From 2d37230c4b23d3bc57f735e80abd80db51939b98 Mon Sep 17 00:00:00 2001 From: WarrentyExpired Date: Tue, 3 Nov 2026 14:32:31 -0500 Subject: [PATCH] #W# Tweaks: Made a few CrystalOfKnowlege changes. --- .../UOContent/Engines/RegionDungeonTraps.cs | 2 +- .../Items/Custom/CrystalOfKnowledge.cs | 20 +++++++++---------- .../Items/Skill Items/Thief/ThiefPedestal.cs | 2 +- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/Projects/UOContent/Engines/RegionDungeonTraps.cs b/Projects/UOContent/Engines/RegionDungeonTraps.cs index c5d21097a..d3a39393b 100644 --- a/Projects/UOContent/Engines/RegionDungeonTraps.cs +++ b/Projects/UOContent/Engines/RegionDungeonTraps.cs @@ -72,7 +72,7 @@ namespace Server.Engines.DungeonTraps else // Magical { // Magic Resist check with skill gain opportunity - if (pm.Skills[SkillName.MagicResist].Value > 0 && pm.CheckSkill(SkillName.MagicResist, 0.0, 100.0)) + if (pm.Skills[SkillName.MagicResist].Value > 0 && pm.CheckSkill(SkillName.MagicResist, 0.0, 120.0)) { mitigated = true; } diff --git a/Projects/UOContent/Items/Custom/CrystalOfKnowledge.cs b/Projects/UOContent/Items/Custom/CrystalOfKnowledge.cs index 3361defa5..48ea46322 100644 --- a/Projects/UOContent/Items/Custom/CrystalOfKnowledge.cs +++ b/Projects/UOContent/Items/Custom/CrystalOfKnowledge.cs @@ -11,19 +11,19 @@ namespace Server.Items // The curated list of AOS skills. Delete or comment out any skills you don't want dropping! private static readonly SkillName[] _ValidSkills = new SkillName[] { - SkillName.Anatomy, SkillName.AnimalLore, SkillName.ItemID, - SkillName.ArmsLore, SkillName.Parry, SkillName.Begging, - SkillName.Peacemaking, SkillName.Camping, - SkillName.Cartography, SkillName.DetectHidden, SkillName.Discordance, - SkillName.EvalInt, SkillName.Healing, SkillName.Fishing, SkillName.Forensics, - SkillName.Herding, SkillName.Hiding, SkillName.Provocation, + SkillName.Anatomy, SkillName.AnimalLore, + SkillName.Parry, + SkillName.Peacemaking, + SkillName.Discordance, + SkillName.EvalInt, SkillName.Healing, SkillName.Fishing, + SkillName.Provocation, SkillName.Lockpicking, SkillName.Magery, SkillName.MagicResist, SkillName.Tactics, - SkillName.Snooping, SkillName.Musicianship, SkillName.Poisoning, SkillName.Archery, + SkillName.Musicianship, SkillName.Archery, SkillName.SpiritSpeak, SkillName.Stealing, SkillName.AnimalTaming, - SkillName.TasteID, SkillName.Tracking, SkillName.Veterinary, + SkillName.Veterinary, SkillName.Swords, SkillName.Macing, SkillName.Fencing, SkillName.Wrestling, - SkillName.Lumberjacking, SkillName.Mining, SkillName.Meditation, SkillName.Stealth, - SkillName.RemoveTrap, SkillName.Necromancy, SkillName.Focus, SkillName.Chivalry + SkillName.Meditation, SkillName.Stealth, + SkillName.Necromancy, SkillName.Focus, SkillName.Chivalry }; [CommandProperty(AccessLevel.GameMaster)] diff --git a/Projects/UOContent/Items/Skill Items/Thief/ThiefPedestal.cs b/Projects/UOContent/Items/Skill Items/Thief/ThiefPedestal.cs index 2eef47f0a..9b20c9632 100644 --- a/Projects/UOContent/Items/Skill Items/Thief/ThiefPedestal.cs +++ b/Projects/UOContent/Items/Skill Items/Thief/ThiefPedestal.cs @@ -144,7 +144,7 @@ namespace Server.Custom m_Tries++; // If Snooping fails, roll RemoveTrap to see if they dodge the explosion/poison - if (from.CheckSkill(SkillName.RemoveTrap, 0, 125)) + if (from.CheckSkill(SkillName.RemoveTrap, 0, 100)) { from.SendMessage(54, "You trigger a pressure plate, but your knowledge of traps allows you to pull your hands back just in time!"); }