fix: Removes LINQ from Map.cs (#834)

* Removes LINQ from Map
* Removes broken GetObjectsInRange with items/mobile flags.
This commit is contained in:
Kamron Batman 2021-12-28 14:32:45 -08:00 • committed by GitHub
parent 5019ce9694
commit 284c3d0f34
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6 changed files with 833 additions and 87 deletions

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@ -1,4 +1,5 @@
using System;
using System.Buffers;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
@ -54,49 +55,97 @@ namespace Server
public static IEnumerable<NetState> SelectClients(Sector s, Rectangle2D bounds)
{
return s.Clients.Where(o => o?.Mobile?.Deleted == false && bounds.Contains(o.Mobile.Location));
var clients = new List<NetState>(s.Clients.Count);
foreach (var client in s.Clients)
{
var m = client.Mobile;
if (m?.Deleted == false && bounds.Contains(m.Location))
{
clients.Add(client);
}
}
return clients;
}
public static IEnumerable<IEntity> SelectEntities(Sector s, Rectangle2D bounds) =>
SelectEntities(s, true, true, bounds);
public static IEnumerable<IEntity> SelectEntities(Sector s, bool items, bool mobiles, Rectangle2D bounds)
public static IEnumerable<IEntity> SelectEntities(Sector s, Rectangle2D bounds)
{
var eable = Enumerable.Empty<IEntity>();
if (mobiles)
var entities = new List<IEntity>(s.Mobiles.Count + s.Items.Count);
for (int i = s.Mobiles.Count - 1, j = s.Items.Count - 1; i >= 0 || j >= 0; --i, --j)
{
eable = eable.Union(s.Mobiles.Where(o => o?.Deleted == false));
}
if (j >= 0)
{
Item item = s.Items[j];
if (item is { Deleted: false, Parent: null } && bounds.Contains(item.Location))
{
entities.Add(item);
}
}
if (items)
{
eable = eable.Union(s.Items.Where(o => o?.Deleted == false && o.Parent == null));
if (i >= 0)
{
Mobile mob = s.Mobiles[i];
if (mob is { Deleted: false } && bounds.Contains(mob.Location))
{
entities.Add(mob);
}
}
}
return eable.Where(o => bounds.Contains(o.Location));
return entities;
}
public static IEnumerable<T> SelectMobiles<T>(Sector s, Rectangle2D bounds) where T : Mobile
{
return s.Mobiles.OfType<T>().Where(o => !o.Deleted && bounds.Contains(o.Location));
var entities = new List<T>(s.Mobiles.Count);
for (int i = s.Mobiles.Count - 1; i >= 0; --i)
{
if (s.Mobiles[i] is T { Deleted: false } mob && bounds.Contains(mob.Location))
{
entities.Add(mob);
}
}
return entities;
}
public static IEnumerable<T> SelectItems<T>(Sector s, Rectangle2D bounds) where T : Item
{
return s.Items.OfType<T>()
.Where(o => o.Deleted == false && o.Parent == null && bounds.Contains(o.Location));
var entities = new List<T>(s.Items.Count);
for (int i = s.Items.Count - 1; i >= 0; --i)
{
if (s.Items[i] is T { Deleted: false, Parent: null } item && bounds.Contains(item.Location))
{
entities.Add(item);
}
}
return entities;
}
public static IEnumerable<BaseMulti> SelectMultis(Sector s, Rectangle2D bounds)
{
return s.Multis.Where(o => o?.Deleted == false && bounds.Contains(o.Location));
var entities = new List<BaseMulti>(s.Multis.Count);
for (int i = s.Multis.Count - 1; i >= 0; --i)
{
BaseMulti multi = s.Multis[i];
if (multi is { Deleted: false } && bounds.Contains(multi.Location))
{
entities.Add(multi);
}
}
return entities;
}
public static IEnumerable<StaticTile[]> SelectMultiTiles(Sector s, Rectangle2D bounds)
{
foreach (var o in s.Multis.Where(o => o?.Deleted == false))
for (int l = s.Multis.Count - 1; l >= 0; --l)
{
var c = o.Components;
BaseMulti o = s.Multis[l];
if (o?.Deleted != false)
{
continue;
}
MultiComponentList c = o.Components;
int x, y, xo, yo;
StaticTile[] t, r;
@ -143,10 +192,8 @@ namespace Server
public static Map.PooledEnumerable<NetState> GetClients(Map map, Rectangle2D bounds) =>
Map.PooledEnumerable<NetState>.Instantiate(map, bounds, ClientSelector ?? SelectClients);
public static Map.PooledEnumerable<IEntity> GetEntities(
Map map, Rectangle2D bounds, bool items = true,
bool mobiles = true
) => Map.PooledEnumerable<IEntity>.Instantiate(map, bounds, EntitySelector ?? SelectEntities);
public static Map.PooledEnumerable<IEntity> GetEntities(Map map, Rectangle2D bounds) =>
Map.PooledEnumerable<IEntity>.Instantiate(map, bounds, EntitySelector ?? SelectEntities);
public static Map.PooledEnumerable<Mobile> GetMobiles(Map map, Rectangle2D bounds) =>
GetMobiles<Mobile>(map, bounds);
@ -272,9 +319,6 @@ namespace Server
public const int SectorShift = 4;
public const int SectorActiveRange = 2;
private static readonly Queue<List<Item>> m_FixPool = new(128);
private static readonly List<Item> m_EmptyFixItems = new();
private static ILogger _logger;
private static ILogger Logger => _logger ??= LogFactory.GetLogger(typeof(Map));
@ -389,9 +433,55 @@ namespace Server
public int CompareTo(Map other) => other == null ? -1 : MapID.CompareTo(other.MapID);
public static string[] GetMapNames() => Maps.Where(m => m != null).Select(m => m.Name).ToArray();
public static string[] GetMapNames()
{
var mapCount = 0;
for (var i = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapCount++;
}
}
public static Map[] GetMapValues() => Maps.Where(m => m != null).ToArray();
var mapNames = new string[mapCount];
for (int i = 0, mIndex = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapNames[mIndex++] = map.Name;
}
}
return mapNames;
}
public static Map[] GetMapValues()
{
var mapCount = 0;
for (var i = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapCount++;
}
}
var mapValues = new Map[mapCount];
for (int i = 0, mIndex = 0; i < Maps.Length; i++)
{
var map = Maps[i];
if (map != null)
{
mapValues[mIndex++] = map;
}
}
return mapValues;
}
public static Map Parse(string value)
{
@ -498,54 +588,31 @@ namespace Server
public IPooledEnumerable<StaticTile[]> GetMultiTilesAt(int x, int y) =>
PooledEnumeration.GetMultiTiles(this, new Rectangle2D(x, y, 1, 1));
private static List<Item> AcquireFixItems(Map map, int x, int y)
private static void AcquireFixItems(Map map, int x, int y, Item[] pool, out int length)
{
length = 0;
if (map == null || map == Internal || x < 0 || x > map.Width || y < 0 || y > map.Height)
{
return m_EmptyFixItems;
}
List<Item> pool = null;
lock (m_FixPool)
{
if (m_FixPool.Count > 0)
{
pool = m_FixPool.Dequeue();
}
}
pool ??= new List<Item>(128); // Arbitrary limit
var eable = map.GetItemsInRange(new Point3D(x, y, 0), 0);
pool.AddRange(
eable.Where(item => item.ItemID <= TileData.MaxItemValue && item is not BaseMulti)
.OrderBy(item => item.Z)
.Take(pool.Capacity)
);
eable.Free();
return pool;
}
private static void FreeFixItems(List<Item> pool)
{
if (pool == m_EmptyFixItems)
{
return;
}
pool.Clear();
lock (m_FixPool)
var eable = map.GetItemsInRange(new Point3D(x, y, 0), 0);
foreach (var item in eable)
{
if (m_FixPool.Count < 128)
if (item is not BaseMulti && item.ItemID <= TileData.MaxItemValue)
{
m_FixPool.Enqueue(pool);
if (length == 128)
{
break;
}
pool[length++] = item;
}
}
eable.Free();
Array.Sort(pool, ZComparer.Default);
}
public void FixColumn(int x, int y)
@ -555,9 +622,10 @@ namespace Server
GetAverageZ(x, y, out _, out var landAvg, out _);
var items = AcquireFixItems(this, x, y);
var items = ArrayPool<Item>.Shared.Rent(128);
AcquireFixItems(this, x, y, items, out var length);
for (var i = 0; i < items.Count; i++)
for (var i = 0; i < length; i++)
{
var toFix = items[i];
@ -592,7 +660,7 @@ namespace Server
}
}
for (var j = 0; j < items.Count; ++j)
for (var j = 0; j < length; ++j)
{
if (j == i)
{
@ -622,7 +690,7 @@ namespace Server
}
}
FreeFixItems(items);
ArrayPool<Item>.Shared.Return(items);
}
/* This could probably be re-implemented if necessary (perhaps via an ITile interface?).
@ -1031,15 +1099,11 @@ namespace Server
public IPooledEnumerable<IEntity> GetObjectsInRange(Point3D p) => GetObjectsInRange(p, Core.GlobalMaxUpdateRange);
public IPooledEnumerable<IEntity> GetObjectsInRange(Point3D p, int range, bool items = true, bool mobiles = true) =>
GetObjectsInBounds(
new Rectangle2D(p.m_X - range, p.m_Y - range, range * 2 + 1, range * 2 + 1),
items,
mobiles
);
public IPooledEnumerable<IEntity> GetObjectsInRange(Point3D p, int range) =>
GetObjectsInBounds(new Rectangle2D(p.m_X - range, p.m_Y - range, range * 2 + 1, range * 2 + 1));
public IPooledEnumerable<IEntity> GetObjectsInBounds(Rectangle2D bounds, bool items = true, bool mobiles = true) =>
PooledEnumeration.GetEntities(this, bounds, items, mobiles);
public IPooledEnumerable<IEntity> GetObjectsInBounds(Rectangle2D bounds) =>
PooledEnumeration.GetEntities(this, bounds);
public IPooledEnumerable<NetState> GetClientsInRange(Point3D p) => GetClientsInRange(p, Core.GlobalMaxUpdateRange);
@ -1188,6 +1252,13 @@ namespace Server
public bool CanSpawnMobile(int x, int y, int z) =>
Region.Find(new Point3D(x, y, z), this).AllowSpawn() && CanFit(x, y, z, 16);
private class ZComparer : IComparer<Item>
{
public static readonly ZComparer Default = new();
public int Compare(Item x, Item y) => x!.Z.CompareTo(y!.Z);
}
public Sector GetSector(Point3D p) => InternalGetSector(p.m_X >> SectorShift, p.m_Y >> SectorShift);
public Sector GetSector(Point2D p) => InternalGetSector(p.m_X >> SectorShift, p.m_Y >> SectorShift);
@ -1529,9 +1600,7 @@ namespace Server
{
public static readonly NullEnumerable<T> Instance = new();
private readonly IEnumerable<T> m_Empty;
private NullEnumerable() => m_Empty = Enumerable.Empty<T>();
private readonly IEnumerable<T> m_Empty = Enumerable.Empty<T>();
IEnumerator IEnumerable.GetEnumerator() => m_Empty.GetEnumerator();