fix: Fixes world save decay (#1540)

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Kamron Batman 2023-10-11 14:04:13 -07:00 • committed by GitHub
parent 1ebaf5390d
commit 28068c8241
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2 changed files with 5 additions and 6 deletions

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@ -2247,8 +2247,7 @@ public class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropertyListEnt
public bool AtPoint(int x, int y) => m_Location.m_X == x && m_Location.m_Y == y;
public virtual bool CanDecay() =>
Decays && Parent == null && Map != Map.Internal;
public virtual bool CanDecay() => Decays && Parent == null && Map != Map.Internal;
public virtual bool OnDecay() =>