fix: Code gens items. Fixes code genning of ore (#684)
### THIS IS A BREAKING CHANGE IF YOU ARE ALREADY USING CODEGEN. IF YOUR WORLD HAS ERRORS LOADING PLEASE CONTACT ME ON DISCORD. ORE MIGHT FAIL TO LOAD. ### Changes * Fixes Components from addons not marking dirty * Code gens BaseAddonContainer * Code gens Ingots * Fixes code gen deserialization for Ore * Code gens dyetubs * Code gens reagents * Code gens tailor commodities * Code gens fish
This commit is contained in:
parent
2de4717390
commit
25fa9b397b
163 changed files with 1128 additions and 2494 deletions
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@ -2,8 +2,9 @@ using Server.Network;
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namespace Server.Items
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{
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[Serializable(0, false)]
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[Flippable(0xF95, 0xF96, 0xF97, 0xF98, 0xF99, 0xF9A, 0xF9B, 0xF9C)]
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public class BoltOfCloth : Item, IScissorable, IDyable, ICommodity
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public partial class BoltOfCloth : Item, IScissorable, IDyable, ICommodity
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{
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[Constructible]
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public BoltOfCloth(int amount = 1) : base(0xF95)
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@ -13,10 +14,6 @@ namespace Server.Items
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Amount = amount;
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}
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public BoltOfCloth(Serial serial) : base(serial)
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{
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}
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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@ -44,20 +41,6 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public override void OnSingleClick(Mobile from)
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{
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var number = Amount == 1 ? 1049122 : 1049121;
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@ -1,6 +1,7 @@
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namespace Server.Items
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{
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public class Bone : Item, ICommodity
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[Serializable(0, false)]
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public partial class Bone : Item, ICommodity
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{
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[Constructible]
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public Bone(int amount = 1) : base(0xf7e)
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@ -10,25 +11,7 @@ namespace Server.Items
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Weight = 1.0;
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}
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public Bone(Serial serial) : base(serial)
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{
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}
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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@ -2,8 +2,9 @@ using Server.Network;
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namespace Server.Items
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{
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[Serializable(0, false)]
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[Flippable(0x1766, 0x1768)]
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public class Cloth : Item, IScissorable, IDyable, ICommodity
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public partial class Cloth : Item, IScissorable, IDyable, ICommodity
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{
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[Constructible]
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public Cloth(int amount = 1) : base(0x1766)
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@ -12,10 +13,6 @@ namespace Server.Items
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Amount = amount;
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}
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public Cloth(Serial serial) : base(serial)
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{
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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@ -44,20 +41,6 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public override void OnSingleClick(Mobile from)
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{
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var number = Amount == 1 ? 1049124 : 1049123;
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@ -2,7 +2,8 @@ using Server.Targeting;
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namespace Server.Items
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{
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public class Cotton : Item, IDyable
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[Serializable(0, false)]
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public partial class Cotton : Item, IDyable
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{
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[Constructible]
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public Cotton(int amount = 1) : base(0xDF9)
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@ -12,10 +13,6 @@ namespace Server.Items
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Amount = amount;
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}
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public Cotton(Serial serial) : base(serial)
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{
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}
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public bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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@ -28,20 +25,6 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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@ -84,25 +67,24 @@ namespace Server.Items
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wheel = component.Addon as ISpinningWheel;
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}
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if (wheel is Item)
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if (wheel is not Item)
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{
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if (!m_Cotton.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (wheel.Spinning)
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{
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from.SendLocalizedMessage(502656); // That spinning wheel is being used.
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}
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else
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{
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m_Cotton.Consume();
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wheel.BeginSpin(m_Cotton.OnSpun, from, m_Cotton.Hue);
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}
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from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
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return;
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}
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if (!m_Cotton.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (wheel.Spinning)
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{
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from.SendLocalizedMessage(502656); // That spinning wheel is being used.
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}
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else
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{
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from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
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m_Cotton.Consume();
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wheel.BeginSpin(m_Cotton.OnSpun, from, m_Cotton.Hue);
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}
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}
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}
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@ -2,7 +2,8 @@ using Server.Targeting;
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namespace Server.Items
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{
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public class Flax : Item
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[Serializable(0, false)]
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public partial class Flax : Item
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{
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[Constructible]
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public Flax(int amount = 1) : base(0x1A9C)
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@ -12,24 +13,6 @@ namespace Server.Items
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Amount = amount;
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}
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public Flax(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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@ -72,25 +55,24 @@ namespace Server.Items
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wheel = component.Addon as ISpinningWheel;
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}
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if (wheel is Item)
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if (wheel is not Item)
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{
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if (!m_Flax.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (wheel.Spinning)
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{
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from.SendLocalizedMessage(502656); // That spinning wheel is being used.
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}
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else
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{
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m_Flax.Consume();
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wheel.BeginSpin(m_Flax.OnSpun, from, m_Flax.Hue);
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}
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from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
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return;
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}
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if (!m_Flax.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (wheel.Spinning)
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{
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from.SendLocalizedMessage(502656); // That spinning wheel is being used.
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}
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else
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{
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from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
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m_Flax.Consume();
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wheel.BeginSpin(m_Flax.OnSpun, from, m_Flax.Hue);
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}
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}
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}
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@ -1,8 +1,12 @@
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namespace Server.Items
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{
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public abstract class BaseHides : Item, ICommodity
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[Serializable(2, false)]
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public abstract partial class BaseHides : Item, ICommodity
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{
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private CraftResource m_Resource;
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[InvalidateProperties]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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[SerializableField(0)]
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private CraftResource _resource;
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public BaseHides(CraftResource resource, int amount = 1) : base(0x1079)
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{
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@ -11,31 +15,16 @@ namespace Server.Items
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Amount = amount;
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Hue = CraftResources.GetHue(resource);
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m_Resource = resource;
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}
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public BaseHides(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public CraftResource Resource
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{
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get => m_Resource;
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set
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{
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m_Resource = value;
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InvalidateProperties();
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}
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_resource = resource;
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}
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public override int LabelNumber
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{
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get
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{
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if (m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather)
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if (_resource >= CraftResource.SpinedLeather && _resource <= CraftResource.BarbedLeather)
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{
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return 1049687 + (m_Resource - CraftResource.SpinedLeather);
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return 1049687 + (_resource - CraftResource.SpinedLeather);
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}
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return 1047023;
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@ -45,33 +34,20 @@ namespace Server.Items
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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public override void Serialize(IGenericWriter writer)
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private void Deserialize(IGenericReader reader, int version)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write((int)m_Resource);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_Resource = (CraftResource)reader.ReadInt();
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_resource = (CraftResource)reader.ReadInt();
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break;
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}
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case 0:
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{
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var info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
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m_Resource = CraftResources.GetFromOreInfo(info);
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_resource = CraftResources.GetFromOreInfo(info);
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break;
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}
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}
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@ -93,9 +69,9 @@ namespace Server.Items
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{
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base.GetProperties(list);
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if (!CraftResources.IsStandard(m_Resource))
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if (!CraftResources.IsStandard(_resource))
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{
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var num = CraftResources.GetLocalizationNumber(m_Resource);
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var num = CraftResources.GetLocalizationNumber(_resource);
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if (num > 0)
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{
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@ -103,24 +79,21 @@ namespace Server.Items
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}
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else
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{
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list.Add(CraftResources.GetName(m_Resource));
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list.Add(CraftResources.GetName(_resource));
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}
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}
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}
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}
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[Serializable(0, false)]
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[Flippable(0x1079, 0x1078)]
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public class Hides : BaseHides, IScissorable
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public partial class Hides : BaseHides, IScissorable
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{
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[Constructible]
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public Hides(int amount = 1) : base(CraftResource.RegularLeather, amount)
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{
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}
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public Hides(Serial serial) : base(serial)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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@ -138,34 +111,17 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Serializable(0, false)]
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[Flippable(0x1079, 0x1078)]
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public class SpinedHides : BaseHides, IScissorable
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public partial class SpinedHides : BaseHides, IScissorable
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{
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[Constructible]
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public SpinedHides(int amount = 1) : base(CraftResource.SpinedLeather, amount)
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{
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}
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public SpinedHides(Serial serial) : base(serial)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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@ -183,34 +139,17 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Serializable(0, false)]
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[Flippable(0x1079, 0x1078)]
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public class HornedHides : BaseHides, IScissorable
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public partial class HornedHides : BaseHides, IScissorable
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{
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[Constructible]
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public HornedHides(int amount = 1) : base(CraftResource.HornedLeather, amount)
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{
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}
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public HornedHides(Serial serial) : base(serial)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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@ -228,34 +167,17 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Serializable(0, false)]
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[Flippable(0x1079, 0x1078)]
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public class BarbedHides : BaseHides, IScissorable
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public partial class BarbedHides : BaseHides, IScissorable
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{
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[Constructible]
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public BarbedHides(int amount = 1) : base(CraftResource.BarbedLeather, amount)
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{
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}
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public BarbedHides(Serial serial) : base(serial)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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@ -273,19 +195,5 @@ namespace Server.Items
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return true;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseLeather : Item, ICommodity
|
||||
[Serializable(2, false)]
|
||||
public abstract partial class BaseLeather : Item, ICommodity
|
||||
{
|
||||
private CraftResource m_Resource;
|
||||
[InvalidateProperties]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializableField(0)]
|
||||
private CraftResource _resource;
|
||||
|
||||
public BaseLeather(CraftResource resource, int amount = 1) : base(0x1081)
|
||||
{
|
||||
|
|
@ -11,31 +15,16 @@ namespace Server.Items
|
|||
Amount = amount;
|
||||
Hue = CraftResources.GetHue(resource);
|
||||
|
||||
m_Resource = resource;
|
||||
}
|
||||
|
||||
public BaseLeather(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public CraftResource Resource
|
||||
{
|
||||
get => m_Resource;
|
||||
set
|
||||
{
|
||||
m_Resource = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
_resource = resource;
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather)
|
||||
if (_resource >= CraftResource.SpinedLeather && _resource <= CraftResource.BarbedLeather)
|
||||
{
|
||||
return 1049684 + (m_Resource - CraftResource.SpinedLeather);
|
||||
return 1049684 + (_resource - CraftResource.SpinedLeather);
|
||||
}
|
||||
|
||||
return 1047022;
|
||||
|
|
@ -45,33 +34,20 @@ namespace Server.Items
|
|||
int ICommodity.DescriptionNumber => LabelNumber;
|
||||
bool ICommodity.IsDeedable => true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.Write((int)m_Resource);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Resource = (CraftResource)reader.ReadInt();
|
||||
_resource = (CraftResource)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
var info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
|
||||
|
||||
m_Resource = CraftResources.GetFromOreInfo(info);
|
||||
_resource = CraftResources.GetFromOreInfo(info);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -93,9 +69,9 @@ namespace Server.Items
|
|||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (!CraftResources.IsStandard(m_Resource))
|
||||
if (!CraftResources.IsStandard(_resource))
|
||||
{
|
||||
var num = CraftResources.GetLocalizationNumber(m_Resource);
|
||||
var num = CraftResources.GetLocalizationNumber(_resource);
|
||||
|
||||
if (num > 0)
|
||||
{
|
||||
|
|
@ -103,117 +79,49 @@ namespace Server.Items
|
|||
}
|
||||
else
|
||||
{
|
||||
list.Add(CraftResources.GetName(m_Resource));
|
||||
list.Add(CraftResources.GetName(_resource));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1081, 0x1082)]
|
||||
public class Leather : BaseLeather
|
||||
public partial class Leather : BaseLeather
|
||||
{
|
||||
[Constructible]
|
||||
public Leather(int amount = 1) : base(CraftResource.RegularLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public Leather(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1081, 0x1082)]
|
||||
public class SpinedLeather : BaseLeather
|
||||
public partial class SpinedLeather : BaseLeather
|
||||
{
|
||||
[Constructible]
|
||||
public SpinedLeather(int amount = 1) : base(CraftResource.SpinedLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SpinedLeather(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1081, 0x1082)]
|
||||
public class HornedLeather : BaseLeather
|
||||
public partial class HornedLeather : BaseLeather
|
||||
{
|
||||
[Constructible]
|
||||
public HornedLeather(int amount = 1) : base(CraftResource.HornedLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HornedLeather(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1081, 0x1082)]
|
||||
public class BarbedLeather : BaseLeather
|
||||
public partial class BarbedLeather : BaseLeather
|
||||
{
|
||||
[Constructible]
|
||||
public BarbedLeather(int amount = 1) : base(CraftResource.BarbedLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public BarbedLeather(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,8 +2,9 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1765, 0x1767)]
|
||||
public class UncutCloth : Item, IScissorable, IDyable, ICommodity
|
||||
public partial class UncutCloth : Item, IScissorable, IDyable, ICommodity
|
||||
{
|
||||
[Constructible]
|
||||
public UncutCloth(int amount = 1) : base(0x1767)
|
||||
|
|
@ -12,10 +13,6 @@ namespace Server.Items
|
|||
Amount = amount;
|
||||
}
|
||||
|
||||
public UncutCloth(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 0.1;
|
||||
int ICommodity.DescriptionNumber => LabelNumber;
|
||||
bool ICommodity.IsDeedable => true;
|
||||
|
|
@ -44,20 +41,6 @@ namespace Server.Items
|
|||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
var number = Amount == 1 ? 1049124 : 1049123;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Wool : Item, IDyable
|
||||
[Serializable(0, false)]
|
||||
public partial class Wool : Item, IDyable
|
||||
{
|
||||
[Constructible]
|
||||
public Wool(int amount = 1) : base(0xDF8)
|
||||
|
|
@ -12,10 +13,6 @@ namespace Server.Items
|
|||
Amount = amount;
|
||||
}
|
||||
|
||||
public Wool(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
if (Deleted)
|
||||
|
|
@ -28,20 +25,6 @@ namespace Server.Items
|
|||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
|
|
@ -108,7 +91,8 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
public class TaintedWool : Wool
|
||||
[Serializable(0, false)]
|
||||
public partial class TaintedWool : Wool
|
||||
{
|
||||
[Constructible]
|
||||
public TaintedWool(int amount = 1) : base(0x101F)
|
||||
|
|
@ -118,24 +102,6 @@ namespace Server.Items
|
|||
Amount = amount;
|
||||
}
|
||||
|
||||
public TaintedWool(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
|
||||
{
|
||||
Item item = new DarkYarn();
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseClothMaterial : Item, IDyable
|
||||
[Serializable(0, false)]
|
||||
public abstract partial class BaseClothMaterial : Item, IDyable
|
||||
{
|
||||
public BaseClothMaterial(int itemID, int amount = 1) : base(itemID)
|
||||
{
|
||||
|
|
@ -11,10 +12,6 @@ namespace Server.Items
|
|||
Amount = amount;
|
||||
}
|
||||
|
||||
public BaseClothMaterial(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
if (Deleted)
|
||||
|
|
@ -27,20 +24,6 @@ namespace Server.Items
|
|||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
|
|
@ -108,107 +91,39 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
public class DarkYarn : BaseClothMaterial
|
||||
[Serializable(0, false)]
|
||||
public partial class DarkYarn : BaseClothMaterial
|
||||
{
|
||||
[Constructible]
|
||||
public DarkYarn(int amount = 1) : base(0xE1D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public DarkYarn(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LightYarn : BaseClothMaterial
|
||||
[Serializable(0, false)]
|
||||
public partial class LightYarn : BaseClothMaterial
|
||||
{
|
||||
[Constructible]
|
||||
public LightYarn(int amount = 1) : base(0xE1E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public LightYarn(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LightYarnUnraveled : BaseClothMaterial
|
||||
[Serializable(0, false)]
|
||||
public partial class LightYarnUnraveled : BaseClothMaterial
|
||||
{
|
||||
[Constructible]
|
||||
public LightYarnUnraveled(int amount = 1) : base(0xE1F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public LightYarnUnraveled(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SpoolOfThread : BaseClothMaterial
|
||||
[Serializable(0, false)]
|
||||
public partial class SpoolOfThread : BaseClothMaterial
|
||||
{
|
||||
[Constructible]
|
||||
public SpoolOfThread(int amount = 1) : base(0xFA0, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SpoolOfThread(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue