Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.

This commit is contained in:
xavier 2010-12-31 20:28:58 +00:00
parent c81a87394d
commit 33de7434c5
11 changed files with 520 additions and 571 deletions

View file

@ -5,7 +5,7 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flipable( 0x27AC, 0x27F7 )]
public class Shuriken : Item, IUsesRemaining, ICraftable
public class Shuriken : Item, ICraftable, INinjaAmmo
{
private int m_UsesRemaining;