#W# Added: Added an Overworld dungeon region. Tweaked overworld animal spawn.

This commit is contained in:
WarrentyExpired 2026-10-01 20:37:16 -04:00
parent 6213604bb1
commit 292cd625c5
10 changed files with 435 additions and 322 deletions

View file

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using ModernUO.Serialization;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Necromancer : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new();
[Constructible]
public Necromancer() : base("the necromancer")
{
SetSkill(SkillName.Necromancy, 65.0, 88.0);
SetSkill(SkillName.SpiritSpeak, 65.0, 88.0);
SetSkill(SkillName.Meditation, 60.0, 83.0);
SetSkill(SkillName.MagicResist, 65.0, 88.0);
SetSkill(SkillName.Wrestling, 36.0, 68.0);
}
protected override List<SBInfo> SBInfos => m_SBInfos;
public override NpcGuild NpcGuild => NpcGuild.MagesGuild;
public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals;
public override void InitSBInfo()
{
m_SBInfos.Add(new SBMage());
}
public override void InitOutfit()
{
base.InitOutfit();
AddItem(new Robe(Utility.RandomGreenHue()));
AddItem(new WizardsHat(Utility.RandomGreenHue()));
}
}
}