- Fixed 'or' operator for object conditionals.

- Fixed train context menu occasionally showing the train option as available when it shouldn't be.
- Fixed a crash in the documentation generator.
- Added 3 new command implementors, serving as aliases for various Area usages: Range, Screen and Facet
- Fixed house placement allowing placed houses to intersect other house regions.
This commit is contained in:
eos 2012-02-19 03:04:32 +00:00
parent 72c4dc6018
commit 2c829d38ed
12 changed files with 174 additions and 62 deletions

View file

@ -3196,12 +3196,12 @@ namespace Server.Mobiles
if ( skill != null && theirSkill != null && skill.Base >= 60.0 && CheckTeach( skill.SkillName, from ) )
{
double toTeach = skill.Base / 3.0;
int toTeach = skill.BaseFixedPoint / 3;
if ( toTeach > 42.0 )
toTeach = 42.0;
if ( toTeach > 420 )
toTeach = 420;
list.Add( new TeachEntry( (SkillName)i, this, from, ( toTeach > theirSkill.Base ) ) );
list.Add( new TeachEntry( (SkillName)i, this, from, ( toTeach > theirSkill.BaseFixedPoint ) ) );
}
}
}