fix: Removes LINQ from Map.cs (#834)
* Removes LINQ from Map * Removes broken GetObjectsInRange with items/mobile flags.
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6 changed files with 833 additions and 87 deletions
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@ -215,7 +215,7 @@ namespace Server.Items
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alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
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}
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var eable = map.GetObjectsInRange(loc, ExplosionRange, LeveledExplosion);
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var eable = map.GetObjectsInRange(loc, ExplosionRange);
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using var queue = PooledRefQueue<IEntity>.Create();
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var toDamage = 0;
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@ -234,7 +234,7 @@ namespace Server.Items
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queue.Enqueue(entity);
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}
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}
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else if (entity is BaseExplosionPotion)
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else if (LeveledExplosion && entity is BaseExplosionPotion)
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{
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queue.Enqueue(entity);
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}
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