feat: Converts player deletion handling to a generated event (#2029)
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15 changed files with 32 additions and 17 deletions
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using ModernUO.CodeGeneratedEvents;
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using Server.Collections;
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using Server.Mobiles;
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@ -25,6 +26,7 @@ public class ChampionTitleSystem : GenericPersistence
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_championTitleTimer.Start();
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}
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[OnEvent(nameof(PlayerMobile.PlayerDeletedEvent))]
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public static void OnPlayerDeleted(Mobile m)
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{
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if (m is PlayerMobile pm)
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