fix: Optimizes items to use default weights. (Part 2) (#2241)
This commit is contained in:
parent
2eba2868a6
commit
2c5441731e
256 changed files with 1801 additions and 488 deletions
|
|
@ -8,20 +8,15 @@ namespace Server.Items
|
|||
[Constructible]
|
||||
public WaterloggedBoots() : base(0x1711)
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
{
|
||||
ItemID = Utility.RandomBool()
|
||||
// thigh boots
|
||||
ItemID = 0x1711;
|
||||
Weight = 4.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
? 0x1711
|
||||
// boots
|
||||
ItemID = 0x170B;
|
||||
Weight = 3.0;
|
||||
}
|
||||
: 0x170B;
|
||||
}
|
||||
|
||||
public override double DefaultWeight => ItemID == 0x1711 ? 4.0 : 3.0;
|
||||
|
||||
public override int LabelNumber => 1074364; // Waterlogged boots
|
||||
|
||||
public override void AddNameProperties(IPropertyList list)
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class BoneArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneArms() : base(0x144E) => Weight = 2.0;
|
||||
public BoneArms() : base(0x144E)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class BoneChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneChest() : base(0x144F) => Weight = 6.0;
|
||||
public BoneChest() : base(0x144F)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class BoneGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneGloves() : base(0x1450) => Weight = 2.0;
|
||||
public BoneGloves() : base(0x1450)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class BoneLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneLegs() : base(0x1452) => Weight = 3.0;
|
||||
public BoneLegs() : base(0x1452)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class ChainChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainChest() : base(0x13BF) => Weight = 7.0;
|
||||
public ChainChest() : base(0x13BF)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 7.0;
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class ChainHatsuburi : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainHatsuburi() : base(0x2774) => Weight = 7.0;
|
||||
public ChainHatsuburi() : base(0x2774)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 7.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class ChainLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainLegs() : base(0x13BE) => Weight = 7.0;
|
||||
public ChainLegs() : base(0x13BE)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 7.0;
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothArmsType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothArmsType1() : base(0x404) => Weight = 2.0;
|
||||
public GargishClothArmsType1() : base(0x404)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothArmsType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothArmsType2() : base(0x403) => Weight = 2.0;
|
||||
public GargishClothArmsType2() : base(0x403)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothChestType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothChestType1() : base(0x406) => Weight = 2.0;
|
||||
public GargishClothChestType1() : base(0x406)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothChestType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothChestType2() : base(0x405) => Weight = 2.0;
|
||||
public GargishClothChestType2() : base(0x405)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothKiltType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothKiltType1() : base(0x408) => Weight = 2.0;
|
||||
public GargishClothKiltType1() : base(0x408)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class GargishClothKiltType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothKiltType2() : base(0x407) => Weight = 2.0;
|
||||
public GargishClothKiltType2() : base(0x407)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothLegsType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothLegsType1() : base(0x40A) => Weight = 2.0;
|
||||
public GargishClothLegsType1() : base(0x40A)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishClothLegsType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishClothLegsType2() : base(0x409) => Weight = 2.0;
|
||||
public GargishClothLegsType2() : base(0x409)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 7;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class DragonArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonArms() : base(0x2657) => Weight = 5.0;
|
||||
public DragonArms() : base(0x2657)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class DragonChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonChest() : base(0x2641) => Weight = 10.0;
|
||||
public DragonChest() : base(0x2641)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 10.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class DragonGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonGloves() : base(0x2643) => Weight = 2.0;
|
||||
public DragonGloves() : base(0x2643)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class DragonHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonHelm() : base(0x2645) => Weight = 5.0;
|
||||
public DragonHelm() : base(0x2645)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class DragonLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonLegs() : base(0x2647) => Weight = 6.0;
|
||||
public DragonLegs() : base(0x2647)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class Bascinet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Bascinet() : base(0x140C) => Weight = 5.0;
|
||||
public Bascinet() : base(0x140C)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class BoneHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneHelm() : base(0x1451) => Weight = 3.0;
|
||||
public BoneHelm() : base(0x1451)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public ChainCoif() : base(0x13BB)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class Circlet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Circlet() : base(0x2B6E) => Weight = 2.0;
|
||||
public Circlet() : base(0x2B6E)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class CloseHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public CloseHelm() : base(0x1408) => Weight = 5.0;
|
||||
public CloseHelm() : base(0x1408)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GemmedCirclet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GemmedCirclet() : base(0x2B70) => Weight = 2.0;
|
||||
public GemmedCirclet() : base(0x2B70)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class Helmet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Helmet() : base(0x140A) => Weight = 5.0;
|
||||
public Helmet() : base(0x140A)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeatherCap : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherCap() : base(0x1DB9) => Weight = 2.0;
|
||||
public LeatherCap() : base(0x1DB9)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class NorseHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public NorseHelm() : base(0x140E) => Weight = 5.0;
|
||||
public NorseHelm() : base(0x140E)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 1;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHelm() : base(0x1412) => Weight = 5.0;
|
||||
public PlateHelm() : base(0x1412)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class RavenHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RavenHelm() : base(0x2B71) => Weight = 5.0;
|
||||
public RavenHelm() : base(0x2B71)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class RoyalCirclet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RoyalCirclet() : base(0x2B6F) => Weight = 2.0;
|
||||
public RoyalCirclet() : base(0x2B6F)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class VultureHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public VultureHelm() : base(0x2B72) => Weight = 5.0;
|
||||
public VultureHelm() : base(0x2B72)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class WingedHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WingedHelm() : base(0x2B73) => Weight = 5.0;
|
||||
public WingedHelm() : base(0x2B73)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class FemaleLeafChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleLeafChest() : base(0x2FCB) => Weight = 2.0;
|
||||
public FemaleLeafChest() : base(0x2FCB)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public FemaleLeatherChest() : base(0x1C06)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherArmsType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherArmsType1() : base(0x301) => Weight = 4.0;
|
||||
public GargishLeatherArmsType1() : base(0x301)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherArmsType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherArmsType2() : base(0x302) => Weight = 4.0;
|
||||
public GargishLeatherArmsType2() : base(0x302)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherChestType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherChestType1() : base(0x0304) => Weight = 4.0;
|
||||
public GargishLeatherChestType1() : base(0x0304)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherChestType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherChestType2() : base(0x303) => Weight = 4.0;
|
||||
public GargishLeatherChestType2() : base(0x303)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherKiltType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherKiltType1() : base(0x311) => Weight = 4.0;
|
||||
public GargishLeatherKiltType1() : base(0x311)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherKiltType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherKiltType2() : base(0x310) => Weight = 4.0;
|
||||
public GargishLeatherKiltType2() : base(0x310)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherLegsType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherLegsType1() : base(0x305) => Weight = 4.0;
|
||||
public GargishLeatherLegsType1() : base(0x305)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherLegsType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherLegsType2() : base(0x306) => Weight = 4.0;
|
||||
public GargishLeatherLegsType2() : base(0x306)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishLeatherWingArmor : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishLeatherWingArmor() : base(0x457E) => Weight = 2.0;
|
||||
public GargishLeatherWingArmor() : base(0x457E)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int PhysicalResistance => 0;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeafArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafArms() : base(0x2FC8) => Weight = 2.0;
|
||||
public LeafArms() : base(0x2FC8)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeafChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafChest() : base(0x2FC5) => Weight = 2.0;
|
||||
public LeafChest() : base(0x2FC5)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeafGloves : BaseArmor, IArcaneEquip
|
||||
{
|
||||
[Constructible]
|
||||
public LeafGloves() : base(0x2FC6) => Weight = 2.0;
|
||||
public LeafGloves() : base(0x2FC6)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeafGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafGorget() : base(0x2FC7) => Weight = 2.0;
|
||||
public LeafGorget() : base(0x2FC7)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeafLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafLegs() : base(0x2FC9) => Weight = 2.0;
|
||||
public LeafLegs() : base(0x2FC9)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeafTonlet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafTonlet() : base(0x2FCA) => Weight = 2.0;
|
||||
public LeafTonlet() : base(0x2FCA)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowElvesOnly;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeatherArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherArms() : base(0x13CD) => Weight = 2.0;
|
||||
public LeatherArms() : base(0x13CD)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public LeatherBustierArms() : base(0x1C0A)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeatherChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherChest() : base(0x13CC) => Weight = 6.0;
|
||||
public LeatherChest() : base(0x13CC)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherDo() : base(0x27C6) => Weight = 6.0;
|
||||
public LeatherDo() : base(0x27C6)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public LeatherGloves() : base(0x13C6)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,10 +7,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public LeatherGorget() : base(0x13C7)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherHaidate() : base(0x278A) => Weight = 4.0;
|
||||
public LeatherHaidate() : base(0x278A)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,10 +7,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public LeatherHiroSode() : base(0x277E)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherJingasa() : base(0x2776) => Weight = 3.0;
|
||||
public LeatherJingasa() : base(0x2776)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeatherLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherLegs() : base(0x13CB) => Weight = 4.0;
|
||||
public LeatherLegs() : base(0x13CB)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherMempo() : base(0x277A) => Weight = 2.0;
|
||||
public LeatherMempo() : base(0x277A)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherNinjaHood : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaHood() : base(0x278E) => Weight = 2.0;
|
||||
public LeatherNinjaHood() : base(0x278E)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherNinjaJacket : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaJacket() : base(0x2793) => Weight = 5.0;
|
||||
public LeatherNinjaJacket() : base(0x2793)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherNinjaMitts : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaMitts() : base(0x2792) => Weight = 2.0;
|
||||
public LeatherNinjaMitts() : base(0x2792)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherNinjaPants : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaPants() : base(0x2791) => Weight = 3.0;
|
||||
public LeatherNinjaPants() : base(0x2791)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class LeatherShorts : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherShorts() : base(0x1C00) => Weight = 3.0;
|
||||
public LeatherShorts() : base(0x1C00)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ namespace Server.Items
|
|||
{
|
||||
[Constructible]
|
||||
public LeatherSkirt() : base(0x1C08)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LeatherSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherSuneate() : base(0x2786) => Weight = 4.0;
|
||||
public LeatherSuneate() : base(0x2786)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class DecorativePlateKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DecorativePlateKabuto() : base(0x2778) => Weight = 6.0;
|
||||
public DecorativePlateKabuto() : base(0x2778)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class FemalePlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemalePlateChest() : base(0x1C04) => Weight = 4.0;
|
||||
public FemalePlateChest() : base(0x1C04)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 4.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class FemaleElvenPlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleElvenPlateChest() : base(0x2B6D) => Weight = 8.0;
|
||||
public FemaleElvenPlateChest() : base(0x2B6D)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 8.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class HeavyPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HeavyPlateJingasa() : base(0x2777) => Weight = 5.0;
|
||||
public HeavyPlateJingasa() : base(0x2777)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class LightPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LightPlateJingasa() : base(0x2781) => Weight = 5.0;
|
||||
public LightPlateJingasa() : base(0x2781)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class PlateArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateArms() : base(0x1410) => Weight = 5.0;
|
||||
public PlateArms() : base(0x1410)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateBattleKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateBattleKabuto() : base(0x2785) => Weight = 6.0;
|
||||
public PlateBattleKabuto() : base(0x2785)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class PlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateChest() : base(0x1415) => Weight = 10.0;
|
||||
public PlateChest() : base(0x1415)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 10.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateDo() : base(0x277D) => Weight = 10.0;
|
||||
public PlateDo() : base(0x277D)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 10.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class PlateGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGloves() : base(0x1414) => Weight = 2.0;
|
||||
public PlateGloves() : base(0x1414)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGorget() : base(0x1413) => Weight = 2.0;
|
||||
public PlateGorget() : base(0x1413)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHaidate() : base(0x278D) => Weight = 7.0;
|
||||
public PlateHaidate() : base(0x278D)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 7.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateHatsuburi : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHatsuburi() : base(0x2775) => Weight = 5.0;
|
||||
public PlateHatsuburi() : base(0x2775)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHiroSode() : base(0x2780) => Weight = 3.0;
|
||||
public PlateHiroSode() : base(0x2780)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class PlateLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateLegs() : base(0x1411) => Weight = 7.0;
|
||||
public PlateLegs() : base(0x1411)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 7.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateMempo() : base(0x2779) => Weight = 3.0;
|
||||
public PlateMempo() : base(0x2779)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 3.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class PlateSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateSuneate() : base(0x2788) => Weight = 7.0;
|
||||
public PlateSuneate() : base(0x2788)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 7.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class SmallPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public SmallPlateJingasa() : base(0x2784) => Weight = 5.0;
|
||||
public SmallPlateJingasa() : base(0x2784)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,11 @@ namespace Server.Items
|
|||
public partial class StandardPlateKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StandardPlateKabuto() : base(0x2789) => Weight = 6.0;
|
||||
public StandardPlateKabuto() : base(0x2789)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 6.0;
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class WoodlandArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandArms() : base(0x2B6C) => Weight = 5.0;
|
||||
public WoodlandArms() : base(0x2B6C)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 5.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class WoodlandChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandChest() : base(0x2B67) => Weight = 8.0;
|
||||
public WoodlandChest() : base(0x2B67)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 8.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class WoodlandGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandGloves() : base(0x2B6A) => Weight = 2.0;
|
||||
public WoodlandGloves() : base(0x2B6A)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class WoodlandLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandLegs() : base(0x2B6B) => Weight = 8.0;
|
||||
public WoodlandLegs() : base(0x2B6B)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 8.0;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class RingmailArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailArms() : base(0x13EE) => Weight = 15.0;
|
||||
public RingmailArms() : base(0x13EE)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 15.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class RingmailChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailChest() : base(0x13EC) => Weight = 15.0;
|
||||
public RingmailChest() : base(0x13EC)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 15.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class RingmailGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailGloves() : base(0x13EB) => Weight = 2.0;
|
||||
public RingmailGloves() : base(0x13EB)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 2.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class RingmailLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailLegs() : base(0x13F0) => Weight = 15.0;
|
||||
public RingmailLegs() : base(0x13F0)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 15.0;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishStoneArmsType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishStoneArmsType1() : base(0x284) => Weight = 10.0;
|
||||
public GargishStoneArmsType1() : base(0x284)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 10.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishStoneArmsType2 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishStoneArmsType2() : base(0x283) => Weight = 10.0;
|
||||
public GargishStoneArmsType2() : base(0x283)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 10.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class GargishStoneChestType1 : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GargishStoneChestType1() : base(0x286) => Weight = 15.0;
|
||||
public GargishStoneChestType1() : base(0x286)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 15.0;
|
||||
|
||||
public override int RequiredRaces => Race.AllowGargoylesOnly;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue