fix: Optimizes items to use default weights. (Part 2) (#2241)
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256 changed files with 1801 additions and 488 deletions
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@ -7,10 +7,16 @@ namespace Server.Items;
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public partial class SewingKit : BaseTool
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{
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[Constructible]
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public SewingKit() : base(0xF9D) => Weight = 2.0;
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public SewingKit() : base(0xF9D)
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{
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}
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[Constructible]
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public SewingKit(int uses) : base(uses, 0xF9D) => Weight = 2.0;
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public SewingKit(int uses) : base(uses, 0xF9D)
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{
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}
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public override double DefaultWeight => 2.0;
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public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
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}
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