misc merge/tidy from Zenvera
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8 changed files with 23 additions and 8 deletions
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@ -154,7 +154,7 @@ namespace Server.Items
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{
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base.OnHit( attacker, defender, damageBonus );
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if ( !Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() && Engines.ConPVP.DuelContext.AllowSpecialAbility( attacker, "Concussion Blow", false ) )
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if (!Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && attacker.Skills[SkillName.Anatomy].Value >= 80 && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() && Engines.ConPVP.DuelContext.AllowSpecialAbility(attacker, "Concussion Blow", false))
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{
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StatMod mod = defender.GetStatMod( "Concussion" );
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