fix: Optimizes items to use default weights. (Part 2) (#2241)

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Kamron Batman 2025-07-24 15:41:44 -07:00 • committed by GitHub
parent 2eba2868a6
commit 2c5441731e
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256 changed files with 1801 additions and 488 deletions

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@ -7,7 +7,11 @@ namespace Server.Items
public partial class TwoHandedAxe : BaseAxe
{
[Constructible]
public TwoHandedAxe() : base(0x1443) => Weight = 8.0;
public TwoHandedAxe() : base(0x1443)
{
}
public override double DefaultWeight => 8.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;