fix: Optimizes items to use default weights. (Part 1) (#2240)
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126 changed files with 1184 additions and 380 deletions
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@ -20,7 +20,11 @@ public partial class DragonBardingDeed : Item, ICraftable
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _exceptional;
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public DragonBardingDeed() : base(0x14F0) => Weight = 1.0;
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public DragonBardingDeed() : base(0x14F0)
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{
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}
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => _exceptional ? 1053181 : 1053012; // dragon barding deed
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