY USING CODEGEN. IF YOUR WORLD HAS ERRORS LOADING PLEASE CONTACT ME ON DISCORD. ORE MIGHT FAIL TO LOAD.
 
### Changes
* Fixes Components from addons not marking dirty
* Code gens BaseAddonContainer
* Code gens Ingots
* Fixes code gen deserialization for Ore
* Code gens dyetubs
* Code gens reagents
* Code gens tailor commodities
* Code gens fish
This commit is contained in:
Kamron Batman 2021-08-14 22:16:42 -07:00 • committed by GitHub
parent 2de4717390
commit 25fa9b397b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
163 changed files with 1128 additions and 2494 deletions

View file

@ -1,6 +1,7 @@
namespace Server.Items
{
public abstract class BaseReagent : Item
[Serializable(0, false)]
public abstract partial class BaseReagent : Item
{
public BaseReagent(int itemID, int amount = 1) : base(itemID)
{
@ -8,24 +9,6 @@ namespace Server.Items
Amount = amount;
}
public BaseReagent(Serial serial) : base(serial)
{
}
public override double DefaultWeight => 0.1;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class BatWing : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class BatWing : BaseReagent, ICommodity
{
[Constructible]
public BatWing(int amount = 1) : base(0xF78, amount)
{
}
public BatWing(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class BlackPearl : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class BlackPearl : BaseReagent, ICommodity
{
[Constructible]
public BlackPearl(int amount = 1) : base(0xF7A, amount)
{
}
public BlackPearl(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class Bloodmoss : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class Bloodmoss : BaseReagent, ICommodity
{
[Constructible]
public Bloodmoss(int amount = 1) : base(0xF7B, amount)
{
}
public Bloodmoss(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class DaemonBlood : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class DaemonBlood : BaseReagent, ICommodity
{
[Constructible]
public DaemonBlood(int amount = 1) : base(0xF7D, amount)
{
}
public DaemonBlood(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,16 @@
namespace Server.Items
{
// TODO: Commodity?
public class DaemonBone : BaseReagent
[Serializable(0, false)]
public partial class DaemonBone : BaseReagent, ICommodity
{
[Constructible]
public DaemonBone(int amount = 1) : base(0xF80, amount)
{
}
public DaemonBone(Serial serial) : base(serial)
{
}
public override double DefaultWeight => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => Core.ML;
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class DeadWood : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class DeadWood : BaseReagent, ICommodity
{
[Constructible]
public DeadWood(int amount = 1) : base(0xF90, amount)
{
}
public DeadWood(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,33 +1,14 @@
namespace Server.Items
{
public class DragonsBlood : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class DragonsBlood : BaseReagent, ICommodity
{
[Constructible]
public DragonsBlood(int amount = 1)
: base(0x4077, amount)
{
}
public DragonsBlood(Serial serial)
: base(serial)
public DragonsBlood(int amount = 1) : base(0x4077, amount)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => Core.ML;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class Garlic : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class Garlic : BaseReagent, ICommodity
{
[Constructible]
public Garlic(int amount = 1) : base(0xF84, amount)
{
}
public Garlic(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class Ginseng : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class Ginseng : BaseReagent, ICommodity
{
[Constructible]
public Ginseng(int amount = 1) : base(0xF85, amount)
{
}
public Ginseng(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class GraveDust : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class GraveDust : BaseReagent, ICommodity
{
[Constructible]
public GraveDust(int amount = 1) : base(0xF8F, amount)
{
}
public GraveDust(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class MandrakeRoot : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class MandrakeRoot : BaseReagent, ICommodity
{
[Constructible]
public MandrakeRoot(int amount = 1) : base(0xF86, amount)
{
}
public MandrakeRoot(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,14 @@
namespace Server.Items
{
public class Nightshade : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class Nightshade : BaseReagent, ICommodity
{
[Constructible]
public Nightshade(int amount = 1) : base(0xF88, amount)
{
}
public Nightshade(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

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@ -1,31 +1,14 @@
namespace Server.Items
{
public class NoxCrystal : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class NoxCrystal : BaseReagent, ICommodity
{
[Constructible]
public NoxCrystal(int amount = 1) : base(0xF8E, amount)
{
}
public NoxCrystal(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

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@ -1,31 +1,14 @@
namespace Server.Items
{
public class PigIron : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class PigIron : BaseReagent, ICommodity
{
[Constructible]
public PigIron(int amount = 1) : base(0xF8A, amount)
{
}
public PigIron(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

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@ -1,31 +1,14 @@
namespace Server.Items
{
public class SpidersSilk : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class SpidersSilk : BaseReagent, ICommodity
{
[Constructible]
public SpidersSilk(int amount = 1) : base(0xF8D, amount)
{
}
public SpidersSilk(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

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@ -1,31 +1,14 @@
namespace Server.Items
{
public class SulfurousAsh : BaseReagent, ICommodity
[Serializable(0, false)]
public partial class SulfurousAsh : BaseReagent, ICommodity
{
[Constructible]
public SulfurousAsh(int amount = 1) : base(0xF8C, amount)
{
}
public SulfurousAsh(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}