fix: Removes LINQ from Map.cs (#834)

* Removes LINQ from Map
* Removes broken GetObjectsInRange with items/mobile flags.
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Kamron Batman 2021-12-28 14:32:45 -08:00 committed by GitHub
parent 5019ce9694
commit 284c3d0f34
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6 changed files with 833 additions and 87 deletions

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@ -0,0 +1,665 @@
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Jobs;
using Server;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Benchmarks
{
[SimpleJob(RuntimeMoniker.NetCoreApp50)]
public class MapSelectors
{
static readonly Sector sector = new Sector();
static Server.Rectangle2D bounds = new Server.Rectangle2D(0, 0, 100, 100);
public static void Init()
{
for (int i = 0; i < 50; ++i)
{
sector.Multis.Add(new BaseMulti());
}
for (int i = 0; i < 1000; ++i)
{
sector.BItems.Add(new BItem());
}
for (int i = 0; i < 1000; ++i)
{
sector.Mobiles.Add(new Mobile());
}
}
#region MultiTiles
[Benchmark]
public void SelectMultiTilesNew()
{
foreach(StaticTile[] tiles in SelectMultiTiles(sector, bounds))
{
for(int i = 0; i < tiles.Length; ++i)
{
int id = tiles[i].ID;
}
}
}
[Benchmark]
public void SelectMultiTilesLinq()
{
foreach(StaticTile[] tiles in SelectMultiTilesLinq(sector, bounds))
{
for(int i = 0; i < tiles.Length; ++i)
{
int id = tiles[i].ID;
}
}
}
public IEnumerable<StaticTile[]> SelectMultiTilesLinq(Sector s, Server.Rectangle2D bounds)
{
foreach (var o in s.Multis.Where(o => o != null && !o.Deleted))
{
var c = o.Components;
int x, y, xo, yo;
StaticTile[] t, r;
for (x = bounds.Start.X; x < bounds.End.X; x++)
{
xo = x - (o.X + c.Min.X);
if (xo < 0 || xo >= c.Width)
{
continue;
}
for (y = bounds.Start.Y; y < bounds.End.Y; y++)
{
yo = y - (o.Y + c.Min.Y);
if (yo < 0 || yo >= c.Height)
{
continue;
}
t = c.Tiles[xo][yo];
if (t.Length <= 0)
{
continue;
}
r = new StaticTile[t.Length];
for (var i = 0; i < t.Length; i++)
{
r[i] = t[i];
r[i].Z += o.Z;
}
yield return r;
}
}
}
}
public IEnumerable<StaticTile[]> SelectMultiTiles(Sector s, Server.Rectangle2D bounds)
{
for (int l = s.Multis.Count - 1; l >= 0; --l)
{
BaseMulti o = s.Multis[l];
if (o != null && !o.Deleted)
{
MultiComponentList c = o.Components;
int x, y, xo, yo;
StaticTile[] t, r;
for (x = bounds.Start.X; x < bounds.End.X; x++)
{
xo = x - (o.X + c.Min.X);
if (xo < 0 || xo >= c.Width)
{
continue;
}
for (y = bounds.Start.Y; y < bounds.End.Y; y++)
{
yo = y - (o.Y + c.Min.Y);
if (yo < 0 || yo >= c.Height)
{
continue;
}
t = c.Tiles[xo][yo];
if (t.Length <= 0)
{
continue;
}
r = new StaticTile[t.Length];
for (var i = 0; i < t.Length; i++)
{
r[i] = t[i];
r[i].Z += o.Z;
}
yield return r;
}
}
}
}
}
#endregion
#region Multis
[Benchmark]
public void SelectMultisNew()
{
SelectMultis(sector, bounds);
}
[Benchmark]
public void SelectMultisLinq()
{
SelectMultisLinq(sector, bounds);
}
public IEnumerable<BaseMulti> SelectMultisLinq(Sector s, Server.Rectangle2D bounds)
{
return s.Multis.Where(o => o != null && !o.Deleted && bounds.Contains(o.Location));
}
public IEnumerable<BaseMulti> SelectMultis(Sector s, Server.Rectangle2D bounds)
{
List<BaseMulti> entities = new List<BaseMulti>(s.Multis.Count);
for (int i = s.Multis.Count - 1; i >= 0; --i)
{
BaseMulti BItem = s.Multis[i];
if (BItem != null && !BItem.Deleted && bounds.Contains(BItem.Location))
entities.Add(BItem);
}
return entities;
}
#endregion
#region BItems
[Benchmark]
public void SelectBItemsNew()
{
SelectBItems<BItem>(sector, bounds);
}
[Benchmark]
public void SelectBItemsLinq()
{
SelectBItemsLinq<BItem>(sector, bounds);
}
public IEnumerable<T> SelectBItemsLinq<T>(Sector s, Server.Rectangle2D bounds) where T : BItem
{
return s.BItems.OfType<T>().Where(o => o != null && !o.Deleted && o.Parent == null && bounds.Contains(o.Location));
}
public IEnumerable<T> SelectBItems<T>(Sector s, Server.Rectangle2D bounds) where T : BItem
{
List<T> entities = new List<T>(s.BItems.Count);
Type type = typeof(T);
for (int i = s.BItems.Count - 1; i >= 0; --i)
{
BItem BItem = s.BItems[i];
if (BItem != null && !BItem.Deleted && BItem.Parent == null && bounds.Contains(BItem.Location) && type.IsAssignableFrom(BItem.GetType()))
entities.Add(BItem as T);
}
return entities;
}
#endregion
#region Mobiles
[Benchmark]
public void SelectMobilesNew()
{
SelectMobiles<Mobile>(sector, bounds);
}
[Benchmark]
public void SelectMobilesLinq()
{
SelectMobilesLinq<Mobile>(sector, bounds);
}
public IEnumerable<T> SelectMobilesLinq<T>(Sector s, Server.Rectangle2D bounds) where T : Mobile
{
return s.Mobiles.OfType<T>().Where(o => o != null && !o.Deleted && bounds.Contains(o.Location));
}
public IEnumerable<T> SelectMobiles<T>(Sector s, Server.Rectangle2D bounds) where T : Mobile
{
List<T> entities = new List<T>(s.Mobiles.Count);
Type type = typeof(T);
for (int i = s.Mobiles.Count - 1; i >= 0; --i)
{
Mobile mob = s.Mobiles[i];
if (mob != null && !mob.Deleted && bounds.Contains(mob.Location) && type.IsAssignableFrom(mob.GetType()))
entities.Add(mob as T);
}
return entities;
}
#endregion
#region Entities
[Benchmark]
public void SelectEntitiesNew()
{
SelectEntities(sector, bounds);
}
[Benchmark]
public void SelectEntitiesLinq()
{
SelectEntitiesLinq(sector, bounds);
}
public IEnumerable<Server.IEntity> SelectEntitiesLinq(Sector s, Server.Rectangle2D bounds)
{
return Enumerable.Empty<IEntity>()
.Union(s.Mobiles.Where(o => o != null && !o.Deleted))
.Union(s.BItems.Where(o => o != null && !o.Deleted && o.Parent == null))
.Where(o => bounds.Contains(o.Location));
}
private readonly List<Server.IEntity> entities = new (10);
public IEnumerable<Server.IEntity> SelectEntities(Sector s, Server.Rectangle2D bounds)
{
entities.Clear();
entities.Capacity = s.Mobiles.Count + s.BItems.Count;
for (int i = s.Mobiles.Count - 1, j = s.BItems.Count - 1; i >= 0 || j >= 0; --i, --j)
{
if (j >= 0)
{
BItem BItem = s.BItems[j];
if (BItem != null && !BItem.Deleted && BItem.Parent == null && bounds.Contains(BItem.Location))
entities.Add(BItem);
}
if (i >= 0)
{
Mobile mob = s.Mobiles[i];
if (mob != null && !mob.Deleted && bounds.Contains(mob.Location))
entities.Add(mob);
}
}
return entities;
}
#endregion
}
public class BItem : Server.IPoint3D, IEntity
{
public object Parent { get; set; } = null;
public bool Deleted { get; set; } = false;
public int Z { get; set; } = 1;
public int X { get; set; } = 1;
public int Y { get; set; } = 1;
public Serial Serial => throw new System.NotImplementedException();
public Point3D Location { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public Map Map { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public Region Region => throw new System.NotImplementedException();
public string Name { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public int Hue { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public Direction Direction { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public DateTime Created { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
public int TypeRef => throw new NotImplementedException();
Point3D IEntity.Location => throw new NotImplementedException();
Map IEntity.Map => throw new NotImplementedException();
int IPoint3D.Z => throw new NotImplementedException();
int IPoint2D.X => throw new NotImplementedException();
int IPoint2D.Y => throw new NotImplementedException();
DateTime ISerializable.Created { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
DateTime ISerializable.LastSerialized { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
long ISerializable.SavePosition { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
BufferWriter ISerializable.SaveBuffer { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
int ISerializable.TypeRef => throw new NotImplementedException();
Serial ISerializable.Serial => throw new NotImplementedException();
bool ISerializable.Deleted => throw new NotImplementedException();
public BItem()
{
}
public void Delete()
{
throw new System.NotImplementedException();
}
public void ProcessDelta()
{
throw new System.NotImplementedException();
}
public void OnStatsQuery(Server.Mobile m)
{
throw new System.NotImplementedException();
}
public void InvalidateProperties()
{
throw new System.NotImplementedException();
}
public int CompareTo(object obj)
{
throw new System.NotImplementedException();
}
public int CompareTo(IEntity other)
{
throw new System.NotImplementedException();
}
public void MoveToWorld(Point3D location, Map map)
{
throw new NotImplementedException();
}
public bool InRange(Point2D p, int range)
{
throw new NotImplementedException();
}
public bool InRange(Point3D p, int range)
{
throw new NotImplementedException();
}
public void RemoveBItem(BItem BItem)
{
throw new NotImplementedException();
}
public void BeforeSerialize()
{
throw new NotImplementedException();
}
public void Deserialize(IGenericReader reader)
{
throw new NotImplementedException();
}
public void Serialize(IGenericWriter writer)
{
throw new NotImplementedException();
}
public void SetTypeRef(Type type)
{
throw new NotImplementedException();
}
void IEntity.MoveToWorld(Point3D location, Map map)
{
throw new NotImplementedException();
}
void IEntity.ProcessDelta()
{
throw new NotImplementedException();
}
bool IEntity.InRange(Point2D p, int range)
{
throw new NotImplementedException();
}
bool IEntity.InRange(Point3D p, int range)
{
throw new NotImplementedException();
}
void ISerializable.BeforeSerialize()
{
throw new NotImplementedException();
}
void ISerializable.Deserialize(IGenericReader reader)
{
throw new NotImplementedException();
}
void ISerializable.Serialize(IGenericWriter writer)
{
throw new NotImplementedException();
}
void ISerializable.Delete()
{
throw new NotImplementedException();
}
void ISerializable.SetTypeRef(Type type)
{
throw new NotImplementedException();
}
public void RemoveItem(Item item)
{
throw new NotImplementedException();
}
}
public class Mobile : Server.IPoint3D, IEntity
{
public bool Deleted { get; set; } = false;
public int Z { get; set; } = 1;
public int X { get; set; } = 1;
public int Y { get; set; } = 1;
public Serial Serial => throw new System.NotImplementedException();
public Point3D Location { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public Map Map { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public Region Region => throw new System.NotImplementedException();
public string Name { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public int Hue { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public Direction Direction { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
public DateTime Created { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
public int TypeRef => throw new NotImplementedException();
Point3D IEntity.Location => throw new NotImplementedException();
Map IEntity.Map => throw new NotImplementedException();
int IPoint3D.Z => throw new NotImplementedException();
int IPoint2D.X => throw new NotImplementedException();
int IPoint2D.Y => throw new NotImplementedException();
DateTime ISerializable.Created { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
DateTime ISerializable.LastSerialized { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
long ISerializable.SavePosition { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
BufferWriter ISerializable.SaveBuffer { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
int ISerializable.TypeRef => throw new NotImplementedException();
Serial ISerializable.Serial => throw new NotImplementedException();
bool ISerializable.Deleted => throw new NotImplementedException();
public Mobile()
{
}
public void Delete()
{
throw new System.NotImplementedException();
}
public void ProcessDelta()
{
throw new System.NotImplementedException();
}
public void OnStatsQuery(Server.Mobile m)
{
throw new System.NotImplementedException();
}
public void InvalidateProperties()
{
throw new System.NotImplementedException();
}
public int CompareTo(object obj)
{
throw new System.NotImplementedException();
}
public int CompareTo(IEntity other)
{
throw new System.NotImplementedException();
}
public void MoveToWorld(Point3D location, Map map)
{
throw new NotImplementedException();
}
public bool InRange(Point2D p, int range)
{
throw new NotImplementedException();
}
public bool InRange(Point3D p, int range)
{
throw new NotImplementedException();
}
public void RemoveBItem(BItem BItem)
{
throw new NotImplementedException();
}
public void BeforeSerialize()
{
throw new NotImplementedException();
}
public void Deserialize(IGenericReader reader)
{
throw new NotImplementedException();
}
public void Serialize(IGenericWriter writer)
{
throw new NotImplementedException();
}
public void SetTypeRef(Type type)
{
throw new NotImplementedException();
}
void IEntity.MoveToWorld(Point3D location, Map map)
{
throw new NotImplementedException();
}
void IEntity.ProcessDelta()
{
throw new NotImplementedException();
}
bool IEntity.InRange(Point2D p, int range)
{
throw new NotImplementedException();
}
bool IEntity.InRange(Point3D p, int range)
{
throw new NotImplementedException();
}
void ISerializable.BeforeSerialize()
{
throw new NotImplementedException();
}
void ISerializable.Deserialize(IGenericReader reader)
{
throw new NotImplementedException();
}
void ISerializable.Serialize(IGenericWriter writer)
{
throw new NotImplementedException();
}
void ISerializable.Delete()
{
throw new NotImplementedException();
}
void ISerializable.SetTypeRef(Type type)
{
throw new NotImplementedException();
}
public void RemoveItem(Item item)
{
throw new NotImplementedException();
}
}
public class BaseMulti : BItem
{
public MultiComponentList Components = MultiComponentList.Empty;
public BaseMulti()
{
for (int i = 0; i < 20; ++i)
for (int j = 0; j < 20; ++j)
for (int z = 0; z < 20; ++z)
Components.Add(123, i, j, z);
}
}
public class Sector
{
public List<BItem> BItems { get; set; } = new List<BItem>();
public List<Mobile> Mobiles { get; set; } = new List<Mobile>();
public List<BaseMulti> Multis { get; set; } = new List<BaseMulti>();
}
}

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@ -15,6 +15,8 @@ namespace Benchmarks
// var textEncoding = BenchmarkRunner.Run<BenchmarkTextEncoding>();
// var logging = BenchmarkRunner.Run<BenchmarkConsoleLogging>();
// var gumpPacket = BenchmarkRunner.Run<OutgoingGumpPacketBenchmarks>();
// MapSelectors.Init();
// var mapSelectors = BenchmarkRunner.Run<MapSelectors>();
// var rngTest = BenchmarkRunner.Run<BenchmarkXoshiro>();
var doubleRngText = BenchmarkRunner.Run<BenchmarkDoubleVsFixed>();
}

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@ -1,4 +1,5 @@
using System;
using System.Buffers;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
@ -54,49 +55,97 @@ namespace Server
public static IEnumerable<NetState> SelectClients(Sector s, Rectangle2D bounds)
{
return s.Clients.Where(o => o?.Mobile?.Deleted == false && bounds.Contains(o.Mobile.Location));
var clients = new List<NetState>(s.Clients.Count);
foreach (var client in s.Clients)
{
var m = client.Mobile;
if (m?.Deleted == false && bounds.Contains(m.Location))
{
clients.Add(client);
}
}
return clients;
}
public static IEnumerable<IEntity> SelectEntities(Sector s, Rectangle2D bounds) =>
SelectEntities(s, true, true, bounds);
public static IEnumerable<IEntity> SelectEntities(Sector s, bool items, bool mobiles, Rectangle2D bounds)
public static IEnumerable<IEntity> SelectEntities(Sector s, Rectangle2D bounds)
{
var eable = Enumerable.Empty<IEntity>();
if (mobiles)
var entities = new List<IEntity>(s.Mobiles.Count + s.Items.Count);
for (int i = s.Mobiles.Count - 1, j = s.Items.Count - 1; i >= 0 || j >= 0; --i, --j)
{
eable = eable.Union(s.Mobiles.Where(o => o?.Deleted == false));
}
if (j >= 0)
{
Item item = s.Items[j];
if (item is { Deleted: false, Parent: null } && bounds.Contains(item.Location))
{
entities.Add(item);
}
}
if (items)
{
eable = eable.Union(s.Items.Where(o => o?.Deleted == false && o.Parent == null));
if (i >= 0)
{
Mobile mob = s.Mobiles[i];
if (mob is { Deleted: false } && bounds.Contains(mob.Location))
{
entities.Add(mob);
}
}
}
return eable.Where(o => bounds.Contains(o.Location));
return entities;
}
public static IEnumerable<T> SelectMobiles<T>(Sector s, Rectangle2D bounds) where T : Mobile
{
return s.Mobiles.OfType<T>().Where(o => !o.Deleted && bounds.Contains(o.Location));
var entities = new List<T>(s.Mobiles.Count);
for (int i = s.Mobiles.Count - 1; i >= 0; --i)
{
if (s.Mobiles[i] is T { Deleted: false } mob && bounds.Contains(mob.Location))
{
entities.Add(mob);
}
}
return entities;
}
public static IEnumerable<T> SelectItems<T>(Sector s, Rectangle2D bounds) where T : Item
{
return s.Items.OfType<T>()
.Where(o => o.Deleted == false && o.Parent == null && bounds.Contains(o.Location));
var entities = new List<T>(s.Items.Count);
for (int i = s.Items.Count - 1; i >= 0; --i)
{
if (s.Items[i] is T { Deleted: false, Parent: null } item && bounds.Contains(item.Location))
{
entities.Add(item);
}
}
return entities;
}
public static IEnumerable<BaseMulti> SelectMultis(Sector s, Rectangle2D bounds)
{
return s.Multis.Where(o => o?.Deleted == false && bounds.Contains(o.Location));
var entities = new List<BaseMulti>(s.Multis.Count);
for (int i = s.Multis.Count - 1; i >= 0; --i)
{
BaseMulti multi = s.Multis[i];
if (multi is { Deleted: false } && bounds.Contains(multi.Location))
{
entities.Add(multi);
}
}
return entities;
}
public static IEnumerable<StaticTile[]> SelectMultiTiles(Sector s, Rectangle2D bounds)
{
foreach (var o in s.Multis.Where(o => o?.Deleted == false))
for (int l = s.Multis.Count - 1; l >= 0; --l)
{
var c = o.Components;
BaseMulti o = s.Multis[l];
if (o?.Deleted != false)
{
continue;
}
MultiComponentList c = o.Components;
int x, y, xo, yo;
StaticTile[] t, r;
@ -143,10 +192,8 @@ namespace Server
public static Map.PooledEnumerable<NetState> GetClients(Map map, Rectangle2D bounds) =>
Map.PooledEnumerable<NetState>.Instantiate(map, bounds, ClientSelector ?? SelectClients);
public static Map.PooledEnumerable<IEntity> GetEntities(
Map map, Rectangle2D bounds, bool items = true,
bool mobiles = true
) => Map.PooledEnumerable<IEntity>.Instantiate(map, bounds, EntitySelector ?? SelectEntities);
public static Map.PooledEnumerable<IEntity> GetEntities(Map map, Rectangle2D bounds) =>
Map.PooledEnumerable<IEntity>.Instantiate(map, bounds, EntitySelector ?? SelectEntities);
public static Map.PooledEnumerable<Mobile> GetMobiles(Map map, Rectangle2D bounds) =>
GetMobiles<Mobile>(map, bounds);
@ -272,9 +319,6 @@ namespace Server
public const int SectorShift = 4;
public const int SectorActiveRange = 2;
private static readonly Queue<List<Item>> m_FixPool = new(128);
private static readonly List<Item> m_EmptyFixItems = new();
private static ILogger _logger;
private static ILogger Logger => _logger ??= LogFactory.GetLogger(typeof(Map));
@ -389,9 +433,55 @@ namespace Server
public int CompareTo(Map other) => other == null ? -1 : MapID.CompareTo(other.MapID);
public static string[] GetMapNames() => Maps.Where(m => m != null).Select(m => m.Name).ToArray();
public static string[] GetMapNames()
{
var mapCount = 0;
for (var i = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapCount++;
}
}
public static Map[] GetMapValues() => Maps.Where(m => m != null).ToArray();
var mapNames = new string[mapCount];
for (int i = 0, mIndex = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapNames[mIndex++] = map.Name;
}
}
return mapNames;
}
public static Map[] GetMapValues()
{
var mapCount = 0;
for (var i = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapCount++;
}
}
var mapValues = new Map[mapCount];
for (int i = 0, mIndex = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapValues[mIndex++] = map;
}
}
return mapValues;
}
public static Map Parse(string value)
{
@ -498,54 +588,31 @@ namespace Server
public IPooledEnumerable<StaticTile[]> GetMultiTilesAt(int x, int y) =>
PooledEnumeration.GetMultiTiles(this, new Rectangle2D(x, y, 1, 1));
private static List<Item> AcquireFixItems(Map map, int x, int y)
private static void AcquireFixItems(Map map, int x, int y, Item[] pool, out int length)
{
length = 0;
if (map == null || map == Internal || x < 0 || x > map.Width || y < 0 || y > map.Height)
{
return m_EmptyFixItems;
}
List<Item> pool = null;
lock (m_FixPool)
{
if (m_FixPool.Count > 0)
{
pool = m_FixPool.Dequeue();
}
}
pool ??= new List<Item>(128); // Arbitrary limit
var eable = map.GetItemsInRange(new Point3D(x, y, 0), 0);
pool.AddRange(
eable.Where(item => item.ItemID <= TileData.MaxItemValue && item is not BaseMulti)
.OrderBy(item => item.Z)
.Take(pool.Capacity)
);
eable.Free();
return pool;
}
private static void FreeFixItems(List<Item> pool)
{
if (pool == m_EmptyFixItems)
{
return;
}
pool.Clear();
lock (m_FixPool)
var eable = map.GetItemsInRange(new Point3D(x, y, 0), 0);
foreach (var item in eable)
{
if (m_FixPool.Count < 128)
if (item is not BaseMulti && item.ItemID <= TileData.MaxItemValue)
{
m_FixPool.Enqueue(pool);
if (length == 128)
{
break;
}
pool[length++] = item;
}
}
eable.Free();
Array.Sort(pool, ZComparer.Default);
}
public void FixColumn(int x, int y)
@ -555,9 +622,10 @@ namespace Server
GetAverageZ(x, y, out _, out var landAvg, out _);
var items = AcquireFixItems(this, x, y);
var items = ArrayPool<Item>.Shared.Rent(128);
AcquireFixItems(this, x, y, items, out var length);
for (var i = 0; i < items.Count; i++)
for (var i = 0; i < length; i++)
{
var toFix = items[i];
@ -592,7 +660,7 @@ namespace Server
}
}
for (var j = 0; j < items.Count; ++j)
for (var j = 0; j < length; ++j)
{
if (j == i)
{
@ -622,7 +690,7 @@ namespace Server
}
}
FreeFixItems(items);
ArrayPool<Item>.Shared.Return(items);
}
/* This could probably be re-implemented if necessary (perhaps via an ITile interface?).
@ -1031,15 +1099,11 @@ namespace Server
public IPooledEnumerable<IEntity> GetObjectsInRange(Point3D p) => GetObjectsInRange(p, Core.GlobalMaxUpdateRange);
public IPooledEnumerable<IEntity> GetObjectsInRange(Point3D p, int range, bool items = true, bool mobiles = true) =>
GetObjectsInBounds(
new Rectangle2D(p.m_X - range, p.m_Y - range, range * 2 + 1, range * 2 + 1),
items,
mobiles
);
public IPooledEnumerable<IEntity> GetObjectsInRange(Point3D p, int range) =>
GetObjectsInBounds(new Rectangle2D(p.m_X - range, p.m_Y - range, range * 2 + 1, range * 2 + 1));
public IPooledEnumerable<IEntity> GetObjectsInBounds(Rectangle2D bounds, bool items = true, bool mobiles = true) =>
PooledEnumeration.GetEntities(this, bounds, items, mobiles);
public IPooledEnumerable<IEntity> GetObjectsInBounds(Rectangle2D bounds) =>
PooledEnumeration.GetEntities(this, bounds);
public IPooledEnumerable<NetState> GetClientsInRange(Point3D p) => GetClientsInRange(p, Core.GlobalMaxUpdateRange);
@ -1188,6 +1252,13 @@ namespace Server
public bool CanSpawnMobile(int x, int y, int z) =>
Region.Find(new Point3D(x, y, z), this).AllowSpawn() && CanFit(x, y, z, 16);
private class ZComparer : IComparer<Item>
{
public static readonly ZComparer Default = new();
public int Compare(Item x, Item y) => x!.Z.CompareTo(y!.Z);
}
public Sector GetSector(Point3D p) => InternalGetSector(p.m_X >> SectorShift, p.m_Y >> SectorShift);
public Sector GetSector(Point2D p) => InternalGetSector(p.m_X >> SectorShift, p.m_Y >> SectorShift);
@ -1529,9 +1600,7 @@ namespace Server
{
public static readonly NullEnumerable<T> Instance = new();
private readonly IEnumerable<T> m_Empty;
private NullEnumerable() => m_Empty = Enumerable.Empty<T>();
private readonly IEnumerable<T> m_Empty = Enumerable.Empty<T>();
IEnumerator IEnumerable.GetEnumerator() => m_Empty.GetEnumerator();

View file

@ -43,13 +43,18 @@ namespace Server.Commands.Generic
return;
}
var eable = map.GetObjectsInBounds(rect, items, mobiles);
var eable = map.GetObjectsInBounds(rect);
var objs = new List<object>();
foreach (var obj in eable)
{
if ((!mobiles || obj is not Mobile || BaseCommand.IsAccessible(from, obj)) && ext.IsValid(obj))
if (!mobiles && obj is Mobile || !items && obj is Item)
{
continue;
}
if (BaseCommand.IsAccessible(from, obj) && ext.IsValid(obj))
{
objs.Add(obj);
}

View file

@ -273,9 +273,14 @@ namespace Server.Factions
return false;
}
var eable = mob.Map.GetObjectsInRange(mob.Location, range, items, mobs);
var eable = mob.Map.GetObjectsInRange(mob.Location, range);
foreach (var obj in eable)
{
if (!mobs && obj is Mobile || !items && obj is Item)
{
continue;
}
if (type.IsInstanceOfType(obj))
{
eable.Free();

View file

@ -215,7 +215,7 @@ namespace Server.Items
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
}
var eable = map.GetObjectsInRange(loc, ExplosionRange, LeveledExplosion);
var eable = map.GetObjectsInRange(loc, ExplosionRange);
using var queue = PooledRefQueue<IEntity>.Create();
var toDamage = 0;
@ -234,7 +234,7 @@ namespace Server.Items
queue.Enqueue(entity);
}
}
else if (entity is BaseExplosionPotion)
else if (LeveledExplosion && entity is BaseExplosionPotion)
{
queue.Enqueue(entity);
}