fix: Code gens items. Fixes code genning of ore (#684)
### THIS IS A BREAKING CHANGE IF YOU ARE ALREADY USING CODEGEN. IF YOUR WORLD HAS ERRORS LOADING PLEASE CONTACT ME ON DISCORD. ORE MIGHT FAIL TO LOAD. ### Changes * Fixes Components from addons not marking dirty * Code gens BaseAddonContainer * Code gens Ingots * Fixes code gen deserialization for Ore * Code gens dyetubs * Code gens reagents * Code gens tailor commodities * Code gens fish
This commit is contained in:
parent
2de4717390
commit
25fa9b397b
163 changed files with 1128 additions and 2494 deletions
|
|
@ -1,8 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseHides : Item, ICommodity
|
||||
[Serializable(2, false)]
|
||||
public abstract partial class BaseHides : Item, ICommodity
|
||||
{
|
||||
private CraftResource m_Resource;
|
||||
[InvalidateProperties]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializableField(0)]
|
||||
private CraftResource _resource;
|
||||
|
||||
public BaseHides(CraftResource resource, int amount = 1) : base(0x1079)
|
||||
{
|
||||
|
|
@ -11,31 +15,16 @@ namespace Server.Items
|
|||
Amount = amount;
|
||||
Hue = CraftResources.GetHue(resource);
|
||||
|
||||
m_Resource = resource;
|
||||
}
|
||||
|
||||
public BaseHides(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public CraftResource Resource
|
||||
{
|
||||
get => m_Resource;
|
||||
set
|
||||
{
|
||||
m_Resource = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
_resource = resource;
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather)
|
||||
if (_resource >= CraftResource.SpinedLeather && _resource <= CraftResource.BarbedLeather)
|
||||
{
|
||||
return 1049687 + (m_Resource - CraftResource.SpinedLeather);
|
||||
return 1049687 + (_resource - CraftResource.SpinedLeather);
|
||||
}
|
||||
|
||||
return 1047023;
|
||||
|
|
@ -45,33 +34,20 @@ namespace Server.Items
|
|||
int ICommodity.DescriptionNumber => LabelNumber;
|
||||
bool ICommodity.IsDeedable => true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.Write((int)m_Resource);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Resource = (CraftResource)reader.ReadInt();
|
||||
_resource = (CraftResource)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
var info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
|
||||
|
||||
m_Resource = CraftResources.GetFromOreInfo(info);
|
||||
_resource = CraftResources.GetFromOreInfo(info);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -93,9 +69,9 @@ namespace Server.Items
|
|||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (!CraftResources.IsStandard(m_Resource))
|
||||
if (!CraftResources.IsStandard(_resource))
|
||||
{
|
||||
var num = CraftResources.GetLocalizationNumber(m_Resource);
|
||||
var num = CraftResources.GetLocalizationNumber(_resource);
|
||||
|
||||
if (num > 0)
|
||||
{
|
||||
|
|
@ -103,24 +79,21 @@ namespace Server.Items
|
|||
}
|
||||
else
|
||||
{
|
||||
list.Add(CraftResources.GetName(m_Resource));
|
||||
list.Add(CraftResources.GetName(_resource));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1079, 0x1078)]
|
||||
public class Hides : BaseHides, IScissorable
|
||||
public partial class Hides : BaseHides, IScissorable
|
||||
{
|
||||
[Constructible]
|
||||
public Hides(int amount = 1) : base(CraftResource.RegularLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public Hides(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (Deleted || !from.CanSee(this))
|
||||
|
|
@ -138,34 +111,17 @@ namespace Server.Items
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1079, 0x1078)]
|
||||
public class SpinedHides : BaseHides, IScissorable
|
||||
public partial class SpinedHides : BaseHides, IScissorable
|
||||
{
|
||||
[Constructible]
|
||||
public SpinedHides(int amount = 1) : base(CraftResource.SpinedLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SpinedHides(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (Deleted || !from.CanSee(this))
|
||||
|
|
@ -183,34 +139,17 @@ namespace Server.Items
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1079, 0x1078)]
|
||||
public class HornedHides : BaseHides, IScissorable
|
||||
public partial class HornedHides : BaseHides, IScissorable
|
||||
{
|
||||
[Constructible]
|
||||
public HornedHides(int amount = 1) : base(CraftResource.HornedLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HornedHides(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (Deleted || !from.CanSee(this))
|
||||
|
|
@ -228,34 +167,17 @@ namespace Server.Items
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1079, 0x1078)]
|
||||
public class BarbedHides : BaseHides, IScissorable
|
||||
public partial class BarbedHides : BaseHides, IScissorable
|
||||
{
|
||||
[Constructible]
|
||||
public BarbedHides(int amount = 1) : base(CraftResource.BarbedLeather, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public BarbedHides(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (Deleted || !from.CanSee(this))
|
||||
|
|
@ -273,19 +195,5 @@ namespace Server.Items
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue