Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.
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c81a87394d
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11 changed files with 520 additions and 571 deletions
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@ -140,7 +140,7 @@ namespace Server.Spells.Chivalry
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sendEffect = true;
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}
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if ( EvilOmenSpell.CheckEffect( m ) )
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if ( EvilOmenSpell.TryEndEffect( m ) )
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sendEffect = true;
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if ( StrangleSpell.RemoveCurse( m ) )
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@ -81,7 +81,7 @@ namespace Server.Spells.Chivalry
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m.Paralyzed = false;
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EvilOmenSpell.CheckEffect( m );
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EvilOmenSpell.TryEndEffect( m );
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StrangleSpell.RemoveCurse( m );
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CorpseSkinSpell.RemoveCurse( m );
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CurseSpell.RemoveEffect( m );
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@ -1,8 +1,6 @@
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using System;
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using System.Collections;
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using Server.Mobiles;
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using Server.Network;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Spells.Necromancy
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@ -17,58 +15,59 @@ namespace Server.Spells.Necromancy
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Reagent.NoxCrystal
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 0.75 ); } }
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(0.75); } }
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public override double RequiredSkill{ get{ return 20.0; } }
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public override int RequiredMana{ get{ return 11; } }
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public override double RequiredSkill { get { return 20.0; } }
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public override int RequiredMana { get { return 11; } }
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public EvilOmenSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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public EvilOmenSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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Caster.Target = new InternalTarget(this);
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}
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public void Target( Mobile m )
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public void Target(Mobile m)
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{
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if ( !(m is BaseCreature || m is PlayerMobile) )
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if (!(m is BaseCreature || m is PlayerMobile))
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{
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Caster.SendLocalizedMessage( 1060508 ); // You can't curse that.
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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}
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else if ( CheckHSequence( m ) )
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.Turn(Caster, m);
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/* Curses the target so that the next harmful event that affects them is magnified.
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* Damage to the target's hit points is increased 25%,
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* the poison level of the attack will be 1 higher
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* and the Resist Magic skill of the target will be fixed on 50.
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*
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*
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* The effect lasts for one harmful event only.
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*/
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if ( m.Spell != null )
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if (m.Spell != null)
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m.Spell.OnCasterHurt();
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m.PlaySound( 0xFC );
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m.FixedParticles( 0x3728, 1, 13, 9912, 1150, 7, EffectLayer.Head );
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m.FixedParticles( 0x3779, 1, 15, 9502, 67, 7, EffectLayer.Head );
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if ( !m_Table.Contains( m ) )
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m.PlaySound(0xFC);
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m.FixedParticles(0x3728, 1, 13, 9912, 1150, 7, EffectLayer.Head);
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m.FixedParticles(0x3779, 1, 15, 9502, 67, 7, EffectLayer.Head);
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if (!m_Table.Contains(m))
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{
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SkillMod mod = new DefaultSkillMod( SkillName.MagicResist, false, 50.0 );
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SkillMod mod = new DefaultSkillMod(SkillName.MagicResist, false, 50.0);
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if ( m.Skills[SkillName.MagicResist].Base > 50.0 )
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m.AddSkillMod( mod );
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if (m.Skills[SkillName.MagicResist].Base > 50.0)
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m.AddSkillMod(mod);
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m_Table[m] = mod;
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}
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TimeSpan duration = TimeSpan.FromSeconds( (Caster.Skills[SkillName.SpiritSpeak].Value / 12) + 1.0 );
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TimeSpan duration = TimeSpan.FromSeconds((Caster.Skills[SkillName.SpiritSpeak].Value / 12) + 1.0);
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Timer.DelayCall( duration, new TimerStateCallback( EffectExpire_Callback ), m );
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Timer.DelayCall(duration, new TimerStateCallback(EffectExpire_Callback), m);
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}
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FinishSequence();
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@ -76,19 +75,27 @@ namespace Server.Spells.Necromancy
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private static Hashtable m_Table = new Hashtable();
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private static void EffectExpire_Callback( object state )
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private static void EffectExpire_Callback(object state)
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{
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CheckEffect( (Mobile)state );
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TryEndEffect((Mobile)state);
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}
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public static bool CheckEffect( Mobile m )
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/*
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* The naming here was confusing. Its a 1-off effect spell.
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* So, we dont actually "checkeffect"; we endeffect with bool
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* return to determine external behaviors.
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*
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* -refactored.
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*/
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public static bool TryEndEffect(Mobile m)
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{
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SkillMod mod = (SkillMod)m_Table[m];
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if ( mod == null )
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if (mod == null)
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return false;
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m_Table.Remove( m );
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m_Table.Remove(m);
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mod.Remove();
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return true;
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@ -98,20 +105,21 @@ namespace Server.Spells.Necromancy
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{
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private EvilOmenSpell m_Owner;
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public InternalTarget( EvilOmenSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
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public InternalTarget(EvilOmenSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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protected override void OnTarget(Mobile from, object o)
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{
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if ( o is Mobile )
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m_Owner.Target( (Mobile) o );
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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else
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from.SendLocalizedMessage( 1060508 ); // You can't curse that.
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from.SendLocalizedMessage(1060508); // You can't curse that.
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}
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protected override void OnTargetFinish( Mobile from )
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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