Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items, Fixes for the OSI client changes The potion stacking stuff BaseWeapon fix, so that damage increase things don't multiply themselves. admin gump fixes for Firewall Various display tweaks for weight SoS no longer spawn in Tokuno Hiryu hues happified to OSI standards staff now see alliance chat correctly Play barkeeper text increased per OSI Various other OSI skill requirement changes Various unimplemented features of the SE moves EventSink for when the client version is received from client. Client validation moved out of the core. Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client. Reverted the delayeddamagecontext back to OSI standards. Can no longer use bags of sending in jail. MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em. TransformationSpellHelper now implemented. Things moved around for this. Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells! Alot of the spellweaving spells added to OSI standards.
This commit is contained in:
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f12e9745c6
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214 changed files with 4881 additions and 1243 deletions
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@ -4,17 +4,18 @@ using Server.Network;
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namespace Server.Spells.Third
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{
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public class BlessSpell : Spell
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public class BlessSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Bless", "Rel Sanct",
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SpellCircle.Third,
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203,
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9061,
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Reagent.Garlic,
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Reagent.MandrakeRoot
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public BlessSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -4,16 +4,17 @@ using Server.Network;
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namespace Server.Spells.Third
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{
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public class FireballSpell : Spell
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public class FireballSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Fireball", "Vas Flam",
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SpellCircle.Third,
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203,
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9041,
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Reagent.BlackPearl
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public FireballSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -5,11 +5,10 @@ using Server.Items;
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namespace Server.Spells.Third
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{
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public class MagicLockSpell : Spell
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public class MagicLockSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Magic Lock", "An Por",
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SpellCircle.Third,
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215,
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9001,
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Reagent.Garlic,
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@ -17,6 +16,8 @@ namespace Server.Spells.Third
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public MagicLockSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -4,16 +4,17 @@ using Server.Network;
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namespace Server.Spells.Third
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{
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public class PoisonSpell : Spell
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public class PoisonSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Poison", "In Nox",
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SpellCircle.Third,
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203,
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9051,
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Reagent.Nightshade
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public PoisonSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -6,17 +6,18 @@ using Server.Items;
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namespace Server.Spells.Third
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{
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public class TelekinesisSpell : Spell
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public class TelekinesisSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Telekinesis", "Ort Por Ylem",
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SpellCircle.Third,
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203,
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9031,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public TelekinesisSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -6,17 +6,18 @@ using Server.Items;
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namespace Server.Spells.Third
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{
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public class TeleportSpell : Spell
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public class TeleportSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Teleport", "Rel Por",
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SpellCircle.Third,
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215,
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9031,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public TeleportSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -5,17 +5,18 @@ using Server.Items;
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namespace Server.Spells.Third
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{
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public class UnlockSpell : Spell
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public class UnlockSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Unlock Spell", "Ex Por",
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SpellCircle.Third,
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215,
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9001,
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Reagent.Bloodmoss,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public UnlockSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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@ -6,11 +6,10 @@ using Server.Items;
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namespace Server.Spells.Third
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{
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public class WallOfStoneSpell : Spell
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public class WallOfStoneSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Wall of Stone", "In Sanct Ylem",
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SpellCircle.Third,
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227,
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9011,
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false,
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@ -18,6 +17,8 @@ namespace Server.Spells.Third
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Reagent.Garlic
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);
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public override SpellCircle Circle { get { return SpellCircle.Third; } }
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public WallOfStoneSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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