fix: Code gens items. Fixes code genning of ore (#684)

### THIS IS A BREAKING CHANGE IF YOU ARE ALREADY USING CODEGEN. IF YOUR WORLD HAS ERRORS LOADING PLEASE CONTACT ME ON DISCORD. ORE MIGHT FAIL TO LOAD.
 
### Changes
* Fixes Components from addons not marking dirty
* Code gens BaseAddonContainer
* Code gens Ingots
* Fixes code gen deserialization for Ore
* Code gens dyetubs
* Code gens reagents
* Code gens tailor commodities
* Code gens fish
This commit is contained in:
Kamron Batman 2021-08-14 22:16:42 -07:00 • committed by GitHub
parent 2de4717390
commit 25fa9b397b
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163 changed files with 1128 additions and 2494 deletions

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@ -1,31 +1,16 @@
namespace Server.Items
{
// TODO: Commodity?
public class DaemonBone : BaseReagent
[Serializable(0, false)]
public partial class DaemonBone : BaseReagent, ICommodity
{
[Constructible]
public DaemonBone(int amount = 1) : base(0xF80, amount)
{
}
public DaemonBone(Serial serial) : base(serial)
{
}
public override double DefaultWeight => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => Core.ML;
}
}