fix: Optimizes items to use default weights. (Part 1) (#2240)
This commit is contained in:
parent
c2e44a58f6
commit
2eba2868a6
126 changed files with 1184 additions and 380 deletions
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class CrescentBlade : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public CrescentBlade() : base(0x26C1) => Weight = 1.0;
|
||||
public CrescentBlade() : base(0x26C1)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ namespace Server.Items
|
|||
public partial class ThinLongsword : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public ThinLongsword() : base(0x13B8) => Weight = 1.0;
|
||||
public ThinLongsword() : base(0x13B8)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int AosStrengthReq => 35;
|
||||
public override int AosMinDamage => 15;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue