Wand fixes:

- Wands can now be pigmented.
- Corrected ML weapon speed.
- Added SC/FC-1/MW properties for new wands.
- Added message for when the wand is used while it is recharging.
- Clumsy/Feeblemind/Mana Drain/Weakness wands no longer drop if Core.ML.
- Max charges are now 109 for all ML available wands, if Core.ML.
- Wands now have a cast delay if Core.ML.
- Moved RevealingAction for wands from spell casting to spell targeting.
This commit is contained in:
eos 2012-04-29 01:49:56 +00:00
parent 96725e7ea8
commit 31185a874f
10 changed files with 39 additions and 18 deletions

View file

@ -96,7 +96,7 @@ namespace Server.Spells
public override TimeSpan GetCastDelay()
{
if( Scroll is BaseWand )
if( !Core.ML && Scroll is BaseWand )
return TimeSpan.Zero;
if( !Core.AOS )