fix: Codegens trappable containers (#973)
Splits out trappable container so the logic is easier to expand. Changes trappable containers to be code genned.
This commit is contained in:
parent
81cafa0753
commit
2f6a0fad3a
4 changed files with 234 additions and 228 deletions
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@ -0,0 +1,146 @@
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using System;
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using System.Runtime.CompilerServices;
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using Server.Network;
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namespace Server.Items;
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public partial class TrappableContainer
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{
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public virtual bool ExecuteTrap(Mobile from)
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{
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if (_trapType == TrapType.None)
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{
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return false;
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}
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if (from.AccessLevel >= AccessLevel.GameMaster)
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{
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SendMessageTo(from, "That is trapped, but you open it with your godly powers.", 0x3B2);
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return false;
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}
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SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
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var loc = GetWorldLocation();
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switch (_trapType)
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{
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case TrapType.ExplosionTrap:
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{
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ExecuteExplosionTrap(from, loc);
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break;
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}
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case TrapType.MagicTrap:
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{
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ExecuteMagicTrap(from, loc);
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break;
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}
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case TrapType.DartTrap:
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{
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ExecuteDartTrap(from, loc);
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break;
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}
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case TrapType.PoisonTrap:
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{
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ExecutePoisonTrap(from, loc);
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break;
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}
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}
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TrapType = TrapType.None;
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TrapPower = 0;
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TrapLevel = 0;
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return true;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void ExecuteExplosionTrap(Mobile from, Point3D loc)
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{
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var facet = Map;
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if (from.InRange(loc, 3))
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{
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int damage;
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if (_trapLevel > 0)
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{
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damage = Utility.RandomMinMax(10, 30) * _trapLevel;
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}
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else
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{
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damage = _trapPower;
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}
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AOS.Damage(from, damage, 0, 100, 0, 0, 0);
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// Your skin blisters from the heat!
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from.LocalOverheadMessage(MessageType.Regular, 0x2A, 503000);
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}
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Effects.SendLocationEffect(loc, facet, 0x36BD, 15);
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Effects.PlaySound(loc, facet, 0x307);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void ExecuteMagicTrap(Mobile from, Point3D loc)
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{
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var facet = Map;
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if (from.InRange(loc, 1))
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{
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from.Damage(_trapPower);
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}
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Effects.PlaySound(loc, facet, 0x307);
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Effects.SendLocationEffect(new Point3D(loc.X - 1, loc.Y, loc.Z), facet, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y, loc.Z), facet, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X, loc.Y - 1, loc.Z), facet, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X, loc.Y + 1, loc.Z), facet, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y + 1, loc.Z + 11), facet, 0x36BD, 15);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void ExecuteDartTrap(Mobile from, Point3D loc)
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{
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if (from.InRange(loc, 3))
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{
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var damage = _trapLevel > 0 ? Utility.RandomMinMax(5, 15) * _trapLevel : _trapPower;
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AOS.Damage(from, damage, 100, 0, 0, 0, 0);
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// A dart embeds itself in your flesh!
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from.LocalOverheadMessage(MessageType.Regular, 0x62, 502998);
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}
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Effects.PlaySound(loc, Map, 0x223);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void ExecutePoisonTrap(Mobile from, Point3D loc)
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{
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var facet = Map;
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if (from.InRange(loc, 3))
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{
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Poison poison;
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if (_trapLevel > 0)
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{
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poison = Poison.GetPoison(Math.Max(0, Math.Min(4, _trapLevel - 1)));
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}
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else
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{
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AOS.Damage(from, _trapPower, 0, 0, 0, 100, 0);
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poison = Poison.Greater;
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}
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from.ApplyPoison(from, poison);
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// You are enveloped in a noxious green cloud!
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from.LocalOverheadMessage(MessageType.Regular, 0x44, 503004);
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}
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Effects.SendLocationEffect(loc, facet, 0x113A, 10, 20);
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Effects.PlaySound(loc, facet, 0x231);
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}
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}
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@ -1,243 +1,80 @@
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using System;
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using Server.Network;
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namespace Server.Items
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namespace Server.Items;
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public enum TrapType
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{
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public enum TrapType
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None,
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MagicTrap,
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ExplosionTrap,
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DartTrap,
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PoisonTrap
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}
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[Serializable(3, false)]
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public abstract partial class TrappableContainer : BaseContainer, ITelekinesisable
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{
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[SerializableField(0)]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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private int _trapLevel;
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[SerializableField(1)]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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private int _trapPower;
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[SerializableField(2)]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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private TrapType _trapType;
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public TrappableContainer(int itemID) : base(itemID)
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{
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None,
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MagicTrap,
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ExplosionTrap,
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DartTrap,
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PoisonTrap
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}
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public abstract class TrappableContainer : BaseContainer, ITelekinesisable
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public virtual bool TrapOnOpen => true;
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public virtual void OnTelekinesis(Mobile from)
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{
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public TrappableContainer(int itemID) : base(itemID)
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5022);
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Effects.PlaySound(Location, Map, 0x1F5);
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if (TrapOnOpen)
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{
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ExecuteTrap(from);
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}
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}
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private void SendMessageTo(Mobile to, int number, int hue)
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{
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if (Deleted || !to.CanSee(this))
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{
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return;
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}
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public TrappableContainer(Serial serial) : base(serial)
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to.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number);
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}
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private void SendMessageTo(Mobile to, string text, int hue)
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{
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if (Deleted || !to.CanSee(this))
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{
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return;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TrapType TrapType { get; set; }
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to.NetState.SendMessage(Serial, ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int TrapPower { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int TrapLevel { get; set; }
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public virtual bool TrapOnOpen => true;
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public virtual void OnTelekinesis(Mobile from)
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public override void Open(Mobile from)
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{
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if (!TrapOnOpen || !ExecuteTrap(from))
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{
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5022);
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Effects.PlaySound(Location, Map, 0x1F5);
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if (TrapOnOpen)
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{
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ExecuteTrap(from);
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}
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base.Open(from);
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}
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}
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private void SendMessageTo(Mobile to, int number, int hue)
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{
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if (Deleted || !to.CanSee(this))
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{
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return;
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}
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to.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number);
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}
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private void SendMessageTo(Mobile to, string text, int hue)
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{
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if (Deleted || !to.CanSee(this))
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{
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return;
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}
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to.NetState.SendMessage(Serial, ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
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}
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public virtual bool ExecuteTrap(Mobile from)
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{
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if (TrapType != TrapType.None)
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{
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var loc = GetWorldLocation();
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var facet = Map;
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if (from.AccessLevel >= AccessLevel.GameMaster)
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{
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SendMessageTo(from, "That is trapped, but you open it with your godly powers.", 0x3B2);
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return false;
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}
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switch (TrapType)
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{
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case TrapType.ExplosionTrap:
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{
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SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
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if (from.InRange(loc, 3))
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{
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int damage;
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if (TrapLevel > 0)
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{
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damage = Utility.RandomMinMax(10, 30) * TrapLevel;
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}
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else
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{
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damage = TrapPower;
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}
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AOS.Damage(from, damage, 0, 100, 0, 0, 0);
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// Your skin blisters from the heat!
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from.LocalOverheadMessage(MessageType.Regular, 0x2A, 503000);
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}
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Effects.SendLocationEffect(loc, facet, 0x36BD, 15);
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Effects.PlaySound(loc, facet, 0x307);
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break;
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}
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case TrapType.MagicTrap:
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{
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if (from.InRange(loc, 1))
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{
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from.Damage(TrapPower);
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}
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// AOS.Damage( from, m_TrapPower, 0, 100, 0, 0, 0 );
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Effects.PlaySound(loc, Map, 0x307);
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Effects.SendLocationEffect(new Point3D(loc.X - 1, loc.Y, loc.Z), Map, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y, loc.Z), Map, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X, loc.Y - 1, loc.Z), Map, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X, loc.Y + 1, loc.Z), Map, 0x36BD, 15);
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Effects.SendLocationEffect(new Point3D(loc.X + 1, loc.Y + 1, loc.Z + 11), Map, 0x36BD, 15);
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break;
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}
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case TrapType.DartTrap:
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{
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SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
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if (from.InRange(loc, 3))
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{
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int damage;
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if (TrapLevel > 0)
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{
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damage = Utility.RandomMinMax(5, 15) * TrapLevel;
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}
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else
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{
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damage = TrapPower;
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}
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AOS.Damage(from, damage, 100, 0, 0, 0, 0);
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// A dart imbeds itself in your flesh!
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from.LocalOverheadMessage(MessageType.Regular, 0x62, 502998);
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}
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Effects.PlaySound(loc, facet, 0x223);
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break;
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}
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case TrapType.PoisonTrap:
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{
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SendMessageTo(from, 502999, 0x3B2); // You set off a trap!
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if (from.InRange(loc, 3))
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{
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Poison poison;
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if (TrapLevel > 0)
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{
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poison = Poison.GetPoison(Math.Max(0, Math.Min(4, TrapLevel - 1)));
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}
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else
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{
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AOS.Damage(from, TrapPower, 0, 0, 0, 100, 0);
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poison = Poison.Greater;
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}
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from.ApplyPoison(from, poison);
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// You are enveloped in a noxious green cloud!
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from.LocalOverheadMessage(MessageType.Regular, 0x44, 503004);
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}
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Effects.SendLocationEffect(loc, facet, 0x113A, 10, 20);
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Effects.PlaySound(loc, facet, 0x231);
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break;
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}
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}
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TrapType = TrapType.None;
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TrapPower = 0;
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TrapLevel = 0;
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return true;
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}
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return false;
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}
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public override void Open(Mobile from)
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{
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if (!TrapOnOpen || !ExecuteTrap(from))
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{
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base.Open(from);
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(2); // version
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writer.Write(TrapLevel);
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writer.Write(TrapPower);
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writer.Write((int)TrapType);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 2:
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{
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TrapLevel = reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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TrapPower = reader.ReadInt();
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goto case 0;
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}
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case 0:
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{
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TrapType = (TrapType)reader.ReadInt();
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break;
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}
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}
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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_trapLevel = reader.ReadInt();
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_trapPower = reader.ReadInt();
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_trapType = (TrapType)reader.ReadInt();
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}
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}
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@ -1,4 +0,0 @@
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{
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"version": 0,
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"type": "Server.Items.Talwar"
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}
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@ -0,0 +1,27 @@
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{
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"version": 3,
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"type": "Server.Items.TrappableContainer",
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"properties": [
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{
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"name": "TrapLevel",
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"type": "int",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "TrapPower",
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"type": "int",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "TrapType",
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"type": "Server.Items.TrapType",
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"rule": "EnumMigrationRule"
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}
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]
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}
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