fix: Optimizes items to use default weights. (Part 2) (#2241)

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Kamron Batman 2025-07-24 15:41:44 -07:00 • committed by GitHub
parent 2eba2868a6
commit 2c5441731e
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256 changed files with 1801 additions and 488 deletions

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@ -6,7 +6,11 @@ namespace Server.Items;
public partial class MetalKiteShield : BaseShield, IDyable
{
[Constructible]
public MetalKiteShield() : base(0x1B74) => Weight = 7.0;
public MetalKiteShield() : base(0x1B74)
{
}
public override double DefaultWeight => 7.0;
public override int BasePhysicalResistance => 0;
public override int BaseFireResistance => 0;