fix: Optimizes items to use default weights. (Part 1) (#2240)

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Kamron Batman 2025-07-24 14:44:39 -07:00 committed by GitHub
parent c2e44a58f6
commit 2eba2868a6
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126 changed files with 1184 additions and 380 deletions

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@ -20,7 +20,11 @@ public partial class DragonBardingDeed : Item, ICraftable
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _exceptional;
public DragonBardingDeed() : base(0x14F0) => Weight = 1.0;
public DragonBardingDeed() : base(0x14F0)
{
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => _exceptional ? 1053181 : 1053012; // dragon barding deed