fix: Codegens trappable containers (#973)

Splits out trappable container so the logic is easier to expand.
Changes trappable containers to be code genned.
This commit is contained in:
Kamron Batman 2022-03-26 21:15:15 -07:00 committed by GitHub
parent 81cafa0753
commit 2f6a0fad3a
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4 changed files with 234 additions and 228 deletions

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@ -0,0 +1,146 @@
using System;
using System.Runtime.CompilerServices;
using Server.Network;
namespace Server.Items;
public partial class TrappableContainer
{
public virtual bool ExecuteTrap(Mobile from)
{
if (_trapType == TrapType.None)
{
return false;
}
if (from.AccessLevel >= AccessLevel.GameMaster)
{
SendMessageTo(from, "That is trapped, but you open it with your godly powers.", 0x3B2);
return false;
}
SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
var loc = GetWorldLocation();
switch (_trapType)
{
case TrapType.ExplosionTrap:
{
ExecuteExplosionTrap(from, loc);
break;
}
case TrapType.MagicTrap:
{
ExecuteMagicTrap(from, loc);
break;
}
case TrapType.DartTrap:
{
ExecuteDartTrap(from, loc);
break;
}
case TrapType.PoisonTrap:
{
ExecutePoisonTrap(from, loc);
break;
}
}
TrapType = TrapType.None;
TrapPower = 0;
TrapLevel = 0;
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ExecuteExplosionTrap(Mobile from, Point3D loc)
{
var facet = Map;
if (from.InRange(loc, 3))
{
int damage;
if (_trapLevel > 0)
{
damage = Utility.RandomMinMax(10, 30) * _trapLevel;
}
else
{
damage = _trapPower;
}
AOS.Damage(from, damage, 0, 100, 0, 0, 0);
// Your skin blisters from the heat!
from.LocalOverheadMessage(MessageType.Regular, 0x2A, 503000);
}
Effects.SendLocationEffect(loc, facet, 0x36BD, 15);
Effects.PlaySound(loc, facet, 0x307);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ExecuteMagicTrap(Mobile from, Point3D loc)
{
var facet = Map;
if (from.InRange(loc, 1))
{
from.Damage(_trapPower);
}
Effects.PlaySound(loc, facet, 0x307);
Effects.SendLocationEffect(new Point3D(loc.X - 1, loc.Y, loc.Z), facet, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y, loc.Z), facet, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X, loc.Y - 1, loc.Z), facet, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X, loc.Y + 1, loc.Z), facet, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y + 1, loc.Z + 11), facet, 0x36BD, 15);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ExecuteDartTrap(Mobile from, Point3D loc)
{
if (from.InRange(loc, 3))
{
var damage = _trapLevel > 0 ? Utility.RandomMinMax(5, 15) * _trapLevel : _trapPower;
AOS.Damage(from, damage, 100, 0, 0, 0, 0);
// A dart embeds itself in your flesh!
from.LocalOverheadMessage(MessageType.Regular, 0x62, 502998);
}
Effects.PlaySound(loc, Map, 0x223);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ExecutePoisonTrap(Mobile from, Point3D loc)
{
var facet = Map;
if (from.InRange(loc, 3))
{
Poison poison;
if (_trapLevel > 0)
{
poison = Poison.GetPoison(Math.Max(0, Math.Min(4, _trapLevel - 1)));
}
else
{
AOS.Damage(from, _trapPower, 0, 0, 0, 100, 0);
poison = Poison.Greater;
}
from.ApplyPoison(from, poison);
// You are enveloped in a noxious green cloud!
from.LocalOverheadMessage(MessageType.Regular, 0x44, 503004);
}
Effects.SendLocationEffect(loc, facet, 0x113A, 10, 20);
Effects.PlaySound(loc, facet, 0x231);
}
}

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@ -1,243 +1,80 @@
using System;
using Server.Network;
namespace Server.Items
namespace Server.Items;
public enum TrapType
{
public enum TrapType
None,
MagicTrap,
ExplosionTrap,
DartTrap,
PoisonTrap
}
[Serializable(3, false)]
public abstract partial class TrappableContainer : BaseContainer, ITelekinesisable
{
[SerializableField(0)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _trapLevel;
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _trapPower;
[SerializableField(2)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private TrapType _trapType;
public TrappableContainer(int itemID) : base(itemID)
{
None,
MagicTrap,
ExplosionTrap,
DartTrap,
PoisonTrap
}
public abstract class TrappableContainer : BaseContainer, ITelekinesisable
public virtual bool TrapOnOpen => true;
public virtual void OnTelekinesis(Mobile from)
{
public TrappableContainer(int itemID) : base(itemID)
Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5022);
Effects.PlaySound(Location, Map, 0x1F5);
if (TrapOnOpen)
{
ExecuteTrap(from);
}
}
private void SendMessageTo(Mobile to, int number, int hue)
{
if (Deleted || !to.CanSee(this))
{
return;
}
public TrappableContainer(Serial serial) : base(serial)
to.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number);
}
private void SendMessageTo(Mobile to, string text, int hue)
{
if (Deleted || !to.CanSee(this))
{
return;
}
[CommandProperty(AccessLevel.GameMaster)]
public TrapType TrapType { get; set; }
to.NetState.SendMessage(Serial, ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
}
[CommandProperty(AccessLevel.GameMaster)]
public int TrapPower { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int TrapLevel { get; set; }
public virtual bool TrapOnOpen => true;
public virtual void OnTelekinesis(Mobile from)
public override void Open(Mobile from)
{
if (!TrapOnOpen || !ExecuteTrap(from))
{
Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5022);
Effects.PlaySound(Location, Map, 0x1F5);
if (TrapOnOpen)
{
ExecuteTrap(from);
}
base.Open(from);
}
}
private void SendMessageTo(Mobile to, int number, int hue)
{
if (Deleted || !to.CanSee(this))
{
return;
}
to.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number);
}
private void SendMessageTo(Mobile to, string text, int hue)
{
if (Deleted || !to.CanSee(this))
{
return;
}
to.NetState.SendMessage(Serial, ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
}
public virtual bool ExecuteTrap(Mobile from)
{
if (TrapType != TrapType.None)
{
var loc = GetWorldLocation();
var facet = Map;
if (from.AccessLevel >= AccessLevel.GameMaster)
{
SendMessageTo(from, "That is trapped, but you open it with your godly powers.", 0x3B2);
return false;
}
switch (TrapType)
{
case TrapType.ExplosionTrap:
{
SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
if (from.InRange(loc, 3))
{
int damage;
if (TrapLevel > 0)
{
damage = Utility.RandomMinMax(10, 30) * TrapLevel;
}
else
{
damage = TrapPower;
}
AOS.Damage(from, damage, 0, 100, 0, 0, 0);
// Your skin blisters from the heat!
from.LocalOverheadMessage(MessageType.Regular, 0x2A, 503000);
}
Effects.SendLocationEffect(loc, facet, 0x36BD, 15);
Effects.PlaySound(loc, facet, 0x307);
break;
}
case TrapType.MagicTrap:
{
if (from.InRange(loc, 1))
{
from.Damage(TrapPower);
}
// AOS.Damage( from, m_TrapPower, 0, 100, 0, 0, 0 );
Effects.PlaySound(loc, Map, 0x307);
Effects.SendLocationEffect(new Point3D(loc.X - 1, loc.Y, loc.Z), Map, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y, loc.Z), Map, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X, loc.Y - 1, loc.Z), Map, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X, loc.Y + 1, loc.Z), Map, 0x36BD, 15);
Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y + 1, loc.Z + 11), Map, 0x36BD, 15);
break;
}
case TrapType.DartTrap:
{
SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
if (from.InRange(loc, 3))
{
int damage;
if (TrapLevel > 0)
{
damage = Utility.RandomMinMax(5, 15) * TrapLevel;
}
else
{
damage = TrapPower;
}
AOS.Damage(from, damage, 100, 0, 0, 0, 0);
// A dart imbeds itself in your flesh!
from.LocalOverheadMessage(MessageType.Regular, 0x62, 502998);
}
Effects.PlaySound(loc, facet, 0x223);
break;
}
case TrapType.PoisonTrap:
{
SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
if (from.InRange(loc, 3))
{
Poison poison;
if (TrapLevel > 0)
{
poison = Poison.GetPoison(Math.Max(0, Math.Min(4, TrapLevel - 1)));
}
else
{
AOS.Damage(from, TrapPower, 0, 0, 0, 100, 0);
poison = Poison.Greater;
}
from.ApplyPoison(from, poison);
// You are enveloped in a noxious green cloud!
from.LocalOverheadMessage(MessageType.Regular, 0x44, 503004);
}
Effects.SendLocationEffect(loc, facet, 0x113A, 10, 20);
Effects.PlaySound(loc, facet, 0x231);
break;
}
}
TrapType = TrapType.None;
TrapPower = 0;
TrapLevel = 0;
return true;
}
return false;
}
public override void Open(Mobile from)
{
if (!TrapOnOpen || !ExecuteTrap(from))
{
base.Open(from);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(2); // version
writer.Write(TrapLevel);
writer.Write(TrapPower);
writer.Write((int)TrapType);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 2:
{
TrapLevel = reader.ReadInt();
goto case 1;
}
case 1:
{
TrapPower = reader.ReadInt();
goto case 0;
}
case 0:
{
TrapType = (TrapType)reader.ReadInt();
break;
}
}
}
private void Deserialize(IGenericReader reader, int version)
{
_trapLevel = reader.ReadInt();
_trapPower = reader.ReadInt();
_trapType = (TrapType)reader.ReadInt();
}
}

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@ -1,4 +0,0 @@
{
"version": 0,
"type": "Server.Items.Talwar"
}

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{
"version": 3,
"type": "Server.Items.TrappableContainer",
"properties": [
{
"name": "TrapLevel",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "TrapPower",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "TrapType",
"type": "Server.Items.TrapType",
"rule": "EnumMigrationRule"
}
]
}