fix: Fixes timers not stopping before OnTick (#1890)
This commit is contained in:
parent
4610712205
commit
2d9872b53a
4 changed files with 68 additions and 39 deletions
|
|
@ -118,11 +118,6 @@ public partial class Timer
|
|||
Execute(timer);
|
||||
}
|
||||
}
|
||||
|
||||
if (!timer.Running)
|
||||
{
|
||||
timer.OnDetach();
|
||||
}
|
||||
}
|
||||
#if DEBUG_TIMERS
|
||||
if (executionCount > _chainExecutionThreshold)
|
||||
|
|
@ -141,27 +136,29 @@ public partial class Timer
|
|||
{
|
||||
var finished = timer.Count != 0 && ++timer.Index >= timer.Count;
|
||||
|
||||
var version = timer.Version;
|
||||
|
||||
var prof = timer.GetProfile();
|
||||
prof?.Start();
|
||||
|
||||
// Stop the timer from running so that way if Start() is called in OnTick, the timer will be started.
|
||||
if (finished)
|
||||
{
|
||||
timer.Stop();
|
||||
}
|
||||
|
||||
var version = timer.Version;
|
||||
|
||||
timer.OnTick();
|
||||
prof?.Finish();
|
||||
|
||||
// If the timer has not been stopped, and it has not been altered (restarted, returned etc)
|
||||
if (timer.Running && timer.Version == version)
|
||||
// If the timer has been altered (restarted, returned etc) then bail
|
||||
if (finished || timer.Version != version)
|
||||
{
|
||||
if (finished)
|
||||
{
|
||||
timer.Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
timer.Delay = timer.Interval;
|
||||
timer.Next = Core.Now + timer.Interval;
|
||||
AddTimer(timer, (long)timer.Delay.TotalMilliseconds);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
timer.Delay = timer.Interval;
|
||||
timer.Next = DateTime.UtcNow + timer.Interval;
|
||||
AddTimer(timer, (long)timer.Delay.TotalMilliseconds);
|
||||
}
|
||||
|
||||
private static void AddTimer(Timer timer, long delay)
|
||||
|
|
|
|||
|
|
@ -153,21 +153,7 @@ public partial class Timer
|
|||
|
||||
Running = false;
|
||||
|
||||
// We are the head on the timer ring
|
||||
if (_rings[_ring][_slot] == this)
|
||||
{
|
||||
_rings[_ring][_slot] = _nextTimer;
|
||||
}
|
||||
|
||||
// We are the head on the executing ring
|
||||
if (_executingRings[_ring] == this)
|
||||
{
|
||||
_executingRings[_ring] = _nextTimer;
|
||||
}
|
||||
|
||||
Detach();
|
||||
|
||||
Version++;
|
||||
OnDetach();
|
||||
|
||||
var prof = GetProfile();
|
||||
|
|
@ -175,6 +161,7 @@ public partial class Timer
|
|||
{
|
||||
prof.Stopped++;
|
||||
}
|
||||
Version++;
|
||||
}
|
||||
|
||||
protected virtual void OnTick()
|
||||
|
|
@ -213,6 +200,18 @@ public partial class Timer
|
|||
|
||||
private void Detach()
|
||||
{
|
||||
// We are the head on the timer ring
|
||||
if (_rings[_ring][_slot] == this)
|
||||
{
|
||||
_rings[_ring][_slot] = _nextTimer;
|
||||
}
|
||||
|
||||
// We are the head on the executing ring
|
||||
if (_executingRings[_ring] == this)
|
||||
{
|
||||
_executingRings[_ring] = _nextTimer;
|
||||
}
|
||||
|
||||
if (_prevTimer != null)
|
||||
{
|
||||
_prevTimer._nextTimer = _nextTimer;
|
||||
|
|
|
|||
|
|
@ -746,7 +746,7 @@ public static class Utility
|
|||
public static T RandomList<T>(params T[] list) => list.RandomElement();
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static T RandomElement<T>(this ReadOnlySpan<T> list) => list.Length == 0 ? (T)default : list[Random(list.Length)];
|
||||
public static T RandomElement<T>(this ReadOnlySpan<T> list) => list.Length == 0 ? default : list[Random(list.Length)];
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static T RandomElement<T>(this T[] list) => list.RandomElement(default);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue