feat: Converts player deletion handling to a generated event (#2029)
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15 changed files with 32 additions and 17 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.CodeGeneratedEvents;
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using Server.Accounting;
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using Server.Collections;
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using Server.ContextMenus;
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@ -3260,6 +3261,7 @@ namespace Server.Multis
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}
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}
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[OnEvent(nameof(PlayerMobile.PlayerDeletedEvent))]
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public static void HandleDeletion(Mobile mob)
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{
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var houses = GetHouses(mob);
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