fix: Optimizes items to use default weights. (Part 2) (#2241)
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256 changed files with 1801 additions and 488 deletions
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@ -6,7 +6,11 @@ namespace Server.Items;
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public partial class MetalKiteShield : BaseShield, IDyable
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{
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[Constructible]
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public MetalKiteShield() : base(0x1B74) => Weight = 7.0;
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public MetalKiteShield() : base(0x1B74)
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{
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}
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public override double DefaultWeight => 7.0;
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public override int BasePhysicalResistance => 0;
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public override int BaseFireResistance => 0;
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